// Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #include "../common/nullpo.h" #include "../common/malloc.h" #include "../common/showmsg.h" #include "../common/strlib.h" #include "itemdb.h" #include "map.h" #include "battle.h" // struct battle_config #include "script.h" // item script processing #include "pc.h" // W_MUSICAL, W_WHIP #include "storage.h" #include "npc.h" #include "clif.h" #include "mob.h" #include #include #include // 32k array entries (the rest goes to the db) #define MAX_ITEMDB 0x8000 static struct item_data* itemdb_array[MAX_ITEMDB]; static DBMap* itemdb_other;// int nameid -> struct item_data* static struct item_group itemgroup_db[MAX_ITEMGROUP]; struct item_data dummy_item; //This is the default dummy item used for non-existant items. [Skotlex] /*========================================== * 名前で検索用 *------------------------------------------*/ // name = item alias, so we should find items aliases first. if not found then look for "jname" (full name) static int itemdb_searchname_sub(DBKey key,void *data,va_list ap) { struct item_data *item=(struct item_data *)data,**dst,**dst2; char *str; str=va_arg(ap,char *); dst=va_arg(ap,struct item_data **); dst2=va_arg(ap,struct item_data **); if(item == &dummy_item) return 0; //Absolute priority to Aegis code name. if (*dst != NULL) return 0; if( strcmpi(item->name,str)==0 ) *dst=item; //Second priority to Client displayed name. if (*dst2 != NULL) return 0; if( strcmpi(item->jname,str)==0 ) *dst2=item; return 0; } /*========================================== * 名前で検索 *------------------------------------------*/ struct item_data* itemdb_searchname(const char *str) { struct item_data* item; struct item_data* item2=NULL; int i; for( i = 0; i < ARRAYLENGTH(itemdb_array); ++i ) { item = itemdb_array[i]; if( item == NULL ) continue; // Absolute priority to Aegis code name. if( strcasecmp(item->name,str) == 0 ) return item; //Second priority to Client displayed name. if( strcasecmp(item->jname,str) == 0 ) item2 = item; } item = NULL; itemdb_other->foreach(itemdb_other,itemdb_searchname_sub,str,&item,&item2); return item?item:item2; } static int itemdb_searchname_array_sub(DBKey key,void * data,va_list ap) { struct item_data *item=(struct item_data *)data; char *str; str=va_arg(ap,char *); if (item == &dummy_item) return 1; //Invalid item. if(stristr(item->jname,str)) return 0; if(stristr(item->name,str)) return 0; return strcmpi(item->jname,str); } /*========================================== * Founds up to N matches. Returns number of matches [Skotlex] *------------------------------------------*/ int itemdb_searchname_array(struct item_data** data, int size, const char *str) { struct item_data* item; int i; int count=0; // Search in the array for( i = 0; i < ARRAYLENGTH(itemdb_array); ++i ) { item = itemdb_array[i]; if( item == NULL ) continue; if( stristr(item->jname,str) || stristr(item->name,str) ) { if( count < size ) data[count] = item; ++count; } } // search in the db if( count >= size ) { data = NULL; size = 0; } else { data -= count; size -= count; } return count + itemdb_other->getall(itemdb_other,(void**)data,size,itemdb_searchname_array_sub,str); } /*========================================== * 箱系アイテム検索 *------------------------------------------*/ int itemdb_searchrandomid(int group) { if(group<1 || group>=MAX_ITEMGROUP) { ShowError("itemdb_searchrandomid: Invalid group id %d\n", group); return UNKNOWN_ITEM_ID; } if (itemgroup_db[group].qty) return itemgroup_db[group].nameid[rand()%itemgroup_db[group].qty]; ShowError("itemdb_searchrandomid: No item entries for group id %d\n", group); return