From b0be3f023a024a4f8cc9903d52add7c81961303a Mon Sep 17 00:00:00 2001 From: "Guilherme G. Menaldo" Date: Mon, 1 Oct 2018 13:48:10 -0300 Subject: Added option to make hunter traps invisible --- conf/map/battle/skill.conf | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) (limited to 'conf/map') diff --git a/conf/map/battle/skill.conf b/conf/map/battle/skill.conf index d258567a0..6923e729b 100644 --- a/conf/map/battle/skill.conf +++ b/conf/map/battle/skill.conf @@ -138,10 +138,13 @@ skill_nofootset: 1 // Default on official servers: true for player-traps gvg_traps_target_all: 1 -// Some traps settings (add as necessary): -// 1: Traps are invisible to those who come into view of it. When unset, all traps are visible at all times. -// (Invisible traps can be revealed through Hunter's Detecting skill) -traps_setting: 0 +// Hunter's traps visibility setting (with HiddenTrap: true on skill_db.conf) +// 0: Traps are always visible to everyone (Hercules/Pre-renewal) +// 1: Traps with HiddenTrap: true are hidden in versus maps (PvP/GvG/BG) +// 2: Traps with HiddenTrap: true are always invisible (Renewal) (Default) +// Notes: Invisibility applies to players that are not in caster's party. +// Invisible traps can be made visible to everyone with Hunter's Detecting skill. +trap_visibility: 2 // Restrictions applied to the Alchemist's Summon Flora skill (add as necessary) // 1: Enable players to damage the floras outside of versus grounds. -- cgit v1.2.3-70-g09d2