From a3fecfc4e984f3f734f5f5481f1b756ad3b93caf Mon Sep 17 00:00:00 2001 From: panikon Date: Mon, 31 Mar 2014 17:26:34 -0300 Subject: Updated documentation for pc_statusup2 and pc_statusup (fixed issue: 7916 http://hercules.ws/board/tracker/issue-7916-wrong-comment-in-pc-statusup2/) Now pc_statusup2 returns stat increase amount as stated in previous documentation Updated *statusup documentation it was wrong Added last update in upgrade index @console.c/.h Documented partially Now two different parsing categories can have functions with same name e.g. - server exit - sql exit --- doc/script_commands.txt | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'doc/script_commands.txt') diff --git a/doc/script_commands.txt b/doc/script_commands.txt index 767aa5459..f6cad66d5 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -5393,8 +5393,9 @@ will retain the default behavior of the command. *statusup ; This command will bump a specified stat of the invoking character up by -one permanently. Stats are to be given as number, but you can use these -constants to replace them: +one permanently using status points to do so, if there aren't enough to perform +the change nothing will happen. +Stats are to be given as number, but you can use these constants to replace them: bStr - Strength bVit - Vitality @@ -5408,7 +5409,8 @@ bLuk - Luck *statusup2 ,; This command will bump a specified stat of the invoking character up by -the specified amount permanently. Amount can be negative. See 'statusup'. +the specified amount permanently without using status points. +Amount can be negative. See 'statusup'. // This will decrease a character's Vit forever. statusup bVit,-1; -- cgit v1.2.3-70-g09d2