From 83e5de66f2baa3dbe406b4c8f9528d639ddd34f9 Mon Sep 17 00:00:00 2001 From: Reid Date: Mon, 28 Dec 2015 01:05:03 +0100 Subject: Add Rumly on 001-1. --- npc/001-1/_import.txt | 1 + npc/001-1/rumly.txt | 198 ++++++++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 199 insertions(+) create mode 100644 npc/001-1/rumly.txt (limited to 'npc') diff --git a/npc/001-1/_import.txt b/npc/001-1/_import.txt index 7689838b..5a3911aa 100644 --- a/npc/001-1/_import.txt +++ b/npc/001-1/_import.txt @@ -18,6 +18,7 @@ npc: npc/001-1/merlin.txt npc: npc/001-1/nalkri.txt npc: npc/001-1/panels.txt npc: npc/001-1/qonan.txt +npc: npc/001-1/rumly.txt npc: npc/001-1/taree.txt npc: npc/001-1/treeleaf.txt npc: npc/001-1/xilaxa.txt diff --git a/npc/001-1/rumly.txt b/npc/001-1/rumly.txt new file mode 100644 index 00000000..917da7ed --- /dev/null +++ b/npc/001-1/rumly.txt @@ -0,0 +1,198 @@ +// Evol scripts. +// Authors: +// Vasily_Makarov +// Description: +// Stat resetter. +// Variables: +// General_Rumly +// Values: +// 0 Player hasn't met Rumly +// 1 Last time player has told that he will never come back +// 2 Last time player has told that he will come back later +// Others: +// .@visited - Rumly actual variable +// .@wasSP - free status points before reset + +001-1,35,125,0 script Rumly#001-1 NPC_RUMLY,{ + + setnpcdir "Rumly", 2; + stopnpctimer; + initnpctimer; + + speech 4, + l("Hey do you have any plushrooms on you?"); + +L_Menu: + .@visited = getq(General_Rumly); + + menuint + l("Plushrooms you say?"), 0, + l("Who are you?"), 1, + rif(.@visited > 0, l("Can you reset my stats please?")), 2, + lg("You are weird, I have to go sorry."), 3; + + switch (@menuret) + { + case 0: + speech 5, + l("Wind and grass is nice and cool, so juicy sweet..."), + l("Our only wish to eat a plush, so juicy sweet..."); + goto L_Menu; + case 1: + speech 5, + l("Why are you asking? And who are you too? I've never seen you around before..."), + l("Wait, are you one of those from the Legion of Aemil? I didn't do anything wrong I promise!"), + l("I... I just like to eat the purple and delightful... And natural, and..."); + + switch (select(l("Chill out I won't say anything."), + l("Yes, you are going to face justice!"))) + { + case 1: break; + case 2: + speech 5, + l("No! No, no my precious plushrooms! Don’t take me to them, they wants my precious."); + goto L_Quit; + } + + speech 5, + l("I won't forget it, I swear on my precious plushrooms."), + l("There is an unknown side effect to these plushrooms, they can free you from your past bad choice."), + l("You can use it to clear your stats, to start freshly if you see what I mean..."), + l("Bring me some of these plushrooms and I will show you how it works!"); + + menuint + lg("Sounds well!"), 0, + rif(countitem(Plushroom) == 1, lg("I already have some plushroom on me.")), 1, + rif(countitem(Plushroom) > 1, lg("I already have some plushrooms on me.")), 1, + lg("We will talk about it later."), 2, + lg("My stats are too good, I won't need it."), 3; + + switch (@menuret) + { + case 0: + setq General_Rumly, 2; + + speech 5, + l("Great! Can't wait for tasty mushrooms!"); + + goto L_Menu; + case 1: + goto L_ResetStats; + case 2: + goto L_Later; + case 3: + goto L_Never; + } + + case 2: + goto L_ResetStats; + case 3: + if (.@visited != 2) goto L_Quit; + + speech 5, + l("See you! And come back with the plushrooms!"); + + goto L_Quit; + } + +L_ResetStats: + if (.@visited == 1) + { + speech 5, + lg("Changed your mind, uh?"), + l("Very good."), + l("Status point reset can't be undone. Do you really want this?"), + lg("Are you sure about this?"); + } + else + { + speech 5, + lg("Are you sure about this?"); + } + +L_ConfirmReset: + switch (select(lg("Yes, I am sure."), + lg("I need to think about it a bit more..."), + lg("I won't need it thank you."))) + { + case 1: + speech 5, + l("Then give me one @@ and we will start!", getitemlink(Plushroom)); + + menuint + rif(countitem(Plushroom) >= 1, l("Here you go, take this one.")), 0, + rif(countitem(Plushroom) == 0, lg("I don't have any plushrooms on me.")), 1, + lg("I have to go sorry."), 1; + + switch (@menuret) + { + case 0: + delitem Plushroom, 1; + + speech 5, + l("Thank you."), + l("Now stand still... It should not take much time..."); + + .@wasSP = StatusPoint; + resetstatus; + + if (StatusPoint == .@wasSP) + { + speech 4, + l("It seems that you have no status points to reset!"), + lg("But the plushroom you brought was really awesome you know."), + lg("Come back when you will really need me. And bring more plushrooms with you!"); + } + else + { + speech 4, + l("Let's see... @@ of your status points have just been reset!", StatusPoint - .@wasSP), + l("Spend it wisely this time."), + lg("But you are welcome to reset your stats again if you bring me more plushrooms!"); + } + goto L_Quit; + case 1: + goto L_Later; + } + case 2: + goto L_Later; + case 3: + goto L_Never; + } + +L_Later: + setq General_Rumly, 2; + + speech 5, + l("Come back soon! And bring a plushroom with you!"); + + goto L_Quit; + +L_Never: + setq General_Rumly, 1; + + speech 5, + lg("I am sure that you will change your mind."); + + goto L_Quit; + +L_Quit: + setnpcdir "Rumly", 4; + stopnpctimer; + initnpctimer; + + goodbye; + + +OnTimer1800: + stopnpctimer; + + if (getnpcdir ("Rumly") == 2) setnpcdir "Rumly", 6; + if (getnpcdir ("Rumly") == 4) setnpcdir "Rumly", 8; + + end; + +OnInit: + .sex = G_MALE; + end; +} -- cgit v1.2.3-70-g09d2