1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
|
//================= Hercules Script =======================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2012-2015 Hercules Dev Team
//= Copyright (C) Athena
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program. If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= Other Warp Script
//================= Description ===========================================
//= Warp Points for Other Maps
//================= Current Version =======================================
//= 1.0
//=========================================================================
//guild_room,0,0,0 warp warp4 0,0,hoge,0,0
//guild_vs1,0,0,0 warp warp4 0,0,hoge,0,0
//guild_vs1,0,0,0 warp warp4 0,0,hoge,0,0
//guild_vs1,0,0,0 warp warp4 0,0,hoge,0,0
//guild_vs1,0,0,0 warp warp4 0,0,hoge,0,0
//guild_vs2,50,88,0 warp warp4 0,0,hoge,0,0
//guild_vs2,0,0,0 warp warp4 0,0,hoge,0,0
//guild_vs2,0,0,0 warp warp4 0,0,hoge,0,0
//guild_vs2,0,0,0 warp warp4 0,0,hoge,0,0
//guild_vs3,0,0,0 warp warp4 0,0,hoge,0,0
//guild_vs3,0,0,0 warp warp4 0,0,hoge,0,0
//guild_vs3,0,0,0 warp warp4 0,0,hoge,0,0
//guild_vs3,0,0,0 warp warp4 0,0,hoge,0,0
//guild_vs4,7,50,0 warp warp4 0,0,hoge,0,0
//guild_vs4,50,7,0 warp warp4 0,0,hoge,0,0
//guild_vs4,92,50,0 warp warp4 0,0,hoge,0,0
//guild_vs4,50,92,0 warp warp4 0,0,hoge,0,0
//guild_vs5,0,0,0 warp warp4 0,0,hoge,0,0
//guild_vs5,0,0,0 warp warp4 0,0,hoge,0,0
//guild_vs5,0,0,0 warp warp4 0,0,hoge,0,0
//guild_vs5,0,0,0 warp warp4 0,0,hoge,0,0
|