// Copyright (c) Hercules Dev Team, licensed under GNU GPL. // See the LICENSE file // Portions Copyright (c) Athena Dev Teams #include "../common/nullpo.h" #include "../common/malloc.h" #include "../common/random.h" #include "../common/showmsg.h" #include "../common/strlib.h" #include "../common/utils.h" #include "../common/conf.h" #include "itemdb.h" #include "map.h" #include "battle.h" // struct battle_config #include "script.h" // item script processing #include "pc.h" // W_MUSICAL, W_WHIP #include <stdio.h> #include <stdlib.h> #include <string.h> static struct item_data* itemdb_array[MAX_ITEMDB]; static DBMap* itemdb_other;// int nameid -> struct item_data* struct item_data dummy_item; //This is the default dummy item used for non-existant items. [Skotlex] struct itemdb_interface itemdb_s; /** * Search for item name * name = item alias, so we should find items aliases first. if not found then look for "jname" (full name) * @see DBApply */ static int itemdb_searchname_sub(DBKey key, DBData *data, va_list ap) { struct item_data *item = DB->data2ptr(data), **dst, **dst2; char *str; str=va_arg(ap,char *); dst=va_arg(ap,struct item_data **); dst2=va_arg(ap,struct item_data **); if(item == &dummy_item) return 0; //Absolute priority to Aegis code name. if (*dst != NULL) return 0; if( strcmpi(item->name,str)==0 ) *dst=item; //Second priority to Client displayed name. if (*dst2 != NULL) return 0; if( strcmpi(item->jname,str)==0 ) *dst2=item; return 0; } /*========================================== * Return item data from item name. (lookup) *------------------------------------------*/ struct item_data* itemdb_searchname(const char *str) { struct item_data* item; struct item_data* item2=NULL; int i; for( i = 0; i < ARRAYLENGTH(itemdb_array); ++i ) { item = itemdb_array[i]; if( item == NULL ) continue; // Absolute priority to Aegis code name. if( strcasecmp(item->name,str) == 0 ) return item; //Second priority to Client displayed name. if( strcasecmp(item->jname,str) == 0 ) item2 = item; } item = NULL; itemdb_other->foreach(itemdb_other,itemdb_searchname_sub,str,&item,&item2); return item?item:item2; } /* name to item data */ struct item_data* itemdb_name2id(const char *str) { return strdb_get(itemdb->names,str); } /** * @see DBMatcher */ static int itemdb_searchname_array_sub(DBKey key, DBData data, va_list ap) { struct item_data *item = DB->data2ptr(&data); char *str; str=va_arg(ap,char *); if (item == &dummy_item) return 1; //Invalid item. if(stristr(item->jname,str)) return 0; if(stristr(item->name,str)) return 0; return strcmpi(item->jname,str); } /*========================================== * Founds up to N matches. Returns number of matches [Skotlex] *------------------------------------------*/ int itemdb_searchname_array(struct item_data** data, int size, const char *str) { struct item_data* item; int i; int count=0; // Search in the array for( i = 0; i < ARRAYLENGTH(itemdb_array); ++i ) { item = itemdb_array[i]; if( item == NULL ) continue; if( stristr(item->jname,str) || stristr(item->name,str) ) { if( count < size ) data[count] = item; ++count; } } // search in the db if( count < size ) { DBData *db_data[MAX_SEARCH]; int db_count = 0; size -= count; db_count = itemdb_other->getall(itemdb_other, (DBData**)&db_data, size, itemdb_searchname_array_sub, str); for (i = 0; i < db_count; i++) data[count++] = DB->data2ptr(db_data[i]); count += db_count; } return count; } /* [Ind/Hercules] */ int itemdb_chain_item(unsigned short chain_id, int *rate) { struct item_chain_entry *entry; int i = 0; if( chain_id >= itemdb->chain_count ) { ShowError("itemdb_chain_item: unknown chain id %d\n", chain_id); return UNKNOWN_ITEM_ID; } entry = &itemdb->chains[chain_id].items[ rnd()%itemdb->chains[chain_id].qty ]; for( i = 0; i < itemdb->chains[chain_id].qty; i++ ) { if( rnd()%10000 >= entry->rate ) { entry = entry->next; continue; } else { if( rate ) rate[0] = entry->rate; return entry->id; } } return 0; } /* [Ind/Hercules] */ void itemdb_package_item(struct map_session_data *sd, struct item_package *package) { int i = 0, get_count, j, flag; for( i = 0; i < package->must_qty; i++ ) { struct item it; memset(&it, 0, sizeof(it)); it.nameid = package->must_items[i].id; it.identify = 1; if( package->must_items[i].hours ) { it.expire_time = (unsigned int)(time(NULL) + ((package->must_items[i].hours*60)*60)); } if( package->must_items[i].named ) { it.card[0] = CARD0_FORGE; it.card[1] = 0; it.card[2] = GetWord(sd->status.char_id, 0); it.card[3] = GetWord(sd->status.char_id, 1); } if( package->must_items[i].announce ) clif->package_announce(sd,package->must_items[i].id,package->id); get_count = itemdb_isstackable(package->must_items[i].id) ? package->must_items[i].qty : 1; it.amount = get_count == 1 ? 1 : get_count; for( j = 0; j < package->must_items[i].qty; j += get_count ) { if ( ( flag = pc->additem(sd, &it, get_count, LOG_TYPE_SCRIPT) ) ) clif->additem(sd, 0, 0, flag); } } if( package->random_qty ) { struct item_package_rand_entry *entry; entry = &package->random_list[rnd()%package->random_qty]; while( 1 ) { if( rnd()%10000 >= entry->rate ) { entry = entry->next; continue; } else { struct item it; memset(&it, 0, sizeof(it)); it.nameid = entry->id; it.identify = 1; if( entry->hours ) { it.expire_time = (unsigned int)(time(NULL) + ((entry->hours*60)*60)); } if( entry->named ) { it.card[0] = CARD0_FORGE; it.card[1] = 0; it.card[2] = GetWord(sd->status.char_id, 0); it.card[3] = GetWord(sd->status.char_id, 1); } if( entry->announce ) clif->package_announce(sd,entry->id,package->id); get_count = itemdb_isstackable(entry->id) ? entry->qty : 1; it.amount = get_count == 1 ? 