From 5455fd1184e75c9192a1f6f84355851a01258e48 Mon Sep 17 00:00:00 2001 From: Vicious Date: Mon, 27 Mar 2006 02:15:34 +0000 Subject: constant-fied! git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5763 54d463be-8e91-2dee-dedb-b68131a5f0ec --- npc/cities/izlude.txt | 42 +++++++++++++++++++++--------------------- 1 file changed, 21 insertions(+), 21 deletions(-) (limited to 'npc/cities/izlude.txt') diff --git a/npc/cities/izlude.txt b/npc/cities/izlude.txt index 82b39196c..60924d5d1 100644 --- a/npc/cities/izlude.txt +++ b/npc/cities/izlude.txt @@ -179,7 +179,7 @@ izlude.gat,150,118,3 script Dega 84,{ izlude.gat,150,143,4 script Kylick 97,{ mes "[Kylick]"; mes "Don't you think Binoculars are really COOL?! YOU can see SUPER FAR AWAY..."; - emotion 5; + emotion e_ic; next; mes "[Kylick]"; mes "... Ahem~! We, here at Izlude, are responsible for maintaining peace, not only on land, but also at sea."; @@ -189,7 +189,7 @@ izlude.gat,150,143,4 script Kylick 97,{ next; mes "[Kylick]"; mes "After all, being well prepared is always better than being unprepared."; - emotion 33; + emotion e_ok; close; } @@ -199,7 +199,7 @@ izlude.gat,124,178,4 script Soldier 105,{ mes "HeHeHeHe... HaHaHaHa"; mes "Huh? Why am I so happy?"; mes "you want to know?"; - emotion 18; + emotion e_heh; next; menu "Sure, why?",-, "Not really, I don't care.",M_1; @@ -215,7 +215,7 @@ izlude.gat,124,178,4 script Soldier 105,{ next; mes "[Soldier]"; mes "We had to work over time every day. Ah~~~ that was a nightmare!!!...~~~"; - emotion 16; + emotion e_wah; next; mes "[Soldier]"; mes "Anyways, the government made a smart move and created the Registration System."; @@ -233,12 +233,12 @@ izlude.gat,124,178,4 script Soldier 105,{ next; mes "[Soldier]"; mes "HaHaHaHaHa!"; - emotion 18; + emotion e_heh; close; sM_1: mes "[Soldier]"; mes "What?! What do you mean you didn't know?!"; - emotion 1; + emotion e_what; next; mes "[Soldier]"; mes "Hm... well... you know you could get items by killing monsters right?"; @@ -256,11 +256,11 @@ izlude.gat,58,126,1 script Red 98,{ mes "[Red]"; mes "The only skill that a Swordsman needs is 'Bash'! 'Bash'! 'Bash'! ONLY 'Bash'!"; mes "There's no need to waste any time and effort on other minor skills ~~ unless you're some kind of wuss!"; - emotion 29; + emotion e_gg; next; mes "[Cebalis]"; mes "What are you talking about?"; - emotion 1; + emotion e_what; next; mes "[Cebalis]"; mes "The mark of a true Swordsman is the ability to bravely stand alone against a mob of enemies and SQUASH them ALL!"; @@ -274,7 +274,7 @@ izlude.gat,58,126,1 script Red 98,{ next; mes "[Red]"; mes "That's exactly why you're a dumb, idiot! The mark of a true Swordsman?! I still remember the last time you used 'Magnum Break'...."; - emotion 32; + emotion e_pif; next; mes "[Red]"; mes "You were just busy running away from all of those Porings that got hit by that stupid skill! You weakling!"; @@ -289,7 +289,7 @@ izlude.gat,58,126,1 script Red 98,{ next; mes "[Red]"; mes "Ooohhh maaaann....."; - emotion 9; + emotion e_dots; next; mes "[Red]"; mes "Hey! You there! which do you think is better? 