// $Id: trade.c 375 2005-03-04 21:33:31Z Yor $ //#include #include #include #include "clif.h" #include "itemdb.h" #include "map.h" #include "trade.h" #include "pc.h" #include "npc.h" #include "battle.h" #include "chrif.h" #include "storage.h" #include "intif.h" #include "atcommand.h" #include "nullpo.h" /*========================================== * 取引要請を相手に送る *------------------------------------------ */ void trade_traderequest(struct map_session_data *sd, int target_id) { struct map_session_data *target_sd; nullpo_retv(sd); if ((target_sd = map_id2sd(target_id)) != NULL) { if (!battle_config.invite_request_check) { if (target_sd->guild_invite > 0 || target_sd->party_invite > 0) { clif_tradestart(sd, 2); // 相手はPT要請中かGuild要請中 return; } } if ((target_sd->trade_partner != 0) || (sd->trade_partner != 0)) { trade_tradecancel(sd); // person is in another trade } else { if (sd->bl.m != target_sd->bl.m || (sd->bl.x - target_sd->bl.x <= -5 || sd->bl.x - target_sd->bl.x >= 5) || (sd->bl.y - target_sd->bl.y <= -5 || sd->bl.y - target_sd->bl.y >= 5)) { clif_tradestart(sd, 0); // too far } else if (sd != target_sd) { target_sd->trade_partner = sd->status.account_id; sd->trade_partner = target_sd->status.account_id; clif_traderequest(target_sd, sd->status.name); } } } else { clif_tradestart(sd, 1); // character does not exist } } /*========================================== * 取引要請 *------------------------------------------ */ void trade_tradeack(struct map_session_data *sd, int type) { struct map_session_data *target_sd; struct storage *stor; nullpo_retv(sd); if ((target_sd = map_id2sd(sd->trade_partner)) != NULL) { clif_tradestart(target_sd, type); clif_tradestart(sd, type); if (type == 4) { // Cancel sd->deal_locked = 0; sd->trade_partner = 0; target_sd->deal_locked = 0; target_sd->trade_partner = 0; } if (sd->npc_id != 0) npc_event_dequeue(sd); if (target_sd->npc_id != 0) npc_event_dequeue(target_sd); //close STORAGE window if it's open. It protects from spooffing packets [Lupus] stor=account2storage2(sd->status.account_id); if(stor!=NULL && stor->storage_status == 1) { if (sd->state.storage_flag) //is it Guild Storage or Common storage_guild_storageclose(sd); else storage_storageclose(sd); }//END OF STORAGE CLOSE } } /*========================================== * Check here hacker for duplicate item in trade * normal client refuse to have 2 same types of item (except equipment) in same trade window * normal client authorise only no equiped item and only from inventory *------------------------------------------ */ int impossible_trade_check(struct map_session_data *sd) { struct item inventory[MAX_INVENTORY]; char message_to_gm[200]; int i, index; nullpo_retr(0, sd); // get inventory of player memcpy(&inventory, &sd->status.inventory, sizeof(struct item) * MAX_INVENTORY); /* remove this part: arrows can be trade and equiped // remove equiped items (they can not be trade) for (i = 0; i < MAX_INVENTORY; i++) if (inventory[i].nameid > 0 && inventory[i].equip) memset(&inventory[i], 0, sizeof(struct item)); */ // check items in player inventory for(i = 0; i < 10; i++) if (sd->deal_item_amount[i] < 0) { // negativ? -> hack // printf("Negativ amount in trade, by hack!\n"); // normal client send cancel when we type negativ amount return -1; } else if (sd->deal_item_amount[i] > 0) { index = sd->deal_item_index[i] - 2; inventory[index].amount -= sd->deal_item_amount[i]; // remove item from inventory // printf("%d items left\n", inventory[index].amount); if (inventory[index].amount < 0) { // if more than the player have -> hack // printf("A player try to trade more items that he has: hack!