From decb212a7b7dc990b0d89d67b77de01afed1fb40 Mon Sep 17 00:00:00 2001 From: Hal9OOO Date: Sun, 9 Dec 2012 14:24:26 +0100 Subject: Correct close behaviour in many dialogues. Democratize l_Quit function. --- npc/000-1/tarlan.txt | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'npc/000-1/tarlan.txt') diff --git a/npc/000-1/tarlan.txt b/npc/000-1/tarlan.txt index 3f687c28..26381d50 100644 --- a/npc/000-1/tarlan.txt +++ b/npc/000-1/tarlan.txt @@ -27,7 +27,7 @@ mesn; mesq l("Ok, see you then!"); - goto l_Close; + goto l_Quit; l_Food: mes " "; @@ -36,28 +36,28 @@ l_Food: next; mesq l("Yeye be careful with wild animal's food, some of them are yeyery dangerous, especially the blubs."); - goto l_Close; + goto l_Quit; l_HardToHit: mesq l("These crocotrees are full of yaying @@, but they are so hard to hit...", getitemlink("Croconut")); - goto l_Close; + goto l_Quit; l_Aouch: mesq l("Ayouyouch! My head..."); next; mesq l("Damn @@.", getitemlink("Croconut")); - goto l_Close; + goto l_Quit; l_DoYou: mesq l("Do you want to try?"); next; mesq l("Just hit the trunk, and it will yeye a @@.", getitemlink("Croconut")); - goto l_Close; + goto l_Quit; -l_Close: +l_Quit: setnpcdir 4; close; -- cgit v1.2.3-70-g09d2