// Copyright (c) Hercules Dev Team, licensed under GNU GPL. // See the LICENSE file // Portions Copyright (c) Athena Dev Teams #include "../common/cbasetypes.h" #include "../common/socket.h" #include "../common/timer.h" #include "../common/grfio.h" #include "../common/malloc.h" #include "../common/nullpo.h" #include "../common/random.h" #include "../common/showmsg.h" #include "../common/strlib.h" #include "../common/utils.h" #include "../common/ers.h" #include "../common/conf.h" #include "map.h" #include "chrif.h" #include "pc.h" #include "status.h" #include "npc.h" #include "itemdb.h" #include "chat.h" #include "trade.h" #include "storage.h" #include "script.h" #include "skill.h" #include "atcommand.h" #include "intif.h" #include "battle.h" #include "battleground.h" #include "mob.h" #include "party.h" #include "unit.h" #include "guild.h" #include "vending.h" #include "pet.h" #include "homunculus.h" #include "instance.h" #include "mercenary.h" #include "elemental.h" #include "log.h" #include "clif.h" #include "mail.h" #include "quest.h" #include #include #include #include #include //#define DUMP_UNKNOWN_PACKET //#define DUMP_INVALID_PACKET //Converts item type in case of pet eggs. static inline int itemtype(int type) { return ( type == IT_PETEGG ) ? IT_WEAPON : type; } static inline void WBUFPOS(uint8* p, unsigned short pos, short x, short y, unsigned char dir) { p += pos; p[0] = (uint8)(x>>2); p[1] = (uint8)((x<<6) | ((y>>4)&0x3f)); p[2] = (uint8)((y<<4) | (dir&0xf)); } // client-side: x0+=sx0*0.0625-0.5 and y0+=sy0*0.0625-0.5 static inline void WBUFPOS2(uint8* p, unsigned short pos, short x0, short y0, short x1, short y1, unsigned char sx0, unsigned char sy0) { p += pos; p[0] = (uint8)(x0>>2); p[1] = (uint8)((x0<<6) | ((y0>>4)&0x3f)); p[2] = (uint8)((y0<<4) | ((x1>>6)&0x0f)); p[3] = (uint8)((x1<<2) | ((y1>>8)&0x03)); p[4] = (uint8)y1; p[5] = (uint8)((sx0<<4) | (sy0&0x0f)); } static inline void WFIFOPOS(int fd, unsigned short pos, short x, short y, unsigned char dir) { WBUFPOS(WFIFOP(fd,pos), 0, x, y, dir); } static inline void WFIFOPOS2(int fd, unsigned short pos, short x0, short y0, short x1, short y1, unsigned char sx0, unsigned char sy0) { WBUFPOS2(WFIFOP(fd,pos), 0, x0, y0, x1, y1, sx0, sy0); } static inline void RBUFPOS(const uint8* p, unsigned short pos, short* x, short* y, unsigned char* dir) { p += pos; if( x ) { x[0] = ( ( p[0] & 0xff ) << 2 ) | ( p[1] >> 6 ); } if( y ) { y[0] = ( ( p[1] & 0x3f ) << 4 ) | ( p[2] >> 4 ); } if( dir ) { dir[0] = ( p[2] & 0x0f ); } } static inline void RBUFPOS2(const uint8* p, unsigned short pos, short* x0, short* y0, short* x1, short* y1, unsigned char* sx0, unsigned char* sy0) { p += pos; if( x0 ) { x0[0] = ( ( p[0] & 0xff ) << 2 ) | ( p[1] >> 6 ); } if( y0 ) { y0[0] = ( ( p[1] & 0x3f ) << 4 ) | ( p[2] >> 4 ); } if( x1 ) { x1[0] = ( ( p[2] & 0x0f ) << 6 ) | ( p[3] >> 2 ); } if( y1 ) { y1[0] = ( ( p[3] & 0x03 ) << 8 ) | ( p[4] >> 0 ); } if( sx0 ) { sx0[0] = ( p[5] & 0xf0 ) >> 4; } if( sy0 ) { sy0[0] = ( p[5] & 0x0f ) >> 0; } } static inline void RFIFOPOS(int fd, unsigned short pos, short* x, short* y, unsigned char* dir) { RBUFPOS(RFIFOP(fd,pos), 0, x, y, dir); } static inline void RFIFOPOS2(int fd, unsigned short pos, short* x0, short* y0, short* x1, short* y1, unsigned char* sx0, unsigned char* sy0) { RBUFPOS2(WFIFOP(fd,pos), 0, x0, y0, x1, y1, sx0, sy0); } //To idenfity disguised characters. static inline bool disguised(struct block_list* bl) { return (bool)( bl->type == BL_PC && ((TBL_PC*)bl)->disguise ); } //Guarantees that the given string does not exceeds the allowed size, as well as making sure it's null terminated. [Skotlex] static inline unsigned int mes_len_check(char* mes, unsigned int len, unsigned int max) { if( len > max ) len = max; mes[len-1] = '\0'; return len; } /*========================================== * Ip setting of map-server *------------------------------------------*/ int clif_setip(const char* ip) { char ip_str[16]; clif->map_ip = host2ip(ip); if (!clif->map_ip) { ShowWarning("Failed to Resolve Map Server Address! (%s)\n", ip); return 0; } safestrncpy(clif->map_ip_str, ip, sizeof(clif->map_ip_str)); ShowInfo("Map Server IP Address : '"CL_WHITE"%s"CL_RESET"' -> '"CL_WHITE"%s"CL_RESET"'.\n", ip, ip2str(clif->map_ip, ip_str)); return 1; } void clif_setbindip(const char* ip) { clif->bind_ip = host2ip(ip); if (clif->bind_ip) { char ip_str[16]; ShowInfo("Map Server Bind IP Address : '"CL_WHITE"%s"CL_RESET"' -> '"CL_WHITE"%s"CL_RESET"'.\n", ip, ip2str(clif->bind_ip, ip_str)); } else { ShowWarning("Failed to Resolve Map Server Address! (%s)\n", ip); } } /*========================================== * Sets map port to 'port' * is run from map.c upon loading map server configuration *------------------------------------------*/ void clif_setport(uint16 port) { clif->map_port = port; } /*========================================== * Returns map server IP *------------------------------------------*/ uint32 clif_getip(void) { return clif->map_ip; } /*========================================== * Returns map port which is set by clif_setport() *------------------------------------------*/ uint16 clif_getport(void) { return clif->map_port; } uint32 clif_refresh_ip(void) { uint32 new_ip; new_ip = host2ip(clif->map_ip_str); if (new_ip && new_ip != clif->map_ip) { clif->map_ip = new_ip; ShowInfo("Updating IP resolution of [%s].\n", clif->map_ip_str); return clif->map_ip; } return 0; } #if PACKETVER >= 20071106 static inline unsigned char clif_bl_type(struct block_list *bl) { switch (bl->type) { case BL_PC: return (disguised(bl) && !pcdb_checkid(status_get_viewdata(bl)->class_))? 