// Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #include #include #include #include #include #include #include "../common/showmsg.h" #include "../common/socket.h" #include "../common/timer.h" #include "../common/nullpo.h" #include "../common/malloc.h" #include "map.h" #include "battle.h" #include "chrif.h" #include "clif.h" #include "pc.h" #include "intif.h" #include "storage.h" #include "party.h" #include "guild.h" #include "pet.h" #include "atcommand.h" static const int packet_len_table[]={ -1,-1,27,-1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3800-0x380f -1, 7, 0, 0, 0, 0, 0, 0, -1,11, 0, 0, 0, 0, 0, 0, //0x3810 39,-1,15,15, 14,19, 7,-1, 0, 0, 0, 0, 0, 0, 0, 0, //0x3820 10,-1,15, 0, 79,19, 7,-1, 0,-1,-1,-1, 14,67,186,-1, //0x3830 9, 9,-1,10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3840 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11,-1, 7, 3, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3880 }; extern int char_fd; // inter serverのfdはchar_fdを使う #define inter_fd (char_fd) // エイリアス //----------------------------------------------------------------- // inter serverへの送信 int CheckForCharServer(void) { return ((char_fd <= 0) || session[char_fd] == NULL || session[char_fd]->wdata == NULL); } // pet int intif_create_pet(int account_id,int char_id,short pet_class,short pet_lv,short pet_egg_id, short pet_equip,short intimate,short hungry,char rename_flag,char incuvate,char *pet_name) { if (CheckForCharServer()) return 0; WFIFOHEAD(inter_fd, 24 + NAME_LENGTH); WFIFOW(inter_fd,0) = 0x3080; WFIFOL(inter_fd,2) = account_id; WFIFOL(inter_fd,6) = char_id; WFIFOW(inter_fd,10) = pet_class; WFIFOW(inter_fd,12) = pet_lv; WFIFOW(inter_fd,14) = pet_egg_id; WFIFOW(inter_fd,16) = pet_equip; WFIFOW(inter_fd,18) = intimate; WFIFOW(inter_fd,20) = hungry; WFIFOB(inter_fd,22) = rename_flag; WFIFOB(inter_fd,23) = incuvate; memcpy(WFIFOP(inter_fd,24),pet_name,NAME_LENGTH); WFIFOSET(inter_fd,24+NAME_LENGTH); return 0; } int intif_request_petdata(int account_id,int char_id,int pet_id) { if (CheckForCharServer()) return 0; WFIFOHEAD(inter_fd, 14); WFIFOW(inter_fd,0) = 0x3081; WFIFOL(inter_fd,2) = account_id; WFIFOL(inter_fd,6) = char_id; WFIFOL(inter_fd,10) = pet_id; WFIFOSET(inter_fd,14); return 0; } int intif_save_petdata(int account_id,struct s_pet *p) { if (CheckForCharServer()) return 0; WFIFOHEAD(inter_fd, sizeof(struct s_pet) + 8); WFIFOW(inter_fd,0) = 0x3082; WFIFOW(inter_fd,2) = sizeof(struct s_pet) + 8; WFIFOL(inter_fd,4) = account_id; memcpy(WFIFOP(inter_fd,8),p,sizeof(struct s_pet)); WFIFOSET(inter_fd,WFIFOW(inter_fd,2)); return 0; } int intif_delete_petdata(int pet_id) { if (CheckForCharServer()) return 0; WFIFOHEAD(inter_fd,6); WFIFOW(inter_fd,0) = 0x3083; WFIFOL(inter_fd,2) = pet_id; WFIFOSET(inter_fd,6); return 1; } int intif_rename_pet(struct map_session_data *sd,char *name) { if (CheckForCharServer()) return 1; WFIFOHEAD(inter_fd,NAME_LENGTH+11); WFIFOW(inter_fd,0) = 0x3084; WFIFOL(inter_fd,2) = sd->status.account_id; WFIFOL(inter_fd,6) = sd->status.char_id; memcpy(WFIFOP(inter_fd,10),name, NAME_LENGTH); WFIFOSET(inter_fd,NAME_LENGTH+11); return 0; } // GMメッセージを送信 int intif_GMmessage(char* mes,int len,int flag) { int lp = (flag&0x10) ? 8 : 4; // Send to the local players clif_GMmessage(NULL, mes, len, flag); if (CheckForCharServer()) return 0; if (other_mapserver_count < 1) return 0; //No need to send. WFIFOHEAD(inter_fd,lp + len + 4); WFIFOW(inter_fd,0) = 0x3000; WFIFOW(inter_fd,2) = lp + len + 4; WFIFOL(inter_fd,4) = 0xFF000000; //"invalid" color signals standard broadcast. WFIFOL(inter_fd,8) = 0x65756c62; memcpy(WFIFOP(inter_fd,4+lp), mes, len); WFIFOSET(inter_fd, WFIFOW(inter_fd,2)); return 0; } int intif_announce(char* mes,int len, unsigned long color, int flag) { // Send to the local players if(color == 0xFE000000) // This is main chat message [LuzZza] clif_MainChatMessage(mes); else clif_announce(NULL, mes, len, color, flag); if (CheckForCharServer()) return 0; if (other_mapserver_count < 1) return 0; //No need to send. WFIFOHEAD(inter_fd, 8 + len); WFIFOW(inter_fd,0) = 0x3000; WFIFOW(inter_fd,2) = 8 + len; WFIFOL(inter_fd,4) = color; memcpy(WFIFOP(inter_fd,8), mes, len); WFIFOSET(inter_fd, WFIFOW(inter_fd,2)); return 0; } // The transmission of Wisp/Page to inter-server (player not found on this server) int intif_wis_message(struct map_session_data *sd, char *nick, char *mes, int mes_len) { nullpo_retr(0, sd); if (CheckForCharServer()) return 0; if (other_mapserver_count < 1) { //Character not found. clif_wis_end(sd->fd, 1); return 0; } WFIFOHEAD(inter_fd,mes_len + 52); WFIFOW(inter_fd,0) = 0x3001; WFIFOW(inter_fd,2) = mes_len + 52; memcpy(WFIFOP(inter_fd,4), sd->status.name, NAME_LENGTH); memcpy(WFIFOP(inter_fd,4+NAME_LENGTH), nick, NAME_LENGTH); memcpy(WFIFOP(inter_fd,4+2*NAME_LENGTH), mes, mes_len); WFIFOSET(inter_fd, WFIFOW(inter_fd,2)); if (battle_config.etc_log) ShowInfo("intif_wis_message from %s to %s (message: '%s')\n", sd->status.name, nick, mes); return 0; } // The reply of Wisp/page int intif_wis_replay(int id, int flag) { if (CheckForCharServer()) return 0; WFIFOHEAD(inter_fd,7); WFIFOW(inter_fd,0) = 0x3002; WFIFOL(inter_fd,2) = id; WFIFOB(inter_fd,6) = flag; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target WFIFOSET(inter_fd,7); if (battle_config.etc_log) ShowInfo("intif_wis_replay: id: %d, flag:%d\n", id, flag); return 0; } // The transmission of GM only Wisp/Page from server to inter-server int intif_wis_message_to_gm(char *Wisp_name, int min_gm_level, char *mes) { int mes_len; if (CheckForCharServer()) return 0; mes_len = strlen(mes) + 1; // + null WFIFOHEAD(inter_fd, mes_len + 30); WFIFOW(inter_fd,0) = 0x3003; WFIFOW(inter_fd,2) = mes_len + 30; memcpy(WFIFOP(inter_fd,4), Wisp_name, NAME_LENGTH); WFIFOW(inter_fd,4+NAME_LENGTH) = (short)min_gm_level; memcpy(WFIFOP(inter_fd,6+NAME_LENGTH), mes, mes_len); WFIFOSET(inter_fd, WFIFOW(inter_fd,2)); if (battle_config.etc_log) ShowNotice("intif_wis_message_to_gm: from: '%s', min level: %d, message: '%s'.\n", Wisp_name, min_gm_level, mes); return 0; } int intif_regtostr(char* str, struct global_reg *reg, int qty) { int len =0, i; for (i = 0; i < qty; i++) { len+= sprintf(str+len, "%s", reg[i].str)+1; //We add 1 to consider the '\0' in place. len+= sprintf(str+len, "%s", reg[i].value)+1; } return len; } //Request for saving registry values. int intif_saveregistry(struct map_session_data *sd, int type) { struct global_reg *reg; int count; if (CheckForCharServer()) return -1; switch (type) { case 3: //Character reg reg = sd->save_reg.global; count = sd->save_reg.global_num; sd->state.reg_dirty &= ~0x4; break; case 2: //Account reg reg = sd->save_reg.account; count = sd->save_reg.account_num; sd->state.reg_dirty &= ~0x2; break; case 1: //Account2 reg reg = sd->save_reg.account2; count = sd->save_reg.account2_num; sd->state.reg_dirty &= ~0x1; break; default: //Broken code? if (battle_config.error_log) ShowError("intif_saveregistry: Invalid type %d\n", type); return -1; } WFIFOHEAD(inter_fd, 288 * MAX_REG_NUM+13); WFIFOW(inter_fd,0)=0x3004; WFIFOL(inter_fd,4)=sd->status.account_id; WFIFOL(inter_fd,8)=sd->status.char_id; WFIFOB(inter_fd,12)=type; if(count ==0){ WFIFOW(inter_fd,2)=13; }else{ int i,p; for (p=13,i = 0; i < count; i++) { if (reg[i].str[0] && reg[i].value != 0) { p+= sprintf(WFIFOP(inter_fd,p), "%s", reg[i].str)+1; //We add 1 to consider the '\0' in place. p+= sprintf(WFIFOP(inter_fd,p), "%s", reg[i].value)+1; } } WFIFOW(inter_fd,2)=p; } WFIFOSET(inter_fd,WFIFOW(inter_fd,2)); return 0; } //Request the registries for this player. int intif_request_registry(struct map_session_data *sd, int flag) { nullpo_retr(0, sd); sd->save_reg.account2_num = -1; sd->save_reg.account_num = -1; sd->save_reg.global_num = -1; if (CheckForCharServer()) return 0; WFIFOHEAD(inter_fd,6); WFIFOW(inter_fd,0) = 0x3005; WFIFOL(inter_fd,2) = sd->status.account_id; WFIFOL(inter_fd,6) = sd->status.char_id; WFIFOB(inter_fd,10) = (flag&1?1:0); //Request Acc Reg 2 WFIFOB(inter_fd,11) = (flag&2?1:0); //Request Acc Reg WFIFOB(inter_fd,12) = (flag&4?1:0); //Request Char Reg WFIFOSET(inter_fd,13); return 0; } // 倉庫データ要求 int intif_request_storage(int account_id) { if (CheckForCharServer()) return 0; WFIFOHEAD(inter_fd,6); WFIFOW(inter_fd,0) = 0x3010; WFIFOL(inter_fd,2) = account_id; WFIFOSET(inter_fd,6); return 0; } // 倉庫データ送信 int intif_send_storage(struct storage *stor) { if (CheckForCharServer()) return 0; nullpo_retr(0, stor); WFIFOHEAD(inter_fd,sizeof(struct storage)+8); WFIFOW(inter_fd,0) = 0x3011; WFIFOW(inter_fd,2) = sizeof(struct storage)+8; WFIFOL(inter_fd,4) = stor->account_id; memcpy( WFIFOP(inter_fd,8),stor, sizeof(struct storage) ); WFIFOSET(inter_fd,WFIFOW(inter_fd,2)); return 