From 195dffc20af1fb32c7e4119988911b72955aeabc Mon Sep 17 00:00:00 2001 From: "(no author)" <(no author)@54d463be-8e91-2dee-dedb-b68131a5f0ec> Date: Thu, 4 Nov 2004 23:25:09 +0000 Subject: git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@2 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/quests/quests_yuno.txt | 134 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 134 insertions(+) create mode 100644 npc/quests/quests_yuno.txt (limited to 'npc/quests/quests_yuno.txt') diff --git a/npc/quests/quests_yuno.txt b/npc/quests/quests_yuno.txt new file mode 100644 index 000000000..9d80379d3 --- /dev/null +++ b/npc/quests/quests_yuno.txt @@ -0,0 +1,134 @@ +//===== eAthena Script ======================================= +//= Quests NPCs located in Yuno City +//===== By: ================================================== +//= DiaDz (v1.0) +//===== Current Version: ===================================== +//= 1.2 +//===== Compatible With: ===================================== +//= eAthena 7.15 + +//===== Description: ========================================= +//= +//===== Additional Comments: ================================= +//= v1.1 Re-did the text and re-organized the script. Corrected some items. [kobra_k88] +//= v1.2 Added part to Bro's for alchemist quest [Darkchild] +//============================================================ + + + + +//=========================================================================== +yuno_in01.gat,103,158,4 script Bain 98, +{ + set @name$, "[Bain]"; +OnStart: + mes @name$; + mes "We are going to invent a doll that can talk and communicate! Well, at least that's what I'm trying to do...."; + mes "The idea came from an old tale about a doll that acted like a real person."; + next; + mes @name$; + mes "I figure if someone had the ability to make such a doll back then, then it should definitely be possible today."; + next; + mes @name$; + mes "Unfortunately I lack the proper supplies and parts to actually try and build the doll."; + mes "Although I can buy some of the things I need, many of these items can only be taken from monsters......"; + next; + mes @name$; + mes "I am much to weak to defeat these monsters....... How will I be able to continue this project??....."; + next; + menu "I'll get the items for you.",-, "Good luck.",M_End; + + mes @name$; + mes "Really? Such benevolence is rare in this day and age. We would be grateful for you assisstance."; + mes "Here are the items that we will be needing......."; + callsub sF_List; + set sleiphnir_q, 1; + close; + + M_End: + mes @name$; + mes "We'll need a lot of luck if this is going to happen. If you know of anyone who can help us, please let us know."; + close; + +L_Check: + if((countitem(974) < 1) || (countitem(612) < 5) || (countitem(7068) < 5) || (countitem(1003) < 5) || (countitem(7043) < 5) || + (countitem(757) < 3) || (countitem(756) < 3) || (Zeny < 2000)) goto L_NotEnuf; + mes "Thank you very much! You found all of the items I needed. We could not have completed this project without your help"; + next; + delitem 974,1; + delitem 612,5; + delitem 7068,5; + delitem 1003,5; + delitem 7043,5; + delitem 757,3; + delitem 756,3; + set Zeny, Zeny-2000; + mes @name$; + if(ALCH_Q == 6) goto L_Alchemist; + + L_Other: + mes "And here is something for you, to show you how much we appreciate your help."; + getitem 2410, 1; + set sleiphnir_q, 0; + close; + + L_Alchemist: + mes "Okay, let's try this out!"; + mes "Hold on for just a second!"; + next; + mes "-Vrrrmrmrmrmrmrmrrmrmrmmrmrmrmrmmm"; + next; + mes "-Pakakakakakakakakakakakakakak"; + next; + mes "-Shakakakakakakakakakakaakakak"; + next; + mes @name$; + mes "AHHH it is a success!"; + mes "I don't know if we can do anything else, but this time we have created"; + set @wowitem,rand(2); + if(@wowitem == 0) mes "5 Ruby!"; + if(@wowitem == 0) getitem 723,5; + if(@wowitem == 1) mes "3 Gold!"; + if(@wowitem == 1) getitem 969,3; + next; + set ALCH_Q2, 2; + mes @name$; + mes "Now that we know that it works,"; + mes "I don't have any need for this."; + mes "Why don't you take it? Oh,"; + mes "and if you find anymore parts,"; + mes "bring them to me again. Heheheheh."; + next; + mes @name$; + mes "Thank for helping me out."; + mes "You have my eternal gratitude."; + mes "I wish you luck in your journeys!"; + close; + + L_NotEnuf: + mes "In case you forgot, these are the items that we will need. I suggest you write them down......"; + callsub sF_List; + close; + +sF_List: + next; + mes @name$; + mes "^5533FF1 Mixture"; + mes "5 Mini-Furnaces"; + mes "5 Burnt Trees"; + mes "5 Coal"; + mes "5 Fine Sand"; + mes "3 Rough Elunium"; + mes "3 Rough Oridecon^000000"; + next; + mes @name$; + mes "We will also need ^5533FF2,000 zeny^000000."; + mes "The money will help pay for the minor expenses invovled in the undertaking of this project. Good luck and please be safe."; + return; +} + +//===================================================================== +yuno_in01.gat,99,153,4 script Bajin 47,{ + set @name$, "[Bajin]"; + doevent "Bain::OnStart"; + close; +} -- cgit v1.2.3-70-g09d2