From c161174bedba0cb6d6200b667ef7d245dfcb46d6 Mon Sep 17 00:00:00 2001 From: valaris Date: Mon, 15 Nov 2004 07:14:58 +0000 Subject: * Added mobs_level_up option. [Valaris] -Everytime a monster kills a play their level will increase and show levelup animation. -Their 6 main stats and speed will increase as they level. -They will recover 10% of the max hp of the player it kills. -Player will gain extra exp based on how much stronger a monster is than normal. -Skill estimation will show monsters current level (instead of reading from db). -Will display level 99 aura if and when a monster hits level 99. -They will not go higher than level 99. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@187 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf-tmpl/battle_athena.conf | 3 +++ 1 file changed, 3 insertions(+) (limited to 'conf-tmpl') diff --git a/conf-tmpl/battle_athena.conf b/conf-tmpl/battle_athena.conf index 5839191fb..4061056c6 100644 --- a/conf-tmpl/battle_athena.conf +++ b/conf-tmpl/battle_athena.conf @@ -724,5 +724,8 @@ area_size: 14 // Zeny from mobs zeny_from_mobs: no +// Monsters level up (monster will level up each time a player is killed and they will grow stronger) +mobs_level_up: no + import: conf/import/battle_conf.txt -- cgit v1.2.3-70-g09d2