UNKNOWN_ITEM_ID; } /*========================================== * Calculates total item-group related bonuses for the given item *------------------------------------------*/ int itemdb_group_bonus(struct map_session_data* sd, int itemid) { int bonus = 0, i, j; for (i=0; i < MAX_ITEMGROUP; i++) { if (!sd->itemgrouphealrate[i]) continue; ARR_FIND( 0, itemgroup_db[i].qty, j, itemgroup_db[i].nameid[j] == itemid ); if( j < itemgroup_db[i].qty ) bonus += sd->itemgrouphealrate[i]; } return bonus; } /// Searches for the item_data. /// Returns the item_data or NULL if it does not exist. struct item_data* itemdb_exists(int nameid) { struct item_data* item; if( nameid >= 0 && nameid < ARRAYLENGTH(itemdb_array) ) return itemdb_array[nameid]; item = (struct item_data*)idb_get(itemdb_other,nameid); if( item == &dummy_item ) return NULL;// dummy data, doesn't exist return item; } /*========================================== * Converts the jobid from the format in itemdb * to the format used by the map server. [Skotlex] *------------------------------------------*/ static void itemdb_jobid2mapid(unsigned int *bclass, unsigned int jobmask) { int i; bclass[0]= bclass[1]= bclass[2]= 0; //Base classes if (jobmask & 1<nameid=key.i; id->weight=1; id->type=IT_ETC; return id; } /*========================================== * Loads (and creates if not found) an item from the db. *------------------------------------------*/ struct item_data* itemdb_load(int nameid) { struct item_data *id; DBKey key; if( nameid >= 0 && nameid < ARRAYLENGTH(itemdb_array) ) { id = itemdb_array[nameid]; if( id == NULL ) { key.i = nameid; id = itemdb_array[nameid] = (struct item_data*)create_item_data(key, NULL); } return id; } id = (struct item_data*)idb_ensure(itemdb_other, nameid, create_item_data); if( id == &dummy_item ) {// Remove dummy_item, replace by real data. key.i = nameid; id = (struct item_data*)create_item_data(key, NULL); idb_put(itemdb_other, nameid, id); } return id; } static void* return_dummy_data(DBKey key, va_list args) { ShowWarning("itemdb_search: Item ID %d does not exists in the item_db. Using dummy data.\n", key.i); dummy_item.nameid = key.i; return &dummy_item; } /*========================================== * Loads an item from the db. If not found, it will return the dummy item. *------------------------------------------*/ struct item_data* itemdb_search(int nameid) { if( nameid >= 0 && nameid < ARRAYLENGTH(itemdb_array) ) { DBKey key; if( itemdb_array[nameid] ) return itemdb_array[nameid]; key.i = nameid; return (struct item_data*)return_dummy_data(key, NULL); } return (struct item_data*)idb_ensure(itemdb_other,nameid,return_dummy_data); } /*========================================== * Returns if given item is a player-equippable piece. *------------------------------------------*/ int itemdb_isequip(int nameid) { int type=itemdb_type(nameid); switch (type) { case IT_WEAPON: case IT_ARMOR: case IT_AMMO: return 1; default: return 0; } } /*========================================== * Alternate version of itemdb_isequip *------------------------------------------*/ int itemdb_isequip2(struct item_data *data) { nullpo_retr(0, data); switch(data->type) { case IT_WEAPON: case IT_ARMOR: case IT_AMMO: return 1; default: return 0; } } /*========================================== * Returns if given item's type is stackable. *------------------------------------------*/ int itemdb_isstackable(int nameid) { int type=itemdb_type(nameid); switch(type) { case IT_WEAPON: case IT_ARMOR: case IT_PETEGG: case IT_PETARMOR: return 0; default: return 1; } } /*========================================== * Alternate version of itemdb_isstackable *------------------------------------------*/ int itemdb_isstackable2(struct item_data *data) { nullpo_retr(0, data); switch(data->type) { case IT_WEAPON: case IT_ARMOR: case IT_PETEGG: case IT_PETARMOR: return 0; default: return 1; } } /*========================================== * Trade Restriction functions [Skotlex] *------------------------------------------*/ int itemdb_isdropable_sub(struct item_data *item, int gmlv, int unused) { return (item && (!