// Evol functions. // Authors: // Reid // Qwerty Dragon // Akko Teru // Description: // Tell a random sentence. || There ought to be a law! function script legiontalk { switch (rand(13)) { case 0: speech 4, l("Do you feel too weak even to do damage to this areas wishy-washy wildlife?"), l("Then concentrate your anger upon the trees hereabouts, you will gain experience whilst leveling your sword skill on them."), l("Oh, and a fruit may even fall for you if you are lucky! But stay alert to pick up your drops."); break; case 1: npctalk3 l("I'm a little busy right now."); break; case 2: npctalk3 l("Not in the mood to chat."); break; case 3: npctalk3 l("Move kid."); break; case 4: npctalk3 l("Don't distract me, I have to stay alert."); break; case 5: npctalk3 l("Give me some space."); break; case 6: npctalk3 l("Can you please go away?"); break; case 7: npctalk3 l("Can't talk right now, i'm on patrol duty."); break; case 8: npctalk3 l("What you looking at?!"); break; case 9: npctalk3 l("I can't stay here and talk all day. I have a job to do."); break; case 10: npctalk3 lg("Keep moving girl.", "Keep moving boy."); break; case 11: npctalk3 l("Out of my way."); break; case 12: emotion E_LOOKAWAY; break; } return; }