summaryrefslogtreecommitdiff
path: root/src/char/char.c
blob: 6f9c01cf5b8e6d9b50548e649a1f6c67f0e23879 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
2510
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
2532
2533
2534
2535
2536
2537
2538
2539
2540
2541
2542
2543
2544
2545
2546
2547
2548
2549
2550
2551
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
2564
2565
2566
2567
2568
2569
2570
2571
2572
2573
2574
2575
2576
2577
2578
2579
2580
2581
2582
2583
2584
2585
2586
2587
2588
2589
2590
2591
2592
2593
2594
2595
2596
2597
2598
2599
2600
2601
2602
2603
2604
2605
2606
2607
2608
2609
2610
2611
2612
2613
2614
2615
2616
2617
2618
2619
2620
2621
2622
2623
2624
2625
2626
2627
2628
2629
2630
2631
2632
2633
2634
2635
2636
2637
2638
2639
2640
2641
2642
2643
2644
2645
2646
2647
2648
2649
2650
2651
2652
2653
2654
2655
2656
2657
2658
2659
2660
2661
2662
2663
2664
2665
2666
2667
2668
2669
2670
2671
2672
2673
2674
2675
2676
2677
2678
2679
2680
2681
2682
2683
2684
2685
2686
2687
2688
2689
2690
2691
2692
2693
2694
2695
2696
2697
2698
2699
2700
2701
2702
2703
2704
2705
2706
2707
2708
2709
2710
2711
2712
2713
2714
2715
2716
2717
2718
2719
2720
2721
2722
2723
2724
2725
2726
2727
2728
2729
2730
2731
2732
2733
2734
2735
2736
2737
2738
2739
2740
2741
2742
2743
2744
2745
2746
2747
2748
2749
2750
2751
2752
2753
2754
2755
2756
2757
2758
2759
2760
2761
2762
2763
2764
2765
2766
2767
2768
2769
2770
2771
2772
2773
2774
2775
2776
2777
2778
2779
2780
2781
2782
2783
2784
2785
2786
2787
2788
2789
2790
2791
2792
2793
2794
2795
2796
2797
2798
2799
2800
2801
2802
2803
2804
2805
2806
2807
2808
2809
2810
2811
2812
2813
2814
2815
2816
2817
2818
2819
2820
2821
2822
2823
2824
2825
2826
2827
2828
2829
2830
2831
2832
2833
2834
2835
2836
2837
2838
2839
2840
2841
2842
2843
2844
2845
2846
2847
2848
2849
2850
2851
2852
2853
2854
2855
2856
2857
2858
2859
2860
2861
2862
2863
2864
2865
2866
2867
2868
2869
2870
2871
2872
2873
2874
2875
2876
2877
2878
2879
2880
2881
2882
2883
2884
2885
2886
2887
2888
2889
2890
2891
2892
2893
2894
2895
2896
2897
2898
2899
2900
2901
2902
2903
2904
2905
2906
2907
2908
2909
2910
2911
2912
2913
2914
2915
2916
2917
2918
2919
2920
2921
2922
2923
2924
2925
2926
2927
2928
2929
2930
2931
2932
2933
2934
2935
2936
2937
2938
2939
2940
2941
2942
2943
2944
2945
2946
2947
2948
2949
2950
2951
2952
2953
2954
2955
2956
2957
2958
2959
2960
2961
2962
2963
2964
2965
2966
2967
2968
2969
2970
2971
2972
2973
2974
2975
2976
2977
2978
2979
2980
2981
2982
2983
2984
2985
2986
2987
2988
2989
2990
2991
2992
2993
2994
2995
2996
2997
2998
2999
3000
3001
3002
3003
3004
3005
3006
3007
3008
3009
3010
3011
3012
3013
3014
3015
3016
3017
3018
3019
3020
3021
3022
3023
3024
3025
3026
3027
3028
3029
3030
3031
3032
3033
3034
3035
3036
3037
3038
3039
3040
3041
3042
3043
3044
3045
3046
3047
3048
3049
3050
3051
3052
3053
3054
3055
3056
3057
3058
3059
3060
3061
3062
3063
3064
3065
3066
3067
3068
3069
3070
3071
3072
3073
3074
3075
3076
3077
3078
3079
3080
3081
3082
3083
3084
3085
3086
3087
3088
3089
3090
3091
3092
3093
3094
3095
3096
3097
3098
3099
3100
3101
3102
3103
3104
3105
3106
3107
3108
3109
3110
3111
3112
3113
3114
3115
3116
3117
3118
3119
3120
3121
3122
3123
3124
3125
3126
3127
3128
3129
3130
3131
3132
3133
3134
3135
3136
3137
3138
3139
3140
3141
3142
3143
3144
3145
3146
3147
3148
3149
3150
3151
3152
3153
3154
3155
3156
3157
3158
3159
3160
3161
3162
3163
3164
3165
3166
3167
3168
3169
3170
3171
3172
3173
3174
3175
3176
3177
3178
3179
3180
3181
3182
3183
3184
3185
3186
3187
3188
3189
3190
3191
3192
3193
3194
3195
3196
3197
3198
3199
3200
3201
3202
3203
3204
3205
3206
3207
3208
3209
3210
3211
3212
3213
3214
3215
3216
3217
3218
3219
3220
3221
3222
3223
3224
3225
3226
3227
3228
3229
3230
3231
3232
3233
3234
3235
3236
3237
3238
3239
3240
3241
3242
3243
3244
3245
3246
3247
3248
3249
3250
3251
3252
3253
3254
3255
3256
3257
3258
3259
3260
3261
3262
3263
3264
3265
3266
3267
3268
3269
3270
3271
3272
3273
3274
3275
3276
3277
3278
3279
3280
3281
3282
3283
3284
3285
3286
3287
3288
3289
3290
3291
3292
3293
3294
3295
3296
3297
3298
3299
3300
3301
3302
3303
3304
3305
3306
3307
3308
3309
3310
3311
3312
3313
3314
3315
3316
3317
3318
3319
3320
3321
3322
3323
3324
3325
3326
3327
3328
3329
3330
3331
3332
3333
3334
3335
3336
3337
3338
3339
3340
3341
3342
3343
3344
3345
3346
3347
3348
3349
3350
3351
3352
3353
3354
3355
3356
3357
3358
3359
3360
3361
3362
3363
3364
3365
3366
3367
3368
3369
3370
3371
3372
3373
3374
3375
3376
3377
3378
3379
3380
3381
3382
3383
3384
3385
3386
3387
3388
3389
3390
3391
3392
3393
3394
3395
3396
3397
3398
3399
3400
3401
3402
3403
3404
3405
3406
3407
3408
3409
3410
3411
3412
3413
3414
3415
3416
3417
3418
3419
3420
3421
3422
3423
3424
3425
3426
3427
3428
3429
3430
3431
3432
3433
3434
3435
3436
3437
3438
3439
3440
3441
3442
3443
3444
3445
3446
3447
3448
3449
3450
3451
3452
3453
3454
3455
3456
3457
3458
3459
3460
3461
3462
3463
3464
3465
3466
3467
3468
3469
3470
3471
3472
3473
3474
3475
3476
3477
3478
3479
3480
3481
3482
3483
3484
3485
3486
3487
3488
3489
3490
3491
3492
3493
3494
3495
3496
3497
3498
3499
3500
3501
3502
3503
3504
3505
3506
3507
3508
3509
3510
3511
3512
3513
3514
3515
3516
3517
3518
3519
3520
3521
3522
3523
3524
3525
3526
3527
3528
3529
3530
3531
3532
3533
3534
3535
3536
3537
3538
3539
3540
3541
3542
3543
3544
3545
3546
3547
3548
3549
3550
3551
3552
3553
3554
3555
3556
3557
3558
3559
3560
3561
3562
3563
3564
3565
3566
3567
3568
3569
3570
3571
3572
3573
3574
3575
3576
3577
3578
3579
3580
3581
3582
3583
3584
3585
3586
3587
3588
3589
3590
3591
3592
3593
3594
3595
3596
3597
3598
3599
3600
3601
3602
3603
3604
3605
3606
3607
3608
3609
3610
3611
3612
3613
3614
3615
3616
3617
3618
3619
3620
3621
3622
3623
3624
3625
3626
3627
3628
3629
3630
3631
3632
3633
3634
3635
3636
3637
3638
3639
3640
3641
3642
3643
3644
3645
3646
3647
3648
3649
3650
3651
3652
3653
3654
3655
3656
3657
3658
3659
3660
3661
3662
3663
3664
3665
3666
3667
3668
3669
3670
3671
3672
3673
3674
3675
3676
3677
3678
3679
3680
3681
3682
3683
3684
3685
3686
3687
3688
3689
3690
3691
3692
3693
3694
3695
3696
3697
3698
3699
3700
3701
3702
3703
3704
3705
3706
3707
3708
3709
3710
3711
3712
3713
3714
3715
3716
3717
3718
3719
3720
3721
3722
3723
3724
3725
3726
3727
3728
3729
3730
3731
3732
3733
3734
3735
3736
3737
3738
3739
3740
3741
3742
3743
3744
3745
3746
3747
3748
3749
3750
3751
3752
3753
3754
3755
3756
3757
3758
3759
3760
3761
3762
3763
3764
3765
3766
3767
3768
3769
3770
3771
3772
3773
3774
3775
3776
3777
3778
3779
3780
3781
3782
3783
3784
3785
3786
3787
3788
3789
3790
3791
3792
3793
3794
3795
3796
3797
3798
3799
3800
3801
3802
3803
3804
3805
3806
3807
3808
3809
3810
3811
3812
3813
3814
3815
3816
3817
3818
3819
3820
3821
3822
3823
3824
3825
3826
3827
3828
3829
3830
3831
3832
3833
3834
3835
3836
3837
3838
3839
3840
3841
3842
3843
3844
3845
3846
3847
3848
3849
3850
3851
3852
3853
3854
3855
3856
3857
3858
3859
3860
3861
3862
3863
3864
3865
3866
3867
3868
3869
3870
3871
3872
3873
3874
3875
3876
3877
3878
3879
3880
3881
3882
3883
3884
3885
3886
3887
3888
3889
3890
3891
3892
3893
3894
3895
3896
3897
3898
3899
3900
3901
3902
3903
3904
3905
3906
3907
3908
3909
3910
3911
3912
3913
3914
3915
3916
3917
3918
3919
3920
3921
3922
3923
3924
3925
3926
3927
3928
3929
3930
3931
3932
3933
3934
3935
3936
3937
3938
3939
3940
3941
3942
3943
3944
3945
3946
3947
3948
3949
3950
3951
3952
3953
3954
3955
3956
3957
3958
3959
3960
3961
3962
3963
3964
3965
3966
3967
3968
3969
3970
3971
3972
3973
3974
3975
3976
3977
3978
3979
3980
3981
3982
3983
3984
3985
3986
3987
3988
3989
3990
3991
3992
3993
3994
3995
3996
3997
3998
3999
4000
4001
4002
4003
4004
4005
4006
4007
4008
4009
4010
4011
4012
4013
4014
4015
4016
4017
4018
4019
4020
4021
4022
4023
4024
4025
4026
4027
4028
4029
4030
4031
4032
4033
4034
4035
4036
4037
4038
4039
4040
4041
4042
4043
4044
4045
4046
4047
4048
4049
4050
4051
4052
4053
4054
4055
4056
4057
4058
4059
4060
4061
4062
4063
4064
4065
4066
4067
4068
4069
4070
4071
4072
4073
4074
4075
4076
4077
4078
4079
4080
4081
4082
4083
4084
4085
4086
4087
4088
4089
4090
4091
4092
4093
4094
4095
4096
4097
4098
4099
4100
4101
4102
4103
4104
4105
4106
4107
4108
4109
4110
4111
4112
4113
4114
4115
4116
4117
4118
4119
4120
4121
4122
4123
4124
4125
4126
4127
4128
4129
4130
4131
4132
4133
4134
4135
4136
4137
4138
4139
4140
4141
4142
4143
4144
4145
4146
4147
4148
4149
4150
4151
4152
4153
4154
4155
4156
4157
4158
4159
4160
4161
4162
4163
4164
4165
4166
4167
4168
4169
4170
4171
4172
4173
4174
4175
4176
4177
4178
4179
4180
4181
4182
4183
4184
4185
4186
4187
4188
4189
4190
4191
4192
4193
4194
4195
4196
4197
4198
4199
4200
4201
4202
4203
4204
4205
4206
4207
4208
4209
4210
4211
4212
4213
4214
4215
4216
4217
4218
4219
4220
4221
4222
4223
4224
4225
4226
4227
4228
4229
4230
4231
4232
4233
4234
4235
4236
4237
4238
4239
4240
4241
4242
4243
4244
4245
4246
4247
4248
4249
4250
4251
4252
4253
4254
4255
4256
4257
4258
4259
4260
4261
4262
4263
4264
4265
4266
4267
4268
4269
4270
4271
4272
4273
4274
4275
4276
4277
4278
4279
4280
4281
4282
4283
4284
4285
4286
4287
4288
4289
4290
4291
4292
4293
4294
4295
4296
4297
4298
4299
4300
4301
4302
4303
4304
4305
4306
4307
4308
4309
4310
4311
4312
4313
4314
4315
4316
4317
4318
4319
4320
4321
4322
4323
4324
4325
4326
4327
4328
4329
4330
4331
4332
4333
4334
4335
4336
4337
4338
4339
4340
4341
4342
4343
4344
4345
4346
4347
4348
4349
4350
4351
4352
4353
4354
4355
4356
4357
4358
4359
4360
4361
4362
4363
4364
4365
4366
4367
4368
4369
4370
4371
4372
4373
4374
4375
4376
4377
4378
4379
4380
4381
4382
4383
4384
4385
4386
4387
4388
4389
4390
4391
4392
4393
4394
4395
4396
4397
4398
4399
4400
4401
4402
4403
4404
4405
4406
4407
4408
4409
4410
4411
4412
4413
4414
4415
4416
4417
4418
4419
4420
4421
4422
4423
4424
4425
4426
4427
4428
4429
4430
4431
4432
4433
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder

#include <sys/types.h>

#ifdef _WIN32
#include <winsock2.h>
#else
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#endif

#include <time.h>
#include <signal.h>
#include <fcntl.h>
#include <string.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>

#include "../common/cbasetypes.h"
#include "../common/strlib.h"
#include "../common/core.h"
#include "../common/socket.h"
#include "../common/timer.h"
#include "../common/mmo.h"
#include "../common/db.h"
#include "../common/version.h"
#include "../common/lock.h"
#include "../common/showmsg.h"
#include "../common/malloc.h"

#include "char.h"
#include "inter.h"
#include "int_pet.h"
#include "int_homun.h"
#include "int_guild.h"
#include "int_party.h"
#include "int_storage.h"
#ifdef ENABLE_SC_SAVING
#include "int_status.h"
#endif

#ifndef TXT_SQL_CONVERT
struct mmo_map_server{
	long ip;
	short port;
	int users;
	unsigned short map[MAX_MAP_PER_SERVER];
} server[MAX_MAP_SERVERS];
int server_fd[MAX_MAP_SERVERS];

int login_fd, char_fd;
char userid[24];
char passwd[24];
char server_name[20];
char wisp_server_name[NAME_LENGTH] = "Server";
char login_ip_str[128];
in_addr_t login_ip;
int login_port = 6900;
char char_ip_str[128];
in_addr_t char_ip;
char bind_ip_str[128];
in_addr_t bind_ip;
int char_port = 6121;
int char_maintenance;
int char_new;
int char_new_display;
int email_creation = 0; // disabled by default
#endif
char char_txt[1024]="save/athena.txt";
char backup_txt[1024]="save/backup.txt"; //By zanetheinsane
char friends_txt[1024]="save/friends.txt"; // davidsiaw
#ifndef TXT_SQL_CONVERT
char backup_txt_flag = 0; // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor]
char unknown_char_name[1024] = "Unknown";
char char_log_filename[1024] = "log/char.log";
char db_path[1024]="db";

// Advanced subnet check [LuzZza]
struct _subnet {
	long subnet;
	long mask;
	long char_ip;
	long map_ip;
} subnet[16];

int subnet_count = 0;

int name_ignoring_case = 0; // Allow or not identical name for characters but with a different case by [Yor]
int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor]
//The following are characters that are trimmed regardless because they cause confusion and problems on the servers. [Skotlex]
#define TRIM_CHARS "\032\t\x0A\x0D "
char char_name_letters[1024] = ""; // list of letters/symbols authorised (or not) in a character name. by [Yor]

int log_char = 1;	// loggin char or not [devil]
int log_inter = 1;	// loggin inter or not [devil]

struct char_session_data{
	int account_id, login_id1, login_id2, sex;
	int found_char[9];
	char email[40]; // e-mail (default: a@a.com) by [Yor]
	time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
};

#define AUTH_FIFO_SIZE 256
struct {
	int account_id, char_id, login_id1, login_id2, ip, char_pos, delflag, sex;
	time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
} auth_fifo[AUTH_FIFO_SIZE];
int auth_fifo_pos = 0;

int check_ip_flag = 1; // It's to check IP of a player between char-server and other servers (part of anti-hacking system)
static int online_check = 1; //If one, it won't let players connect when their account is already registered online and will send the relevant map server a kick user request. [Skotlex]

int char_id_count = START_CHAR_NUM;
struct character_data *char_dat;

int char_num, char_max;
int max_connect_user = 0;
int gm_allow_level = 99;
int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
int save_log = 1;
int start_zeny = 500;
int start_weapon = 1201;
int start_armor = 2301;
int guild_exp_rate = 100;

//Custom limits for the fame lists. [Skotlex]
int fame_list_size_chemist = MAX_FAME_LIST;
int fame_list_size_smith = MAX_FAME_LIST;
int fame_list_size_taekwon = MAX_FAME_LIST;

// Char-server-side stored fame lists [DracoRPG]
struct fame_list smith_fame_list[MAX_FAME_LIST];
struct fame_list chemist_fame_list[MAX_FAME_LIST];
struct fame_list taekwon_fame_list[MAX_FAME_LIST];

// Initial position (it's possible to set it in conf file)
struct point start_point = { 0, 53, 111};

struct gm_account *gm_account = NULL;
int GM_num = 0;

// online players by [Yor]
char online_txt_filename[1024] = "online.txt";
char online_html_filename[1024] = "online.html";
int online_sorting_option = 0; // sorting option to display online players in online files
int online_display_option = 1; // display options: to know which columns must be displayed
int online_refresh_html = 20; // refresh time (in sec) of the html file in the explorer
int online_gm_display_min_level = 20; // minimum GM level to display 'GM' when we want to display it

//These are used to aid the map server in identifying valid clients. [Skotlex]
static int max_account_id = DEFAULT_MAX_ACCOUNT_ID, max_char_id = DEFAULT_MAX_CHAR_ID;

struct online_char_data {
	int account_id;
	int char_id;
	short server;
	unsigned waiting_disconnect :1;
};

struct dbt *online_char_db; //Holds all online characters.

time_t update_online; // to update online files when we receiving information from a server (not less than 8 seconds)

int console = 0;

//------------------------------
// Writing function of logs file
//------------------------------
int char_log(char *fmt, ...) {
	if(log_char)
	{
		FILE *logfp;
		va_list ap;
		time_t raw_time;
		char tmpstr[2048];

		va_start(ap, fmt);

		logfp = fopen(char_log_filename, "a");
		if (logfp) {
			if (fmt[0] == '\0') // jump a line if no message
				fprintf(logfp, RETCODE);
			else {
				time(&raw_time);
				strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&raw_time));
				sprintf(tmpstr + 19, ": %s", fmt);
				vfprintf(logfp, tmpstr, ap);
			}
			fclose(logfp);
		}
		va_end(ap);
	}
	return 0;
}

//----------------------------------------------------------------------
// Determine if an account (id) is a GM account
// and returns its level (or 0 if it isn't a GM account or if not found)
//----------------------------------------------------------------------
int isGM(int account_id) {
	int i;

	for(i = 0; i < GM_num; i++)
		if (gm_account[i].account_id == account_id)
			return gm_account[i].level;
	return 0;
}

//Search character data from the aid/cid givem
struct mmo_charstatus* search_character(int aid, int cid) {
	int i;
	for (i = 0; i < char_num; i++) {
		if (char_dat[i].status.char_id == cid && char_dat[i].status.account_id == aid)
			return &char_dat[i].status;
	}
	return NULL;
}
	
struct mmo_charstatus* search_character_byname(char* character_name)
{
	int i = search_character_index(character_name);
	if (i == -1) return NULL;
	return &char_dat[i].status;
}

//----------------------------------------------
// Search an character id
//   (return character index or -1 (if not found))
//   If exact character name is not found,
//   the function checks without case sensitive
//   and returns index if only 1 character is found
//   and similar to the searched name.
//----------------------------------------------
int search_character_index(char* character_name) {
	int i, quantity, index;

	quantity = 0;
	index = -1;
	for(i = 0; i < char_num; i++) {
		// Without case sensitive check (increase the number of similar character names found)
		if (stricmp(char_dat[i].status.name, character_name) == 0) {
			// Strict comparison (if found, we finish the function immediatly with correct value)
			if (strcmp(char_dat[i].status.name, character_name) == 0)
				return i;
			quantity++;
			index = i;
		}
	}
	// Here, the exact character name is not found
	// We return the found index of a similar account ONLY if there is 1 similar character
	if (quantity == 1)
		return index;

	// Exact character name is not found and 0 or more than 1 similar characters have been found ==> we say not found
	return -1;
}

//-------------------------------------
// Return character name with the index
//-------------------------------------
char * search_character_name(int index) {

	if (index >= 0 && index < char_num)
		return char_dat[index].status.name;

	return unknown_char_name;
}

// Searches if the given character is online, and returns the fd of the
// map-server it is connected to.
int search_character_online(int aid, int cid)
{
	//Look for online character.
	struct online_char_data* character;
	character = idb_get(online_char_db, aid);
	if(character &&
		character->char_id == cid &&
		character->server > -1) 
		return server_fd[character->server];
	return -1;
}
static void * create_online_char_data(DBKey key, va_list args) {
	struct online_char_data* character;
	character = aCalloc(1, sizeof(struct online_char_data));
	character->account_id = key.i;
	character->char_id = -1;
  	character->server = -1;
	return character;
}

static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data);

//-------------------------------------------------
// Set Character online/offline [Wizputer]
//-------------------------------------------------

void set_char_online(int map_id, int char_id, int account_id) {
	struct online_char_data* character;

	if ( char_id != 99 && (max_account_id < account_id || max_char_id < char_id))
	{	//Notify map-server of the new max IDs [Skotlex]
		if (account_id > max_account_id)
			max_account_id = account_id;
		if (char_id > max_char_id)
			max_char_id = char_id;
		mapif_send_maxid(max_account_id, max_char_id);
	}
	character = idb_ensure(online_char_db, account_id, create_online_char_data);
	if (online_check && character->char_id != -1 && character->server > -1 && character->server != map_id)
	{
		//char == 99 <- Character logging in, so someone has logged in while one
		//char is still on map-server, so kick him out, but don't print "error"
		//as this is normal behaviour. [Skotlex]
		if (char_id != 99)
			ShowNotice("set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n",
				character->account_id, character->char_id, character->server, map_id, account_id, char_id);
		mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
	}
	character->waiting_disconnect = 0;
	character->char_id = (char_id==99)?-1:char_id;
	character->server = (char_id==99)?-1:map_id;

	if (login_fd <= 0 || session[login_fd]->eof)
		return;
	WFIFOHEAD(login_fd, 6);
	WFIFOW(login_fd,0) = 0x272b;
	WFIFOL(login_fd,2) = account_id;
	WFIFOSET(login_fd,6);

