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|
//================= Hercules Script =======================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2012-2015 Hercules Dev Team
//= Copyright (C) Euphy
//= Copyright (C) L0ne_W0lf
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program. If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= Einbroch and Einbech Guides (Renewal)
//================= Description ===========================================
//= Guides for the cities of Einbroch and Einbech.
//================= Current Version =======================================
//= 1.1
//=========================================================================
einbroch,72,202,4 script Einbroch Guide#ein01::GuideEinbroch 4_M_EIN_SOLDIER,{
cutin "ein_soldier",2;
mes "[Einbroch Guide]";
mes "Welcome";
mes "to ^8B4513Einbroch^000000,";
mes "the City of Steel.";
mes "Please ask me if you";
mes "have any questions.";
F_Navi("[Einbroch Guide]");
next;
while (1) {
switch(select("[ Main Facilities ]", "[ Merchants & Helpers ]", "Remove Marks from Mini-Map", "Cancel")) {
case 1:
.@loop = 1;
while (.@loop) {
switch(select("[ Airport ]", "[ Factory ]", "[ Plaza ]", "[ Hotel ]", "[ Train Station ]", "[ Weapon Shop ]", "[ Laboratory ]", "[ Monument ]", "[ Blacksmith Guild ]", "[ Gunslinger Guild ]", "Previous Menu")) {
case 1:
mes "[Einbroch Guide]";
mes "The "+F_Navi("Airport","einbroch,64,204","^FF0000")+" is located";
mes "in the northwestern part";
mes "of the city. There you can";
mes "see our city's pride and joy, the Airship. Remember that you must pay admission to board the Airship.";
viewpoint 1,64,204,0,0xFF0000;
next;
break;
case 2:
mes "[Einbroch Guide]";
mes "The "+F_Navi("Factory","einbroch,129,79")+", perhaps the";
mes "most important facility in";
mes "Einbroch, is located in the";
mes "southern part of the city.";
viewpoint 1,129,79,1,0xFF4500;
next;
break;
case 3:
mes "[Einbroch Guide]";
mes "The "+F_Navi("Plaza","einbroch,129,79")+", our biggest";
mes "shopping district, can be";
mes "found just east from the";
mes "center of Einbroch.";
viewpoint 1,254,199,2,0xDAA520;
next;
break;
case 4:
mes "[Einbroch Guide]";
mes "The "+F_Navi("Hotel","einbroch,254,199")+" is east of";
mes "the Plaza and offers top";
mes "caliber accomodations.";
mes "There, you can enjoy your";
mes "stay in Einbroch in comfort~";
viewpoint 1,254,199,3,0x008000;
next;
break;
case 5:
mes "[Einbroch Guide]";
mes "The "+F_Navi("Train Station","einbroch,232,272")+" is";
mes "located in the northeast";
mes "part of Einbroch. Trains";
mes "running between here";
mes "and Einbech run all day";
mes "long, everyday.";
viewpoint 1,232,272,4,0x0000FF;
next;
break;
case 6:
mes "[Einbroch Guide]";
mes "The "+F_Navi("Weapon Shop","einbroch,216,211")+" is";
mes "located north from the";
mes "Plaza. There you can";
mes "purchase weapons for";
mes "your personal use.";
viewpoint 1,216,211,5,0x000080;
next;
break;
case 7:
mes "[Einbroch Guide]";
mes "The "+F_Navi("Laboratory","einbroch,55,52")+" is an";
mes "annex of the Factory and";
mes "is located in the southwest";
mes "sector of Einbroch.";
viewpoint 1,55,52,6,0x800080;
next;
break;
case 8:
mes "[Einbroch Guide]";
mes "I will mark the location";
mes "of the "+F_Navi("Monument","einbroch,178,173","^808080");
mes "on your mini-map.";
mes "Would you like to check any other locations?";
viewpoint 1,178,173,7,0x808080;
next;
break;
case 9:
mes "[Einbroch Guide]";
mes "The "+F_Navi("Blacksmith Guild","einbroch,255,110")+" is";
mes "located in the southeast";
mes "part of Einbroch. You can";
mes "upgrade your equipment";
mes "by using their services.";
viewpoint 1,255,110,8,0x556B2F;
next;
break;
case 10:
mes "[Einbroch Guide]";
mes "I will mark the location";
mes "of the "+F_Navi("Gunslinger Guild","einbroch,130,197","^008080");
mes "on your mini-map.";
mes "Would you like to check any other locations?";
viewpoint 1,130,197,9,0x008080;
next;
break;
case 11:
.@loop = 0;
break;
}
}
break;
case 2:
.@loop = 1;
while (.@loop) {
switch(select("[ Armsmith ]", "[ Kafra Employees ]", "[ Eden Teleport Officer ]", "Previous Menu")) {
case 1:
mes "[Einbroch Guide]";
mes "You may go to ^FF1493Manthasman^000000,";
