// Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #include #include #include #include "../common/nullpo.h" #include "../common/malloc.h" #include "../common/showmsg.h" #include "map.h" #include "grfio.h" #include "battle.h" #include "itemdb.h" #include "script.h" #include "pc.h" #define MAX_RANDITEM 10000 #define MAX_ITEMGROUP 32 // ** ITEMDB_OVERRIDE_NAME_VERBOSE ** // 定義すると、itemdb.txtとgrfで名前が異なる場合、表示します. //#define ITEMDB_OVERRIDE_NAME_VERBOSE 1 static struct dbt* item_db; static struct random_item_data blue_box[MAX_RANDITEM], violet_box[MAX_RANDITEM], card_album[MAX_RANDITEM], gift_box[MAX_RANDITEM], scroll[MAX_RANDITEM], finding_ore[MAX_RANDITEM], cookie_bag[MAX_RANDITEM]; static int blue_box_count=0, violet_box_count=0, card_album_count=0, gift_box_count=0, scroll_count=0, finding_ore_count = 0, cookie_bag_count=0; static int blue_box_default=0, violet_box_default=0, card_album_default=0, gift_box_default=0, scroll_default=0, finding_ore_default = 0, cookie_bag_default=0; static struct item_group itemgroup_db[MAX_ITEMGROUP]; struct item_data *dummy_item=NULL; //This is the default dummy item used for non-existant items. [Skotlex] /*========================================== * 名前で検索用 *------------------------------------------ */ // name = item alias, so we should find items aliases first. if not found then look for "jname" (full name) int itemdb_searchname_sub(DBKey key,void *data,va_list ap) { struct item_data *item=(struct item_data *)data,**dst; char *str; str=va_arg(ap,char *); dst=va_arg(ap,struct item_data **); if( strcmpi(item->name,str)==0 ) //by lupus *dst=item; return 0; } /*========================================== * 名前で検索用 *------------------------------------------ */ int itemdb_searchjname_sub(int key,void *data,va_list ap) { struct item_data *item=(struct item_data *)data,**dst; char *str; str=va_arg(ap,char *); dst=va_arg(ap,struct item_data **); if( strcmpi(item->jname,str)==0 ) *dst=item; return 0; } /*========================================== * 名前で検索 *------------------------------------------ */ struct item_data* itemdb_searchname(const char *str) { struct item_data *item=NULL; item_db->foreach(item_db,itemdb_searchname_sub,str,&item); return item; } static int itemdb_searchname_array_sub(DBKey key,void * data,va_list ap) { struct item_data *item=(struct item_data *)data; char *str; str=va_arg(ap,char *); if (item == dummy_item) return 1; //Invalid item. if(strstr(item->jname,str)) return 0; if(strstr(item->name,str)) return 0; return strcmpi(item->jname,str); } /*========================================== * Founds up to N matches. Returns number of matches [Skotlex] *------------------------------------------ */ int itemdb_searchname_array(struct item_data** data, int size, const char *str) { return item_db->getall(item_db,(void**)data,size,itemdb_searchname_array_sub,str); } /*========================================== * 箱系アイテム検索 *------------------------------------------ */ int itemdb_searchrandomid(int flags) { int nameid=0,i,index,count; struct random_item_data *list=NULL; struct { int nameid,count; struct random_item_data *list; } data[8]; // for BCC32 compile error data[0].nameid = 0; data[0].count = 0; data[0].list = NULL; data[1].nameid = blue_box_default; data[1].count = blue_box_count; data[1].list = blue_box; data[2].nameid = violet_box_default; data[2].count = violet_box_count; data[2].list = violet_box; data[3].nameid = card_album_default; data[3].count = card_album_count; data[3].list = card_album; data[4].nameid = gift_box_default; data[4].count = gift_box_count; data[4].list = gift_box; data[5].nameid = scroll_default; data[5].count = scroll_count; data[5].list = scroll; data[6].nameid = finding_ore_default; data[6].count = finding_ore_count; data[6].list = finding_ore; data[7].nameid = cookie_bag_default; data[7].count = cookie_bag_count; data[7].list = cookie_bag; if(flags>=1 && flags<=7){ nameid=data[flags].nameid; count=data[flags].count; list=data[flags].list; if(count > 0) { for(i=0;i<1000;i++) { index = rand()%count; if( rand()%1000000 < list[index].per) { nameid = list[index].nameid; break; } } } } return nameid; } /*========================================== * *------------------------------------------ */ int itemdb_group (int nameid) { int i, j; for (i=0; i < MAX_ITEMGROUP; i++) { for (j=0; j < itemgroup_db[i].qty && itemgroup_db[i].id[j]; j++) { if (itemgroup_db[i].id[j] == nameid) return i; } } return -1; } int itemdb_searchrandomgroup (int groupid) { if (groupid < 0 || groupid >= MAX_ITEMGROUP || itemgroup_db[groupid].qty == 0 || itemgroup_db[groupid].id[0] == 0) return 0; return itemgroup_db[groupid].id[ rand()%itemgroup_db[groupid].qty ]; } /*========================================== * DBの存在確認 *------------------------------------------ */ struct item_data* itemdb_exists(int nameid) { return idb_get(item_db,nameid); } /*========================================== * Converts the jobid from the format in itemdb * to the format used by the map server. [Skotlex] *------------------------------------------ */ static void itemdb_jobid2mapid(unsigned short *bclass, int jobmask) { int i; bclass[0]= bclass[1]= bclass[2]= 0; //Base classes for (i = JOB_NOVICE; i <= JOB_THIEF; i++) { if (jobmask & 1<nameid=500; dummy_item->weight=1; dummy_item->type=3; //Etc item strncpy(dummy_item->name,"UNKNOWN_ITEM",ITEM_NAME_LENGTH-1); strncpy(dummy_item->jname,"UNKNOWN_ITEM",ITEM_NAME_LENGTH-1); dummy_item->view_id = 512; //Use apple sprite. } static void* create_item_data(DBKey key, va_list args) { struct item_data *id; id=(struct item_data *)aCalloc(1,sizeof(struct item_data)); id->nameid = key.i; id->weight=1; id->type=3; //Etc item return id; } /*========================================== * Loads (and creates if not found) an item from the db. *------------------------------------------ */ struct item_data* itemdb_load(int nameid) { return idb_ensure(item_db,nameid,create_item_data); } static void* return_dummy_data(DBKey key, va_list args) { if (battle_config.error_log) ShowWarning("itemdb_search: Item ID %d does not exists in the item_db. Using dummy data.\n", key.i); return dummy_item; } /*========================================== * Loads an item from the db. If not found, it will return the dummy item. *------------------------------------------ */ struct item_data* itemdb_search(int nameid) { return idb_ensure(item_db,nameid,return_dummy_data); } /*========================================== * *------------------------------------------ */ int itemdb_isequip(int nameid) { int type=itemdb_type(nameid); if(type==0 || type==2 || type==3 || type==6 || type==10) return 0; return 1; } /*========================================== * *------------------------------------------ */ int itemdb_isequip2(struct item_data *data) { if(data) { int type=data->type; if(type==0 || type==2 || type==3 || type==6 || type==10) return 0; else return 1; } return 0; } /*========================================== * Trade Restriction functions [Skotlex] *------------------------------------------ */ int itemdb_isdropable(int nameid, int gmlv) { struct item_data* item = itemdb_exists(nameid); return (item && (!(item->flag.trade_restriction&1) || gmlv >= item->gm_lv_trade_override)); } int itemdb_cantrade(int nameid, int gmlv, int gmlv2) { struct item_data* item = itemdb_exists(nameid); return (item && (!(item->flag.trade_restriction&2) || gmlv >= item->gm_lv_trade_override || gmlv2 >= item->gm_lv_trade_override)); } int itemdb_canpartnertrade(int nameid, int gmlv, int gmlv2) { struct item_data* item = itemdb_exists(nameid); return (item && (!