<?xml version="1.0"?> <!-- A red and yellow blaze. Does not really look like fire but looks awesome nevertheless. Maybe we could modify this effect and use it for some persistent AoE fire magic spell. It is about 100 pixels wide and 200 pixels high, takes about 280 particles and lowers my FPS by about 30%. --> <effect> <particle position-x="0" position-y="0" position-z="150"> <emitter> <property name="position-z" value="-150"/> <property name="position-y" value="32"/> <property name="acceleration" value="0.05"/> <property name="momentum" value="0.95"/> <property name="image" value="graphics/particles/glow-medium.png|W:#000099"/> <property name="lifetime" min="60" max="140"/> <property name="fade-in" value="30"/> <property name="fade-out" value="30"/> <property name="output" min="1" max="2"/> <property name="horizontal-angle" min="0" max="360"/> <property name="power" min="1" max="3"/> </emitter> <emitter> <property name="position-z" value="-150"/> <property name="position-y" value="32"/> <property name="acceleration" value="0.05"/> <property name="momentum" value="0.95"/> <property name="image" value="graphics/particles/glow-medium.png|W:#000022"/> <property name="lifetime" min="40" max="140"/> <property name="fade-in" value="10"/> <property name="fade-out" value="30"/> <property name="output" min="0" max="1"/> <property name="horizontal-angle" min="0" max="360"/> <property name="power" min="0" max="2"/> </emitter> </particle> </effect>