From 64dc4dbf9cb954f5359ba1fe932fb77042112464 Mon Sep 17 00:00:00 2001 From: lemongrass3110 Date: Wed, 6 Mar 2013 21:38:39 +0000 Subject: Updated dewata to match the official scripts. This commit includes a optional SQL upgrade file, that will reset all the dewata quests and the related variables, that your users have done. Thanks to Euphy for helping me and additionally thanks to Flaid for taking his time to test our conversion. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17178 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/re/cities/dewata.txt | 1808 ++++++++++++++++++++++------------------------ 1 file changed, 880 insertions(+), 928 deletions(-) (limited to 'npc/re/cities') diff --git a/npc/re/cities/dewata.txt b/npc/re/cities/dewata.txt index 245de2d80..b528ad250 100644 --- a/npc/re/cities/dewata.txt +++ b/npc/re/cities/dewata.txt @@ -1,9 +1,9 @@ //===== rAthena Script ======================================= //= Dewata Town //===== By: ================================================== -//= Gennosuke Kouga +//= Gennosuke Kouga, Muad_Dib //===== Current Version: ===================================== -//= 1.2 +//= 1.3 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= @@ -12,305 +12,650 @@ //= 1.0 First version. //= 1.1 Standardized. [Euphy] //= 1.2 Fixed Zeny check. [Joseph] +//= 1.3 Updated to match the official script. [Lemongrass/Euphy] //============================================================ -dewata,181,88,6 script Young Man#dewata 536,{ - mes "[Young Man]"; - mes "Isn't ^C35817Dewata^000000 beach"; - mes "really beautiful?"; - mes "The children always play"; - mes "at this beach; it really"; - mes "reminds me of my youth."; +dewata,221,237,5 script Young Man#dew-1 536,{ + mes "[Fruit Fancier]"; + mes "What's wrong with your faaaaaace? You must really be clueless!"; next; - mes "[Young Man]"; - mes "In the evening, you can see"; - mes "fireworks from this beach."; - mes "With the ocean breeze, the crashing waves, and fireworks lighting"; - mes "the sky, the night is a time of beauty here!"; + mes "[Fruit Fancier]"; + mes "Let me drop some knowledge on ya."; + next; + mes "[Fruit Fancier]"; + mes "I may be a youngling, but no one knows more than I do about ^777700Palm fruit^000000. All right! What do you want to know?"; + next; + switch(select("About the shell...:About the pulp...:About the palm kernel...:No thanks.")) { + case 1: + mes "[Fruit Fancier]"; + mes "So you want to know about Palm fruit's pulp? Let me explain."; + next; + mes "[Fruit Fancier]"; + mes "Normally Palm fruit shell is used for making oil. Palm Oil is a useful ingredient for many dishes."; + next; + mes "[Fruit Fancier]"; + if (dew_drink > 0) + mes "Hmm... Have you met Memo already? Then it should be easy for you to understand."; + else + mes "If you want to know how to use Palm Oil, go find Memo on the north side of Dewata island. Everyday, he makes traditional drinks with Palm Oil."; + next; + mes "[Fruit Fancier]"; + mes "Anyways, we refer to the oil that comes from the Palm fruit as Palm oil or Coconut oil, which is well known for it's quality."; + next; + mes "[Fruit Fancier]"; + mes "The leftovers from oil production gets dried, and used for fuel in cooking or heating."; + next; + mes "[Fruit Fancier]"; + mes "It burns well and has a good smell, can't get better than that."; + next; + mes "[Fruit Fancier]"; + mes "Ok!! That is all about the pulp, it takes too long to explain all those useful effects for Palm fruit shells."; + next; + mes "[Fruit Fancier]"; + mes "It's not like this is the extent of my knowledge. Don't get me wrong!"; + close; + case 2: + mes "[Fruit Fancier]"; + mes "So you want to know about the Palm interior? Let