#ifndef _LOG_H_ #define _LOG_H_ #include "map.h" #ifndef TXT_ONLY extern char db_server_logdb[32]; #endif //NOT TXT_ONLY int log_branch(struct map_session_data *sd); int log_drop(struct map_session_data *sd, int monster_id, int *log_drop); int log_mvpdrop(struct map_session_data *sd, int monster_id, int *log_mvp); int log_present(struct map_session_data *sd, int source_type, int nameid); int log_produce(struct map_session_data *sd, int nameid, int slot1, int slot2, int slot3, int success); int log_refine(struct map_session_data *sd, int n, int success); int log_trade(struct map_session_data *sd,struct map_session_data *target_sd,int n,int amount); int log_tostorage(struct map_session_data *sd,int n, int guild); int log_fromstorage(struct map_session_data *sd,int n, int guild); int log_vend(struct map_session_data *sd,struct map_session_data *vsd,int n,int amount,int zeny); int log_zeny(struct map_session_data *sd, struct map_session_data *target_sd,int amount); int log_atcommand(struct map_session_data *sd, const char *message); int log_npc(struct map_session_data *sd, const char *message); int log_config_read(char *cfgName); extern struct Log_Config { int enable_logs; int sql_logs; int rare_items_log,refine_items_log,price_items_log,amount_items_log; int branch, drop, mvpdrop, present, produce, refine, trade, vend, zeny, gm, npc, storage; char log_branch[32], log_drop[32], log_mvpdrop[32], log_present[32], log_produce[32], log_refine[32], log_trade[32], log_vend[32], log_gm[32], log_npc[32], log_storage[32]; char log_branch_db[32], log_drop_db[32], log_mvpdrop_db[32], log_present_db[32], log_produce_db[32], log_refine_db[32], log_trade_db[32], log_vend_db[32], log_gm_db[32], log_npc_db[32]; int uptime; char log_uptime[32]; } log_config; #endif