1 : get_count; for( j = 0; j < entry->qty; j += get_count ) { if ( ( flag = pc->additem(sd, &it, get_count, LOG_TYPE_SCRIPT) ) ) clif->additem(sd, 0, 0, flag); } break; } } } return; } /*========================================== * Return a random item id from group. (takes into account % chance giving/tot group) *------------------------------------------*/ int itemdb_searchrandomid(struct item_group *group) { if (group->qty) return group->nameid[rnd()%group->qty]; ShowError("itemdb_searchrandomid: No item entries for group id %d\n", group->id); return UNKNOWN_ITEM_ID; } bool itemdb_in_group(struct item_group *group, int nameid) { int i; for( i = 0; i < group->qty; i++ ) if( group->nameid[i] == nameid ) return true; return false; } /// Searches for the item_data. /// Returns the item_data or NULL if it does not exist. struct item_data* itemdb_exists(int nameid) { struct item_data* item; if( nameid >= 0 && nameid < ARRAYLENGTH(itemdb_array) ) return itemdb_array[nameid]; item = (struct item_data*)idb_get(itemdb_other,nameid); if( item == &dummy_item ) return NULL;// dummy data, doesn't exist return item; } /// Returns human readable name for given item type. /// @param type Type id to retrieve name for ( IT_* ). const char* itemdb_typename(int type) { switch(type) { case IT_HEALING: return "Potion/Food"; case IT_USABLE: return "Usable"; case IT_ETC: return "Etc."; case IT_WEAPON: return "Weapon"; case IT_ARMOR: return "Armor"; case IT_CARD: return "Card"; case IT_PETEGG: return "Pet Egg"; case IT_PETARMOR: return "Pet Accessory"; case IT_AMMO: return "Arrow/Ammunition"; case IT_DELAYCONSUME: return "Delay-Consume Usable"; case IT_CASH: return "Cash Usable"; } return "Unknown Type"; } /*========================================== * Converts the jobid from the format in itemdb * to the format used by the map server. [Skotlex] *------------------------------------------*/ static void itemdb_jobid2mapid(unsigned int *bclass, unsigned int jobmask) { int i; bclass[0]= bclass[1]= bclass[2]= 0; //Base classes if (jobmask & 1<<JOB_NOVICE) { //Both Novice/Super-Novice are counted with the same ID bclass[0] |= 1<<MAPID_NOVICE; bclass[1] |= 1<<MAPID_NOVICE; } for (i = JOB_NOVICE+1; i <= JOB_THIEF; i++) { if (jobmask & 1<<i) bclass[0] |= 1<<(MAPID_NOVICE+i); } //2-1 classes if (jobmask & 1<<JOB_KNIGHT) bclass[1] |= 1<<MAPID_SWORDMAN; if (jobmask & 1<<JOB_PRIEST) bclass[1] |= 1<<MAPID_ACOLYTE; if (jobmask & 1<<JOB_WIZARD) bclass[1] |= 1<<MAPID_MAGE; if (jobmask & 1<<JOB_BLACKSMITH) bclass[1] |= 1<<MAPID_MERCHANT; if (jobmask & 1<<JOB_HUNTER) bclass[1] |= 1<<MAPID_ARCHER; if (jobmask & 1<<JOB_ASSASSIN) bclass[1] |= 1<<MAPID_THIEF; //2-2 classes if (jobmask & 1<<JOB_CRUSADER) bclass[2] |= 1<<MAPID_SWORDMAN; if (jobmask & 1<<JOB_MONK) bclass[2] |= 1<<MAPID_ACOLYTE; if (jobmask & 1<<JOB_SAGE) bclass[2] |= 1<<MAPID_MAGE; if (jobmask & 1<<JOB_ALCHEMIST) bclass[2] |= 1<<MAPID_MERCHANT; if (jobmask & 1<<JOB_BARD) bclass[2] |= 1<<MAPID_ARCHER; // Bard/Dancer share the same slot now. // if (jobmask & 1<<JOB_DANCER) // bclass[2] |= 1<<MAPID_ARCHER; if (jobmask & 1<<JOB_ROGUE) bclass[2] |= 1<<MAPID_THIEF; //Special classes that don't fit above. if (jobmask & 1<<21) //Taekwon boy bclass[0] |= 1<<MAPID_TAEKWON; if (jobmask & 1<<22) //Star Gladiator bclass[1] |= 1<<MAPID_TAEKWON; if (jobmask & 1<<23) //Soul Linker bclass[2] |= 1<<MAPID_TAEKWON; if (jobmask & 1<<JOB_GUNSLINGER) bclass[0] |= 1<<MAPID_GUNSLINGER; if (jobmask & 1<<JOB_NINJA) {bclass[0] |= 1<<MAPID_NINJA; bclass[1] |= 1<<MAPID_NINJA;}//Kagerou/Oboro jobs can equip Ninja equips. [Rytech] if (jobmask & 1<<26) //Bongun/Munak bclass[0] |= 1<<MAPID_GANGSI; if (jobmask & 1<<27) //Death Knight bclass[1] |= 1<<MAPID_GANGSI; if (jobmask & 1<<28) //Dark Collector bclass[2] |= 1<<MAPID_GANGSI; if (jobmask & 1<<29) //Kagerou / Oboro bclass[1] |= 1<<MAPID_NINJA; } static void create_dummy_data(void) { memset(&dummy_item, 0, sizeof(struct item_data)); dummy_item.nameid=500; dummy_item.weight=1; dummy_item.value_sell=1; dummy_item.type=IT_ETC; //Etc item safestrncpy(dummy_item.name,"UNKNOWN_ITEM",sizeof(dummy_item.name)); safestrncpy(dummy_item.jname,"UNKNOWN_ITEM",sizeof(dummy_item.jname)); dummy_item.view_id=UNKNOWN_ITEM_ID; } static struct item_data* create_item_data(int nameid) { struct item_data *id; CREATE(id, struct item_data, 1); id->nameid = nameid; id->weight = 1; id->type = IT_ETC; return id; } /*========================================== * Loads (and creates if not found) an item from the db. *------------------------------------------*/ struct item_data* itemdb_load(int nameid) { struct item_data *id; if( nameid >= 0 && nameid < ARRAYLENGTH(itemdb_array) ) { id = itemdb_array[nameid]; if( id == NULL || id == &dummy_item ) id = itemdb_array[nameid] = create_item_data(nameid); return id; } id = (struct item_data*)idb_get(itemdb_other, nameid); if( id == NULL || id == &dummy_item ) { id = create_item_data(nameid); idb_put(itemdb_other, nameid, id); } return id; } /*========================================== * Loads an item from the db. If not found, it will return the dummy item. *------------------------------------------*/ struct item_data* itemdb_search(int nameid) { struct item_data* id; if( nameid >= 0 && nameid < ARRAYLENGTH(itemdb_array) ) id = itemdb_array[nameid]; else id = (struct item_data*)idb_get(itemdb_other, nameid); if( id == NULL ) { ShowWarning("itemdb_search: Item ID %d does not exists in the item_db. Using dummy data.\n", nameid); id = &dummy_item; dummy_item.nameid = nameid; } return id; } /*========================================== * Returns if given item is a player-equippable piece. *------------------------------------------*/ int itemdb_isequip(int nameid) { int type=itemdb_type(nameid); switch (type) { case IT_WEAPON: case IT_ARMOR: case IT_AMMO: return 1; default: return 0; } } /*========================================== * Alternate version of itemdb_isequip *------------------------------------------*/ int itemdb_isequip2(struct item_data *data) { nullpo_ret(data); switch(data->type) { case IT_WEAPON: case IT_ARMOR: case IT_AMMO: return 1; default: return 0; } } /*========================================== * Returns if given item's type is stackable. *------------------------------------------*/ int itemdb_isstackable(int nameid) { int type=itemdb_type(nameid); switch(type) { case IT_WEAPON: case IT_ARMOR: case IT_PETEGG: case IT_PETARMOR: return 0; default: return 1; } } /*========================================== * Alternate version of itemdb_isstackable *------------------------------------------*/ int itemdb_isstackable2(struct item_data *data) { nullpo_ret(data); switch(data->type) { case IT_WEAPON: case IT_ARMOR: case IT_PETEGG: case IT_PETARMOR: return 0; default: return 1; } } /*========================================== * Trade Restriction functions [Skotlex] *------------------------------------------*/ int itemdb_isdropable_sub(struct item_data *item, int gmlv, int unused) { return (item && (!