	//printf ("set online\n");
}
void set_char_offline(int char_id, int account_id) {
	struct online_char_data* character;

	if ((character = idb_get(online_char_db, account_id)) != NULL)
	{	//We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex]
		character->char_id = -1;
		character->server = -1;
		character->waiting_disconnect = 0;
	}
	if (login_fd <= 0 || session[login_fd]->eof)
		return;
	WFIFOHEAD(login_fd, 6);
	WFIFOW(login_fd,0) = 0x272c;
	WFIFOL(login_fd,2) = account_id;
	WFIFOSET(login_fd,6);

}

static int char_db_setoffline(DBKey key, void* data, va_list ap) {
	struct online_char_data* character = (struct online_char_data*)data;
	int server = va_arg(ap, int);
	if (server == -1) {
		character->char_id = -1;
		character->server = -1;
		character->waiting_disconnect = 0;	
	} else if (character->server == server)
		character->server = -2; //In some map server that we aren't connected to.
	return 0;
}

static int char_db_kickoffline(DBKey key, void* data, va_list ap) {
	struct online_char_data* character = (struct online_char_data*)data;
	int server = va_arg(ap, int);

	if (server > -1 && character->server != server)
		return 0;

	//Kick out any connected characters, and set them offline as appropiate.
	if (character->server > -1)
		mapif_disconnectplayer(server_fd[character->server],
			character->account_id, character->char_id, 1);
	else if (!character->waiting_disconnect)
		set_char_offline(character->char_id, character->account_id);
	else return 0;
	return 1;
}

void set_all_offline(int id) {
	if (id < 0)
		ShowNotice("Sending all users offline.\n");
	else
		ShowNotice("Sending users of map-server %d offline.\n", id);
	online_char_db->foreach(online_char_db,char_db_kickoffline,id);

	if (id >= 0 || login_fd <= 0 || session[login_fd]->eof)
		return;
	//Tell login-server to also mark all our characters as offline.
	WFIFOHEAD(login_fd, 2);
	WFIFOW(login_fd,0) = 0x2737;
	WFIFOSET(login_fd,2);
}

/*---------------------------------------------------
  Make a data line for friends list
 --------------------------------------------------*/

int mmo_friends_list_data_str(char *str, struct mmo_charstatus *p) {
	int i;
	char *str_p = str;
	str_p += sprintf(str_p, "%d", p->char_id);

	for (i=0;i<MAX_FRIENDS;i++){
		if (p->friends[i].account_id > 0 && p->friends[i].char_id > 0 && p->friends[i].name[0])
			str_p += sprintf(str_p, ",%d,%d,%s", p->friends[i].account_id, p->friends[i].char_id, p->friends[i].name);
	}

	str_p += '\0';

	return 0;
}

//-------------------------------------------------
// Function to create the character line (for save)
//-------------------------------------------------
int mmo_char_tostr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int reg_num) {
	int i,j;
	char *str_p = str;

	/* We shouldn't need this anymore... [Skotlex]
	// on multi-map server, sometimes it's posssible that last_point become void. (reason???) We check that to not lost character at restart.
	if (!p->last_point.map) {
		p->last_point.map = mapindex_name2id(MAP_PRONTERA);
		p->last_point.x = 273;
		p->last_point.y = 354;
	}
	*/
	str_p += sprintf(str_p,
		"%d\t%d,%d\t%s\t%d,%d,%d\t%u,%u,%d" //Up to Zeny field
		"\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" //Up to Skill Point
		"\t%d,%d,%d\t%d,%d,%d,%d" //Up to hom id
		"\t%d,%d,%d\t%d,%d,%d,%d,%d" //Up to head bottom
		"\t%d,%d,%d\t%d,%d,%d" //last point + save point
		",%d,%d,%d,%d,%d\t",	//Family info
		p->char_id, p->account_id, p->char_num, p->name, //
		p->class_, p->base_level, p->job_level,
		p->base_exp, p->job_exp, p->zeny,
		p->hp, p->max_hp, p->sp, p->max_sp,
		p->str, p->agi, p->vit, p->int_, p->dex, p->luk,
		p->status_point, p->skill_point,
		p->option, p->karma, p->manner,	//
		p->party_id, p->guild_id, p->pet_id, p->hom_id,
		p->hair, p->hair_color, p->clothes_color,
		p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom,
		p->last_point.map, p->last_point.x, p->last_point.y, //
		p->save_point.map, p->save_point.x, p->save_point.y,
		p->partner_id,p->father,p->mother,p->child,p->fame);
	for(i = 0; i < MAX_MEMOPOINTS; i++)
		if (p->memo_point[i].map) {
			str_p += sprintf(str_p, "%d,%d,%d ", p->memo_point[i].map, p->memo_point[i].x, p->memo_point[i].y);
		}
	*(str_p++) = '\t';

	for(i = 0; i < MAX_INVENTORY; i++)
		if (p->inventory[i].nameid) {
			str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d",
				p->inventory[i].id,p->inventory[i].nameid,p->inventory[i].amount,p->inventory[i].equip,
				p->inventory[i].identify,p->inventory[i].refine,p->inventory[i].attribute);
			for(j=0; j<MAX_SLOTS; j++)
				str_p += sprintf(str_p,",%d",p->inventory[i].card[j]);
			str_p += sprintf(str_p," ");
		}
	*(str_p++) = '\t';

	for(i = 0; i < MAX_CART; i++)
		if (p->cart[i].nameid) {
			str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d",
				p->cart[i].id,p->cart[i].nameid,p->cart[i].amount,p->cart[i].equip,
				p->cart[i].identify,p->cart[i].refine,p->cart[i].attribute);
			for(j=0; j<MAX_SLOTS; j++)
				str_p += sprintf(str_p,",%d",p->cart[i].card[j]);
			str_p += sprintf(str_p," ");
		}
	*(str_p++) = '\t';

	for(i = 0; i < MAX_SKILL; i++)
		if (p->skill[i].id && p->skill[i].flag != 1) {
			str_p += sprintf(str_p, "%d,%d ", p->skill[i].id, (p->skill[i].flag == 0) ? p->skill[i].lv : p->skill[i].flag-2);
		}
	*(str_p++) = '\t';

	for(i = 0; i < reg_num; i++)
		if (reg[i].str[0])
			str_p += sprintf(str_p, "%s,%s ", reg[i].str, reg[i].value);
	*(str_p++) = '\t';

	*str_p = '\0';
	return 0;
}
#endif //TXT_SQL_CONVERT
//-------------------------------------------------------------------------
// Function to set the character from the line (at read of characters file)
//-------------------------------------------------------------------------
int mmo_char_fromstr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int *reg_num) {
	char tmp_str[3][128]; //To avoid deleting chars with too long names.
	int tmp_int[256];
	unsigned int tmp_uint[2]; //To read exp....
	int next, len, i, j;

	// initilialise character
	memset(p, '\0', sizeof(struct mmo_charstatus));
	
// Char structure of version 1500 (homun + mapindex maps)
	if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
		"\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
		"\t%d,%d,%d\t%d,%d,%d,%d,%d,%d,%d,%d%n",
		&tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0],
		&tmp_int[3], &tmp_int[4], &tmp_int[5],
		&tmp_uint[0], &tmp_uint[1], &tmp_int[8],
		&tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
		&tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
		&tmp_int[19], &tmp_int[20],
		&tmp_int[21], &tmp_int[22], &tmp_int[23], //
		&tmp_int[24], &tmp_int[25], &tmp_int[26], &tmp_int[44],
		&tmp_int[27], &tmp_int[28], &tmp_int[29],
		&tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
		&tmp_int[45], &tmp_int[35], &tmp_int[36],
		&tmp_int[46], &tmp_int[37], &tmp_int[38], &tmp_int[39], 
		&tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &next) != 48)
	{
	tmp_int[44] = 0; //Hom ID.
// Char structure of version 1488 (fame field addition)
	if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
		"\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
		"\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d,%d%n",
		&tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0],
		&tmp_int[3], &tmp_int[4], &tmp_int[5],
		&tmp_uint[0], &tmp_uint[1], &tmp_int[8],
		&tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
		&tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
		&tmp_int[19], &tmp_int[20],
		&tmp_int[21], &tmp_int[22], &tmp_int[23], //
		&tmp_int[24], &tmp_int[25], &tmp_int[26],
		&tmp_int[27], &tmp_int[28], &tmp_int[29],
		&tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
		tmp_str[1], &tmp_int[35], &tmp_int[36],
		tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], 
		&tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &next) != 47)
	{
	tmp_int[43] = 0; //Fame
// Char structure of version 1363 (family data addition)
	if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
		"\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
		"\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d%n",
		&tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
		&tmp_int[3], &tmp_int[4], &tmp_int[5],
		&tmp_uint[0], &tmp_uint[1], &tmp_int[8],
		&tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
		&tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
		&tmp_int[19], &tmp_int[20],
		&tmp_int[21], &tmp_int[22], &tmp_int[23], //
		&tmp_int[24], &tmp_int[25], &tmp_int[26],
		&tmp_int[27], &tmp_int[28], &tmp_int[29],
		&tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
		tmp_str[1], &tmp_int[35], &tmp_int[36], //
		tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], 
		&tmp_int[40], &tmp_int[41], &tmp_int[42], &next) != 46)
	{
	tmp_int[40] = 0; // father
	tmp_int[41] = 0; // mother
	tmp_int[42] = 0; // child
// Char structure version 1008 (marriage partner addition)
	if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
		"\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
		"\t%127[^,],%d,%d\t%127[^,],%d,%d,%d%n",
		&tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
		&tmp_int[3], &tmp_int[4], &tmp_int[5],
		&tmp_uint[0], &tmp_uint[1], &tmp_int[8],
		&tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
		&tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
		&tmp_int[19], &tmp_int[20],
		&tmp_int[21], &tmp_int[22], &tmp_int[23], //
		&tmp_int[24], &tmp_int[25], &tmp_int[26],
		&tmp_int[27], &tmp_int[28], &tmp_int[29],
		&tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
		tmp_str[1], &tmp_int[35], &tmp_int[36], //
		tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], &next) != 43)
	{
	tmp_int[39] = 0; // partner id
// Char structure version 384 (pet addition)
	if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
		"\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
		"\t%127[^,],%d,%d\t%127[^,],%d,%d%n",
		&tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
		&tmp_int[3], &tmp_int[4], &tmp_int[5],
		&tmp_uint[0], &tmp_uint[1], &tmp_int[8],
		&tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
		&tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
		&tmp_int[19], &tmp_int[20],
		&tmp_int[21], &tmp_int[22], &tmp_int[23], //
		&tmp_int[24], &tmp_int[25], &tmp_int[26],
		&tmp_int[27], &tmp_int[28], &tmp_int[29],
		&tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
		tmp_str[1], &tmp_int[35], &tmp_int[36], //
		tmp_str[2], &tmp_int[37], &tmp_int[38], &next) != 42)
	{
	tmp_int[26] = 0; // pet id
// Char structure of a version 1 (original data structure)
	if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
		"\t%d,%d,%d\t%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
		"\t%127[^,],%d,%d\t%127[^,],%d,%d%n",
		&tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
		&tmp_int[3], &tmp_int[4], &tmp_int[5],
		&tmp_uint[0], &tmp_uint[1], &tmp_int[8],
		&tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
		&tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
		&tmp_int[19], &tmp_int[20],
		&tmp_int[21], &tmp_int[22], &tmp_int[23], //
		&tmp_int[24], &tmp_int[25], //
		&tmp_int[27], &tmp_int[28], &tmp_int[29],
		&tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
		tmp_str[1], &tmp_int[35], &tmp_int[36], //
		tmp_str[2], &tmp_int[37], &tmp_int[38], &next) != 41)
	{
		ShowError("Char-loading: Unrecognized character data version, info lost!\n");
		ShowDebug("Character info: %s\n", str);
		return 0;
	}
	}	// Char structure version 384 (pet addition)
	}	// Char structure version 1008 (marriage partner addition)
	}	// Char structure of version 1363 (family data addition)
	}	// Char structure of version 1488 (fame field addition)
	//Convert save data from string to integer for older formats
		tmp_int[45] = mapindex_name2id(tmp_str[1]);
		tmp_int[46] = mapindex_name2id(tmp_str[2]);
	}	// Char structure of version 1500 (homun + mapindex maps)

	memcpy(p->name, tmp_str[0], NAME_LENGTH-1); //Overflow protection [Skotlex]
	p->char_id = tmp_int[0];
	p->account_id = tmp_int[1];
	p->char_num = tmp_int[2];
	p->class_ = tmp_int[3];
/* Unneeded unless you are running a real old character database now.
	//Temporal fix until all chars are reverted from peco-flying-class to 
	//normal classes. [Skotlex]
	switch (p->class_) {
		case JOB_KNIGHT2: //Job_Knight2
			p->class_ = JOB_KNIGHT;
			break;
		case JOB_CRUSADER2: //Job_Crusader2
			p->class_ = JOB_CRUSADER;
			break;
		case JOB_LORD_KNIGHT2: //Job_Lord_Knight2
			p->class_	= JOB_LORD_KNIGHT;
			break;
		case JOB_PALADIN2: //Job_Paladin2
			p->class_ = JOB_PALADIN;
			break;
		case JOB_BABY_KNIGHT2: //Job_Baby_Knight2
			p->class_ = JOB_BABY_KNIGHT;
			break;
		case JOB_BABY_CRUSADER2: //Job_Baby_Crusader2
			p->class_ = JOB_BABY_CRUSADER;
			break;
		case JOB_STAR_GLADIATOR2: //Job_Star_Gladiator2
			p->class_ = JOB_STAR_GLADIATOR;
			break;
	}
*/
	p->base_level = tmp_int[4];
	p->job_level = tmp_int[5];
	p->base_exp = tmp_uint[0];
	p->job_exp = tmp_uint[1];
	p->zeny = tmp_int[8];
	p->hp = tmp_int[9];
	p->max_hp = tmp_int[10];
	p->sp = tmp_int[11];
	p->max_sp = tmp_int[12];
	p->str = tmp_int[13];
	p->agi = tmp_int[14];
	p->vit = tmp_int[15];
	p->int_ = tmp_int[16];
	p->dex = tmp_int[17];
	p->luk = tmp_int[18];
	p->status_point = tmp_int[19] > USHRT_MAX ? USHRT_MAX : tmp_int[19];
	p->skill_point = tmp_int[20] > USHRT_MAX ? USHRT_MAX : tmp_int[20];
	p->option = tmp_int[21];
	p->karma = tmp_int[22];
	p->manner = tmp_int[23];
	p->party_id = tmp_int[24];
	p->guild_id = tmp_int[25];
	p->pet_id = tmp_int[26];
	p->hair = tmp_int[27];
	p->hair_color = tmp_int[28];
	p->clothes_color = tmp_int[29];
	p->weapon = tmp_int[30];
	p->shield = tmp_int[31];
	p->head_top = tmp_int[32];
	p->head_mid = tmp_int[33];
	p->head_bottom = tmp_int[34];
	p->last_point.x = tmp_int[35];
	p->last_point.y = tmp_int[36];
	p->save_point.x = tmp_int[37];
	p->save_point.y = tmp_int[38];
	p->partner_id = tmp_int[39];
	p->father = tmp_int[40];
	p->mother = tmp_int[41];
	p->child = tmp_int[42];
	p->fame = tmp_int[43];
	p->hom_id = tmp_int[44];
	p->last_point.map = tmp_int[45];
	p->save_point.map = tmp_int[46];

#ifndef TXT_SQL_CONVERT
	// Some checks
	for(i = 0; i < char_num; i++) {
		if (char_dat[i].status.char_id == p->char_id) {
			ShowError(CL_RED"mmmo_auth_init: a character has an identical id to another.\n");
			ShowError("               character id #%d -> new character not readed.\n", p->char_id);
			ShowError("               Character saved in log file."CL_RESET"\n");
			return -1;
		} else if (strcmp(char_dat[i].status.name, p->name) == 0) {
			ShowError(CL_RED"mmmo_auth_init: a character name already exists.\n");
			ShowError("               character name '%s' -> new character not read.\n", p->name);
			ShowError("               Character saved in log file."CL_RESET"\n");
			return -2;
		}
	}

	if (strcmpi(wisp_server_name, p->name) == 0) {
		ShowWarning("mmo_auth_init: ******WARNING: character name has wisp server name.\n");
		ShowWarning("               Character name '%s' = wisp server name '%s'.\n", p->name, wisp_server_name);
		ShowWarning("               Character readed. Suggestion: change the wisp server name.\n");
		char_log("mmo_auth_init: ******WARNING: character name has wisp server name: Character name '%s' = wisp server name '%s'." RETCODE,
		          p->name, wisp_server_name);
	}
#endif //TXT_SQL_CONVERT
	if (str[next] == '\n' || str[next] == '\r')
		return 1;	// �V�K�f�[�^

	next++;

	for(i = 0; str[next] && str[next] != '\t'; i++) {
		//mapindex memo format
		if (sscanf(str+next, "%d,%d,%d%n", &tmp_int[2], &tmp_int[0], &tmp_int[1], &len) != 3)
		{	//Old string-based memo format.
			if (sscanf(str+next, "%[^,],%d,%d%n", tmp_str[0], &tmp_int[0], &tmp_int[1], &len) != 3)
				return -3;
			tmp_int[2] = mapindex_name2id(tmp_str[0]);
		}
		if (i < MAX_MEMOPOINTS)
	  	{	//Avoid overflowing (but we must also read through all saved memos)
			p->memo_point[i].x = tmp_int[0];
			p->memo_point[i].y = tmp_int[1];
			p->memo_point[i].map = tmp_int[2];
		}
		next += len;
		if (str[next] == ' ')
			next++;
	}

	next++;

	for(i = 0; str[next] && str[next] != '\t'; i++) {
		if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n",
		      &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
		      &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8)
		{
			p->inventory[i].id = tmp_int[0];
			p->inventory[i].nameid = tmp_int[1];
			p->inventory[i].amount = tmp_int[2];
			p->inventory[i].equip = tmp_int[3];
			p->inventory[i].identify = tmp_int[4];
			p->inventory[i].refine = tmp_int[5];
			p->inventory[i].attribute = tmp_int[6];

			for(j = 0; j < MAX_SLOTS && tmp_str[0] && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++)
				p->inventory[i].card[j] = tmp_int[0];

			next += len;
			if (str[next] == ' ')
				next++;
		} else // invalid structure
			return -4;
	}
	next++;

	for(i = 0; str[next] && str[next] != '\t'; i++) {
		if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n",
		      &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
		      &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8)
		{
			p->cart[i].id = tmp_int[0];
			p->cart[i].nameid = tmp_int[1];
			p->cart[i].amount = tmp_int[2];
			p->cart[i].equip = tmp_int[3];
			p->cart[i].identify = tmp_int[4];
			p->cart[i].refine = tmp_int[5];
			p->cart[i].attribute = tmp_int[6];
			
			for(j = 0; j < MAX_SLOTS && tmp_str && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++)
				p->cart[i].card[j] = tmp_int[0];
			
			next += len;
			if (str[next] == ' ')
				next++;
		} else // invalid structure
			return -5;
	}

	next++;

	for(i = 0; str[next] && str[next] != '\t'; i++) {
		if (sscanf(str + next, "%d,%d%n", &tmp_int[0], &tmp_int[1], &len) != 2)
			return -6;
		p->skill[tmp_int[0]].id = tmp_int[0];
		p->skill[tmp_int[0]].lv = tmp_int[1];
		next += len;
		if (str[next] == ' ')
			next++;
	}

	next++;

	for(i = 0; str[next] && str[next] != '\t' && str[next] != '\n' && str[next] != '\r'; i++) { // global_reg�����ȑO��athena.txt�݊��̂��߈ꉞ'\n'�`�F�b�N
		if (sscanf(str + next, "%[^,],%[^ ] %n", reg[i].str, reg[i].value, &len) != 2) { 
			// because some scripts are not correct, the str can be "". So, we must check that.
			// If it's, we must not refuse the character, but just this REG value.
			// Character line will have something like: nov_2nd_cos,9 ,9 nov_1_2_cos_c,1 (here, ,9 is not good)
			if (str[next] == ',' && sscanf(str + next, ",%[^ ] %n", reg[i].value, &len) == 1) 
				i--;
			else
				return -7;
		}
		next += len;
		if (str[next] == ' ')
			next++;
	}
	*reg_num = i;

	return 1;
}
//---------------------------------
// Function to read friend list
//---------------------------------

int parse_friend_txt(struct mmo_charstatus *p)
{
	char line[1024], temp[1024];
	int pos = 0, count = 0, next;
	int i,len;
	FILE *fp;

	// Open the file and look for the ID
	fp = fopen(friends_txt, "r");

	if(fp == NULL)
		return -1;
	
	while(fgets(line, sizeof(line)-1, fp)) {

		if(line[0] == '/' && line[1] == '/')
			continue;
		if (sscanf(line, "%d%n",&i, &pos) < 1 || i != p->char_id)
			continue; //Not this line...
		//Read friends
		len = strlen(line);
		next = pos;
		for (count = 0; next < len && count < MAX_FRIENDS; count++)
		{ //Read friends.
			if (sscanf(line+next, ",%d,%d,%23[^,^\n]%n",&p->friends[count].account_id,&p->friends[count].char_id, p->friends[count].name, &pos) < 3)
			{	//Invalid friend?
				memset(&p->friends[count], 0, sizeof(p->friends[count]));
				break;
			}
			next+=pos;
			//What IF the name contains a comma? while the next field is not a 
			//number, we assume it belongs to the current name. [Skotlex]
			//NOTE: Of course, this will fail if someone sets their name to something like
			//Bob,2005 but... meh, it's the problem of parsing a text file (encasing it in "
			//won't do as quotes are also valid name chars!)
			while(next < len && sscanf(line+next, ",%23[^,^\n]%n", temp, &pos) > 0)
			{
				if (atoi(temp)) //We read the next friend, just continue.
					break;
				//Append the name.
				next+=pos;
				i = strlen(p->friends[count].name);
				if (i + strlen(temp) +1 < NAME_LENGTH)
				{
					p->friends[count].name[i] = ',';
					strcpy(p->friends[count].name+i+1, temp);
				}
			} //End Guess Block
		} //Friend's for.
		break; //Found friends.
	}
	fclose(fp);
	return count;
}
#ifndef TXT_SQL_CONVERT
//---------------------------------
// Function to read characters file
//---------------------------------
int mmo_char_init(void) {
	char line[65536];
	int ret, line_count;
	FILE *fp;

	char_max = 256;
	char_dat = (struct character_data*)aCalloc(sizeof(struct character_data) * 256, 1);
	if (!char_dat) {
		ShowFatalError("out of memory: mmo_char_init (calloc of char_dat).\n");
		exit(1);
	}
	char_num = 0;

	fp = fopen(char_txt, "r");

	if (fp == NULL) {
		ShowError("Characters file not found: %s.\n", char_txt);
		char_log("Characters file not found: %s." RETCODE, char_txt);
		char_log("Id for the next created character: %d." RETCODE, char_id_count);
		return 0;
	}

	line_count = 0;
	while(fgets(line, sizeof(line)-1, fp)) {
		int i, j;
		line_count++;

		if (line[0] == '/' && line[1] == '/')
			continue;
		line[sizeof(line)-1] = '\0';

		j = 0;
		if (sscanf(line, "%d\t%%newid%%%n", &i, &j) == 1 && j > 0) {
			if (char_id_count < i)
				char_id_count = i;
			continue;
		}

		if (char_num >= char_max) {
			char_max += 256;
			char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max);
			if (!char_dat) {
				ShowFatalError("Out of memory: mmo_char_init (realloc of char_dat).\n");
				char_log("Out of memory: mmo_char_init (realloc of char_dat)." RETCODE);
				exit(1);
			}
		}

		ret = mmo_char_fromstr(line, &char_dat[char_num].status, char_dat[char_num].global, &char_dat[char_num].global_num);

