/** * This file is part of Hercules. * http://herc.ws - http://github.com/HerculesWS/Hercules * * Copyright (C) 2012-2016 Hercules Dev Team * Copyright (C) Athena Dev Teams * * Hercules is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef MAP_CLIF_H #define MAP_CLIF_H #include "map/map.h" #include "map/packets_struct.h" #include "common/hercules.h" #include "common/mmo.h" #include /** * Declarations **/ struct battleground_data; struct channel_data; struct chat_data; struct eri; struct flooritem_data; struct guild; struct homun_data; struct item; struct item_data; struct itemlist; // map/itemdb.h struct map_session_data; struct mercenary_data; struct mob_data; struct npc_data; struct party_booking_ad_info; struct party_data; struct pet_data; struct quest; struct s_vending; struct skill_cd; struct skill_unit; struct unit_data; struct view_data; /** * Defines **/ #define packet_len(cmd) packet_db[cmd].len #define clif_menuskill_clear(sd) ((sd)->menuskill_id = (sd)->menuskill_val = (sd)->menuskill_val2 = 0) #define clif_disp_onlyself(sd, mes) clif->disp_message(&(sd)->bl, (mes), SELF) #define MAX_ROULETTE_LEVEL 7 /** client-defined value **/ #define MAX_ROULETTE_COLUMNS 9 /** client-defined value **/ #define RGB2BGR(c) (((c) & 0x0000FF) << 16 | ((c) & 0x00FF00) | ((c) & 0xFF0000) >> 16) #define COLOR_CYAN 0x00ffffU #define COLOR_RED 0xff0000U #define COLOR_GREEN 0x00ff00U #define COLOR_WHITE 0xffffffU #define COLOR_YELLOW 0xffff00U #define COLOR_DEFAULT COLOR_GREEN /** * Enumerations **/ typedef enum send_target { ALL_CLIENT, ALL_SAMEMAP, AREA, // area AREA_WOS, // area, without self AREA_WOC, // area, without chatrooms AREA_WOSC, // area, without own chatrooms AREA_CHAT_WOC, // hearable area, without chatrooms CHAT, // current chatroom CHAT_WOS, // current chatroom, without self PARTY, PARTY_WOS, PARTY_SAMEMAP, PARTY_SAMEMAP_WOS, PARTY_AREA, PARTY_AREA_WOS, GUILD, GUILD_WOS, GUILD_SAMEMAP, GUILD_SAMEMAP_WOS, GUILD_AREA, GUILD_AREA_WOS, GUILD_NOBG, DUEL, DUEL_WOS, SELF, BG, // BattleGround System BG_WOS, BG_SAMEMAP, BG_SAMEMAP_WOS, BG_AREA, BG_AREA_WOS, BG_QUEUE, CLAN, // Clan System } send_target; typedef enum broadcast_flags { BC_ALL = 0, BC_MAP = 1, BC_AREA = 2, BC_SELF = 3, BC_TARGET_MASK = 0x07, BC_PC = 0x00, BC_NPC = 0x08, BC_SOURCE_MASK = 0x08, // BC_PC|BC_NPC BC_YELLOW = 0x00, BC_BLUE = 0x10, BC_WOE = 0x20, BC_COLOR_MASK = 0x30, // BC_YELLOW|BC_BLUE|BC_WOE BC_DEFAULT = BC_ALL|BC_PC|BC_YELLOW } broadcast_flags; typedef enum emotion_type { E_GASP = 0, // /! E_WHAT, // /? E_HO, E_LV, E_SWT, E_IC, E_AN, E_AG, E_CASH, // /$ E_DOTS, // /... E_SCISSORS, // /gawi --- 10 E_ROCK, // /bawi E_PAPER, // /bo E_KOREA, E_LV2, E_THX, E_WAH, E_SRY, E_HEH, E_SWT2, E_HMM, // --- 20 E_NO1, E_NO, // /?? E_OMG, E_OH, E_X, E_HLP, E_GO, E_SOB, E_GG, E_KIS, // --- 30 E_KIS2, E_PIF, E_OK, E_MUTE, // red /... used for muted characters E_INDONESIA, E_BZZ, // /bzz, /stare E_RICE, E_AWSM, // /awsm, /cool E_MEH, E_SHY, // --- 40 E_PAT, // /pat, /goodboy E_MP, // /mp, /sptime E_SLUR, E_COM, // /com, /comeon E_YAWN, // /yawn, /sleepy E_GRAT, // /grat, /congrats E_HP, // /hp, /hptime E_PHILIPPINES, E_MALAYSIA, E_SINGAPORE, // --- 50 E_BRAZIL, E_FLASH, // /fsh E_SPIN, // /spin E_SIGH, E_DUM, // /dum E_LOUD, // /crwd E_OTL, // /otl, /desp E_DICE1, E_DICE2, E_DICE3, // --- 60 E_DICE4, E_DICE5, E_DICE6, E_INDIA, E_LUV, // /love E_RUSSIA, E_VIRGIN, E_MOBILE, E_MAIL, E_CHINESE, // --- 70 E_ANTENNA1, E_ANTENNA2, E_ANTENNA3, E_HUM, E_ABS, E_OOPS, E_SPIT, E_ENE, E_PANIC, E_WHISP, // --- 80 E_YUT1, E_YUT2, E_YUT3, E_YUT4, E_YUT5, E_YUT6, E_YUT7, /* ... */ E_MAX } emotion_type; typedef enum clr_type { CLR_OUTSIGHT = 0, CLR_DEAD, CLR_RESPAWN, CLR_TELEPORT, CLR_TRICKDEAD, } clr_type; enum map_property { // clif_map_property MAPPROPERTY_NOTHING = 0, MAPPROPERTY_FREEPVPZONE = 1, MAPPROPERTY_EVENTPVPZONE = 2, MAPPROPERTY_AGITZONE = 3, MAPPROPERTY_PKSERVERZONE = 4, // message "You are in a PK area. Please beware of sudden attacks." in color 0x9B9BFF (light red) MAPPROPERTY_PVPSERVERZONE = 5, MAPPROPERTY_DENYSKILLZONE = 6, }; enum map_type { // clif_map_type MAPTYPE_VILLAGE = 0, MAPTYPE_VILLAGE_IN = 1, MAPTYPE_FIELD = 2, MAPTYPE_DUNGEON = 3, MAPTYPE_ARENA = 4, MAPTYPE_PENALTY_FREEPKZONE = 5, MAPTYPE_NOPENALTY_FREEPKZONE = 6, MAPTYPE_EVENT_GUILDWAR = 7, MAPTYPE_AGIT = 8, MAPTYPE_DUNGEON2 = 9, MAPTYPE_DUNGEON3 = 10, MAPTYPE_PKSERVER = 11, MAPTYPE_PVPSERVER = 12, MAPTYPE_DENYSKILL = 13, MAPTYPE_TURBOTRACK = 14, MAPTYPE_JAIL = 15, MAPTYPE_MONSTERTRACK = 16, MAPTYPE_PORINGBATTLE = 17, MAPTYPE_AGIT_SIEGEV15 = 18, MAPTYPE_BATTLEFIELD = 19, MAPTYPE_PVP_TOURNAMENT = 20, //Map types 21 - 24 not used. MAPTYPE_SIEGE_LOWLEVEL = 25, //Map types 26 - 28 remains opens for future types. MAPTYPE_UNUSED = 29, }; typedef enum useskill_fail_cause { // clif_skill_fail USESKILL_FAIL_LEVEL = 0, USESKILL_FAIL_SP_INSUFFICIENT = 1, USESKILL_FAIL_HP_INSUFFICIENT = 2, USESKILL_FAIL_STUFF_INSUFFICIENT = 3, USESKILL_FAIL_SKILLINTERVAL = 4, USESKILL_FAIL_MONEY = 5, USESKILL_FAIL_THIS_WEAPON = 6, USESKILL_FAIL_REDJAMSTONE = 7, USESKILL_FAIL_BLUEJAMSTONE = 8, USESKILL_FAIL_WEIGHTOVER = 9, USESKILL_FAIL = 10, USESKILL_FAIL_TOTARGET = 11, USESKILL_FAIL_ANCILLA_NUMOVER = 12, USESKILL_FAIL_HOLYWATER = 13, USESKILL_FAIL_ANCILLA = 14, USESKILL_FAIL_DUPLICATE_RANGEIN = 15, USESKILL_FAIL_NEED_OTHER_SKILL = 16, USESKILL_FAIL_NEED_HELPER = 17, USESKILL_FAIL_INVALID_DIR = 18, USESKILL_FAIL_SUMMON = 19, USESKILL_FAIL_SUMMON_NONE = 20, USESKILL_FAIL_IMITATION_SKILL_NONE = 21, USESKILL_FAIL_DUPLICATE = 22, USESKILL_FAIL_CONDITION = 23, USESKILL_FAIL_PAINTBRUSH = 24, USESKILL_FAIL_DRAGON = 25, USESKILL_FAIL_POS = 26, USESKILL_FAIL_HELPER_SP_INSUFFICIENT = 27, USESKILL_FAIL_NEER_WALL = 28, USESKILL_FAIL_NEED_EXP_1PERCENT = 29, USESKILL_FAIL_CHORUS_SP_INSUFFICIENT = 30, USESKILL_FAIL_GC_WEAPONBLOCKING = 31, USESKILL_FAIL_GC_POISONINGWEAPON = 32, USESKILL_FAIL_MADOGEAR = 33, USESKILL_FAIL_NEED_EQUIPMENT_KUNAI = 34, USESKILL_FAIL_TOTARGET_PLAYER = 35, USESKILL_FAIL_SIZE = 36, USESKILL_FAIL_CANONBALL = 37, //XXX_USESKILL_FAIL_II_MADOGEAR_ACCELERATION = 38, //XXX_USESKILL_FAIL_II_MADOGEAR_HOVERING_BOOSTER = 39, //XXX_USESKILL_FAIL_MADOGEAR_HOVERING = 40, //XXX_USESKILL_FAIL_II_MADOGEAR_SELFDESTRUCTION_DEVICE = 41, //XXX_USESKILL_FAIL_II_MADOGEAR_SHAPESHIFTER = 42, USESKILL_FAIL_GUILLONTINE_POISON = 43, //XXX_USESKILL_FAIL_II_MADOGEAR_COOLING_DEVICE = 44, //XXX_USESKILL_FAIL_II_MADOGEAR_MAGNETICFIELD_GENERATOR = 45, //XXX_USESKILL_FAIL_II_MADOGEAR_BARRIER_GENERATOR = 46, //XXX_USESKILL_FAIL_II_MADOGEAR_OPTICALCAMOUFLAGE_GENERATOR = 47, //XXX_USESKILL_FAIL_II_MADOGEAR_REPAIRKIT = 48, //XXX_USESKILL_FAIL_II_MONKEY_SPANNER = 49, USESKILL_FAIL_MADOGEAR_RIDE = 50, USESKILL_FAIL_SPELLBOOK = 51, USESKILL_FAIL_SPELLBOOK_DIFFICULT_SLEEP = 52, USESKILL_FAIL_SPELLBOOK_PRESERVATION_POINT = 53, USESKILL_FAIL_SPELLBOOK_READING = 54, //XXX_USESKILL_FAIL_II_FACE_PAINTS = 55, //XXX_USESKILL_FAIL_II_MAKEUP_BRUSH = 56, USESKILL_FAIL_CART = 57, //XXX_USESKILL_FAIL_II_THORNS_SEED = 58, //XXX_USESKILL_FAIL_II_BLOOD_SUCKER_SEED = 59, USESKILL_FAIL_NO_MORE_SPELL = 60, //XXX_USESKILL_FAIL_II_BOMB_MUSHROOM_SPORE = 61, //XXX_USESKILL_FAIL_II_GASOLINE_BOOMB = 62, //XXX_USESKILL_FAIL_II_OIL_BOTTLE = 63, //XXX_USESKILL_FAIL_II_EXPLOSION_POWDER = 64, //XXX_USESKILL_FAIL_II_SMOKE_POWDER = 65, //XXX_USESKILL_FAIL_II_TEAR_GAS = 66, //XXX_USESKILL_FAIL_II_HYDROCHLORIC_ACID_BOTTLE = 67, //XXX_USESKILL_FAIL_II_HELLS_PLANT_BOTTLE = 68, //XXX_USESKILL_FAIL_II_MANDRAGORA_FLOWERPOT = 69, USESKILL_FAIL_MANUAL_NOTIFY = 70, USESKILL_FAIL_NEED_ITEM = 71, USESKILL_FAIL_NEED_EQUIPMENT = 72, USESKILL_FAIL_COMBOSKILL = 73, USESKILL_FAIL_SPIRITS = 74, USESKILL_FAIL_EXPLOSIONSPIRITS = 75, USESKILL_FAIL_HP_TOOMANY = 76, USESKILL_FAIL_NEED_ROYAL_GUARD_BANDING = 77, USESKILL_FAIL_NEED_EQUIPPED_WEAPON_CLASS = 78, USESKILL_FAIL_EL_SUMMON = 79, USESKILL_FAIL_RELATIONGRADE = 80, USESKILL_FAIL_STYLE_CHANGE_FIGHTER = 81, USESKILL_FAIL_STYLE_CHANGE_GRAPPLER = 82, USESKILL_FAIL_THERE_ARE_NPC_AROUND = 83, USESKILL_FAIL_NEED_MORE_BULLET = 84, }useskill_fail_cause; enum clif_messages { MSG_ITEM_CANT_OBTAIN_WEIGHT = 0x034, ///< You cannot carry more items because you are overweight. MSG_ITEM_NEED_STANDING = 0x297, ///< You cannot use this item while sitting. MSG_MERCENARY_EXPIRED = 0x4f2, ///< The mercenary contract has expired. MSG_MERCENARY_DIED = 0x4f3, ///< The mercenary has died. MSG_MERCENARY_RELEASED = 0x4f4, ///< You have