(item->flag.trade_restriction&1) || gmlv >= item->gm_lv_trade_override)); } int itemdb_cantrade_sub(struct item_data* item, int gmlv, int gmlv2) { return (item && (!(item->flag.trade_restriction&2) || gmlv >= item->gm_lv_trade_override || gmlv2 >= item->gm_lv_trade_override)); } int itemdb_canpartnertrade_sub(struct item_data* item, int gmlv, int gmlv2) { return (item && (item->flag.trade_restriction&4 || gmlv >= item->gm_lv_trade_override || gmlv2 >= item->gm_lv_trade_override)); } int itemdb_cansell_sub(struct item_data* item, int gmlv, int unused) { return (item && (!(item->flag.trade_restriction&8) || gmlv >= item->gm_lv_trade_override)); } int itemdb_cancartstore_sub(struct item_data* item, int gmlv, int unused) { return (item && (!(item->flag.trade_restriction&16) || gmlv >= item->gm_lv_trade_override)); } int itemdb_canstore_sub(struct item_data* item, int gmlv, int unused) { return (item && (!(item->flag.trade_restriction&32) || gmlv >= item->gm_lv_trade_override)); } int itemdb_canguildstore_sub(struct item_data* item, int gmlv, int unused) { return (item && (!(item->flag.trade_restriction&64) || gmlv >= item->gm_lv_trade_override)); } int itemdb_canmail_sub(struct item_data* item, int gmlv, int unused) { return (item && (!(item->flag.trade_restriction&128) || gmlv >= item->gm_lv_trade_override)); } int itemdb_canauction_sub(struct item_data* item, int gmlv, int unused) { return (item && (!(item->flag.trade_restriction&256) || gmlv >= item->gm_lv_trade_override)); } int itemdb_isrestricted(struct item* item, int gmlv, int gmlv2, int (*func)(struct item_data*, int, int)) { struct item_data* item_data = itemdb_search(item->nameid); int i; if (!func(item_data, gmlv, gmlv2)) return 0; if(item_data->slot == 0 || itemdb_isspecial(item->card[0])) return 1; for(i = 0; i < item_data->slot; i++) { if (!item->card[i]) continue; if (!func(itemdb_search(item->card[i]), gmlv, gmlv2)) return 0; } return 1; } /*========================================== * Specifies if item-type should drop unidentified. *------------------------------------------*/ int itemdb_isidentified(int nameid) { int type=itemdb_type(nameid); switch (type) { case IT_WEAPON: case IT_ARMOR: case IT_PETARMOR: return 0; default: return 1; } } /* same as itemdb_isidentified but without a lookup */ int itemdb_isidentified2(struct item_data *data) { switch (data->type) { case IT_WEAPON: case IT_ARMOR: case IT_PETARMOR: return 0; default: return 1; } } /*========================================== * Search by name for the override flags available items * (Give item another sprite) *------------------------------------------*/ static bool itemdb_read_itemavail(char* str[], int columns, int current) {// <nameid>,<sprite> int nameid, sprite; struct item_data *id; nameid = atoi(str[0]); if( ( id = itemdb->exists(nameid) ) == NULL ) { ShowWarning("itemdb_read_itemavail: Invalid item id %d.\n", nameid); return false; } sprite = atoi(str[1]); if( sprite > 0 ) { id->flag.available = 1; id->view_id = sprite; } else { id->flag.available = 0; } return true; } void itemdb_read_groups(void) { config_t item_group_conf; config_setting_t *itg = NULL, *it = NULL; #ifdef RENEWAL const char *config_filename = "db/re/item_group.conf"; // FIXME hardcoded name #else const char *config_filename = "db/pre-re/item_group.conf"; // FIXME hardcoded name #endif const char *itname; int i = 0, count = 0, c; unsigned int *gsize = NULL; if (conf_read_file(&item_group_conf, config_filename)) { ShowError("can't read %s\n", config_filename); return; } gsize = aMalloc( config_setting_length(item_group_conf.root) * sizeof(unsigned int) ); for(i = 0; i < config_setting_length(item_group_conf.root); i++) gsize[i] = 0; i = 0; while( (itg = config_setting_get_elem(item_group_conf.root,i++)) ) { const char *name = config_setting_name(itg); if( !itemdb->name2id(name) ) { ShowWarning("itemdb_read_groups: unknown group item '%s', skipping..\n",name); config_setting_remove(item_group_conf.root, name); --i; continue; } c = 0; while( (it = config_setting_get_elem(itg,c++)) ) { if( config_setting_is_list(it) ) gsize[ i - 1 ] += config_setting_get_int_elem(it,1); else gsize[ i - 1 ] += 1; } } i = 0; CREATE(itemdb->groups, struct item_group, config_setting_length(item_group_conf.root)); itemdb->group_count = (unsigned short)config_setting_length(item_group_conf.root); while( (itg = config_setting_get_elem(item_group_conf.root,i++)) ) { struct item_data *data = itemdb->name2id(config_setting_name(itg)); int ecount = 0; data->group = &itemdb->groups[count]; itemdb->groups[count].id = data->nameid; itemdb->groups[count].qty = config_setting_length(itg); CREATE(itemdb->groups[count].nameid, unsigned short, gsize[ count ] + 1); c = 0; while( (it = config_setting_get_elem(itg,c++)) ) { int repeat = 1; if( config_setting_is_list(it) ) { itname = config_setting_get_string_elem(it,0); repeat = config_setting_get_int_elem(it,1); } else itname = config_setting_get_string_elem(itg,c - 1); if( !( data = itemdb->name2id(itname) ) ) ShowWarning("itemdb_read_groups: unknown item '%s' in group '%s'!\n",itname,config_setting_name(itg)); itemdb->groups[count].nameid[ecount] = data ? data->nameid : 0; if( repeat > 1 ) { //memset would be better? I failed to get the following to work though hu //memset(&itemdb->groups[count].nameid[ecount+1],itemdb->groups[count].nameid[ecount],sizeof(itemdb->groups[count].nameid[0])*repeat); int z; for( z = ecount+1; z < ecount+repeat; z++ ) itemdb->groups[count].nameid[z] = itemdb->groups[count].nameid[ecount]; } ecount += repeat; } count++; } config_destroy(&item_group_conf); aFree(gsize); ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, config_filename); } void itemdb_read_packages(void) { config_t item_packages_conf; config_setting_t *itg = NULL, *it = NULL, *t = NULL; #ifdef RENEWAL const char *config_filename = "db/re/item_packages.conf"; // FIXME hardcoded name #else const char *config_filename = "db/pre-re/item_packages.conf"; // FIXME hardcoded name #endif const char *itname; int i = 0, count = 0, c = 0; unsigned int *must = NULL, *random = NULL; if (conf_read_file(&item_packages_conf, config_filename)) { ShowError("can't read %s\n", config_filename); return; } must = aMalloc( config_setting_length(item_packages_conf.root) * sizeof(unsigned int) ); random = aMalloc( config_setting_length(item_packages_conf.root) * sizeof(unsigned int) ); for(i = 0; i < config_setting_length(item_packages_conf.root); i++) { must[i] = 0; random[i] = 0; } i = 0; while( (itg = config_setting_get_elem(item_packages_conf.root,i++)) ) { const char *name = config_setting_name(itg); if( !itemdb->name2id(name) ) { ShowWarning("itemdb_read_packages: unknown package item '%s', skipping..