(item->flag.trade_restriction&1) || gmlv >= item->gm_lv_trade_override)); } int itemdb_cantrade_sub(struct item_data* item, int gmlv, int gmlv2) { return (item && (!(item->flag.trade_restriction&2) || gmlv >= item->gm_lv_trade_override || gmlv2 >= item->gm_lv_trade_override)); } int itemdb_canpartnertrade_sub(struct item_data* item, int gmlv, int gmlv2) { return (item && (item->flag.trade_restriction&4 || gmlv >= item->gm_lv_trade_override || gmlv2 >= item->gm_lv_trade_override)); } int itemdb_cansell_sub(struct item_data* item, int gmlv, int unused) { return (item && (!(item->flag.trade_restriction&8) || gmlv >= item->gm_lv_trade_override)); } int itemdb_cancartstore_sub(struct item_data* item, int gmlv, int unused) { return (item && (!(item->flag.trade_restriction&16) || gmlv >= item->gm_lv_trade_override)); } int itemdb_canstore_sub(struct item_data* item, int gmlv, int unused) { return (item && (!(item->flag.trade_restriction&32) || gmlv >= item->gm_lv_trade_override)); } int itemdb_canguildstore_sub(struct item_data* item, int gmlv, int unused) { return (item && (!(item->flag.trade_restriction&64) || gmlv >= item->gm_lv_trade_override)); } int itemdb_isrestricted(struct item* item, int gmlv, int gmlv2, int (*func)(struct item_data*, int, int)) { struct item_data* item_data = itemdb_search(item->nameid); int i; if (!func(item_data, gmlv, gmlv2)) return 0; if(item_data->slot == 0 || itemdb_isspecial(item->card[0])) return 1; for(i = 0; i < item_data->slot; i++) { if (!item->card[i]) continue; if (!func(itemdb_search(item->card[i]), gmlv, gmlv2)) return 0; } return 1; } /*========================================== * Specifies if item-type should drop unidentified. *------------------------------------------*/ int itemdb_isidentified(int nameid) { int type=itemdb_type(nameid); switch (type) { case IT_WEAPON: case IT_ARMOR: case IT_PETARMOR: return 0; default: return 1; } } /*========================================== * アイテム使用可能フラグのオーバーライド *------------------------------------------*/ static int itemdb_read_itemavail (void) { FILE *fp; int nameid, j, k, ln = 0; char line[1024], *str[10], *p; struct item_data *id; sprintf(line, "%s/item_avail.txt", db_path); if ((fp = fopen(line,"r")) == NULL) { ShowError("can't read %s\n", line); return -1; } while(fgets(line, sizeof(line), fp)) { if (line[0] == '/' && line[1] == '/') continue; memset(str, 0, sizeof(str)); for (j = 0, p = line; j < 2 && p; j++) { str[j] = p; p = strchr(p, ','); if(p) *p++ = 0; } if (j < 2 || str[0] == NULL || (nameid = atoi(str[0])) < 0 || !(id = itemdb_exists(nameid))) continue; k = atoi(str[1]); if (k > 0) { id->flag.available = 1; id->view_id = k; } else id->flag.available = 0; ln++; } fclose(fp); ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", ln, "item_avail.txt"); return 0; } /*========================================== * read item group data *------------------------------------------*/ static void itemdb_read_itemgroup_sub(const char* filename) { FILE *fp; char line[1024]; int ln=0; int groupid,j,k,nameid; char *str[3],*p; char w1[1024], w2[1024]; if( (fp=fopen(filename,"r"))==NULL ){ ShowError("can't