From d9fd303090e8bcf321744035e6125c34cda85a5d Mon Sep 17 00:00:00 2001 From: Reid Date: Mon, 30 May 2016 04:20:12 +0200 Subject: Hide some dialogue on Q'Pid if the player ask to retry the riddle after completing Enora's Newby Quest. --- npc/001-1/qpid.txt | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/npc/001-1/qpid.txt b/npc/001-1/qpid.txt index 6ffc954a..3fd27a6d 100644 --- a/npc/001-1/qpid.txt +++ b/npc/001-1/qpid.txt @@ -66,14 +66,16 @@ if (verify_riddle_answer (.@answer$, "life")) { + speech 5, + l("Oh..."), + l("You seem more cultivated than you look."); + if (getq (ArtisQuests_Enora) == 7) { setq (ArtisQuests_Enora, 9); + speech 12, + l("Fine, take these potions, I will replenish them in the next couple hours anyway."); } - speech 5, - l("Oh..."), - l("You seem more cultivated than you look."), - l("Fine, take these potions, I will replenish them in the next couple hours anyway."); break; } -- cgit v1.2.3-60-g2f50