\n",name); config_setting_remove(item_packages_conf.root, name); --i; continue; } c = 0; while( (it = config_setting_get_elem(itg,c++)) ) { if( ( t = config_setting_get_member(it, "Random")) && !config_setting_get_bool(t) ) must[ i - 1 ] += 1; else random[ i - 1 ] += 1; } } CREATE(itemdb->packages, struct item_package, config_setting_length(item_packages_conf.root)); itemdb->package_count = (unsigned short)config_setting_length(item_packages_conf.root); i = 0; while( (itg = config_setting_get_elem(item_packages_conf.root,i++)) ) { struct item_data *data = itemdb->name2id(config_setting_name(itg)); struct item_package_rand_entry *prev = NULL; int r = 0, m = 0; data->package = &itemdb->packages[count]; itemdb->packages[count].id = data->nameid; itemdb->packages[count].random_list = NULL; itemdb->packages[count].must_items = NULL; itemdb->packages[count].random_qty = random[ i - 1 ]; itemdb->packages[count].must_qty = must[ i - 1 ]; if( itemdb->packages[count].random_qty ) CREATE(itemdb->packages[count].random_list, struct item_package_rand_entry, itemdb->packages[count].random_qty); if( itemdb->packages[count].must_qty ) CREATE(itemdb->packages[count].must_items, struct item_package_must_entry, itemdb->packages[count].must_qty); c = 0; while( (it = config_setting_get_elem(itg,c++)) ) { int icount = 1, expire = 0, rate = 10000; bool announce = false, named = false; itname = config_setting_name(it); if( !( data = itemdb->name2id(itname) ) ) ShowWarning("itemdb_read_packages: unknown item '%s' in package '%s'!\n",itname,config_setting_name(itg)); if( ( t = config_setting_get_member(it, "Count")) ) icount = config_setting_get_int(t); if( ( t = config_setting_get_member(it, "Expire")) ) expire = config_setting_get_int(t); if( ( t = config_setting_get_member(it, "Rate")) ) { if( (rate = (unsigned short)config_setting_get_int(t)) > 10000 ) { ShowWarning("itemdb_read_packages: invalid rate (%d) for item '%s' in package '%s'!\n",itname,config_setting_name(itg)); rate = 10000; } } if( ( t = config_setting_get_member(it, "Announce")) && config_setting_get_bool(t) ) announce = true; if( ( t = config_setting_get_member(it, "Named")) && config_setting_get_bool(t) ) named = true; if( ( t = config_setting_get_member(it, "Random")) && !config_setting_get_bool(t) ) { itemdb->packages[count].must_items[m].id = data ? data->nameid : 0; itemdb->packages[count].must_items[m].qty = icount; itemdb->packages[count].must_items[m].hours = expire; itemdb->packages[count].must_items[m].announce = announce == true ? 1 : 0; itemdb->packages[count].must_items[m].named = named == true ? 1 : 0; m++; } else { if( prev ) prev->next = &itemdb->packages[count].random_list[r]; itemdb->packages[count].random_list[r].id = data ? data->nameid : 0; itemdb->packages[count].random_list[r].qty = icount; if( (itemdb->packages[count].random_list[r].rate = rate) == 10000 ) { ShowWarning("itemdb_read_packages: item '%s' in '%s' has 100% drop rate!! set this item as 'Random: false' or other items won't drop!!!\n",itname,config_setting_name(itg)); } itemdb->packages[count].random_list[r].hours = expire; itemdb->packages[count].random_list[r].announce = announce == true ? 1 : 0; itemdb->packages[count].random_list[r].named = named == true ? 1 : 0; prev = &itemdb->packages[count].random_list[r]; r++; } } if( prev ) prev->next = &itemdb->packages[count].random_list[0]; if( itemdb->packages[count].random_qty == 1 ) { //item packages dont stop looping until something comes out of them, so if you have only one item in it the drop is guaranteed. ShowWarning("itemdb_read_packages: '%s' has only 1 random option, drop rate will be 100%!\n",itemdb_name(itemdb->packages[count].id)); itemdb->packages[count].random_list[0].rate = 10000; } count++; } config_destroy(&item_packages_conf); aFree(must); aFree(random); ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, config_filename); } void itemdb_read_chains(void) { config_t item_chain_conf; config_setting_t *itc = NULL, *entry = NULL; #ifdef RENEWAL const char *config_filename = "db/re/item_chain.conf"; // FIXME hardcoded name #else const char *config_filename = "db/pre-re/item_chain.conf"; // FIXME hardcoded name #endif int i = 0, count = 0; if (conf_read_file(&item_chain_conf, config_filename)) { ShowError("can't read %s\n", config_filename); return; } CREATE(itemdb->chains, struct item_chain, config_setting_length(item_chain_conf.root)); itemdb->chain_count = (unsigned short)config_setting_length(item_chain_conf.root); while( (itc = config_setting_get_elem(item_chain_conf.root,i++)) ) { struct item_data *data = NULL; struct item_chain_entry *prev = NULL; const char *name = config_setting_name(itc); int c = 0; script->set_constant2(name,i-1,0); itemdb->chains[count].qty = (unsigned short)config_setting_length(itc); CREATE(itemdb->chains[count].items, struct item_chain_entry, config_setting_length(itc)); while( (entry = config_setting_get_elem(itc,c++)) ) { const char *itname = config_setting_name(entry); if( itname[0] == 'I' && itname[1] == 'D' && strlen(itname) < 7 ) { if( !( data = itemdb->exists(atoi(itname+2)) ) ) ShowWarning("itemdb_read_chains: unknown item ID '%d' in chain '%s'!\n",atoi(itname+2),name); } else if( !( data = itemdb->name2id(itname) ) ) ShowWarning("itemdb_read_chains: unknown item '%s' in chain '%s'!