0x1:0x0; //PC_TYPE case BL_ITEM: return 0x2; //ITEM_TYPE case BL_SKILL: return 0x3; //SKILL_TYPE case BL_CHAT: return 0x4; //UNKNOWN_TYPE case BL_MOB: return pcdb_checkid(status_get_viewdata(bl)->class_)?0x0:0x5; //NPC_MOB_TYPE case BL_NPC: return 0x6; //NPC_EVT_TYPE case BL_PET: return pcdb_checkid(status_get_viewdata(bl)->class_)?0x0:0x7; //NPC_PET_TYPE case BL_HOM: return 0x8; //NPC_HOM_TYPE case BL_MER: return 0x9; //NPC_MERSOL_TYPE case BL_ELEM: return 0xa; //NPC_ELEMENTAL_TYPE default: return 0x1; //NPC_TYPE } } #endif /*========================================== * sub process of clif_send * Called from a map_foreachinarea (grabs all players in specific area and subjects them to this function) * In order to send area-wise packets, such as: * - AREA : everyone nearby your area * - AREA_WOSC (AREA WITHOUT SAME CHAT) : Not run for people in the same chat as yours * - AREA_WOC (AREA WITHOUT CHAT) : Not run for people inside a chat * - AREA_WOS (AREA WITHOUT SELF) : Not run for self * - AREA_CHAT_WOC : Everyone in the area of your chat without a chat *------------------------------------------*/ int clif_send_sub(struct block_list *bl, va_list ap) { struct block_list *src_bl; struct map_session_data *sd; unsigned char *buf; int len, type, fd; nullpo_ret(bl); nullpo_ret(sd = (struct map_session_data *)bl); fd = sd->fd; if (!fd) //Don't send to disconnected clients. return 0; buf = va_arg(ap,unsigned char*); len = va_arg(ap,int); nullpo_ret(src_bl = va_arg(ap,struct block_list*)); type = va_arg(ap,int); switch(type) { case AREA_WOS: if (bl == src_bl) return 0; break; case AREA_WOC: if (sd->chatID || bl == src_bl) return 0; break; case AREA_WOSC: { if(src_bl->type == BL_PC){ struct map_session_data *ssd = (struct map_session_data *)src_bl; if (ssd && sd->chatID && (sd->chatID == ssd->chatID)) return 0; } else if(src_bl->type == BL_NPC) { struct npc_data *nd = (struct npc_data *)src_bl; if (nd && sd->chatID && (sd->chatID == nd->chat_id)) return 0; } } break; } if (session[fd] == NULL) return 0; WFIFOHEAD(fd, len); if (WFIFOP(fd,0) == buf) { ShowError("WARNING: Invalid use of clif->send function\n"); ShowError(" Packet x%4x use a WFIFO of a player instead of to use a buffer.\n", WBUFW(buf,0)); ShowError(" Please correct your code.\n"); // don't send to not move the pointer of the packet for next sessions in the loop //WFIFOSET(fd,0);//## TODO is this ok? //NO. It is not ok. There is the chance WFIFOSET actually sends the buffer data, and shifts elements around, which will corrupt the buffer. return 0; } memcpy(WFIFOP(fd,0), buf, len); WFIFOSET(fd,len); return 0; } /*========================================== * Packet Delegation (called on all packets that require data to be sent to more than one client) * functions that are sent solely to one use whose ID it posses use WFIFOSET *------------------------------------------*/ int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target type) { int i; struct map_session_data *sd, *tsd; struct party_data *p = NULL; struct guild *g = NULL; struct battleground_data *bg = NULL; int x0 = 0, x1 = 0, y0 = 0, y1 = 0, fd; struct s_mapiterator* iter; if( type != ALL_CLIENT ) nullpo_ret(bl); sd = BL_CAST(BL_PC, bl); switch(type) { case ALL_CLIENT: //All player clients. iter = mapit_getallusers(); while( (tsd = (TBL_PC*)mapit_next(iter)) != NULL ) { WFIFOHEAD(tsd->fd, len); memcpy(WFIFOP(tsd->fd,0), buf, len); WFIFOSET(tsd->fd,len); } mapit_free(iter); break; case ALL_SAMEMAP: //All players on the same map iter = mapit_getallusers(); while( (tsd = (TBL_PC*)mapit_next(iter)) != NULL ) { if( bl->m == tsd->bl.m ) { WFIFOHEAD(tsd->fd, len); memcpy(WFIFOP(tsd->fd,0), buf, len); WFIFOSET(tsd->fd,len); } } mapit_free(iter); break; case AREA: case AREA_WOSC: if (sd && bl->prev == NULL) //Otherwise source misses the packet.[Skotlex] clif->send (buf, len, bl, SELF); case AREA_WOC: case AREA_WOS: map_foreachinarea(clif->send_sub, bl->m, bl->x-AREA_SIZE, bl->y-AREA_SIZE, bl->x+AREA_SIZE, bl->y+AREA_SIZE, BL_PC, buf, len, bl, type); break; case AREA_CHAT_WOC: map_foreachinarea(clif->send_sub, bl->m, bl->x-(AREA_SIZE-5), bl->y-(AREA_SIZE-5), bl->x+(AREA_SIZE-5), bl->y+(AREA_SIZE-5), BL_PC, buf, len, bl, AREA_WOC); break; case CHAT: case CHAT_WOS: { struct chat_data *cd; if (sd) { cd = (struct chat_data*)map_id2bl(sd->chatID); } else if (bl->type == BL_CHAT) { cd = (struct chat_data*)bl; } else break; if (cd == NULL) break; for(i = 0; i < cd->users; i++) { if (type == CHAT_WOS && cd->usersd[i] == sd) continue; if ((fd=cd->usersd[i]->fd) >0 && session[fd]) { // Added check to see if session exists [PoW] WFIFOHEAD(fd,len); memcpy(WFIFOP(fd,0), buf, len); WFIFOSET(fd,len); } } } break; case PARTY_AREA: case PARTY_AREA_WOS: x0 = bl->x - AREA_SIZE; y0 = bl->y - AREA_SIZE; x1 = bl->x + AREA_SIZE; y1 = bl->y + AREA_SIZE; case PARTY: case PARTY_WOS: case PARTY_SAMEMAP: case PARTY_SAMEMAP_WOS: if (sd && sd->status.party_id) p = party_search(sd->status.party_id); if (p) { for(i=0;idata[i].sd) == NULL ) continue; if( !