		// Initialize friends list
		parse_friend_txt(&char_dat[char_num].status);  // Grab friends for the character

		if (ret > 0) { // negative value or zero for errors
			if (char_dat[char_num].status.char_id >= char_id_count)
				char_id_count = char_dat[char_num].status.char_id + 1;
			char_num++;
		} else {
			ShowError("mmo_char_init: in characters file, unable to read the line #%d.\n", line_count);
			ShowError("               -> Character saved in log file.\n");
			switch (ret) {
			case -1:
				char_log("Duplicate character id in the next character line (character not readed):" RETCODE);
				break;
			case -2:
				char_log("Duplicate character name in the next character line (character not readed):" RETCODE);
				break;
			case -3:
				char_log("Invalid memo point structure in the next character line (character not readed):" RETCODE);
				break;
			case -4:
				char_log("Invalid inventory item structure in the next character line (character not readed):" RETCODE);
				break;
			case -5:
				char_log("Invalid cart item structure in the next character line (character not readed):" RETCODE);
				break;
			case -6:
				char_log("Invalid skill structure in the next character line (character not readed):" RETCODE);
				break;
			case -7:
				char_log("Invalid register structure in the next character line (character not readed):" RETCODE);
				break;
			default: // 0
				char_log("Unabled to get a character in the next line - Basic structure of line (before inventory) is incorrect (character not readed):" RETCODE);
				break;
			}
			char_log("%s", line);
		}
	}
	fclose(fp);

	if (char_num == 0) {
		ShowNotice("mmo_char_init: No character found in %s.\n", char_txt);
		char_log("mmo_char_init: No character found in %s." RETCODE, char_txt);
	} else if (char_num == 1) {
		ShowStatus("mmo_char_init: 1 character read in %s.\n", char_txt);
		char_log("mmo_char_init: 1 character read in %s." RETCODE, char_txt);
	} else {
		ShowStatus("mmo_char_init: %d characters read in %s.\n", char_num, char_txt);
		char_log("mmo_char_init: %d characters read in %s." RETCODE, char_num, char_txt);
	}

	char_log("Id for the next created character: %d." RETCODE, char_id_count);

	return 0;
}

//---------------------------------------------------------
// Function to save characters in files (speed up by [Yor])
//---------------------------------------------------------
void mmo_char_sync(void) {
	char line[65536],f_line[1024];
	int i, j, k;
	int lock;
	FILE *fp,*f_fp;
	//int *id = (int *) aMalloc(sizeof(int) * char_num);
	CREATE_BUFFER(id, int, char_num);

	// Sorting before save (by [Yor])
	for(i = 0; i < char_num; i++) {
		id[i] = i;
		for(j = 0; j < i; j++) {
			if ((char_dat[i].status.account_id < char_dat[id[j]].status.account_id) ||
			    // if same account id, we sort by slot.
			    (char_dat[i].status.account_id == char_dat[id[j]].status.account_id &&
			     char_dat[i].status.char_num < char_dat[id[j]].status.char_num)) {
				for(k = i; k > j; k--)
					id[k] = id[k-1];
				id[j] = i; // id[i]
				break;
			}
		}
	}

	// Data save
	fp = lock_fopen(char_txt, &lock);
	if (fp == NULL) {
		ShowWarning("Server can't not save characters.\n");
		char_log("WARNING: Server can't not save characters." RETCODE);
	} else {
		for(i = 0; i < char_num; i++) {
			// create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line)
			mmo_char_tostr(line, &char_dat[id[i]].status, char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index
				fprintf(fp, "%s" RETCODE, line);
		}
		fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count);
		lock_fclose(fp, char_txt, &lock);
	}

	// Data save (backup)
	if (backup_txt_flag) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor]
		fp = lock_fopen(backup_txt, &lock);
		if (fp == NULL) {
			ShowWarning("Server can't not create backup of characters file.\n");
			char_log("WARNING: Server can't not create backup of characters file." RETCODE);
			//aFree(id); // free up the memory before leaving -.- [Ajarn]
			DELETE_BUFFER(id);
			return;
		}
		for(i = 0; i < char_num; i++) {
			// create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line)
			mmo_char_tostr(line, &char_dat[id[i]].status,char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index
				fprintf(fp, "%s" RETCODE, line);
		}
		fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count);
		lock_fclose(fp, backup_txt, &lock);
	}

	// Friends List data save (davidsiaw)
	f_fp = lock_fopen(friends_txt, &lock);
	for(i = 0; i < char_num; i++) {
		mmo_friends_list_data_str(f_line, &char_dat[id[i]].status);
		fprintf(f_fp, "%s" RETCODE, f_line);
	}

	lock_fclose(f_fp, friends_txt, &lock);

	//aFree(id);
	DELETE_BUFFER(id);

	return;
}

//----------------------------------------------------
// Function to save (in a periodic way) datas in files
//----------------------------------------------------
int mmo_char_sync_timer(int tid, unsigned int tick, int id, int data) {
	if (save_log)
		ShowInfo("Saving all files...\n");
	mmo_char_sync();
	inter_save();
	return 0;
}

//-----------------------------------
// Function to create a new character
//-----------------------------------
int make_new_char(int fd, unsigned char *dat) {
	int i;
	struct char_session_data *sd;
	char name[NAME_LENGTH];
	
	sd = (struct char_session_data*)session[fd]->session_data;

	// remove control characters from the name
	strncpy(name, dat, NAME_LENGTH);
	name[NAME_LENGTH-1] = '\0'; //Trunc name to max possible value (23)
	
	trim(name,TRIM_CHARS); //Trim character name. [Skotlex]
	
	//check name != main chat nick [LuzZza]
	if(strcmpi(name, main_chat_nick) == 0) {
		char_log("Create char failed (%d): this nick (%s) reserved for mainchat messages." RETCODE,
			sd->account_id, name);
		return -1;
	}	
	
	if (remove_control_chars((unsigned char *)name)) {
		char_log("Make new char error (control char received in the name): (connection #%d, account: %d)." RETCODE,
		         fd, sd->account_id);
		return -1;
	}

	// check lenght of character name
	if (strlen(name) < 4) {
		char_log("Make new char error (character name too small): (connection #%d, account: %d, name: '%s')." RETCODE,
		         fd, sd->account_id, dat);
		return -1;
	}

	// Check Authorised letters/symbols in the name of the character
	if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised
		for (i = 0;  i < NAME_LENGTH && name[i]; i++)
			if (strchr(char_name_letters, name[i]) == NULL) {
				char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE,
				         fd, sd->account_id, name, name[i]);
				return -1;
			}
	} else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden
		for (i = 0;  i < NAME_LENGTH && name[i]; i++)
			if (strchr(char_name_letters, name[i]) != NULL) {
				char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE,
				         fd, sd->account_id, dat, dat[i]);
				return -1;
			}
	} // else, all letters/symbols are authorised (except control char removed before)

	if (dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29] != 5*6 || // stats
	    dat[30] >= 9 || // slots (dat[30] can not be negativ)
	    dat[33] <= 0 || dat[33] >= 24 || // hair style
	    dat[31] >= 9) { // hair color (dat[31] can not be negativ)
		char_log("Make new char error (invalid values): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE,
		         fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
		return -1;
	}

	// check individual stat value
	for(i = 24; i <= 29; i++) {
		if (dat[i] < 1 || dat[i] > 9) {
			char_log("Make new char error (invalid stat value: not between 1 to 9): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE,
			         fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
			return -1;
		}
	} // now we know that every stat has proper value but we have to check if str/int agi/luk vit/dex pairs are correct

	if( ((dat[24]+dat[27]) > 10) || ((dat[25]+dat[29]) > 10) || ((dat[26]+dat[28]) > 10) ) {
		if (log_char) {
			char_log("Make new char error (invalid stat value): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE,
			         fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
			return -1;
		}
	} // now when we have passed all stat checks

	for(i = 0; i < char_num; i++) {
		if ((name_ignoring_case != 0 && strncmp(char_dat[i].status.name, name, NAME_LENGTH) == 0) ||
			(name_ignoring_case == 0 && strncmpi(char_dat[i].status.name, name, NAME_LENGTH) == 0)) {
			char_log("Make new char error (name already exists): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE,
			         fd, sd->account_id, dat[30], dat, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
			return -1;
		}
		if (char_dat[i].status.account_id == sd->account_id && char_dat[i].status.char_num == dat[30]) {
			char_log("Make new char error (slot already used): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE,
			         fd, sd->account_id, dat[30], dat, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
			return -1;
		}
	}

	if (strcmp(wisp_server_name, name) == 0) {
		char_log("Make new char error (name used is wisp name for server): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE,
		         fd, sd->account_id, dat[30], name, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
		return -1;
	}

	if (char_num >= char_max) {
		char_max += 256;
		char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max);
		if (!char_dat) {
			ShowFatalError("Out of memory: make_new_char (realloc of char_dat).\n");
			char_log("Out of memory: make_new_char (realloc of char_dat)." RETCODE);
			exit(1);
		}
	}

	char_log("Creation of New Character: (connection #%d, account: %d) slot %d, character Name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE,
	         fd, sd->account_id, dat[30], name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);

	memset(&char_dat[i], 0, sizeof(struct character_data));

	char_dat[i].status.char_id = char_id_count++;
	char_dat[i].status.account_id = sd->account_id;
	char_dat[i].status.char_num = dat[30];
	strcpy(char_dat[i].status.name,name);
	char_dat[i].status.class_ = 0;
	char_dat[i].status.base_level = 1;
	char_dat[i].status.job_level = 1;
	char_dat[i].status.base_exp = 0;
	char_dat[i].status.job_exp = 0;
	char_dat[i].status.zeny = start_zeny;
	char_dat[i].status.str = dat[24];
	char_dat[i].status.agi = dat[25];
	char_dat[i].status.vit = dat[26];
	char_dat[i].status.int_ = dat[27];
	char_dat[i].status.dex = dat[28];
	char_dat[i].status.luk = dat[29];
	char_dat[i].status.max_hp = 40 * (100 + char_dat[i].status.vit) / 100;
	char_dat[i].status.max_sp = 11 * (100 + char_dat[i].status.int_) / 100;
	char_dat[i].status.hp = char_dat[i].status.max_hp;
	char_dat[i].status.sp = char_dat[i].status.max_sp;
	char_dat[i].status.status_point = 0;
	char_dat[i].status.skill_point = 0;
	char_dat[i].status.option = 0;
	char_dat[i].status.karma = 0;
	char_dat[i].status.manner = 0;
	char_dat[i].status.party_id = 0;
	char_dat[i].status.guild_id = 0;
	char_dat[i].status.hair = dat[33];
	char_dat[i].status.hair_color = dat[31];
	char_dat[i].status.clothes_color = 0;
	char_dat[i].status.inventory[0].nameid = start_weapon; // Knife
	char_dat[i].status.inventory[0].amount = 1;
	char_dat[i].status.inventory[0].equip = 0x02;
	char_dat[i].status.inventory[0].identify = 1;
	char_dat[i].status.inventory[1].nameid = start_armor; // Cotton Shirt
	char_dat[i].status.inventory[1].amount = 1;
	char_dat[i].status.inventory[1].equip = 0x10;
	char_dat[i].status.inventory[1].identify = 1;
	char_dat[i].status.weapon = 1;
	char_dat[i].status.shield = 0;
	char_dat[i].status.head_top = 0;
	char_dat[i].status.head_mid = 0;
	char_dat[i].status.head_bottom = 0;
	memcpy(&char_dat[i].status.last_point, &start_point, sizeof(start_point));
	memcpy(&char_dat[i].status.save_point, &start_point, sizeof(start_point));
	char_num++;

	mmo_char_sync();
	return i;
}

//----------------------------------------------------
// This function return the name of the job (by [Yor])
//----------------------------------------------------
char * job_name(int class_) {
	switch (class_) {
	case JOB_NOVICE:    return "Novice";
	case JOB_SWORDMAN:    return "Swordsman";
	case JOB_MAGE:    return "Mage";
	case JOB_ARCHER:    return "Archer";
	case JOB_ACOLYTE:    return "Acolyte";
	case JOB_MERCHANT:    return "Merchant";
	case JOB_THIEF:    return "Thief";
	case JOB_KNIGHT:    return "Knight";
	case JOB_PRIEST:    return "Priest";
	case JOB_WIZARD:    return "Wizard";
	case JOB_BLACKSMITH:   return "Blacksmith";
	case JOB_HUNTER:   return "Hunter";
	case JOB_ASSASSIN:   return "Assassin";
	case JOB_KNIGHT2:   return "Peco-Knight";
	case JOB_CRUSADER:   return "Crusader";
	case JOB_MONK:   return "Monk";
	case JOB_SAGE:   return "Sage";
	case JOB_ROGUE:   return "Rogue";
	case JOB_ALCHEMIST:   return "Alchemist";
	case JOB_BARD:   return "Bard";
	case JOB_DANCER:   return "Dancer";
	case JOB_CRUSADER2:   return "Peco-Crusader";
	case JOB_WEDDING:   return "Wedding";
	case JOB_SUPER_NOVICE:   return "Super Novice";
	case JOB_GUNSLINGER: return "Gunslinger";
	case JOB_NINJA: return "Ninja";
	case JOB_XMAS: return "Christmas";
	case JOB_NOVICE_HIGH: return "Novice High";
	case JOB_SWORDMAN_HIGH: return "Swordsman High";
	case JOB_MAGE_HIGH: return "Mage High";
	case JOB_ARCHER_HIGH: return "Archer High";
	case JOB_ACOLYTE_HIGH: return "Acolyte High";
	case JOB_MERCHANT_HIGH: return "Merchant High";
	case JOB_THIEF_HIGH: return "Thief High";
	case JOB_LORD_KNIGHT: return "Lord Knight";
	case JOB_HIGH_PRIEST: return "High Priest";
	case JOB_HIGH_WIZARD: return "High Wizard";
	case JOB_WHITESMITH: return "Whitesmith";
	case JOB_SNIPER: return "Sniper";
	case JOB_ASSASSIN_CROSS: return "Assassin Cross";
	case JOB_LORD_KNIGHT2: return "Peko Knight";
	case JOB_PALADIN: return "Paladin";
	case JOB_CHAMPION: return "Champion";
	case JOB_PROFESSOR: return "Professor";
	case JOB_STALKER: return "Stalker";
	case JOB_CREATOR: return "Creator";
	case JOB_CLOWN: return "Clown";
	case JOB_GYPSY: return "Gypsy";
	case JOB_PALADIN2: return "Peko Paladin";
	case JOB_BABY: return "Baby Novice";
	case JOB_BABY_SWORDMAN: return "Baby Swordsman";
	case JOB_BABY_MAGE: return "Baby Mage";
	case JOB_BABY_ARCHER: return "Baby Archer";
	case JOB_BABY_ACOLYTE: return "Baby Acolyte";
	case JOB_BABY_MERCHANT: return "Baby Merchant";
	case JOB_BABY_THIEF: return "Baby Thief";
	case JOB_BABY_KNIGHT: return "Baby Knight";
	case JOB_BABY_PRIEST: return "Baby Priest";
	case JOB_BABY_WIZARD: return "Baby Wizard";
	case JOB_BABY_BLACKSMITH: return "Baby Blacksmith";
	case JOB_BABY_HUNTER: return "Baby Hunter";
	case JOB_BABY_ASSASSIN: return "Baby Assassin";
	case JOB_BABY_KNIGHT2: return "Baby Peco Knight";
	case JOB_BABY_CRUSADER: return "Baby Crusader";
	case JOB_BABY_MONK: return "Baby Monk";
	case JOB_BABY_SAGE: return "Baby Sage";
	case JOB_BABY_ROGUE: return "Baby Rogue";
	case JOB_BABY_ALCHEMIST: return "Baby Alchemist";
	case JOB_BABY_BARD: return "Baby Bard";
	case JOB_BABY_DANCER: return "Baby Dancer";
	case JOB_BABY_CRUSADER2: return "Baby Peco Crusader";
	case JOB_SUPER_BABY: return "Super Baby";
	case JOB_TAEKWON: return "Taekwon";
	case JOB_STAR_GLADIATOR: return "Star Gladiator";
	case JOB_STAR_GLADIATOR2: return "Flying Star Gladiator";
	case JOB_SOUL_LINKER: return "Soul Linker";
	}
	return "Unknown Job";
}

static int create_online_files_sub(DBKey key, void* data, va_list va)
{
	struct online_char_data *character;
	int* players;
	int *id;
	int j,k,l;
	character = (struct online_char_data*) data;
	players = va_arg(va, int*);
	id = va_arg(va, int*);
	
	// check if map-server is online
	if (character->server == -1 || character->char_id == -1) { //Character not currently online.
		return -1;
	}
	
	j = character->server;
	if (server_fd[j] < 0) {
		server[j].users = 0;
		return -1;
	}
	// search position of character in char_dat and sort online characters.
	for(j = 0; j < char_num; j++) {
		if (char_dat[j].status.char_id != character->char_id)
			continue;
		id[*players] = j;
		// use sorting option
		switch (online_sorting_option) {
		case 1: // by name (without case sensitive)
			for(k = 0; k < *players; k++)
				if (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0 ||
					// if same name, we sort with case sensitive.
					(stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) == 0 &&
					 strcmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) {
					for(l = *players; l > k; l--)
						id[l] = id[l-1];
					id[k] = j; // id[*players]
					break;
				}
			break;
		case 2: // by zeny
			for(k = 0; k < *players; k++)
				if (char_dat[j].status.zeny < char_dat[id[k]].status.zeny ||
					// if same number of zenys, we sort by name.
					(char_dat[j].status.zeny == char_dat[id[k]].status.zeny &&
					 stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) {
					for(l = *players; l > k; l--)
						id[l] = id[l-1];
					id[k] = j; // id[*players]
					break;
				}
			break;
		case 3: // by base level
			for(k = 0; k < *players; k++)
				if (char_dat[j].status.base_level < char_dat[id[k]].status.base_level ||
					// if same base level, we sort by base exp.
					(char_dat[j].status.base_level == char_dat[id[k]].status.base_level &&
					 char_dat[j].status.base_exp < char_dat[id[k]].status.base_exp)) {
					for(l = *players; l > k; l--)
						id[l] = id[l-1];
					id[k] = j; // id[*players]
					break;
				}
			break;
		case 4: // by job (and job level)
			for(k = 0; k < *players; k++)
				if (char_dat[j].status.class_ < char_dat[id[k]].status.class_ ||
					// if same job, we sort by job level.
					(char_dat[j].status.class_ == char_dat[id[k]].status.class_ &&
					 char_dat[j].status.job_level < char_dat[id[k]].status.job_level) ||
					// if same job and job level, we sort by job exp.
					(char_dat[j].status.class_ == char_dat[id[k]].status.class_ &&
					 char_dat[j].status.job_level == char_dat[id[k]].status.job_level &&
					 char_dat[j].status.job_exp < char_dat[id[k]].status.job_exp)) {
					for(l = *players; l > k; l--)
						id[l] = id[l-1];
					id[k] = j; // id[*players]
					break;
				}
			break;
		case 5: // by location map name
		{
			const char *map1, *map2;
			map1 = mapindex_id2name(char_dat[j].status.last_point.map);
			
			for(k = 0; k < *players; k++) {
				map2 = mapindex_id2name(char_dat[id[k]].status.last_point.map);
				if (!map1 || !map2 || //Avoid sorting if either one failed to resolve.
					stricmp(map1, map2) < 0 ||
					// if same map name, we sort by name.
					(stricmp(map1, map2) == 0 &&
					 stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) {
					for(l = *players; l > k; l--)
						id[l] = id[l-1];
					id[k] = j; // id[*players]
					break;
				}
			}
		}
		break;
		default: // 0 or invalid value: no sorting
			break;
		}
	(*players)++;
	break;
	}
	return 0;
}
//-------------------------------------------------------------
// Function to create the online files (txt and html). by [Yor]
//-------------------------------------------------------------
void create_online_files(void) {
	unsigned int k, j; // for loop with strlen comparing
	int i, l; // for loops
	int players;    // count the number of players
	FILE *fp;       // for the txt file
	FILE *fp2;      // for the html file
	char temp[256];      // to prepare what we must display
	time_t time_server;  // for number of seconds
	struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
	int id[4096];

	if (online_display_option == 0) // we display nothing, so return
		return;

	// Get number of online players, id of each online players, and verify if a server is offline
	players = 0;
	online_char_db->foreach(online_char_db, create_online_files_sub, &players, &id);