(item->flag.trade_restriction&(2|4)) || gmlv >= item->gm_lv_trade_override || gmlv2 >= item->gm_lv_trade_override)); } int itemdb_cansell(int nameid, int gmlv) { struct item_data* item = itemdb_exists(nameid); return (item && (!(item->flag.trade_restriction&8) || gmlv >= item->gm_lv_trade_override)); } int itemdb_cancartstore(int nameid, int gmlv) { struct item_data* item = itemdb_exists(nameid); return (item && (!(item->flag.trade_restriction&16) || gmlv >= item->gm_lv_trade_override)); } int itemdb_canstore(int nameid, int gmlv) { struct item_data* item = itemdb_exists(nameid); return (item && (!(item->flag.trade_restriction&32) || gmlv >= item->gm_lv_trade_override)); } int itemdb_canguildstore(int nameid, int gmlv) { struct item_data* item = itemdb_exists(nameid); return (item && (!(item->flag.trade_restriction&64) || gmlv >= item->gm_lv_trade_override)); } /*========================================== * *------------------------------------------ */ int itemdb_isequip3(int nameid) { int type=itemdb_type(nameid); if(type==4 || type==5 || type == 8) return 1; return 0; } /*========================================== * ランダムアイテム出現データの読み込み *------------------------------------------ */ static int itemdb_read_randomitem(void) { FILE *fp; char line[1024]; int ln=0; int nameid,i,j; char *str[10],*p; const struct { char filename[64]; struct random_item_data *pdata; int *pcount,*pdefault; } data[] = { {"item_bluebox.txt", blue_box, &blue_box_count, &blue_box_default }, {"item_violetbox.txt", violet_box, &violet_box_count, &violet_box_default }, {"item_cardalbum.txt", card_album, &card_album_count, &card_album_default }, {"item_giftbox.txt", gift_box, &gift_box_count, &gift_box_default }, {"item_scroll.txt", scroll, &scroll_count, &scroll_default }, {"item_findingore.txt", finding_ore,&finding_ore_count, &finding_ore_default }, {"item_cookie_bag.txt", cookie_bag,&cookie_bag_count, &cookie_bag_default }, }; for(i=0;i=20000) continue; if(nameid == 0) { if(str[2]) *pdefault = atoi(str[2]); continue; } if(str[2]){ pd[ *pc ].nameid = nameid; pd[(*pc)++].per = atoi(str[2]); } if(ln >= MAX_RANDITEM) break; ln++; } fclose(fp); if (*pc > 0) { ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n",*pc,fn); } } return 0; } /*========================================== * アイテム使用可能フラグのオーバーライド *------------------------------------------ */ static int itemdb_read_itemavail (void) { FILE *fp; int nameid, j, k, ln = 0; char line[1024], *str[10], *p; struct item_data *id; sprintf(line, "%s/item_avail.txt", db_path); if ((fp = fopen(line,"r")) == NULL) { ShowError("can't read %s\n", line); return -1; } while (fgets(line, sizeof(line) - 1, fp)) { if (line[0] == '/' && line[1] == '/') continue; memset(str, 0, sizeof(str)); for (j = 0, p = line; j < 2 && p; j++) { str[j] = p; p = strchr(p, ','); if(p) *p++ = 0; } if (j < 2 || str[0] == NULL || (nameid = atoi(str[0])) < 0 || nameid >= 20000 || !(id = itemdb_exists(nameid))) continue; k = atoi(str[1]); if (k > 0) { id->flag.available = 1; id->view_id = k; } else id->flag.available = 0; ln++; } fclose(fp); ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", ln, "item_avail.txt"); return 0; } /*========================================== * read item group data *------------------------------------------ */ static int itemdb_read_itemgroup(void) { FILE *fp; char line[1024]; int ln=0; int groupid,j,k; char *str[31],*p; sprintf(line, "%s/item_group_db.txt", db_path); if( (fp=fopen(line,"r"))==NULL ){ ShowError("can't read %s\n", line); return -1; } while(fgets(line,1020,fp)){ if(line[0]=='/' && line[1]=='/') continue; memset(str,0,sizeof(str)); for(j=0,p=line;j<31 && p;j++){ str[j]=p; p=strchr(p,','); if(p) *p++=0; } if(str[0]==NULL) continue; groupid = atoi(str[0]); if (groupid < 0 || groupid >= MAX_ITEMGROUP) continue; for (j=1; j<=30; j++) { if (!str[j]) break; k=atoi(str[j]); if (k < 0 || k >= 20000 || !itemdb_exists(k)) continue; //printf ("%d[%d] = %d\n", groupid, j-1, k); itemgroup_db[groupid].id[j-1] = k; itemgroup_db[groupid].qty=j; } for (j=1; j<30; j++) { //Cleanup the contents. [Skotlex] if (itemgroup_db[groupid].id[j-1] == 0 && itemgroup_db[groupid].id[j] != 0) { itemgroup_db[groupid].id[j-1] = itemgroup_db[groupid].id[j]; itemgroup_db[groupid].id[j] = 0; itemgroup_db[groupid].qty = j; } } ln++; } fclose(fp); ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n",ln,"item_group_db.txt"); return 0; } /*========================================== * アイテムの名前テーブルを読み込む *------------------------------------------ */ static int itemdb_read_itemnametable(void) { char *buf,*p; int s; buf=(char *) grfio_reads("data\\idnum2itemdisplaynametable.txt",&s); if(buf==NULL) return -1; buf[s]=0; for(p=buf;p-bufjname,buf2,ITEM_NAME_LENGTH)!=0 ){ ShowNotice("[override] %d %s => %s\n",nameid ,itemdb_search(nameid)->jname,buf2); } #endif strncpy(itemdb_search(nameid)->jname,buf2,ITEM_NAME_LENGTH-1); } p=strchr(p,10); if(!p) break; p++; } aFree(buf); ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"'.\n","data\\idnum2itemdisplaynametable.txt"); return 0; } /*========================================== * カードイラストのリソース名前テーブルを読み込む *------------------------------------------ */ static int itemdb_read_cardillustnametable(void) { char *buf,*p; int s; buf=(char *) grfio_reads("data\\num2cardillustnametable.txt",&s); if(buf==NULL) return -1; buf[s]=0; for(p=buf;p-bufcardillustname,buf2,64); } p=strchr(p,10); if(!p) break; p++; } aFree(buf); ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"'.\n","data\\num2cardillustnametable.txt"); return 0; } // // 初期化 // /*========================================== * *------------------------------------------ */ static int itemdb_read_itemslottable(void) { char *buf, *p; int s; buf = (char *)grfio_reads("data\\itemslottable.txt", &s); if (buf == NULL) return -1; buf[s] = 0; for (p = buf; p - buf < s; ) { int nameid, equip; struct item_data* item; sscanf(p, "%d#%d#", &nameid, &equip); item = itemdb_search(nameid); if (item && itemdb_isequip2(item)) item->equip = equip; p = strchr(p, 10); if(!p) break; p++; p=strchr(p, 10); if(!p) break; p++; } aFree(buf); ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"'.\n","data\\itemslottable.txt"); return 0; } /*========================================== * *------------------------------------------ */ static int itemdb_read_itemslotcounttable(void) { char *buf, *p; int s; buf = (char *)grfio_reads("data\\itemslotcounttable.txt", &s); if (buf == NULL) return -1; buf[s] = 0; for (p = buf; p - buf < s;){ int nameid, slot; sscanf(p, "%d#%d#", &nameid, &slot); if (slot > MAX_SLOTS) { ShowWarning("itemdb_read_itemslotcounttable: Item %d specifies %d slots, but the server only supports up to %d\n", nameid, slot, MAX_SLOTS); slot = MAX_SLOTS; } itemdb_slot(nameid) = slot; p = strchr(p,10); if(!p) break; p++; p = strchr(p,10); if(!p) break; p++; } aFree(buf); ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"'.\n", "data\\itemslotcounttable.txt"); return 0; } /*========================================== * 装備制限ファイル読み出し *------------------------------------------ */ static int itemdb_read_noequip(void) { FILE *fp; char line[1024]; int ln=0; int nameid,j; char *str[32],*p; struct item_data *id; sprintf(line, "%s/item_noequip.txt", db_path); if( (fp=fopen(line,"r"))==NULL ){ ShowError("can't read %s\n", line); return -1; } while(fgets(line,1020,fp)){ if(line[0]=='/' && line[1]=='/') continue; memset(str,0,sizeof(str)); for(j=0,p=line;j<2 && p;j++){ str[j]=p; p=strchr(p,','); if(p) *p++=0; } if(str[0]==NULL) continue; nameid=atoi(str[0]); if(nameid<=0 || nameid>=20000 || !