// Evol scripts. // Authors: // 4144 // Reid // Vasily_Makarov // Description: // Starting script of Evol Online. 000-0.gat,23,20,0,1 script Sailors 305,6,6,{ OnTouch: callfunc "CheckClientVersion"; requestlang @lang; if (@lang >= 0 && @lang <= 9) setlang @lang; mesn "Narrator"; mes col(l("You are on a raft, adrift in the sea."), 9); next; mes col(l("You realize you can't remember anything."), 9); next; mes col(l("Suddenly, you hear a voice up in the sky."), 9); next; mes col(l("As you open your eyes, you see a large ship before you."), 9); next; mes col(l("Aboard stand sailors trying to communicate with you."), 9); next; setcamnpc "Sailors", -64, -32; mesn "Orc Voice"; mesq lg("Hey Frenchy!"); next; setcamnpc "Sailors", 0, -32; mesn "Elven Voice"; mesq lg("Why Frenchy? It's a Russian!"); next; setcamnpc "Sailors", 144, -80; mesn "Tritan Voice"; mesq lg("What are you guys saying ? It's a Yoiis!"); next; setcamnpc; mesn "Raijin Voice"; mesq g(l("You stupid, she's english, look at the shape of her head."), l("You stupid, he's english, look at the shape of his head.")); next; mesq l("Hey you! Can you hear us? Are you okay?"); next; restorecam; menu menuimage("flags/en", "I hear you... (English)"), -, menuimage("flags/fr", "Je vous entends... (Français)"), -, menuimage("flags/ru", "Да я вас слышу... (Русский)"), -, menuimage("flags/es", "Te oigo... (Español)"), -, menuimage("flags/pt_BR", "Eu te ouço... (Português)"), -, menuimage("flags/de", "Ich höre euch... (Deutsch)"), -, menuimage("flags/vls", "'k hoar ui wel... (Vlaams)"), -, menuimage("flags/pl", "Słyszę cię... (Polski)"), -, menuimage("flags/it", "Vi sento... (Italiano)"), -, menuimage("flags/nl_BE", "Ik kan je horen... (Nederlands)"), -; set @lang, @menu-1; if (@lang < 0 || @lang > 9) close; setlang @lang; setcamnpc; mes ""; mesn; mesq g(l("Oh, she's still alive!"), l("Oh, he's still alive!")); next; setcamnpc "Sailors", 144, -80; mesq g(l("This girl needs help, we need to rescue her!"), l("This guy needs help, we need to rescue him!")); next; restorecam; mesn "Narrator"; mes col(l("The sailors take you aboard their ship."), 9); next; mes col(l("Click on the NPCs around you to continue the introduction."), 9); next; warp "000-0-0.gat", 26, 28; closedialog; close; }