	// write files
	fp = fopen(online_txt_filename, "w");
	if (fp != NULL) {
		fp2 = fopen(online_html_filename, "w");
		if (fp2 != NULL) {
			// get time
			time(&time_server); // get time in seconds since 1/1/1970
			datetime = localtime(&time_server); // convert seconds in structure
			strftime(temp, sizeof(temp), "%d %b %Y %X", datetime); // like sprintf, but only for date/time (05 dec 2003 15:12:52)
			// write heading
			fprintf(fp2, "<HTML>\n");
			fprintf(fp2, "  <META http-equiv=\"Refresh\" content=\"%d\">\n", online_refresh_html); // update on client explorer every x seconds
			fprintf(fp2, "  <HEAD>\n");
			fprintf(fp2, "    <TITLE>Online Players on %s</TITLE>\n", server_name);
			fprintf(fp2, "  </HEAD>\n");
			fprintf(fp2, "  <BODY>\n");
			fprintf(fp2, "    <H3>Online Players on %s (%s):</H3>\n", server_name, temp);
			fprintf(fp, "Online Players on %s (%s):\n", server_name, temp);
			fprintf(fp, "\n");

			for (i = 0; i < players; i++) {
				// if it's the first player
				if (i == 0) {
					j = 0; // count the number of characters for the txt version and to set the separate line
					fprintf(fp2, "    <table border=\"1\" cellspacing=\"1\">\n");
					fprintf(fp2, "      <tr>\n");
					if ((online_display_option & 1) || (online_display_option & 64)) {
						fprintf(fp2, "        <td><b>Name</b></td>\n");
						if (online_display_option & 64) {
							fprintf(fp, "Name                          "); // 30
							j += 30;
						} else {
							fprintf(fp, "Name                     "); // 25
							j += 25;
						}
					}
					if ((online_display_option & 6) == 6) {
						fprintf(fp2, "        <td><b>Job (levels)</b></td>\n");
						fprintf(fp, "Job                 Levels "); // 27
						j += 27;
					} else if (online_display_option & 2) {
						fprintf(fp2, "        <td><b>Job</b></td>\n");
						fprintf(fp, "Job                "); // 19
						j += 19;
					} else if (online_display_option & 4) {
						fprintf(fp2, "        <td><b>Levels</b></td>\n");
						fprintf(fp, " Levels "); // 8
						j += 8;
					}
					if (online_display_option & 24) { // 8 or 16
						fprintf(fp2, "        <td><b>Location</b></td>\n");
						if (online_display_option & 16) {
							fprintf(fp, "Location     ( x , y ) "); // 23
							j += 23;
						} else {
							fprintf(fp, "Location     "); // 13
							j += 13;
						}
					}
					if (online_display_option & 32) {
						fprintf(fp2, "        <td ALIGN=CENTER><b>zenys</b></td>\n");
						fprintf(fp, "          Zenys "); // 16
						j += 16;
					}
					fprintf(fp2, "      </tr>\n");
					fprintf(fp, "\n");
					for (k = 0; k < j; k++)
						fprintf(fp, "-");
					fprintf(fp, "\n");
				}
				fprintf(fp2, "      <tr>\n");
				// get id of the character (more speed)
				j = id[i];
				// displaying the character name
				if ((online_display_option & 1) || (online_display_option & 64)) { // without/with 'GM' display
					strcpy(temp, char_dat[j].status.name);
					l = isGM(char_dat[j].status.account_id);
					if (online_display_option & 64) {
						if (l >= online_gm_display_min_level)
							fprintf(fp, "%-24s (GM) ", temp);
						else
							fprintf(fp, "%-24s      ", temp);
					} else
						fprintf(fp, "%-24s ", temp);
					// name of the character in the html (no < >, because that create problem in html code)
					fprintf(fp2, "        <td>");
					if ((online_display_option & 64) && l >= online_gm_display_min_level)
						fprintf(fp2, "<b>");
					for (k = 0; k < strlen(temp); k++) {
						switch(temp[k]) {
						case '<': // <
							fprintf(fp2, "&lt;");
							break;
						case '>': // >
							fprintf(fp2, "&gt;");
							break;
						default:
							fprintf(fp2, "%c", temp[k]);
							break;
						};
					}
					if ((online_display_option & 64) && l >= online_gm_display_min_level)
						fprintf(fp2, "</b> (GM)");
					fprintf(fp2, "</td>\n");
				}
				// displaying of the job
				if (online_display_option & 6) {
					char * jobname = job_name(char_dat[j].status.class_);
					if ((online_display_option & 6) == 6) {
						fprintf(fp2, "        <td>%s %d/%d</td>\n", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level);
						fprintf(fp, "%-18s %3d/%3d ", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level);
					} else if (online_display_option & 2) {
						fprintf(fp2, "        <td>%s</td>\n", jobname);
						fprintf(fp, "%-18s ", jobname);
					} else if (online_display_option & 4) {
						fprintf(fp2, "        <td>%d/%d</td>\n", char_dat[j].status.base_level, char_dat[j].status.job_level);
						fprintf(fp, "%3d/%3d ", char_dat[j].status.base_level, char_dat[j].status.job_level);
					}
				}
				// displaying of the map
				if (online_display_option & 24) { // 8 or 16
					// prepare map name
					memcpy(temp, mapindex_id2name(char_dat[j].status.last_point.map), MAP_NAME_LENGTH);
					temp[MAP_NAME_LENGTH] = '\0';
					if (strstr(temp, ".gat") != NULL) {
						temp[strstr(temp, ".gat") - temp] = 0; // suppress the '.gat'
					}
					// write map name
					if (online_display_option & 16) { // map-name AND coordinates
						fprintf(fp2, "        <td>%s (%d, %d)</td>\n", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y);
						fprintf(fp, "%-12s (%3d,%3d) ", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y);
					} else {
						fprintf(fp2, "        <td>%s</td>\n", temp);
						fprintf(fp, "%-12s ", temp);
					}
				}
				// displaying nimber of zenys
				if (online_display_option & 32) {
					// write number of zenys
					if (char_dat[j].status.zeny == 0) { // if no zeny
						fprintf(fp2, "        <td ALIGN=RIGHT>no zeny</td>\n");
						fprintf(fp, "        no zeny ");
					} else {
						fprintf(fp2, "        <td ALIGN=RIGHT>%d z</td>\n", char_dat[j].status.zeny);
						fprintf(fp, "%13d z ", char_dat[j].status.zeny);
					}
				}
				fprintf(fp, "\n");
				fprintf(fp2, "      </tr>\n");
			}
			// If we display at least 1 player
			if (players > 0) {
				fprintf(fp2, "    </table>\n");
				fprintf(fp, "\n");
			}

			// Displaying number of online players
			if (players == 0) {
				fprintf(fp2, "    <p>No user is online.</p>\n");
				fprintf(fp, "No user is online.\n");
			} else if (players == 1) {
				fprintf(fp2, "    <p>%d user is online.</p>\n", players);
				fprintf(fp, "%d user is online.\n", players);
			} else {
				fprintf(fp2, "    <p>%d users are online.</p>\n", players);
				fprintf(fp, "%d users are online.\n", players);
			}
			fprintf(fp2, "  </BODY>\n");
			fprintf(fp2, "</HTML>\n");
			fclose(fp2);
		}
		fclose(fp);
	}

	return;
}

//---------------------------------------------------------------------
// This function return the number of online players in all map-servers
//---------------------------------------------------------------------
int count_users(void) {
	int i, users;

	users = 0;
	for(i = 0; i < MAX_MAP_SERVERS; i++)
		if (server_fd[i] >= 0)
			users += server[i].users;

	return users;
}

/// Writes char data to the buffer in the format used by the client.
/// Used in packets 0x6b (chars info) and 0x67 (new char info)
/// size = 104
int mmo_char_tobuf(uint8* buf, struct mmo_charstatus *p)
{
	if( p == NULL || buf == NULL )
		return 1;// Fail

	WBUFL(buf,0) = p->char_id;
	WBUFL(buf,4) = p->base_exp>LONG_MAX?LONG_MAX:p->base_exp;
	WBUFL(buf,8) = p->zeny;
	WBUFL(buf,12) = p->job_exp>LONG_MAX?LONG_MAX:p->job_exp;
	WBUFL(buf,16) = p->job_level;

	WBUFL(buf,20) = 0;// probably opt1
	WBUFL(buf,24) = 0;// probably opt2
	WBUFL(buf,28) = p->option;

	WBUFL(buf,32) = p->karma;
	WBUFL(buf,36) = p->manner;

	WBUFW(buf,40) = (p->status_point > SHRT_MAX) ? SHRT_MAX : p->status_point;
	WBUFW(buf,42) = (p->hp > SHRT_MAX) ? SHRT_MAX : p->hp;
	WBUFW(buf,44) = (p->max_hp > SHRT_MAX) ? SHRT_MAX : p->max_hp;
	WBUFW(buf,46) = (p->sp > SHRT_MAX) ? SHRT_MAX : p->sp;
	WBUFW(buf,48) = (p->max_sp > SHRT_MAX) ? SHRT_MAX : p->max_sp;
	WBUFW(buf,50) = DEFAULT_WALK_SPEED; // p->speed;
	WBUFW(buf,52) = p->class_;
	WBUFW(buf,54) = p->hair;
	WBUFW(buf,56) = p->option&0x20 ? 0 : p->weapon; //When the weapon is sent and your option is riding, the client crashes on login!?
	WBUFW(buf,58) = p->base_level;
	WBUFW(buf,60) = (p->skill_point > SHRT_MAX) ? SHRT_MAX : p->skill_point;
	WBUFW(buf,62) = p->head_bottom;
	WBUFW(buf,64) = p->shield;
	WBUFW(buf,66) = p->head_top;
	WBUFW(buf,68) = p->head_mid;
	WBUFW(buf,70) = p->hair_color;
	WBUFW(buf,72) = p->clothes_color;

	memcpy(WBUFP(buf,74), p->name, NAME_LENGTH);

	WBUFB(buf,98) = (p->str > UCHAR_MAX) ? UCHAR_MAX : p->str;
	WBUFB(buf,99) = (p->agi > UCHAR_MAX) ? UCHAR_MAX : p->agi;
	WBUFB(buf,100) = (p->vit > UCHAR_MAX) ? UCHAR_MAX : p->vit;
	WBUFB(buf,101) = (p->int_ > UCHAR_MAX) ? UCHAR_MAX : p->int_;
	WBUFB(buf,102) = (p->dex > UCHAR_MAX) ? UCHAR_MAX : p->dex;
	WBUFB(buf,103) = (p->luk > UCHAR_MAX) ? UCHAR_MAX : p->luk;

	return 0;
}

//----------------------------------------
// Function to send characters to a player
//----------------------------------------
int mmo_char_send006b(int fd, struct char_session_data *sd) {
	int i, j, found_num;
	struct mmo_charstatus *p;
	const int offset = 24;
	WFIFOHEAD(fd, offset + 9*108);

	set_char_online(-1, 99,sd->account_id);

	found_num = 0;
	for(i = 0; i < char_num; i++) {
		if (char_dat[i].status.account_id == sd->account_id) {
			sd->found_char[found_num] = i;
			found_num++;
			if (found_num == 9)
				break;
		}
	}
	for(i = found_num; i < 9; i++)
		sd->found_char[i] = -1;

#if PACKETVER > 7
	//Updated packet structure with rename-button included. Credits to Sara-chan
	memset(WFIFOP(fd,0), 0, offset + found_num * 108);
	WFIFOW(fd,2) = offset + found_num * 108;
#else
	memset(WFIFOP(fd,0), 0, offset + found_num * 106);
	WFIFOW(fd,2) = offset + found_num * 106;
#endif
	WFIFOW(fd,0) = 0x6b;

	for(i = 0; i < found_num; i++) {
		p = &char_dat[sd->found_char[i]].status;
#if PACKETVER > 7
		j = offset + (i * 108); // increase speed of code
#else
		j = offset + (i * 106); // increase speed of code
#endif

		mmo_char_tobuf(WFIFOP(fd,j), p);

#if PACKETVER > 7
		WFIFOW(fd,j+104) = p->char_num;
		WFIFOW(fd,j+106) = 1; //TODO: Handle this rename bit: 0 to enable renaming
#else
		WFIFOB(fd,j+104) = p->char_num;
#endif
	}

	WFIFOSET(fd,WFIFOW(fd,2));

	return 0;
}

// ����(char�폜���Ɏg�p)
int char_divorce(struct mmo_charstatus *cs) {
	if (cs == NULL)
		return 0;

	if (cs->partner_id > 0){
		int i, j;
		for(i = 0; i < char_num; i++) {
			if (char_dat[i].status.char_id == cs->partner_id && char_dat[i].status.partner_id == cs->char_id) {
				cs->partner_id = 0;
				char_dat[i].status.partner_id = 0;
				for(j = 0; j < MAX_INVENTORY; j++)
					if (char_dat[i].status.inventory[j].nameid == WEDDING_RING_M || char_dat[i].status.inventory[j].nameid == WEDDING_RING_F)
						memset(&char_dat[i].status.inventory[j], 0, sizeof(char_dat[i].status.inventory[0]));
					if (cs->inventory[j].nameid == WEDDING_RING_M || cs->inventory[j].nameid == WEDDING_RING_F)
						memset(&cs->inventory[j], 0, sizeof(cs->inventory[0]));
				return 0;
			}
		}
	}
	return 0;
}

int char_married(int pl1,int pl2) {
	return (char_dat[pl1].status.char_id == char_dat[pl2].status.partner_id && char_dat[pl2].status.char_id == char_dat[pl1].status.partner_id);
}

int char_child(int parent_id, int child_id) {
	return (char_dat[parent_id].status.child == char_dat[child_id].status.char_id && 
		((char_dat[parent_id].status.char_id == char_dat[child_id].status.father) || 
		(char_dat[parent_id].status.char_id == char_dat[child_id].status.mother)));		
}

int char_family(int cid1, int cid2, int cid3) {
	int i, idx1 = -1, idx2 =-1;//, idx3 =-1;
	for(i = 0; i < char_num && (idx1 == -1 || idx2 == -1/* || idx3 == 1*/); i++)
  	{
		if (char_dat[i].status.char_id == cid1)
			idx1 = i;
		if (char_dat[i].status.char_id == cid2)
			idx2 = i;
//		if (char_dat[i].status.char_id == cid2)
//			idx3 = i;
	}
	if (idx1 == -1 || idx2 == -1/* || idx3 == -1*/)
  		return 0; //Some character not found??

	//Unless the dbs are corrupted, these 3 checks should suffice, even though 
	//we could do a lot more checks and force cross-reference integrity.
	if(char_dat[idx1].status.partner_id == cid2 &&
		char_dat[idx1].status.child == cid3)
		return cid3; //cid1/cid2 parents. cid3 child.

	if(char_dat[idx1].status.partner_id == cid3 &&
		char_dat[idx1].status.child == cid2)
		return cid2; //cid1/cid3 parents. cid2 child.

	if(char_dat[idx2].status.partner_id == cid3 &&
		char_dat[idx2].status.child == cid1)
		return cid1; //cid2/cid3 parents. cid1 child.
	return 0;
}

//Clears the given party id from all characters.
//Since sometimes the party format changes and parties must be wiped, this 
//method is required to prevent stress during the "party not found!" stages.
void char_clearparty(int party_id) 
{
	int i;
	for(i = 0; i < char_num; i++)
  	{
		if (char_dat[i].status.party_id == party_id)
			char_dat[i].status.party_id = 0;
	}
}

//------------------------------------------------------------
// E-mail check: return 0 (not correct) or 1 (valid). by [Yor]
//------------------------------------------------------------
int e_mail_check(char *email) {
	char ch;
	char* last_arobas;

	// athena limits
	if (strlen(email) < 3 || strlen(email) > 39)
		return 0;

	// part of RFC limits (official reference of e-mail description)
	if (strchr(email, '@') == NULL || email[strlen(email)-1] == '@')
		return 0;

	if (email[strlen(email)-1] == '.')
		return 0;

	last_arobas = strrchr(email, '@');

	if (strstr(last_arobas, "@.") != NULL ||
	    strstr(last_arobas, "..") != NULL)
		return 0;

	for(ch = 1; ch < 32; ch++) {
		if (strchr(last_arobas, ch) != NULL) {
			return 0;
			break;
		}
	}

	if (strchr(last_arobas, ' ') != NULL ||
	    strchr(last_arobas, ';') != NULL)
		return 0;

	// all correct
	return 1;
}

//----------------------------------------------------------------------
// Force disconnection of an online player (with account value) by [Yor]
//----------------------------------------------------------------------
int disconnect_player(int account_id) {
	int i;
	struct char_session_data *sd;

	// disconnect player if online on char-server
	for(i = 0; i < fd_max; i++) {
		if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) {
			if (sd->account_id == account_id) {
				session[i]->eof = 1;
				return 1;
			}
		}
	}

	return 0;
}

// �L�����폜�ɔ����f�[�^�폜
static int char_delete(struct mmo_charstatus *cs) {
	int j;

	// �y�b�g�폜
	if (cs->pet_id)
		inter_pet_delete(cs->pet_id);
	if (cs->hom_id)
		inter_homun_delete(cs->hom_id);
	for (j = 0; j < MAX_INVENTORY; j++)
		if (cs->inventory[j].card[0] == (short)0xff00)
			inter_pet_delete(MakeDWord(cs->inventory[j].card[1],cs->inventory[j].card[2]));
	for (j = 0; j < MAX_CART; j++)
		if (cs->cart[j].card[0] == (short)0xff00)
			inter_pet_delete( MakeDWord(cs->cart[j].card[1],cs->cart[j].card[2]) );
	// �M���h�E��
	if (cs->guild_id)
		inter_guild_leave(cs->guild_id, cs->account_id, cs->char_id);
	// �p�[�e�B�[�E��
	if (cs->party_id)
		inter_party_leave(cs->party_id, cs->account_id, cs->char_id);
	// ����
	if (cs->partner_id){
		// ��������map�ɒʒm
		unsigned char buf[10];
		WBUFW(buf,0) = 0x2b12;
		WBUFL(buf,2) = cs->char_id;
		WBUFL(buf,6) = cs->partner_id;
		mapif_sendall(buf,10);
		// ����
		char_divorce(cs);
	}
#ifdef ENABLE_SC_SAVING
	status_delete_scdata(cs->account_id, cs->char_id);
#endif
	return 0;
}

int send_accounts_tologin(int tid, unsigned int tick, int id, int data);

int parse_tologin(int fd) {
	int i;
	struct char_session_data *sd;
	RFIFOHEAD(fd);

	// only login-server can have an access to here.
	// so, if it isn't the login-server, we disconnect the session (fd != login_fd).
	if (fd != login_fd)
		session[fd]->eof = 1;
	if(session[fd]->eof) {
		if (fd == login_fd) {
			ShowWarning("Connection to login-server lost (connection #%d).\n", fd);
			login_fd = -1;
		}
		do_close(fd);
		return 0;
	}

	sd = (struct char_session_data*)session[fd]->session_data;

	while(RFIFOREST(fd) >= 2 && !session[fd]->eof) {
//		printf("parse_tologin: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd));

		switch(RFIFOW(fd,0)) {
		case 0x2711:
			if (RFIFOREST(fd) < 3)
				return 0;
			if (RFIFOB(fd,2)) {
//				printf("connect login server error : %d\n", RFIFOB(fd,2));
				ShowError("Can not connect to the login-server.\n");
				ShowError("The server communication passwords (default s1/p1) are probably invalid.\n");
				ShowInfo("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n");
				ShowInfo("The communication passwords can be changed in map_athena.conf and char_athena.conf\n");
				exit(1);
			} else {
				ShowStatus("Connected to login-server (connection #%d).\n", fd);
				
				//Send to login accounts currently connected.
				send_accounts_tologin(-1, gettick(), 0, 0);

				// if no map-server already connected, display a message...
				for(i = 0; i < MAX_MAP_SERVERS; i++)
					if (server_fd[i] >= 0 && server[i].map[0]) // if map-server online and at least 1 map
						break;
				if (i == MAX_MAP_SERVERS)
					ShowStatus("Awaiting maps from map-server.\n");
			}
			RFIFOSKIP(fd,3);
			break;

		case 0x2713:
			if (RFIFOREST(fd) < 51)
				return 0;
//			printf("parse_tologin 2713 : %d\n", RFIFOB(fd,6));
			for(i = 0; i < fd_max; i++) {
				if (session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->account_id == RFIFOL(fd,2)) {
					if (RFIFOB(fd,6) != 0) {
						WFIFOHEAD(i, 3);
						WFIFOW(i,0) = 0x6c;
						WFIFOB(i,2) = 0x42;
						WFIFOSET(i,3);
					} else if (max_connect_user == 0 || count_users() < max_connect_user) {
//						if (max_connect_user == 0)
//							printf("max_connect_user (unlimited) -> accepted.\n");
//						else
//							printf("count_users(): %d < max_connect_user (%d) -> accepted.\n", count_users(), max_connect_user);
						memcpy(sd->email, RFIFOP(fd, 7), 40);
						if (e_mail_check(sd->email) == 0)
							strncpy(sd->email, "a@a.com", 40); // default e-mail
						sd->connect_until_time = (time_t)RFIFOL(fd,47);
						// send characters to player
						mmo_char_send006b(i, sd);
					} else if(isGM(sd->account_id) >= gm_allow_level) {
						sd->connect_until_time = (time_t)RFIFOL(fd,47);
						// send characters to player
						mmo_char_send006b(i, sd);
					} else {
						// refuse connection: too much online players
//						printf("count_users(): %d < max_connect_use (%d) -> fail...\n", count_users(), max_connect_user);
						WFIFOHEAD(i, 3);
						WFIFOW(i,0) = 0x6c;
						WFIFOW(i,2) = 0;
						WFIFOSET(i,3);
					}
					break;
				}
			}
			RFIFOSKIP(fd,51);
			break;

		// Receiving of an e-mail/time limit from the login-server (answer of a request because a player comes back from map-server to char-server) by [Yor]
		case 0x2717:
			if (RFIFOREST(fd) < 50)
				return 0;
			for(i = 0; i < fd_max; i++) {
				if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) {
					if (sd->account_id == RFIFOL(fd,2)) {
						memcpy(sd->email, RFIFOP(fd,6), 40);
						if (e_mail_check(sd->email) == 0)
							strncpy(sd->email, "a@a.com", 40); // default e-mail
						sd->connect_until_time = (time_t)RFIFOL(fd,46);
						break;
					}
				}
			}
			RFIFOSKIP(fd,50);
			break;

		// login-server alive packet
		case 0x2718:
			if (RFIFOREST(fd) < 2)
				return 0;
			RFIFOSKIP(fd,2);
			break;

