From 5c2a048e74de0bbbbaffe710629841b19bea2683 Mon Sep 17 00:00:00 2001 From: Reid Date: Mon, 14 Sep 2015 23:32:47 +0200 Subject: Add a water animation file with a first location next to Eugene on Artis. --- npc/001-1/_import.txt | 1 + npc/001-1/wateranimation.txt | 19 +++++++++++++++++++ 2 files changed, 20 insertions(+) create mode 100644 npc/001-1/wateranimation.txt (limited to 'npc') diff --git a/npc/001-1/_import.txt b/npc/001-1/_import.txt index ee2dbef9..6d82d05c 100644 --- a/npc/001-1/_import.txt +++ b/npc/001-1/_import.txt @@ -25,3 +25,4 @@ npc: npc/001-1/xilaxa.txt npc: npc/001-1/trees.txt npc: npc/001-1/pious.txt npc: npc/001-1/flyingpiou.txt +npc: npc/001-1/wateranimation.txt diff --git a/npc/001-1/wateranimation.txt b/npc/001-1/wateranimation.txt new file mode 100644 index 00000000..2fdb8e29 --- /dev/null +++ b/npc/001-1/wateranimation.txt @@ -0,0 +1,19 @@ +// Evol scripts. +// Authors: +// Reid +// Description: +// Water animations, splash, fishes, etc... + +001-1,116,123,0 script #water_animation0 NPC_WATER_SPLASH,{ + mesn "Narrator"; + mesq col(l("You see some fish reflecting the sun on the surface of the ocean."), 9); + next; + closedialog; + end; + +OnInit: + setnpcsex G_OTHER; + setnpcdistance 2; + end; +} + -- cgit v1.2.3-70-g09d2