read %s\n", filename); return; } while(fgets(line, sizeof(line), fp)) { ln++; if(line[0]=='/' && line[1]=='/') continue; if(strstr(line,"import")) { if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) == 2 && strcmpi(w1, "import") == 0) { itemdb_read_itemgroup_sub(w2); continue; } } memset(str,0,sizeof(str)); for(j=0,p=line;j<3 && p;j++){ str[j]=p; p=strchr(p,','); if(p) *p++=0; } if(str[0]==NULL) continue; if (j<3) { if (j>1) //Or else it barks on blank lines... ShowWarning("itemdb_read_itemgroup: Insufficient fields for entry at %s:%d\n", filename, ln); continue; } groupid = atoi(str[0]); if (groupid < 0 || groupid >= MAX_ITEMGROUP) { ShowWarning("itemdb_read_itemgroup: Invalid group %d in %s:%d\n", groupid, filename, ln); continue; } nameid = atoi(str[1]); if (!itemdb_exists(nameid)) { ShowWarning("itemdb_read_itemgroup: Non-existant item %d in %s:%d\n", nameid, filename, ln); continue; } k = atoi(str[2]); if (itemgroup_db[groupid].qty+k >= MAX_RANDITEM) { ShowWarning("itemdb_read_itemgroup: Group %d is full (%d entries) in %s:%d\n", groupid, MAX_RANDITEM, filename, ln); continue; } for(j=0;jflag.no_equip=atoi(str[1]); ln++; } fclose(fp); if (ln > 0) { ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n",ln,"item_noequip.txt"); } return 0; } /*========================================== * Reads item trade restrictions [Skotlex] *------------------------------------------*/ static int itemdb_read_itemtrade(void) { FILE *fp; int nameid, j, flag, gmlv, ln = 0; char line[1024], *str[10], *p; struct item_data *id; sprintf(line, "%s/item_trade.txt", db_path); if ((fp = fopen(line,"r")) == NULL) { ShowError("can't read %s\n", line); return -1; } while(fgets(line, sizeof(line), fp)) { if (line[0] == '/' && line[1] == '/') continue; memset(str, 0, sizeof(str)); for (j = 0, p = line; j < 3 && p; j++) { str[j] = p; p = strchr(p, ','); if(p) *p++ = 0; } if (j < 3 || str[0] == NULL || (nameid = atoi(str[0])) < 0 || !(id = itemdb_exists(nameid))) continue; flag = atoi(str[1]); gmlv = atoi(str[2]); if (flag > 0 && flag < 128 && gmlv > 0) { //Check range id->flag.trade_restriction = flag; id->gm_lv_trade_override = gmlv; ln++; } } fclose(fp); ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", ln, "item_trade.txt"); return 0; } /*====================================== * Applies gender restrictions according to settings. [Skotlex] *======================================*/ static int itemdb_gendercheck(struct item_data *id) { if (id->nameid == WEDDING_RING_M) //Grom Ring return 1; if (id->nameid == WEDDING_RING_F) //Bride Ring return 0; if (id->look == W_MUSICAL && id->type == IT_WEAPON) //Musical instruments are always male-only return 1; if (id->look == W_WHIP && id->type == IT_WEAPON) //Whips are always female-only return 0; return (battle_config.ignore_items_gender) ? 2 : id->sex; } /*========================================== * processes one itemdb entry *------------------------------------------*/ static bool itemdb_parse_dbrow(char** str, const char* source, int line, int scriptopt, int db) { /* +----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+-------------+---------------+-----------------+--------------+-------------+------------+------+--------+--------------+----------------+ | 00 | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | +----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+-------------+---------------+-----------------+--------------+-------------+------------+------+--------+--------------+----------------+ | id | name_english | name_japanese | type | price_buy | price_sell | weight | attack | defence | range | slots | equip_jobs | equip_upper | equip_genders | equip_locations | weapon_level | equip_level | refineable | view | script | equip_script | unequip_script | +----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+-------------+---------------+-----------------+--------------+-------------+------------+------+--------+--------------+----------------+ */ int nameid; struct item_data* id; nameid = atoi(str[0]); if( nameid <= 0 ) { ShowWarning("itemdb_parse_dbrow: Invalid id %d in line %d of \"%s\", skipping.