\n"); sprintf(message_to_gm, msg_txt(538), sd->status.name, sd->status.account_id); // Hack on trade: character '%s' (account: %d) try to trade more items that he has. intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm); sprintf(message_to_gm, msg_txt(539), sd->status.inventory[index].amount, sd->status.inventory[index].nameid, sd->status.inventory[index].amount - inventory[index].amount); // This player has %d of a kind of item (id: %d), and try to trade %d of them. intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm); // if we block people if (battle_config.ban_hack_trade < 0) { chrif_char_ask_name(-1, sd->status.name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block clif_setwaitclose(sd->fd); // forced to disconnect because of the hack // message about the ban sprintf(message_to_gm, msg_txt(540), battle_config.ban_spoof_namer); // This player has been definitivly blocked. // if we ban people } else if (battle_config.ban_hack_trade > 0) { chrif_char_ask_name(-1, sd->status.name, 2, 0, 0, 0, 0, battle_config.ban_hack_trade, 0); // type: 2 - ban (year, month, day, hour, minute, second) clif_setwaitclose(sd->fd); // forced to disconnect because of the hack // message about the ban sprintf(message_to_gm, msg_txt(507), battle_config.ban_spoof_namer); // This player has been banned for %d minute(s). } else { // message about the ban sprintf(message_to_gm, msg_txt(508)); // This player hasn't been banned (Ban option is disabled). } intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm); return 1; } } return 0; } /*========================================== * アイテム追加 *------------------------------------------ */ void trade_tradeadditem(struct map_session_data *sd, int index, int amount) { struct map_session_data *target_sd; int trade_i; int trade_weight = 0; int c; nullpo_retv(sd); if (((target_sd = map_id2sd(sd->trade_partner)) != NULL) && (sd->deal_locked < 1)){ if (index < 2 || index >= MAX_INVENTORY + 2) { if (index == 0) { if (amount > 0 && amount <= MAX_ZENY && amount <= sd->status.zeny && // check amount (target_sd->status.zeny + amount) <= MAX_ZENY) { // fix positiv overflow sd->deal_zeny = amount; clif_tradeadditem(sd, target_sd, 0, amount); } else { if (amount != 0) { trade_tradecancel(sd); return; } } } } else if (amount > 0 && amount <= sd->status.inventory[index-2].amount) { for(trade_i = 0; trade_i < 10; trade_i++) { if (sd->deal_item_amount[trade_i] == 0) { trade_weight += sd->inventory_data[index-2]->weight * amount; if (target_sd->weight + trade_weight > target_sd->max_weight){ clif_tradeitemok(sd, index, 1); // fail to add item -- the player was over weighted. amount = 0; } else { for(c = 0; c == trade_i - 1; c++) { // re-deal exploit protection [Valaris] if (sd->deal_item_index[c] == index) { trade_tradecancel(sd); return; } } sd->deal_item_index[trade_i] = index; sd->deal_item_amount[trade_i] += amount; if (impossible_trade_check(sd)) { // check exploit (trade more items that you have) trade_tradecancel(sd); return; } clif_tradeitemok(sd, index, 0); // success to add item clif_tradeadditem(sd, target_sd, index, amount); } break; } else { trade_weight += sd->inventory_data[sd->deal_item_index[trade_i]-2]->weight * sd->deal_item_amount[trade_i]; } } } } } /*========================================== * アイテム追加完了(ok押し) *------------------------------------------ */ void trade_tradeok(struct map_session_data *sd) { struct map_session_data *target_sd; int trade_i; nullpo_retv(sd); // check items for(trade_i = 0; trade_i < 10; trade_i++) { if (sd->deal_item_amount[trade_i] > sd->status.inventory[sd->deal_item_index[trade_i]-2].amount || sd->deal_item_amount[trade_i] < 0) { trade_tradecancel(sd); return; } } // check exploit (trade more items that you have) if (impossible_trade_check(sd)) { trade_tradecancel(sd); return; } // check zeny if (sd->deal_zeny < 0 || sd->deal_zeny > MAX_ZENY || sd->deal_zeny > sd->status.zeny) { // check amount trade_tradecancel(sd); return; } if ((target_sd = map_id2sd(sd->trade_partner)) != NULL) { sd->deal_locked = 1; clif_tradeitemok(sd, 0, 0); clif_tradedeal_lock(sd, 0); clif_tradedeal_lock(target_sd, 1); } } /*========================================== * 取引キャンセル *------------------------------------------ */ void trade_tradecancel(struct map_session_data *sd) { struct map_session_data *target_sd; int trade_i; nullpo_retv(sd); if ((target_sd = map_id2sd(sd->trade_partner)) != NULL) { for(trade_i = 0; trade_i < 10; trade_i++) { // give