0; } int intif_request_guild_storage(int account_id,int guild_id) { if (CheckForCharServer()) return 0; WFIFOHEAD(inter_fd,10); WFIFOW(inter_fd,0) = 0x3018; WFIFOL(inter_fd,2) = account_id; WFIFOL(inter_fd,6) = guild_id; WFIFOSET(inter_fd,10); return 0; } int intif_send_guild_storage(int account_id,struct guild_storage *gstor) { if (CheckForCharServer()) return 0; WFIFOHEAD(inter_fd,sizeof(struct guild_storage)+12); WFIFOW(inter_fd,0) = 0x3019; WFIFOW(inter_fd,2) = sizeof(struct guild_storage)+12; WFIFOL(inter_fd,4) = account_id; WFIFOL(inter_fd,8) = gstor->guild_id; memcpy( WFIFOP(inter_fd,12),gstor, sizeof(struct guild_storage) ); WFIFOSET(inter_fd,WFIFOW(inter_fd,2)); return 0; } // パーティ作成要求 int intif_create_party(struct party_member *member,char *name,int item,int item2) { if (CheckForCharServer()) return 0; nullpo_retr(0, member); WFIFOHEAD(inter_fd,64); WFIFOW(inter_fd,0) = 0x3020; WFIFOW(inter_fd,2) = 24+2+sizeof(struct party_member); memcpy(WFIFOP(inter_fd,4),name, NAME_LENGTH); WFIFOB(inter_fd,28)= item; WFIFOB(inter_fd,29)= item2; memcpy(WFIFOP(inter_fd,30), member, sizeof(struct party_member)); WFIFOSET(inter_fd,WFIFOW(inter_fd, 2)); return 0; } // パーティ情報要求 int intif_request_partyinfo(int party_id) { if (CheckForCharServer()) return 0; WFIFOHEAD(inter_fd,6); WFIFOW(inter_fd,0) = 0x3021; WFIFOL(inter_fd,2) = party_id; WFIFOSET(inter_fd,6); // if(battle_config.etc_log) // printf("intif: request party info\n"); return 0; } // パーティ追加要求 int intif_party_addmember(int party_id,struct party_member *member) { if (CheckForCharServer()) return 0; WFIFOHEAD(inter_fd,42); WFIFOW(inter_fd,0)=0x3022; WFIFOW(inter_fd,2)=8+sizeof(struct party_member); WFIFOL(inter_fd,4)=party_id; memcpy(WFIFOP(inter_fd,8),member,sizeof(struct party_member)); WFIFOSET(inter_fd,WFIFOW(inter_fd, 2)); return 1; } // パーティ設定変更 int intif_party_changeoption(int party_id,int account_id,int exp,int flag) { if (CheckForCharServer()) return 0; WFIFOHEAD(inter_fd,14); WFIFOW(inter_fd,0)=0x3023; WFIFOL(inter_fd,2)=party_id; WFIFOL(inter_fd,6)=account_id; WFIFOW(inter_fd,10)=exp; WFIFOW(inter_fd,12)=flag; WFIFOSET(inter_fd,14); return 0; } // パーティ脱退要求 int intif_party_leave(int party_id,int account_id, int char_id) { if (CheckForCharServer()) return 0; WFIFOHEAD(inter_fd,14); WFIFOW(inter_fd,0)=0x3024; WFIFOL(inter_fd,2)=party_id; WFIFOL(inter_fd,6)=account_id; WFIFOL(inter_fd,10)=char_id; WFIFOSET(inter_fd,14); return 0; } // パーティ移動要求 int intif_party_changemap(struct map_session_data *sd,int online) { if (CheckForCharServer()) return 0; if(!sd) return 0; WFIFOHEAD(inter_fd,19); WFIFOW(inter_fd,0)=0x3025; WFIFOL(inter_fd,2)=sd->status.party_id; WFIFOL(inter_fd,6)=sd->status.account_id; WFIFOL(inter_fd,10)=sd->status.char_id; WFIFOW(inter_fd,14)=sd->mapindex; WFIFOB(inter_fd,16)=online; WFIFOW(inter_fd,17)=sd->status.base_level; WFIFOSET(inter_fd,19); return 1; } // パーティー解散要求 int intif_break_party(int party_id) { if (CheckForCharServer()) return 0; WFIFOHEAD(inter_fd,6); WFIFOW(inter_fd,0)=0x3026; WFIFOL(inter_fd,2)=party_id; WFIFOSET(inter_fd,6); return 0; } // パーティ会話送信 int intif_party_message(int party_id,int account_id,char *mes,int len) { if (CheckForCharServer()) return 0; if (other_mapserver_count < 1) return 0; //No need to send. WFIFOHEAD(inter_fd,len + 12); WFIFOW(inter_fd,0)=0x3027; WFIFOW(inter_fd,2)=len+12; WFIFOL(inter_fd,4)=party_id; WFIFOL(inter_fd,8)=account_id; memcpy(WFIFOP(inter_fd,12),mes,len); WFIFOSET(inter_fd,len+12); return 0; } // パーティ競合チェック要求 int intif_party_checkconflict(int party_id,int account_id,int char_id) { if (CheckForCharServer()) return 0; WFIFOHEAD(inter_fd,10 + NAME_LENGTH); WFIFOW(inter_fd,0)=0x3028; WFIFOL(inter_fd,2)=party_id; WFIFOL(inter_fd,6)=account_id; WFIFOL(inter_fd,10)=char_id; WFIFOSET(inter_fd,14); return 0; } int intif_party_leaderchange(int party_id,int account_id,int char_id) { if (CheckForCharServer()) return 0; WFIFOHEAD(inter_fd,14); WFIFOW(inter_fd,0)=0x3029; WFIFOL(inter_fd,2)=party_id; WFIFOL(inter_fd,6)=account_id; WFIFOL(inter_fd,10)=char_id; WFIFOSET(inter_fd,14); return 0; } // ギルド作成要求 int intif_guild_create(const char *name,const struct guild_member *master) { if (CheckForCharServer()) return 0; nullpo_retr(0, master); WFIFOHEAD(inter_fd,sizeof(struct guild_member)+(8+NAME_LENGTH)); WFIFOW(inter_fd,0)=0x3030; WFIFOW(inter_fd,2)=sizeof(struct