\n", nameid, line, source); return false; } //ID,Name,Jname,Type,Price,Sell,Weight,ATK,DEF,Range,Slot,Job,Job Upper,Gender,Loc,wLV,eLV,refineable,View id = itemdb_load(nameid); safestrncpy(id->name, str[1], sizeof(id->name)); safestrncpy(id->jname, str[2], sizeof(id->jname)); if(db == 1) id->flag.db2 = 1; id->type = atoi(str[3]); if (id->type == IT_DELAYCONSUME) { //Items that are consumed only after target confirmation id->type = IT_USABLE; id->flag.delay_consume = 1; } else //In case of an itemdb reload and the item type changed. id->flag.delay_consume = 0; //When a particular price is not given, we should base it off the other one //(it is important to make a distinction between 'no price' and 0z) if ( str[4][0] ) id->value_buy = atoi(str[4]); else id->value_buy = atoi(str[5]) * 2; if ( str[5][0] ) id->value_sell = atoi(str[5]); else id->value_sell = id->value_buy / 2; /* if ( !str[4][0] && !str[5][0]) { ShowWarning("itemdb_parse_dbrow: No buying/selling price defined for item %d (%s), using 20/10z\n", nameid, id->jname); id->value_buy = 20; id->value_sell = 10; } else */ if (id->value_buy/124. < id->value_sell/75.) ShowWarning("itemdb_parse_dbrow: Buying/Selling [%d/%d] price of item %d (%s) allows Zeny making exploit through buying/selling at discounted/overcharged prices!\n", id->value_buy, id->value_sell, nameid, id->jname); id->weight = atoi(str[6]); id->atk = atoi(str[7]); id->def = atoi(str[8]); id->range = atoi(str[9]); id->slot = atoi(str[10]); if (id->slot > MAX_SLOTS) { ShowWarning("itemdb_parse_dbrow: Item %d (%s) specifies %d slots, but the server only supports up to %d. Using %d slots.\n", nameid, id->jname, id->slot, MAX_SLOTS, MAX_SLOTS); id->slot = MAX_SLOTS; } itemdb_jobid2mapid(id->class_base, (unsigned int)strtoul(str[11],NULL,0)); id->class_upper = atoi(str[12]); id->sex = atoi(str[13]); id->equip = atoi(str[14]); if (!id->equip && itemdb_isequip2(id)) { ShowWarning("Item %d (%s) is an equipment with no equip-field! Making it an etc item.\n", nameid, id->jname); id->type = IT_ETC; } id->wlv = atoi(str[15]); id->elv = atoi(str[16]); id->flag.no_refine = atoi(str[17]) ? 0 : 1; //FIXME: verify this id->look = atoi(str[18]); id->flag.available = 1; id->flag.value_notdc = 0; id->flag.value_notoc = 0; id->view_id = 0; id->sex = itemdb_gendercheck(id); //Apply gender filtering. if (id->script) { script_free_code(id->script); id->script = NULL; } if (id->equip_script) { script_free_code(id->equip_script); id->equip_script = NULL; } if (id->unequip_script) { script_free_code(id->unequip_script); id->unequip_script = NULL; } if (*str[19]) id->script = parse_script(str[19], source, line, scriptopt); if (*str[20]) id->equip_script = parse_script(str[20], source, line, scriptopt); if (*str[21]) id->unequip_script = parse_script(str[21], source, line, scriptopt); return true; } /*========================================== * アイテムデータベースの読み込み *------------------------------------------*/ static int itemdb_readdb(void) { const char* filename[] = { "item_db.txt", "item_db2.txt" }; int fi; for( fi = 0; fi < ARRAYLENGTH(filename); ++fi ) { uint32 lines = 0, count = 0; char line[1024]; char path[256]; FILE* fp; sprintf(path, "%s/%s", db_path, filename[fi]); fp = fopen(path, "r"); if( fp == NULL ) { ShowWarning("itemdb_readdb: File not found \"%s\", skipping.