items back (only virtual) if (sd->deal_item_amount[trade_i] != 0) { clif_additem(sd, sd->deal_item_index[trade_i] - 2, sd->deal_item_amount[trade_i], 0); sd->deal_item_index[trade_i] = 0; sd->deal_item_amount[trade_i] = 0; } if (target_sd->deal_item_amount[trade_i] != 0) { clif_additem(target_sd, target_sd->deal_item_index[trade_i] - 2, target_sd->deal_item_amount[trade_i], 0); target_sd->deal_item_index[trade_i] = 0; target_sd->deal_item_amount[trade_i] = 0; } } if (sd->deal_zeny) { clif_updatestatus(sd, SP_ZENY); sd->deal_zeny = 0; } if (target_sd->deal_zeny) { clif_updatestatus(target_sd, SP_ZENY); target_sd->deal_zeny = 0; } sd->deal_locked = 0; sd->trade_partner = 0; target_sd->deal_locked = 0; target_sd->trade_partner = 0; clif_tradecancelled(sd); clif_tradecancelled(target_sd); } } /*========================================== * 取引許諾(trade押し) *------------------------------------------ */ void trade_tradecommit(struct map_session_data *sd) { struct map_session_data *target_sd; int trade_i; int flag; nullpo_retv(sd); if ((target_sd = map_id2sd(sd->trade_partner)) != NULL) { if ((sd->deal_locked >= 1) && (target_sd->deal_locked >= 1)) { // both have pressed 'ok' if (sd->deal_locked < 2) { // set locked to 2 sd->deal_locked = 2; } if (target_sd->deal_locked == 2) { // the other one pressed 'trade' too // check exploit (trade more items that you have) if (impossible_trade_check(sd)) { trade_tradecancel(sd); return; } // check exploit (trade more items that you have) if (impossible_trade_check(target_sd)) { trade_tradecancel(target_sd); return; } // check zenys value against hackers if (sd->deal_zeny >= 0 && sd->deal_zeny <= MAX_ZENY && sd->deal_zeny <= sd->status.zeny && // check amount (target_sd->status.zeny + sd->deal_zeny) <= MAX_ZENY && // fix positiv overflow target_sd->deal_zeny >= 0 && target_sd->deal_zeny <= MAX_ZENY && target_sd->deal_zeny <= target_sd->status.zeny && // check amount (sd->status.zeny + target_sd->deal_zeny) <= MAX_ZENY) { // fix positiv overflow // trade is accepted for(trade_i = 0; trade_i < 10; trade_i++) { if (sd->deal_item_amount[trade_i] != 0) { int n = sd->deal_item_index[trade_i] - 2; if (sd->status.inventory[n].amount < sd->deal_item_amount[trade_i]) sd->deal_item_amount[trade_i] = sd->status.inventory[n].amount; flag = pc_additem(target_sd, &sd->status.inventory[n], sd->deal_item_amount[trade_i]); if (flag == 0) pc_delitem(sd, n, sd->deal_item_amount[trade_i], 1); else clif_additem(sd, n, sd->deal_item_amount[trade_i], 0); sd->deal_item_index[trade_i] = 0; sd->deal_item_amount[trade_i] = 0; } if (target_sd->deal_item_amount[trade_i] != 0) { int n = target_sd->deal_item_index[trade_i] - 2; if (target_sd->status.inventory[n].amount < target_sd->deal_item_amount[trade_i]) target_sd->deal_item_amount[trade_i] = target_sd->status.inventory[n].amount; flag = pc_additem(sd, &target_sd->status.inventory[n], target_sd->deal_item_amount[trade_i]); if (flag == 0) pc_delitem(target_sd, n, target_sd->deal_item_amount[trade_i], 1); else clif_additem(target_sd, n, target_sd->deal_item_amount[trade_i], 0); target_sd->deal_item_index[trade_i] = 0; target_sd->deal_item_amount[trade_i] = 0; } } if (sd->deal_zeny) { sd->status.zeny -= sd->deal_zeny; target_sd->status.zeny += sd->deal_zeny; } if (target_sd->deal_zeny) { target_sd->status.zeny -= target_sd->deal_zeny; sd->status.zeny += target_sd->deal_zeny; } if (sd->deal_zeny || target_sd->deal_zeny) { clif_updatestatus(sd, SP_ZENY); sd->deal_zeny = 0; clif_updatestatus(target_sd, SP_ZENY); target_sd->deal_zeny = 0; } sd->deal_locked = 0; sd->trade_partner = 0; target_sd->deal_locked = 0; target_sd->trade_partner = 0; clif_tradecompleted(sd, 0); clif_tradecompleted(target_sd, 0); // save both player to avoid crash: they always have no advantage/disadvantage between the 2 players chrif_save(sd); // do pc_makesavestatus and save storage too chrif_save(target_sd); // do pc_makesavestatus and save storage too // zeny value was modified!!!! hacker with packet modified } else { trade_tradecancel(sd); } } } } }