// Copyright (c) Copyright (c) Hercules Dev Team, licensed under GNU GPL. // Copyright (c) 2014 - 2015 Evol developers #ifndef EVOL_MAP_MOBDEXT #define EVOL_MAP_MOBDEXT #include "map/map.h" struct MobdExt { int walkMask; int weaponAttacks[MAX_WEAPON_TYPE]; unsigned short eleResist[ELE_MAX]; int collisionDx; int collisionDy; int collisionMask; }; #endif // EVOL_MAP_MOBDEXT