From 7520853a5069aea18b412b34503cf5e57caac2e7 Mon Sep 17 00:00:00 2001 From: Reid Date: Tue, 21 Aug 2012 22:02:46 +0200 Subject: Correct design problem on peter quest when the player leave the cave after completing the quest. (jing) --- npc/000-2-2/doors.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'npc/000-2-2/doors.txt') diff --git a/npc/000-2-2/doors.txt b/npc/000-2-2/doors.txt index ef9cf757..6d978bfb 100644 --- a/npc/000-2-2/doors.txt +++ b/npc/000-2-2/doors.txt @@ -14,6 +14,8 @@ OnTouch: goto l_Warp; l_Warn: + set @q, getq(ShipQuests_Peter); + if (@q == 5) goto l_Warp; mesn "Narrator"; mes col(l("There are still some Rattos left! Do you want to abort the quest?"), 9); next; @@ -23,12 +25,10 @@ l_Warn: l("No."), -; warp "000-2-2", 48, 28; - close; l_Warp: warp "000-2-1", 61, 36; - close; } -- cgit v1.2.3-60-g2f50