(id=itemdb_exists(nameid))) continue; id->flag.no_equip=atoi(str[1]); ln++; } fclose(fp); if (ln > 0) { ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n",ln,"item_noequip.txt"); } return 0; } /*========================================== * Reads item trade restrictions [Skotlex] *------------------------------------------ */ static int itemdb_read_itemtrade(void) { FILE *fp; int nameid, j, flag, gmlv, ln = 0; char line[1024], *str[10], *p; struct item_data *id; sprintf(line, "%s/item_trade.txt", db_path); if ((fp = fopen(line,"r")) == NULL) { ShowError("can't read %s\n", line); return -1; } while (fgets(line, sizeof(line) - 1, fp)) { if (line[0] == '/' && line[1] == '/') continue; memset(str, 0, sizeof(str)); for (j = 0, p = line; j < 3 && p; j++) { str[j] = p; p = strchr(p, ','); if(p) *p++ = 0; } if (j < 3 || str[0] == NULL || (nameid = atoi(str[0])) < 0 || nameid >= 20000 || !(id = itemdb_exists(nameid))) continue; flag = atoi(str[1]); gmlv = atoi(str[2]); if (flag > 0 && flag < 128 && gmlv > 0) { //Check range id->flag.trade_restriction = flag; id->gm_lv_trade_override = gmlv; ln++; } } fclose(fp); ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", ln, "item_trade.txt"); return 0; } /*====================================== * Applies gender restrictions according to settings. [Skotlex] *====================================== */ static int itemdb_gendercheck(struct item_data *id) { if (id->nameid == WEDDING_RING_M) //Grom Ring return 1; if (id->nameid == WEDDING_RING_F) //Bride Ring return 0; if (id->look == 13 && id->type == 4) //Musical instruments are always male-only return 1; if (id->look == 14 && id->type == 4) //Whips are always female-only return 0; return (battle_config.ignore_items_gender?2:id->sex); } #ifndef TXT_ONLY /*====================================== * SQL *=================================== */ static int itemdb_read_sqldb(void) { unsigned short nameid; struct item_data *id; char script[65535 + 2 + 1]; // Maximum length of MySQL TEXT type (65535) + 2 bytes for curly brackets + 1 byte for terminator char *item_db_name[] = { item_db_db, item_db2_db }; long unsigned int ln = 0; int i; // ---------- for (i = 0; i < 2; i++) { sprintf(tmp_sql, "SELECT * FROM `%s`", item_db_name[i]); // Execute the query; if the query execution succeeded... if (mysql_query(&mmysql_handle, tmp_sql) == 0) { sql_res = mysql_store_result(&mmysql_handle); // If the storage of the query result succeeded... if (sql_res) { // Parse each row in the query result into sql_row while ((sql_row = mysql_fetch_row(sql_res))) { /* +----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+---------------+-----------------+--------------+-------------+------+------------+--------------+ | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | +----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+---------------+-----------------+--------------+-------------+------+------------+--------------+ | id | name_english | name_japanese | type | price_buy | price_sell | weight | attack | defence | range | slots | equip_jobs | equip_upper | equip_genders | equip_locations | weapon_level | equip_level | refineable | view | script | +----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+---------------+-----------------+--------------+-------------+------+------------+--------------+ */ nameid = atoi(sql_row[0]); // If the identifier is not within the valid range, process the next row if (nameid == 0 || nameid >= 20000) continue; ln++; // ---------- id = itemdb_load(nameid); strncpy(id->name, sql_row[1], ITEM_NAME_LENGTH-1); strncpy(id->jname, sql_row[2], ITEM_NAME_LENGTH-1); id->type = atoi(sql_row[3]); if (id->type == 11) { //Items that are consumed upon target confirmation //(yggdrasil leaf, spells & pet lures) [Skotlex] id->type = 2; id->flag.delay_consume=1; } // If price_buy is not NULL and price_sell is not NULL... if ((sql_row[4] != NULL) && (sql_row[5] != NULL)) { id->value_buy = atoi(sql_row[4]); id->value_sell = atoi(sql_row[5]); } // If price_buy is not NULL and price_sell is NULL... else if ((sql_row[4] != NULL) && (sql_row[5] == NULL)) { id->value_buy = atoi(sql_row[4]); id->value_sell = atoi(sql_row[4]) / 2; } // If price_buy is NULL and price_sell is not NULL... else if ((sql_row[4] == NULL) && (sql_row[5] != NULL)) { id->value_buy = atoi(sql_row[5]) * 2; id->value_sell = atoi(sql_row[5]); } // If price_buy is NULL and price_sell is NULL... if ((sql_row[4] == NULL) && (sql_row[5] == NULL)) { id->value_buy = 0; id->value_sell = 0; } id->weight = atoi(sql_row[6]); id->atk = (sql_row[7] != NULL) ? atoi(sql_row[7]) : 0; id->def = (sql_row[8] != NULL) ? atoi(sql_row[8]) : 0; id->range = (sql_row[9] != NULL) ? atoi(sql_row[9]) : 0; id->slot = (sql_row[10] != NULL) ? atoi(sql_row[10]) : 0; if (id->slot > MAX_SLOTS) { ShowWarning("itemdb_read_sqldb: Item %d (%s) specifies %d slots, but the server only supports up to %d\n", nameid, id->jname, id->slot, MAX_SLOTS); id->slot = MAX_SLOTS; } itemdb_jobid2mapid(id->class_base, (sql_row[11] != NULL) ? atoi(sql_row[11]) : 0); id->class_upper= (sql_row[12] != NULL) ? atoi(sql_row[12]) : 0; id->sex = (sql_row[13] != NULL) ? atoi(sql_row[13]) : 0; id->equip = (sql_row[14] != NULL) ? atoi(sql_row[14]) : 0; id->wlv = (sql_row[15] != NULL) ? atoi(sql_row[15]) : 0; id->elv = (sql_row[16] != NULL) ? atoi(sql_row[16]) : 0; id->flag.no_refine = (sql_row[17] == NULL || atoi(sql_row[17]) == 1)?0:1; id->look = (sql_row[18] != NULL) ? atoi(sql_row[18]) : 0; id->view_id = 0; id->sex = itemdb_gendercheck(id); //Apply gender filtering. // ---------- if (id->script) aFree(id->script); if (sql_row[19] != NULL) { if (sql_row[19][0] == '{') id->script = parse_script((unsigned char *) sql_row[19], 0); else { sprintf(script, "{%s}", sql_row[19]); id->script = parse_script((unsigned char *) script, 0); } } else id->script = NULL; // ---------- id->flag.available = 1; id->flag.value_notdc = 0; id->flag.value_notoc = 0; } ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", ln, item_db_name[i]); ln = 0; } else { ShowSQL("DB error (%s) - %s\n",item_db_name[i], mysql_error(&mmysql_handle)); ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql); } // Free the query result mysql_free_result(sql_res); } else { ShowSQL("DB error (%s) - %s\n",item_db_name[i], mysql_error(&mmysql_handle)); ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql); } } return 0; } #endif /* not TXT_ONLY */ /*========================================== * アイテムデータベースの読み込み *------------------------------------------ */ static int itemdb_readdb(void) { FILE *fp; char line[1024]; int ln=0,lines=0; int nameid,j; char *str[32],*p,*np; struct item_data *id; int i=0; char *filename[]={ "item_db.txt","item_db2.txt" }; for(i=0;i<2;i++){ sprintf(line, "%s/%s", db_path, filename[i]); fp=fopen(line,"r"); if(fp==NULL){ if(i>0) continue; ShowFatalError("can't read %s\n",line); exit(1); } lines=0; while(fgets(line,1020,fp)){ lines++; if(line[0]=='/' && line[1]=='/') continue; memset(str,0,sizeof(str)); for(j=0,np=p=line;j<19 && p;j++){ str[j]=p; p=strchr(p,','); if(p){ *p++=0; np=p; } } if(str[0]==NULL) continue; nameid=atoi(str[0]); if(nameid<=0 || nameid>=20000) continue; if (j < 19) { //Crash-fix on broken item lines. [Skotlex] ShowWarning("Reading %s: Insufficient fields for item with id %d, skipping.