		// Receiving authentification from Freya-type login server (to avoid char->login->char)
		case 0x2719:
			if (RFIFOREST(fd) < 18)
				return 0;
			// to conserv a maximum of authentification, search if account is already authentified and replace it
			// that will reduce multiple connection too
			for(i = 0; i < AUTH_FIFO_SIZE; i++)
				if (auth_fifo[i].account_id == RFIFOL(fd,2))
					break;
			// if not found, use next value
			if (i == AUTH_FIFO_SIZE) {
				if (auth_fifo_pos >= AUTH_FIFO_SIZE)
					auth_fifo_pos = 0;
				i = auth_fifo_pos;
				auth_fifo_pos++;
			}
			auth_fifo[i].account_id = RFIFOL(fd,2);
			auth_fifo[i].char_id = 0;
			auth_fifo[i].login_id1 = RFIFOL(fd,6);
			auth_fifo[i].login_id2 = RFIFOL(fd,10);
			auth_fifo[i].delflag = 2; // 0: auth_fifo canceled/void, 2: auth_fifo received from login/map server in memory, 1: connection authentified
			auth_fifo[i].char_pos = 0;
			auth_fifo[i].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server)
			auth_fifo[i].ip = RFIFOL(fd,14);
			RFIFOSKIP(fd,18);
			break;

		case 0x2721:	// gm reply
			if (RFIFOREST(fd) < 10)
				return 0;
		  {
			unsigned char buf[10];
			WBUFW(buf,0) = 0x2b0b;
			WBUFL(buf,2) = RFIFOL(fd,2); // account
			WBUFL(buf,6) = RFIFOL(fd,6); // GM level
			mapif_sendall(buf,10);
//			printf("parse_tologin: To become GM answer: char -> map.\n");
		  }
			RFIFOSKIP(fd,10);
			break;

		case 0x2723:	// changesex reply (modified by [Yor])
			if (RFIFOREST(fd) < 7)
				return 0;
		  {
			int acc, sex, i, j;
			unsigned char buf[7];
			acc = RFIFOL(fd,2);
			sex = RFIFOB(fd,6);
			RFIFOSKIP(fd, 7);
			if (acc > 0) {
				for(i = 0; i < AUTH_FIFO_SIZE; i++) {
					if (auth_fifo[i].account_id == acc)	
						auth_fifo[i].sex = sex;
				}
				for (i = 0; i < char_num; i++) {
					if (char_dat[i].status.account_id == acc) {
						int jobclass = char_dat[i].status.class_;
						char_dat[i].status.sex = sex;
						if (jobclass == JOB_BARD || jobclass == JOB_DANCER ||
						    jobclass == JOB_CLOWN || jobclass == JOB_GYPSY ||
						    jobclass == JOB_BABY_BARD || jobclass == JOB_BABY_DANCER) {
							// job modification
							if (jobclass == JOB_BARD || jobclass == JOB_DANCER) {
								char_dat[i].status.class_ = (sex) ? JOB_BARD : JOB_DANCER;
							} else if (jobclass == JOB_CLOWN || jobclass == JOB_GYPSY) {
								char_dat[i].status.class_ = (sex) ? JOB_CLOWN : JOB_GYPSY;
							} else if (jobclass == JOB_BABY_BARD || jobclass == JOB_BABY_DANCER) {
								char_dat[i].status.class_ = (sex) ? JOB_BABY_BARD : JOB_BABY_DANCER;
							}
							// remove specifical skills of classes 19, 4020 and 4042
							for(j = 315; j <= 322; j++) {
								if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) {
									if (char_dat[i].status.skill_point > USHRT_MAX - char_dat[i].status.skill[j].lv)
										char_dat[i].status.skill_point = USHRT_MAX;
									else
										char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
									char_dat[i].status.skill[j].id = 0;
									char_dat[i].status.skill[j].lv = 0;
								}
							}
							// remove specifical skills of classes 20, 4021 and 4043
							for(j = 323; j <= 330; j++) {
								if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) {
									if (char_dat[i].status.skill_point > USHRT_MAX - char_dat[i].status.skill[j].lv)
										char_dat[i].status.skill_point = USHRT_MAX;
									else
										char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;

									char_dat[i].status.skill[j].id = 0;
									char_dat[i].status.skill[j].lv = 0;
								}
							}
						}
						// to avoid any problem with equipment and invalid sex, equipment is unequiped.
						for (j = 0; j < MAX_INVENTORY; j++) {
							if (char_dat[i].status.inventory[j].nameid && char_dat[i].status.inventory[j].equip)
								char_dat[i].status.inventory[j].equip = 0;
						}
						char_dat[i].status.weapon = 0;
						char_dat[i].status.shield = 0;
						char_dat[i].status.head_top = 0;
						char_dat[i].status.head_mid = 0;
						char_dat[i].status.head_bottom = 0;

						if (char_dat[i].status.guild_id)	//If there is a guild, update the guild_member data [Skotlex]
							inter_guild_sex_changed(char_dat[i].status.guild_id, acc, char_dat[i].status.char_id, sex);
					}
				}
				// disconnect player if online on char-server
				disconnect_player(acc);
			}
			WBUFW(buf,0) = 0x2b0d;
			WBUFL(buf,2) = acc;
			WBUFB(buf,6) = sex;
			mapif_sendall(buf, 7);
		  }
			break;

		case 0x2726:	// Request to send a broadcast message (no answer)
			if (RFIFOREST(fd) < 8 || RFIFOREST(fd) < (8 + RFIFOL(fd,4)))
				return 0;
			if (RFIFOL(fd,4) < 1)
				char_log("Receiving a message for broadcast, but message is void." RETCODE);
			else {
				// at least 1 map-server
				for(i = 0; i < MAX_MAP_SERVERS; i++)
					if (server_fd[i] >= 0)
						break;
				if (i == MAX_MAP_SERVERS)
					char_log("'ladmin': Receiving a message for broadcast, but no map-server is online." RETCODE);
				else {
					unsigned char buf[128];
					char message[4096]; // +1 to add a null terminated if not exist in the packet
					int lp;
					char *p;
					memset(message, '\0', sizeof(message));
					memcpy(message, RFIFOP(fd,8), RFIFOL(fd,4));
					message[sizeof(message)-1] = '\0';
					remove_control_chars((unsigned char *)message);
					// remove all first spaces
					p = message;
					while(p[0] == ' ')
						p++;
					// if message is only composed of spaces
					if (p[0] == '\0')
						char_log("Receiving a message for broadcast, but message is only a lot of spaces." RETCODE);
					// else send message to all map-servers
					else {
						if (RFIFOW(fd,2) == 0) {
							char_log("'ladmin': Receiving a message for broadcast (message (in yellow): %s)" RETCODE,
							         message);
							lp = 4;
						} else {
							char_log("'ladmin': Receiving a message for broadcast (message (in blue): %s)" RETCODE,
							         message);
							lp = 8;
						}
						// split message to max 80 char
						while(p[0] != '\0') { // if not finish
							if (p[0] == ' ') // jump if first char is a space
								p++;
							else {
								char split[80];
								char* last_space;
								sscanf(p, "%79[^\t]", split); // max 79 char, any char (\t is control char and control char was removed before)
								split[sizeof(split)-1] = '\0'; // last char always \0
								if ((last_space = strrchr(split, ' ')) != NULL) { // searching space from end of the string
									last_space[0] = '\0'; // replace it by NULL to have correct length of split
									p++; // to jump the new NULL
								}
								p += strlen(split);
								// send broadcast to all map-servers
								WBUFW(buf,0) = 0x3800;
								WBUFW(buf,2) = lp + strlen(split) + 1;
								WBUFL(buf,4) = 0x65756c62; // only write if in blue (lp = 8)
								memcpy(WBUFP(buf,lp), split, strlen(split) + 1);
								mapif_sendall(buf, WBUFW(buf,2));
							}
						}
					}
				}
			}
			RFIFOSKIP(fd,8 + RFIFOL(fd,4));
			break;

		// account_reg2�ύX�ʒm
		case 0x2729:
			if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
				return 0;
		  {	//Receive account_reg2 registry, forward to map servers.
			unsigned char buf[ACCOUNT_REG2_NUM*(256+32+2)+16];
			memcpy(buf,RFIFOP(fd,0), RFIFOW(fd,2));
//			WBUFW(buf,0) = 0x2b11;
			WBUFW(buf,0) = 0x3804; //Map server can now receive all kinds of reg values with the same packet. [Skotlex]
			mapif_sendall(buf, WBUFW(buf,2));
			RFIFOSKIP(fd, RFIFOW(fd,2));
		  }
			break;

		// Account deletion notification (from login-server)
		case 0x2730:
			if (RFIFOREST(fd) < 6)
				return 0;
			// Deletion of all characters of the account
			for(i = 0; i < char_num; i++) {
				if (char_dat[i].status.account_id == RFIFOL(fd,2)) {
					char_delete(&char_dat[i].status);
					if (i < char_num - 1) {
						memcpy(&char_dat[i], &char_dat[char_num-1], sizeof(struct character_data));
						// if moved character owns to deleted account, check again it's character
						if (char_dat[i].status.account_id == RFIFOL(fd,2)) {
							i--;
						// Correct moved character reference in the character's owner by [Yor]
						} else {
							int j, k;
							struct char_session_data *sd2;
							for (j = 0; j < fd_max; j++) {
								if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) &&
									sd2->account_id == char_dat[char_num-1].status.account_id) {
									for (k = 0; k < 9; k++) {
										if (sd2->found_char[k] == char_num-1) {
											sd2->found_char[k] = i;
											break;
										}
									}
									break;
								}
							}
						}
					}
					char_num--;
				}
			}
			// Deletion of the storage
			inter_storage_delete(RFIFOL(fd,2));
			// send to all map-servers to disconnect the player
			{
				unsigned char buf[6];
				WBUFW(buf,0) = 0x2b13;
				WBUFL(buf,2) = RFIFOL(fd,2);
				mapif_sendall(buf, 6);
			}
			// disconnect player if online on char-server
			disconnect_player(RFIFOL(fd,2));
			RFIFOSKIP(fd,6);
			break;

		// State change of account/ban notification (from login-server) by [Yor]
		case 0x2731:
			if (RFIFOREST(fd) < 11)
				return 0;
			// send to all map-servers to disconnect the player
			{
				unsigned char buf[11];
				WBUFW(buf,0) = 0x2b14;
				WBUFL(buf,2) = RFIFOL(fd,2);
				WBUFB(buf,6) = RFIFOB(fd,6); // 0: change of statut, 1: ban
				WBUFL(buf,7) = RFIFOL(fd,7); // status or final date of a banishment
				mapif_sendall(buf, 11);
			}
			// disconnect player if online on char-server
			disconnect_player(RFIFOL(fd,2));
			RFIFOSKIP(fd,11);
			break;

		// Receiving GM acounts info from login-server (by [Yor])
		case 0x2732:
			if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
				return 0;
		  {
			unsigned char buf[32000];
			if (gm_account != NULL)
				aFree(gm_account);
			gm_account = (struct gm_account*)aCalloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1);
			GM_num = 0;
			for (i = 4; i < RFIFOW(fd,2); i = i + 5) {
				gm_account[GM_num].account_id = RFIFOL(fd,i);
				gm_account[GM_num].level = (int)RFIFOB(fd,i+4);
				//printf("GM account: %d -> level %d\n", gm_account[GM_num].account_id, gm_account[GM_num].level);
				GM_num++;
			}
			ShowStatus("From login-server: receiving information of %d GM accounts.\n", GM_num);
			char_log("From login-server: receiving information of %d GM accounts." RETCODE, GM_num);
			create_online_files(); // update online players files (perhaps some online players change of GM level)
			// send new gm acccounts level to map-servers
			memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2));
			WBUFW(buf,0) = 0x2b15;
			mapif_sendall(buf, RFIFOW(fd,2));
		  }
			RFIFOSKIP(fd,RFIFOW(fd,2));
			break;

		// Receive GM accounts [Freya login server packet by Yor]
		case 0x2733:
		// add test here to remember that the login-server is Freya-type
		// sprintf (login_server_type, "Freya");
			if (RFIFOREST(fd) < 7)
				return 0;
			{
				unsigned char buf[32000];
				int new_level = 0;
				for(i = 0; i < GM_num; i++)
					if (gm_account[i].account_id == RFIFOL(fd,2)) {
						if (gm_account[i].level != (int)RFIFOB(fd,6)) {
							gm_account[i].level = (int)RFIFOB(fd,6);
							new_level = 1;
						}
						break;
					}
				// if not found, add it
				if (i == GM_num) {
					// limited to 4000, because we send information to char-servers (more than 4000 GM accounts???)
					// int (id) + int (level) = 8 bytes * 4000 = 32k (limit of packets in windows)
					if (((int)RFIFOB(fd,6)) > 0 && GM_num < 4000) {
						if (GM_num == 0) {
							gm_account = (struct gm_account*)aMalloc(sizeof(struct gm_account));
						} else {
							gm_account = (struct gm_account*)aRealloc(gm_account, sizeof(struct gm_account) * (GM_num + 1));						
						}
						gm_account[GM_num].account_id = RFIFOL(fd,2);
						gm_account[GM_num].level = (int)RFIFOB(fd,6);
						new_level = 1;
						GM_num++;
						if (GM_num >= 4000) {
							ShowWarning("4000 GM accounts found. Next GM accounts are not readed.\n");
							char_log("***WARNING: 4000 GM accounts found. Next GM accounts are not readed." RETCODE);
						}
					}
				}
				if (new_level == 1) {
					int len;
					ShowStatus("From login-server: receiving GM account information (%d: level %d).\n", RFIFOL(fd,2), (int)RFIFOB(fd,6));
					char_log("From login-server: receiving a GM account information (%d: level %d)." RETCODE, RFIFOL(fd,2), (int)RFIFOB(fd,6));
					//create_online_files(); // not change online file for only 1 player (in next timer, that will be done
					// send gm acccounts level to map-servers
					len = 4;
					WBUFW(buf,0) = 0x2b15;
				
					for(i = 0; i < GM_num; i++) {
						WBUFL(buf, len) = gm_account[i].account_id;
						WBUFB(buf, len+4) = (unsigned char)gm_account[i].level;
						len += 5;
					}
					WBUFW(buf, 2) = len;
					mapif_sendall(buf, len);
				}
			}
			RFIFOSKIP(fd,7);
			break;

		//Login server request to kick a character out. [Skotlex]
		case 0x2734:
			if (RFIFOREST(fd) < 6)
				return 0;
			{
				struct online_char_data* character;
				int aid = RFIFOL(fd,2);
				if ((character = idb_get(online_char_db, aid)) != NULL)
				{	//Kick out this player.
					if (character->server > -1)
					{	//Kick it from the map server it is on.
						mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
						if (!character->waiting_disconnect)
							add_timer(gettick()+15000, chardb_waiting_disconnect, character->account_id, 0);
						character->waiting_disconnect = 1;
					} else { //Manual kick from char server.
						struct char_session_data *tsd;
						int i;
						for(i = 0; i < fd_max; i++) {
							if (session[i] && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == aid)
							{
								WFIFOHEAD(i, 3);
								WFIFOW(i,0) = 0x81;
								WFIFOB(i,2) = 2;
								WFIFOSET(i,3);
								break;
							}
						}
						if (i == fd_max) //Shouldn't happen, but just in case.
							set_char_offline(99, aid);
					}
				}
				RFIFOSKIP(fd,6);
			}
			break;
		case 0x2735:
		{
			unsigned char buf[2];
			in_addr_t new_ip = 0;
			RFIFOSKIP(fd,2);

			WBUFW(buf,0) = 0x2b1e;
			mapif_sendall(buf, 2);

			new_ip = resolve_hostbyname(login_ip_str, NULL, NULL);
			if (new_ip && new_ip != login_ip)
				login_ip = new_ip; //Update login up.

			new_ip = resolve_hostbyname(char_ip_str, NULL, NULL);
			if (new_ip && new_ip != char_ip)
			{	//Update ip.
				WFIFOHEAD(fd,6);
				char_ip = new_ip;
				ShowInfo("Updating IP for [%s].\n",char_ip_str);
				WFIFOW(fd,0) = 0x2736;
				WFIFOL(fd,2) = char_ip;
				WFIFOSET(fd,6);
			}
			break;
		}
		default:
			ShowWarning("Unknown packet 0x%04x received from login-server, disconnecting.\n", RFIFOW(fd,0));
			session[fd]->eof = 1;
			return 0;
		}
	}
	RFIFOFLUSH(fd);

	return 0;
}

int request_accreg2(int account_id, int char_id) {
	if (login_fd > 0) {
		WFIFOHEAD(login_fd, 10);
		WFIFOW(login_fd, 0) = 0x272e;
		WFIFOL(login_fd, 2) = account_id;
		WFIFOL(login_fd, 6) = char_id;
		WFIFOSET(login_fd, 10);
		return 1;
	}
	return 0;
}

//Send packet forward to login-server for account saving
int save_accreg2(unsigned char* buf, int len) {
	if (login_fd > 0) {
		WFIFOHEAD(login_fd, len+4);
		memcpy(WFIFOP(login_fd,4), buf, len);
		WFIFOW(login_fd,0) = 0x2728;
		WFIFOW(login_fd,2) = len+4;
		WFIFOSET(login_fd,len+4);
		return 1;
	}
	return 0;
}

//Receive Registry information for a character.
int char_parse_Registry(int account_id, int char_id, unsigned char *buf, int buf_len) {
	int i,j,p,len;
	for (i = 0; i < char_num; i++) {
		if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id == char_id)
			break;
	}
	if(i >= char_num) //Character not found?
		return 1;
	for(j=0,p=0;j<GLOBAL_REG_NUM && p<buf_len;j++){
		sscanf(WBUFP(buf,p), "%31c%n",char_dat[i].global[j].str,&len);
		char_dat[i].global[j].str[len]='\0';
		p +=len+1; //+1 to skip the '\0' between strings.
		sscanf(WBUFP(buf,p), "%255c%n",char_dat[i].global[j].value,&len);
		char_dat[i].global[j].value[len]='\0';
		p +=len+1;
	}
	char_dat[i].global_num = j;
	return 0;
}

//Reply to map server with acc reg values.
int char_account_reg_reply(int fd,int account_id,int char_id) {
	int i,j,p;
	WFIFOHEAD(fd, GLOBAL_REG_NUM*288 + 13);
	WFIFOW(fd,0)=0x3804;
	WFIFOL(fd,4)=account_id;
	WFIFOL(fd,8)=char_id;
	WFIFOB(fd,12)=3; //Type 3: char acc reg.
	for (i = 0;i < char_num; i++) {
		if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id	== char_id)
			break;
	}
	if(i >= char_num){ //Character not found? Sent empty packet.
		WFIFOW(fd,2)=13;
	}else{
		for (p=13,j = 0; j < char_dat[i].global_num; j++) {
			if (char_dat[i].global[j].str[0]) {
				p+= sprintf(WFIFOP(fd,p), "%s", char_dat[i].global[j].str)+1; //We add 1 to consider the '\0' in place.
				p+= sprintf(WFIFOP(fd,p), "%s", char_dat[i].global[j].value)+1;
			}
		}
		WFIFOW(fd,2)=p;
	}
	WFIFOSET(fd,WFIFOW(fd,2));
	return 0;
}

void char_read_fame_list(void)
{
	int i, j, k;
	struct fame_list fame_item;
	CREATE_BUFFER(id, int, char_num);

	for(i = 0; i < char_num; i++) {
		id[i] = i;
		for(j = 0; j < i; j++) {
			if (char_dat[i].status.fame > char_dat[id[j]].status.fame) {
				for(k = i; k > j; k--)
					id[k] = id[k-1];
				id[j] = i; // id[i]
				break;
			}
		}
	}

	// Empty ranking lists
	memset(smith_fame_list, 0, sizeof(smith_fame_list));
	memset(chemist_fame_list, 0, sizeof(chemist_fame_list));
	memset(taekwon_fame_list, 0, sizeof(taekwon_fame_list));
	// Build Blacksmith ranking list
	for (i = 0, j = 0; i < char_num && j < fame_list_size_smith; i++) {
		if (char_dat[id[i]].status.fame && (
			char_dat[id[i]].status.class_ == JOB_BLACKSMITH ||
			char_dat[id[i]].status.class_ == JOB_WHITESMITH ||
			char_dat[id[i]].status.class_ == JOB_BABY_BLACKSMITH))
		{
			fame_item.id = char_dat[id[i]].status.char_id;
			fame_item.fame = char_dat[id[i]].status.fame;
			strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH);

			memcpy(&smith_fame_list[j],&fame_item,sizeof(struct fame_list));
			j++;
		}
	}
	// Build Alchemist ranking list
	for (i = 0, j = 0; i < char_num && j < fame_list_size_chemist; i++) {
		if (char_dat[id[i]].status.fame && (
			char_dat[id[i]].status.class_ == JOB_ALCHEMIST ||
			char_dat[id[i]].status.class_ == JOB_CREATOR ||
			char_dat[id[i]].status.class_ == JOB_BABY_ALCHEMIST))
		{
			fame_item.id = char_dat[id[i]].status.char_id;
			fame_item.fame = char_dat[id[i]].status.fame;
			strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH);

			memcpy(&chemist_fame_list[j],&fame_item,sizeof(struct fame_list));

			j++;
		}
	}
	// Build Taekwon ranking list
	for (i = 0, j = 0; i < char_num && j < fame_list_size_taekwon; i++) {
		if (char_dat[id[i]].status.fame &&
			char_dat[id[i]].status.class_ == JOB_TAEKWON)
		{
			fame_item.id = char_dat[id[i]].status.char_id;
			fame_item.fame = char_dat[id[i]].status.fame;
			strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH);

			memcpy(&taekwon_fame_list[j],&fame_item,sizeof(struct fame_list));

			j++;
		}
	}
	DELETE_BUFFER(id);
}
// Send map-servers the fame ranking lists
int char_send_fame_list(int fd) {
	int i, len = 8;
	unsigned char buf[32000];
	
	WBUFW(buf,0) = 0x2b1b;

	for(i = 0; i < fame_list_size_smith && smith_fame_list[i].id; i++) {
		memcpy(WBUFP(buf, len), &smith_fame_list[i], sizeof(struct fame_list));
		len += sizeof(struct fame_list);
	}
	// add blacksmith's block length
	WBUFW(buf, 6) = len;

	for(i = 0; i < fame_list_size_chemist && chemist_fame_list[i].id; i++) {
		memcpy(WBUFP(buf, len), &chemist_fame_list[i], sizeof(struct fame_list));
		len += sizeof(struct fame_list);
	}
	// add alchemist's block length
	WBUFW(buf, 4) = len;

	for(i = 0; i < fame_list_size_taekwon && taekwon_fame_list[i].id; i++) {
		memcpy(WBUFP(buf, len), &taekwon_fame_list[i], sizeof(struct fame_list));
		len += sizeof(struct fame_list);
	}
	// add total packet length
	WBUFW(buf, 2) = len;

	if(fd!=-1)
		mapif_send(fd, buf, len);
	else
		mapif_sendall(buf, len);

	return 0;
}

int search_mapserver(unsigned short map, long ip, short port);

int parse_frommap(int fd) {
	int i, j;
	int id;
	RFIFOHEAD(fd);

	for(id = 0; id < MAX_MAP_SERVERS; id++)
		if (server_fd[id] == fd)
			break;
	if(id==MAX_MAP_SERVERS)
		session[fd]->eof=1;
	if(session[fd]->eof){
		if (id < MAX_MAP_SERVERS) {
			unsigned char buf[16384];
			ShowStatus("Map-server %d has disconnected.\n", id);
			//Notify other map servers that this one is gone. [Skotlex]
			WBUFW(buf,0) = 0x2b20;
			WBUFL(buf,4) = server[id].ip;
			WBUFW(buf,8) = server[id].port;
			j = 0;
			for(i = 0; i < MAX_MAP_PER_SERVER; i++)
				if (server[id].map[i])
					WBUFW(buf,10+(j++)*4) = server[id].map[i];
			if (j > 0) {
				WBUFW(buf,2) = j * 4 + 10;
				mapif_sendallwos(fd, buf, WBUFW(buf,2));
			}
			server_fd[id] = -1;
			online_char_db->foreach(online_char_db,char_db_setoffline,i); //Tag relevant chars as 'in disconnected' server.
		}
		do_close(fd);
		create_online_files();
		return 0;
	}

	while(RFIFOREST(fd) >= 2 && !session[fd]->eof) {
		//ShowDebug("Received packet 0x%4x (%d bytes) from map-server (connection %d)\n", RFIFOW(fd, 0), RFIFOREST(fd), fd);

		switch(RFIFOW(fd,0)) {

		// map-server alive packet
		case 0x2718:
			if (RFIFOREST(fd) < 2)
				return 0;
			RFIFOSKIP(fd,2);
			break;