(fd=sd->fd) ) continue; if( sd->bl.id == bl->id && (type == PARTY_WOS || type == PARTY_SAMEMAP_WOS || type == PARTY_AREA_WOS) ) continue; if( type != PARTY && type != PARTY_WOS && bl->m != sd->bl.m ) continue; if( (type == PARTY_AREA || type == PARTY_AREA_WOS) && (sd->bl.x < x0 || sd->bl.y < y0 || sd->bl.x > x1 || sd->bl.y > y1) ) continue; WFIFOHEAD(fd,len); memcpy(WFIFOP(fd,0), buf, len); WFIFOSET(fd,len); } if (!enable_spy) //Skip unnecessary parsing. [Skotlex] break; iter = mapit_getallusers(); while( (tsd = (TBL_PC*)mapit_next(iter)) != NULL ) { if( tsd->partyspy == p->party.party_id ) { WFIFOHEAD(tsd->fd, len); memcpy(WFIFOP(tsd->fd,0), buf, len); WFIFOSET(tsd->fd,len); } } mapit_free(iter); } break; case DUEL: case DUEL_WOS: if (!sd || !sd->duel_group) break; //Invalid usage. iter = mapit_getallusers(); while( (tsd = (TBL_PC*)mapit_next(iter)) != NULL ) { if( type == DUEL_WOS && bl->id == tsd->bl.id ) continue; if( sd->duel_group == tsd->duel_group ) { WFIFOHEAD(tsd->fd, len); memcpy(WFIFOP(tsd->fd,0), buf, len); WFIFOSET(tsd->fd,len); } } mapit_free(iter); break; case SELF: if (sd && (fd=sd->fd) ) { WFIFOHEAD(fd,len); memcpy(WFIFOP(fd,0), buf, len); WFIFOSET(fd,len); } break; // New definitions for guilds [Valaris] - Cleaned up and reorganized by [Skotlex] case GUILD_AREA: case GUILD_AREA_WOS: x0 = bl->x - AREA_SIZE; y0 = bl->y - AREA_SIZE; x1 = bl->x + AREA_SIZE; y1 = bl->y + AREA_SIZE; case GUILD_SAMEMAP: case GUILD_SAMEMAP_WOS: case GUILD: case GUILD_WOS: case GUILD_NOBG: if (sd && sd->status.guild_id) g = sd->guild; if (g) { for(i = 0; i < g->max_member; i++) { if( (sd = g->member[i].sd) != NULL ) { if( !(fd=sd->fd) ) continue; if( type == GUILD_NOBG && sd->bg_id ) continue; if( sd->bl.id == bl->id && (type == GUILD_WOS || type == GUILD_SAMEMAP_WOS || type == GUILD_AREA_WOS) ) continue; if( type != GUILD && type != GUILD_NOBG && type != GUILD_WOS && sd->bl.m != bl->m ) continue; if( (type == GUILD_AREA || type == GUILD_AREA_WOS) && (sd->bl.x < x0 || sd->bl.y < y0 || sd->bl.x > x1 || sd->bl.y > y1) ) continue; WFIFOHEAD(fd,len); memcpy(WFIFOP(fd,0), buf, len); WFIFOSET(fd,len); } } if (!enable_spy) //Skip unnecessary parsing. [Skotlex] break; iter = mapit_getallusers(); while( (tsd = (TBL_PC*)mapit_next(iter)) != NULL ) { if( tsd->guildspy == g->guild_id ) { WFIFOHEAD(tsd->fd, len); memcpy(WFIFOP(tsd->fd,0), buf, len); WFIFOSET(tsd->fd,len); } } mapit_free(iter); } break; case BG_AREA: case BG_AREA_WOS: x0 = bl->x - AREA_SIZE; y0 = bl->y - AREA_SIZE; x1 = bl->x + AREA_SIZE; y1 = bl->y + AREA_SIZE; case BG_SAMEMAP: case BG_SAMEMAP_WOS: case BG: case BG_WOS: if( sd && sd->bg_id && (bg = bg_team_search(sd->bg_id)) != NULL ) { for( i = 0; i < MAX_BG_MEMBERS; i++ ) { if( (sd = bg->members[i].sd) == NULL || !(fd = sd->fd) ) continue; if( sd->bl.id == bl->id && (type == BG_WOS || type == BG_SAMEMAP_WOS || type == BG_AREA_WOS) ) continue; if( type != BG && type != BG_WOS && sd->bl.m != bl->m ) continue; if( (type == BG_AREA || type == BG_AREA_WOS) && (sd->bl.x < x0 || sd->bl.y < y0 || sd->bl.x > x1 || sd->bl.y > y1) ) continue; WFIFOHEAD(fd,len); memcpy(WFIFOP(fd,0), buf, len); WFIFOSET(fd,len); } } break; default: ShowError("clif->send: Unrecognized type %d\n",type); return -1; } return 0; } /// Notifies the client, that it's connection attempt was accepted. /// 0073 .L .3B .B .B (ZC_ACCEPT_ENTER) /// 02eb .L .3B .B .B .W (ZC_ACCEPT_ENTER2) void clif_authok(struct map_session_data *sd) { #if PACKETVER < 20080102 const int cmd = 0x73; #else const int cmd = 0x2eb; #endif int fd = sd->fd; WFIFOHEAD(fd,packet_len(cmd)); WFIFOW(fd, 0) = cmd; WFIFOL(fd, 2) = gettick(); WFIFOPOS(fd, 6, sd->bl.x, sd->bl.y, sd->ud.dir); WFIFOB(fd, 9) = 5; // ignored WFIFOB(fd,10) = 5; // ignored #if PACKETVER >= 20080102 WFIFOW(fd,11) = sd->user_font; // FIXME: Font is currently not saved. #endif WFIFOSET(fd,packet_len(cmd)); } /// Notifies the client, that it's connection attempt was refused (ZC_REFUSE_ENTER). /// 0074 .B /// error code: /// 0 = client type mismatch /// 1 = ID mismatch /// 2 = mobile - out of available time /// 3 = mobile - already logged in /// 4 = mobile - waiting state void clif_authrefuse(int fd, uint8 error_code) { WFIFOHEAD(fd,packet_len(0x74)); WFIFOW(fd,0) = 0x74; WFIFOB(fd,2) = error_code; WFIFOSET(fd,packet_len(0x74)); } /// Notifies the client of a ban or forced disconnect (SC_NOTIFY_BAN). /// 0081 .B /// error code: /// 0 = BAN_UNFAIR /// 1 = server closed -> MsgStringTable[4] /// 2 = ID already logged in -> MsgStringTable[5] /// 3 = timeout/too much lag -> MsgStringTable[241] /// 4 = server full -> MsgStringTable[264] /// 5 = underaged -> MsgStringTable[305] /// 8 = Server sill recognizes last connection -> MsgStringTable[441] /// 9 = too many connections from this ip -> MsgStringTable[529] /// 10 = out of available time paid for -> MsgStringTable[530] /// 11 = BAN_PAY_SUSPEND /// 12 = BAN_PAY_CHANGE /// 13 = BAN_PAY_WRONGIP /// 14 = BAN_PAY_PNGAMEROOM /// 15 = disconnected by a GM -> if( servicetype == taiwan ) MsgStringTable[579] /// 16 = BAN_JAPAN_REFUSE1 /// 17 = BAN_JAPAN_REFUSE2 /// 18 = BAN_INFORMATION_REMAINED_ANOTHER_ACCOUNT /// 100 = BAN_PC_IP_UNFAIR /// 101 = BAN_PC_IP_COUNT_ALL /// 102 = BAN_PC_IP_COUNT /// 103 = BAN_GRAVITY_MEM_AGREE /// 104 = BAN_GAME_MEM_AGREE /// 105 = BAN_HAN_VALID /// 106 = BAN_PC_IP_LIMIT_ACCESS /// 107 = BAN_OVER_CHARACTER_LIST /// 108 = BAN_IP_BLOCK /// 109 = BAN_INVALID_PWD_CNT /// 110 = BAN_NOT_ALLOWED_JOBCLASS /// ? = disconnected -> MsgStringTable[3] void clif_authfail_fd(int fd, int type) { if (!fd || !session[fd] || session[fd]->func_parse != clif->parse) //clif_authfail should only be invoked on players! return; WFIFOHEAD(fd, packet_len(0x81)); WFIFOW(fd,0) = 0x81; WFIFOB(fd,2) = type; WFIFOSET(fd,packet_len(0x81)); set_eof(fd); } /// Notifies the client, whether it can disconnect and change servers (ZC_RESTART_ACK). /// 00b3 .B /// type: /// 1 = disconnect, char-select /// ? = nothing void clif_charselectok(int id, uint8 ok) { struct map_session_data* sd; int