\n", filename[i], nameid); continue; } ln++; //ID,Name,Jname,Type,Price,Sell,Weight,ATK,DEF,Range,Slot,Job,Job Upper,Gender,Loc,wLV,eLV,refineable,View id=itemdb_load(nameid); strncpy(id->name, str[1], ITEM_NAME_LENGTH-1); strncpy(id->jname, str[2], ITEM_NAME_LENGTH-1); id->type=atoi(str[3]); if (id->type == 11) { //Items that are consumed upon target confirmation //(yggdrasil leaf, spells & pet lures) [Skotlex] id->type = 2; id->flag.delay_consume=1; } { int buy = atoi(str[4]), sell = atoi(str[5]); // if buying price > selling price * 2 consider it valid and don't change it [celest] if (buy && sell && buy > sell*2){ id->value_buy = buy; id->value_sell = sell; } else { // buy≠sell*2 は item_value_db.txt で指定してください。 if (sell) { // sell値を優先とする id->value_buy = sell*2; id->value_sell = sell; } else { id->value_buy = buy; id->value_sell = buy/2; } } // check for bad prices that can possibly cause exploits if (id->value_buy*75/100 < id->value_sell*124/100) { ShowWarning ("Item %s [%d] buying:%d < selling:%d\n", id->name, id->nameid, id->value_buy*75/100, id->value_sell*124/100); } } id->weight=atoi(str[6]); id->atk=atoi(str[7]); id->def=atoi(str[8]); id->range=atoi(str[9]); id->slot=atoi(str[10]); if (id->slot > MAX_SLOTS) { ShowWarning("itemdb_readdb: Item %d (%s) specifies %d slots, but the server only supports up to %d\n", nameid, id->jname, id->slot, MAX_SLOTS); id->slot = MAX_SLOTS; } itemdb_jobid2mapid(id->class_base, atoi(str[11])); id->class_upper = atoi(str[12]); id->sex = atoi(str[13]); if(id->equip != atoi(str[14])){ id->equip=atoi(str[14]); } id->wlv=atoi(str[15]); id->elv=atoi(str[16]); id->flag.no_refine = atoi(str[17])?0:1; //If the refine column is 1, no_refine is 0 id->look=atoi(str[18]); id->flag.available=1; id->flag.value_notdc=0; id->flag.value_notoc=0; id->view_id=0; id->sex = itemdb_gendercheck(id); //Apply gender filtering. if (id->script) { aFree(id->script); id->script=NULL; } if((p=strchr(np,'{'))==NULL) continue; id->script = parse_script((unsigned char *) p,lines); } fclose(fp); if (ln > 0) { ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n",ln,filename[i]); } ln=0; // reset to 0 } return 0; } /*==================================== * Removed item_value_db, don't re-add *------------------------------------ */ static void itemdb_read(void) { #ifndef TXT_ONLY if (db_use_sqldbs) itemdb_read_sqldb(); else #endif itemdb_readdb(); itemdb_read_itemgroup(); itemdb_read_randomitem(); itemdb_read_itemavail(); itemdb_read_noequip(); itemdb_read_itemtrade(); if (battle_config.cardillust_read_grffile) itemdb_read_cardillustnametable(); if (battle_config.item_equip_override_grffile) itemdb_read_itemslottable(); if (battle_config.item_slots_override_grffile) itemdb_read_itemslotcounttable(); if (battle_config.item_name_override_grffile) itemdb_read_itemnametable(); } /*========================================== * Initialize / Finalize *------------------------------------------ */ static int itemdb_final_sub (DBKey key,void *data,va_list ap) { int flag; struct item_data *id = (struct item_data *)data; flag = va_arg(ap, int); if (id->script) { aFree(id->script); id->script = NULL; } // Whether to clear the item data (exception: do not clear the dummy item data if (flag && id != dummy_item) aFree(id); return 0; } void itemdb_reload(void) { // free up all item scripts first item_db->foreach(item_db, itemdb_final_sub, 0); itemdb_read(); } void do_final_itemdb(void) { item_db->destroy(item_db, itemdb_final_sub, 1); if (dummy_item) { if (dummy_item->script) aFree(dummy_item->script); aFree(dummy_item); dummy_item = NULL; } } int do_init_itemdb(void) { item_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_BASE,sizeof(int)); create_dummy_data(); //Dummy data item. itemdb_read(); return 0; }