From 544d80c49c0345ab23b805928ff256baa8f1c8ec Mon Sep 17 00:00:00 2001 From: Joseph Botosh Date: Mon, 26 Oct 2015 20:44:06 +0200 Subject: Juscare walks on mini-Artis --- npc/001-1/juscare.txt | 99 +++++++++++++++++++-------------------------------- 1 file changed, 37 insertions(+), 62 deletions(-) diff --git a/npc/001-1/juscare.txt b/npc/001-1/juscare.txt index d4f10d1a..e9feacd1 100644 --- a/npc/001-1/juscare.txt +++ b/npc/001-1/juscare.txt @@ -6,90 +6,65 @@ // Juscare, walking NPC of the legion of Aemil on the right part of the Agora of Artis. -001-1,118,92,0 script Juscare#001-1 NPC_HUMAN_MALE_LEGION_ARTIS,{ +function script JuscareTurnTo { + .@x = atoi(getarg(0)); + .@y = atoi(getarg(1)); + npc_turntoxy(.@x, .@y); + return 0; +} - function shouldTurn { - .@tree = findmovegraphlabel("inn_tree"); - .@table = findmovegraphlabel("inter_inn_fav_table"); - if (.movepos == .@tree || .movepos == .@table) - return 0; - return 1; - } + +001-1,78,114,0 script Juscare#001-1 NPC_HUMAN_MALE_LEGION_ARTIS,{ function localClose { - if (@Juscar_old_dir > 0) - .dir = @Juscar_old_dir; + .dir = @Juscar_old_dir; npc_resumemove; close; } npc_pausemove; - @Juscar_old_dir = -1; - if (shouldTurn()) - { - getmapxy(.@map$, .@cx, .@cy, 0); - @Juscar_old_dir = .dir; - npc_turntoxy(.@cx, .@cy); - } + getmapxy(.@map$, .@cx, .@cy, 0); + @Juscar_old_dir = .dir; + npc_turntoxy(.@cx, .@cy); - speech 4, + speech l("It is a foggy day, don't you think?"); localClose; -OnTimer1000: - dographmovestep; +OnTimer100: + if (!isunitwalking()) + movetonextpoint; + initnpctimer; + end; OnInit: .sex = G_MALE; .distance = 4; // .debug = 1; initmovegraph - "inn_front", 112, 90, 119, 93, - "inn_tree", 108, 82, - "fountain", 87, 85, 91, 86, - "chelios", 93, 109, - "chelios_road", 89, 107, - "chelios", 93, 109, - "to_market", 76, 119, - "market", 60, 115, 65, 121, - "fishing_spot", 109, 127, - "river_bank", 113, 105, - "eugene", 112, 115, - "inn_door", 118, 89, - "inn_doorstep", 118, 88, - "inter_inn_doorstep", 29, 43, - "inter_inn_2tables", 38, 31, - "inter_inn_fav_table", 51, 33; + "sector_1", 75, 111, 88, 117, + "sector_2", 90, 110, 93, 116, + "market_r", 68, 119, 73, 120, + "market_m", 61, 115, 65, 121, + "market_l", 49, 116, 57, 122, + "secret", 36, 122, 40, 129; + + // flags: 0x1 -- moving from right to left, 0x2 -- moving from left to right // this is not very obvious stuff setmovegraphcmd - "inn_front", "inn_door", 1, 0x1, "flags_0 2; dir 4; call open_door #Door18", - "inn_front", "inn_tree", 2, "dir 2; wait 1; sit; wait 1; emote 106; wait 20; stand; wait 1", - "inn_front", "river_bank",1, "flags_0 8; flags_1 4", - "river_bank", "eugene", 1, 0x4, "moveon", - "eugene", "fishing_spot", 1, 0x4, "wait 7", - "fishing_spot", "chelios", 1, 0x4, "dir 6; wait 1; emote 103; wait 10", - "inn_tree", "inn_door", 1, "flags_1 1; flags_0 2; dir 4; call open_door #Door18", - "inn_tree", "fountain", 2, "dir 4; wait 1; emote 122; wait 10; dir 0; wait 1", - "fountain", "chelios_road", "moveon", - "chelios_road", "chelios", "dir 6; wait 1; emote 103; wait 7", - "chelios", "eugene", "flags_1 28; flags_0 4", - "chelios", "to_market", 2, 0x20, "flags_1 20; flags_0 10", - "to_market", "market", 1, 0x20, "flags_1 10; flags_0 20; wait 20", - "market", "to_market", "moveon", - "to_market", "chelios", 1, 0x10, "flags_0 10; dir 6; wait 3", - "fishing_spot", "eugene", 1, 0x8, "moveon", - "eugene", "river_bank",1, 0x8, "moveon", - "river_bank", "inn_front", 1, 0x8, "dir 0; wait 5", - "inn_door", "inn_doorstep",1, 0x1, "warp 001-2-28 inter_inn_doorstep; call close_door #Door18", - "inter_inn_doorstep", "inter_inn_2tables", 1, 0x1, "moveon", - "inter_inn_2tables", "inter_inn_fav_table", 1, 0x1, "flags_1 2; flags_0 1; dir 6; wait 1; sit; wait 15; stand; wait 1", - "inter_inn_fav_table", "inter_inn_2tables", 1, 0x2, "moveon", - "inter_inn_2tables", "inter_inn_doorstep", 1, 0x2, "call open_door #Door18; warp 001-1 inn_doorstep", - "inn_doorstep", "inn_door", 1, 0x2, "call close_door #Door18", - "inn_door", "inn_front", 1, 0x2, "flags_1 1; flags_0 2; wait 10"; + "sector_1", "sector_2", 1, 0x2, "flags_0 2; flags_1 1; wait 50", + "sector_2", "sector_1", 1, 0x1, "wait 50", + "sector_1", "market_r", 2, 0x1, "flags_0 2; flags_1 1", + "market_r", "market_m", 1, 0x1, "flags_1 3; wait 10; call JuscareTurnTo 57 117; wait 10", + "market_r", "sector_1", 1, 0x2, "flags_1 3; dir 0; wait 50", + "market_m", "market_l", 1, 0x1, "flags_0 2; wait 20; call JuscareTurnTo 57 117; wait 50", + "market_m", "market_r", 1, 0x2, "flags_0 1; flags_1 2", + "market_l", "market_m", 5, 0x2, "wait 10; call JuscareTurnTo 57 117; wait 30", + "market_l", "secret", 1, 0x1, "flags_0 1; flags_1 2; wait 70", + "secret", "market_l", 1, 0x2, "wait 10; call JuscareTurnTo 57 117; wait 40"; - firstmove "wait 4", "inn_front"; + firstmove "wait 1", "sector_1"; initnpctimer; } -- cgit v1.2.3-60-g2f50