From 39f195b9934f73a5af9c3066fc04501141edeb9c Mon Sep 17 00:00:00 2001 From: Alige Date: Wed, 6 Jul 2016 16:53:43 +0200 Subject: Fixed few bugs in NPC scripts: Changed item IDs to their aegisname Added missing 's' after @@ when needed Few other fixes in english --- npc/001-2-2/moon.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'npc/001-2-2/moon.txt') diff --git a/npc/001-2-2/moon.txt b/npc/001-2-2/moon.txt index 42fb137a..f0597f04 100644 --- a/npc/001-2-2/moon.txt +++ b/npc/001-2-2/moon.txt @@ -74,7 +74,7 @@ } else { - mesq l("You don't have a @@, are you mocking me?", getitemlink("CrocClaw")); + mesq l("You don't have any @@, are you mocking me?", getitemlink("CrocClaw")); close2; return 1; } @@ -112,7 +112,7 @@ L_Story: next; mesq l("Luckily the beach is nearby, and somehow I made my way home."); next; - mesq l("Please bring me some @@ so I can pull out these spikes from my foot.", getitemlink("CrocClaw")); + mesq l("Please bring me @@s so I can pull out these spikes from my foot.", getitemlink("CrocClaw")); next; switch (select(l("Stay here, I'll hurry back as soon as I get some."), -- cgit v1.2.3-60-g2f50