// Map 001-1: Artis City // mapID,x,y,sizex,sizey monster Name ID,number,eAdeath,eAspawn,script 001-1,0,0,0,0 monster Piou 1002,2,15000,60000 001-1,0,0,0,0 monster Piousse 1003,1,15000,150000 001-1,174,34,23,30 monster Fluffy 1022,8,18000,100000,Mobs#001-1::OnFluffyDeath 001-1,199,48,5,10 monster Fluffy 1022,5,18000,100000,Mobs#001-1::OnFluffyDeath 001-1,174,34,23,30 monster Piou 1002,1,12000,60000 001-1,35,62,3,9 monster Pikpik 1013,4,40000,20000 001-1,26,96,6,4 monster Pikpik 1013,2,40000,20000 001-1,42,137,8,3 monster Pikpik 1013,2,40000,20000 001-1,45,136,0,0 monster Crocotree 1010,1,420000,240000 001-1,70,136,0,0 monster Crocotree 1010,1,420000,240000 001-1,0,0,0 script Mobs#001-1 NPC_HIDDEN,{ end; OnFluffyDeath: set ArtisFluffyKilled, ArtisFluffyKilled + 1; end; }