From 834bed051ddbcfc13b67337c4473a342cca935e8 Mon Sep 17 00:00:00 2001 From: Reid Date: Tue, 20 Nov 2012 10:53:49 +0100 Subject: Add some basic dialogue on muller script. --- npc/000-1/muller.txt | 29 ++++++++++++++++++++++++++--- 1 file changed, 26 insertions(+), 3 deletions(-) (limited to 'npc') diff --git a/npc/000-1/muller.txt b/npc/000-1/muller.txt index 9bda7ec1..f57c587e 100644 --- a/npc/000-1/muller.txt +++ b/npc/000-1/muller.txt @@ -10,10 +10,33 @@ set @q, getq(ShipQuests_QMuller); if (@q == 1) goto l_CallFunc; -// Some dialogues will be here. + mesn; + mesq l("Ouch..."); + next; + mesq l("These eavy boxs are killing me, I don't feel my arms anymore!"); + next; + + menu + l("Gugli sent me down here to help you."), -, + l("What's this fruit?"), l_Plushroom; + l("See you aboard."), close; + + mes ""; + mesn; + mesq l("Really? That's kind from you, I accept your help!"); + next; + mesq l("Hmm... Let's see, take this one."); + next; + + setq ShipQuests_QMuller, 1; getitem "PlushroomBox", 1; -// And here too. + + mes ""; + mesn; + mesq l("I will care of the other ones don't worry."); + next; + l_CallFunc: callfunc "SailorFood"; @@ -52,7 +75,7 @@ l_Top: mesq l("You should walk to the north."); close; -OnPlushroom: +l_Plushroom: mes ""; mesn; mesq l("A @@? There're plenty on this island!", getitemlink("Plushroom")); -- cgit v1.2.3-70-g09d2