\n", path); continue; } // process rows one by one while(fgets(line, sizeof(line), fp)) { char *str[32], *p; int i; lines++; if(line[0] == '/' && line[1] == '/') continue; memset(str, 0, sizeof(str)); p = line; while( ISSPACE(*p) ) ++p; if( *p == '\0' ) continue;// empty line for( i = 0; i < 19; ++i ) { str[i] = p; p = strchr(p,','); if( p == NULL ) break;// comma not found *p = '\0'; ++p; } if( p == NULL ) { ShowError("itemdb_readdb: Insufficient columns in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); continue; } // Script if( *p != '{' ) { ShowError("itemdb_readdb: Invalid format (Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); continue; } str[19] = p; p = strstr(p+1,"},"); if( p == NULL ) { ShowError("itemdb_readdb: Invalid format (Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); continue; } p[1] = '\0'; p += 2; // OnEquip_Script if( *p != '{' ) { ShowError("itemdb_readdb: Invalid format (OnEquip_Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); continue; } str[20] = p; p = strstr(p+1,"},"); if( p == NULL ) { ShowError("itemdb_readdb: Invalid format (OnEquip_Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); continue; } p[1] = '\0'; p += 2; // OnUnequip_Script (last column) if( *p != '{' ) { ShowError("itemdb_readdb: Invalid format (OnUnequip_Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0])); continue; } str[21] = p; if (!itemdb_parse_dbrow(str, path, lines, 0, fi)) continue; count++; } fclose(fp); ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, filename[fi]); } return 0; } #ifndef TXT_ONLY /*====================================== * item_db table reading *======================================*/ static int itemdb_read_sqldb(void) { const char* item_db_name[] = { item_db_db, item_db2_db }; int fi; for( fi = 0; fi < ARRAYLENGTH(item_db_name); ++fi ) { uint32 lines = 0, count = 0; // retrieve all rows from the item database if( SQL_ERROR == Sql_Query(mmysql_handle, "SELECT * FROM `%s`", item_db_name[fi]) ) { Sql_ShowDebug(mmysql_handle); continue; } // process rows one by one while( SQL_SUCCESS == Sql_NextRow(mmysql_handle) ) {// wrap the result into a TXT-compatible format char* str[22]; char* dummy = ""; int i; ++lines; for( i = 0; i < 22; ++i ) { Sql_GetData(mmysql_handle, i, &str[i], NULL); if( str[i] == NULL ) str[i] = dummy; // get rid of NULL columns } if (!itemdb_parse_dbrow(str, item_db_name[fi], lines, SCRIPT_IGNORE_EXTERNAL_BRACKETS, fi)) continue; ++count; } // free the query result Sql_FreeResult(mmysql_handle); ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, item_db_name[fi]); } return 0; } #endif /* not TXT_ONLY */ /*==================================== * read all item-related databases *------------------------------------*/ static void itemdb_read(void) { #ifndef TXT_ONLY if (db_use_sqldbs) itemdb_read_sqldb(); else #endif itemdb_readdb(); itemdb_read_itemgroup(); itemdb_read_itemavail(); itemdb_read_noequip(); itemdb_read_itemtrade(); } /*========================================== * Initialize / Finalize *------------------------------------------*/ /// Destroys the item_data. static void destroy_item_data(struct item_data* self, int free_self) { if( self == NULL ) return; // free scripts if( self->script ) script_free_code(self->script); if( self->equip_script ) script_free_code(self->equip_script); if( self->unequip_script ) script_free_code(self->unequip_script); #if defined(DEBUG) // trash item memset(self, 