From e98cb15c72c5a4cee3b7658b139504a8aa9c3a75 Mon Sep 17 00:00:00 2001 From: ultramage Date: Tue, 7 Oct 2008 17:57:40 +0000 Subject: Reverted exp_calc_type back to '0' since it's definitely closer to official behavior than mode '1'. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13268 54d463be-8e91-2dee-dedb-b68131a5f0ec --- conf/battle/exp.conf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/conf/battle/exp.conf b/conf/battle/exp.conf index f1af58dd6..f3d438ea2 100644 --- a/conf/battle/exp.conf +++ b/conf/battle/exp.conf @@ -41,7 +41,7 @@ max_exp_gain_rate: 0 // 1 = uses damage given / max_hp as damage ratio // NOTE: Using type 1 disables the bonus where the first attacker gets // his share of the exp doubled when multiple people attack the mob. -exp_calc_type: 1 +exp_calc_type: 0 // Experience increase per attacker. That is, every additional attacker to the // monster makes it give this much more experience -- cgit v1.2.3-70-g09d2