From b317caf7a7de3b2a4a64613aee576fd595aaca14 Mon Sep 17 00:00:00 2001 From: ultramage Date: Sun, 3 Feb 2008 23:26:00 +0000 Subject: Fixes to Devotion (see topic:153345) - removed totally fake Devotion packet from Marionette Control code (see r3934) - fixed one devoted chars array management code bug which caused chars to be included in the array multiple times, producing various problems (also see r3934) - the link will now re-display when coming into view range - the link will no longer break if the devotee walks away, but instead, if he receives damage while being out of range of Devotion git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12171 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/map.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/map.h') diff --git a/src/map/map.h b/src/map/map.h index 81b83257c..af797b127 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -728,7 +728,7 @@ struct map_session_data { unsigned char mission_count; //Stores the bounty kill count for TK_MISSION short mission_mobid; //Stores the target mob_id for TK_MISSION int die_counter; //Total number of times you've died - int devotion[5]; //Stores the char IDs of chars devoted to. + int devotion[5]; //Stores the account IDs of chars devoted to. int reg_num; //Number of registries (type numeric) int regstr_num; //Number of registries (type string) -- cgit v1.2.3-70-g09d2