released the mercenary. MSG_MERCENARY_ESCAPED = 0x4f5, ///< The mercenary has run away. MSG_PARTY_MEMBER_NOT_SUMMONED = 0x4c5, ///< The party member was not summoned because you are not the party leader. MSG_PARTY_NO_MEMBER_IN_MAP = 0x4c6, ///< There is no party member to summon in the current map. MSG_SKILL_CANT_USE_AREA = 0x536, ///< This skill cannot be used within this area MSG_ITEM_CANT_USE_AREA = 0x537, ///< This item cannot be used within this area. MSG_EQUIP_NOT_PUBLIC = 0x54d, ///< This character's equipment information is not open to the public. MSG_ITEM_NEED_MADO = 0x59b, ///< Item can only be used when Mado Gear is mounted. MSG_ITEM_NEED_CART = 0x5ef, ///< Usable only when cart is put on MSG_RUNE_STONE_MAX_AMOUNT = 0x61b, ///< Cannot create Rune stone more than the maximum amount. MSG_SKILL_POINTS_LEFT_JOB1 = 0x61e, ///< You must consume all '%d' remaining points in your 1st Job tab. MSG_SKILL_POINTS_LEFT_JOB2 = 0x61f, ///< You must consume all '%d' remaining points in your 2nd Job tab. 1st Tab is already done. MSG_SKILL_ITEM_NOT_FOUND = 0x623, // FIXME[Haru]: This seems to be 0x622 in the msgstringtable files I found. MSG_SKILL_SUCCESS = 0x627, // FIXME[Haru]: This seems to be 0x626 in the msgstringtable files I found. MSG_SKILL_FAILURE = 0x628, // FIXME[Haru]: This seems to be 0x627 in the msgstringtable files I found. MSG_SKILL_ITEM_NEED_IDENTIFY = 0x62d, ///< Unable to use unchecked items as materials. MSG_ITEM_CANT_EQUIP_LVL = 0x6ed, // FIXME[Haru]: This seems to be 0x6ee in the msgstringtable files I found. MSG_ITEM_CANT_USE_LVL = 0x6ee, // FIXME[Haru]: This seems to be 0x6ef in the msgstringtable files I found. MSG_COOKING_LIST_FAIL = 0x625, // FIXME[Haru]: This might be a wrong message ID. Not sure what it should be. MSG_SECONDS_UNTIL_USE = 0x746, ///< %d seconds left until you can use MSG_NPC_WORK_IN_PROGRESS = 0x783, // FIXME[Haru]: This seems to be 0x784 in the msgstringtable files I found. MSG_REINS_CANT_USE_MOUNTED = 0x78b, // FIXME[Haru]: This seems to be 0x785 in the msgstringtalbe files I found. MSG_PARTY_LEADER_SAMEMAP = 0x82e, //< It is only possible to change the party leader while on the same map. }; /** * Used to answer CZ_PC_BUY_CASH_POINT_ITEM (clif_parse_cashshop_buy) **/ enum cashshop_error { ERROR_TYPE_NONE = 0, ///< The deal has successfully completed. (ERROR_TYPE_NONE) ERROR_TYPE_NPC = 1, ///< The Purchase has failed because the NPC does not exist. (ERROR_TYPE_NPC) ERROR_TYPE_SYSTEM = 2, ///< The Purchase has failed because the Kafra Shop System is not working correctly. (ERROR_TYPE_SYSTEM) ERROR_TYPE_INVENTORY_WEIGHT = 3, ///< You are over your Weight Limit. (ERROR_TYPE_INVENTORY_WEIGHT) ERROR_TYPE_EXCHANGE = 4, ///< You cannot purchase items while you are in a trade. (ERROR_TYPE_EXCHANGE) ERROR_TYPE_ITEM_ID = 5, ///< The Purchase has failed because the Item Information was incorrect. (ERROR_TYPE_ITEM_ID) ERROR_TYPE_MONEY = 6, ///< You do not have enough Kafra Credit Points. (ERROR_TYPE_MONEY) // Unofficial type names ERROR_TYPE_QUANTITY = 7, ///< You can purchase up to 10 items. (ERROR_TYPE_QUANTITY) ERROR_TYPE_NOT_ALL = 8, ///< Some items could not be purchased. (ERROR_TYPE_NOT_ALL) }; enum CASH_SHOP_TABS { CASHSHOP_TAB_NEW = 0, CASHSHOP_TAB_POPULAR = 1, CASHSHOP_TAB_LIMITED = 2, CASHSHOP_TAB_RENTAL = 3, CASHSHOP_TAB_PERPETUITY = 4, CASHSHOP_TAB_BUFF = 5, CASHSHOP_TAB_RECOVERY = 6, CASHSHOP_TAB_ETC = 7, CASHSHOP_TAB_MAX, }; enum CASH_SHOP_BUY_RESULT { CSBR_SUCCESS = 0x0, CSBR_SHORTTAGE_CASH = 0x2, CSBR_UNKONWN_ITEM = 0x3, CSBR_INVENTORY_WEIGHT = 0x4, CSBR_INVENTORY_ITEMCNT = 0x5, CSBR_RUNE_OVERCOUNT = 0x9, CSBR_EACHITEM_OVERCOUNT = 0xa, CSBR_UNKNOWN = 0xb, }; enum BATTLEGROUNDS_QUEUE_ACK { BGQA_SUCCESS = 1, BGQA_FAIL_QUEUING_FINISHED, BGQA_FAIL_BGNAME_INVALID, BGQA_FAIL_TYPE_INVALID, BGQA_FAIL_PPL_OVERAMOUNT, BGQA_FAIL_LEVEL_INCORRECT, BGQA_DUPLICATE_REQUEST, BGQA_PLEASE_RELOGIN, BGQA_NOT_PARTY_GUILD_LEADER, BGQA_FAIL_CLASS_INVALID, /* not official way to respond (gotta find packet?) */ BGQA_FAIL_DESERTER, BGQA_FAIL_COOLDOWN, BGQA_FAIL_TEAM_COUNT, }; enum BATTLEGROUNDS_QUEUE_NOTICE_DELETED { BGQND_CLOSEWINDOW = 1, BGQND_FAIL_BGNAME_WRONG = 3, BGQND_FAIL_NOT_QUEUING = 11, }; enum e_BANKING_DEPOSIT_ACK { BDA_SUCCESS = 0x0, BDA_ERROR = 0x1, BDA_NO_MONEY = 0x2, BDA_OVERFLOW = 0x3, }; enum e_BANKING_WITHDRAW_ACK { BWA_SUCCESS = 0x0, BWA_NO_MONEY = 0x1, BWA_UNKNOWN_ERROR = 0x2, }; /* because the client devs were replaced by monkeys. */ enum e_EQUIP_ITEM_ACK { #if PACKETVER >= 20120925 EIA_SUCCESS = 0x0, EIA_FAIL_LV = 0x1, EIA_FAIL = 0x2, #else EIA_SUCCESS = 0x1, EIA_FAIL_LV = 0x2, EIA_FAIL = 0x0, #endif }; /* and again. because the client devs were replaced by monkeys. */ enum e_UNEQUIP_ITEM_ACK { #if PACKETVER >= 20120925 UIA_SUCCESS = 0x0, UIA_FAIL = 0x1, #else UIA_SUCCESS = 0x1, UIA_FAIL = 0x0, #endif }; enum e_trade_item_ok { TIO_SUCCESS = 0x0, TIO_OVERWEIGHT = 0x1, TIO_CANCEL = 0x2, /* feedback-friendly code that causes the client not to display a error message */ TIO_INDROCKS = 0x9, }; enum RECV_ROULETTE_ITEM_REQ { RECV_ITEM_SUCCESS = 0x0, RECV_ITEM_FAILED = 0x1, RECV_ITEM_OVERCOUNT = 0x2, RECV_ITEM_OVERWEIGHT = 0x3, }; enum RECV_ROULETTE_ITEM_ACK { RECV_ITEM_NORMAL = 0x0, RECV_ITEM_LOSING = 0x1, }; enum GENERATE_ROULETTE_ACK { GENERATE_ROULETTE_SUCCESS = 0x0, GENERATE_ROULETTE_FAILED = 0x1, GENERATE_ROULETTE_NO_ENOUGH_POINT = 0x2, GENERATE_ROULETTE_LOSING = 0x3, }; enum OPEN_ROULETTE_ACK{ OPEN_ROULETTE_SUCCESS = 0x0, OPEN_ROULETTE_FAILED = 0x1, }; enum CLOSE_ROULETTE_ACK { CLOSE_ROULETTE_SUCCESS = 0x0, CLOSE_ROULETTE_FAILED = 0x1, }; /** * Reason for item deletion (clif->delitem) **/ enum delitem_reason { DELITEM_NORMAL = 0, /// Normal DELITEM_SKILLUSE = 1, /// Item used for a skill DELITEM_FAILREFINE = 2, /// Refine failed DELITEM_MATERIALCHANGE = 3, /// Material changed DELITEM_TOSTORAGE = 4, /// Moved to storage DELITEM_TOCART = 5, /// Moved to cart DELITEM_SOLD = 6, /// Item sold DELITEM_ANALYSIS = 7, /// Consumed by Four Spirit Analysis (SO_EL_ANALYSIS) skill }; /** * Merge items reasons **/ enum mergeitem_reason { MERGEITEM_SUCCESS = 0x0, MERGEITEM_FAILD = 0x1, MERGEITEM_MAXCOUNTFAILD = 0x2, }; /** * Clif Unit Type **/ enum clif_unittype { CLUT_PC = 0x0, CLUT_NPC = 0x1, CLUT_ITEM = 0x2, CLUT_SKILL = 0x3, CLUT_UNKNOWN = 0x4, CLUT_MOB = 0x5, CLUT_EVENT = 0x6, CLUT_PET = 0x7, CLUT_HOMNUCLUS = 0x8, CLUT_MERCNARY = 0x9, CLUT_ELEMENTAL = 0xa, }; /** * Receive configuration types **/ enum CZ_CONFIG { CZ_CONFIG_OPEN_EQUIPMENT_WINDOW = 0, // Unknown = 1, CZ_CONFIG_PET_AUTOFEEDING = 2, CZ_CONFIG_HOMUNCULUS_AUTOFEEDING = 3, }; /** * Structures **/ typedef void (*pFunc)(int, struct map_session_data *); //cant help but put it first struct s_packet_db { short len; pFunc func; short pos[MAX_PACKET_POS]; }; struct hCSData { unsigned short id; unsigned int price; }; struct cdelayed_damage { struct packet_damage p; struct block_list bl; }; struct merge_item { int16 position; int16 nameid; }; /** * Clif.c Interface **/ struct clif_interface { /* vars */ uint32 map_ip; uint32 bind_ip; uint16 map_port; char map_ip_str[128]; int map_fd; /* for clif_clearunit_delayed */ struct eri *delay_clearunit_ers; /* Cash Shop [Ind/Hercules] */ struct { struct hCSData **data[CASHSHOP_TAB_MAX]; unsigned int item_count[CASHSHOP_TAB_MAX]; } cs; /* roulette data */ struct { int *nameid[MAX_ROULETTE_LEVEL];//nameid int *qty[MAX_ROULETTE_LEVEL];//qty of nameid int items[MAX_ROULETTE_LEVEL];//number of items in the list for each } rd; /* */ unsigned int cryptKey[3]; /* */ bool ally_only; /* */ struct eri *delayed_damage_ers; /* core */ int (*init) (bool minimal); void (*final) (void); bool (*setip) (const char* ip); bool (*setbindip) (const char* ip); void (*setport) (uint16 port); uint32 (*refresh_ip) (void); bool (*send) (const void* buf, int len, struct block_list* bl, enum send_target type); int (*send_sub) (struct block_list *bl, va_list ap); int (*send_actual) (int fd, void *buf, int len); int (*parse) (int fd); const struct s_packet_db *(*packet) (int packet_id); unsigned short (*parse_cmd) ( int fd, struct map_session_data *sd ); unsigned short (*decrypt_cmd) ( int cmd, struct map_session_data *sd ); /* auth */ void (*authok) (struct map_session_data *sd); void (*authrefuse) (int fd, uint8 error_code); void (*authfail_fd) (int fd, int type); void (*charselectok) (int id, uint8 ok); /* item-related */ void (*dropflooritem) (struct flooritem_data* fitem); void (*clearflooritem) (struct flooritem_data *fitem, int fd); void (*additem) (struct map_session_data *sd, int n, int amount, int fail); void (*dropitem) (struct map_session_data *sd,int n,int amount); void (*delitem) (struct map_session_data *sd,int n,int amount, short reason); void (*takeitem) (struct block_list* src, struct block_list* dst); void (*item_equip) (short idx, struct EQUIPITEM_INFO *p, struct item *i, struct item_data *id, int eqp_pos); void (*item_normal) (short idx, struct NORMALITEM_INFO *p, struct item *i, struct item_data *id); void (*arrowequip) (struct map_session_data *sd,int val); void (*arrow_fail) (struct map_session_data *sd,int type); void (*use_card) (struct map_session_data *sd,int idx); void (*cart_additem) (struct map_session_data *sd,int n,int amount,int fail); void (*cart_delitem) (struct map_session_data *sd,int n,int amount); void (*equipitemack) (struct map_session_data *sd,int n,int pos,enum e_EQUIP_ITEM_ACK result); void (*unequipitemack) (struct map_session_data *sd,int n,int pos,enum e_UNEQUIP_ITEM_ACK result); void (*useitemack) (struct map_session_data *sd,int index,int amount,bool ok); void (*addcards) (unsigned char* buf, struct item* item); void (*addcards2) (unsigned short *cards, struct item* item); void (*item_sub) (unsigned char *buf, int n, struct item *i, struct item_data *id, int equip); void (*getareachar_item) (struct map_session_data* sd,struct flooritem_data* fitem); void (*cart_additem_ack) (struct map_session_data *sd, int flag); void (*cashshop_load) (void); void (*package_announce) (struct map_session_data *sd, unsigned short nameid, unsigned short containerid); void (*item_drop_announce) (struct map_session_data *sd, unsigned short nameid, char *monsterName); /* unit-related */ void (*clearunit_single) (int id, clr_type type, int fd); void (*clearunit_area) (struct block_list* bl, clr_type type); void (*clearunit_delayed) (struct block_list* bl, clr_type type, int64 tick); void (*walkok) (struct map_session_data *sd); void (*move) (struct unit_data *ud); void (*move2) (struct block_list *bl, struct view_data *vd, struct unit_data *ud); void (*blown) (struct block_list *bl); void (*slide) (struct block_list *bl, int x, int y); void (*fixpos) (struct block_list *bl); void (*changelook) (struct block_list *bl,int type,int val); void (*changetraplook) (struct block_list *bl,int val); void (*refreshlook) (struct block_list *bl,int id,int type,int val,enum send_target target); void (*sendlook) (struct block_list *bl, int id, int type, int val, int val2, enum send_target target); void (*class_change) (struct block_list *bl,int class_,int type, struct map_session_data *sd); void (*skill_delunit) (struct skill_unit *su); void (*skillunit_update) (struct block_list* bl); int (*clearunit_delayed_sub) (int tid, int64 tick, int id, intptr_t data); void (*set_unit_idle) (struct block_list* bl, struct map_session_data *tsd,enum send_target target); void (*spawn_unit) (struct block_list* bl, enum send_target target); void (*spawn_unit2) (struct block_list* bl, enum send_target target); void (*set_unit_idle2) (struct block_list* bl, struct map_session_data *tsd, enum send_target target); void (*set_unit_walking) (struct block_list* bl, struct map_session_data *tsd,struct unit_data* ud, enum send_target target); int (*calc_walkdelay) (struct block_list *bl,int delay, int type, int damage, int div_); void (*getareachar_skillunit) (struct block_list *bl, struct skill_unit *su, enum send_target target); void (*getareachar_unit) (struct map_session_data* sd,struct block_list *bl); void (*clearchar_skillunit) (struct skill_unit *su, int fd); int (*getareachar) (struct block_list* bl,va_list ap); void (*graffiti_entry) (struct block_list *bl, struct skill_unit *su, enum send_target target); /* main unit spawn */ bool (*spawn) (struct block_list *bl); /* map-related */ void (*changemap) (struct map_session_data *sd, short m, int x, int y); void (*changemapcell) (int fd, int16 m, int x, int y, int type, enum send_target target); void (*map_property) (struct map_session_data* sd, enum map_property property); void (*pvpset) (struct map_session_data *sd, int pvprank, int pvpnum,int type); void (*map_property_mapall) (int mapid, enum map_property property); void (*bossmapinfo) (int fd, struct mob_data *md, short flag); void (*map_type) (struct map_session_data* sd, enum map_type type); void (*maptypeproperty2) (struct block_list *bl,enum send_target t); /* multi-map-server */ void (*changemapserver) (struct map_session_data* sd, unsigned short map_index, int x, int y, uint32 ip, uint16 port); /* npc-shop-related */ void (*npcbuysell) (struct map_session_data* sd, int id); void (*buylist) (struct map_session_data *sd, struct npc_data *nd); void (*selllist) (struct map_session_data *sd); void (*cashshop_show) (struct map_session_data *sd, struct npc_data *nd); void (*npc_buy_result) (struct map_session_data* sd, unsigned char result); void (*npc_sell_result) (struct map_session_data* sd, unsigned char result); void (*cashshop_ack) (struct map_session_data* sd, int error); /* npc-script-related */ void (*scriptmes) (struct map_session_data *sd, int npcid, const char *mes); void (*scriptnext) (struct map_session_data *sd,int npcid); void (*scriptclose) (struct map_session_data *sd, int npcid); void (*scriptmenu) (struct map_session_data* sd, int npcid, const char* mes); void (*scriptinput) (struct map_session_data *sd, int npcid); void (*scriptinputstr) (struct map_session_data *sd, int npcid); void (*cutin) (struct map_session_data* sd, const char* image, int type); void (*sendfakenpc) (struct map_session_data *sd, int npcid); void (*scriptclear) (struct map_session_data *sd, int npcid); /* client-user-interface-related */ void (*viewpoint) (struct map_session_data *sd, int npc_id, int type, int x, int y, int id, int color); int (*damage) (struct block_list* src, struct block_list* dst, int sdelay, int ddelay, int64 damage, short div, unsigned char type, int64 damage2); void (*sitting) (struct block_list* bl); void (*standing) (struct block_list* bl); void (*arrow_create_list) (struct map_session_data *sd); void (*refresh_storagewindow) (struct map_session_data *sd); void (*refresh) (struct map_session_data *sd); void (*fame_blacksmith) (struct map_session_data *sd, int points); void (*fame_alchemist) (struct map_session_data *sd, int points); void (*fame_taekwon) (struct map_session_data *sd, int points); void (*ranklist) (struct map_session_data *sd, enum fame_list_type type); void (*update_rankingpoint) (struct map_session_data *sd, enum fame_list_type type, int points); void (*pRanklist) (int fd, struct map_session_data *sd); void (*hotkeys) (struct map_session_data *sd); int (*insight) (struct block_list *bl,va_list ap); int (*outsight) (struct block_list *bl,va_list ap); void (*skillcastcancel) (struct block_list* bl); void (*skill_fail) (struct map_session_data *sd,uint16 skill_id,enum useskill_fail_cause cause,int btype); void (*skill_cooldown) (struct map_session_data *sd, uint16 skill_id, unsigned int duration); void (*skill_memomessage) (struct map_session_data* sd, int type); void (*skill_mapinfomessage) (struct map_session_data *sd, int type); void (*skill_produce_mix_list) (struct map_session_data *sd, int skill_id, int trigger); void (*cooking_list) (struct map_session_data *sd, int trigger, uint16 skill_id, int qty, int list_type); void (*autospell) (struct map_session_data *sd,uint16 skill_lv); void (*combo_delay) (struct block_list *bl,int wait); void (*status_change) (struct block_list *bl,int type,int flag,int tick,int val1, int val2, int val3); void (*insert_card) (struct map_session_data *sd,int idx_equip,int idx_card,int flag); void (*inventorylist) (struct map_session_data *sd); void (*equiplist) (struct map_session_data *sd); void (*cartlist) (struct map_session_data *sd); void (*favorite_item) (struct map_session_data* sd, unsigned short index); void (*clearcart) (int fd); void (*item_identify_list) (struct map_session_data *sd); void (*item_identified) (struct map_session_data *sd,int idx,int flag); void (*item_repair_list) (struct map_session_data *sd, struct map_session_data *dstsd, int lv); void (*item_repaireffect) (struct map_session_data *sd, int idx, int flag); void (*item_damaged) (struct map_session_data* sd, unsigned short position); void (*item_refine_list) (struct map_session_data *sd); void (*item_skill) (struct