		// request from map-server to reload GM accounts. Transmission to login-server (by Yor)
		case 0x2af7:
			if (login_fd > 0) { // don't send request if no login-server
				WFIFOHEAD(login_fd, 2);
				WFIFOW(login_fd,0) = 0x2709;
				WFIFOSET(login_fd, 2);
			}
			RFIFOSKIP(fd,2);
			break;

		// Receiving map names list from the map-server
		case 0x2afa:
			if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
				return 0;
			memset(server[id].map, 0, sizeof(server[id].map));
			j = 0;
			for(i = 4; i < RFIFOW(fd,2); i += 4) {
				server[id].map[j] =  RFIFOW(fd,i);
				j++;
			}
			{
				unsigned char *p = (unsigned char *)&server[id].ip;
				ShowStatus("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n",
				       id, j, p[0], p[1], p[2], p[3], server[id].port);
				ShowStatus("Map-server %d loading complete.\n", id);
				char_log("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d. Map-server %d loading complete." RETCODE,
				         id, j, p[0], p[1], p[2], p[3], server[id].port, id);

				if (max_account_id != DEFAULT_MAX_ACCOUNT_ID || max_char_id != DEFAULT_MAX_CHAR_ID)
					mapif_send_maxid(max_account_id, max_char_id); //Send the current max ids to the server to keep in sync [Skotlex]
			}
			WFIFOHEAD(fd, 3 + NAME_LENGTH);
			WFIFOW(fd,0) = 0x2afb;
			WFIFOB(fd,2) = 0;
			memcpy(WFIFOP(fd,3), wisp_server_name, NAME_LENGTH); // name for wisp to player
			WFIFOSET(fd,3+NAME_LENGTH);
			//WFIFOSET(fd,27);
			char_send_fame_list(fd); //Send fame list.
			{
				unsigned char buf[16384];
				int x;
				if (j == 0) {
					ShowWarning("Map-Server %d have NO map.\n", id);
					char_log("WARNING: Map-Server %d have NO map." RETCODE, id);
				// Transmitting maps information to the other map-servers
				} else {
					WBUFW(buf,0) = 0x2b04;
					WBUFW(buf,2) = j * 4 + 10;
					WBUFL(buf,4) = server[id].ip;
					WBUFW(buf,8) = server[id].port;
					memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 4);
					mapif_sendallwos(fd, buf, WBUFW(buf,2));
				}
				// Transmitting the maps of the other map-servers to the new map-server
				for(x = 0; x < MAX_MAP_SERVERS; x++) {
					if (server_fd[x] >= 0 && x != id) {
						WFIFOW(fd,0) = 0x2b04;
						WFIFOL(fd,4) = server[x].ip;
						WFIFOW(fd,8) = server[x].port;
						j = 0;
						for(i = 0; i < MAX_MAP_PER_SERVER; i++)
							if (server[x].map[i])
								WFIFOW(fd,10+(j++)*4) = server[x].map[i];
						if (j > 0) {
							WFIFOW(fd,2) = j * 4 + 10;
							WFIFOSET(fd,WFIFOW(fd,2));
						}
					}
				}
			}
			RFIFOSKIP(fd,RFIFOW(fd,2));
			break;

		//Packet command is now used for sc_data request. [Skotlex]
		case 0x2afc:
			if (RFIFOREST(fd) < 10)
				return 0;
		{
#ifdef ENABLE_SC_SAVING
			int aid, cid;
			struct scdata *data;
			aid = RFIFOL(fd,2);
			cid = RFIFOL(fd,6);
#endif
			RFIFOSKIP(fd, 10);
#ifdef ENABLE_SC_SAVING
			data = status_search_scdata(aid, cid);
			if (data->count > 0)
			{	//Deliver status change data.
				WFIFOW(fd,0) = 0x2b1d;
				WFIFOW(fd,2) = 14 + data->count*sizeof(struct status_change_data);
				WFIFOL(fd,4) = aid;
				WFIFOL(fd,8) = cid;
				WFIFOW(fd,12) = data->count;
				for (i = 0; i < data->count; i++)
					memcpy(WFIFOP(fd,14+i*sizeof(struct status_change_data)), &data->data[i], sizeof(struct status_change_data));
				WFIFOSET(fd, WFIFOW(fd,2));
				status_delete_scdata(aid, cid); //Data sent, so it needs be discarded now.
			}
#endif
			break;
		}
		
		//set MAP user count
		case 0x2afe:
			if (RFIFOREST(fd) < 4)
				return 0;
			if (RFIFOW(fd,2) != server[id].users) {
				server[id].users = RFIFOW(fd,2);
				ShowInfo("User Count: %d (Server: %d)\n", server[id].users, id);
			}
			RFIFOSKIP(fd, 4);
			break;
		//set MAP users
		case 0x2aff:
			if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,2))
				return 0;
			//TODO: When data mismatches memory, update guild/party online/offline states.
			server[id].users = RFIFOW(fd,4);
			// add online players in the list by [Yor], adapted to use dbs by [Skotlex]
			j = 0;
			online_char_db->foreach(online_char_db,char_db_setoffline,id); //Set all chars from this server as 'unknown'
			for(i = 0; i < server[id].users; i++) {
				int aid, cid;
				struct online_char_data* character;
				aid = RFIFOL(fd,6+i*8);
				cid = RFIFOL(fd,6+i*8+4);
				character = idb_ensure(online_char_db, aid, create_online_char_data);
				if (online_check && character->server > -1 && character->server != id)
				{
					ShowNotice("Set map user: Character (%d:%d) marked on map server %d, but map server %d claims to have (%d:%d) online!\n",
						character->account_id, character->char_id, character->server, id, aid, cid);
					mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
				}
				character->char_id = cid;
				character->server = id;
			}
			if (update_online < time(NULL)) { // Time is done
				update_online = time(NULL) + 8;
				create_online_files(); // only every 8 sec. (normally, 1 server send users every 5 sec.) Don't update every time, because that takes time, but only every 2 connection.
				                       // it set to 8 sec because is more than 5 (sec) and if we have more than 1 map-server, informations can be received in shifted.
			}
			//If any chars remain in -2, they will be cleaned in the cleanup timer.
			RFIFOSKIP(fd,6+i*8);
			break;

		// �L�����f�[�^�ۑ�
		// Recieve character data from map-server
		case 0x2b01:
			if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
				return 0;
			for(i = 0; i < char_num; i++) {
				if (char_dat[i].status.account_id == RFIFOL(fd,4) &&
				    char_dat[i].status.char_id == RFIFOL(fd,8))
					break;
			}
			if (i != char_num)
				memcpy(&char_dat[i].status, RFIFOP(fd,13), sizeof(struct mmo_charstatus));
			if (RFIFOB(fd,12))
			{	//Flag, set character offline. [Skotlex]
				set_char_offline(RFIFOL(fd,8),RFIFOL(fd,4));
				WFIFOW(fd, 0) = 0x2b21; //Save ack only needed on final save.
				WFIFOL(fd, 2) = RFIFOL(fd,4);
				WFIFOL(fd, 6) = RFIFOL(fd,8);
				WFIFOSET(fd, 10);
			}
			RFIFOSKIP(fd,RFIFOW(fd,2));
			break;

		// �L�����Z���v��
		case 0x2b02:
			if (RFIFOREST(fd) < 18)
				return 0;
			if (auth_fifo_pos >= AUTH_FIFO_SIZE)
				auth_fifo_pos = 0;
			auth_fifo[auth_fifo_pos].account_id = RFIFOL(fd,2);
			auth_fifo[auth_fifo_pos].char_id = 0;
			auth_fifo[auth_fifo_pos].login_id1 = RFIFOL(fd,6);
			auth_fifo[auth_fifo_pos].login_id2 = RFIFOL(fd,10);
			auth_fifo[auth_fifo_pos].delflag = 2;
			auth_fifo[auth_fifo_pos].char_pos = 0;
			auth_fifo[auth_fifo_pos].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server)
			auth_fifo[auth_fifo_pos].ip = RFIFOL(fd,14);
			auth_fifo_pos++;
			WFIFOW(fd,0) = 0x2b03;
			WFIFOL(fd,2) = RFIFOL(fd,2);
			WFIFOB(fd,6) = 0;
			WFIFOSET(fd,7);
			RFIFOSKIP(fd,18);
			break;

		// request "change map server"
		case 0x2b05:
			if (RFIFOREST(fd) < 35)
				return 0;
			{
				unsigned short name;
				int map_id, map_fd = -1;
				struct online_char_data* data;
				struct mmo_charstatus* char_data;

				name = RFIFOW(fd,18);
				map_id = search_mapserver(name, RFIFOL(fd,24), RFIFOW(fd,28)); //Locate mapserver by ip and port.
				if (map_id >= 0)
					map_fd = server_fd[map_id];
				for(i = 0; i < char_num; i++) {
				if (char_dat[i].status.account_id == RFIFOL(fd,2) &&
				    char_dat[i].status.char_id == RFIFOL(fd,14))
					break;
				}
				char_data = i< char_num? &char_dat[i].status:NULL;
				//Tell the new map server about this player using Kevin's new auth packet. [Skotlex]
				if (map_fd>=0 && session[map_fd] && char_data) 
				{	//Send the map server the auth of this player.
					//Update the "last map" as this is where the player must be spawned on the new map server.
					WFIFOHEAD(map_fd, 20 + sizeof(struct mmo_charstatus));
					char_data->last_point.map = RFIFOW(fd,18);
					char_data->last_point.x = RFIFOW(fd,20);
					char_data->last_point.y = RFIFOW(fd,22);
					char_data->sex = RFIFOB(fd,30);  // Buuyo^

					WFIFOW(map_fd,0) = 0x2afd;
					WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus);
					WFIFOL(map_fd,4) = RFIFOL(fd, 2); //Account ID
					WFIFOL(map_fd,8) = RFIFOL(fd, 6); //Login1
					WFIFOL(map_fd,16) = RFIFOL(fd,10); //Login2
					WFIFOL(map_fd,12) = (unsigned long)0; //TODO: connect_until_time, how do I figure it out right now?
					memcpy(WFIFOP(map_fd,20), char_data, sizeof(struct mmo_charstatus));
					WFIFOSET(map_fd, WFIFOW(map_fd,2));
					data = idb_ensure(online_char_db, RFIFOL(fd, 2), create_online_char_data);
					data->char_id = char_data->char_id;
					data->server = map_id; //Update server where char is.

					//Reply with an ack.
					WFIFOW(fd, 0) = 0x2b06;
					memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28);
					WFIFOSET(fd, 30);
				} else { //Reply with nak
					WFIFOW(fd, 0) = 0x2b06;
					memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28);
					WFIFOL(fd, 6) = 0; //Set login1 to 0.
					WFIFOSET(fd, 30);
				}
				RFIFOSKIP(fd, 35);
			}
			break;

		// �L����������
		case 0x2b08:
			if (RFIFOREST(fd) < 6)
				return 0;
			for(i = 0; i < char_num; i++) {
				if (char_dat[i].status.char_id == RFIFOL(fd,2))
					break;
			}
			WFIFOW(fd,0) = 0x2b09;
			WFIFOL(fd,2) = RFIFOL(fd,2);
			if (i != char_num)
				memcpy(WFIFOP(fd,6), char_dat[i].status.name, NAME_LENGTH);
			else
				memcpy(WFIFOP(fd,6), unknown_char_name, NAME_LENGTH);
			WFIFOSET(fd,6+NAME_LENGTH);
			RFIFOSKIP(fd,6);
			break;

		// it is a request to become GM
		case 0x2b0a:
			if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
				return 0;
//			printf("parse_frommap: change gm -> login, account: %d, pass: '%s'.\n", RFIFOL(fd,4), RFIFOP(fd,8));
			if (login_fd > 0) { // don't send request if no login-server
				WFIFOHEAD(login_fd, RFIFOW(fd,2));
				WFIFOW(login_fd,0) = 0x2720;
				memcpy(WFIFOP(login_fd,2), RFIFOP(fd,2), RFIFOW(fd,2)-2);
				WFIFOSET(login_fd, RFIFOW(fd,2));
			} else {
				WFIFOHEAD(fd, 10);
				WFIFOW(fd,0) = 0x2b0b;
				WFIFOL(fd,2) = RFIFOL(fd,4);
				WFIFOL(fd,6) = 0;
				WFIFOSET(fd, 10);
			}
			RFIFOSKIP(fd, RFIFOW(fd,2));
			break;

		// Map server send information to change an email of an account -> login-server
		case 0x2b0c:
			if (RFIFOREST(fd) < 86)
				return 0;
			if (login_fd > 0) { // don't send request if no login-server
				WFIFOHEAD(login_fd, 86);
				memcpy(WFIFOP(login_fd,0), RFIFOP(fd,0), 86); // 0x2722 <account_id>.L <actual_e-mail>.40B <new_e-mail>.40B
				WFIFOW(login_fd,0) = 0x2722;
				WFIFOSET(login_fd, 86);
			}
			RFIFOSKIP(fd, 86);
			break;

		// Map server ask char-server about a character name to do some operations (all operations are transmitted to login-server)
		case 0x2b0e:
			if (RFIFOREST(fd) < 44)
				return 0;
		  {
			char character_name[NAME_LENGTH];
			int acc = RFIFOL(fd,2); // account_id of who ask (-1 if nobody)
			memcpy(character_name, RFIFOP(fd,6), NAME_LENGTH-1);
			character_name[NAME_LENGTH -1] = '\0';
			// prepare answer
			WFIFOW(fd,0) = 0x2b0f; // answer
			WFIFOL(fd,2) = acc; // who want do operation
			WFIFOW(fd,30) = RFIFOW(fd, 30); // type of operation: 1-block, 2-ban, 3-unblock, 4-unban, 5-changesex
			// search character
			i = search_character_index(character_name);
			if (i >= 0) {
				memcpy(WFIFOP(fd,6), search_character_name(i), NAME_LENGTH); // put correct name if found
				WFIFOW(fd,6+NAME_LENGTH) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
				//WFIFOW(fd,32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
				switch(RFIFOW(fd, 30)) {
				case 1: // block
					if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
						if (login_fd > 0) { // don't send request if no login-server
							WFIFOHEAD(login_fd, 10);
							WFIFOW(login_fd,0) = 0x2724;
							WFIFOL(login_fd,2) = char_dat[i].status.account_id; // account value
							WFIFOL(login_fd,6) = 5; // status of the account
							WFIFOSET(login_fd, 10);
//							printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 5);
						} else
							WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
					} else
						WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
					break;
				case 2: // ban
					if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
						if (login_fd > 0) { // don't send request if no login-server
							WFIFOHEAD(login_fd,18);
							WFIFOW(login_fd, 0) = 0x2725;
							WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value
							WFIFOW(login_fd, 6) = RFIFOW(fd,32); // year
							WFIFOW(login_fd, 8) = RFIFOW(fd,34); // month
							WFIFOW(login_fd,10) = RFIFOW(fd,36); // day
							WFIFOW(login_fd,12) = RFIFOW(fd,38); // hour
							WFIFOW(login_fd,14) = RFIFOW(fd,40); // minute
							WFIFOW(login_fd,16) = RFIFOW(fd,42); // second
							WFIFOSET(login_fd,18);
//							printf("char : status -> login: account %d, ban: %dy %dm %dd %dh %dmn %ds\n",
//							       char_dat[i].account_id, (short)RFIFOW(fd,32), (short)RFIFOW(fd,34), (short)RFIFOW(fd,36), (short)RFIFOW(fd,38), (short)RFIFOW(fd,40), (short)RFIFOW(fd,42));
						} else
							WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
					} else
						WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
					break;
				case 3: // unblock
					if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
						if (login_fd > 0) { // don't send request if no login-server
							WFIFOHEAD(login_fd, 10);
							WFIFOW(login_fd,0) = 0x2724;
							WFIFOL(login_fd,2) = char_dat[i].status.account_id; // account value
							WFIFOL(login_fd,6) = 0; // status of the account
							WFIFOSET(login_fd, 10);
//							printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 0);
						} else
							WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
					} else
						WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
					break;
				case 4: // unban
					if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
						if (login_fd > 0) { // don't send request if no login-server
							WFIFOHEAD(login_fd, 6);
							WFIFOW(login_fd, 0) = 0x272a;
							WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value
							WFIFOSET(login_fd, 6);
//							printf("char : status -> login: account %d, unban request\n", char_dat[i].account_id);
						} else
							WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
					} else
						WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
					break;
				case 5: // changesex
					if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) {
						if (login_fd > 0) { // don't send request if no login-server
							WFIFOHEAD(login_fd, 6);
							WFIFOW(login_fd, 0) = 0x2727;
							WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value
							WFIFOSET(login_fd, 6);
//							printf("char : status -> login: account %d, change sex request\n", char_dat[i].account_id);
						} else
							WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
					} else
						WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
					break;
				}
			} else {
				// character name not found
				memcpy(WFIFOP(fd,6), character_name, NAME_LENGTH);
				WFIFOW(fd,8+NAME_LENGTH) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
				//WFIFOW(fd,32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
			}
			// send answer if a player ask, not if the server ask
			if (acc != -1) {
				//WFIFOSET(fd, 34);
				WFIFOSET(fd, 10+NAME_LENGTH);
			}
			RFIFOSKIP(fd, 44);
			break;
		  }

//		case 0x2b0f: Not used anymore, available for future use

		// Update and send fame ranking list [DracoRPG]
		case 0x2b10:
			if (RFIFOREST(fd) < 12)
				return 0;
			{
				int cid = RFIFOL(fd, 2);
				int fame = RFIFOL(fd, 6);
				char type = RFIFOB(fd, 10);
				char pos = RFIFOB(fd, 11);
				int size;
				struct fame_list *list = NULL;
				RFIFOSKIP(fd,12);
				
				switch(type) {
					case 1:
						size = fame_list_size_smith;
						list = smith_fame_list;
						break;
					case 2:
						size = fame_list_size_chemist;
						list = chemist_fame_list;
						break;
					case 3:
						size = fame_list_size_taekwon;
						list = taekwon_fame_list;
						break;
					default:
						size = 0;
						break;
				}
				if(!size)
					break;
				if(pos)
				{
				 	pos--; //Convert from pos to index.
					if(
						(pos == 0 || fame < list[pos-1].fame) &&
						(pos == size-1 || fame > list[pos+1].fame)
					) { //No change in order.
						list[(int)pos].fame = fame;
						char_send_fame_list(fd);
						break;
					}
					// If the player's already in the list, remove the entry and shift the following ones 1 step up
					memmove(list+pos, list+pos+1, (size-pos-1) * sizeof(struct fame_list));
					//Clear out last entry.
					list[size-1].id = 0;
					list[size-1].fame = 0;
				}
				// Find the position where the player has to be inserted
				for(i = 0; i < size && fame < list[i].fame; i++);
				// When found someone with less or as much fame, insert just above
				if(i >= size) break;//Out of ranking.
				memmove(list+i+1, list+i, (size-i-1) * sizeof(struct fame_list));
				list[i].id = cid;
				list[i].fame = fame;
				// Look for the player's name
				for(j = 0; j < char_num && char_dat[j].status.char_id != id; j++);
				if(j < char_num)
					strncpy(list[i].name, char_dat[j].status.name, NAME_LENGTH);
				else //Not found??
					strncpy(list[i].name, "Unknown", NAME_LENGTH);
				char_send_fame_list(-1);
			}
			break;

		// Recieve rates [Wizputer]
		case 0x2b16:
			if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,8))
				return 0;
			// Txt doesn't need this packet, so just skip it
			RFIFOSKIP(fd,RFIFOW(fd,8));
			break;

		// Character disconnected set online 0 [Wizputer]
		case 0x2b17:
			if (RFIFOREST(fd) < 6)
				return 0;
			set_char_offline(RFIFOL(fd,2),RFIFOL(fd,6));
			RFIFOSKIP(fd,10);
			break;

		// Reset all chars to offline [Wizputer]
		case 0x2b18:
			set_all_offline(id);
			RFIFOSKIP(fd,2);
			break;

		// Character set online [Wizputer]
		case 0x2b19:
			if (RFIFOREST(fd) < 6)
				return 0;
			set_char_online(id, RFIFOL(fd,2),RFIFOL(fd,6));
			RFIFOSKIP(fd,10);
			break;

		// Build and send fame ranking lists [DracoRPG]
		case 0x2b1a:
			if (RFIFOREST(fd) < 2)
				return 0;
			char_read_fame_list();
			char_send_fame_list(-1);
			RFIFOSKIP(fd,2);
			break;

		//Request to save status change data. [Skotlex]
		case 0x2b1c:
			if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
				return 0;
		{
#ifdef ENABLE_SC_SAVING
			int count, aid, cid;
			struct scdata *data;
			aid = RFIFOL(fd, 4);
			cid = RFIFOL(fd, 8);
			count = RFIFOW(fd, 12);
			data = status_search_scdata(aid, cid);
			if (data->count != count)
			{
				data->count = count;
				data->data = aRealloc(data->data, count*sizeof(struct status_change_data));
			}
			for (i = 0; i < count; i++)
				memcpy (&data->data[i], RFIFOP(fd, 14+i*sizeof(struct status_change_data)), sizeof(struct status_change_data));
#endif
			RFIFOSKIP(fd, RFIFOW(fd, 2));
			break;
		}
		case 0x2736:
			if (RFIFOREST(fd) < 6) return 0;
			ShowInfo("Updated IP address of Server #%d to %d.%d.%d.%d.\n",id,
				(int)RFIFOB(fd,2),(int)RFIFOB(fd,3),
				(int)RFIFOB(fd,4),(int)RFIFOB(fd,5));
			server[id].ip = RFIFOL(fd, 2);
			RFIFOSKIP(fd,6);
			break;
		default:
			// inter server�����ɓn��
			{
				int r = inter_parse_frommap(fd);
				if (r == 1) // �����ł���
					break;
				if (r == 2) // �p�P�b�g��������Ȃ�
					return 0;
			}
			// inter server�����ł��Ȃ��ꍇ�͐ؒf
			ShowError("Unknown packet 0x%04x from map server, disconnecting.\n", RFIFOW(fd,0));
			session[fd]->eof = 1;
			return 0;
		}
	}
	return 0;
}

int search_mapserver(unsigned short map, long ip, short port) {
	int i, j;
	
	for(i = 0; i < MAX_MAP_SERVERS; i++)
		if (server_fd[i] >= 0)
			for (j = 0; server[i].map[j]; j++)
				if (server[i].map[j] == map) {
					if (ip > 0 && server[i].ip != ip)
						continue;
					if (port > 0 && server[i].port != port)
						continue;
					return i;
				}

	return -1;
}

// char_mapif�̏����������i���݂�inter_mapif�������̂݁j
static int char_mapif_init(int fd) {
	return inter_mapif_init(fd);
}