fd; if ((sd = map_id2sd(id)) == NULL || !sd->fd) return; fd = sd->fd; WFIFOHEAD(fd,packet_len(0xb3)); WFIFOW(fd,0) = 0xb3; WFIFOB(fd,2) = ok; WFIFOSET(fd,packet_len(0xb3)); } /// Makes an item appear on the ground. /// 009e .L .W .B .W .W .B .B .W (ZC_ITEM_FALL_ENTRY) /// 084b (ZC_ITEM_FALL_ENTRY4) void clif_dropflooritem(struct flooritem_data* fitem) { uint8 buf[17]; int view; nullpo_retv(fitem); if (fitem->item_data.nameid <= 0) return; WBUFW(buf, 0) = 0x9e; WBUFL(buf, 2) = fitem->bl.id; WBUFW(buf, 6) = ((view = itemdb_viewid(fitem->item_data.nameid)) > 0) ? view : fitem->item_data.nameid; WBUFB(buf, 8) = fitem->item_data.identify; WBUFW(buf, 9) = fitem->bl.x; WBUFW(buf,11) = fitem->bl.y; WBUFB(buf,13) = fitem->subx; WBUFB(buf,14) = fitem->suby; WBUFW(buf,15) = fitem->item_data.amount; clif->send(buf, packet_len(0x9e), &fitem->bl, AREA); } /// Makes an item disappear from the ground. /// 00a1 .L (ZC_ITEM_DISAPPEAR) void clif_clearflooritem(struct flooritem_data *fitem, int fd) { unsigned char buf[16]; nullpo_retv(fitem); WBUFW(buf,0) = 0xa1; WBUFL(buf,2) = fitem->bl.id; if (fd == 0) { clif->send(buf, packet_len(0xa1), &fitem->bl, AREA); } else { WFIFOHEAD(fd,packet_len(0xa1)); memcpy(WFIFOP(fd,0), buf, packet_len(0xa1)); WFIFOSET(fd,packet_len(0xa1)); } } /// Makes a unit (char, npc, mob, homun) disappear to one client (ZC_NOTIFY_VANISH). /// 0080 .L .B /// type: /// 0 = out of sight /// 1 = died /// 2 = logged out /// 3 = teleport /// 4 = trickdead void clif_clearunit_single(int id, clr_type type, int fd) { WFIFOHEAD(fd, packet_len(0x80)); WFIFOW(fd,0) = 0x80; WFIFOL(fd,2) = id; WFIFOB(fd,6) = type; WFIFOSET(fd, packet_len(0x80)); } /// Makes a unit (char, npc, mob, homun) disappear to all clients in area (ZC_NOTIFY_VANISH). /// 0080 .L .B /// type: /// 0 = out of sight /// 1 = died /// 2 = logged out /// 3 = teleport /// 4 = trickdead void clif_clearunit_area(struct block_list* bl, clr_type type) { unsigned char buf[8]; nullpo_retv(bl); WBUFW(buf,0) = 0x80; WBUFL(buf,2) = bl->id; WBUFB(buf,6) = type; clif->send(buf, packet_len(0x80), bl, type == CLR_DEAD ? AREA : AREA_WOS); if(disguised(bl)) { WBUFL(buf,2) = -bl->id; clif->send(buf, packet_len(0x80), bl, SELF); } } /// Used to make monsters with player-sprites disappear after dying /// like normal monsters, because the client does not remove those /// automatically. int clif_clearunit_delayed_sub(int tid, unsigned int tick, int id, intptr_t data) { struct block_list *bl = (struct block_list *)data; clif->clearunit_area(bl, (clr_type) id); ers_free(clif->delay_clearunit_ers,bl); return 0; } void clif_clearunit_delayed(struct block_list* bl, clr_type type, unsigned int tick) { struct block_list *tbl = ers_alloc(clif->delay_clearunit_ers, struct block_list); memcpy (tbl, bl, sizeof (struct block_list)); add_timer(tick, clif->clearunit_delayed_sub, (int)type, (intptr_t)tbl); } void clif_get_weapon_view(struct map_session_data* sd, unsigned short *rhand, unsigned short *lhand) { if(sd->sc.option&(OPTION_WEDDING|OPTION_XMAS|OPTION_SUMMER)) { *rhand = *lhand = 0; return; } #if PACKETVER < 4 *rhand = sd->status.weapon; *lhand = sd->status.shield; #else if (sd->equip_index[EQI_HAND_R] >= 0 && sd->inventory_data[sd->equip_index[EQI_HAND_R]]) { struct item_data* id = sd->inventory_data[sd->equip_index[EQI_HAND_R]]; if (id->view_id > 0) *rhand = id->view_id; else *rhand = id->nameid; } else *rhand = 0; if (sd->equip_index[EQI_HAND_L] >= 0 && sd->equip_index[EQI_HAND_L] != sd->equip_index[EQI_HAND_R] && sd->inventory_data[sd->equip_index[EQI_HAND_L]]) { struct item_data* id = sd->inventory_data[sd->equip_index[EQI_HAND_L]]; if (id->view_id > 0) *lhand = id->view_id; else *lhand = id->nameid; } else *lhand = 0; #endif } //To make the assignation of the level based on limits clearer/easier. [Skotlex] static int clif_setlevel_sub(int lv) { if( lv < battle_config.max_lv ) { ; } else if( lv < battle_config.aura_lv ) { lv = battle_config.max_lv - 1; } else { lv = battle_config.max_lv; } return lv; } static int clif_setlevel(struct block_list* bl) { int lv = status_get_lv(bl); if( battle_config.client_limit_unit_lv&bl->type ) return clif_setlevel_sub(lv); switch( bl->type ) { case BL_NPC: case BL_PET: // npcs and pets do not have level return 0; } return lv; } /*========================================== * Prepares 'unit standing/spawning' packet *------------------------------------------*/ int clif_set_unit_idle(struct block_list* bl, unsigned char* buffer, bool spawn) { struct map_session_data* sd; struct status_change* sc = status_get_sc(bl); struct view_data* vd = status_get_viewdata(bl); unsigned char *buf = WBUFP(buffer,0); #if PACKETVER < 20091103 bool type = !pcdb_checkid(vd->class_); #endif unsigned short offset = 0; #if PACKETVER >= 20091103 const char *name; #endif sd = BL_CAST(BL_PC, bl); #if PACKETVER < 20091103 if(type) WBUFW(buf,0) = spawn?0x7c:0x78; else #endif #if PACKETVER < 4 WBUFW(buf,0) = spawn?0x79:0x78; #elif PACKETVER < 7 WBUFW(buf,0) = spawn?0x1d9:0x1d8; #elif PACKETVER < 20080102 WBUFW(buf,0) = spawn?0x22b:0x22a; #elif PACKETVER < 20091103 WBUFW(buf,0) = spawn?0x2ed:0x2ee; #elif PACKETVER < 20101124 WBUFW(buf,0) = spawn?0x7f8:0x7f9; #else WBUFW(buf,0) = spawn?0x858:0x857; #endif #if PACKETVER >= 20091103 name = status_get_name(bl); #if PACKETVER < 20110111 WBUFW(buf,2) = (spawn?62:63)+strlen(name); #else WBUFW(buf,2) = (spawn?64:65)+strlen(name); #endif WBUFB(buf,4) = clif_bl_type(bl); offset+=3; buf = WBUFP(buffer,offset); #elif PACKETVER >= 20071106 if (type) { //Non-player packets