// Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #ifndef _QUEST_H_ #define _QUEST_H_ typedef enum quest_check_type { HAVEQUEST, PLAYTIME, HUNTING } quest_check_type; int quest_pc_login(TBL_PC * sd); int quest_add(TBL_PC * sd, int quest_id); int quest_add_ack(int char_id, int quest_id, int success); int quest_delete(TBL_PC * sd, int quest_id); int quest_delete_ack(int char_id, int quest_id, int success); void quest_update_objective(TBL_PC * sd, int mob); int quest_update_status(TBL_PC * sd, int quest_id, int status); int quest_save(TBL_PC * sd); int quest_save_ack(int char_id, int quest_id, int success); int quest_check_quest(TBL_PC * sd, int quest_id, quest_check_type type); int quest_search_db(int quest_id); void do_init_quest(); #endif