//--------------------------------------------
// Test to know if an IP come from LAN or WAN.
// Rewrote: Adnvanced subnet check [LuzZza]
//--------------------------------------------
int lan_subnetcheck(long *p) {

	int i;
	unsigned char *sbn, *msk, *src = (unsigned char *)p;
	
	for(i=0; i<subnet_count; i++) {
	
		if(subnet[i].subnet == (*p & subnet[i].mask)) {
			
			sbn = (unsigned char *)&subnet[i].subnet;
			msk = (unsigned char *)&subnet[i].mask;
			
			ShowInfo("Subnet check [%u.%u.%u.%u]: Matches "CL_CYAN"%u.%u.%u.%u/%u.%u.%u.%u"CL_RESET"\n",
				src[0], src[1], src[2], src[3], sbn[0], sbn[1], sbn[2], sbn[3], msk[0], msk[1], msk[2], msk[3]);
			
			return subnet[i].map_ip;
		}
	}
	
	ShowInfo("Subnet check [%u.%u.%u.%u]: "CL_CYAN"WAN"CL_RESET"\n", src[0], src[1], src[2], src[3]);
	return 0;
}

int parse_char(int fd) {
	int i, ch;
	unsigned short cmd;
	char email[40];
	int map_fd;
	struct char_session_data *sd;
	unsigned char *p = (unsigned char *) &session[fd]->client_addr.sin_addr;
	long subnet_map_ip;
	
	RFIFOHEAD(fd);

	sd = (struct char_session_data*)session[fd]->session_data;

	if (login_fd < 0)
		session[fd]->eof = 1;
	if(session[fd]->eof) { // disconnect any player (already connected to char-server or coming back from map-server) if login-server is diconnected.
		if (fd == login_fd)
			login_fd = -1;
		if (sd != NULL)
		{
			struct online_char_data* data = idb_get(online_char_db, sd->account_id);
			if (!data || data->server== -1) //If it is not in any server, send it offline. [Skotlex]
				set_char_offline(99,sd->account_id);
		}
		do_close(fd);
		return 0;
	}

	while(RFIFOREST(fd) >= 2 && !session[fd]->eof) {
		cmd = RFIFOW(fd,0);
		// crc32�̃X�L�b�v�p
		if(	sd==NULL			&&	// �����O�C��or�Ǘ��p�P�b�g
			RFIFOREST(fd)>=4	&&	// �Œ�o�C�g������ �� 0x7530,0x7532�Ǘ��p�P����
			RFIFOREST(fd)<=21	&&	// �ő�o�C�g������ �� �T�[�o�[���O�C������
			cmd!=0x20b	&&	// md5�ʒm�p�P�b�g����
			(RFIFOREST(fd)<6 || RFIFOW(fd,4)==0x65)	){	// ���ɉ����p�P�b�g�����Ă�Ȃ�A�ڑ��łȂ��Ƃ���
			RFIFOSKIP(fd,4);
			cmd = RFIFOW(fd,0);
			ShowDebug("parse_char : %d crc32 skipped\n",fd);
			if(RFIFOREST(fd)==0)
				return 0;
		}

//For use in packets that depend on an sd being present [Skotlex]
#define FIFOSD_CHECK(rest) { if(RFIFOREST(fd) < rest) return 0; if (sd==NULL) { RFIFOSKIP(fd,rest); return 0; } }

		switch(cmd){
		case 0x20b:	//20040622�Í���ragexe�Ή�
			if (RFIFOREST(fd) < 19)
				return 0;
			RFIFOSKIP(fd,19);
			break;

		case 0x65:	// �ڑ��v��
			if (RFIFOREST(fd) < 17)
				return 0;
		  {
			int GM_value;
			WFIFOHEAD(fd, 4);
			if (sd) {
				//Received again auth packet for already authentified account?? Discard it.
				//TODO: Perhaps log this as a hack attempt?
				RFIFOSKIP(fd,17);
				break;
			}
			if ((GM_value = isGM(RFIFOL(fd,2))))
				ShowInfo("Account Logged On; Account ID: %d (GM level %d).\n", RFIFOL(fd,2), GM_value);
			else
				ShowInfo("Account Logged On; Account ID: %d.\n", RFIFOL(fd,2));
			sd = (struct char_session_data*)aCalloc(sizeof(struct char_session_data), 1);
			session[fd]->session_data = sd;
			strncpy(sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail
			sd->connect_until_time = 0; // unknow or illimited (not displaying on map-server)
			sd->account_id = RFIFOL(fd,2);
			sd->login_id1 = RFIFOL(fd,6);
			sd->login_id2 = RFIFOL(fd,10);
			sd->sex = RFIFOB(fd,16);
			// send back account_id
			WFIFOL(fd,0) = RFIFOL(fd,2);
			WFIFOSET(fd,4);
			// search authentification
			for(i = 0; i < AUTH_FIFO_SIZE; i++) {
				if (auth_fifo[i].account_id == sd->account_id &&
				    auth_fifo[i].login_id1 == sd->login_id1 &&
#if CMP_AUTHFIFO_LOGIN2 != 0
				    auth_fifo[i].login_id2 == sd->login_id2 && // relate to the versions higher than 18
#endif
				    (!check_ip_flag || auth_fifo[i].ip == session[fd]->client_addr.sin_addr.s_addr) &&
				    auth_fifo[i].delflag == 2) {
					auth_fifo[i].delflag = 1;
						
					if (online_check)
					{	// check if character is not online already. [Skotlex]
						struct online_char_data* character;
						character = idb_get(online_char_db, sd->account_id);

						if (character)
						{
							if(character->server > -1)
							{	//Kick it from the map server it is on.
								mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
								if (!character->waiting_disconnect)
									add_timer(gettick()+20000, chardb_waiting_disconnect, character->account_id, 0);
								character->waiting_disconnect = 1;
						/* Not a good idea because this would trigger when you do a char-change from the map server! [Skotlex]
							} else { //Manual kick from char server.
								struct char_session_data *tsd;
								int i;
								for(i = 0; i < fd_max; i++) {
									if (session[i] && i!=fd && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == sd->account_id)
									{
										WFIFOW(i,0) = 0x81;
										WFIFOB(i,2) = 2;
										WFIFOSET(i,3);
										break;
									}
								}
								if (i == fd_max) //Shouldn't happen, but just in case.
									set_char_offline(99, sd->account_id);
						*/
								WFIFOW(fd,0) = 0x81;
								WFIFOB(fd,2) = 8;
								WFIFOSET(fd,3);
								break;
							}
						}
					}

					if (max_connect_user == 0 || count_users() < max_connect_user) {
						if (login_fd > 0) { // don't send request if no login-server
							// request to login-server to obtain e-mail/time limit
							WFIFOHEAD(login_fd, 6);
							WFIFOW(login_fd,0) = 0x2716;
							WFIFOL(login_fd,2) = sd->account_id;
							WFIFOSET(login_fd,6);
						}
						// send characters to player
						mmo_char_send006b(fd, sd);
					} else {
						// refuse connection (over populated)
						WFIFOW(fd,0) = 0x6c;
						WFIFOW(fd,2) = 0;
						WFIFOSET(fd,3);
					}
					break;
				}
			}
			// authentification not found
			if (i == AUTH_FIFO_SIZE) {
				if (login_fd > 0) { // don't send request if no login-server
					WFIFOHEAD(login_fd,19);
					WFIFOW(login_fd,0) = 0x2712; // ask login-server to authentify an account
					WFIFOL(login_fd,2) = sd->account_id;
					WFIFOL(login_fd,6) = sd->login_id1;
					WFIFOL(login_fd,10) = sd->login_id2; // relate to the versions higher than 18
					WFIFOB(login_fd,14) = sd->sex;
					WFIFOL(login_fd,15) = session[fd]->client_addr.sin_addr.s_addr;
					WFIFOSET(login_fd,19);
				} else { // if no login-server, we must refuse connection
					WFIFOHEAD(fd,3);
					WFIFOW(fd,0) = 0x6c;
					WFIFOW(fd,2) = 0;
					WFIFOSET(fd,3);
				}
			}
		  }
			RFIFOSKIP(fd,17);
			break;

		case 0x66:	// �L�����I��
			FIFOSD_CHECK(3);
		{
			int char_num = RFIFOB(fd,2);
			struct mmo_charstatus *cd;
			RFIFOSKIP(fd,3);

			// if we activated email creation and email is default email
			if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online
				WFIFOHEAD(fd, 3);
				WFIFOW(fd, 0) = 0x70;
				WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
				WFIFOSET(fd, 3);
				break;
			}
			// otherwise, load the character
			for (ch = 0; ch < 9; ch++)
				if (sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].status.char_num == char_num)
					break;
			if (ch == 9)
			{	//Not found?? May be forged packet.
				break;
			}
			cd = &char_dat[sd->found_char[ch]].status;
			char_log("Character Selected, Account ID: %d, Character Slot: %d, Character Name: %s." RETCODE,
	         sd->account_id, char_num, cd->name);

			cd->sex = sd->sex;
			
			// searching map server
			i = search_mapserver(cd->last_point.map,-1,-1);
			// if map is not found, we check major cities
			if (i < 0) {
				unsigned short j;
				//First check that there's actually a map server online.
				for(j = 0; j < MAX_MAP_SERVERS; j++)
					if (server_fd[j] >= 0 && server[j].map[0])
						break;
				if (j == MAX_MAP_SERVERS) {
					ShowInfo("Connection Closed. No map servers available.\n");
					WFIFOHEAD(fd, 3);
					WFIFOW(fd,0) = 0x81;
					WFIFOB(fd,2) = 1; // 01 = Server closed
					WFIFOSET(fd,3);
					break;
				}
				if ((i = search_mapserver((j=mapindex_name2id(MAP_PRONTERA)),-1,-1)) >= 0) {
					cd->last_point.x = 273;
					cd->last_point.y = 354;
				} else if ((i = search_mapserver((j=mapindex_name2id(MAP_GEFFEN)),-1,-1)) >= 0) {
					cd->last_point.x = 120;
					cd->last_point.y = 100;
				} else if ((i = search_mapserver((j=mapindex_name2id(MAP_MORROC)),-1,-1)) >= 0) {
					cd->last_point.x = 160;
					cd->last_point.y = 94;
				} else if ((i = search_mapserver((j=mapindex_name2id(MAP_ALBERTA)),-1,-1)) >= 0) {
					cd->last_point.x = 116;
					cd->last_point.y = 57;
				} else if ((i = search_mapserver((j=mapindex_name2id(MAP_PAYON)),-1,-1)) >= 0) {
					cd->last_point.x = 87;
					cd->last_point.y = 117;
				} else if ((i = search_mapserver((j=mapindex_name2id(MAP_IZLUDE)),-1,-1)) >= 0) {
					cd->last_point.x = 94;
					cd->last_point.y = 103;
				} else {
					ShowInfo("Connection Closed. No map server available that has a major city, and unable to find map-server for '%s'.\n", mapindex_id2name(cd->last_point.map));
					WFIFOHEAD(fd, 3);
					WFIFOW(fd,0) = 0x81;
					WFIFOB(fd,2) = 1; // 01 = Server closed
					WFIFOSET(fd,3);
					break;
				}
				ShowWarning("Unable to find map-server for '%s', sending to major city '%s'.\n", mapindex_id2name(cd->last_point.map), mapindex_id2name(j));
				cd->last_point.map = j;
			}
			{	//Send player to map
				WFIFOHEAD(fd, 28);
				WFIFOW(fd,0) = 0x71;
				WFIFOL(fd,2) = cd->char_id;
				memcpy(WFIFOP(fd,6), mapindex_id2name(cd->last_point.map), MAP_NAME_LENGTH);
			
				// Advanced subnet check [LuzZza]
				if((subnet_map_ip = lan_subnetcheck((long *)p)))
					WFIFOL(fd,22) = subnet_map_ip;
				else
					WFIFOL(fd,22) = server[i].ip;

				WFIFOW(fd,26) = server[i].port;
				WFIFOSET(fd,28);

				ShowInfo("Character selection '%s' (account: %d, slot: %d).\n",
					cd->name, sd->account_id, ch);
			}
			if (auth_fifo_pos >= AUTH_FIFO_SIZE)
				auth_fifo_pos = 0;
			auth_fifo[auth_fifo_pos].account_id = sd->account_id;
			auth_fifo[auth_fifo_pos].char_id = cd->char_id;
			auth_fifo[auth_fifo_pos].login_id1 = sd->login_id1;
			auth_fifo[auth_fifo_pos].login_id2 = sd->login_id2;
			auth_fifo[auth_fifo_pos].delflag = 0;
			auth_fifo[auth_fifo_pos].char_pos = sd->found_char[ch];
			auth_fifo[auth_fifo_pos].sex = sd->sex;
			auth_fifo[auth_fifo_pos].connect_until_time = sd->connect_until_time;
			auth_fifo[auth_fifo_pos].ip = session[fd]->client_addr.sin_addr.s_addr;

			//Send NEW auth packet [Kevin]
			if ((map_fd = server_fd[i]) < 1 || session[map_fd] == NULL)
			{	//0 Should not be a valid server_fd [Skotlex]
				WFIFOHEAD(fd, 3);
				ShowError("parse_char: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", map_fd, i);
				server_fd[i] = -1;
				memset(&server[i], 0, sizeof(struct mmo_map_server));
				//Send server closed.
				WFIFOW(fd,0) = 0x81;
				WFIFOB(fd,2) = 1; // 01 = Server closed
				WFIFOSET(fd,3);
				break;
			}	
			{	//Send auth to server.
				WFIFOHEAD(map_fd, 20 + sizeof(struct mmo_charstatus));
				WFIFOW(map_fd,0) = 0x2afd;
				WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus);
				WFIFOL(map_fd,4) = auth_fifo[auth_fifo_pos].account_id;
				WFIFOL(map_fd,8) = auth_fifo[auth_fifo_pos].login_id1;
				WFIFOL(map_fd,16) = auth_fifo[auth_fifo_pos].login_id2;
				WFIFOL(map_fd,12) = (unsigned long)auth_fifo[auth_fifo_pos].connect_until_time;
				memcpy(WFIFOP(map_fd,20), cd, sizeof(struct mmo_charstatus));
				WFIFOSET(map_fd, WFIFOW(map_fd,2));
			}
			set_char_online(i, cd->char_id, cd->account_id);
			auth_fifo_pos++;
		}
		break;

		case 0x67:	// �쐬
			FIFOSD_CHECK(37);
				
			if(char_new == 0) //turn character creation on/off [Kevin]
				i = -2;
			else
				i = make_new_char(fd, RFIFOP(fd,2));
			//added some better fail reporting to client on the txt version [Kevin]
			if (i < 0)
			{
				WFIFOHEAD(fd, 3);
				WFIFOW(fd, 0) = 0x6e;
				switch (i) {
				case -1: WFIFOB(fd, 2) = 0x00; break;
				case -2: WFIFOB(fd, 2) = 0x02; break;
				case -3: WFIFOB(fd, 2) = 0x01; break;
				}
				WFIFOSET(fd, 3);
				RFIFOSKIP(fd, 37);
				break;
			}
		{	//Send to player.
			WFIFOHEAD(fd, 110);
			WFIFOW(fd,0) = 0x6d;
			memset(WFIFOP(fd,2), 0, 108);

			mmo_char_tobuf(WFIFOP(fd,2), &char_dat[i].status);

#if PACKETVER > 7
			//Updated packet structure with rename-button included. Credits to Sara-chan
			WFIFOW(fd,2+104) = char_dat[i].status.char_num;
			WFIFOB(fd,2+106) = 1; //Rename bit.
			WFIFOSET(fd,110);
#else
			WFIFOB(fd,2+104) = char_dat[i].status.char_num;
			WFIFOSET(fd,108);
#endif	
			RFIFOSKIP(fd,37);
		}
			for(ch = 0; ch < 9; ch++) {
				if (sd->found_char[ch] == -1) {
					sd->found_char[ch] = i;
					break;
				}
			}

		case 0x68:	// delete char //Yor's Fix
			FIFOSD_CHECK(46);
		{
			int cid = RFIFOL(fd,2);
			struct mmo_charstatus *cs = NULL;
			WFIFOHEAD(fd, 46);
			WFIFOHEAD(login_fd,46);
			memcpy(email, RFIFOP(fd,6), 40);
			RFIFOSKIP(fd,46);
			if (e_mail_check(email) == 0)
				strncpy(email, "a@a.com", 40); // default e-mail

			// if we activated email creation and email is default email
			if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online
				// if sended email is incorrect e-mail
				if (strcmp(email, "a@a.com") == 0) {
					WFIFOW(fd, 0) = 0x70;
					WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
					WFIFOSET(fd, 3);
					break;
				}
				// we change the packet to set it like selection.
				for (i = 0; i < 9; i++)
					if (sd->found_char[i] != -1 && char_dat[sd->found_char[i]].status.char_id == cid) {
						// we save new e-mail
						memcpy(sd->email, email, 40);
						// we send new e-mail to login-server ('online' login-server is checked before)
						WFIFOW(login_fd,0) = 0x2715;
						WFIFOL(login_fd,2) = sd->account_id;
						memcpy(WFIFOP(login_fd, 6), email, 40);
						WFIFOSET(login_fd,46);
						// change value to put new packet (char selection)
						RFIFOSKIP(fd,-3); //FIXME: Will this work? Messing with the received buffer is ugly anyway... 
						RFIFOW(fd, 0) = 0x66;
						RFIFOB(fd, 2) = char_dat[sd->found_char[i]].status.char_num;
						// not send packet, it's modify of actual packet
						break;
					}
				if (i == 9) {
					WFIFOW(fd, 0) = 0x70;
					WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
					WFIFOSET(fd, 3);
				}
				break;
			}
			// otherwise, we delete the character
			if (strcmpi(email, sd->email) != 0) { // if it's an invalid email
				WFIFOW(fd, 0) = 0x70;
				WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
				WFIFOSET(fd, 3);
				break;
			}
			for (i = 0; i < 9; i++) {
				if (sd->found_char[i] == -1) continue;
				if (char_dat[sd->found_char[i]].status.char_id == cid) break;
			}
			if (i == 9) {
				WFIFOW(fd,0) = 0x70;
				WFIFOB(fd,2) = 0;
				WFIFOSET(fd,3);
				break;
			}
			// deletion process
			cs = &char_dat[sd->found_char[i]].status;
			char_delete(cs);
			if (sd->found_char[i] != char_num - 1) {
				int j, k;
				struct char_session_data *sd2;
				memcpy(&char_dat[sd->found_char[i]], &char_dat[char_num-1], sizeof(struct mmo_charstatus));
				// Correct moved character reference in the character's owner
				for (j = 0; j < fd_max; j++) {
					if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) &&
						sd2->account_id == char_dat[char_num-1].status.account_id) {
						for (k = 0; k < 9; k++) {
							if (sd2->found_char[k] == char_num-1) {
								sd2->found_char[k] = sd->found_char[i];
								break;
							}
						}
						break;
					}
				}
			}
			char_num--;
			for(ch = i; ch < 9-1; ch++)
				sd->found_char[ch] = sd->found_char[ch+1];
			sd->found_char[8] = -1;
			WFIFOW(fd,0) = 0x6f;
			WFIFOSET(fd,2);
			break;
		}
		case 0x2af8:	// �}�b�v�T�[�o�[���O�C��
			if (RFIFOREST(fd) < 60)
				return 0;
		{
			char *l_user = RFIFOP(fd, 2);
			char *l_pass = RFIFOP(fd, 26);
			WFIFOHEAD(fd, 4+5*GM_num);
			l_user[23] = '\0';
			l_pass[23] = '\0';
			WFIFOW(fd,0) = 0x2af9;
			for(i = 0; i < MAX_MAP_SERVERS; i++) {
				if (server_fd[i] < 0)
					break;
			}
			if (i == MAX_MAP_SERVERS ||
				strcmp(l_user, userid) ||
				strcmp(l_pass, passwd)){
				WFIFOB(fd,2) = 3;
				WFIFOSET(fd,3);
				RFIFOSKIP(fd,60);
			} else {
				int len;
				WFIFOB(fd,2) = 0;
				session[fd]->func_parse = parse_frommap;
				server_fd[i] = fd;
				server[i].ip = RFIFOL(fd,54);
				server[i].port = RFIFOW(fd,58);
				server[i].users = 0;
				memset(server[i].map, 0, sizeof(server[i].map));
				WFIFOSET(fd,3);
				RFIFOSKIP(fd,60);
				realloc_fifo(fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
				char_mapif_init(fd);
				// send gm acccounts level to map-servers
				len = 4;
				WFIFOW(fd,0) = 0x2b15;
				for(i = 0; i < GM_num; i++) {
					WFIFOL(fd,len) = gm_account[i].account_id;
					WFIFOB(fd,len+4) = (unsigned char)gm_account[i].level;
					len += 5;
				}
				WFIFOW(fd,2) = len;
				WFIFOSET(fd,len);
				return 0;
			}
		}
			break;

		case 0x187:	// Alive�M���H
			if (RFIFOREST(fd) < 6)
				return 0;
			RFIFOSKIP(fd, 6);
			break;

		case 0x7530:	// Athena��񏊓�
		{
			WFIFOHEAD(fd, 10);
			WFIFOW(fd,0) = 0x7531;
			WFIFOB(fd,2) = ATHENA_MAJOR_VERSION;
			WFIFOB(fd,3) = ATHENA_MINOR_VERSION;
			WFIFOB(fd,4) = ATHENA_REVISION;
			WFIFOB(fd,5) = ATHENA_RELEASE_FLAG;
			WFIFOB(fd,6) = ATHENA_OFFICIAL_FLAG;
			WFIFOB(fd,7) = ATHENA_SERVER_INTER | ATHENA_SERVER_CHAR;
			WFIFOW(fd,8) = ATHENA_MOD_VERSION;
			WFIFOSET(fd,10);
			RFIFOSKIP(fd,2);
			return 0;
		}
		case 0x7532:	// �ڑ��̐ؒf(default�Ə����͈ꏏ���������I�ɂ��邽��)
		default:
			session[fd]->eof = 1;
			return 0;
		}
	}
	RFIFOFLUSH(fd);
	return 0;
}

// Console Command Parser [Wizputer]
int parse_console(char* buf)
{
	char command[256];

	memset(command, 0, sizeof(command));

	sscanf(buf, "%[^\n]", command);