\n",itname,name); if( prev ) prev->next = &itemdb->chains[count].items[c - 1]; itemdb->chains[count].items[c - 1].id = data ? data->nameid : 0; itemdb->chains[count].items[c - 1].rate = data ? config_setting_get_int(entry) : 0; prev = &itemdb->chains[count].items[c - 1]; } if( prev ) prev->next = &itemdb->chains[count].items[0]; count++; } config_destroy(&item_chain_conf); if( !script->get_constant("ITMCHAIN_ORE",&i) ) ShowWarning("itemdb_read_chains: failed to find 'ITMCHAIN_ORE' chain to link to cache!\n"); else itemdb->chain_cache[ECC_ORE] = i; ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, config_filename); } /*========================================== * Reads item trade restrictions [Skotlex] *------------------------------------------*/ static bool itemdb_read_itemtrade(char* str[], int columns, int current) {// <nameid>,<mask>,<gm level> int nameid, flag, gmlv; struct item_data *id; nameid = atoi(str[0]); if( ( id = itemdb->exists(nameid) ) == NULL ) { //ShowWarning("itemdb_read_itemtrade: Invalid item id %d.\n", nameid); //return false; // FIXME: item_trade.txt contains items, which are commented in item database. return true; } flag = atoi(str[1]); gmlv = atoi(str[2]); if( flag < 0 || flag > 511 ) {//Check range ShowWarning("itemdb_read_itemtrade: Invalid trading mask %d for item id %d.\n", flag, nameid); return false; } if( gmlv < 1 ) { ShowWarning("itemdb_read_itemtrade: Invalid override GM level %d for item id %d.\n", gmlv, nameid); return false; } id->flag.trade_restriction = flag; id->gm_lv_trade_override = gmlv; return true; } /*========================================== * Reads item delay amounts [Paradox924X] *------------------------------------------*/ static bool itemdb_read_itemdelay(char* str[], int columns, int current) {// <nameid>,<delay> int nameid, delay; struct item_data *id; nameid = atoi(str[0]); if( ( id = itemdb->exists(nameid) ) == NULL ) { ShowWarning("itemdb_read_itemdelay: Invalid item id %d.\n", nameid); return false; } delay = atoi(str[1]); if( delay < 0 ) { ShowWarning("itemdb_read_itemdelay: Invalid delay %d for item id %d.\n", id->delay, nameid); return false; } id->delay = delay; return true; } /*================================================================== * Reads item stacking restrictions *----------------------------------------------------------------*/ static bool itemdb_read_stack(char* fields[], int columns, int current) {// <item id>,<stack limit amount>,<type> unsigned short nameid, amount; unsigned int type; struct item_data* id; nameid = (unsigned short)strtoul(fields[0], NULL, 10); if( ( id = itemdb->exists(nameid) ) == NULL ) { ShowWarning("itemdb_read_stack: Unknown item id '%hu'.\n", nameid); return false; } if( !itemdb_isstackable2(id) ) { ShowWarning("itemdb_read_stack: Item id '%hu' is not stackable.\n", nameid); return false; } amount = (unsigned short)strtoul(fields[1], NULL, 10); type = strtoul(fields[2], NULL, 10); if( !amount ) {// ignore return true; } id->stack.amount = amount; id->stack.inventory = (type&1)!=0; id->stack.cart = (type&2)!=0; id->stack.storage = (type&4)!=0; id->stack.guildstorage = (type&8)!=0; return true; } /// Reads items allowed to be sold in buying stores static bool itemdb_read_buyingstore(char* fields[], int columns, int current) {// <nameid> int nameid; struct item_data* id; nameid = atoi(fields[0]); if( ( id = itemdb->exists(nameid) ) == NULL ) { ShowWarning("itemdb_read_buyingstore: Invalid item id %d.\n", nameid); return false; } if( !itemdb_isstackable2(id) ) { ShowWarning("itemdb_read_buyingstore: Non-stackable item id %d cannot be enabled for buying store.\n", nameid); return false; } id->flag.buyingstore = true; return true; } /******************************************* ** Item usage restriction (item_nouse.txt) ********************************************/ static bool itemdb_read_nouse(char* fields[], int columns, int current) {// <nameid>,<flag>,<override> int nameid, flag, override; struct item_data* id; nameid = atoi(fields[0]); if( ( id = itemdb->exists(nameid) ) == NULL ) { ShowWarning("itemdb_read_nouse: Invalid item id %d.\n", nameid); return false; } flag = atoi(fields[1]); override = atoi(fields[2]); id->item_usage.flag = flag; id->item_usage.override = override; return true; } /** * @return: amount of retrieved entries. **/ int itemdb_combo_split_atoi (char *str, int *val) { int i; for (i=0; i<MAX_ITEMS_PER_COMBO; i++) { if (!str) break; val[i] = atoi(str); str = strchr(str,':'); if (str) *str++=0; } if( i == 0 ) //No data found. return 0; return i; } /** * <combo{:combo{:combo:{..}}}>,<{ script }> **/ void itemdb_read_combos() { uint32 lines = 0, count = 0; char line[1024]; char path[256]; FILE* fp; sprintf(path, "%s/%s", iMap->db_path, DBPATH"item_combo_db.txt"); if ((fp = fopen(path, "r")) == NULL) { ShowError("itemdb_read_combos: File not found \"%s\".\n", path); return; } // process rows one by one while(fgets(line, sizeof(line), fp)) { char *str[2], *p; lines++; if (line[0] == '/' && line[1] == '/') continue; memset(str, 0, sizeof(str)); p = line; p = trim(p); if (*p == '\0') continue;// empty line if (!strchr(p,',')) { /* is there even a single column? */ ShowError("itemdb_read_combos: Insufficient columns in line %d of \"%s\", skipping.\n", lines, path); continue; } str[0] = p; p = strchr(p,','); *p = '\0'; p++; str[1] = p; p = strchr(p,','); p++; if (str[1][0] != '{') { ShowError("itemdb_read_combos(#1): Invalid format (Script column) in line %d of \"%s\", skipping.\n", lines, path); continue; } /* no ending key anywhere (missing \}\) */ if ( str[1][strlen(str[1])-1] != '}' ) { ShowError("itemdb_read_combos(#2): Invalid format (Script column) in line %d of \"%s\", skipping.\n", lines, path); continue; } else { int items[MAX_ITEMS_PER_COMBO]; int v = 0, retcount = 0; struct item_data * id = NULL; int idx = 0; if((retcount = itemdb_combo_split_atoi(str[0], items)) < 2) { ShowError("itemdb_read_combos: line %d of \"%s\" doesn't have enough items to make for a combo (min:2), skipping.\n", lines, path); continue; } /* validate */ for(v = 0; v < retcount; v++) { if( !itemdb->exists(items[v]) ) { ShowError("itemdb_read_combos: line %d of \"%s\" contains unknown item ID %d, skipping.