// Evol scripts. // Authors: // Vasily_Makarov // Description: // Hidden NPC on a ship'ground hole. // // 2 bits array: // ShipQuests // Variable: // ShipQuests_Alige // Values: // 0 first talking (before food) // 1 already talked 000-2-1.gat,33,31,0 script Alige 301,1,1{ if (geta2(ShipQuests, ShipQuests_Alige) == 1) goto l_AskForFood; mesn l("Hidden person"); mesq l("Hey, psst! You're not a sailor, right?"); menu l("I am, who are you?"), -, l("I'm not."), l_NeedHelp; mesn l("Hidden person doesn't answer"); close; l_NeedHelp: mesn l("Hidden person"); mesq l("Good, good!") + " " + l("Could you help me please?") + " " + l("I beg you, please, pleeeease..."); menu l("Why not... but, who are you?") + l("And what kind of help do you need?"), l_CanHelp; l("I don't have any time for this, sorry."), -; mesn l("Hidden person"); mesq l("Damn you! You better not tell anyone that you've seen me!"); close; l_CanHelp: mesn; mesq l("I'm called Alige, and I'm hiding here for few weeks.") + l("All that I had to eat were these berries... Berries... Berries...") + l("I'm losing my mind, I need something else to eat!"); next; mesn; mesq l("Can you bring me something which isn't a vegetable?") + l("And please, no berries. No more!"); menu l("Okay, but what can you do for me?"), l_AboutReward; l("But why are you hiding, aren't you a sailor?")+ " " + l("And why don't you go outside to talk?"), -; l_ExplainHiding; mesn; mesq l("No, I'm not, I just wanted to travel across the seas for fun.") + " " + l("In this cave, you see, I have lots of fun."); next; mesn; mesq l("Err, seriously, I just wanted to get to Artis, and I haven't got the money to pay for the ferry!"); next; mesn; mesq l("Please, don't tell people that you've seen me, I don't want to be thrown to sea as food for sharks or decapitated, not again!"); next; if (geta2(ShipQuests, ShipQuests_Alige) == 1) goto l_AskForFood; goto l_Accept; l_AboutReward: mesn; mesq l("I'll share my berries with you, if you help me."); next; l_Accept: menu l("Ok, I'll help you."), l_Accepted, l("I think I should report you to the crew members, I don't want to have any problems with them."), -; goto l_DamnYou; l_Accepted: mesn; mesq l("Perfect, which food did you get for me today?"); next; goto l_GiveFood; l_GiveFood: getinventorylist; set @i, 0; set @j, 0; makemenuloop: set @id, @inventorylist_id[@i]; if ( (500 >= @id) || (@id >= 700) ) goto makemenunext; set @menureference[@j], @id; set @menulist$[@j], getitemname(@id); set @j, @j+1; makemenunext: set @i, @i+1; if (@i <= inventorylist_count) goto makemenuloop; set @menulist$[@j], l("I don't have anything good for you today."); set @menureference[@j], -1; menu @menulist$[0],-,@menulist$[1],-,....@menulist$[150],-; set @id, @menureference[@menu-1]; if (@id == -1) goto l_DamnYou; if ( (@id == 502) || (@id == 504) || (@id == 505) ) goto l_GiveReward; if (@id == 507) goto l_NoMore; mesn; mesq("I dont want this, give me something else."); goto l_GiveFood; l_GiveReward: mesn; mesq l("Thank you so much! Here, have some berries..."); next; getitem 507, rand(1,3); close; l_NoMore: mesn; mesq l("Arrr, don't give me more berries! I don't want them, stupid berries, stupid ... stupid ... stupid!"); next; close; l_AskForFood: mesn; mesq "Do you have anything for me today?"; next; menu l("Yes."), l_GiveFood, l("But why are you hiding, aren't you a sailor?") + " " + l("And why don't you go outside to talk?"), l_ExplainHiding, l("I think I should report you to the crew members, I don't want to have any problems with them."), l_DamnYou; l_DamnYou: mesn; mesq l("Damn you! You better not tell anyone that you've seen me!"); close; }