'Bash', a powerful and precise blow used on a single enemy. "; @@ -301,12 +301,12 @@ izlude.gat,58,126,1 script Red 98,{ if( baseClass == Job_Swordman ) goto L00; mes "Hahahaha!! See!? Someone who pursues a different job agrees with me~! You really are a great person!"; mes "Hahaha!! Undoubtedly only 'Bash' is suitable for a Swordsman. Please tell that to this BONEHEAD over here!! Hahaha."; - emotion 21; + emotion e_no1; close; L00: mes "Hahahaha!!! I knew you'd choose 'Bash'!! Without a doubt only 'Bash' suits a Swordsman. Please tell that to the BONEHEAD over there!! Hahaha."; - emotion 21; + emotion e_no1; next; mes "[Red]"; mes "Hm, Let me give you a bit of advice. After you achieve level 5 'Bash', the amount of SP the skill consumes doubles, so keep an eye on your SP gauge."; @@ -333,7 +333,7 @@ izlude.gat,58,126,1 script Red 98,{ izlude.gat,56,126,7 script Cebalis 85,{ mes "[Cebalis]"; mes "The mark of a true Swordsman is the ability to bravely stand alone against a mob of enemies and SQUASH them ALL!!"; - emotion 29; + emotion e_gg; next; mes "[Cebalis]"; mes "AND the only skill that can do that is 'Magnum Break'!!"; @@ -359,7 +359,7 @@ izlude.gat,56,126,7 script Cebalis 85,{ mes "[Cebalis]"; mes "Ahem... Why do you always have to bring up insignificant incidents that have long since passed?"; mes "I'm TELLING YOU, 'Magnum Break' is the skill for a SWORDSMAN~!!"; - emotion 4; + emotion e_swt; next; mes "[Cebalis]"; mes "'Bash' is just a stepping stone to getting 'Magnum Break'. After all you need 5 levels of 'Bash before you can get level 1 'Magnum Break'."; @@ -389,12 +389,12 @@ izlude.gat,56,126,7 script Cebalis 85,{ mes "[Cebalis]"; if( baseClass == Job_Swordman ) goto L01; mes "Right! 'Magnum Break' is THE BEST!!! You know what you're talking about, huh? I don't know why this bonehead is so stubborn."; - emotion 21; + emotion e_no1; close; L01: mes "Darn Right!! 'Magnum Break' IS the BETTER skill!! You know what your talking about friend. HaHaHa."; - emotion 21; + emotion e_no1; next; mes "[Cebalis]"; mes "You want some useful information? Okay, let me tell ya! 'Magnum Break' has the elemental Property of 'Fire'."; @@ -409,7 +409,7 @@ izlude.gat,56,126,7 script Cebalis 85,{ izlude_in.gat,125,164,5 script Aaron 65,{ mes "[Aaron]"; mes "Hm? A Swordsman?.........."; - emotion 1; + emotion e_what; next; mes "[Aaron]"; mes "Do you think strong VIT and a highly trained and unique breathing method enabling quick HP recovery, are the greatest advantages of a Swordsman?"; @@ -431,7 +431,7 @@ izlude_in.gat,125,164,5 script Aaron 65,{ next; mes "[Aaron]"; mes "Hm... Are you bored? Want me to go on?"; - emotion 20; + emotion e_hmm; next; menu "Tell me more please.",-,"End conversation",LEnd; @@ -450,7 +450,7 @@ izlude_in.gat,125,164,5 script Aaron 65,{ LEnd: mes "[Aaron]"; mes "OK, train hard~~"; - emotion 21; + emotion e_no1; close; } @@ -485,7 +485,7 @@ M_Menu: sM_1: mes "[Edgar]"; mes "Hmm..., you hate to walk and are low on money, but you want to go there...(sigh)...Oh boy..."; - emotion 4; + emotion e_swt; next; mes "[Edgar]"; mes "Well I am the captain of a small ship so I could bring you there at the low price of 250 Zeny."; @@ -505,7 +505,7 @@ M_Menu: sm_1b: mes "[Edgar]"; mes "What!!... ahg... bah... guh... I'm NOT ripping you off!!!..."; - emotion 23; + emotion e_omg; close; M_End: -- cgit v1.2.3-70-g09d2