0xDD, sizeof(struct item_data)); #endif // free self if( free_self ) aFree(self); } /*========================================== * Looks for an item, returns NULL if not found *------------------------------------------*/ struct item_data* itemdb_search2(int nameid) { if( nameid >= 0 && nameid < ARRAYLENGTH(itemdb_array) ) { DBKey key; if( itemdb_array[nameid] ) return itemdb_array[nameid]; key.i = nameid; return NULL; } return (struct item_data*)idb_get(itemdb_other,nameid); } static int itemdb_final_sub(DBKey key,void *data,va_list ap) { struct item_data *id = (struct item_data *)data; if( id != &dummy_item ) destroy_item_data(id, 1); return 0; } int itemdb_reload_check_npc(DBKey key,void * data,va_list ap) { struct npc_data * nd = (struct npc_data *)data; int offset = 0, i = 0; if(nd->subtype != SHOP && nd->subtype != CASHSHOP) return 0; while(i < nd->u.shop.count) { if(itemdb_search2(nd->u.shop.shop_item[i].nameid) == NULL) { nd->u.shop.count--; //Shift array to left, overwriting old data for(offset = i; offset+1 < nd->u.shop.count; offset++); { nd->u.shop.shop_item[offset].nameid = nd->u.shop.shop_item[offset+1].nameid; nd->u.shop.shop_item[offset].value = nd->u.shop.shop_item[offset+1].value; } } //increment counter if we didn't delete something else i++; } //Resize array RECREATE(nd->u.shop.shop_item, struct npc_item_list, nd->u.shop.count); return 0; } static int itemdb_reload_check(DBKey key,void *data,va_list ap) { int i; struct map_session_data *sd = (struct map_session_data *)data; struct storage * stor; struct item_data * id; struct npc_data * nd; if(sd->npc_shopid) { nd = (struct npc_data*)map_id2bl(sd->npc_shopid); clif_buylist(sd, nd); } //First, handle all items in inventories/equiped, cart, and storage for(i = 0; i < MAX_INVENTORY; i++) { if(!sd->status.inventory[i].nameid) continue; id = itemdb_search2(sd->status.inventory[i].nameid); if(id == NULL) { sd->inventory_data[i] = NULL; pc_delitem(sd, i, sd->status.inventory[i].amount, 4); } else { sd->inventory_data[i] = id; } } //Delete nonexistant items from cart for(i = 0; i < MAX_CART; i++) { if(!sd->status.cart[i].nameid) continue; id = itemdb_search2(sd->status.cart[i].nameid); if(id == NULL) { sd->inventory_data[i] = NULL; pc_cart_delitem(sd, i, sd->status.cart[i].amount, 0); } } //Delete storage if(stor = account2storage2(sd->status.account_id)) { //If storage isn't found, it will be deleted whenever storage is loaded again if(stor) { for(i = 0; i < MAX_STORAGE; i++) { if(!sd->status.inventory[i].nameid) continue; if(itemdb_search2(sd->status.inventory[i].nameid) == NULL) storage_delitem(sd, stor, i, stor->storage_[i].amount); } } } return 0; } //Cleanup mob db drop tables void itemdb_foreach_mobdb(void) { int i = 0, j = 0; struct item_data * id; s_mob_db * mdb; for(i=0; i < MAX_MOB_DB; i++) { mdb = mob_db(i); if(mdb == mob_dummy) continue; for(j=0; j < MAX_MOB_DROP; j++) { id = itemdb_search2(mdb->dropitem[j].nameid); if(id == NULL) { mdb->dropitem[j].nameid = 0; mdb->dropitem[j].p = 0; } } } } void itemdb_reload(void) { do_final_itemdb(); do_init_itemdb(); //Update ALL items on the server map_foreachpc(itemdb_reload_check); npc_foreach(itemdb_reload_check_npc); itemdb_foreach_mobdb(); } void do_final_itemdb(void) { int i; for( i = 0; i < ARRAYLENGTH(itemdb_array); ++i ) if( itemdb_array[i] ) destroy_item_data(itemdb_array[i], 1); itemdb_other->destroy(itemdb_other, itemdb_final_sub); destroy_item_data(&dummy_item, 0); } int do_init_itemdb(void) { memset(itemdb_array, 0, sizeof(itemdb_array)); itemdb_other = idb_alloc(DB_OPT_BASE); create_dummy_data(); //Dummy data item. itemdb_read(); return 0; }