WBUFB(buf,2) = clif_bl_type(bl); offset++; buf = WBUFP(buffer,offset); } #endif WBUFL(buf, 2) = bl->id; WBUFW(buf, 6) = status_get_speed(bl); WBUFW(buf, 8) = (sc)? sc->opt1 : 0; WBUFW(buf,10) = (sc)? sc->opt2 : 0; #if PACKETVER < 20091103 if (type&&spawn) { //uses an older and different packet structure WBUFW(buf,12) = (sc)? sc->option : 0; WBUFW(buf,14) = vd->hair_style; WBUFW(buf,16) = vd->weapon; WBUFW(buf,18) = vd->head_bottom; WBUFW(buf,20) = vd->class_; //Pet armor (ignored by client) WBUFW(buf,22) = vd->shield; } else { #endif #if PACKETVER >= 20091103 WBUFL(buf,12) = (sc)? sc->option : 0; offset+=2; buf = WBUFP(buffer,offset); #elif PACKETVER >= 7 if (!type) { WBUFL(buf,12) = (sc)? sc->option : 0; offset+=2; buf = WBUFP(buffer,offset); } else WBUFW(buf,12) = (sc)? sc->option : 0; #else WBUFW(buf,12) = (sc)? sc->option : 0; #endif WBUFW(buf,14) = vd->class_; WBUFW(buf,16) = vd->hair_style; WBUFW(buf,18) = vd->weapon; #if PACKETVER < 4 WBUFW(buf,20) = vd->head_bottom; WBUFW(buf,22) = vd->shield; #else WBUFW(buf,20) = vd->shield; WBUFW(buf,22) = vd->head_bottom; #endif #if PACKETVER < 20091103 } #endif WBUFW(buf,24) = vd->head_top; WBUFW(buf,26) = vd->head_mid; if( bl->type == BL_NPC && vd->class_ == FLAG_CLASS ) { //The hell, why flags work like this? WBUFW(buf,22) = status_get_emblem_id(bl); WBUFW(buf,24) = GetWord(status_get_guild_id(bl), 1); WBUFW(buf,26) = GetWord(status_get_guild_id(bl), 0); } WBUFW(buf,28) = vd->hair_color; WBUFW(buf,30) = vd->cloth_color; WBUFW(buf,32) = (sd)? sd->head_dir : 0; #if PACKETVER < 20091103 if (type&&spawn) { //End of packet 0x7c WBUFB(buf,34) = (sd)?sd->status.karma:0; // karma WBUFB(buf,35) = vd->sex; WBUFPOS(buf,36,bl->x,bl->y,unit_getdir(bl)); WBUFB(buf,39) = 0; WBUFB(buf,40) = 0; return packet_len(0x7c); } #endif #if PACKETVER >= 20110111 WBUFW(buf,34) = vd->robe; offset+= 2; buf = WBUFP(buffer,offset); #endif WBUFL(buf,34) = status_get_guild_id(bl); WBUFW(buf,38) = status_get_emblem_id(bl); WBUFW(buf,40) = (sd)? sd->status.manner : 0; #if PACKETVER >= 20091103 WBUFL(buf,42) = (sc)? sc->opt3 : 0; offset+=2; buf = WBUFP(buffer,offset); #elif PACKETVER >= 7 if (!type) { WBUFL(buf,42) = (sc)? sc->opt3 : 0; offset+=2; buf = WBUFP(buffer,offset); } else WBUFW(buf,42) = (sc)? sc->opt3 : 0; #else WBUFW(buf,42) = (sc)? sc->opt3 : 0; #endif WBUFB(buf,44) = (sd)? sd->status.karma : 0; WBUFB(buf,45) = vd->sex; WBUFPOS(buf,46,bl->x,bl->y,unit_getdir(bl)); WBUFB(buf,49) = (sd)? 5 : 0; WBUFB(buf,50) = (sd)? 5 : 0; if (!spawn) { WBUFB(buf,51) = vd->dead_sit; offset++; buf = WBUFP(buffer,offset); } WBUFW(buf,51) = clif_setlevel(bl); #if PACKETVER < 20091103 if (type) //End for non-player packet return packet_len(WBUFW(buffer,0)); #endif #if PACKETVER >= 20080102 WBUFW(buf,53) = sd?sd->user_font:0; #endif #if PACKETVER >= 20091103 memcpy((char*)WBUFP(buf,55), name, NAME_LENGTH); return WBUFW(buffer,2); #else return packet_len(WBUFW(buffer,0)); #endif } /*========================================== * Prepares 'unit walking' packet *------------------------------------------*/ int clif_set_unit_walking(struct block_list* bl, struct unit_data* ud, unsigned char* buffer) { struct map_session_data* sd; struct status_change* sc = status_get_sc(bl); struct view_data* vd = status_get_viewdata(bl); unsigned char* buf = WBUFP(buffer,0); #if PACKETVER >= 7 unsigned short offset = 0; #endif #if PACKETVER >= 20091103 const char *name; #endif sd = BL_CAST(BL_PC, bl); #if PACKETVER < 4 WBUFW(buf, 0) = 0x7b; #elif PACKETVER < 7 WBUFW(buf, 0) = 0x1da; #elif PACKETVER < 20080102 WBUFW(buf, 0) = 0x22c; #elif PACKETVER < 20091103 WBUFW(buf, 0) = 0x2ec; #elif PACKETVER < 20101124 WBUFW(buf, 0) = 0x7f7; #else WBUFW(buf, 0) = 0x856; #endif #if PACKETVER >= 20091103 name = status_get_name(bl); #if PACKETVER < 20110111 WBUFW(buf, 2) = 69+strlen(name); #else WBUFW(buf, 2) = 71+strlen(name); #endif offset+=2; buf = WBUFP(buffer,offset); #endif #if PACKETVER >= 20071106 WBUFB(buf, 2) = clif_bl_type(bl); offset++; buf = WBUFP(buffer,offset); #endif WBUFL(buf, 2) = bl->id; WBUFW(buf, 6) = status_get_speed(bl); WBUFW(buf, 8) = (sc)? sc->opt1 : 0; WBUFW(buf,10) = (sc)? sc->opt2 : 0; #if PACKETVER < 7 WBUFW(buf,12) = (sc)? sc->option : 0; #else WBUFL(buf,12) = (sc)? sc->option : 0; offset+=2; //Shift the rest of elements by 2 bytes. buf = WBUFP(buffer,offset); #endif WBUFW(buf,14) = vd->class_; WBUFW(buf,16) = vd->hair_style; WBUFW(buf,18) = vd->weapon; #if PACKETVER < 4 WBUFW(buf,20) = vd->head_bottom; WBUFL(buf,22) = gettick(); WBUFW(buf,26) = vd->shield; #else WBUFW(buf,20) = vd->shield; WBUFW(buf,22) = vd->head_bottom; WBUFL(buf,24) = gettick(); #endif WBUFW(buf,28) = vd->head_top; WBUFW(buf,30) = vd->head_mid; WBUFW(buf,32) = vd->hair_color; WBUFW(buf,34) = vd->cloth_color; WBUFW(buf,36) = (sd)? sd->head_dir : 0; #if PACKETVER >= 20110111 WBUFW(buf,38) = vd->robe; offset+= 2; buf = WBUFP(buffer,offset); #endif WBUFL(buf,38) = status_get_guild_id(bl); WBUFW(buf,42) = status_get_emblem_id(bl); WBUFW(buf,44) = (sd)? sd->status.manner : 0; #if PACKETVER < 7 WBUFW(buf,46) = (sc)? sc->opt3 : 0; #else WBUFL(buf,46) = (sc)? sc->opt3 : 0; offset+=2; //Shift the rest of elements by 2 bytes. buf = WBUFP(buffer,offset); #endif WBUFB(buf,48) = (sd)? sd->status.karma : 0; WBUFB(buf,49) = vd->sex; WBUFPOS2(buf,50,bl->x,bl->y,ud->to_x,ud->to_y,8,8); WBUFB(buf,56) = (sd)? 5 : 0; WBUFB(buf,57) = (sd)? 