me explain."; + next; + mes "[Fruit Fancier]"; + mes "Palm tree fruit has 2 layers of pulp. Outside is very rough, and the inside is smooth..."; + next; + mes "[Fruit Fancier]"; + mes "Hmm... Yes! the pulp of Palm tree fruit is a little bit harder than a walnut shell, must be the water it contains inside."; + next; + mes "[Fruit Fancier]"; + mes "Inside of the shell, there's about 300cc water which is useful in quenching people's thirst since Dewata island has very hot weather."; + next; + mes "[Fruit Fancier]"; + mes "And it's not like we just throw it away once we drink the water inside!!"; + next; + mes "[Fruit Fancier]"; + mes "We also can make a quality canteen out of it! Like I said, it has really thick outer shell enough and can act as a water bottle."; + next; + mes "[Fruit Fancier]"; + mes "It is also great to make charcoal. Charcoal made out of palm fruit is well known for long lasting and quality fire,"; + next; + mes "[Fruit Fancier]"; + mes "People love to cook seafoods and chicken with Palm fruit charcoal.."; + next; + mes "[Fruit Fancier]"; + mes "It has the extra bonus of being burning with a pleasant palm smell"; + next; + mes "[Fruit Fancier]"; + mes "Ok!! That is all for pulp information, it takes too long to explain all those useful effects."; + next; + mes "[Fruit Fancier]"; + mes "It's not like this is all I know. Don't get me wrong!"; + close; + case 3: + mes "[Fruit Fancier]"; + mes "So, you want to know about tender kernel inside? Let me explain for you"; + next; + mes "[Fruit Fancier]"; + mes "The kernel inside of the hard pulp is used as a natural digestive."; + next; + mes "[Fruit Fancier]"; + mes "Not much to say about the kernel inside.."; + next; + mes "[Fruit Fancier]"; + mes "but we do make sure to use every part of the palm fruit."; + next; + mes "[Fruit Fancier]"; + mes "Wouldn't you agree?"; + close; + case 4: + mes "[Fruit Fancier]"; + mes "Arrgg! You have no interest in the world!"; + close; + } +} + +dewata,114,243,6 script Lazy Young Man#dew 536,1,1,{ + if (checkweight(1201,1) == 0 || MaxWeight - Weight < 500) { + mes "[Lazy Young Man]"; + mes "Why are you carrying so much? Isn't it heavy?"; + close; + } + if (countitem(11534)) { + mes "[Lazy Young Man]"; + mes "Wewt~!! Isn't that Palm Juice?"; + mes "Can you give me that? I just woke"; + mes "up, and my throat is parched!"; + next; + switch(select("Give:Do not give")) { + case 1: + mes "[Lazy Young Man]"; + mes "Really? For me?? I'll give you this in return... Thanks... Hehe~"; + delitem 11534,1; //Coco_Juice + getrandgroupitem(IG_GiftBox),1; + close; + case 2: + mes "[Lazy Young Man]"; + mes "So be it~ Ok..."; + close; + } + } + mes "[Lazy Young Man]"; + mes "Ah~ Thristy~ Anyone have some Palm"; + mes "juice for me?~"; close; +OnTouch: + if (countitem(11534) == 0) { + mes "[Lazy Young Man]"; + mes "Arrgg~ I'm thirsty~~ so thirsty~~"; + mes "Give me Palm juice... Palm Juuiice~~"; + emotion e_an; + next; + emotion e_an; + next; + emotion e_an; + next; + emotion e_an; + close; + } + end; } -dewata,159,81,4 script Tourist#dewata 881,{ +dewata,159,81,4 script Tourist#dew-1 881,{ mes "[Nasolo]"; mes "Wow~ Pure ocean, a warm beach..."; - mes "Perfect for a date with a girlfriend.."; + mes "Perfect for a date with a girlfriend..."; next; - emotion e_sob; mes "[Nasolo]"; mes "If only I had one..."; + emotion e_sob; next; - emotion e_ohnoes; mes "[Nasolo]"; - mes "I wonder when my princess will come.."; + mes "I wonder when my princess will come..."; + emotion e_sigh; close; } -dewata,154,107,4, script Sightseer#dewata 86,{ - mes "[Tourist]"; - mes "Wow..."; - mes "How many has he already eaten?"; - close; +dewata,146,109,5 script Restauranteur#dew 886,{ + if (checkweight(11532,1) == 0 || checkweight(11533,1) == 0 || MaxWeight - Weight < 500) { + mes "[Restauranteur]"; + mes "You came to taste my dish? It is always good to eat with an empty stomach."; + close; + } + mes "[Restauranteur]"; + mes "Welcome to the island of Dewata."; + mes "I hope you behave like a noble"; + mes "traveler, unlike some of these"; + mes "teenage punks..."; + next; + switch(select("About Dewata dishes:Today's menu?:I'm okay.")) { + case 1: + mes "[Restauranteur]"; + mes "Need info about our foods? Well... I don't have much to talk about, but feel free to listen if you want."; + next; + mes "[Restauranteur]"; + mes "So much to cover, let me begin."; + next; + mes "[Restauranteur]"; + mes "First, Dewata dishes have special names based on each cooking recipe,"; + next; + mes "[Restauranteur]"; + mes "If dish name has 'Goreng' in it, then it is either stir or deep fried food."; + next; + mes "[Restauranteur]"; + mes "If it is a type of 'Bakar', then it is a grilled food."; + next; + mes "[Restauranteur]"; + mes "And if it's 'Satay', then you are eating a skewered dish."; + next; + mes "[Restauranteur]"; + mes "Second, we have dishes named after basic ingredients,"; + next; + mes "[Restauranteur]"; + mes "In Dewata island, we call rice as Nasi, noodle as Mie, bread as Roti, chicken as Ayam, fish as Ikan, and corn as Jagung."; + next; + mes "[Restauranteur]"; + mes "So, if rice is fried we call it 'Nasi Goreng', and fried noodle is 'Mie Goreng'."; + next; + mes "[Restauranteur]"; + mes "Well... This is enough to enjoy our foods in Dewata!! If you are hungry, we have our special set menu for only ^0000FF5000^000000 Zeny."; + close; + case 2: + mes "[Restauranteur]"; + mes "We have 2 items 'Nasi Goreng' and 'Satay'. Which one do you want?"; + next; + switch(select("Nasi Goreng:Satay")) { + case 1: + mes "[Restauranteur]"; + mes "This is Nasi Goreng fried with my special sauce plus egg fry on the top. It only costs ^0000FF5000^000000 Zeny."; + set .@food,11532; + break; + case 2: + mes "[Restauranteur]"; + mes "This is the Satay, a slice of meat skewered and grilled over Palm fruit charcoal. It costs only ^0000FF5000^000000 Zeny."; + set .@food,11533; + break; + } + next; + switch(select("Taste:Walk away")) { + case 1: + if (Zeny < 5000) { + mes "[Restauranteur]"; + mes "Where's the money kid? Sheesh! No free food here! Ok?"; + close; + } + mes "[Restauranteur]"; + mes "Here's your "+getitemname(.@food)+", you won't regret it!"; + set Zeny, Zeny - 5000; + getitem .@food,1; + close; + case 2: + mes "[Restauranteur]"; + mes "It's a shame you won't taste this great dish..."; + close; + } + case 3: + mes "[Restauranteur]"; + mes "Are you serious? This is not even funny."; + close; + } } -dewata,147,107,5 script Gourmet#dewata 85,{ - emotion e_sob; +dewata,147,107,6 script Gourmet#dew 85,{ mes "[Gourmet]"; - mes "Oh.. it's like a party in my"; + mes "Oh... it's like a party in my"; mes "mouth... and everyone's invited!"; + emotion e_sob; next; - emotion e_no1; - emotion e_sob,0,"Restauranteur#dewata"; mes "[Gourmet]"; mes "Master~ One more please~"; + emotion e_no1; + emotion e_ok,0,"Restauranteur#dew"; next; mes "[Gourmet]"; mes "You must try this! The Food here is succulent~"; close; } -dewata,146,109,5 script Restauranteur#dewata 886,{ - set .@n$, "[Restauranteur]"; - mes .@n$; - mes "Welcome to the island of Dewata."; - mes "I hope you behave like a noble"; - mes "traveler, unlike some of these"; - mes "teenage punks.."; +dewata,154,107,4 script Sightseer#dew 86,{ + mes "[Tourist]"; + mes "Wow..."; + mes "How many has he already eaten?"; + emotion e_hmm; next; - switch(select("About Dewata dishes:Today's menu?:I'm okay.")) { - case 1: - mes .