From 0ceb82102924d595d8bb7e0bb808c8ea7a61cff4 Mon Sep 17 00:00:00 2001 From: Alige Date: Wed, 30 May 2012 11:23:31 +0200 Subject: Fixed some english in Coconut.txt. --- npc/items/Coconut.txt | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'npc') diff --git a/npc/items/Coconut.txt b/npc/items/Coconut.txt index 828be5e9..20062f0a 100644 --- a/npc/items/Coconut.txt +++ b/npc/items/Coconut.txt @@ -25,12 +25,12 @@ OnTwoHalfCoco: OnUse: mesn "Narrator"; - mes col(l("Do you want to cut this") + " " + l(getitemname("Coconut")) + ".", 9); + mes col(l("Do you want to cut this") + " " + l(getitemname("Coconut")) + "?", 9); next; menu - l("Yes"), L_Weapon, - l("No"), -; + l("Yes."), L_Weapon, + l("No."), -; doevent "Coconut::OnCoco"; close; @@ -38,7 +38,7 @@ OnUse: L_Weapon: mes ""; mesn "Narrator"; - mes col(l("Which of your weapons do you want to use in order to cut this coconut?"), 9); + mes col(l("Which of your weapons do you want to use in order to cut this Coconut?"), 9); next; menu @@ -55,24 +55,24 @@ L_TooWeak: if ( (@q == 3) || (@q == 4) || (@q == 5) ) goto L_Weak; L_TooWeakLost: - mes col(l("You hitted too hard with your fist, you lost your Coconut."), 9); + mes col(l("You hit too hard with your fist, you lost your Coconut."), 9); close; L_TooWeakFail: - mes col(l("Your hands are too weak, you didn't cut the Coconut."), 9); + mes col(l("Your hands are too weak, you didn't open the Coconut."), 9); doevent "Coconut::OnCoco"; close; L_Weak: - mes col(l("You cut the Coconut, but only one side is keepable."), 9); + mes col(l("You opened the Coconut, but only one side is edible."), 9); doevent "Coconut::OnHalfCoco"; close; L_Good: - mes col(l("You perfectly cut your Coconut in two parts."), 9); + mes col(l("You perfectly cut your Coconut in two ediable parts."), 9); doevent "Coconut::OnTwoHalfCoco"; close; -- cgit v1.2.3-70-g09d2