guild_member)+(8+NAME_LENGTH); WFIFOL(inter_fd,4)=master->account_id; memcpy(WFIFOP(inter_fd,8),name,NAME_LENGTH); memcpy(WFIFOP(inter_fd,8+NAME_LENGTH),master,sizeof(struct guild_member)); WFIFOSET(inter_fd,WFIFOW(inter_fd,2)); return 0; } // ギルド情報要求 int intif_guild_request_info(int guild_id) { if (CheckForCharServer()) return 0; WFIFOHEAD(inter_fd,6); WFIFOW(inter_fd,0) = 0x3031; WFIFOL(inter_fd,2) = guild_id; WFIFOSET(inter_fd,6); return 0; } // ギルドメンバ追加要求 int intif_guild_addmember(int guild_id,struct guild_member *m) { if (CheckForCharServer()) return 0; WFIFOHEAD(inter_fd,sizeof(struct guild_member)+8); WFIFOW(inter_fd,0) = 0x3032; WFIFOW(inter_fd,2) = sizeof(struct guild_member)+8; WFIFOL(inter_fd,4) = guild_id; memcpy(WFIFOP(inter_fd,8),m,sizeof(struct guild_member)); WFIFOSET(inter_fd,WFIFOW(inter_fd,2)); return 0; } int intif_guild_change_gm(int guild_id, const char* name, int len) { if (CheckForCharServer()) return 0; WFIFOHEAD(inter_fd, len + 8); WFIFOW(inter_fd, 0)=0x3033; WFIFOW(inter_fd, 2)=len+8; WFIFOL(inter_fd, 4)=guild_id; memcpy(WFIFOP(inter_fd,8),name,len); WFIFOSET(inter_fd,len+8); return 0; } // ギルドメンバ脱退/追放要求 int intif_guild_leave(int guild_id,int account_id,int char_id,int flag,const char *mes) { if (CheckForCharServer()) return 0; WFIFOHEAD(inter_fd, 55); WFIFOW(inter_fd, 0) = 0x3034; WFIFOL(inter_fd, 2) = guild_id; WFIFOL(inter_fd, 6) = account_id; WFIFOL(inter_fd,10) = char_id; WFIFOB(inter_fd,14) = flag; memcpy(WFIFOP(inter_fd,15),mes,40); WFIFOSET(inter_fd,55); return 0; } // ギルドメンバのオンライン状況/Lv更新要求 int intif_guild_memberinfoshort(int guild_id, int account_id,int char_id,int online,int lv,int class_) { if (CheckForCharServer()) return 0; WFIFOHEAD(inter_fd, 19); WFIFOW(inter_fd, 0) = 0x3035; WFIFOL(inter_fd, 2) = guild_id; WFIFOL(inter_fd, 6) = account_id; WFIFOL(inter_fd,10) = char_id; WFIFOB(inter_fd,14) = online; WFIFOW(inter_fd,15) = lv; WFIFOW(inter_fd,17) = class_; WFIFOSET(inter_fd,19); return 0; } // ギルド解散通知 int intif_guild_break(int guild_id) { if (CheckForCharServer()) return 0; WFIFOHEAD(inter_fd, 6); WFIFOW(inter_fd, 0) = 0x3036; WFIFOL(inter_fd, 2) = guild_id; WFIFOSET(inter_fd,6); return 0; } // ギルド会話送信 int intif_guild_message(int guild_id,int account_id,char *mes,int len) { if (CheckForCharServer()) return 0; if (other_mapserver_count < 1) return 0; //No need to send. WFIFOHEAD(inter_fd, len + 12); WFIFOW(inter_fd,0)=0x3037; WFIFOW(inter_fd,2)=len+12; WFIFOL(inter_fd,4)=guild_id; WFIFOL(inter_fd,8)=account_id; memcpy(WFIFOP(inter_fd,12),mes,len); WFIFOSET(inter_fd,len+12); return 0; } // ギルド競合チェック要求 int intif_guild_checkconflict(int guild_id,int account_id,int char_id) { if (CheckForCharServer()) return 0; WFIFOHEAD(inter_fd, 14); WFIFOW(inter_fd, 0)=0x3038; WFIFOL(inter_fd, 2)=guild_id; WFIFOL(inter_fd, 6)=account_id; WFIFOL(inter_fd,10)=char_id; WFIFOSET(inter_fd,14); return 0; } // ギルド基本情報変更要求 int intif_guild_change_basicinfo(int guild_id,int type,const void *data,int len) { if (CheckForCharServer()) return 0; WFIFOHEAD(inter_fd, len + 10); WFIFOW(inter_fd,0)=0x3039; WFIFOW(inter_fd,2)=len+10; WFIFOL(inter_fd,4)=guild_id; WFIFOW(inter_fd,8)=type; memcpy(WFIFOP(inter_fd,10),data,len); WFIFOSET(inter_fd,len+10); return 0; } // ギルドメンバ情報変更要求 int intif_guild_change_memberinfo(int guild_id,int account_id,int char_id, int type,const void *data,int len) { if (CheckForCharServer()) return 0; WFIFOHEAD(inter_fd, len + 18); WFIFOW(inter_fd, 0)=0x303a; WFIFOW(inter_fd, 2)=len+18; WFIFOL(inter_fd, 4)=guild_id; WFIFOL(inter_fd, 8)=account_id; WFIFOL(inter_fd,12)=char_id; WFIFOW(inter_fd,16)=type; memcpy(WFIFOP(inter_fd,18),data,len); WFIFOSET(inter_fd,len+18); return 0; } // ギルド役職変更要求 int intif_guild_position(int guild_id,int idx,struct guild_position *p) { if (CheckForCharServer()) return 0; WFIFOHEAD(inter_fd, sizeof(struct guild_position)+12); WFIFOW(inter_fd,0)=0x303b; WFIFOW(inter_fd,2)=sizeof(struct guild_position)+12; WFIFOL(inter_fd,4)=guild_id; WFIFOL(inter_fd,8)=idx; memcpy(WFIFOP(inter_fd,12),p,sizeof(struct guild_position)); WFIFOSET(inter_fd,WFIFOW(inter_fd,2)); return 0; } // ギルドスキルアップ要求 int intif_guild_skillup(int guild_id,int skill_num,int account_id,int flag) { if (CheckForCharServer()) return 0; WFIFOHEAD(inter_fd,14); WFIFOW(inter_fd, 0)=0x303c; WFIFOL(inter_fd, 2)=guild_id; WFIFOL(inter_fd, 6)=skill_num; WFIFOL(inter_fd,10)=account_id; //WFIFOL(inter_fd,14)=flag; WFIFOSET(inter_fd,14); return 