5 : 0; WBUFW(buf,58) = clif_setlevel(bl); #if PACKETVER >= 20080102 WBUFW(buf,60) = sd?sd->user_font:0; #endif #if PACKETVER >= 20091103 memcpy((char*)WBUFP(buf,62), name, NAME_LENGTH); return WBUFW(buffer,2); #else return packet_len(WBUFW(buffer,0)); #endif } //Modifies the buffer for disguise characters and sends it to self. //Used for spawn/walk packets, where the ID offset changes for packetver >=9 void clif_setdisguise(struct block_list *bl, unsigned char *buf,int len) { #if PACKETVER >= 20091103 WBUFB(buf,4)= pcdb_checkid(status_get_viewdata(bl)->class_) ? 0x0 : 0x5; //PC_TYPE : NPC_MOB_TYPE WBUFL(buf,5)=-bl->id; #elif PACKETVER >= 20071106 WBUFB(buf,2)= pcdb_checkid(status_get_viewdata(bl)->class_) ? 0x0 : 0x5; //PC_TYPE : NPC_MOB_TYPE WBUFL(buf,3)=-bl->id; #else WBUFL(buf,2)=-bl->id; #endif clif->send(buf, len, bl, SELF); } /// Changes sprite of an NPC object (ZC_NPCSPRITE_CHANGE). /// 01b0 .L .B .L /// type: /// unused void clif_class_change(struct block_list *bl,int class_,int type) { nullpo_retv(bl); if(!pcdb_checkid(class_)) {// player classes yield missing sprites unsigned char buf[16]; WBUFW(buf,0)=0x1b0; WBUFL(buf,2)=bl->id; WBUFB(buf,6)=type; WBUFL(buf,7)=class_; clif->send(buf,packet_len(0x1b0),bl,AREA); } } /// Notifies the client of an object's spirits. /// 01d0 .L .W (ZC_SPIRITS) /// 01e1 .L .W (ZC_SPIRITS2) void clif_spiritball_single(int fd, struct map_session_data *sd) { WFIFOHEAD(fd, packet_len(0x1e1)); WFIFOW(fd,0)=0x1e1; WFIFOL(fd,2)=sd->bl.id; WFIFOW(fd,6)=sd->spiritball; WFIFOSET(fd, packet_len(0x1e1)); } /*========================================== * Kagerou/Oboro amulet spirit *------------------------------------------*/ void clif_talisman_single(int fd, struct map_session_data *sd, short type) { WFIFOHEAD(fd, packet_len(0x08cf)); WFIFOW(fd,0)=0x08cf; WFIFOL(fd,2)=sd->bl.id; WFIFOW(fd,6)=type; WFIFOW(fd,8)=sd->talisman[type]; WFIFOSET(fd, packet_len(0x08cf)); } /*========================================== * Run when player changes map / refreshes * Tells its client to display all weather settings being used by this map *------------------------------------------*/ void clif_weather_check(struct map_session_data *sd) { int16 m = sd->bl.m; int fd = sd->fd; if (map[m].flag.snow || map[m].flag.clouds || map[m].flag.fog || map[m].flag.fireworks || map[m].flag.sakura || map[m].flag.leaves || map[m].flag.clouds2) { if (map[m].flag.snow) clif->specialeffect_single(&sd->bl, 162, fd); if (map[m].flag.clouds) clif->specialeffect_single(&sd->bl, 233, fd); if (map[m].flag.clouds2) clif->specialeffect_single(&sd->bl, 516, fd); if (map[m].flag.fog) clif->specialeffect_single(&sd->bl, 515, fd); if (map[m].flag.fireworks) { clif->specialeffect_single(&sd->bl, 297, fd); clif->specialeffect_single(&sd->bl, 299, fd); clif->specialeffect_single(&sd->bl, 301, fd); } if (map[m].flag.sakura) clif->specialeffect_single(&sd->bl, 163, fd); if (map[m].flag.leaves) clif->specialeffect_single(&sd->bl, 333, fd); } } /** * Run when the weather on a map changes, throws all players in map id 'm' to clif_weather_check function **/ void clif_weather(int16 m) { struct s_mapiterator* iter; struct map_session_data *sd=NULL; iter = mapit_getallusers(); for( sd = (struct map_session_data*)mapit_first(iter); mapit_exists(iter); sd = (struct map_session_data*)mapit_next(iter) ) { if( sd->bl.m == m ) clif_weather_check(sd); } mapit_free(iter); } /** * Main function to spawn a unit on the client (player/mob/pet/etc) **/ int clif_spawn(struct block_list *bl) { unsigned char buf[128]; struct view_data *vd; int len; vd = status_get_viewdata(bl); if( !vd || vd->class_ == INVISIBLE_CLASS ) return 0; /** * Hide NPC from maya purple card. **/ if(bl->type == BL_NPC && !((TBL_NPC*)bl)->chat_id && (((TBL_NPC*)bl)->sc.option&OPTION_INVISIBLE)) return 0; len = clif->set_unit_idle(bl, buf,true); clif->send(buf, len, bl, AREA_WOS); if (disguised(bl)) clif->setdisguise(bl, buf, len); if (vd->cloth_color) clif->refreshlook(bl,bl->id,LOOK_CLOTHES_COLOR,vd->cloth_color,AREA_WOS); switch (bl->type) { case BL_PC: { TBL_PC *sd = ((TBL_PC*)bl); int i; if (sd->spiritball > 0) clif->spiritball(&sd->bl); if(sd->state.size==SZ_BIG) // tiny/big players [Valaris] clif->specialeffect(bl,423,AREA); else if(sd->state.size==SZ_MEDIUM) clif->specialeffect(bl,421,AREA); if( sd->bg_id && map[sd->bl.m].flag.battleground ) clif->sendbgemblem_area(sd); if( sd->sc.option&OPTION_MOUNTING ) { //New Mounts are not complaint to the original method, so we gotta tell this guy that he is mounting. clif->sc_notick(&sd->bl,SI_ALL_RIDING,2,1,0,0); } for(i = 1; i < 5; i++){ if( sd->talisman[i] > 0 ) clif->talisman(sd, i); } #ifdef NEW_CARTS if( sd->sc.data[SC_PUSH_CART] ) clif->sc_notick(&sd->bl, SI_ON_PUSH_CART, 2, sd->sc.data[SC_PUSH_CART]->val1, 0, 0); #endif if (sd->status.robe) clif->refreshlook(bl,bl->id,LOOK_ROBE,sd->status.robe,AREA); } break; case BL_MOB: { TBL_MOB *md = ((TBL_MOB*)bl); if(md->special_state.size==SZ_BIG) // tiny/big mobs [Valaris] clif->specialeffect(&md->bl,423,AREA); else if(md->special_state.size==SZ_MEDIUM) clif->specialeffect(&md->bl,421,AREA); } break; case BL_NPC: { TBL_NPC *nd = ((TBL_NPC*)bl); if( nd->size == SZ_BIG ) clif->specialeffect(&nd->bl,423,AREA); else if( nd->size == SZ_MEDIUM ) clif->specialeffect(&nd->bl,421,AREA); } break; case BL_PET: if (vd->head_bottom) clif->send_petdata(NULL, (TBL_PET*)bl, 3, vd->head_bottom); // needed to display pet equip properly break; } return 0; } /// Sends information about owned homunculus to the client (ZC_PROPERTY_HOMUN). [orn] /// 022e .24B .B .W .W .W .W .W .W .W .W .W .W .W .W .W .W .W .W .L .L .W .W void clif_hominfo(struct map_session_data *sd, struct homun_data *hd, int flag) { struct status_data *status; unsigned char buf[128]; int m_class; nullpo_retv(hd); status = &hd->battle_status; m_class = hom_class2mapid(hd->homunculus.class_); memset(buf,0,packet_len(0x22e)); WBUFW(buf,0)=0x22e; memcpy(WBUFP(buf,2),hd->homunculus.name,NAME_LENGTH); // Bit field, bit 0 : rename_flag (1 = already renamed), bit 1 : homunc vaporized (1 = true), bit 2 : homunc dead (1 = true) WBUFB(buf,26)=(battle_config.hom_rename?0:hd->homunculus.rename_flag) | (hd->homunculus.vaporize << 1) | (hd->homunculus.hp?0:4); WBUFW(buf,27)=hd->homunculus.level; WBUFW(buf,29)=hd->homunculus.hunger; WBUFW(buf,31)=(unsigned short) (hd->homunculus.intimacy / 100) ; WBUFW(buf,33)=0; // equip id WBUFW(buf,35)=cap_value(status->rhw.atk2+status->batk, 0, INT16_MAX); WBUFW(buf,37)=cap_value(status->matk_max, 0, INT16_MAX); WBUFW(buf,39)=status->hit; if (battle_config.hom_setting&0x10) WBUFW(buf,41)=status->luk/3 + 1; //crit is a +1 decimal value! Just display purpose.[Vicious] else WBUFW(buf,41)=status->cri/10; WBUFW(buf,43)=status->def + status->vit ; WBUFW(buf,45)=status->mdef; WBUFW(buf,47)=status->flee; WBUFW(buf,49)=(flag)?0:status->amotion; if (status->max_hp > INT16_MAX) { WBUFW(buf,51) = status->hp/(status->max_hp/100); WBUFW(buf,53) = 100; } else { WBUFW(buf,51)=status->hp; WBUFW(buf,53)=status->max_hp; } if (status->max_sp > INT16_MAX) { WBUFW(buf,55) = status->sp/(status->max_sp/100); WBUFW(buf,57) = 100; } else { WBUFW(buf,55)=status->sp; WBUFW(buf,57)=status->max_sp; } WBUFL(buf,59)=hd->homunculus.exp; if( ((m_class&HOM_REG) && hd->homunculus.level >= battle_config.hom_max_level) || ((m_class&HOM_S) && hd->homunculus.level >= battle_config.hom_S_max_level) ) WBUFL(buf,63)=0; else WBUFL(buf,63)=hd->exp_next; WBUFW(buf,67)=hd->homunculus.skillpts; WBUFW(buf,69)=status_get_range(&hd->bl); clif->send(buf,packet_len(0x22e),&sd->bl,SELF); } /// Notification about a change in homunuculus' state (ZC_CHANGESTATE_MER). /// 0230 .B .B .L .L /// type: /// unused /// state: /// 0 = pre-init /// 1 = intimacy /// 2 = hunger /// 3 = accessory? /// ? = ignored void clif_send_homdata(struct map_session_data *sd, int state, int param) { //[orn] int fd = sd->fd; if ( (state == SP_INTIMATE) && (param >= 910) && (sd->hd->homunculus.class_ == sd->hd->homunculusDB->evo_class) ) merc_hom_calc_skilltree(sd->hd, 0); WFIFOHEAD(fd, packet_len(0x230)); WFIFOW(fd,0)=0x230; WFIFOB(fd,2)=0; WFIFOB(fd,3)=state; WFIFOL(fd,4)=sd->hd->bl.id; WFIFOL(fd,8)=param; WFIFOSET(fd,packet_len(0x230)); } int clif_homskillinfoblock(struct map_session_data *sd) { //[orn] struct homun_data *hd; int fd = sd->fd; int i,j,len=4,id; WFIFOHEAD(fd, 4+37*MAX_HOMUNSKILL); hd = sd->hd; if ( !hd ) return 0 ; WFIFOW(fd,0)=0x235; for ( i = 0; i < MAX_HOMUNSKILL; i++){ if( (id = hd->homunculus.hskill[i].id) != 0 ){ j = id - HM_SKILLBASE; WFIFOW(fd,len ) = id; WFIFOW(fd,len+2) = skill->get_inf(id); WFIFOW(fd,len+4) = 0; WFIFOW(fd,len+6) = hd->homunculus.hskill[j].lv; WFIFOW(fd,len+8) = skill->get_sp(id,hd->homunculus.hskill[j].lv); WFIFOW(fd,len+10)= skill->get_range2(&sd->hd->bl, id,hd->homunculus.hskill[j].lv); safestrncpy((char*)WFIFOP(fd,len+12), skill->get_name(id), NAME_LENGTH); WFIFOB(fd,len+36) = (hd->homunculus.hskill[j].lv < merc_skill_tree_get_max(id, hd->homunculus.class_))?1:0; len+=37; } } WFIFOW(fd,2)=len; WFIFOSET(fd,len); return 0; } void clif_homskillup(struct map_session_data *sd, uint16 skill_id) { //[orn] struct homun_data *hd; int fd, idx; nullpo_retv(sd); idx = skill_id - HM_SKILLBASE; fd=sd->fd; hd=sd->hd; WFIFOHEAD(fd, packet_len(0x239)); WFIFOW(fd,0) = 0x239; WFIFOW(fd,2) = skill_id; WFIFOW(fd,4) = hd->homunculus.hskill[idx].lv; WFIFOW(fd,6) = skill->get_sp(skill_id,hd->homunculus.hskill[idx].lv); WFIFOW(fd,8) = skill->get_range2(&hd->bl, skill_id,hd->homunculus.hskill[idx].lv); WFIFOB(fd,10) = (hd->homunculus.hskill[idx].lv < skill->get_max(hd->homunculus.hskill[idx].id)) ? 1 : 0; WFIFOSET(fd,packet_len(0x239)); } int clif_hom_food(struct map_session_data *sd,int foodid,int fail) //[orn] { int fd=sd->fd; WFIFOHEAD(fd,packet_len(0x22f)); WFIFOW(fd,0)=0x22f; WFIFOB(fd,2)=fail; WFIFOW(fd,3)=foodid; WFIFOSET(fd,packet_len(0x22f)); return 0; } /// Notifies the client, that it is walking (ZC_NOTIFY_PLAYERMOVE). /// 0087 .L .6B void clif_walkok(struct map_session_data *sd) { int fd=sd->fd; WFIFOHEAD(fd, packet_len(0x87)); WFIFOW(fd,0)=0x87; WFIFOL(fd,2)=gettick(); WFIFOPOS2(fd,6,sd->bl.x,sd->bl.y,sd->ud.to_x,sd->ud.to_y,8,8); WFIFOSET(fd,packet_len(0x87)); } void clif_move2(struct block_list *bl, struct view_data *vd, struct unit_data *ud) { uint8 buf[128]; int len; len = clif->set_unit_walking(bl,ud,buf); clif->send(buf,len,bl,AREA_WOS); if (disguised(bl)) clif->setdisguise(bl, buf, len); if(vd->cloth_color) clif->refreshlook(bl,bl->id,LOOK_CLOTHES_COLOR,vd->cloth_color,AREA_WOS); switch(bl->type) { case BL_PC: { TBL_PC *sd = ((TBL_PC*)bl); // clif_movepc(sd); if(sd->state.size==SZ_BIG) // tiny/big players [Valaris] clif->specialeffect(&sd->bl,423,AREA); else if(sd->state.size==SZ_MEDIUM) clif->specialeffect(&sd->bl,421,AREA); } break; case BL_MOB: { TBL_MOB *md = ((TBL_MOB*)bl); if(md->special_state.size==SZ_BIG) // tiny/big mobs [Valaris] clif->specialeffect(&md->bl,423,AREA); else if(md->special_state.size==SZ_MEDIUM) clif->specialeffect(&md->bl,421,AREA); } break; case BL_PET: if( vd->head_bottom ) // needed to display pet equip properly clif->send_petdata(NULL, (TBL_PET*)bl, 3, vd->head_bottom); break; } } /// Notifies clients in an area, that an other visible object is walking (ZC_NOTIFY_PLAYERMOVE). /// 0086 .L .6B .L /// Note: unit must not be self void clif_move(struct unit_data *ud) { unsigned char buf[16]; struct view_data* vd; struct block_list* bl = ud->bl; vd = status_get_viewdata(bl); if (!vd || vd->class_ == INVISIBLE_CLASS) return; //This performance check is needed to keep GM-hidden objects from being notified to bots. /** * Hide NPC from maya purple card. **/ if(bl->type == BL_NPC && !