// Copyright (c) Hercules Dev Team, licensed under GNU GPL. // See the LICENSE file // Portions Copyright (c) Athena Dev Teams #ifndef MAP_ITEMDB_H #define MAP_ITEMDB_H #include "map/map.h" #include "common/cbasetypes.h" #include "common/conf.h" #include "common/db.h" #include "common/mmo.h" // ITEM_NAME_LENGTH #include "common/sql.h" /** * Declarations **/ struct item_group; struct item_package; /** * Defines **/ #define MAX_ITEMDB 0x8000 // 32k array entries in array (the rest goes to the db) #define MAX_ITEMDELAYS 10 // The maximum number of item delays #define MAX_SEARCH 5 //Designed for search functions, species max number of matches to display. #define MAX_ITEMS_PER_COMBO 6 /* maximum amount of items a combo may require */ #define CARD0_FORGE 0x00FF #define CARD0_CREATE 0x00FE #define CARD0_PET ((short)0xFF00) //Marks if the card0 given is "special" (non-item id used to mark pets/created items. [Skotlex] #define itemdb_isspecial(i) ((i) == CARD0_FORGE || (i) == CARD0_CREATE || (i) == CARD0_PET) //Use apple for unknown items. #define UNKNOWN_ITEM_ID 512 enum item_itemid { ITEMID_RED_POTION = 501, ITEMID_YELLOW_POTION = 503, ITEMID_WHITE_POTION = 504, ITEMID_BLUE_POTION = 505, ITEMID_APPLE = 512, ITEMID_HOLY_WATER = 523, ITEMID_PUMPKIN = 535, ITEMID_RED_SLIM_POTION = 545, ITEMID_YELLOW_SLIM_POTION = 546, ITEMID_WHITE_SLIM_POTION = 547, ITEMID_WING_OF_FLY = 601, ITEMID_WING_OF_BUTTERFLY = 602, ITEMID_BRANCH_OF_DEAD_TREE = 604, ITEMID_ANODYNE = 605, ITEMID_ALOEBERA = 606, ITEMID_EMPTY_BOTTLE = 713, ITEMID_EMPERIUM = 714, ITEMID_YELLOW_GEMSTONE = 715, ITEMID_RED_GEMSTONE = 716, ITEMID_BLUE_GEMSTONE = 717, ITEMID_ORIDECON_STONE = 756, ITEMID_ALCHOL = 970, ITEMID_ORIDECON = 984, ITEMID_ANVIL = 986, ITEMID_ORIDECON_ANVIL = 987, ITEMID_GOLDEN_ANVIL = 988, ITEMID_EMPERIUM_ANVIL = 989, ITEMID_BOODY_RED = 990, ITEMID_CRYSTAL_BLUE = 991, ITEMID_WIND_OF_VERDURE = 992, ITEMID_YELLOW_LIVE = 993, ITEMID_FLAME_HEART = 994, ITEMID_MISTIC_FROZEN = 995, ITEMID_ROUGH_WIND = 996, ITEMID_GREAT_NATURE = 997, ITEMID_IRON = 998, ITEMID_STEEL = 999, ITEMID_STAR_CRUMB = 1000, ITEMID_IRON_ORE = 1002, ITEMID_PHRACON = 1010, ITEMID_EMVERETARCON = 1011, ITEMID_TRAP = 1065, ITEMID_PILEBUNCKER = 1549, ITEMID_ANGRA_MANYU = 1599, ITEMID_STRANGE_EMBRYO = 6415, ITEMID_FACE_PAINT = 6120, ITEMID_STONE = 7049, ITEMID_FIRE_BOTTLE = 7135, ITEMID_ACID_BOTTLE = 7136, ITEMID_MENEATER_PLANT_BOTTLE = 7137, ITEMID_MINI_BOTTLE = 7138, ITEMID_COATING_BOTTLE = 7139, ITEMID_FRAGMENT_OF_CRYSTAL = 7321, ITEMID_SKULL_ = 7420, ITEMID_TOKEN_OF_SIEGFRIED = 7621, ITEMID_TRAP_ALLOY = 7940, ITEMID_RED_POUCH_OF_SURPRISE = 12024, ITEMID_BLOODY_DEAD_BRANCH = 12103, ITEMID_PORING_BOX = 12109, ITEMID_MERCENARY_RED_POTION = 12184, ITEMID_MERCENARY_BLUE_POTION = 12185, ITEMID_BATTLE_MANUAL = 12208, ITEMID_BUBBLE_GUM = 12210, ITEMID_GIANT_FLY_WING = 12212, ITEMID_NEURALIZER = 12213, ITEMID_M_CENTER_POTION = 