0; } // ギルド同盟/敵対要求 int intif_guild_alliance(int guild_id1,int guild_id2,int account_id1,int account_id2,int flag) { if (CheckForCharServer()) return 0; WFIFOHEAD(inter_fd,19); WFIFOW(inter_fd, 0)=0x303d; WFIFOL(inter_fd, 2)=guild_id1; WFIFOL(inter_fd, 6)=guild_id2; WFIFOL(inter_fd,10)=account_id1; WFIFOL(inter_fd,14)=account_id2; WFIFOB(inter_fd,18)=flag; WFIFOSET(inter_fd,19); return 0; } // ギルド告知変更要求 int intif_guild_notice(int guild_id,const char *mes1,const char *mes2) { if (CheckForCharServer()) return 0; WFIFOHEAD(inter_fd,186); WFIFOW(inter_fd,0)=0x303e; WFIFOL(inter_fd,2)=guild_id; memcpy(WFIFOP(inter_fd,6),mes1,60); memcpy(WFIFOP(inter_fd,66),mes2,120); WFIFOSET(inter_fd,186); return 0; } // ギルドエンブレム変更要求 int intif_guild_emblem(int guild_id,int len,const char *data) { if (CheckForCharServer()) return 0; if(guild_id<=0 || len<0 || len>2000) return 0; WFIFOHEAD(inter_fd,len + 12); WFIFOW(inter_fd,0)=0x303f; WFIFOW(inter_fd,2)=len+12; WFIFOL(inter_fd,4)=guild_id; WFIFOL(inter_fd,8)=0; memcpy(WFIFOP(inter_fd,12),data,len); WFIFOSET(inter_fd,len+12); return 0; } //現在のギルド城占領ギルドを調べる int intif_guild_castle_dataload(int castle_id,int index) { if (CheckForCharServer()) return 0; WFIFOHEAD(inter_fd,5); WFIFOW(inter_fd,0)=0x3040; WFIFOW(inter_fd,2)=castle_id; WFIFOB(inter_fd,4)=index; WFIFOSET(inter_fd,5); return 0; } //ギルド城占領ギルド変更要求 int intif_guild_castle_datasave(int castle_id,int index, int value) { if (CheckForCharServer()) return 0; WFIFOHEAD(inter_fd,9); WFIFOW(inter_fd,0)=0x3041; WFIFOW(inter_fd,2)=castle_id; WFIFOB(inter_fd,4)=index; WFIFOL(inter_fd,5)=value; WFIFOSET(inter_fd,9); return 0; } //----------------------------------------------------------------- // Packets receive from inter server // Wisp/Page reception int intif_parse_WisMessage(int fd) { // rewritten by [Yor] struct map_session_data* sd; char *wisp_source; char name[NAME_LENGTH]; int id, i; RFIFOHEAD(fd); id=RFIFOL(fd,4); i=0; //,j=0; // if(battle_config.etc_log) // printf("intif_parse_wismessage: %d %s %s %s\n",id,RFIFOP(fd,6),RFIFOP(fd,30),RFIFOP(fd,54) ); memcpy(name, RFIFOP(fd,32), NAME_LENGTH); name[NAME_LENGTH-1] = '\0'; //In case name arrived without it's terminator. [Skotlex] sd=(struct map_session_data *) map_nick2sd(name); // 送信先を探す if(sd!=NULL && strcmp(sd->status.name, name) == 0){ if(sd->ignoreAll == 1) intif_wis_replay(RFIFOL(fd,4), 2); // 受信拒否 else { wisp_source = (char *) RFIFOP(fd,8); // speed up [Yor] for(i=0;iignore[i].name, wisp_source)==0){ break; } } if(i==MAX_IGNORE_LIST) // run out of list, so we are not ignored { clif_wis_message(sd->fd, wisp_source, (char*)RFIFOP(fd,56),RFIFOW(fd,2)-56); intif_wis_replay(id,0); // 送信成功 } else intif_wis_replay(id, 2); // 受信拒否 } }else intif_wis_replay(id,1); // そんな人いません return 0; } // Wisp/page transmission result reception int intif_parse_WisEnd(int fd) { struct map_session_data* sd; RFIFOHEAD(fd); if (battle_config.etc_log) ShowInfo("intif_parse_wisend: player: %s, flag: %d\n", RFIFOP(fd,2), RFIFOB(fd,26)); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target sd = (struct map_session_data *)map_nick2sd((char *) RFIFOP(fd,2)); if (sd != NULL) clif_wis_end(sd->fd, RFIFOB(fd,26)); return 0; } static int mapif_parse_WisToGM_sub(struct map_session_data* sd,va_list va) { int min_gm_level = va_arg(va, int); char *wisp_name; char *message; int len; if (pc_isGM(sd) < min_gm_level) return 0; clif_wis_message(sd->fd, wisp_name, message, len); wisp_name = va_arg(va, char*); message = va_arg(va, char*); len = va_arg(va, int); return 1; } // Received wisp message from map-server via char-server for ALL gm int mapif_parse_WisToGM(int fd) { // 0x3003/0x3803 .w .24B .w .?B int min_gm_level, mes_len; char Wisp_name[NAME_LENGTH]; char mbuf[255]; char *message; RFIFOHEAD(fd); mes_len = RFIFOW(fd,2) - 30; message = (char *) (mes_len >= 255 ? (char *) aMallocA(mes_len) : mbuf); min_gm_level = (int)RFIFOW(fd,28); memcpy(Wisp_name, RFIFOP(fd,4), NAME_LENGTH); Wisp_name[NAME_LENGTH-1] = '\0'; memcpy(message, RFIFOP(fd,30), mes_len); message[mes_len-1] = '\0'; // information is sended to all online GM clif_foreachclient(mapif_parse_WisToGM_sub, min_gm_level, Wisp_name, message, mes_len); if (message != mbuf) aFree(message); return 0; } // アカウント変数通知 int intif_parse_Registers(int fd) { int j,p,len,max, flag; struct map_session_data *sd; struct