\n", lines, path,items[v]); break; } } /* failed at some item */ if( v < retcount ) continue; id = itemdb->exists(items[0]); idx = id->combos_count; /* first entry, create */ if( id->combos == NULL ) { CREATE(id->combos, struct item_combo*, 1); id->combos_count = 1; } else { RECREATE(id->combos, struct item_combo*, ++id->combos_count); } CREATE(id->combos[idx],struct item_combo,1); id->combos[idx]->nameid = aMalloc( retcount * sizeof(unsigned short) ); id->combos[idx]->count = retcount; id->combos[idx]->script = parse_script(str[1], path, lines, 0); id->combos[idx]->id = count; id->combos[idx]->isRef = false; /* populate ->nameid field */ for( v = 0; v < retcount; v++ ) { id->combos[idx]->nameid[v] = items[v]; } /* populate the children to refer to this combo */ for( v = 1; v < retcount; v++ ) { struct item_data * it; int index; it = itemdb->exists(items[v]); index = it->combos_count; if( it->combos == NULL ) { CREATE(it->combos, struct item_combo*, 1); it->combos_count = 1; } else { RECREATE(it->combos, struct item_combo*, ++it->combos_count); } CREATE(it->combos[index],struct item_combo,1); /* we copy previously alloc'd pointers and just set it to reference */ memcpy(it->combos[index],id->combos[idx],sizeof(struct item_combo)); /* we flag this way to ensure we don't double-dealloc same data */ it->combos[index]->isRef = true; } } count++; } fclose(fp); ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"item_combo_db"CL_RESET"'.\n", count); return; } /*====================================== * Applies gender restrictions according to settings. [Skotlex] *======================================*/ static int itemdb_gendercheck(struct item_data *id) { if (id->nameid == WEDDING_RING_M) //Grom Ring return 1; if (id->nameid == WEDDING_RING_F) //Bride Ring return 0; if (id->look == W_MUSICAL && id->type == IT_WEAPON) //Musical instruments are always male-only return 1; if (id->look == W_WHIP && id->type == IT_WEAPON) //Whips are always female-only return 0; return (battle_config.ignore_items_gender) ? 2 : id->sex; } /** * [RRInd] * For backwards compatibility, in Renewal mode, MATK from weapons comes from the atk slot * We use a ':' delimiter which, if not found, assumes the weapon does not provide any matk. **/ void itemdb_re_split_atoi(char *str, int *atk, int *matk) { int i, val[2]; for (i=0; i<2; i++) { if (!str) break; val[i] = atoi(str); str = strchr(str,':'); if (str) *str++=0; } if( i == 0 ) { *atk = *matk = 0; return;//no data found } if( i == 1 ) {//Single Value, we assume it's the ATK *atk = val[0]; *matk = 0; return; } //We assume we have 2 values. *atk = val[0]; *matk = val[1]; return; } /*========================================== * processes one itemdb entry *------------------------------------------*/ int itemdb_parse_dbrow(char** str, const char* source, int line, int scriptopt) { /* +----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+-------------+---------------+-----------------+--------------+-------------+------------+------+--------+--------------+----------------+ | 00 | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | +----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+-------------+---------------+-----------------+--------------+-------------+------------+------+--------+--------------+----------------+ | id | name_english | name_japanese | type | price_buy | price_sell | weight | attack | defence | range | slots | equip_jobs | equip_upper | equip_genders | equip_locations | weapon_level | equip_level | refineable | view | script | equip_script | unequip_script | +----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+-------------+---------------+-----------------+--------------+-------------+------------+------+--------+--------------+----------------+ */ int nameid; struct item_data* id; unsigned char offset = 0; nameid = atoi(str[0]); if( nameid <= 0 ) { ShowWarning("itemdb_parse_dbrow: Invalid id %d in line %d of \"%s\", skipping.\n", nameid, line, source); return 0; } //ID,Name,Jname,Type,Price,Sell,Weight,ATK,DEF,Range,Slot,Job,Job Upper,Gender,Loc,wLV,eLV,refineable,View id = itemdb_load(nameid); safestrncpy(id->name, str[1], sizeof(id->name)); safestrncpy(id->jname, str[2], sizeof(id->jname)); id->type = atoi(str[3]); if( id->type < 0 || id->type == IT_UNKNOWN || id->type == IT_UNKNOWN2 || ( id->type > IT_DELAYCONSUME && id->type < IT_CASH ) || id->type >= IT_MAX ) {// catch invalid item types ShowWarning("itemdb_parse_dbrow: Invalid item type %d for item %d. IT_ETC will be used.\n", id->type, nameid); id->type = IT_ETC; } if (id->type == IT_DELAYCONSUME) { //Items that are consumed only after target confirmation id->type = IT_USABLE; id->flag.delay_consume = 1; } else //In case of an itemdb reload and the item type changed. id->flag.delay_consume = 0; //When a particular price is not given, we should base it off the other one //(it is important to make a distinction between 'no price' and 0z) if ( str[4][0] ) id->value_buy = atoi(str[4]); else id->value_buy = atoi(str[5]) * 2; if ( str[5][0] ) id->value_sell = atoi(str[5]); else id->value_sell = id->value_buy / 2; /* if ( !str[4][0] && !str[5][0]) { ShowWarning("itemdb_parse_dbrow: No buying/selling price defined for item %d (%s), using 20/10z\n", nameid, id->jname); id->value_buy = 20; id->value_sell = 10; } else */ if (id->value_buy/124. < id->value_sell/75.) ShowWarning("itemdb_parse_dbrow: Buying/Selling [%d/%d] price of item %d (%s) allows Zeny making exploit through buying/selling at discounted/overcharged prices!\n", id->value_buy, id->value_sell, nameid, id->jname); id->weight = atoi(str[6]); #ifdef RENEWAL if( iMap->db_use_sqldbs ) { id->atk = atoi(str[7]); id->matk = atoi(str[8]); offset += 1; } else itemdb_re_split_atoi(str[7],&id->atk,&id->matk); #else id->atk = atoi(str[7]); #endif id->def = atoi(str[8+offset]); id->range = atoi(str[9+offset]); id->slot = atoi(str[10+offset]); if (id->slot > MAX_SLOTS) { ShowWarning("itemdb_parse_dbrow: Item %d (%s) specifies %d slots, but the server only supports up to %d. Using %d slots.\n", nameid, id->jname, id->slot, MAX_SLOTS, MAX_SLOTS); id->slot = MAX_SLOTS; } itemdb_jobid2mapid(id->class_base, (unsigned int)strtoul(str[11+offset],NULL,0)); id->class_upper = atoi(str[12+offset]); id->sex = atoi(str[13+offset]); id->equip = atoi(str[14+offset]); if (!id->equip && itemdb_isequip2(id)) { ShowWarning("Item %d (%s) is an equipment with no equip-field! Making it an etc item.