12241, ITEMID_M_AWAKENING_POTION = 12242, ITEMID_M_BERSERK_POTION = 12243, ITEMID_COMP_BATTLE_MANUAL = 12263, ITEMID_COMP_BUBBLE_GUM = 12264, ITEMID_LOVE_ANGEL = 12287, ITEMID_SQUIRREL = 12288, ITEMID_GOGO = 12289, ITEMID_PICTURE_DIARY = 12304, ITEMID_MINI_HEART = 12305, ITEMID_NEWCOMER = 12306, ITEMID_KID = 12307, ITEMID_MAGIC_CASTLE = 12308, ITEMID_BULGING_HEAD = 12309, ITEMID_THICK_MANUAL50 = 12312, ITEMID_ANCILLA = 12333, ITEMID_REPAIR_A = 12392, ITEMID_REPAIR_B = 12393, ITEMID_REPAIR_C = 12394, ITEMID_BLACK_THING = 12435, ITEMID_REINS_OF_MOUNT = 12622, ITEMID_NOBLE_NAMEPLATE = 12705, ITEMID_DUN_TELE_SCROLL1 = 14527, ITEMID_BATTLE_MANUAL25 = 14532, ITEMIDBATTLE_MANUAL100 = 14533, ITEMID_BATTLE_MANUAL_X3 = 14545, ITEMID_DUN_TELE_SCROLL2 = 14581, ITEMID_WOB_RUNE = 14582, ITEMID_WOB_SCHWALTZ = 14583, ITEMID_WOB_RACHEL = 14584, ITEMID_WOB_LOCAL = 14585, ITEMID_SIEGE_TELEPORT_SCROLL = 14591, ITEMID_JOB_MANUAL50 = 14592, }; enum cards_item_list { ITEMID_GHOSTRING_CARD = 4047, ITEMID_PHREEONI_CARD = 4121, ITEMID_MISTRESS_CARD = 4132, ITEMID_ORC_LOAD_CARD = 4135, ITEMID_ORC_HERO_CARD = 4143, ITEMID_TAO_GUNKA_CARD = 4302, }; /** * Mechanic **/ enum mechanic_item_list { ITEMID_ACCELERATOR = 2800, ITEMID_HOVERING_BOOSTER, // 2801 ITEMID_SUICIDAL_DEVICE, // 2802 ITEMID_SHAPE_SHIFTER, // 2803 ITEMID_COOLING_DEVICE, // 2804 ITEMID_MAGNETIC_FIELD_GENERATOR, // 2805 ITEMID_BARRIER_BUILDER, // 2806 ITEMID_REPAIR_KIT, // 2807 ITEMID_CAMOUFLAGE_GENERATOR, // 2808 ITEMID_HIGH_QUALITY_COOLER, // 2809 ITEMID_SPECIAL_COOLER, // 2810 ITEMID_MONKEY_SPANNER = 6186, }; /** * Spell Books */ enum spell_book_item_list { ITEMID_MAGIC_BOOK_FB = 6189, ITEMID_MAGIC_BOOK_CB, // 6190 ITEMID_MAGIC_BOOK_LB, // 6191 ITEMID_MAGIC_BOOK_SG, // 6192 ITEMID_MAGIC_BOOK_LOV, // 6193 ITEMID_MAGIC_BOOK_MS, // 6194 ITEMID_MAGIC_BOOK_CM, // 6195 ITEMID_MAGIC_BOOK_TV, // 6196 ITEMID_MAGIC_BOOK_TS, // 6197 ITEMID_MAGIC_BOOK_JT, // 6198 ITEMID_MAGIC_BOOK_WB, // 6199 ITEMID_MAGIC_BOOK_HD, // 6200 ITEMID_MAGIC_BOOK_ES, // 6201 ITEMID_MAGIC_BOOK_ES_, // 6202 ITEMID_MAGIC_BOOK_CL, // 6203 ITEMID_MAGIC_BOOK_CR, // 6204 ITEMID_MAGIC_BOOK_DL, // 6205 }; /** * Mercenary Scrolls */ enum mercenary_scroll_item_list { ITEMID_BOW_MERCENARY_SCROLL1 = 12153, ITEMID_BOW_MERCENARY_SCROLL2, // 12154 ITEMID_BOW_MERCENARY_SCROLL3, // 12155 ITEMID_BOW_MERCENARY_SCROLL4, // 12156 ITEMID_BOW_MERCENARY_SCROLL5, // 12157 ITEMID_BOW_MERCENARY_SCROLL6, // 12158 ITEMID_BOW_MERCENARY_SCROLL7, // 12159 ITEMID_BOW_MERCENARY_SCROLL8, // 12160 ITEMID_BOW_MERCENARY_SCROLL9, // 12161 ITEMID_BOW_MERCENARY_SCROLL10, // 12162 ITEMID_SWORDMERCENARY_SCROLL1, // 12163 ITEMID_SWORDMERCENARY_SCROLL2, // 12164 ITEMID_SWORDMERCENARY_SCROLL3, // 12165 ITEMID_SWORDMERCENARY_SCROLL4, // 12166 ITEMID_SWORDMERCENARY_SCROLL5, // 12167 ITEMID_SWORDMERCENARY_SCROLL6, // 12168 ITEMID_SWORDMERCENARY_SCROLL7, // 12169 ITEMID_SWORDMERCENARY_SCROLL8, // 12170 