global_reg *reg; int *qty; RFIFOHEAD(fd); if( (sd=map_id2sd(RFIFOL(fd,4)))==NULL) return 1; if (RFIFOB(fd,12) == 3 && sd->status.char_id != RFIFOL(fd,8)) return 1; //Character registry from another character. flag = (sd->save_reg.global_num == -1 || sd->save_reg.account_num == -1 || sd->save_reg.account2_num == -1); switch (RFIFOB(fd,12)) { case 3: //Character Registry reg = sd->save_reg.global; qty = &sd->save_reg.global_num; max = GLOBAL_REG_NUM; break; case 2: //Account Registry reg = sd->save_reg.account; qty = &sd->save_reg.account_num; max = ACCOUNT_REG_NUM; break; case 1: //Account2 Registry reg = sd->save_reg.account2; qty = &sd->save_reg.account2_num; max = ACCOUNT_REG2_NUM; break; default: if (battle_config.error_log) ShowError("intif_parse_Registers: Unrecognized type %d\n",RFIFOB(fd,12)); return 0; } for(j=0,p=13;jsave_reg.global_num > -1 && sd->save_reg.account_num > -1 && sd->save_reg.account2_num > -1) pc_reg_received(sd); //Received all registry values, execute init scripts and what-not. [Skotlex] return 1; } // 倉庫データ受信 int intif_parse_LoadStorage(int fd) { struct storage *stor; struct map_session_data *sd; RFIFOHEAD(fd); sd=map_id2sd( RFIFOL(fd,4) ); if(sd==NULL){ if(battle_config.error_log) ShowError("intif_parse_LoadStorage: user not found %d\n",RFIFOL(fd,4)); return 1; } stor = account2storage( RFIFOL(fd,4)); if (stor->storage_status == 1) { // Already open.. lets ignore this update if (battle_config.error_log) ShowWarning("intif_parse_LoadStorage: storage received for a client already open (User %d:%d)\n", sd->status.account_id, sd->status.char_id); return 1; } if (stor->dirty) { // Already have storage, and it has been modified and not saved yet! Exploit! [Skotlex] if (battle_config.error_log) ShowWarning("intif_parse_LoadStorage: received storage for an already modified non-saved storage! (User %d:%d)\n", sd->status.account_id, sd->status.char_id); return 1; } if (RFIFOW(fd,2)-8 != sizeof(struct storage)) { if (battle_config.error_log) ShowError("intif_parse_LoadStorage: data size error %d %d\n", RFIFOW(fd,2)-8, sizeof(struct storage)); return 1; } if(battle_config.save_log) ShowInfo("intif_openstorage: %d\n",RFIFOL(fd,4) ); memcpy(stor,RFIFOP(fd,8),sizeof(struct storage)); stor->dirty=0; stor->storage_status=1; sd->state.storage_flag = 1; clif_storagelist(sd,stor); clif_updatestorageamount(sd,stor); return 0; } // 倉庫データ送信成功 int intif_parse_SaveStorage(int fd) { RFIFOHEAD(fd); if(battle_config.save_log) ShowInfo("intif_savestorage: done %d %d\n",RFIFOL(fd,2),RFIFOB(fd,6) ); storage_storage_saved(RFIFOL(fd,2)); return 0; } int intif_parse_LoadGuildStorage(int fd) { struct guild_storage *gstor; struct map_session_data *sd; int guild_id; RFIFOHEAD(fd); guild_id = RFIFOL(fd,8); if(guild_id <= 0) return 1; sd=map_id2sd( RFIFOL(fd,4) ); if(sd==NULL){ if(battle_config.error_log) ShowError("intif_parse_LoadGuildStorage: user not found %d\n",RFIFOL(fd,4)); return 1; } gstor=guild2storage(guild_id); if(!gstor) { if(battle_config.error_log) ShowWarning("intif_parse_LoadGuildStorage: error guild_id %d not exist\n",guild_id); return 1; } if (gstor->storage_status == 1) { // Already open.. lets ignore this update if (battle_config.error_log) ShowWarning("intif_parse_LoadGuildStorage: storage received for a client already open (User %d:%d)\n", sd->status.account_id, sd->status.char_id); return 1; } if (gstor->dirty) { // Already have storage, and it has been modified and not saved yet! Exploit! [Skotlex] if (battle_config.error_log) ShowWarning("intif_parse_LoadGuildStorage: received storage for an already modified non-saved storage! (User %d:%d)\n", sd->status.account_id, sd->status.char_id); return 1; } if( RFIFOW(fd,2)-12 != sizeof(struct guild_storage) ){ gstor->storage_status = 0; if(battle_config.error_log) ShowError("intif_parse_LoadGuildStorage: data size error %d %d\n",RFIFOW(fd,2)-12 , sizeof(struct guild_storage)); return 1; } if(battle_config.save_log) ShowInfo("intif_open_guild_storage: %d\n",RFIFOL(fd,4) ); memcpy(gstor,RFIFOP(fd,12),sizeof(struct guild_storage)); gstor->storage_status = 1; sd->state.storage_flag = 2; clif_guildstoragelist(sd,gstor); clif_updateguildstorageamount(sd,gstor); return 0; } int intif_parse_SaveGuildStorage(int fd) { RFIFOHEAD(fd); if(battle_config.save_log) { ShowInfo("intif_save_guild_storage: done %d %d %d\n",RFIFOL(fd,2),RFIFOL(fd,6),RFIFOB(fd,10) ); } storage_guild_storagesaved(/*RFIFOL(fd,2), */RFIFOL(fd,6)); return 0; } // パーティ作成可否 int intif_parse_PartyCreated(int fd) { RFIFOHEAD(fd); if(battle_config.etc_log) ShowInfo("intif: party created by account %d\n\n", RFIFOL(fd,2)); party_created(RFIFOL(fd,2), RFIFOL(fd,6),RFIFOB(fd,10),RFIFOL(fd,11), (char *)RFIFOP(fd,15)); return 0; } // パーティ情報 int intif_parse_PartyInfo(int fd) { RFIFOHEAD(fd); if( RFIFOW(fd,2)==8){ if(battle_config.error_log) ShowWarning("intif: party noinfo %d\n",RFIFOL(fd,4)); party_recv_noinfo(RFIFOL(fd,4)); return 0; } // printf("intif: party info %d\n",RFIFOL(fd,4)); if( RFIFOW(fd,2)!