map_session_data *sd,uint16 skill_id,uint16 skill_lv); void (*mvp_item) (struct map_session_data *sd,int nameid); void (*mvp_exp) (struct map_session_data *sd, unsigned int exp); void (*mvp_noitem) (struct map_session_data* sd); void (*changed_dir) (struct block_list *bl, enum send_target target); void (*charnameack) (int fd, struct block_list *bl); void (*monster_hp_bar) ( struct mob_data* md, struct map_session_data *sd ); int (*hpmeter) (struct map_session_data *sd); void (*hpmeter_single) (int fd, int id, unsigned int hp, unsigned int maxhp); int (*hpmeter_sub) (struct block_list *bl, va_list ap); void (*upgrademessage) (int fd, int result, int item_id); void (*get_weapon_view) (struct map_session_data* sd, unsigned short *rhand, unsigned short *lhand); void (*gospel_info) (struct map_session_data *sd, int type); void (*feel_req) (int fd, struct map_session_data *sd, uint16 skill_lv); void (*starskill) (struct map_session_data* sd, const char* mapname, int monster_id, unsigned char star, unsigned char result); void (*feel_info) (struct map_session_data* sd, unsigned char feel_level, unsigned char type); void (*hate_info) (struct map_session_data *sd, unsigned char hate_level,int class_, unsigned char type); void (*mission_info) (struct map_session_data *sd, int mob_id, unsigned char progress); void (*feel_hate_reset) (struct map_session_data *sd); void (*partytickack) (struct map_session_data* sd, bool flag); void (*zc_config) (struct map_session_data *sd, int type, int flag); void (*viewequip_ack) (struct map_session_data* sd, struct map_session_data* tsd); void (*equpcheckbox) (struct map_session_data* sd); void (*displayexp) (struct map_session_data *sd, uint64 exp, char type, bool is_quest); void (*font) (struct map_session_data *sd); void (*progressbar) (struct map_session_data * sd, unsigned int color, unsigned int second); void (*progressbar_abort) (struct map_session_data * sd); void (*progressbar_unit) (struct block_list *bl, uint32 color, uint32 time); void (*showdigit) (struct map_session_data* sd, unsigned char type, int value); int (*elementalconverter_list) (struct map_session_data *sd); int (*spellbook_list) (struct map_session_data *sd); int (*magicdecoy_list) (struct map_session_data *sd, uint16 skill_lv, short x, short y); int (*poison_list) (struct map_session_data *sd, uint16 skill_lv); int (*autoshadowspell_list) (struct map_session_data *sd); int (*skill_itemlistwindow) ( struct map_session_data *sd, uint16 skill_id, uint16 skill_lv ); void (*sc_load) (struct block_list *bl, int tid, enum send_target target, int type, int val1, int val2, int val3); void (*sc_continue) (struct block_list *bl, int tid, enum send_target target, int type, int val1, int val2, int val3); void (*sc_end) (struct block_list *bl, int tid, enum send_target target, int type); void (*initialstatus) (struct map_session_data *sd); void (*cooldown_list) (int fd, struct skill_cd* cd); /* player-unit-specific-related */ void (*updatestatus) (struct map_session_data *sd,int type); void (*changestatus) (struct map_session_data* sd,int type,int val); void (*statusupack) (struct map_session_data *sd,int type,int ok,int val); void (*movetoattack) (struct map_session_data *sd,struct block_list *bl); void (*solved_charname) (int fd, int charid, const char* name); void (*charnameupdate) (struct map_session_data *ssd); int (*delayquit) (int tid, int64 tick, int id, intptr_t data); void (*getareachar_pc) (struct map_session_data* sd,struct map_session_data* dstsd); void (*disconnect_ack) (struct map_session_data* sd, short result); void (*PVPInfo) (struct map_session_data* sd); void (*blacksmith) (struct map_session_data* sd); void (*alchemist) (struct map_session_data* sd); void (*taekwon) (struct map_session_data* sd); void (*ranking_pk) (struct map_session_data* sd); void (*quitsave) (int fd,struct map_session_data *sd); /* visual effects client-side */ void (*misceffect) (struct block_list* bl,int type); void (*changeoption) (struct block_list* bl); void (*changeoption2) (struct block_list* bl); void (*emotion) (struct block_list *bl,int type); void (*talkiebox) (struct block_list* bl, const char* talkie); void (*wedding_effect) (struct block_list *bl); void (*divorced) (struct map_session_data* sd, const char* name); void (*callpartner) (struct map_session_data *sd); int (*skill_damage) (struct block_list *src, struct block_list *dst, int64 tick, int sdelay, int ddelay, int64 damage, int div, uint16 skill_id, uint16 skill_lv, int type); int (*skill_nodamage) (struct block_list *src,struct block_list *dst,uint16 skill_id,int heal,int fail); void (*skill_poseffect) (struct block_list *src, uint16 skill_id, int val, int x, int y, int64 tick); void (*skill_estimation) (struct map_session_data *sd,struct block_list *dst); void (*skill_warppoint) (struct map_session_data* sd, uint16 skill_id, uint16 skill_lv, unsigned short map1, unsigned short map2, unsigned short map3, unsigned short map4); void (*useskill) (struct block_list* bl, int src_id, int dst_id, int dst_x, int dst_y, uint16 skill_id, uint16 skill_lv, int casttime); void (*produce_effect) (struct map_session_data* sd,int flag,int nameid); void (*devotion) (struct block_list *src, struct map_session_data *tsd); void (*spiritball) (struct block_list *bl); void (*spiritball_single) (int fd, struct map_session_data *sd); void (*bladestop) (struct block_list *src, int dst_id, int active); void (*mvp_effect) (struct map_session_data *sd); void (*heal) (int fd,int type,int val); void (*resurrection) (struct block_list *bl,int type); void (*refine) (int fd, int fail, int index, int val); void (*weather) (int16 m); void (*specialeffect) (struct block_list* bl, int type, enum send_target target); void (*specialeffect_single) (struct block_list* bl, int type, int fd); void (*specialeffect_value) (struct block_list* bl, int effect_id, int num, send_target target); void (*millenniumshield) (struct block_list *bl, short shields ); void (*spiritcharm) (struct map_session_data *sd); void (*charm_single) (int fd, struct map_session_data *sd); void (*snap) ( struct block_list *bl, short x, short y ); void (*weather_check) (struct map_session_data *sd); /* sound effects client-side */ void (*playBGM) (struct map_session_data* sd, const char* name); void (*soundeffect) (struct map_session_data* sd, struct block_list* bl, const char* name, int type); void (*soundeffectall) (struct block_list* bl, const char* name, int type, enum send_target coverage); /* chat/message-related */ void (*GlobalMessage) (struct block_list* bl, const char* message); void (*createchat) (struct map_session_data* sd, int flag); void (*dispchat) (struct chat_data* cd, int fd); void (*joinchatfail) (struct map_session_data *sd,int flag); void (*joinchatok) (struct map_session_data *sd,struct chat_data* cd); void (*addchat) (struct chat_data* cd,struct map_session_data *sd); void (*changechatowner) (struct chat_data* cd, struct map_session_data* sd); void (*clearchat) (struct chat_data *cd,int fd); void (*leavechat) (struct chat_data* cd, struct map_session_data* sd, bool flag); void (*changechatstatus) (struct chat_data* cd); void (*wis_message) (int fd, const char *nick, const char *mes, int mes_len); void (*wis_end) (int fd, int flag); void (*disp_message) (struct block_list *src, const char *mes, enum send_target target); void (*broadcast) (struct block_list *bl, const char *mes, int len, int type, enum send_target target); void (*broadcast2) (struct block_list *bl, const char *mes, int len, unsigned int fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target); void (*messagecolor_self) (int fd, uint32 color, const char *msg); void (*messagecolor) (struct block_list* bl, uint32 color, const char* msg); void (*disp_overhead) (struct block_list *bl, const char* mes); void (*msgtable) (struct map_session_data* sd, unsigned short msg_id); void (*msgtable_num) (struct map_session_data *sd, unsigned short msg_id, int value); void (*msgtable_skill) (struct map_session_data *sd, uint16 skill_id, int msg_id); void (*message) (const int fd, const char* mes); void (*messageln) (const int fd, const char* mes); /* message+s(printf) */ void (*messages) (const int fd, const char *mes, ...) __attribute__((format(printf, 2, 3))); const char *(*process_chat_message) (struct map_session_data *sd, const struct packet_chat_message *packet, char *out_buf, int out_buflen); bool (*process_whisper_message) (struct map_session_data *sd, const struct packet_whisper_message *packet, char *out_name, char *out_message, int out_messagelen); void (*wisexin) (struct map_session_data *sd,int type,int flag); void (*wisall) (struct map_session_data *sd,int type,int flag); void (*PMIgnoreList) (struct map_session_data* sd); void (*ShowScript) (struct block_list* bl, const char* message); /* trade handling */ void (*traderequest) (struct map_session_data* sd, const char* name); void (*tradestart) (struct map_session_data* sd, uint8 type); void (*tradeadditem) (struct map_session_data* sd, struct map_session_data* tsd, int index, int amount); void (*tradeitemok) (struct map_session_data* sd, int index, int fail); void (*tradedeal_lock) (struct map_session_data* sd, int fail); void (*tradecancelled) (struct map_session_data* sd); void (*tradecompleted) (struct map_session_data* sd, int fail); void (*tradeundo) (struct map_session_data* sd); /* vending handling */ void (*openvendingreq) (struct map_session_data* sd, int num); void (*showvendingboard) (struct block_list* bl, const char* message, int fd); void (*closevendingboard) (struct block_list* bl, int fd); void (*vendinglist) (struct map_session_data* sd, unsigned int id, struct s_vending* vending_list); void (*buyvending) (struct map_session_data* sd, int index, int amount, int fail); void (*openvending) (struct map_session_data* sd, int id, struct s_vending* vending_list); void (*vendingreport) (struct map_session_data* sd, int index, int amount, uint32 char_id, int zeny); /* storage handling */ void (*storagelist) (struct map_session_data* sd, struct item* items, int items_length); void (*updatestorageamount) (struct map_session_data* sd, int amount, int max_amount); void (*storageitemadded) (struct map_session_data* sd, struct item* i, int index, int amount); void (*storageitemremoved) (struct map_session_data* sd, int index, int amount); void (*storageclose) (struct map_session_data* sd); /* skill-list handling */ void (*skillinfoblock) (struct map_session_data *sd); void (*skillup) (struct map_session_data *sd, uint16 skill_id, int skill_lv, int flag); void (*skillinfo) (struct map_session_data *sd,int skill_id, int inf); void (*addskill) (struct map_session_data *sd, int id); void (*deleteskill) (struct map_session_data *sd, int id); /* party-specific */ void (*party_created) (struct map_session_data *sd,int result); void (*party_member_info) (struct party_data *p, struct map_session_data *sd); void (*party_info) (struct party_data* p, struct map_session_data *sd); void (*party_job_and_level) (struct map_session_data *sd); void (*party_invite) (struct map_session_data *sd,struct map_session_data *tsd); void (*party_inviteack) (struct map_session_data* sd, const char* nick, int result); void (*party_option) (struct party_data *p,struct map_session_data *sd,int flag); void (*party_withdraw) (struct party_data* p, struct map_session_data* sd, int account_id, const char* name, int flag); void (*party_message) (struct party_data* p, int account_id, const char* mes, int len); void (*party_xy) (struct map_session_data *sd); void (*party_xy_single) (int fd, struct map_session_data *sd); void (*party_hp) (struct map_session_data *sd); void (*party_xy_remove) (struct map_session_data *sd); void (*party_show_picker) (struct map_session_data * sd, struct item * item_data); void (*partyinvitationstate) (struct map_session_data* sd); void (*PartyLeaderChanged) (struct map_session_data *sd, int prev_leader_aid, int new_leader_aid); /* guild-specific */ void (*guild_created) (struct map_session_data *sd,int flag); void (*guild_belonginfo) (struct map_session_data *sd, struct guild *g); void (*guild_masterormember) (struct map_session_data *sd); void (*guild_basicinfo) (struct map_session_data *sd); void (*guild_allianceinfo) (struct map_session_data *sd); void (*guild_memberlist) (struct map_session_data *sd); void (*guild_skillinfo) (struct map_session_data* sd); void (*guild_send_onlineinfo) (struct map_session_data *sd); //[LuzZza] void (*guild_memberlogin_notice) (struct guild *g,int idx,int flag); void (*guild_invite) (struct map_session_data *sd,struct guild *g); void (*guild_inviteack) (struct map_session_data *sd,int flag); void (*guild_leave) (struct map_session_data *sd,const char *name,const char *mes); void (*guild_expulsion) (struct map_session_data* sd, const char* name, const char* mes, int account_id); void (*guild_positionchanged) (struct guild *g,int idx); void (*guild_memberpositionchanged) (struct guild *g,int idx); void (*guild_emblem) (struct map_session_data *sd,struct guild *g); void (*guild_emblem_area) (struct block_list* bl); void (*guild_notice) (struct map_session_data* sd, struct guild* g); void (*guild_message) (struct guild *g,int account_id,const char *mes,int len); void (*guild_reqalliance) (struct map_session_data *sd,int account_id,const char *name); void (*guild_allianceack) (struct map_session_data *sd,int flag); void (*guild_delalliance) (struct map_session_data *sd,int guild_id,int flag); void (*guild_oppositionack) (struct map_session_data *sd,int flag); void (*guild_broken) (struct map_session_data *sd,int flag); void (*guild_xy) (struct map_session_data *sd); void (*guild_xy_single) (int fd, struct map_session_data *sd); void (*guild_xy_remove) (struct map_session_data *sd); void (*guild_positionnamelist) (struct map_session_data *sd); void (*guild_positioninfolist) (struct map_session_data *sd); void (*guild_expulsionlist) (struct map_session_data* sd); bool (*validate_emblem) (const uint8* emblem, unsigned long emblem_len); /* battleground-specific */ void (*bg_hp) (struct map_session_data *sd); void (*bg_xy) (struct map_session_data *sd); void (*bg_xy_remove) (struct map_session_data *sd); void (*bg_message) (struct battleground_data *bgd, int src_id, const char *name, const char *mes); void (*bg_updatescore) (int16 m); void (*bg_updatescore_single) (struct map_session_data *sd); void (*sendbgemblem_area) (struct map_session_data *sd); void (*sendbgemblem_single) (int fd, struct map_session_data *sd); /* instance-related */ int (*instance) (int instance_id, int type, int flag); void (*instance_join) (int fd, int instance_id); void (*instance_leave) (int fd); /* pet-related */ void (*catch_process) (struct map_session_data *sd); void (*pet_roulette) (struct map_session_data *sd,int data); void (*sendegg) (struct map_session_data *sd); void (*send_petstatus) (struct map_session_data *sd); void (*send_petdata) (struct map_session_data* sd, struct pet_data* pd, int type, int param); void (*pet_emotion) (struct pet_data *pd,int param); void (*pet_food) (struct map_session_data *sd,int foodid,int fail); /* friend-related */ int (*friendslist_toggle_sub) (struct map_session_data *sd,va_list ap); void (*friendslist_send) (struct map_session_data *sd); void (*friendslist_reqack) (struct map_session_data *sd, struct map_session_data *f_sd, int type); void (*friendslist_toggle) (struct map_session_data *sd,int account_id, int char_id, int online); void (*friendlist_req) (struct map_session_data* sd, int account_id, int char_id, const char* name); /* gm-related */ void (*GM_kickack) (struct map_session_data *sd, int result); void (*GM_kick) (struct map_session_data *sd,struct map_session_data *tsd); void (*manner_message) (struct map_session_data* sd, uint32 type); void (*GM_silence) (struct map_session_data* sd, struct map_session_data* tsd, uint8 type); void (*account_name) (struct map_session_data* sd, int account_id, const char* accname); void (*check) (int fd, struct map_session_data* pl_sd); /* hom-related */ void (*hominfo) (struct map_session_data *sd, struct homun_data *hd, int flag); void (*homskillinfoblock) (struct map_session_data *sd); void (*homskillup) (struct map_session_data *sd, uint16 skill_id); void (*hom_food) (struct map_session_data *sd,int foodid,int fail); void (*send_homdata) (struct map_session_data *sd, int state, int param); /* questlog-related */ void (*quest_send_list) (struct map_session_data *sd); void (*quest_send_mission) (struct map_session_data *sd); void (*quest_add) (struct map_session_data *sd, struct quest *qd); void (*quest_delete) (struct map_session_data *sd, int quest_id); void (*quest_update_status) (struct map_session_data *sd, int quest_id, bool active); void (*quest_update_objective) (struct map_session_data *sd, struct quest *qd); void (*quest_notify_objective) (struct map_session_data *sd, struct quest *qd); void (*quest_show_event) (struct map_session_data *sd, struct block_list *bl, short state, short color); /* mail-related */ void (*mail_window) (int fd, int flag); void (*mail_read) (struct map_session_data *sd, int mail_id); void (*mail_delete) (int fd, int mail_id, short fail); void (*mail_return) (int fd, int mail_id, short fail); void (*mail_send) (int fd, bool fail); void (*mail_new) (int fd, int mail_id, const char *sender, const char *title); void (*mail_refreshinbox) (struct map_session_data *sd); void (*mail_getattachment) (int fd, uint8 flag); void (*mail_setattachment) (int fd, int index, uint8 flag); /* auction-related */ void (*auction_openwindow) (struct map_session_data *sd); void (*auction_results) (struct map_session_data *sd, short count, short pages, const uint8 *buf); void (*auction_message) (int fd, unsigned char flag); void (*auction_close) (int fd, unsigned char flag); void (*auction_setitem) (int fd, int index, bool fail); /* mercenary-related */ void (*mercenary_info) (struct map_session_data *sd); void (*mercenary_skillblock) (struct map_session_data *sd); void (*mercenary_message) (struct map_session_data* sd, int message); void (*mercenary_updatestatus) (struct map_session_data *sd, int type); /* item rental */ void (*rental_time) (int fd, int nameid, int seconds); void (*rental_expired) (int fd, int index, int nameid); /* party booking related */ void (*PartyBookingRegisterAck) (struct map_session_data *sd, int flag); void (*PartyBookingDeleteAck) (struct map_session_data* sd, int flag); void (*PartyBookingSearchAck) (int fd, struct party_booking_ad_info** results, int count, bool more_result); void (*PartyBookingUpdateNotify) (struct map_session_data* sd, struct party_booking_ad_info* pb_ad); void (*PartyBookingDeleteNotify) (struct map_session_data* sd, int index); void (*PartyBookingInsertNotify) (struct map_session_data* sd, struct party_booking_ad_info* pb_ad); void (*PartyRecruitRegisterAck) (struct map_session_data *sd, int flag); void (*PartyRecruitDeleteAck) (struct map_session_data* sd, int flag); void (*PartyRecruitSearchAck) (int fd, struct party_booking_ad_info** results, int count, bool more_result); void (*PartyRecruitUpdateNotify) (struct map_session_data* sd, struct party_booking_ad_info* pb_ad); void (*PartyRecruitDeleteNotify) (struct map_session_data* sd, int index); void (*PartyRecruitInsertNotify) (struct map_session_data* sd, struct party_booking_ad_info* pb_ad); /* Group Search System Update */ void (*PartyBookingVolunteerInfo) (int index, struct map_session_data *sd); void (*PartyBookingRefuseVolunteer) (unsigned int aid, struct map_session_data *sd); void (*PartyBookingCancelVolunteer) (int index, struct map_session_data *sd); void (*PartyBookingAddFilteringList) (int index, struct map_session_data *sd); void (*PartyBookingSubFilteringList) (int gid, struct map_session_data *sd); /* buying store-related */ void (*buyingstore_open) (struct map_session_data* sd); void (*buyingstore_open_failed) (struct map_session_data* sd, unsigned short result, unsigned int weight); void (*buyingstore_myitemlist) (struct map_session_data* sd); void (*buyingstore_entry) (struct map_session_data* sd); void (*buyingstore_entry_single) (struct map_session_data* sd, struct map_session_data* pl_sd); void (*buyingstore_disappear_entry) (struct map_session_data* sd); void (*buyingstore_disappear_entry_single) (struct map_session_data* sd, struct map_session_data* pl_sd); void (*buyingstore_itemlist) (struct map_session_data* sd, struct map_session_data* pl_sd); void (*buyingstore_trade_failed_buyer) (struct map_session_data* sd, short result); void (*buyingstore_update_item) (struct map_session_data* sd, unsigned short nameid, unsigned short amount, uint32 char_id, int zeny); void (*buyingstore_delete_item) (struct map_session_data* sd, short index, unsigned short amount, int price); void (*buyingstore_trade_failed_seller) (struct map_session_data* sd, short result, unsigned short nameid); /* search store-related */ void (*search_store_info_ack) (struct map_session_data* sd); void (*search_store_info_failed) (struct map_session_data* sd, unsigned char reason); void (*open_search_store_info) (struct map_session_data* sd); void (*search_store_info_click_ack) (struct map_session_data* sd, short x, short y); /* elemental-related */ void (*elemental_info) (struct map_session_data *sd); void (*elemental_updatestatus) (struct map_session_data *sd, int type); /* bgqueue */ void (*bgqueue_ack) (struct map_session_data *sd, enum BATTLEGROUNDS_QUEUE_ACK response, unsigned char arena_id); void (*bgqueue_notice_delete) (struct map_session_data *sd, enum BATTLEGROUNDS_QUEUE_NOTICE_DELETED response, const char *name); void (*bgqueue_update_info) (struct map_session_data *sd, unsigned char arena_id, int position); void (*bgqueue_joined) (struct map_session_data *sd, int pos); void (*bgqueue_pcleft) (struct map_session_data *sd); void (*bgqueue_battlebegins) (struct map_session_data *sd, unsigned char arena_id, enum send_target target); /* misc-handling */ void (*adopt_reply) (struct map_session_data *sd, int type); void (*adopt_request) (struct map_session_data *sd, struct map_session_data *src, int p_id); void (*readbook) (int fd, int book_id, int page); void (*notify_time) (struct map_session_data* sd, int64 time); void (*user_count) (struct map_session_data* sd, int count); void (*noask_sub) (struct map_session_data *src, struct map_session_data *target, int type); void (*bc_ready) (void); /* Hercules Channel System */ void (*channel_msg) (struct channel_data *chan, struct map_session_data *sd, char *msg); void (*channel_msg2) (struct channel_data *chan, char *msg); int (*undisguise_timer) (int tid, int64 tick, int id, intptr_t data); /* Bank System [Yommy/Hercules] */ void (*bank_deposit) (struct map_session_data *sd, enum e_BANKING_DEPOSIT_ACK reason); void (*bank_withdraw) (struct map_session_data *sd,enum e_BANKING_WITHDRAW_ACK reason); /* */ void (*show_modifiers) (struct map_session_data *sd); /* */ void (*notify_bounditem) (struct map_session_data *sd, unsigned short index); /* */ int (*delay_damage) (int64 tick, struct block_list *src, struct block_list *dst, int sdelay, int ddelay, int64 in_damage, short div, unsigned char type); int (*delay_damage_sub) (int tid, int64 tick, int id, intptr_t data); /* NPC Market */ void (*npc_market_open) (struct map_session_data *sd, struct npc_data *nd); void (*npc_market_purchase_ack) (struct map_session_data *sd, const struct itemlist *item_list, unsigned char response); /* */ bool (*parse_roulette_db) (void); void (*roulette_generate_ack) (struct map_session_data *sd, unsigned char result, short stage, short prizeIdx, short bonusItemID); /* Merge Items */ void (*openmergeitem) (int fd, struct map_session_data *sd); void (*cancelmergeitem) (int fd, struct map_session_data *sd); int (*comparemergeitem) (const void *a, const void *b); void (*ackmergeitems) (int fd, struct map_session_data *sd); /* */ bool (*isdisguised) (struct block_list* bl); void (*navigate_to) (struct map_session_data *sd, const char* mapname, uint16 x, uint16 y, uint8 flag, bool hideWindow, uint16 mob_id); unsigned char (*bl_type) (struct block_list *bl); /*------------------------ *- Parse Incoming Packet *------------------------*/ void (*pWantToConnection) (int fd, struct map_session_data *sd); void (*pLoadEndAck) (int fd,struct map_session_data *sd); void (*pTickSend) (int fd, struct map_session_data *sd); void (*pHotkey) (int fd, struct map_session_data *sd); void (*pProgressbar) (int fd, struct map_session_data * sd); void (*pWalkToXY) (int fd, struct map_session_data *sd); void (*pQuitGame) (int fd, struct map_session_data *sd); void (*pGetCharNameRequest) (int fd, struct map_session_data *sd); void (*pGlobalMessage) (int fd, struct map_session_data* sd); void (*pMapMove) (int fd, struct map_session_data *sd); void (*pChangeDir) (int fd, struct map_session_data *sd); void (*pEmotion) (int fd, struct map_session_data *sd); void (*pHowManyConnections) (int fd, struct map_session_data *sd); void (*pActionRequest) (int fd, struct map_session_data *sd); void (*pActionRequest_sub) (struct map_session_data *sd, int action_type, int target_id, int64 tick); void (*pRestart) (int fd, struct map_session_data *sd); void (*pWisMessage) (int fd, struct map_session_data* sd); void (*pBroadcast) (int fd, struct map_session_data* sd); void (*pTakeItem) (int fd, struct map_session_data *sd); void (*pDropItem) (int fd, struct map_session_data *sd); void (*pUseItem) (int fd, struct map_session_data *sd); void (*pEquipItem) (int fd,struct map_session_data *sd); void (*pUnequipItem) (int fd,struct map_session_data *sd); void (*pNpcClicked) (int fd,struct map_session_data *sd); void (*pNpcBuySellSelected) (int fd,struct map_session_data *sd); void (*pNpcBuyListSend) (int fd, struct map_session_data* sd); void (*pNpcSellListSend) (int fd,struct map_session_data *sd); void (*pCreateChatRoom) (int fd, struct map_session_data* sd); void (*pChatAddMember) (int fd, struct map_session_data* sd); void (*pChatRoomStatusChange) (int fd, struct map_session_data* sd); void (*pChangeChatOwner) (int fd, struct map_session_data* sd); void (*pKickFromChat) (int fd,struct map_session_data *sd); void (*pChatLeave) (int fd, struct map_session_data* sd); void (*pTradeRequest) (int fd,struct map_session_data *sd); void (*pTradeAck) (int fd,struct map_session_data *sd); void (*pTradeAddItem) (int fd,struct map_session_data *sd); void (*pTradeOk) (int fd,struct map_session_data *sd); void (*pTradeCancel) (int fd,struct map_session_data *sd); void (*pTradeCommit) (int fd,struct map_session_data *sd); void (*pStopAttack) (int fd,struct map_session_data *sd); void (*pPutItemToCart) (int fd,struct map_session_data *sd); void (*pGetItemFromCart) (int fd,struct map_session_data *sd); void (*pRemoveOption) (int fd,struct map_session_data *sd); void (*pChangeCart) (int fd,struct map_session_data *sd); void (*pStatusUp) (int fd,struct map_session_data *sd); void (*pSkillUp) (int fd,struct map_session_data *sd); void (*pUseSkillToId) (int fd, struct map_session_data *sd); void (*pUseSkillToId_homun) (struct homun_data *hd, struct map_session_data *sd, int64 tick, uint16 skill_id, uint16 skill_lv, int target_id); void (*pUseSkillToId_mercenary) (struct mercenary_data *md, struct map_session_data *sd, int64 tick, uint16 skill_id, uint16 skill_lv, int target_id); void (*pUseSkillToPos) (int fd, struct map_session_data *sd); void (*pUseSkillToPosSub) (int fd, struct map_session_data *sd, uint16 skill_lv, uint16 skill_id, short x, short y, int skillmoreinfo); void (*pUseSkillToPos_homun) (struct homun_data *hd, struct map_session_data *sd, int64 tick, uint16 skill_id, uint16 skill_lv, short x, short y, int skillmoreinfo); void (*pUseSkillToPos_mercenary) (struct mercenary_data *md, struct map_session_data *sd, int64 tick, uint16 skill_id, uint16 skill_lv, short x, short y, int skillmoreinfo); void (*pUseSkillToPosMoreInfo) (int fd, struct map_session_data *sd); void (*pUseSkillMap) (int fd, struct map_session_data* sd); void (*pRequestMemo) (int fd,struct map_session_data *sd); void (*pProduceMix) (int fd,struct map_session_data *sd); void (*pCooking) (int fd,struct map_session_data *sd); void (*pRepairItem) (int fd, struct map_session_data *sd); void (*pWeaponRefine) (int fd, struct map_session_data *sd); void (*pNpcSelectMenu) (int fd,struct map_session_data *sd); void (*pNpcNextClicked) (int fd,struct map_session_data *sd); void (*pNpcAmountInput) (int fd,struct map_session_data *sd); void (*pNpcStringInput) (int fd, struct map_session_data* sd); void (*pNpcCloseClicked) (int fd,struct map_session_data *sd); void (*pItemIdentify) (int fd,struct map_session_data *sd); void (*pSelectArrow) (int fd,struct map_session_data *sd); void (*pAutoSpell) (int fd,struct map_session_data *sd); void (*pUseCard) (int fd,struct map_session_data *sd); void (*pInsertCard) (int fd,struct map_session_data *sd); void (*pSolveCharName) (int fd, struct map_session_data *sd); void (*pResetChar) (int fd, struct map_session_data *sd); void (*pLocalBroadcast) (int fd, struct map_session_data* sd); void (*pMoveToKafra) (int fd, struct map_session_data *sd); void (*pMoveFromKafra) (int fd,struct map_session_data *sd); void (*pMoveToKafraFromCart) (int fd, struct map_session_data *sd); void (*pMoveFromKafraToCart) (int fd, struct map_session_data *sd); void (*pCloseKafra) (int fd, struct map_session_data *sd); void (*pStoragePassword) (int fd, struct map_session_data *sd); void (*pCreateParty) (int fd, struct map_session_data *sd); void (*pCreateParty2) (int fd, struct map_session_data *sd); void (*pPartyInvite) (int fd, struct map_session_data *sd); void (*pPartyInvite2) (int fd, struct map_session_data *sd); void (*pReplyPartyInvite) (int fd,struct map_session_data *sd); void (*pReplyPartyInvite2) (int fd,struct map_session_data *sd); void (*pLeaveParty) (int fd, struct map_session_data *sd); void (*pRemovePartyMember) (int fd, struct map_session_data *sd); void (*pPartyChangeOption) (int fd, struct map_session_data *sd); void (*pPartyMessage) (int fd, struct map_session_data* sd); void (*pPartyChangeLeader) (int fd, struct map_session_data* sd); void (*pPartyBookingRegisterReq) (int fd, struct map_session_data* sd); void (*pPartyBookingSearchReq) (int fd, struct map_session_data* sd); void (*pPartyBookingDeleteReq) (int fd, struct map_session_data* sd); void (*pPartyBookingUpdateReq) (int fd, struct map_session_data* sd); void (*pPartyRecruitRegisterReq) (int fd, struct map_session_data* sd); void (*pPartyRecruitSearchReq) (int fd, struct map_session_data* sd); void (*pPartyRecruitDeleteReq) (int fd, struct map_session_data* sd); void (*pPartyRecruitUpdateReq) (int fd, struct map_session_data* sd); void (*pCloseVending) (int fd, struct map_session_data* sd); void (*pVendingListReq) (int fd, struct map_session_data* sd); void (*pPurchaseReq) (int fd, struct map_session_data* sd); void (*pPurchaseReq2) (int fd, struct map_session_data* sd); void (*pOpenVending) (int fd, struct map_session_data* sd); void (*pCreateGuild) (int fd,struct map_session_data *sd); void (*pGuildCheckMaster) (int fd, struct map_session_data *sd); void (*pGuildRequestInfo) (int fd, struct map_session_data *sd); void (*pGuildChangePositionInfo) (int fd, struct map_session_data *sd); void (*pGuildChangeMemberPosition) (int fd, struct map_session_data *sd); void (*pGuildRequestEmblem) (int fd,struct map_session_data *sd); void (*pGuildChangeEmblem) (int fd,struct map_session_data *sd); void (*pGuildChangeNotice) (int fd, struct map_session_data* sd); void (*pGuildInvite) (int fd,struct map_session_data *sd); void (*pGuildReplyInvite) (int fd,struct map_session_data *sd); void (*pGuildLeave) (int fd,struct map_session_data *sd); void (*pGuildExpulsion) (int fd,struct map_session_data *sd); void (*pGuildMessage) (int fd, struct map_session_data* sd); void (*pGuildRequestAlliance) (int fd, struct map_session_data *sd); void (*pGuildReplyAlliance) (int fd, struct map_session_data *sd); void (*pGuildDelAlliance) (int fd, struct map_session_data *sd); void (*pGuildOpposition) (int fd, struct map_session_data *sd); void (*pGuildBreak) (int fd, struct map_session_data *sd); void (*pPetMenu) (int fd, struct map_session_data *sd); void (*pCatchPet) (int fd, struct map_session_data *sd); void (*pSelectEgg) (int fd, struct map_session_data *sd); void (*pSendEmotion) (int fd, struct map_session_data *sd); void (*pChangePetName) (int fd, struct map_session_data *sd); void (*pGMKick) (int fd, struct map_session_data *sd); void (*pGMKickAll) (int fd, struct map_session_data* sd); void (*pGMShift) (int fd, struct map_session_data *sd); void (*pGMRemove2) (int fd, struct map_session_data* sd); void (*pGMRecall) (int fd, struct map_session_data *sd); void (*pGMRecall2) (int fd, struct map_session_data* sd); void (*pGM_Monster_Item) (int fd, struct map_session_data *sd); void (*pGMHide) (int fd, struct map_session_data *sd); void (*pGMReqNoChat) (int fd,struct map_session_data *sd); void (*pGMRc) (int fd, struct map_session_data* sd); void (*pGMReqAccountName) (int fd, struct map_session_data *sd); void (*pGMChangeMapType) (int fd, struct map_session_data *sd); void (*pGMFullStrip) (int fd, struct map_session_data *sd); void (*pPMIgnore) (int fd, struct map_session_data* sd); void (*pPMIgnoreAll) (int fd, struct map_session_data *sd); void (*pPMIgnoreList) (int fd,struct map_session_data *sd); void (*pNoviceDoriDori) (int fd, struct map_session_data *sd); void (*pNoviceExplosionSpirits) (int fd, struct map_session_data *sd); void (*pFriendsListAdd) (int fd, struct map_session_data *sd); void (*pFriendsListReply) (int fd, struct map_session_data *sd); void (*pFriendsListRemove) (int