	//login_log("Console command :%s" RETCODE, command);

	if( strcmpi("shutdown", command) == 0 ||
		strcmpi("exit", command) == 0 ||
		strcmpi("quit", command) == 0 ||
		strcmpi("end", command) == 0 )
		runflag = 0;
	else if( strcmpi("alive", command) == 0 ||
			strcmpi("status", command) == 0 )
		ShowInfo(CL_CYAN"Console: "CL_BOLD"I'm Alive."CL_RESET"\n");
	else if( strcmpi("help", command) == 0 ){
		printf(CL_BOLD"Help of commands:"CL_RESET"\n");
		printf("  To shutdown the server:\n");
		printf("  'shutdown|exit|qui|end'\n");
		printf("  To know if server is alive:\n");
		printf("  'alive|status'\n");
	}

	return 0;
}

// �S�Ă�MAP�T�[�o�[�Ƀf�[�^���M�i���M����map�I�̐���Ԃ��j
int mapif_sendall(unsigned char *buf, unsigned int len) {
	int i, c;

	c = 0;
	for(i = 0; i < MAX_MAP_SERVERS; i++) {
		int fd;
		if ((fd = server_fd[i]) >= 0) {
#if 0 //This seems to have been fixed long long ago.
			if (session[fd] == NULL)
			{	//Could this be the crash's source? [Skotlex]
				ShowError("mapif_sendall: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", fd, i);
				server_fd[i] = -1;
				memset(&server[i], 0, sizeof(struct mmo_map_server));
				continue;
			}
#endif
			WFIFOHEAD(fd, len);
			memcpy(WFIFOP(fd,0), buf, len);
			WFIFOSET(fd,len);
			c++;
		}
	}
	return c;
}

// �����ȊO�̑S�Ă�MAP�T�[�o�[�Ƀf�[�^���M�i���M����map�I�̐���Ԃ��j
int mapif_sendallwos(int sfd, unsigned char *buf, unsigned int len) {
	int i, c;

	c = 0;
	for(i = 0; i < MAX_MAP_SERVERS; i++) {
		int fd;
		if ((fd = server_fd[i]) >= 0 && fd != sfd) {
			WFIFOHEAD(fd, len);
			if (WFIFOSPACE(fd) < len) //Increase buffer size.
				realloc_writefifo(fd, len);
			memcpy(WFIFOP(fd,0), buf, len);
			WFIFOSET(fd, len);
			c++;
		}
	}
	return c;
}
// MAP�T�[�o�[�Ƀf�[�^���M�imap�I�����m�F�L��j
int mapif_send(int fd, unsigned char *buf, unsigned int len) {
	int i;

	if (fd >= 0) {
		for(i = 0; i < MAX_MAP_SERVERS; i++) {
			if (fd == server_fd[i]) {
				WFIFOHEAD(fd, len);
				if (WFIFOSPACE(fd) < len) //Increase buffer size.
					realloc_writefifo(fd, len);
				memcpy(WFIFOP(fd,0), buf, len);
				WFIFOSET(fd,len);
				return 1;
			}
		}
	}
	return 0;
}

int send_users_tologin(int tid, unsigned int tick, int id, int data) {
	int users = count_users();
	unsigned char buf[16];

	if (login_fd > 0 && session[login_fd]) {
		// send number of user to login server
		WFIFOHEAD(login_fd, 6);
		WFIFOW(login_fd,0) = 0x2714;
		WFIFOL(login_fd,2) = users;
		WFIFOSET(login_fd,6);
	}
	// send number of players to all map-servers
	WBUFW(buf,0) = 0x2b00;
	WBUFL(buf,2) = users;
	mapif_sendall(buf, 6);

	return 0;
}

static int send_accounts_tologin_sub(DBKey key, void* data, va_list ap) {
	struct online_char_data* character = (struct online_char_data*)data;
	int *i = va_arg(ap, int*);
	int count = va_arg(ap, int);
	if ((*i) >= count)
		return 0; //This is an error that shouldn't happen....
	if(character->server > -1) {
		WFIFOHEAD(login_fd, 8+count*4);
		WFIFOL(login_fd, 8+(*i)*4) =character->account_id;
		(*i)++;
		return 1;
	}
	return 0;
}

int send_accounts_tologin(int tid, unsigned int tick, int id, int data) {
	int users = count_users(), i=0;

	if (login_fd > 0 && session[login_fd]) {
		// send account list to login server
		WFIFOHEAD(login_fd, 8+users*4);
		WFIFOW(login_fd,0) = 0x272d;
		WFIFOL(login_fd,4) = users;
		online_char_db->foreach(online_char_db, send_accounts_tologin_sub, &i);
		WFIFOW(login_fd,2) = 8+ i*4;
		WFIFOSET(login_fd,WFIFOW(login_fd,2));
	}
	return 0;
}

int check_connect_login_server(int tid, unsigned int tick, int id, int data) {
	if (login_fd > 0 && session[login_fd] != NULL)
		return 0;

	ShowInfo("Attempt to connect to login-server...\n");
	login_fd = make_connection(login_ip, login_port);
	if (login_fd == -1)
	{	//Try again later... [Skotlex]
		login_fd = 0;
		return 0;
	}
	session[login_fd]->func_parse = parse_tologin;
	realloc_fifo(login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
	WFIFOHEAD(login_fd, 86);
	WFIFOW(login_fd,0) = 0x2710;
	memcpy(WFIFOP(login_fd,2), userid, 24);
	memcpy(WFIFOP(login_fd,26), passwd, 24);
	WFIFOL(login_fd,50) = 0;
	WFIFOL(login_fd,54) = char_ip;
	WFIFOL(login_fd,58) = char_port;
	memcpy(WFIFOP(login_fd,60), server_name, 20);
	WFIFOW(login_fd,80) = 0;
	WFIFOW(login_fd,82) = char_maintenance;

	WFIFOW(login_fd,84) = char_new_display; //only display (New) if they want to [Kevin]
	
	WFIFOSET(login_fd,86);
	return 1;
}

//------------------------------------------------
//Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't
//replies/disconnect the player we tried to kick. [Skotlex]
//------------------------------------------------
static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data)
{
	struct online_char_data* character;
	if ((character = idb_get(online_char_db, id)) != NULL && character->waiting_disconnect)
	{	//Mark it offline due to timeout.
		set_char_offline(character->char_id, character->account_id);
	}
	return 0;
}

//----------------------------------------------------------
// Return numerical value of a switch configuration by [Yor]
// on/off, english, fran�ais, deutsch, espa�ol
//----------------------------------------------------------
int config_switch(const char *str) {
	if (strcmpi(str, "on") == 0 || strcmpi(str, "yes") == 0 || strcmpi(str, "oui") == 0 || strcmpi(str, "ja") == 0 || strcmpi(str, "si") == 0)
		return 1;
	if (strcmpi(str, "off") == 0 || strcmpi(str, "no") == 0 || strcmpi(str, "non") == 0 || strcmpi(str, "nein") == 0)
		return 0;

	return atoi(str);
}

//----------------------------------
// Reading Lan Support configuration
// Rewrote: Anvanced subnet check [LuzZza]
//----------------------------------
int char_lan_config_read(const char *lancfgName) {

	FILE *fp;
	int line_num = 0;
	char line[1024], w1[64], w2[64], w3[64], w4[64];
	
	if((fp = fopen(lancfgName, "r")) == NULL) {
		ShowWarning("LAN Support configuration file is not found: %s\n", lancfgName);
		return 1;
	}

	ShowInfo("Reading the configuration file %s...\n", lancfgName);

	while(fgets(line, sizeof(line)-1, fp)) {

		line_num++;		
		if ((line[0] == '/' && line[1] == '/') || line[0] == '\n' || line[1] == '\n')
			continue;

		line[sizeof(line)-1] = '\0';
		if(sscanf(line,"%[^:]: %[^:]:%[^:]:%[^\r\n]", w1, w2, w3, w4) != 4) {
	
			ShowWarning("Error syntax of configuration file %s in line %d.\n", lancfgName, line_num);	
			continue;
		}

		remove_control_chars((unsigned char *)w1);
		remove_control_chars((unsigned char *)w2);
		remove_control_chars((unsigned char *)w3);
		remove_control_chars((unsigned char *)w4);

		if(strcmpi(w1, "subnet") == 0) {
	
			subnet[subnet_count].mask = inet_addr(w2);
			subnet[subnet_count].char_ip = inet_addr(w3);
			subnet[subnet_count].map_ip = inet_addr(w4);
			subnet[subnet_count].subnet = subnet[subnet_count].char_ip&subnet[subnet_count].mask;
			if (subnet[subnet_count].subnet != (subnet[subnet_count].map_ip&subnet[subnet_count].mask)) {
				ShowError("%s: Configuration Error: The char server (%s) and map server (%s) belong to different subnetworks!\n", lancfgName, w3, w4);
				continue;
			}
				
			subnet_count++;
		}

		ShowStatus("Read information about %d subnetworks.\n", subnet_count);
	}

	fclose(fp);
	return 0;
}
#endif //TXT_SQL_CONVERT

int char_config_read(const char *cfgName) {
	char line[1024], w1[1024], w2[1024];
	FILE *fp = fopen(cfgName, "r");

	if (fp == NULL) {
		ShowFatalError("Configuration file not found: %s.\n", cfgName);
		exit(1);
	}

	ShowInfo("Reading configuration file %s...\n", cfgName);
	while(fgets(line, sizeof(line)-1, fp)) {
		if (line[0] == '/' && line[1] == '/')
			continue;

		line[sizeof(line)-1] = '\0';
		if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2)
			continue;

		remove_control_chars((unsigned char *)w1);
		remove_control_chars((unsigned char *)w2);
		if(strcmpi(w1,"timestamp_format") == 0) {
			strncpy(timestamp_format, w2, 20);
		} else if(strcmpi(w1,"console_silent")==0){
			msg_silent = 0; //To always allow the next line to show up.
			ShowInfo("Console Silent Setting: %d\n", atoi(w2));
			msg_silent = atoi(w2);
#ifndef TXT_SQL_CONVERT
		} else if(strcmpi(w1,"stdout_with_ansisequence")==0){
			stdout_with_ansisequence = config_switch(w2);
		} else if (strcmpi(w1, "userid") == 0) {
			strncpy(userid, w2, 24);
		} else if (strcmpi(w1, "passwd") == 0) {
			strncpy(passwd, w2, 24);
		} else if (strcmpi(w1, "server_name") == 0) {
			strncpy(server_name, w2, 20);
			server_name[sizeof(server_name) - 1] = '\0';
			ShowStatus("%s server has been initialized\n", w2);
		} else if (strcmpi(w1, "wisp_server_name") == 0) {
			if (strlen(w2) >= 4) {
				memcpy(wisp_server_name, w2, sizeof(wisp_server_name));
				wisp_server_name[sizeof(wisp_server_name) - 1] = '\0';
			}
		} else if (strcmpi(w1, "login_ip") == 0) {
			char ip_str[16];
			login_ip = resolve_hostbyname(w2, NULL, ip_str);
			if (login_ip) {
				strncpy(login_ip_str, w2, sizeof(login_ip_str));
				ShowStatus("Login server IP address : %s -> %s\n", w2, ip_str);
			}
		} else if (strcmpi(w1, "login_port") == 0) {
			login_port = atoi(w2);
		} else if (strcmpi(w1, "char_ip") == 0) {
			char ip_str[16];
			char_ip = resolve_hostbyname(w2, NULL, ip_str);
			if (char_ip){
				strncpy(char_ip_str, w2, sizeof(char_ip_str));
				ShowStatus("Character server IP address : %s -> %s\n", w2, ip_str);
			}
		} else if (strcmpi(w1, "bind_ip") == 0) {
			char ip_str[16];
			bind_ip = resolve_hostbyname(w2, NULL, ip_str);
			if (bind_ip) {
				strncpy(bind_ip_str, w2, sizeof(bind_ip_str));
				ShowStatus("Character server binding IP address : %s -> %s\n", w2, ip_str);
			}
		} else if (strcmpi(w1, "char_port") == 0) {
			char_port = atoi(w2);
		} else if (strcmpi(w1, "char_maintenance") == 0) {
			char_maintenance = atoi(w2);
		} else if (strcmpi(w1, "char_new") == 0) {
			char_new = atoi(w2);
		} else if (strcmpi(w1, "char_new_display") == 0) {
			char_new_display = atoi(w2);
		} else if (strcmpi(w1, "email_creation") == 0) {
			email_creation = config_switch(w2);
		} else if (strcmpi(w1, "scdata_txt") == 0) { //By Skotlex
			strcpy(scdata_txt, w2);
#endif
		} else if (strcmpi(w1, "char_txt") == 0) {
			strcpy(char_txt, w2);
		} else if (strcmpi(w1, "backup_txt") == 0) { //By zanetheinsane
			strcpy(backup_txt, w2);
		} else if (strcmpi(w1, "friends_txt") == 0) { //By davidsiaw
			strcpy(friends_txt, w2);
#ifndef TXT_SQL_CONVERT
		} else if (strcmpi(w1, "backup_txt_flag") == 0) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. By [Yor]
			backup_txt_flag = config_switch(w2);
		} else if (strcmpi(w1, "max_connect_user") == 0) {
			max_connect_user = atoi(w2);
			if (max_connect_user < 0)
				max_connect_user = 0; // unlimited online players
		} else if(strcmpi(w1, "gm_allow_level") == 0) {
			gm_allow_level = atoi(w2);
			if(gm_allow_level < 0)
				gm_allow_level = 99;
		} else if (strcmpi(w1, "check_ip_flag") == 0) {
			check_ip_flag = config_switch(w2);
		} else if (strcmpi(w1, "online_check") == 0) {
			online_check = config_switch(w2);
		} else if (strcmpi(w1, "autosave_time") == 0) {
			autosave_interval = atoi(w2)*1000;
			if (autosave_interval <= 0)
				autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
		} else if (strcmpi(w1, "save_log") == 0) {
			save_log = config_switch(w2);
		} else if (strcmpi(w1, "start_point") == 0) {
			char map[32];
			int x, y;
			if (sscanf(w2, "%[^,],%d,%d", map, &x, &y) < 3)
				continue;
			if (strstr(map, ".gat") != NULL) { // Verify at least if '.gat' is in the map name
				start_point.map = mapindex_name2id(map);
				if (!start_point.map) {
					ShowError("Specified start_point %s not found in map-index cache.\n", map);
					start_point.map = 0;
				}
				start_point.x = x;
				start_point.y = y;
			}
		} else if(strcmpi(w1,"log_char")==0) {		//log char or not [devil]
			log_char = atoi(w2);
		} else if (strcmpi(w1, "start_zeny") == 0) {
			start_zeny = atoi(w2);
			if (start_zeny < 0)
				start_zeny = 0;
		} else if (strcmpi(w1, "start_weapon") == 0) {
			start_weapon = atoi(w2);
			if (start_weapon < 0)
				start_weapon = 0;
		} else if (strcmpi(w1, "start_armor") == 0) {
			start_armor = atoi(w2);
			if (start_armor < 0)
				start_armor = 0;
		} else if (strcmpi(w1, "unknown_char_name") == 0) {
			strcpy(unknown_char_name, w2);
			unknown_char_name[NAME_LENGTH-1] = '\0';
		} else if (strcmpi(w1, "char_log_filename") == 0) {
			strcpy(char_log_filename, w2);
		} else if (strcmpi(w1, "name_ignoring_case") == 0) {
			name_ignoring_case = config_switch(w2);
		} else if (strcmpi(w1, "char_name_option") == 0) {
			char_name_option = atoi(w2);
		} else if (strcmpi(w1, "char_name_letters") == 0) {
			strcpy(char_name_letters, w2);
// online files options
		} else if (strcmpi(w1, "online_txt_filename") == 0) {
			strcpy(online_txt_filename, w2);
		} else if (strcmpi(w1, "online_html_filename") == 0) {
			strcpy(online_html_filename, w2);
		} else if (strcmpi(w1, "online_sorting_option") == 0) {
			online_sorting_option = atoi(w2);
		} else if (strcmpi(w1, "online_display_option") == 0) {
			online_display_option = atoi(w2);
		} else if (strcmpi(w1, "online_gm_display_min_level") == 0) { // minimum GM level to display 'GM' when we want to display it
			online_gm_display_min_level = atoi(w2);
			if (online_gm_display_min_level < 5) // send online file every 5 seconds to player is enough
				online_gm_display_min_level = 5;
		} else if (strcmpi(w1, "online_refresh_html") == 0) {
			online_refresh_html = atoi(w2);
			if (online_refresh_html < 1)
				online_refresh_html = 1;
		} else if(strcmpi(w1,"db_path")==0) {
			strcpy(db_path,w2);
		} else if (strcmpi(w1, "console") == 0) {
			if(strcmpi(w2,"on") == 0 || strcmpi(w2,"yes") == 0 )
				console = 1;
		} else if (strcmpi(w1, "fame_list_alchemist") == 0) {
			fame_list_size_chemist = atoi(w2);
			if (fame_list_size_chemist > MAX_FAME_LIST) {
				ShowWarning("Max fame list size is %d (fame_list_alchemist)\n", MAX_FAME_LIST);
				fame_list_size_chemist = MAX_FAME_LIST;
			}
		} else if (strcmpi(w1, "fame_list_blacksmith") == 0) {
			fame_list_size_smith = atoi(w2);
			if (fame_list_size_smith > MAX_FAME_LIST) {
				ShowWarning("Max fame list size is %d (fame_list_blacksmith)\n", MAX_FAME_LIST);
				fame_list_size_smith = MAX_FAME_LIST;
			}
		} else if (strcmpi(w1, "fame_list_taekwon") == 0) {
			fame_list_size_taekwon = atoi(w2);
			if (fame_list_size_taekwon > MAX_FAME_LIST) {
				ShowWarning("Max fame list size is %d (fame_list_taekwon)\n", MAX_FAME_LIST);
				fame_list_size_taekwon = MAX_FAME_LIST;
			}
		} else if (strcmpi(w1, "guild_exp_rate") == 0) {
			guild_exp_rate = atoi(w2);
#endif //TXT_SQL_CONVERT
		} else if (strcmpi(w1, "import") == 0) {
			char_config_read(w2);
		}
	}
	fclose(fp);

	ShowInfo("done reading %s.\n", cfgName);
	return 0;
}

#ifndef TXT_SQL_CONVERT
int chardb_final(int key, void* data, va_list va)
{
	aFree(data);
	return 0;
}
void do_final(void) {
	ShowStatus("Terminating server.\n");
	// write online players files with no player
	online_char_db->clear(online_char_db, NULL); //clean the db...
	create_online_files();
	online_char_db->destroy(online_char_db, NULL); //dispose the db...

	mmo_char_sync();
	inter_save();
	set_all_offline(-1);
	flush_fifos();
	
	if(gm_account) aFree(gm_account);
	if(char_dat) aFree(char_dat);

	delete_session(login_fd);
	delete_session(char_fd);

#ifdef ENABLE_SC_SAVING
	status_final();
#endif
	inter_final();
	mapindex_final();

	char_log("----End of char-server (normal end with closing of all files)." RETCODE);
}

void set_server_type(void)
{
	SERVER_TYPE = ATHENA_SERVER_CHAR;
}

static int online_data_cleanup_sub(DBKey key, void *data, va_list ap)
{
	struct online_char_data *character= (struct online_char_data*)data;
	if (character->server == -2) //Unknown server.. set them offline
		set_char_offline(character->char_id, character->account_id);
	if (character->server < 0)
		//Free data from players that have not been online for a while.
		db_remove(online_char_db, key);
	return 0;
}

static int online_data_cleanup(int tid, unsigned int tick, int id, int data)
{
	online_char_db->foreach(online_char_db, online_data_cleanup_sub);
	return 0;
}

int do_init(int argc, char **argv) {
	int i;

	mapindex_init(); //Needed here for the start-point reading.
	start_point.map = mapindex_name2id("new_zone01.gat");
	char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]);
	char_lan_config_read((argc > 3) ? argv[3] : LOGIN_LAN_CONF_NAME);

	if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) {
		ShowError("Using the default user/password s1/p1 is NOT RECOMMENDED.\n");
		ShowNotice("Please edit your save/account.txt file to create a proper inter-server user/password (gender 'S')\n");
		ShowNotice("And then change the user/password to use in conf/char_athena.conf (or conf/import/char_conf.txt)\n");
	}

	// a newline in the log...
	char_log("");
	// moved behind char_config_read in case we changed the filename [celest]
	char_log("The char-server starting..." RETCODE);

	if ((naddr_ != 0) && (!login_ip || !char_ip)) {
		// The char server should know what IP address it is running on
		 //   - MouseJstr
		int localaddr = ntohl(addr_[0]);
		unsigned char *ptr = (unsigned char *) &localaddr;
		char buf[16];
		sprintf(buf, "%d.%d.%d.%d", ptr[0], ptr[1], ptr[2], ptr[3]);;
		if (naddr_ != 1)
			ShowStatus("Multiple interfaces detected..  using %s as our IP address\n", buf);
		else
			ShowStatus("Defaulting to %s as our IP address\n", buf);
		if (!login_ip) {
			strcpy(login_ip_str, buf);
			login_ip = inet_addr(login_ip_str);
		}
		if (!char_ip) {
			strcpy(char_ip_str, buf);
			char_ip = inet_addr(char_ip_str);
		}
	}

	for(i = 0; i < MAX_MAP_SERVERS; i++) {
		memset(&server[i], 0, sizeof(struct mmo_map_server));
		server_fd[i] = -1;
	}

	online_char_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));

	mmo_char_init();
#ifdef ENABLE_SC_SAVING
	status_init();
#endif
	update_online = time(NULL);
	create_online_files(); // update online players files at start of the server

	inter_init_txt((argc > 2) ? argv[2] : inter_cfgName);	// inter server ������

	set_defaultparse(parse_char);

	char_fd = make_listen_bind(bind_ip?bind_ip:INADDR_ANY,char_port);

	add_timer_func_list(check_connect_login_server, "check_connect_login_server");
	add_timer_func_list(send_users_tologin, "send_users_tologin");
	add_timer_func_list(send_accounts_tologin, "send_accounts_tologin");
	add_timer_func_list(mmo_char_sync_timer, "mmo_char_sync_timer");
	add_timer_func_list(chardb_waiting_disconnect, "chardb_waiting_disconnect");
	add_timer_func_list(online_data_cleanup, "online_data_cleanup");
	
	add_timer_interval(gettick() + 600*1000, online_data_cleanup, 0, 0, 600 * 1000);
	add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000);
	add_timer_interval(gettick() + 1000, send_users_tologin, 0, 0, 5 * 1000);
	add_timer_interval(gettick() + 3600*1000, send_accounts_tologin, 0, 0, 3600*1000); //Sync online accounts every hour
	add_timer_interval(gettick() + autosave_interval, mmo_char_sync_timer, 0, 0, autosave_interval);

	char_read_fame_list(); //Read fame lists.

	if( console )
	{
		//##TODO invoke a CONSOLE_START plugin event
	}

	char_log("The char-server is ready (Server is listening on the port %d)." RETCODE, char_port);

	ShowStatus("The char-server is "CL_GREEN"ready"CL_RESET" (Server is listening on the port %d).\n\n", char_port);

	return 0;
}
#endif //TXT_SQL_CONVERT