ITEMID_SWORDMERCENARY_SCROLL9, // 12171 ITEMID_SWORDMERCENARY_SCROLL10, // 12172 ITEMID_SPEARMERCENARY_SCROLL1, // 12173 ITEMID_SPEARMERCENARY_SCROLL2, // 12174 ITEMID_SPEARMERCENARY_SCROLL3, // 12175 ITEMID_SPEARMERCENARY_SCROLL4, // 12176 ITEMID_SPEARMERCENARY_SCROLL5, // 12177 ITEMID_SPEARMERCENARY_SCROLL6, // 12178 ITEMID_SPEARMERCENARY_SCROLL7, // 12179 ITEMID_SPEARMERCENARY_SCROLL8, // 12180 ITEMID_SPEARMERCENARY_SCROLL9, // 12181 ITEMID_SPEARMERCENARY_SCROLL10, // 12182 }; /** * Cash Food */ enum cash_food_item_list { ITEMID_STR_DISH10_ = 12202, ITEMID_AGI_DISH10_, // 12203 ITEMID_INT_DISH10_, // 12204 ITEMID_DEX_DISH10_, // 12205 ITEMID_LUK_DISH10_, // 12206 ITEMID_VIT_DISH10_, // 12207 }; /** * GC Poison */ enum poison_item_list { ITEMID_POISON_PARALYSIS = 12717, ITEMID_POISON_LEECH, // 12718 ITEMID_POISON_OBLIVION, // 12719 ITEMID_POISON_CONTAMINATION, // 12720 ITEMID_POISON_NUMB, // 12721 ITEMID_POISON_FEVER, // 12722 ITEMID_POISON_LAUGHING, // 12723 ITEMID_POISON_FATIGUE, // 12724 }; /** * Rune Knight **/ enum rune_item_list { ITEMID_NAUTHIZ = 12725, ITEMID_RAIDO, // 12726 ITEMID_BERKANA, // 12727 ITEMID_ISA, // 12728 ITEMID_OTHILA, // 12729 ITEMID_URUZ, // 12730 ITEMID_THURISAZ, // 12731 ITEMID_WYRD, // 12732 ITEMID_HAGALAZ, // 12733 ITEMID_LUX_ANIMA = 22540, }; /** * Geneticist */ enum geneticist_item_list { /// Pharmacy / Cooking ITEMID_SEED_OF_HORNY_PLANT = 6210, ITEMID_BLOODSUCK_PLANT_SEED, // 6211 ITEMID_BOMB_MUSHROOM_SPORE, // 6212 ITEMID_HP_INCREASE_POTIONS = 12422, ITEMID_HP_INCREASE_POTIONM, // 12423 ITEMID_HP_INCREASE_POTIONL, // 12424 ITEMID_SP_INCREASE_POTIONS, // 12425 ITEMID_SP_INCREASE_POTIONM, // 12426 ITEMID_SP_INCREASE_POTIONL, // 12427 ITEMID_ENRICH_WHITE_POTIONZ, // 12428 ITEMID_SAVAGE_BBQ, // 12429 ITEMID_WUG_BLOOD_COCKTAIL, // 12430 ITEMID_MINOR_BRISKET, // 12431 ITEMID_SIROMA_ICETEA, // 12432 ITEMID_DROCERA_HERB_STEW, // 12433 ITEMID_PETTI_TAIL_NOODLE, // 12434 ITEMID_VITATA500, // 12436 ITEMID_ENRICH_CELERMINE_JUICE, // 12437 ITEMID_CURE_FREE, // 12475 /// Bombs ITEMID_APPLE_BOMB = 13260, ITEMID_COCONUT_BOMB, // 13261 ITEMID_MELON_BOMB, // 13262 ITEMID_PINEAPPLE_BOMB, // 13263 ITEMID_BANANA_BOMB, // 13264 ITEMID_BLACK_LUMP, // 13265 ITEMID_BLACK_HARD_LUMP, // 13266 ITEMID_VERY_HARD_LUMP, // 13267 /// Throwables ITEMID_MYSTERIOUS_POWDER, // 13268 ITEMID_BOOST500_TO_THROW, // 13269 ITEMID_FULL_SWINGK_TO_THROW, // 13270 ITEMID_MANA_PLUS_TO_THROW, // 13271 ITEMID_CURE_FREE_TO_THROW, // 13272 ITEMID_STAMINA_UP_M_TO_THROW, // 13273 ITEMID_DIGESTIVE_F_TO_THROW, // 13274 ITEMID_HP_INC_POTS_TO_THROW, // 13275 ITEMID_HP_INC_POTM_TO_THROW, // 13276 ITEMID_HP_INC_POTL_TO_THROW, // 13277 ITEMID_SP_INC_POTS_TO_THROW, // 13278 ITEMID_SP_INC_POTM_TO_THROW, // 13279 ITEMID_SP_INC_POTL_TO_THROW, // 13280 ITEMID_EN_WHITE_POTZ_TO_THROW, // 13281 ITEMID_VITATA500_TO_THROW, // 13282 ITEMID_EN_CEL_JUICE_TO_THROW, // 13283 ITEMID_SAVAGE_BBQ_TO_THROW, // 