@n$; - mes "Need info about our foods? Well..."; - mes "I don't have much to talk about,"; - mes "but feel free to listen if you want."; - next; - mes .@n$; - mes "So much to cover, let me begin."; - next; - mes .@n$; - mes "First, Dewata dishes have special"; - mes "names based on each cooking recipe."; - next; - mes .@n$; - mes "If dish name has 'Goreng' in it,"; - mes "then it is either stir or deep"; - mes "fried food."; - next; - mes .@n$; - mes "If it is a type of 'Bakar', then"; - mes "it is a grilled food."; - next; - mes .@n$; - mes "And if it's 'Satay', then you are"; - mes "eating a skewered dish."; - next; - mes .@n$; - mes "Second, we have dishes named after"; - mes "basic ingredients."; - next; - mes .@n$; - mes "In Dewata island, we refer to rice"; - mes "as Nasi, noodle as Mie, bread as"; - mes "Roti, chicken as Ayam, fish as"; - mes "Ikan, and corn as Jagung."; - next; - mes .@n$; - mes "So, if rice is fried we call it"; - mes "'Nasi Goreng', and fried noodle is"; - mes "'Mie Goreng'."; - next; - mes .@n$; - mes "Well.. This is enough to enjoy our"; - mes "foods in Dewata! If you are"; - mes "hungry, we have our special set"; - mes "menu for only ^0000FF5000^000000 Zeny."; - close; - case 2: - mes .@n$; - mes "We have 2 items, 'Nasi Goreng' and"; - mes "'Satay'. Which one do you want?"; - next; - if(select("Nasi Goreng:Satay")==2) { - mes .@n$; - mes "This is the Satay, a slice of meat"; - mes "skewered and grilled over Palm"; - mes "fruit charcoal. It costs only ^0000FF5000^000000 Zeny."; - next; - if(select("Taste:Walk away")==2) { - mes .@n$; - mes "It's a shame you won't taste this great dish.."; - close; } - if (Zeny < 5000) { - mes .@n$; - mes "Where's the money, kid? Sheesh!"; - mes "No free food here! Ok?"; - close; } - mes .@n$; - mes "Here's your Satay, you won't"; - mes "regret it!"; - getitem 11533,1; - set Zeny, Zeny-5000; - close; } - mes .@n$; - mes "This is Nasi Goreng fried with my"; - mes "special sauce and egg fry on the"; - mes "top. It only costs ^0000FF5000^000000 Zeny."; - next; - if(select("Taste:Walk away")==2) { - mes .@n$; - mes "It's a shame you won't taste this great dish.."; - close; } - if (Zeny < 5000) { - mes .@n$; - mes "Where's the money, kid? Sheesh!"; - mes "No free food here! Ok?"; - close; } - mes .@n$; - mes "Here's your Nasi Goreng. You won't"; - mes "regret it!"; - getitem 11532,1; - set Zeny, Zeny-5000; - close; - case 3: - mes .@n$; - mes "Are you serious? This is not even funny."; - close; - } + mes "[Tourist]"; + mes "He must be big eater, not the gourmet..."; + next; + mes "[Tourist]"; + mes "Have you been to Prontera yet? I think I've seen him somewhere.."; + close; } -dewata,165,103,5 script Adventurer Semangat 534,{ - mes "[Adventurer Semangat]"; - mes "I also traveled around the world"; - mes "when I was young like you."; - mes "^FF0000Moneky, Cuttlefish"; - mes "Eagle, and Snake^000000,"; - mes "All were good friends I met"; - mes "during my travels."; +dewata,95,203,6 script Travel Guide#dew 536,{ + mes "[Guide]"; + mes "This temple behind me is called Borobudur."; + mes "Borobudur temple was built in the 9th century"; + mes "to venerate the Great Buddha, an ancient religious figure."; + emotion e_swt2; next; - mes "[Adventurer Semangat]"; - mes "I still have passion for adventure"; - mes "and traveling."; - mes "But, I can't just leave"; - mes "my beloved wife and"; - mes "grandchildren behind..."; + mes "[Guide]"; + mes "This temple is made with 6 square platforms and 3 round platforms, and 2672 hand carved relief panels as well as 504 statue of various Buddhas."; + emotion e_swt2; next; - mes "[Adventurer Semangat]"; - mes "You will also have something"; - mes "or someone that is as precious"; - mes "in your heart someday."; - close; + mes "[Guide]"; + mes "The central stupa, or shrine is located at the center of high platform, which is surrounded by 72 more statues."; + emotion e_swt2; + next; + mes "[Guide]"; + mes "Even in modern times Borobudur temple is a pilgimage site for many monks worshiping the Buddha. It's also a major tourist attraction, as you can imagine."; + emotion e_swt2; + next; + mes "[Guide]"; + mes "That is all I have on Borobudur temple, are there any questions?"; + mes "If not, we can move to the next spot."; + close; } -dewata,139,114,5 script Old Wife#dewata 535,{ - mes "[Semangat's Wife]"; - mes "Where's that old man"; - mes "gone off to again?"; - mes "Have you seen my husband around?"; +dewata,97,207,4 script Tourist#dew1 803,{ + mes "[Tourist]"; + mes "Oh, dag-nabbit... I've gone and"; + mes "picked the wrong tour guide..."; next; - if(select("I think I saw him there!:No, I haven't...")==2) { - mes "[Semangat's Wife]"; - mes "Oh. Please let me know"; - mes "if you ever see him around."; - close; } - mes "[Semangat's Wife]"; - mes "He ran away when I was"; - mes "looking for him. He should"; - mes "be somewhere, telling tall tales"; - mes "to some travelers, like always."; + mes "[Tourist]"; + mes "This hombre is a real snooze..."; + mes "Why make it longer.."; + emotion e_spin; next; - mes "[Semangat's Wife]"; - mes "I apologize on behalf of"; - mes "my husband. Please don't"; - mes "believe his foolish stories,"; - mes "saying he met with ^FF0000Monkey and"; - mes "Snakes^000000, or that he fought alongside a ^FF0000Cuttlerfish^000000."; + mes "[Tourist]"; + mes "I need to change my travel agent..."; + emotion e_sigh; + close; +} + +dewata,100,206,4 script Tourist#dew2 59,{ + mes "[Tourist]"; + mes "Hey, let's go there! Hurry up,"; + mes "while the tour guide is explaining~"; next; - mes "[Semangat's Wife]"; - mes "He has been living here"; - mes "for entire life."; - mes "Yet, he always finds some"; - mes "travelers who will listen to his made-up tales."; + mes "[Tourist]"; + mes "Come on... It doesn't sound like"; + mes "he's going to stop talking anytime soon."; close; } -dewata,249,87,4 script Mum#dewata 101,{ - mes "[Mum]"; - mes "Ukki~ Ukki~ Where did she go?"; +dewata,101,206,4 script Tourist#dew3 90,{ + mes "[Tourist]"; + mes "Aren't we going to get lost without the guide?"; + next; + mes "[Tourist]"; + mes "We got lost already last time..."; close; } -dewata,251,85,5 script Poppa#dewata 97,{ - mes "[Poppa]"; - mes "Honey, is Ukki lost again?"; +dewata,99,203,4 script Tourist#dew4 755,{ + mes "[Tourist]"; + mes "Oh~ This is very interesting. A"; + mes "temple that worships the Buddha..."; + emotion e_ok; + next; + mes "[Tourist]"; + mes "But I don't really get all the"; + mes "symbology here."; + next; + mes "[Tourist]"; + mes "So beautiful... I wonder who built"; + mes "this place?"; + close; +} + +dewata,67,186,8 script Monk#dew1 834,{ + mes "[Monk]"; + mes "I am a monk, content to spend my days in religious study."; + next; + mes "[Monk]"; + mes "I've just returned from a pilgrimage to Borobudur temple with my fellow monks..."; + next; + mes "[Monk]"; + mes "Borobudur temple has many pilgrims visiting, since it is one of few temples left for worshipping the Great Buddha."; + close; +} + +dewata,65,188,8 script Monk#dew2 834,{ + mes "[Monk]"; + mes "Borobudur temple is one of few temples left for worshiping the Great Buddha."; + next; + mes "[Monk]"; + mes "I don't understand why there are only few temples left that follow our ways..."; + close; +} + +dewata,63,190,8 script Monk#dew3 834,{ + mes "[Monk]"; + mes "Are you a Tourist? You can make an offering and a