From 9de926c247a89e0d5d338e26f178aef443b4066d Mon Sep 17 00:00:00 2001 From: malufett Date: Sat, 19 Oct 2013 00:45:20 +0800 Subject: Fixed Bug#7737 -http://hercules.ws/board/tracker/issue-7737-shadow-form-and-interaction-with-multi-hit-skills/?gopid=20576#entry20576 Signed-off-by: malufett --- src/map/skill.h | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) (limited to 'src/map/skill.h') diff --git a/src/map/skill.h b/src/map/skill.h index 0f89cd3be..720865a1f 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -909,7 +909,14 @@ enum e_skill { NPC_VENOMFOG, NPC_MILLENNIUMSHIELD, NPC_COMET, - + NPC_WIDEWEB, + NPC_WIDESUCK, + NPC_STORMGUST2, + NPC_FIRESTORM, + NPC_REVERBERATION, + NPC_REVERBERATION_ATK, + NPC_LEX_AETERNA, + KN_CHARGEATK = 1001, CR_SHRINK, AS_SONICACCEL, @@ -1271,7 +1278,7 @@ enum e_skill { RL_R_TRIP_PLUSATK, RL_B_FLICKER_ATK, RL_GLITTERING_GREED_ATK, - + KO_YAMIKUMO = 3001, KO_RIGHT, KO_LEFT, @@ -2011,6 +2018,7 @@ struct skill_interface { void (*cooldown_save) (struct map_session_data * sd); int (*maelstrom_suction) (struct block_list *bl, va_list ap); int (*get_new_group_id) (void); + bool (*check_shadowform) (struct block_list *bl, int64 damage, int hit); }; struct skill_interface *skill; -- cgit v1.2.3-70-g09d2