\n", nameid, id->jname); id->type = IT_ETC; } id->wlv = cap_value(atoi(str[15+offset]), REFINE_TYPE_ARMOR, REFINE_TYPE_MAX); #ifdef RENEWAL if( iMap->db_use_sqldbs ) { id->elv = atoi(str[16+offset]); id->elvmax = atoi(str[17+offset]); offset += 1; } else itemdb_re_split_atoi(str[16],&id->elv,&id->elvmax); #else id->elv = atoi(str[16]); #endif id->flag.no_refine = atoi(str[17+offset]) ? 0 : 1; //FIXME: verify this id->look = atoi(str[18+offset]); id->flag.available = 1; id->view_id = 0; id->sex = itemdb_gendercheck(id); //Apply gender filtering. if (id->script) { script_free_code(id->script); id->script = NULL; } if (id->equip_script) { script_free_code(id->equip_script); id->equip_script = NULL; } if (id->unequip_script) { script_free_code(id->unequip_script); id->unequip_script = NULL; } if (*str[19+offset]) id->script = parse_script(str[19+offset], source, line, scriptopt); if (*str[20+offset]) id->equip_script = parse_script(str[20+offset], source, line, scriptopt); if (*str[21+offset]) id->unequip_script = parse_script(str[21+offset], source, line, scriptopt); strdb_put(itemdb->names, id->name, id); return id->nameid; } /*========================================== * Reading item from item db * item_db2 overwriting item_db *------------------------------------------*/ static int itemdb_readdb(void) { const char* filename[] = { DBPATH"item_db.txt", "item_db2.txt" }; int fi; for( fi = 0; fi < ARRAYLENGTH(filename); ++fi ) { uint32 lines = 0, count = 0; char line[1024]; char path[256]; FILE* fp; sprintf(path, "%s/%s", iMap->db_path, filename[fi]); fp = fopen(path, "r"); if( fp == NULL ) { ShowWarning("itemdb_readdb: File not found \"%s\", skipping.\n", path); continue; } // process rows one by one while(fgets(line, sizeof(line), fp)) { char *str[32], *p; int i; lines++; if(line[0] == '/' && line[1] == '/') continue; memset(str, 0, sizeof(str)); p = line; while( ISSPACE(*p) ) ++p; if( *p == '\0' ) continue;// empty line for( i = 0; i < 19; ++i ) { str[i] = p; p = strchr(p,','); if( p == NULL ) break;// comma not found *p = '\0'; ++p; } if( p == NULL ) { ShowError("itemdb_readdb: Insufficient columns in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); continue; } // Script if( *p != '{' ) { ShowError("itemdb_readdb: Invalid format (Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); continue; } str[19] = p; p = strstr(p+1,"},"); if( p == NULL ) { ShowError("itemdb_readdb: Invalid format (Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); continue; } p[1] = '\0'; p += 2; // OnEquip_Script if( *p != '{' ) { ShowError("itemdb_readdb: Invalid format (OnEquip_Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); continue; } str[20] = p; p = strstr(p+1,"},"); if( p == NULL ) { ShowError("itemdb_readdb: Invalid format (OnEquip_Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); continue; } p[1] = '\0'; p += 2; // OnUnequip_Script (last column) if( *p != '{' ) { ShowError("itemdb_readdb: Invalid format (OnUnequip_Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); continue; } str[21] = p; if ( str[21][strlen(str[21])-2] != '}' ) { /* lets count to ensure it's not something silly e.g. a extra space at line ending */ int v, lcurly = 0, rcurly = 0; for( v = 0; v < strlen(str[21]); v++ ) { if( str[21][v] == '{' ) lcurly++; else if ( str[21][v] == '}' ) rcurly++; } if( lcurly != rcurly ) { ShowError("itemdb_readdb: Mismatching curly braces in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); continue; } } if (!itemdb->parse_dbrow(str, path, lines, 0)) continue; count++; } fclose(fp); ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, filename[fi]); } return 0; } /*====================================== * item_db table reading *======================================*/ static int itemdb_read_sqldb(void) { const char* item_db_name[] = { #ifdef RENEWAL iMap->item_db_re_db, #else iMap->item_db_db, #endif iMap->item_db2_db }; int fi; for( fi = 0; fi < ARRAYLENGTH(item_db_name); ++fi ) { uint32 count = 0; // retrieve all rows from the item database if( SQL_ERROR == SQL->Query(mmysql_handle, "SELECT * FROM `%s`", item_db_name[fi]) ) { Sql_ShowDebug(mmysql_handle); continue; } // process rows one by one while( SQL_SUCCESS == SQL->NextRow(mmysql_handle) ) {// wrap the result into a TXT-compatible format char* str[ITEMDB_SQL_COLUMNS]; char* dummy = ""; int i; for( i = 0; i < ITEMDB_SQL_COLUMNS; ++i ) { SQL->GetData(mmysql_handle, i, &str[i], NULL); if( str[i] == NULL ) str[i] = dummy; // get rid of NULL columns } if (!itemdb->parse_dbrow(str, item_db_name[fi], -(atoi(str[0])), SCRIPT_IGNORE_EXTERNAL_BRACKETS)) continue; ++count; } // free the query result SQL->FreeResult(mmysql_handle); ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, item_db_name[fi]); } return 0; } /*========================================== * Unique item ID function * Only one operation by once * Flag: * 0 return new id * 1 set new value, checked with current value * 2 set new value bypassing anything * 3/other return last value *------------------------------------------*/ uint64 itemdb_unique_id(int8 flag, int64 value) { static uint64 item_uid = 0; if(flag) { if(flag == 1) { if(item_uid < value) return (item_uid = value); }else if(flag == 2) return (item_uid = value); return item_uid; } return ++item_uid; } int itemdb_uid_load() { char * uid; if (SQL_ERROR == SQL->Query(mmysql_handle, "SELECT `value` FROM `%s` WHERE `varname`='unique_id'",iMap->interreg_db)) Sql_ShowDebug(mmysql_handle); if( SQL_SUCCESS != SQL->NextRow(mmysql_handle) ) { ShowError("itemdb_uid_load: Unable to fetch unique_id data\n"); SQL->FreeResult(mmysql_handle); return -1; } SQL->GetData(mmysql_handle, 0, &uid, NULL); itemdb_unique_id(1, (uint64)strtoull(uid, NULL, 10)); SQL->FreeResult(mmysql_handle); return 0; } /*==================================== * read all item-related databases *------------------------------------*/ static void itemdb_read(void) { if (iMap->db_use_sqldbs) itemdb_read_sqldb(); else itemdb_readdb(); itemdb_read_combos(); itemdb->read_groups(); itemdb->read_chains(); itemdb->read_packages(); sv->readdb(iMap->db_path, "item_avail.txt", ',', 