wish to one of the shrines."; + next; + mes "[Monk]"; + mes "Our great Buddha may grant your wish.."; + close; +} + +dewata,62,192,8 script Monk#dew4 834,{ + mes "[Monk]"; + mes "Our great Buddha is the king of souls and the leader of all good Gods."; + next; + mes "[Monk]"; + mes "The Dewata tribes believes in Buddha, the strange thing is they all describe Buddha as different creatures."; + next; + mes "[Monk]"; + mes "I'm not really sure about the reason for that. Maybe because there are many different tribes in Dewata with different characteristics."; + close; +} + +dewata,89,191,6 script Small Shrine#dew1 844,{ + mes "There is a small shrine here. There are many people making wishes."; + next; + switch(select("Make a donation.:Make a wish.:Walk away.")) { + case 1: + mes "Donation case says:"; + mes "^FF00001,000 ~ 100,000 Zeny^000000"; + mes "How much do you want to donate?"; + next; + input .@input,0,100000; + if (.@input < 1000) { + mes "- Cancelled. -"; + close; + } else if (.@input <= 50000) + set .@good_luck, rand(1,10000); + else + set .@good_luck, rand(1,5000); + if (.@input > Zeny) { + mes "- Not enough Zeny. -"; + close; + } + mes "What is your wish?"; + next; + input(.@wish$); + + setarray .@wishes$[0], + "Power","Strength", //1 + "Faster","Speed","Quickness","Agility", //2 + "Skillful Hands","Dex", //4 + "Healthy","Fitness","Vital", //8 + "Wisdom","Brain","Study","Int","1st place", //16 + "Luck","Wealth","Items","Get Item","Goods","Lotto", //32 + "Full Level","Level","LV", //64 + "Lover","Girl friend","Boy friend"; //128 + setarray .@index[0], + 1,1,2,2,2,2,4,4,8,8,8,16,16,16,16,16,32,32,32,32,32,32,64,64,64,128,128,128; + + if (.@good_luck == 7 || .@good_luck == 77 || .@good_luck == 777 || .@good_luck == 7777) + set .@bonus,1; + for(set .@i,0; .@i Zeny) { - mes "- Not enough Zeny. -"; - close; } - mes "- What do you wish for? -"; - next; - input .@wish$; - mes "You have donated to the small shrine and made the wish ^0000FF"+.@wish$+"^000000."; - next; - set Zeny, Zeny-.@donate; - specialeffect EF_FLASHER; - mes "- Mysterious energy comes out from the shrine. -"; - next; - skilleffect 34,0; sc_start SC_BLESSING,360000,10; - mes "- You have received the shrine's blessing. -"; - next; - mes "- It feels like this wish could come true. -"; - close; - case 2: - mes "- What is your wish? -"; - next; - input .@wish$; - mes "- You have made your wish for ^0000FF"+.@wish$+"^000000 at this small shrine. -"; - next; - specialeffect EF_FLASHER; - mes "- Mysterious energy comes out from the shrine. -"; - next; - skilleffect 34,0; sc_start SC_BLESSING,60000,1; - mes "- You have received the shrine's blessing. -"; - next; - mes "- It feels like this wish could come true. -"; - close; - case 3: - close; - } -} - -dewata,89,212,0 duplicate(DewShrine) Small Shrine#B 111 -dewata,68,212,0 duplicate(DewShrine) Small Shrine#C 111 -dewata,68,191,0 duplicate(DewShrine) Small Shrine#D 111 - -dewata,78,192,5 script Borobudur Temple Manager 536,{ - mes "[Borobudur Temple Manager]"; - mes "The weather today is so beautiful."; - if (checkquest(9164)>=0 && countitem(11533)) { - next; - mes "[Borobudur Temple Manager]"; - mes "By the way, do you have"; - mes "something to tell me...?"; - next; - select("^0000FFTribal Chief Paiko^000000"); - mes "[Borobudur Temple Manager]"; - mes "I never knew such a thing had"; - mes "happened. If you had told me in"; - mes "advance, I could have helped at"; - mes "least a little bit."; - mes "Still, things have gone well with your help."; - next; - mes "[Borobudur Temple Manager]"; - mes "Ah, it is the ^4AA02CSatay^000000 that I"; - mes "sampled when the tribe invited me some time ago."; - next; - mes "[Borobudur Temple