fd, struct map_session_data *sd); void (*pPVPInfo) (int fd,struct map_session_data *sd); void (*pBlacksmith) (int fd,struct map_session_data *sd); void (*pAlchemist) (int fd,struct map_session_data *sd); void (*pTaekwon) (int fd,struct map_session_data *sd); void (*pRankingPk) (int fd,struct map_session_data *sd); void (*pFeelSaveOk) (int fd,struct map_session_data *sd); void (*pChangeHomunculusName) (int fd, struct map_session_data *sd); void (*pHomMoveToMaster) (int fd, struct map_session_data *sd); void (*pHomMoveTo) (int fd, struct map_session_data *sd); void (*pHomAttack) (int fd,struct map_session_data *sd); void (*pHomMenu) (int fd, struct map_session_data *sd); void (*pAutoRevive) (int fd, struct map_session_data *sd); void (*pCheck) (int fd, struct map_session_data *sd); void (*pMail_refreshinbox) (int fd, struct map_session_data *sd); void (*pMail_read) (int fd, struct map_session_data *sd); void (*pMail_getattach) (int fd, struct map_session_data *sd); void (*pMail_delete) (int fd, struct map_session_data *sd); void (*pMail_return) (int fd, struct map_session_data *sd); void (*pMail_setattach) (int fd, struct map_session_data *sd); void (*pMail_winopen) (int fd, struct map_session_data *sd); void (*pMail_send) (int fd, struct map_session_data *sd); void (*pAuction_cancelreg) (int fd, struct map_session_data *sd); void (*pAuction_setitem) (int fd, struct map_session_data *sd); void (*pAuction_register) (int fd, struct map_session_data *sd); void (*pAuction_cancel) (int fd, struct map_session_data *sd); void (*pAuction_close) (int fd, struct map_session_data *sd); void (*pAuction_bid) (int fd, struct map_session_data *sd); void (*pAuction_search) (int fd, struct map_session_data* sd); void (*pAuction_buysell) (int fd, struct map_session_data* sd); void (*pcashshop_buy) (int fd, struct map_session_data *sd); void (*pAdopt_request) (int fd, struct map_session_data *sd); void (*pAdopt_reply) (int fd, struct map_session_data *sd); void (*pViewPlayerEquip) (int fd, struct map_session_data* sd); void (*p_cz_config) (int fd, struct map_session_data *sd); void (*pquestStateAck) (int fd, struct map_session_data * sd); void (*pmercenary_action) (int fd, struct map_session_data* sd); void (*pBattleChat) (int fd, struct map_session_data* sd); void (*pLessEffect) (int fd, struct map_session_data* sd); void (*pItemListWindowSelected) (int fd, struct map_session_data* sd); void (*pReqOpenBuyingStore) (int fd, struct map_session_data* sd); void (*pReqCloseBuyingStore) (int fd, struct map_session_data* sd); void (*pReqClickBuyingStore) (int fd, struct map_session_data* sd); void (*pReqTradeBuyingStore) (int fd, struct map_session_data* sd); void (*pSearchStoreInfo) (int fd, struct map_session_data* sd); void (*pSearchStoreInfoNextPage) (int fd, struct map_session_data* sd); void (*pCloseSearchStoreInfo) (int fd, struct map_session_data* sd); void (*pSearchStoreInfoListItemClick) (int fd, struct map_session_data* sd); void (*pDebug) (int fd,struct map_session_data *sd); void (*pSkillSelectMenu) (int fd, struct map_session_data *sd); void (*pMoveItem) (int fd, struct map_session_data *sd); void (*pDull) (int fd, struct map_session_data *sd); /* BGQueue */ void (*pBGQueueRegister) (int fd, struct map_session_data *sd); void (*pBGQueueCheckState) (int fd, struct map_session_data *sd); void (*pBGQueueRevokeReq) (int fd, struct map_session_data *sd); void (*pBGQueueBattleBeginAck) (int fd, struct map_session_data *sd); /* RagExe Cash Shop [Ind/Hercules] */ void (*pCashShopOpen) (int fd, struct map_session_data *sd); void (*pCashShopClose) (int fd, struct map_session_data *sd); void (*pCashShopReqTab) (int fd, struct map_session_data *sd); void (*pCashShopSchedule) (int fd, struct map_session_data *sd); void (*pCashShopBuy) (int fd, struct map_session_data *sd); void (*pPartyTick) (int fd, struct map_session_data *sd); void (*pGuildInvite2) (int fd, struct map_session_data *sd); /* Group Search System Update */ void (*pPartyBookingAddFilter) (int fd, struct map_session_data *sd); void (*pPartyBookingSubFilter) (int fd, struct map_session_data *sd); void (*pPartyBookingReqVolunteer) (int fd, struct map_session_data *sd); void (*pPartyBookingRefuseVolunteer) (int fd, struct map_session_data *sd); void (*pPartyBookingCancelVolunteer) (int fd, struct map_session_data *sd); /* Bank System [Yommy/Hercules] */ void (*pBankDeposit) (int fd, struct map_session_data *sd); void (*pBankWithdraw) (int fd, struct map_session_data *sd); void (*pBankCheck) (int fd, struct map_session_data *sd); void (*pBankOpen) (int fd, struct map_session_data *sd); void (*pBankClose) (int fd, struct map_session_data *sd); /* Roulette System [Yommy/Hercules] */ void (*pRouletteOpen) (int fd, struct map_session_data *sd); void (*pRouletteInfo) (int fd, struct map_session_data *sd); void (*pRouletteClose) (int fd, struct map_session_data *sd); void (*pRouletteGenerate) (int fd, struct map_session_data *sd); void (*pRouletteRecvItem) (int fd, struct map_session_data *sd); /* */ void (*pNPCShopClosed) (int fd, struct map_session_data *sd); /* NPC Market (by Ind after an extensive debugging of the packet, only possible thanks to Yommy <3) */ void (*pNPCMarketClosed) (int fd, struct map_session_data *sd); void (*pNPCMarketPurchase) (int fd, struct map_session_data *sd); /* */ int (*add_item_options) (struct ItemOptions *buf, const struct item *it); void (*pHotkeyRowShift) (int fd, struct map_session_data *sd); void (*dressroom_open) (struct map_session_data *sd, int view); void (*pOneClick_ItemIdentify) (int fd,struct map_session_data *sd); /* Cart Deco */ void (*selectcart) (struct map_session_data *sd); void (*pSelectCart) (int fd, struct map_session_data *sd); const char *(*get_bl_name) (const struct block_list *bl); /* RoDEX */ void (*pRodexOpenWriteMail) (int fd, struct map_session_data *sd); void (*rodex_open_write_mail) (int fd, const char *receiver_name, int8 result); void (*pRodexAddItem) (int fd, struct map_session_data *sd); void (*rodex_add_item_result) (struct map_session_data *sd, int16 idx, int16 amount, int8 result); void (*pRodexRemoveItem) (int fd, struct map_session_data *sd); void (*rodex_remove_item_result) (struct map_session_data *sd, int16 idx, int16 amount); void (*pRodexSendMail) (int fd, struct map_session_data *sd); void (*rodex_send_mail_result) (int fd, struct map_session_data *sd, int8 result); void (*rodex_send_maillist) (int fd, struct map_session_data *sd, int8 open_type, int64 page_start); void (*rodex_send_refresh) (int fd, struct map_session_data *sd, int8 open_type, int count); void (*rodex_send_mails_all) (int fd, struct map_session_data *sd, int64 mail_id); void (*pRodexReadMail) (int fd, struct map_session_data *sd); void (*rodex_read_mail) (struct map_session_data *sd, int8 opentype, struct rodex_message *msg); void (*pRodexNextMaillist) (int fd, struct map_session_data *sd); void (*pRodexCloseMailbox) (int fd, struct map_session_data *sd); void (*pRodexCancelWriteMail) (int fd, struct map_session_data *sd); void (*pRodexOpenMailbox) (int fd, struct map_session_data *sd); void (*pRodexCheckName) (int fd, struct map_session_data *sd); void (*rodex_checkname_result) (struct map_session_data *sd, int char_id, short class_, int base_level, const char *name); void (*pRodexDeleteMail) (int fd, struct map_session_data *sd); void (*rodex_delete_mail) (struct map_session_data *sd, int8 opentype, int64 mail_id); void (*pRodexRefreshMaillist) (int fd, struct map_session_data *sd); void (*pRodexRequestZeny) (int fd, struct map_session_data *sd); void (*rodex_request_zeny) (struct map_session_data *sd, int8 opentype, int64 mail_id, int8 result); void (*pRodexRequestItems) (int fd, struct map_session_data *sd); void (*rodex_request_items) (struct map_session_data *sd, int8 opentype, int64 mail_id, int8 result); void (*rodex_icon) (int fd, bool show); void (*skill_scale) (struct block_list *bl, int src_id, int x, int y, uint16 skill_id, uint16 skill_lv, int casttime); /* Clan System */ void (*clan_basicinfo) (struct map_session_data *sd); void (*clan_onlinecount) (struct clan *c); void (*clan_leave) (struct map_session_data *sd); void (*clan_message) (struct clan *c, const char *mes, int len); void (*pClanMessage) (int fd, struct map_session_data* sd); }; #ifdef HERCULES_CORE void clif_defaults(void); #endif // HERCULES_CORE HPShared struct clif_interface *clif; #endif /* MAP_CLIF_H */