2, 2, -1, &itemdb_read_itemavail); sv->readdb(iMap->db_path, DBPATH"item_trade.txt", ',', 3, 3, -1, &itemdb_read_itemtrade); sv->readdb(iMap->db_path, "item_delay.txt", ',', 2, 2, -1, &itemdb_read_itemdelay); sv->readdb(iMap->db_path, "item_stack.txt", ',', 3, 3, -1, &itemdb_read_stack); sv->readdb(iMap->db_path, DBPATH"item_buyingstore.txt", ',', 1, 1, -1, &itemdb_read_buyingstore); sv->readdb(iMap->db_path, "item_nouse.txt", ',', 3, 3, -1, &itemdb_read_nouse); itemdb->name_constants(); itemdb_uid_load(); } /*========================================== * Initialize / Finalize *------------------------------------------*/ /// Destroys the item_data. static void destroy_item_data(struct item_data* self, int free_self) { if( self == NULL ) return; // free scripts if( self->script ) script_free_code(self->script); if( self->equip_script ) script_free_code(self->equip_script); if( self->unequip_script ) script_free_code(self->unequip_script); if( self->combos_count ) { int i; for( i = 0; i < self->combos_count; i++ ) { if( !self->combos[i]->isRef ) { aFree(self->combos[i]->nameid); script_free_code(self->combos[i]->script); } aFree(self->combos[i]); } aFree(self->combos); } #if defined(DEBUG) // trash item memset(self, 0xDD, sizeof(struct item_data)); #endif // free self if( free_self ) aFree(self); } /** * @see DBApply */ static int itemdb_final_sub(DBKey key, DBData *data, va_list ap) { struct item_data *id = DB->data2ptr(data); if( id != &dummy_item ) destroy_item_data(id, 1); return 0; } void itemdb_reload(void) { struct s_mapiterator* iter; struct map_session_data* sd; int i,d,k; // clear the previous itemdb data for( i = 0; i < ARRAYLENGTH(itemdb_array); ++i ) if( itemdb_array[i] ) destroy_item_data(itemdb_array[i], 1); for( i = 0; i < itemdb->group_count; i++ ) { if( itemdb->groups[i].nameid ) aFree(itemdb->groups[i].nameid); } if( itemdb->groups ) aFree(itemdb->groups); itemdb->groups = NULL; itemdb->group_count = 0; for( i = 0; i < itemdb->chain_count; i++ ) { if( itemdb->chains[i].items ) aFree(itemdb->chains[i].items); } if( itemdb->chains ) aFree(itemdb->chains); itemdb->chains = NULL; itemdb->chain_count = 0; for( i = 0; i < itemdb->package_count; i++ ) { if( itemdb->packages[i].random_list ) aFree(itemdb->packages[i].random_list); if( itemdb->packages[i].must_items ) aFree(itemdb->packages[i].must_items); } if( itemdb->packages ) aFree(itemdb->packages); itemdb->packages = NULL; itemdb->package_count = 0; itemdb_other->clear(itemdb_other, itemdb_final_sub); memset(itemdb_array, 0, sizeof(itemdb_array)); db_clear(itemdb->names); // read new data itemdb_read(); //Epoque's awesome @reloaditemdb fix - thanks! [Ind] //- Fixes the need of a @reloadmobdb after a @reloaditemdb to re-link monster drop data for( i = 0; i < MAX_MOB_DB; i++ ) { struct mob_db *entry; if( !((i < 1324 || i > 1363) && (i < 1938 || i > 1946)) ) continue; entry = mob_db(i); for(d = 0; d < MAX_MOB_DROP; d++) { struct item_data *id; if( !entry->dropitem[d].nameid ) continue; id = itemdb_search(entry->dropitem[d].nameid); for (k = 0; k < MAX_SEARCH; k++) { if (id->mob[k].chance <= entry->dropitem[d].p) break; } if (k == MAX_SEARCH) continue; if (id->mob[k].id != i) memmove(&id->mob[k+1], &id->mob[k], (MAX_SEARCH-k-1)*sizeof(id->mob[0])); id->mob[k].chance = entry->dropitem[d].p; id->mob[k].id = i; } } // readjust itemdb pointer cache for each player iter = mapit_geteachpc(); for( sd = (struct map_session_data*)mapit->first(iter); mapit->exists(iter); sd = (struct map_session_data*)mapit->next(iter) ) { memset(sd->item_delay, 0, sizeof(sd->item_delay)); // reset item delays pc->setinventorydata(sd); /* clear combo bonuses */ if( sd->combos.count ) { aFree(sd->combos.bonus); aFree(sd->combos.id); sd->combos.bonus = NULL; sd->combos.id = NULL; sd->combos.count = 0; if( pc->load_combo(sd) > 0 ) status_calc_pc(sd,0); } } mapit->free(iter); } void itemdb_name_constants(void) { DBIterator *iter = db_iterator(itemdb->names); struct item_data *data; for( data = dbi_first(iter); dbi_exists(iter); data = dbi_next(iter) ) script->set_constant2(data->name,data->nameid,0); dbi_destroy(iter); } void do_final_itemdb(void) { int i; for( i = 0; i < ARRAYLENGTH(itemdb_array); ++i ) if( itemdb_array[i] ) destroy_item_data(itemdb_array[i], 1); for( i = 0; i < itemdb->group_count; i++ ) { if( itemdb->groups[i].nameid ) aFree(itemdb->groups[i].nameid); } if( itemdb->groups ) aFree(itemdb->groups); for( i = 0; i < itemdb->chain_count; i++ ) { if( itemdb->chains[i].items ) aFree(itemdb->chains[i].items); } if( itemdb->chains ) aFree(itemdb->chains); for( i = 0; i < itemdb->package_count; i++ ) { if( itemdb->packages[i].random_list ) aFree(itemdb->packages[i].random_list); if( itemdb->packages[i].must_items ) aFree(itemdb->packages[i].must_items); } if( itemdb->packages ) aFree(itemdb->packages); itemdb_other->destroy(itemdb_other, itemdb_final_sub); destroy_item_data(&dummy_item, 0); db_destroy(itemdb->names); } void do_init_itemdb(void) { memset(itemdb_array, 0, sizeof(itemdb_array)); itemdb_other = idb_alloc(DB_OPT_BASE); itemdb->names = strdb_alloc(DB_OPT_BASE,ITEM_NAME_LENGTH); create_dummy_data(); //Dummy data item. itemdb_read(); clif->cashshop_load(); } /* incomplete */ void itemdb_defaults(void) { itemdb = &itemdb_s; itemdb->init = do_init_itemdb; itemdb->final = do_final_itemdb; itemdb->reload = itemdb_reload;//incomplete itemdb->name_constants = itemdb_name_constants; /* */ itemdb->groups = NULL; itemdb->group_count = 0; /* */ itemdb->chains = NULL; itemdb->chain_count = 0; /* */ itemdb->packages = NULL; itemdb->package_count = 0; /* */ itemdb->names = NULL; /* */ itemdb->read_groups = itemdb_read_groups; itemdb->read_chains = itemdb_read_chains; itemdb->read_packages = itemdb_read_packages; /* */ itemdb->search_name = itemdb_searchname; itemdb->search_name_array = itemdb_searchname_array; itemdb->load = itemdb_load; itemdb->search = itemdb_search; itemdb->parse_dbrow = itemdb_parse_dbrow; itemdb->exists = itemdb_exists;//incomplete itemdb->name2id = itemdb_name2id; itemdb->in_group = itemdb_in_group; itemdb->group_item = itemdb_searchrandomid; itemdb->chain_item = itemdb_chain_item; itemdb->package_item = itemdb_package_item; }