13284 ITEMID_WUG_COCKTAIL_TO_THROW, // 13285 ITEMID_M_BRISKET_TO_THROW, // 13286 ITEMID_SIROMA_ICETEA_TO_THROW, // 13287 ITEMID_DROCERA_STEW_TO_THROW, // 13288 ITEMID_PETTI_NOODLE_TO_THROW, // 13289 ITEMID_BLACK_THING_TO_THROW, // 13290 }; // enum e_chain_cache { ECC_ORE, /* */ ECC_MAX, }; enum item_class_upper { ITEMUPPER_NONE = 0x00, ITEMUPPER_NORMAL = 0x01, ITEMUPPER_UPPER = 0x02, ITEMUPPER_BABY = 0x04, ITEMUPPER_THIRD = 0x08, ITEMUPPER_THURDUPPER = 0x10, ITEMUPPER_THIRDBABY = 0x20, ITEMUPPER_ALL = 0x3f, // Sum of all the above }; /** * Item Trade restrictions */ enum ItemTradeRestrictions { ITR_NONE = 0x000, ///< No restrictions ITR_NODROP = 0x001, ///< Item can't be dropped ITR_NOTRADE = 0x002, ///< Item can't be traded (nor vended) ITR_PARTNEROVERRIDE = 0x004, ///< Wedded partner can override ITR_NOTRADE restriction ITR_NOSELLTONPC = 0x008, ///< Item can't be sold to NPCs ITR_NOCART = 0x010, ///< Item can't be placed in the cart ITR_NOSTORAGE = 0x020, ///< Item can't be placed in the storage ITR_NOGSTORAGE = 0x040, ///< Item can't be placed in the guild storage ITR_NOMAIL = 0x080, ///< Item can't be attached to mail messages ITR_NOAUCTION = 0x100, ///< Item can't be auctioned ITR_ALL = 0x1ff ///< Sum of all the above values }; /** * Iten No-use restrictions */ enum ItemNouseRestrictions { INR_NONE = 0x0, ///< No restrictions INR_SITTING = 0x1, ///< Item can't be used while sitting INR_ALL = 0x1 ///< Sum of all the above values }; struct item_data { uint16 nameid; char name[ITEM_NAME_LENGTH],jname[ITEM_NAME_LENGTH]; //Do not add stuff between value_buy and view_id (see how getiteminfo works) int value_buy; int value_sell; int type; int maxchance; //For logs, for external game info, for scripts: Max drop chance of this item (e.g. 0.01% , etc.. if it = 0, then monsters don't drop it, -1 denotes items sold in shops only) [Lupus] int sex; int equip; int weight; int atk; int def; int range; int slot; int look; int elv; int wlv; int view_id; int matk; int elvmax;/* maximum level for this item */ int delay; //Lupus: I rearranged order of these fields due to compatibility with ITEMINFO script command // some script commands should be revised as well... unsigned int class_base[3]; ///< Specifies if the base can wear this item (split in 3 indexes per type: 1-1, 2-1, 2-2) unsigned class_upper : 6; ///< Specifies if the upper-type can equip it (bitfield, 0x01: normal, 0x02: upper, 0x04: baby normal, 0x08: third normal, 0x10: third upper, 0x20: third baby) struct { unsigned short chance; int id; } mob[MAX_SEARCH]; ///< Holds the mobs that have the highest drop rate for this item. [Skotlex] struct script_code *script; ///< Default script for everything. struct script_code *equip_script; ///< Script executed once when equipping. struct script_code *unequip_script; ///< Script executed once when unequipping. struct { unsigned available : 1; unsigned no_refine : 1; // [celest] unsigned delay_consume : 1; ///< Signifies items that are not consumed immediately upon double-click [Skotlex] unsigned trade_restriction : 9; ///< Item trade restrictions mask (@see enum ItemTradeRestrictions) unsigned autoequip: 1; unsigned buyingstore : 1; unsigned bindonequip : 1; unsigned keepafteruse : 1; } flag; struct {// item stacking limitation unsigned short amount; unsigned int inventory:1; unsigned int cart:1; unsigned int storage:1; unsigned int guildstorage:1; } stack; struct { unsigned int flag; ///< Item nouse restriction mask (@see enum ItemNouseRestrictions) unsigned short override; } item_usage; short gm_lv_trade_override; ///< GM-level to override trade_restriction /* bugreport:309 */ struct item_combo **combos; unsigned char combos_count; /* TODO add a pointer to some sort of (struct extra) and gather all the not-common vals into it to save memory */ struct item_group *group; struct item_package *package; /* HPM Custom Struct */ struct HPluginData **hdata; unsigned int hdatac; }; struct item_combo { struct script_code *script; unsigned short nameid[MAX_ITEMS_PER_COMBO];/* nameid array */ unsigned char count; unsigned short id;/* id of this combo */ }; struct item_group { unsigned short id; unsigned short *nameid; unsigned short qty; }; struct item_chain_entry { unsigned short id; unsigned short rate; struct item_chain_entry *next; }; struct item_chain { struct item_chain_entry *items; unsigned short qty; }; struct item_package_rand_entry { unsigned short id; unsigned short qty; unsigned short rate; unsigned short hours; unsigned int announce : 1; unsigned int named : 1; struct item_package_rand_entry *next; }; struct item_package_must_entry { unsigned short id; unsigned short qty; unsigned short hours; unsigned int announce : 1; unsigned int named : 1; }; struct item_package_rand_group { struct item_package_rand_entry *random_list; unsigned short random_qty; }; struct item_package { unsigned short id; struct item_package_rand_group *random_groups; struct item_package_must_entry *must_items; unsigned short random_qty; unsigned short must_qty; }; #define itemdb_name(n) (itemdb->search(n)->name) #define itemdb_jname(n) (itemdb->search(n)->jname) #define itemdb_type(n) (itemdb->search(n)->type) #define itemdb_atk(n) (itemdb->search(n)->atk) #define itemdb_def(n) (itemdb->search(n)->def) #define itemdb_look(n) (itemdb->search(n)->look) #define itemdb_weight(n) (itemdb->search(n)->weight) #define itemdb_equip(n) (itemdb->search(n)->equip) #define itemdb_usescript(n) (itemdb->search(n)->script) #define itemdb_equipscript(n) (itemdb->search(n)->script) #define itemdb_wlv(n) (itemdb->search(n)->wlv) #define itemdb_range(n) (itemdb->search(n)->range) #define itemdb_slot(n) (itemdb->search(n)->slot) #define itemdb_available(n) (itemdb->search(n)->flag.available) #define itemdb_viewid(n) (itemdb->search(n)->view_id) #define