From 7330d282726f62cdb63dcca5b49c4607cbbdc199 Mon Sep 17 00:00:00 2001 From: gumi Date: Thu, 13 Apr 2017 13:02:59 -0400 Subject: Hurnscald mega-commit --- npc/placeholder/inspector.txt | 190 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 190 insertions(+) create mode 100644 npc/placeholder/inspector.txt (limited to 'npc/placeholder/inspector.txt') diff --git a/npc/placeholder/inspector.txt b/npc/placeholder/inspector.txt new file mode 100644 index 00000000..f25ef1dd --- /dev/null +++ b/npc/placeholder/inspector.txt @@ -0,0 +1,190 @@ +// Evol scripts. +// Author: +// gumi +// Quest states: +// [1] 0 - cannot do the quest +// [1] 1 - can do the quest +// [1] 2 - talked to inspector (1) <= start +// [1] 3 - talked to old woman (1) +// [1] 4 - talked to old woman (2) +// [1] 5 - talked to inspector (2) +// [1] 6 - talked to troupe leader (1) +// [1] 7 - talked to inspector (3) +// [1] 8 - talked to old man +// [1] 9 - talked to old woman (3) +// [1] 10 - talked to inspector (4) +// [1] 11 - talked to old woman (4) +// [1] 12 - talked to malek +// [1] 13 - searched the bookcase +// [1] 14 - talked to inspector (5) +// [1] 15 - talked to troupe leader (2) <= reward +// [1] 16 - talked to inspector (6) <= reward, end +// [2] unused +// [3] unused +// [t] unused +// Description: +// robberies in hurnscald + +008-2-1,30,35,0 script Inspector NPC_HUMAN_M_ARTIS,{ + + if (BaseLevel < .min_level) + { + npctalk3(l("I'm sorry, but I'm busy looking into this string of robberies.")); + end; + } + + // OnTalk: + switch (getq(.quest)) + { + case 0: + case 1: + speech(4, + l("Hmm... what to do.")); + narrator(4, + l("He looks up and into your face.")); + speech(4, + l("You look capable, will you help me solve these robberies?"), + l("I would go myself, but for some reason I'm a non-walking NPC.")); + + if (selectd("Yes", "No") == 2) { + closeclientdialog(); + close; + } + + speech( + l("Ok then."), + l("I'd like you to ask the villagers about the recent string of robberies.")); + + close2; + setq(.quest, 2); + end; + + case 2: + npctalk3(l("Please continue talking to the villagers.")); + end; + + case 3: + speech( + l("Hm..."), + l("I don't know if I trust her eyesight or memory."), + l("See if someone else knows anything.")); + close; + + case 4: + speech( + l("Someone in a theater mask, eh?"), + l("There was a traveling theater troupe in town recently, but they've moved on to Tulimshar."), + l("Please go talk to their leader about this.")); + + close2; + setq(.quest, 5); + end; + + case 5: + npctalk3(l("Please go talk to the leader of the traveling troupe about the theater mask.")); + end; + + case 6: + speech( + l("Hm... an old man?"), + l("Could you interrogate him for me?")); + + close2; + setq(.quest, 7); + end; + + case 7: + npctalk3(l("Have you talked with the old man yet?")); + end; + + case 8: + npctalk3(l("Can you verify that with his wife?")); + end; + + case 9: + speech( + l("Hm... then it couldn't be him."), + l("I'm not sure where to go from here, maybe you can find something else."), + l("Try talking to everyone again.")); + + close2; + setq(.quest, 10); + end; + + case 10: + npctalk3(l("Made any progress yet?")); + end; + + case 11: + npctalk3(l("Then go north and investigate!")); + end; + + case 12: + npctalk3(l("Did you look over the basement?")); + end; + + case 13: + speech( + l("What a strange note."), + l("I'll keep track of this, while you return the mask to the troupe."), + l("I would go myself, but the developers were too lazy to make me walk."), + "...", + l("By the way, stay sharp! I may call upon you again.")); + + close2; + setq(.quest, 14); + end; + + case 14: + npctalk3(l("Please return the mask to the traveling troupe.")); + end; + + case 15: + speech( + l("My men have found all of the stolen items."), + l("They were all in the mining camp."), + l("We still don't know who did it.")); // XXX: feel free to extend this quest beyond this point + + close2; + setq(.quest, 16); + getexp(.reward_exp, 0); + end; + + case 16: + npctalk3(l("Remember to stay sharp. I might need your help on another case.")); + end; + } + + closeclientdialog(); + close; + +OnPCLoginEvent: +OnPCBaseLvUpEvent: + if (BaseLevel >= .min_level && getq(.quest) < 1) + { + setq(.quest, 1); // allow the player to do the quest + dispbottom(l("New quest available: %s (level %d+)", + getquestlink(.quest), .min_level)); // XXX: requires new manaplus versions, maybe show a different message for old versions? + } + end; + +OnInit: + .min_level = 30; // min level to do the quest + + .reward_exp = 2500; + + .quest = HurnscaldQuests_Inspector; + .quest_debug = .quest; + .sex = G_MALE; + .distance = 3; + +////////// UNFINISHED ////////// +//////////////////////////////// +// REMOVE THIS CODE WHEN THIS // +// NPC IS NO LONGER A WIP ////// +//////////////////////////////// +if (!debug) disablenpc(.name$); +///////// UNFINISHED /////////// + + end; +} -- cgit v1.2.3-60-g2f50