=sizeof(struct party)+4 ){ if(battle_config.error_log) ShowError("intif: party info : data size error %d %d %d\n",RFIFOL(fd,4),RFIFOW(fd,2),sizeof(struct party)+4); } party_recv_info((struct party *)RFIFOP(fd,4)); return 0; } // パーティ追加通知 int intif_parse_PartyMemberAdded(int fd) { RFIFOHEAD(fd); if(battle_config.etc_log) ShowInfo("intif: party member added Party (%d), Account(%d), Char(%d)\n",RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10)); party_member_added(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10), RFIFOB(fd, 14)); return 0; } // パーティ設定変更通知 int intif_parse_PartyOptionChanged(int fd) { RFIFOHEAD(fd); party_optionchanged(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOW(fd,10),RFIFOW(fd,12),RFIFOB(fd,14)); return 0; } // パーティ脱退通知 int intif_parse_PartyMemberLeaved(int fd) { RFIFOHEAD(fd); if(battle_config.etc_log) ShowInfo("intif: party member leaved: Party(%d), Account(%d), Char(%d)\n",RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10)); party_member_leaved(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10)); return 0; } // パーティ解散通知 int intif_parse_PartyBroken(int fd) { RFIFOHEAD(fd); party_broken(RFIFOL(fd,2)); return 0; } // パーティ移動通知 int intif_parse_PartyMove(int fd) { RFIFOHEAD(fd); party_recv_movemap(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOW(fd,14),RFIFOB(fd,16),RFIFOW(fd,17)); return 0; } // パーティメッセージ int intif_parse_PartyMessage(int fd) { RFIFOHEAD(fd); // if(battle_config.etc_log) // printf("intif_parse_PartyMessage: %s\n",RFIFOP(fd,12)); party_recv_message(RFIFOL(fd,4),RFIFOL(fd,8),(char *) RFIFOP(fd,12),RFIFOW(fd,2)-12); return 0; } // ギルド作成可否 int intif_parse_GuildCreated(int fd) { RFIFOHEAD(fd); guild_created(RFIFOL(fd,2),RFIFOL(fd,6)); return 0; } // ギルド情報 int intif_parse_GuildInfo(int fd) { RFIFOHEAD(fd); if( RFIFOW(fd,2)==8){ if(battle_config.error_log) ShowWarning("intif: guild noinfo %d\n",RFIFOL(fd,4)); guild_recv_noinfo(RFIFOL(fd,4)); return 0; } // if(battle_config.etc_log) // printf("intif: guild info %d\n",RFIFOL(fd,4)); if( RFIFOW(fd,2)!=sizeof(struct guild)+4 ){ if(battle_config.error_log) ShowError("intif: guild info : data size error Gid: %d recv size: %d Expected size: %d\n",RFIFOL(fd,4),RFIFOW(fd,2),sizeof(struct guild)+4); } guild_recv_info((struct guild *)RFIFOP(fd,4)); return 0; } // ギルドメンバ追加通知 int intif_parse_GuildMemberAdded(int fd) { RFIFOHEAD(fd); if(battle_config.etc_log) ShowInfo("intif: guild member added %d %d %d %d\n",RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14)); guild_member_added(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14)); return 0; } // ギルドメンバ脱退/追放通知 int intif_parse_GuildMemberLeaved(int fd) { RFIFOHEAD(fd); guild_member_leaved(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14), (char *) RFIFOP(fd,55), (char *) RFIFOP(fd,15)); return 0; } // ギルドメンバオンライン状態/Lv変更通知 int intif_parse_GuildMemberInfoShort(int fd) { RFIFOHEAD(fd); guild_recv_memberinfoshort(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),RFIFOW(fd,15),RFIFOW(fd,17)); return 0; } // ギルド解散通知 int intif_parse_GuildBroken(int fd) { RFIFOHEAD(fd); guild_broken(RFIFOL(fd,2),RFIFOB(fd,6)); return 0; } // ギルド基本情報変更通知 int intif_parse_GuildBasicInfoChanged(int fd) { int type, guild_id; unsigned int dd; void *data; struct guild *g; short dw; RFIFOHEAD(fd); type=RFIFOW(fd,8); guild_id=RFIFOL(fd,4); data=RFIFOP(fd,10); g=guild_search(guild_id); dw=*((short *)data); dd=*((unsigned int *)data); if( g==NULL ) return 0; switch(type){ case GBI_EXP: g->exp=dd; break; case GBI_GUILDLV: g->guild_lv=dw; break; case GBI_SKILLPOINT: g->skill_point=dd; break; } return 0; } // ギルドメンバ情報変更通知 int intif_parse_GuildMemberInfoChanged(int fd) { int type, guild_id, account_id, char_id, idx, dd; void* data; struct