itemdb_autoequip(n) (itemdb->search(n)->flag.autoequip) #define itemdb_value_buy(n) (itemdb->search(n)->value_buy) #define itemdb_value_sell(n) (itemdb->search(n)->value_sell) #define itemdb_canrefine(n) (!itemdb->search(n)->flag.no_refine) #define itemdb_is_rune(n) (((n) >= ITEMID_NAUTHIZ && (n) <= ITEMID_HAGALAZ) || (n) == ITEMID_LUX_ANIMA) #define itemdb_is_element(n) ((n) >= ITEMID_BOODY_RED && (n) <= ITEMID_YELLOW_LIVE) #define itemdb_is_spellbook(n) ((n) >= ITEMID_MAGIC_BOOK_FB && (n) <= ITEMID_MAGIC_BOOK_DL) #define itemdb_is_poison(n) ((n) >= ITEMID_POISON_PARALYSIS && (n) <= ITEMID_POISON_FATIGUE) #define itemid_isgemstone(n) ((n) >= ITEMID_YELLOW_GEMSTONE && (n) <= ITEMID_BLUE_GEMSTONE) #define itemdb_iscashfood(n) ((n) >= ITEMID_STR_DISH10_ && (n) <= ITEMID_VIT_DISH10_) #define itemdb_is_GNbomb(n) ((n) >= ITEMID_APPLE_BOMB && (n) <= ITEMID_VERY_HARD_LUMP) #define itemdb_is_GNthrowable(n) ((n) >= ITEMID_MYSTERIOUS_POWDER && (n) <= ITEMID_BLACK_THING_TO_THROW) //Item trade restrictions [Skotlex] #define itemdb_isdropable(item, gmlv) (itemdb->isrestricted((item), (gmlv), 0, itemdb->isdropable_sub)) #define itemdb_cantrade(item, gmlv, gmlv2) (itemdb->isrestricted((item), (gmlv), (gmlv2), itemdb->cantrade_sub)) #define itemdb_canpartnertrade(item, gmlv, gmlv2) (itemdb->isrestricted((item), (gmlv), (gmlv2), itemdb->canpartnertrade_sub)) #define itemdb_cansell(item, gmlv) (itemdb->isrestricted((item), (gmlv), 0, itemdb->cansell_sub)) #define itemdb_cancartstore(item, gmlv) (itemdb->isrestricted((item), (gmlv), 0, itemdb->cancartstore_sub)) #define itemdb_canstore(item, gmlv) (itemdb->isrestricted((item), (gmlv), 0, itemdb->canstore_sub)) #define itemdb_canguildstore(item, gmlv) (itemdb->isrestricted((item), (gmlv), 0, itemdb->canguildstore_sub)) #define itemdb_canmail(item, gmlv) (itemdb->isrestricted((item), (gmlv), 0, itemdb->canmail_sub)) #define itemdb_canauction(item, gmlv) (itemdb->isrestricted((item), (gmlv), 0, itemdb->canauction_sub)) struct itemdb_interface { void (*init) (bool minimal); void (*final) (void); void (*reload) (void); void (*name_constants) (void); /* */ struct item_group *groups; unsigned short group_count; /* */ struct item_chain *chains; unsigned short chain_count; unsigned short chain_cache[ECC_MAX]; /* */ struct item_package *packages; unsigned short package_count; /* list of item combos loaded */ struct item_combo **combos; unsigned short combo_count; /* */ DBMap *names; /* */ struct item_data *array[MAX_ITEMDB]; DBMap *other;// int nameid -> struct item_data* struct item_data dummy; //This is the default dummy item used for non-existant items. [Skotlex] /* */ void (*read_groups) (void); void (*read_chains) (void); void (*read_packages) (void); /* */ void (*write_cached_packages) (const char *config_filename); bool (*read_cached_packages) (const char *config_filename); /* */ struct item_data* (*name2id) (const char *str); struct item_data* (*search_name) (const char *name); int (*search_name_array) (struct item_data** data, int size, const char *str, int flag); struct item_data* (*load)(int nameid); struct item_data* (*search)(int nameid); struct item_data* (*exists) (int nameid); bool (*in_group) (struct item_group *group, int nameid); int (*group_item) (struct item_group *group); int (*chain_item) (unsigned short chain_id, int *rate); void (*package_item) (struct map_session_data *sd, struct item_package *package); int (*searchname_sub) (DBKey key, DBData *data, va_list ap); int (*searchname_array_sub) (DBKey key, DBData data, va_list ap); int (*searchrandomid) (struct item_group *group); const char* (*typename) (int type); void (*jobid2mapid) (unsigned int *bclass, unsigned int jobmask); void (*create_dummy_data) (void); struct item_data* (*create_item_data) (int nameid); int (*isequip) (int nameid); int (*isequip2) (struct item_data *data); int (*isstackable) (int nameid); int (*isstackable2) (struct item_data *data); int (*isdropable_sub) (struct item_data *item, int gmlv, int unused); int (*cantrade_sub) (struct item_data *item, int gmlv, int gmlv2); int (*canpartnertrade_sub) (struct item_data *item, int gmlv, int gmlv2); int (*cansell_sub) (struct item_data *item, int gmlv, int unused); int (*cancartstore_sub) (struct item_data *item, int gmlv, int unused); int (*canstore_sub) (struct item_data *item, int gmlv, int unused); int (*canguildstore_sub) (struct item_data *item, int gmlv, int unused); int (*canmail_sub) (struct item_data *item, int gmlv, int unused); int (*canauction_sub) (struct item_data *item, int gmlv, int unused); int (*isrestricted) (struct item *item, int gmlv, int gmlv2, int(*func)(struct item_data *, int, int)); int (*isidentified) (int nameid); int (*isidentified2) (struct item_data *data); int (*combo_split_atoi) (char *str, int *val); void (*read_combos) (); int (*gendercheck) (struct item_data *id); int (*validate_entry) (struct item_data *entry, int n, const char *source); void (*readdb_additional_fields) (int itemid, config_setting_t *it, int n, const char *source); int (*readdb_sql_sub) (Sql *handle, int n, const char *source); int (*readdb_libconfig_sub) (config_setting_t *it, int n, const char *source); int (*readdb_libconfig) (const char *filename); int (*readdb_sql) (const char *tablename); uint64 (*unique_id) (struct map_session_data *sd); void (*read) (bool minimal); void (*destroy_item_data) (struct item_data *self, int free_self); int (*final_sub) (DBKey key, DBData *data, va_list ap); void (*clear) (bool total); struct item_combo * (*id2combo) (unsigned short id); bool (*is_item_usable) (struct item_data *item); bool (*lookup_const) (const config_setting_t *it, const char *name, int *value); }; struct itemdb_interface *itemdb; #ifdef HERCULES_CORE void itemdb_defaults(void); #endif // HERCULES_CORE #endif /* MAP_ITEMDB_H */