From 19bf0cd9b2848cce57bf6f796a5e19bc67fdd004 Mon Sep 17 00:00:00 2001 From: Reid Yaro Date: Thu, 8 Aug 2013 17:36:55 +0100 Subject: Change every label names from l_ to L_ . --- npc/000-1/max.txt | 44 ++++++++++++++++++++++---------------------- 1 file changed, 22 insertions(+), 22 deletions(-) (limited to 'npc/000-1/max.txt') diff --git a/npc/000-1/max.txt b/npc/000-1/max.txt index 72cea39f..233887ca 100644 --- a/npc/000-1/max.txt +++ b/npc/000-1/max.txt @@ -17,20 +17,20 @@ next; menu - rif(@gugli == 0, l("Well, is there anything I can do here to help?")), l_Help, - rif(@gugli == 1, lg("Gugli asked me to help sailors with their food gatherings. Do you know where could I find them?")), l_Sailors, - rif(@gugli > 1, l("Seems I've helped everyone here. I don't know what to do now!")), l_Annoyed, - rif(@knife == 0, lg("It looks like you are an expert of the life inside 'La Johanne'. Do you know any hidden secrets nobody knows?")), l_Secrets, - l("No thanks, not at the moment."), l_Quit; + rif(@gugli == 0, l("Well, is there anything I can do here to help?")), L_Help, + rif(@gugli == 1, lg("Gugli asked me to help sailors with their food gatherings. Do you know where could I find them?")), L_Sailors, + rif(@gugli > 1, l("Seems I've helped everyone here. I don't know what to do now!")), L_Annoyed, + rif(@knife == 0, lg("It looks like you are an expert of the life inside 'La Johanne'. Do you know any hidden secrets nobody knows?")), L_Secrets, + l("No thanks, not at the moment."), L_Quit; -l_Help: +L_Help: mes ""; mesn; mesq l("You could start by talking to Gugli. He always has tasks for people willing to help!"); close; -l_Sailors: +L_Sailors: mes ""; mesn; mesq l("I remember I saw few of them leaving the ship early this morning to get to work."); @@ -38,16 +38,16 @@ l_Sailors: mesq l("I recall seeing Gulukan, Astapolos and Q'Muller."); next; - goto l_MenuSailors; + goto L_MenuSailors; -l_MenuSailors: +L_MenuSailors: menu - l("Do you know where can I find Gulukan?"), l_Gulukan, - l("Any clue on where Astapolos may be hidden?"), l_Astapolos, - l("What about Q'Muller? Where is he?"), l_Qmuller, - l("Alright. I will go looking for them now."), l_Quit; + l("Do you know where can I find Gulukan?"), L_Gulukan, + l("Any clue on where Astapolos may be hidden?"), L_Astapolos, + l("What about Q'Muller? Where is he?"), L_Qmuller, + l("Alright. I will go looking for them now."), L_Quit; -l_Gulukan: +L_Gulukan: mes ""; mesn; mesq l("Oh, he is not far away from here. Just take the road through the crocojungle north from here."); @@ -55,9 +55,9 @@ l_Gulukan: mesq l("You will find a wooden sign near a crossroad. He is a few steps on the left."); next; - goto l_MenuSailors; + goto L_MenuSailors; -l_Astapolos: +L_Astapolos: mes ""; mesn; mesq l("Astapolos... That guy is shy like a piou!"); @@ -65,9 +65,9 @@ l_Astapolos: mesq l("He likes to hide near the little lake in the north-west side of the island."); next; - goto l_MenuSailors; + goto L_MenuSailors; -l_Qmuller: +L_Qmuller: mes ""; mesn; mesq l("You need to cross the crocojungle heading north."); @@ -75,16 +75,16 @@ l_Qmuller: mesq l("You can spot Q'Muller on a cliff on the west busy collecting @@s.", getitemlink("Plushroom")); next; - goto l_MenuSailors; + goto L_MenuSailors; -l_Annoyed: +L_Annoyed: mes ""; mesn; mesq l("There is always something you can do here, like killing some tortugas or help Peter clean the ship from rattos."); close; -l_Secrets: +L_Secrets: mes ""; mesn; mesq l("No there are no secrets hidden below the ship's wood. Some sailors swear they have seen people hidden somewhere near the stow. Just stories sailors love to tell..."); @@ -95,6 +95,6 @@ l_Secrets: close; -l_Quit: +L_Quit: callfunc "GoodBye"; } -- cgit v1.2.3-70-g09d2