mes "the ^FF1493Armsmith^000000";
mes "on the 1st basement floor in the Blacksmith Guild.";
viewpoint 1,255,110,10,0xFF1493;
next;
mes "[Einbroch Guide]";
mes "I will mark the location";
mes "of the "+F_Navi("Armsmith","einbroch,255,110","^FF1493");
mes "on your mini-map.";
mes "Would you like to check any other locations?";
next;
break;
case 2:
mes "[Einbroch Guide]";
mes "I will mark the locations";
mes "of the ^DA70D6Kafra Employees^000000";
mes "on your mini-map.";
mes "Would you like to check any other locations?";
viewpoint 1,242,205,11,0xDA70D6;
viewpoint 1,59,203,12,0xDA70D6;
next;
break;
case 3:
mes "[Einbroch Guide]";
mes "You can find";
mes "the ^CD1039Eden Teleport Officer^000000";
mes "on the 1st floor of the Gunslinger Guild.";
viewpoint 1,130,197,13,0xCD1039;
next;
mes "[Einbroch Guide]";
mes "I will mark the location";
mes "of the "+F_Navi("Eden Teleport Officer","einbroch,130,197","^CD1039");
mes "on your mini-map.";
mes "Would you like to check any other locations?";
next;
break;
case 4:
.@loop = 0;
break;
}
}
break;
case 3:
mes "[Einbroch Guide]";
mes "I'll remove the marks from your mini-map.";
mes "Do you need any other help?";
viewpoint 2,64,204,0,0xFFFFFF;
viewpoint 2,129,79,1,0xFFFFFF;
viewpoint 2,254,199,2,0xFFFFFF;
viewpoint 2,254,199,3,0xFFFFFF;
viewpoint 2,232,272,4,0xFFFFFF;
viewpoint 2,216,211,5,0xFFFFFF;
viewpoint 2,55,52,6,0xFFFFFF;
viewpoint 2,178,173,7,0xFFFFFF;
viewpoint 2,255,110,8,0xFFFFFF;
viewpoint 2,130,197,9,0xFFFFFF;
viewpoint 2,255,110,10,0xFFFFFF;
viewpoint 2,242,205,11,0xFFFFFF;
viewpoint 2,59,203,12,0xFFFFFF;
viewpoint 2,130,197,13,0xDA70D6;
next;
break;
case 4:
mes "[Einbroch Guide]";
mes "Have a safe journey!";
close2;
cutin "ein_soldier",255;
end;
}
}
}
einbroch,155,43,4 duplicate(GuideEinbroch) Einbroch Guide#ein02 4_M_EIN_SOLDIER
einbroch,162,317,4 duplicate(GuideEinbroch) Einbroch Guide#ein03 4_M_EIN_SOLDIER
einbroch,252,320,3 duplicate(GuideEinbroch) Einbroch Guide#ein04 4_M_EIN_SOLDIER
einbech,67,37,4 script Einbech Guide#einbech01::GuideEinbech 4_M_EIN_SOLDIER,{
cutin "ein_soldier",2;
mes "[Einbech Guide]";
mes "Welcome to ^8B4513Einbech^000000,";
mes "the Mining Town. We're";
mes "here to assist tourists,";
mes "so if you have any questions,";
mes "please feel free to ask us.";
F_Navi("[Einbech Guide]");
next;
while (1) {
switch(select("[ Tavern ]", "[ Tool Shop ]", "[ Train Station ]", "[ Mine ]", "[ Kafra Employee ]", "Remove Marks from Mini-Map", "Cancel")) {
case 1:
mes "[Einbech Guide]";
mes "The "+F_Navi("Tavern","einbech,157,106")+" is located";
mes "in the southern part of";
mes "Einbech. It's a nice place";
mes "to relax after a long day.";
viewpoint 1,157,106,0,0x497649;
next;
break;
case 2:
mes "[Einbech Guide]";
mes "You can find the "+F_Navi("Tool Shop","einbech,177,133")+" in the center of";
mes "Einbech. There, you can";
mes "purchase any tools you";
mes "might need for your travels.";
viewpoint 1,177,133,1,0xFA8072;
next;
break;
case 3:
mes "[Einbech Guide]";
mes "The "+F_Navi("Train Stations","einbech,39,215")+" are";
mes "located in the northwest";
mes "and northeast parts of";
mes "Einbech. There, you can";
mes "take a train to Einbroch.";
viewpoint 1,39,215,2,0xCD1039;
next;
break;
case 4:
mes "[Einbech Guide]";
mes "The "+F_Navi("Mine","einbech,137,248")+", which is";
mes "Einbech's major industry,";
mes "is located in the northern";
mes "part of this town. It's where";
mes "we get all our ores, although monsters get in the miners' way.";
viewpoint 1,137,248,3,0xDA70D6;
next;
break;
case 5:
mes "[Einbech Guide]";
mes "I will mark the location";
mes "of the ^FF1493Kafra Employee^000000";
mes "on your mini-map.";
mes "Would you like to check any other locations?";
viewpoint 1,181,132,4,0xFF1493;
next;
break;
case 6:
mes "[Einbech Guide]";
mes "I'll remove the marks from your mini-map.";
mes "Do you need any other help?";
viewpoint 2,157,106,0,0xFFFFFF;
viewpoint 2,177,133,1,0xFFFFFF;
viewpoint 2,39,215,2,0xFFFFFF;
viewpoint 2,137,248,3,0xFFFFFF;
viewpoint 2,181,132,4,0xFFFFFF;
next;
break;
case 7:
mes "[Einbech Guide]";
mes "Have a safe journey!";
close2;
cutin "ein_soldier",255;
end;
}
}
}
einbech,48,214,4 duplicate(GuideEinbech) Einbech Guide#einbech02 4_M_EIN_SOLDIER
|