Manager]"; - mes "Good~ This is the same taste I"; - mes "remember. To give my thanks"; - mes "I will pass along story"; - mes "that may interest you."; - next; - mes "[Borobudur Temple Manager]"; - mes "Legend tells of a strange bird"; - mes "called ^FF0000Garuda^000000."; - mes "It has the torso, arms and legs of"; - mes "a human but has the head and beak"; - mes "of an eagle."; - next; - mes "[Borobudur Temple Manager]"; - mes "The Story of this bird describes"; - mes "it helping the gods exterminate"; - mes "wicked demons and snakes."; - next; - mes "[Borobudur Temple Manager]"; - mes "The tale has been passed down from"; - mes "generation to generation."; - mes "Quite interesting, isn't it?"; - next; - mes "[Borobudur Temple Manager]"; - mes "I am sure in the village of the"; - mes "^C35817Jaty Tribe^000000 there are many"; - mes "legendary stories."; - mes "When I get to meet the Chief, I"; - mes "will hear many such stories for sure."; +dewata,204,230,6 script Dieting Lady#dew 537,{ + if (countitem(11533) == 0) { + mes "[Dieting Lady]"; + mes "Ah~ I'm starving!!"; + mes "I should be on a diet now."; + mes "Why am I still hungry?"; next; - mes "[Borobudur Temple Manager]"; - mes "I am not certain when we will"; - mes "cross paths again, but I hope we"; - mes "will meet again someday."; - mes "I wish you a pleasant journey,"; - mes "young traveler."; - delitem 11533,1; - changequest 9164,9165; } - close; -} - -dewata,95,203,5 script Travel Guide#dewata 536,{ - emotion e_swt2; - mes "[Travel Guide]"; - mes "This temple behind me is called"; - mes "Borobudur."; - mes "Borobudur temple was built in the"; - mes "9th century"; - mes "to venerate the Great Buddha, an"; - mes "ancient religious figure."; - next; - emotion e_swt2; - mes "[Travel Guide]"; - mes "This temple is made with 6 square"; - mes "platforms and 3 round platforms,"; - mes "and 2672 hand carved relief panels"; - mes "as well as 504 statues of various"; - mes "Buddhas."; - next; - emotion e_swt2; - mes "[Travel Guide]"; - mes "The central stupa, or shrine, is"; - mes "located at the center of the high"; - mes "platform, surrounded by 72"; - mes "more statues."; - next; - emotion e_swt2; - mes "[Travel Guide]"; - mes "Even in modern times Borobudur"; - mes "temple is the pilgrimage site for many"; - mes "monks worshipping the Buddha. It's"; - mes "also a major tourist attraction, as"; - mes "you can imagine."; - next; - mes "[Travel Guide]"; - mes "That is all I have on Borobudur"; - mes "temple, are there any questions?"; - mes "If not, we can move to the next spot."; - close; -} - -dewata,97,207,4 script Tourist#dewata-2 803,{ - mes "[Tourist]"; - mes "Oh, dag-nabbit... I've gone and"; - mes "picked the wrong tour guide..."; - next; - emotion e_turn; - mes "[Tourist]"; - mes "This hombre is a real snooze..."; - mes "Why make it longer.."; + mes "[Dieting Lady]"; + mes "Don't talk to me too much!!"; + mes "I want to try that grilled ^006400Satay^000000"; + mes "so much~!!!!!"; + close; + } + mes "[Dieting Lady]"; + mes "Is that mouth-watering"; + mes "^006400Satay^000000 for me?"; next; - emotion e_sigh; - mes "[Tourist]"; - mes "I need to change my travel agent..."; - close; + switch(select("Yes, want a taste?:No, it's for me!")) { + case 1: + delitem 11533,1; //Satay + mes "[Dieting Lady]"; + mes "Thanks so much!"; + mes "I've been so hungry~!!"; + mes "This smell of this ^006400Satay^000000"; + mes "is so good~!"; + next; + getitem 11533,1; //Satay + mes "[Dieting Lady]"; + mes "Ah... gotta come back to my senses,"; + mes "too much of a good thing is bad..."; + mes "I should stick with my diet."; + mes "Sorry, I'll give it back to you."; + emotion e_sob; + close; + case 2: + mes "[Dieting Lady]"; + mes "Arrgg.. You are so greedy!"; + mes "Since you don't want to share."; + mes "Anyway, I shouldn't cheat on my diet"; + mes "even for something that looks and smells so good..."; + emotion e_pif; + close; + } } -dewata,99,203,4 script Tourist#dewata-3 755,{ - emotion e_ok; - mes "[Tourist]"; - mes "Oh~ This is very interesting. A"; - mes "temple that worships the Buddha.."; - next; - mes "[Tourist]"; - mes "But I don't really get all the"; - mes "symbology here."; +dewata,117,156,6 script Dreaming Kid#dew 538,{ + mes "[Dreaming Kid]"; + mes "My granny says"; + mes "There was once a bird named ^FF0000Garuda^000000"; + mes "who flew above this town."; + mes "Afterwards we had some great harvests"; + mes "and were able to live happily."; next; - mes "[Tourist]"; - mes "So beautiful... I wonder who built"; - mes "this place?"; + mes "[Dreaming Kid]"; + mes "I want to see that bird"; + mes "flying above our town again!"; + mes "Then my mom, dad"; + mes "granny, and grandpa"; + mes "can be happy like the old times."; + mes "What do you think?"; close; } -dewata,101,206,4 script Tourist#dewata-4 90,{ - mes "[Tourist]"; - mes "Aren't we going to get lost without"; - mes "the guide?"; +dewata,144,216,4 script Energetic Kid#dew 538,{ + mes "[Energetic Kid]"; + mes "My parents used to tell me..."; next; - mes "[Tourist]"; - mes "We get lost already last time.."; - close; -} - -dewata,100,206,4 script Tourist#dewata-5 59,{ - mes "[Tourist]"; - mes "Hey, let's go there! Hurry up,"; - mes "while the tour guide is explaining~"; + mes "- ^006400Son,^000000 -"; + mes "- ^006400You should study hard.^000000 -"; + mes "- ^006400Be happy.^000000 -"; + mes "- ^006400Live a slow^000000 -"; + mes "- ^006400and safe life.^000000 -"; + mes "- ^006400The mountain over yonder^000000 -"; + mes "- ^006400will always be there for you.^000000 -"; next; - mes "[Tourist]"; - mes "Come on... It doesn't sound like"; - mes "he's going to stop talking anytime soon."; + mes "[Energetic Kid]"; + mes "Isn't it a great philosophy?"; + mes "I want to live that way"; + mes "and become a great person,"; + mes "and help all of the people in our town"; + mes "live happily ever after!"; close; } -dewata,278,100,4 script Missing Child#dewata 703,{ - mes "[Ukki]"; - mes "WaaWaaWaaWaaWaaWaaWaaWaaWaaWaa"; - mes "WaaWaaWaaWaaWaaWaa~"; - next; - select("Hey, kid..."); - emotion e_sob; - mes "[Ukki]"; - mes "WaaWaaWaaWaaWaaWaaWaaWaaWaaWaa"; - mes "WaaWaaWaaWaaWaaWaa~"; +dewata,127,248,6 script Wishing Kid#dew 539,{ + mes "[Kid wishing to be an adult]"; + mes "My family has been brewing"; + mes "traditional Dewata wine for ages."; + mes "I want to drink it myself,"; + mes "but my dad says I'm too young."; + mes "He said I can drink it"; + mes "only after I sleep for over ^FF0000100 days^000000."; next; + mes "[Kid wishing to be an adult]"; + mes "All grown-ups love to drink"; + mes "my dad's wine."; + mes "I want to try some so bad."; + mes "But, what should I do...?"; + mes "I've forgotten how many ^FF0000nights^000000"; + mes "I've already slept... boo hoo!"; emotion e_sob; - emotion e_swt2; - mes "[Ukki]"; - mes "Mama~ Papa~ Where are youuu~ Waa~"; - next; - emotion e_dots,0; - select("... ... ..."); close; } -dew_fild01,101,259,5 script Jaty Tribe Gatekeeper 541,{ +dew_fild01,101,259,6 script Jaty Tribe Gatekeeper#dew 541,{ mes "[Jaty Tribe Gatekeeper]"; - mes "Welcome to ^FF0000Jaty^000000 town,"; - mes "which reveres strength and bravery."; - mes "I wish you a safe and restful time here."; + mes "Welcome to ^FF0000Jaty^000000 town."; + mes "Our tribe reveres strength and bravery."; + mes "We wish you a safe and restful time here."; close; } -- cgit v1.2.3-70-g09d2