// Evol scripts. // Authors: // Qwerty Dragon // Reid // Description: // Sailor part of the Gugli's quest. // Aquada box. // Size = 2 // Gender = 1 000-1,55,23,0 script Ale 105,{ set @g, getq(ShipQuests_Gugli); if (@g == 0) goto L_NoTask; set @q, getq(ShipQuests_Ale); if (@q == 1) goto L_CallFunc; mesn; mesq l("Ouch..."); next; mesq l("These heavy boxes are killing me, I don't feel my arms anymore!"); next; menu lg("Gugli sent me down here to help you."), -, l("What's that?"), L_Plushroom, l("See you aboard."), L_Quit; mes ""; mesn; mesq l("Really? That's kind of you, I accept your help!"); next; mesq l("Hmm... Let's see, take this one."); next; callfunc "InventoryPlace", 714, 1; setq ShipQuests_Ale, 1; getitem "AquadaBox", 1; mes ""; mesn; mesq l("I will take care of the other ones don't worry."); close; L_CallFunc: callfunc "SailorFood"; menu rif(getq(ShipQuests_Gugli) > 1, l("Task is done.")), L_TaskDone, rif(getq(ShipQuests_Ale) == 1 && (getq(ShipQuests_Astapolos) == 0 || getq(ShipQuests_Gulukan) == 0 || getq(ShipQuests_Jalad) == 0 || getq(ShipQuests_QMuller) == 0 || getq(ShipQuests_Tibbo) == 0), l("I'm still busy, I need to find the other sailors.")), -, l("What's that?"), L_Plushroom; mes ""; mesn; mesq l("Who are you looking for?"); next; menu rif(getq(ShipQuests_Astapolos) == 0, l("Astapolos.")), L_Bottom, rif(getq(ShipQuests_Gulukan) == 0, l("Gulukan.")), L_Bottom, rif(getq(ShipQuests_Jalad) == 0, l("Jalad.")), L_Jalad, rif(getq(ShipQuests_QMuller) == 0, l("Q'Muller.")), L_Bottom, rif(getq(ShipQuests_Tibbo) == 0, l("Tibbo.")), L_Bottom, l("Nobody."), L_Quit; L_Bottom: mes ""; mesn; mesq l("I've seen him down around the southern area of the island, ask Jalad for more information."); close; L_Jalad: setcamnpc "Jalad"; next; mesn; mesq l("Look, here he is!"); next; restorecam; close; L_Plushroom: mes ""; mesn; mesq l("'That', as you call it, is a @@. There are plenty of 'em on this island!", getitemlink("Plushroom")); next; mesq l("It's a kind of mushroom that tastes like a marshmallow and looks like a plush! @@, get it?", getitemlink("Plushroom")); next; mesq l("These funny fungi are mushrooming all around this island. Just pick some @@s and have a try.", getitemlink("Plushroom")); close; L_NoTask: mes ""; mesn; mesq l("Ouch... These boxes are so heavy!"); close; L_TaskDone: mes ""; mesn; mesq l("That's good to hear!"); close; L_Quit: closedialog; close; }