// Evol scripts. // Authors: // Alige // Reid // Description: // Cookie NPC, beware, if you don't take your cookie, she'll keep it! 000-1.gat,97,50,0,1 script Cookie Master 319;2,{ if (getq(General_Cookies) == 1) goto l_GetCookie; mesn; mesq lg("Hey! Adventurer! Are you enjoying your life on Aemil?"); next; menu l("Well in fact..."), -; mes ""; mesn; mesq l("Shht shht!"); next; mesq l("Don't tell me more, I know what you want..."); next; mesq l("A cookie!"); next; menu l("I'd love one!"), -, l("No thank you, I'm fine. I'll come back later."), l_Bye; mes ""; mesn; mesq lg("Of course you do! Just listen carefully to these words my dear."); next; mesq l("Cookies are a source of life."); next; mesq l("Cookies provide you strength, health and cuteness."); next; mesq l("Cookies are awesome, so am I."); next; l("Uhm... Your story seems..."), l_StorySeems, l("Wait... that's not the place for a chef, what are you doing here?"), l_Presentation, l("Exactly! Can I have one now?"), -; l_Check: mes ""; mesn; mesq l("Let me check my cookie list..."); next; // Beta3 Contributors. if (strcharinfo(0) == "4144") goto l_Reward; if (strcharinfo(0) == "Alige") goto l_Reward; if (strcharinfo(0) == "Hal9000") goto l_Reward; if (strcharinfo(0) == "Reid") goto l_Reward; if (strcharinfo(0) == "Socapex") goto l_Reward; mesq l("I'm sorry but I can't see your name anywhere."); next; mesq l("You see, my cookies are restricted to a certain type of people..."); next; menu l("Seriously? It's just a cookie you know... Tell me what I should do to get one."), l_TaskExpanation, l("Yes, yes I know... Too bad then. See you soon!"), l_Bye; l_StorySeems: mes ""; mesn; mesq l("What about my story?"); next; menu l("It's interesting and exciting at the same time!"), -, l("Honestly, it's quite far-fetched according to me."), l_Kick; mes ""; menu l("Too bad I'm not hungry enough right now for these... cookies. I'll maybe come back later."), l_Bye, l("How can I get one of these cookies?"), -; mes ""; mesn; mesq g(l("It looks like madam is curious, am I right?"), l("It seems mister is curious, are you not?")); next; mesq l("Well, if you want to be one of those who can have a cookie..."); next; l_TaskExpanation: mesq l("You'll first need to help my friends."); next; mesq l("It is them who tell me to whom I can give cookies."); next; menu l("So you're under the control of dictators, that's... reassuring."), l_Control, l("Who are these friends?"), l_Friends; l_Friends: mes ""; mesn; mesq l("Shht shht!"); next; mesq l("Don't say it too loud, other people could hear us."); next; mesq l("My friends are... Well, you know... The creators."); next; mesq l("I can't help you to be on my list, nor can I give you a cookie for free."); next; mesq l("All I can do is tell you that..."); next; mesq l("If you see weird things, or things that shouldn't be here, or even things that you would like to see there..."); next; mesq l("Simply contact them, help them and be kind. They might surely add you to my cookie list!"); next; mesn "Narrator"; mes col(l("This Cookie Master rewards people who contribute and develop this world."), 9); next; mes col(l("If you want to be rewarded, help us to evolve in making this world a better place."), 9); next; mes col(l("When you see something that looks more like a bug than a feature, report it on http://bugs.evolonline.org or try to contact a game contributor."), 9); next; mes col(l("Any contribution to the game content (translations, graphics creation/edition, concepts, coding/scripting, etc...) is rewarded!"), 9); mes ""; mesn; mesq l("So, do you still want a cookie now?"); next; menu l("I wish I helped your friends, because I'd really, really like a cookie."), -, l("You tell me. Do I deserve a cookie?"), l_Check; mes ""; mesn; mesq l("Don't worry, I'm sure you will help them soon enough!"); next; goto l_Bye; l_Presentation: mes ""; mesn; mesq l("For a chef? Who said I was a... Oh right, I am."); next; mesq l("I was sent here with a task. I can give you a perfect, wonderful, magnificent, superbly well shaped... Cookie!"); next; mesq l("But..."); next; goto l_TaskExpanation; l_Reward: mesq l("Yes! @@ is written on my cookie list.", strcharinfo(0)); next; mesq l("That's quite surprising... You don't look very helpful."); next; mesq l("Anyway, here, have a cookie!"); set @item, 517; set @count, 1; callfunc "InventoryPlace", @item, @count; setq General_Cookies, 1; getitem "DeliciousCookie", 1; npctalk3 l("You receive a @@!", getitemlink("DeliciousCookie")); next; mesq l("I'm sure you'll appreciate its effect, but be careful, these cookies are rare, and you'll need to help the community again before being able to receive another one."); next; goto l_Bye; l_Control: mes ""; mesn; mesq l("Common, don't be like that and loosen up! Don't you want to know who's behind all of this?!"); menu l("Why not, this might get interesting."), l_Friends, l("Fine, tell me, who are these mysterious aliens?"), -, l("No, and I gotta go, see you."), l_Kick; mes ""; mesn; mesq l("Don't mock me, my work is admirable."); next; l_Kick: closedialog; npctalk3 l("No cookie for you!"); warp "000-1.gat", 99, 52; close; l_GetCookie: mesq l("How was the cookie? Tasty, wasn't it?"); next; mesq l("If you want another one, you know what to do!"); next; l_Bye: closedialog; npctalk3 l("See you later!"); close; }