From 8b1d09ed4434bf71e8e17b8f5f199e279a0beb2c Mon Sep 17 00:00:00 2001
From: Reid <reidyaro@gmail.com>
Date: Sun, 13 Mar 2016 05:15:17 +0100
Subject: Reduce delay between the use of multiple consumable items.

---
 db/re/item_db.conf | 32 +++++++++++++++-----------------
 1 file changed, 15 insertions(+), 17 deletions(-)

(limited to 'db')

diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index 53c015e7..5a235372 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -209,7 +209,7 @@ item_db: (
     View: 503
     BindOnEquip: false
     BuyingStore: true
-    Delay: 5000
+    Delay: 1000
     Sprite: 0
     UseEffect: "EFFECT_HEAL"
     Script: <"
@@ -414,7 +414,7 @@ item_db: (
     View: 509
     BindOnEquip: false
     BuyingStore: true
-    Delay: 2000
+    Delay: 500
     Sprite: 0
     UseEffect: "EFFECT_HEAL"
     Script: <"
@@ -516,7 +516,7 @@ item_db: (
     View: 512
     BindOnEquip: false
     BuyingStore: true
-    Delay: 2000
+    Delay: 500
     Sprite: 0
     UseEffect: "EFFECT_HEAL"
     Script: <"
@@ -579,7 +579,6 @@ item_db: (
     View: 514
     BindOnEquip: false
     BuyingStore: true
-    Delay: 0
     KeepAfterUse: true
     Sprite: 0
     Script: <"
@@ -609,7 +608,7 @@ item_db: (
     View: 515
     BindOnEquip: false
     BuyingStore: true
-    Delay: 15000
+    Delay: 1000
     Sprite: 0
     UseEffect: "EFFECT_HEAL"
     Script: <"
@@ -674,7 +673,6 @@ item_db: (
     View: 517
     BindOnEquip: false
     BuyingStore: false
-    Delay: 1000
     Trade: {
         nodrop: true
         noselltonpc: true
@@ -704,7 +702,7 @@ item_db: (
     View: 518
     BindOnEquip: false
     BuyingStore: true
-    Delay: 1000
+    Delay: 500
     Sprite: 0
     UseEffect: "EFFECT_HEAL"
     Script: <"
@@ -738,7 +736,7 @@ item_db: (
     View: 519
     BindOnEquip: false
     BuyingStore: true
-    Delay: 2000
+    Delay: 500
     Sprite: 0
     UseEffect: "EFFECT_HEAL"
     Script: <"
@@ -772,7 +770,7 @@ item_db: (
     View: 520
     BindOnEquip: false
     BuyingStore: true
-    Delay: 2000
+    Delay: 500
     Sprite: 0
     UseEffect: "EFFECT_HEAL"
     Script: <"
@@ -806,7 +804,7 @@ item_db: (
     View: 521
     BindOnEquip: false
     BuyingStore: true
-    Delay: 2000
+    Delay: 500
     Sprite: 0
     UseEffect: "EFFECT_HEAL"
     Script: <"
@@ -840,7 +838,7 @@ item_db: (
     View: 522
     BindOnEquip: false
     BuyingStore: true
-    Delay: 2000
+    Delay: 500
     Sprite: 0
     UseEffect: "EFFECT_HEAL"
     Script: <"
@@ -874,7 +872,7 @@ item_db: (
     View: 523
     BindOnEquip: false
     BuyingStore: true
-    Delay: 3000
+    Delay: 500
     Sprite: 0
     UseEffect: "EFFECT_HEAL"
     Script: <"
@@ -908,7 +906,7 @@ item_db: (
     View: 524
     BindOnEquip: false
     BuyingStore: true
-    Delay: 10000
+    Delay: 500
     Sprite: 0
     UseEffect: "EFFECT_HEAL"
     Script: <"
@@ -942,7 +940,7 @@ item_db: (
     View: 525
     BindOnEquip: false
     BuyingStore: true
-    Delay: 20000
+    Delay: 1000
     Sprite: 0
     UseEffect: "EFFECT_HEAL"
     Script: <"
@@ -1005,7 +1003,7 @@ item_db: (
     View: 527
     BindOnEquip: false
     BuyingStore: true
-    Delay: 1000
+    Delay: 500
     Sprite: 0
     UseEffect: "EFFECT_HEAL"
     Script: <"
@@ -1060,7 +1058,7 @@ item_db: (
     View: 529
     BindOnEquip: false
     BuyingStore: true
-    Delay: 30000
+    Delay: 1000
     Sprite: 0
     UseEffect: "EFFECT_HEAL"
     Script: <"
@@ -1116,7 +1114,7 @@ item_db: (
     View: 531
     BindOnEquip: false
     BuyingStore: true
-    Delay: 5000
+    Delay: 500
     Sprite: 0
     UseEffect: "EFFECT_HEAL"
     Script: <"
-- 
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