From a3e718b798e8b7c5848b58a7646a783ac0163364 Mon Sep 17 00:00:00 2001 From: ultramage Date: Sun, 9 Mar 2008 17:28:01 +0000 Subject: Cleaned up and corrected some more land skill code: * removed redundant skill_ganbatein() function * Added flag UF_PATHCHECK from jAthena which affects whether a skill's cells will be affected by the surrounding terrain. Adjusted existing flags so that they closely match jA's (for easier comparisons). * Fixed code that allowed placing of skill unit cells on 'gaps'. * Fixed code that prevented successful casting of land skills on 'gaps' (officially it's possbile, even though they will not deploy entirely). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12331 54d463be-8e91-2dee-dedb-b68131a5f0ec --- Changelog-Trunk.txt | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'Changelog-Trunk.txt') diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 9c5b82da3..cc6d66ded 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -3,6 +3,15 @@ Date Added AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. +2008/03/09 + * Cleaned up and corrected some more land skill code [ultramage] + - removed redundant skill_ganbatein() function + - Added flag UF_PATHCHECK from jAthena which affects whether a skill's + cells will be affected by the surrounding terrain. Adjusted existing + flags so that they closely match jA's (for easier comparisons). + - Fixed code that allowed placing of skill unit cells on 'gaps'. + - Fixed code that prevented successful casting of land skills on 'gaps' + (officially it's possbile, even though they will not deploy entirely). 2008/03/07 * Script induced status changes can now be reduced by stats/cards (but only trigger rate is reduced, not duration). -- cgit v1.2.3-70-g09d2