guild *g; RFIFOHEAD(fd); type=RFIFOW(fd,16); guild_id=RFIFOL(fd,4); account_id=RFIFOL(fd,8); char_id=RFIFOL(fd,12); data=RFIFOP(fd,18); g=guild_search(guild_id); dd=*((int *)data); if( g==NULL ) return 0; idx=guild_getindex(g,account_id,char_id); switch(type){ case GMI_POSITION: g->member[idx].position=dd; guild_memberposition_changed(g,idx,dd); break; case GMI_EXP: g->member[idx].exp=dd; break; case GMI_HAIR: g->member[idx].hair=dd; break; case GMI_HAIR_COLOR: g->member[idx].hair_color=dd; break; case GMI_GENDER: g->member[idx].gender=dd; break; case GMI_CLASS: g->member[idx].class_=dd; break; case GMI_LEVEL: g->member[idx].lv=dd; break; } return 0; } // ギルド役職変更通知 int intif_parse_GuildPosition(int fd) { RFIFOHEAD(fd); if( RFIFOW(fd,2)!=sizeof(struct guild_position)+12 ){ if(battle_config.error_log) ShowError("intif: guild info : data size error\n %d %d %d",RFIFOL(fd,4),RFIFOW(fd,2),sizeof(struct guild_position)+12); } guild_position_changed(RFIFOL(fd,4),RFIFOL(fd,8),(struct guild_position *)RFIFOP(fd,12)); return 0; } // ギルドスキル割り振り通知 int intif_parse_GuildSkillUp(int fd) { RFIFOHEAD(fd); guild_skillupack(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10)); return 0; } // ギルド同盟/敵対通知 int intif_parse_GuildAlliance(int fd) { RFIFOHEAD(fd); guild_allianceack(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14), RFIFOB(fd,18),(char *) RFIFOP(fd,19),(char *) RFIFOP(fd,43)); return 0; } // ギルド告知変更通知 int intif_parse_GuildNotice(int fd) { RFIFOHEAD(fd); guild_notice_changed(RFIFOL(fd,2),(char *) RFIFOP(fd,6),(char *) RFIFOP(fd,66)); return 0; } // ギルドエンブレム変更通知 int intif_parse_GuildEmblem(int fd) { RFIFOHEAD(fd); guild_emblem_changed(RFIFOW(fd,2)-12,RFIFOL(fd,4),RFIFOL(fd,8), (char *)RFIFOP(fd,12)); return 0; } // ギルド会話受信 int intif_parse_GuildMessage(int fd) { RFIFOHEAD(fd); guild_recv_message(RFIFOL(fd,4),RFIFOL(fd,8),(char *) RFIFOP(fd,12),RFIFOW(fd,2)-12); return 0; } // ギルド城データ要求返信 int intif_parse_GuildCastleDataLoad(int fd) { RFIFOHEAD(fd); return guild_castledataloadack(RFIFOW(fd,2),RFIFOB(fd,4),RFIFOL(fd,5)); } // ギルド城データ変更通知 int intif_parse_GuildCastleDataSave(int fd) { RFIFOHEAD(fd); return guild_castledatasaveack(RFIFOW(fd,2),RFIFOB(fd,4),RFIFOL(fd,5)); } // ギルド城データ一括受信(初期化時) int intif_parse_GuildCastleAllDataLoad(int fd) { RFIFOHEAD(fd); return guild_castlealldataload(RFIFOW(fd,2),(struct guild_castle *)RFIFOP(fd,4)); } int intif_parse_GuildMasterChanged(int fd) { RFIFOHEAD(fd); return guild_gm_changed(RFIFOL(fd,2),RFIFOL(fd,6)); } // pet int intif_parse_CreatePet(int fd) { RFIFOHEAD(fd); pet_get_egg(RFIFOL(fd,2),RFIFOL(fd,7),RFIFOB(fd,6)); return 0; } int intif_parse_RecvPetData(int fd) { struct s_pet p; int len; RFIFOHEAD(fd); len=RFIFOW(fd,2); if(sizeof(struct s_pet)!=len-9) { if(battle_config.etc_log) ShowError("intif: pet data: data size error %d %d\n",sizeof(struct s_pet),len-9); } else{ memcpy(&p,RFIFOP(fd,9),sizeof(struct s_pet)); pet_recv_petdata(RFIFOL(fd,4),&p,RFIFOB(fd,8)); } return 0; } int intif_parse_SavePetOk(int fd) { RFIFOHEAD(fd); if(RFIFOB(fd,6) == 1) { if(battle_config.error_log) ShowError("pet data save failure\n"); } return 0; } int intif_parse_DeletePetOk(int fd) { RFIFOHEAD(fd); if(RFIFOB(fd,2) == 1) { if(battle_config.error_log) ShowError("pet data delete failure\n"); } return 0; } int intif_parse_RenamePetOk(int fd) { struct map_session_data *sd = NULL; RFIFOHEAD(fd); if((sd=map_id2sd(RFIFOL(fd,2)))==NULL || sd->status.char_id != RFIFOL(fd,6)) return 0; if (RFIFOB(fd,10) == 0) { clif_displaymessage(sd->fd, msg_txt(280)); // You cannot use this name for your pet. clif_send_petstatus(sd); //Send status so client knows oet name change got rejected. return 0; } pet_change_name(sd, RFIFOP(fd,11),1); return 0; } //----------------------------------------------------------------- // inter serverからの通信 // エラーがあれば0(false)を返すこと // パケットが処理できれば1,パケット長が足りなければ2を返すこと int intif_parse(int fd) { int packet_len, cmd; RFIFOHEAD(fd); cmd = RFIFOW(fd,0); // パケットのID確認 if(cmd<0x3800 || cmd>=0x3800+(sizeof(packet_len_table)/sizeof(packet_len_table[0])) || packet_len_table[cmd-0x3800]==0){ return 0; } // パケットの長さ確認 packet_len = packet_len_table[cmd-0x3800]; if(packet_len==-1){ if(RFIFOREST(fd)<4) return 2; packet_len = RFIFOW(fd,2); } // if(battle_config.etc_log) // printf("intif_parse %d %x %d %d\n",fd,cmd,packet_len,RFIFOREST(fd)); if((int)RFIFOREST(fd)