((TBL_NPC*)bl)->chat_id && (((TBL_NPC*)bl)->sc.option&OPTION_INVISIBLE)) return; if (ud->state.speed_changed) { // Since we don't know how to update the speed of other objects, // use the old walk packet to update the data. ud->state.speed_changed = 0; clif->move2(bl, vd, ud); return; } WBUFW(buf,0)=0x86; WBUFL(buf,2)=bl->id; WBUFPOS2(buf,6,bl->x,bl->y,ud->to_x,ud->to_y,8,8); WBUFL(buf,12)=gettick(); clif->send(buf, packet_len(0x86), bl, AREA_WOS); if (disguised(bl)) { WBUFL(buf,2)=-bl->id; clif->send(buf, packet_len(0x86), bl, SELF); } } /*========================================== * Delays the map_quit of a player after they are disconnected. [Skotlex] *------------------------------------------*/ int clif_delayquit(int tid, unsigned int tick, int id, intptr_t data) { struct map_session_data *sd = NULL; //Remove player from map server if ((sd = map_id2sd(id)) != NULL && sd->fd == 0) //Should be a disconnected player. map_quit(sd); return 0; } /*========================================== * *------------------------------------------*/ void clif_quitsave(int fd,struct map_session_data *sd) { if (!battle_config.prevent_logout || DIFF_TICK(gettick(), sd->canlog_tick) > battle_config.prevent_logout) map_quit(sd); else if (sd->fd) { //Disassociate session from player (session is deleted after this function was called) //And set a timer to make him quit later. session[sd->fd]->session_data = NULL; sd->fd = 0; add_timer(gettick() + 10000, clif->delayquit, sd->bl.id, 0); } } /// Notifies the client of a position change to coordinates on given map (ZC_NPCACK_MAPMOVE). /// 0091 .16B .W .W void clif_changemap(struct map_session_data *sd, short map, int x, int y) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,packet_len(0x91)); WFIFOW(fd,0) = 0x91; mapindex_getmapname_ext(mapindex_id2name(map), (char*)WFIFOP(fd,2)); WFIFOW(fd,18) = x; WFIFOW(fd,20) = y; WFIFOSET(fd,packet_len(0x91)); } /// Notifies the client of a position change to coordinates on given map, which is on another map-server (ZC_NPCACK_SERVERMOVE). /// 0092 .16B .W .W .L .W void clif_changemapserver(struct map_session_data* sd, unsigned short map_index, int x, int y, uint32 ip, uint16 port) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,packet_len(0x92)); WFIFOW(fd,0) = 0x92; mapindex_getmapname_ext(mapindex_id2name(map_index), (char*)WFIFOP(fd,2)); WFIFOW(fd,18) = x; WFIFOW(fd,20) = y; WFIFOL(fd,22) = htonl(ip); WFIFOW(fd,26) = ntows(htons(port)); // [!] LE byte order here [!] WFIFOSET(fd,packet_len(0x92)); } void clif_blown(struct block_list *bl) { //Aegis packets says fixpos, but it's unsure whether slide works better or not. // clif_fixpos(bl); clif->slide(bl, bl->x, bl->y); } /// Visually moves(slides) a character to x,y. If the target cell /// isn't walkable, the char doesn't move at all. If the char is /// sitting it will stand up (ZC_STOPMOVE). /// 0088 .L .W .W void clif_fixpos(struct block_list *bl) { unsigned char buf[10]; nullpo_retv(bl); WBUFW(buf,0) = 0x88; WBUFL(buf,2) = bl->id; WBUFW(buf,6) = bl->x; WBUFW(buf,8) = bl->y; clif->send(buf, packet_len(0x88), bl, AREA); if( disguised(bl) ) { WBUFL(buf,2) = -bl->id; clif->send(buf, packet_len(0x88), bl, SELF); } } /// Displays the buy/sell dialog of an NPC shop (ZC_SELECT_DEALTYPE). /// 00c4 .L void clif_npcbuysell(struct map_session_data* sd, int id) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd, packet_len(0xc4)); WFIFOW(fd,0)=0xc4; WFIFOL(fd,2)=id; WFIFOSET(fd,packet_len(0xc4)); } /// Presents list of items, that can be bought in an NPC shop (ZC_PC_PURCHASE_ITEMLIST). /// 00c6 .W { .L .L .B .W }* void clif_buylist(struct map_session_data *sd, struct npc_data *nd) { int fd,i,c; nullpo_retv(sd); nullpo_retv(nd); fd = sd->fd; WFIFOHEAD(fd, 4 + nd->u.shop.count * 11); WFIFOW(fd,0) = 0xc6; c = 0; for( i = 0; i < nd->u.shop.count; i++ ) { struct item_data* id = itemdb_exists(nd->u.shop.shop_item[i].nameid); int val = nd->u.shop.shop_item[i].value; if( id == NULL ) continue; WFIFOL(fd, 4+c*11) = val; WFIFOL(fd, 8+c*11) = pc_modifybuyvalue(sd,val); WFIFOB(fd,12+c*11) = itemtype(id->type); WFIFOW(fd,13+c*11) = ( id->view_id > 0 ) ? id->view_id : id->nameid; c++; } WFIFOW(fd,2) = 4 + c*11; WFIFOSET(fd,WFIFOW(fd,2)); } void clif_hercules_chsys_create(struct hChSysCh *channel, char *name, char *pass, unsigned char color) { channel->users = idb_alloc(DB_OPT_BASE); if( name ) safestrncpy(channel->name, name, HCHSYS_NAME_LENGTH); channel->color = color; if( !pass ) channel->pass[0] = '\0'; else safestrncpy(channel->pass, pass, HCHSYS_NAME_LENGTH); channel->opt = hChSys_OPT_BASE; if( channel->type != hChSys_MAP && channel->type != hChSys_ALLY ) strdb_put(clif->channel_db, channel->name, channel); } /// Presents list of items, that can be sold to an NPC shop (ZC_PC_SELL_ITEMLIST). /// 00c7 .W { .W .L .L }* void clif_selllist(struct map_session_data *sd) { int fd,i,c=0,val; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd, MAX_INVENTORY * 10 + 4); WFIFOW(fd,0)=0xc7; for( i = 0; i < MAX_INVENTORY; i++ ) { if( sd->status.inventory[i].nameid > 0 && sd->inventory_data[i] ) { if( !itemdb_cansell(&sd->status.inventory[i], pc_get_group_level(sd)) ) continue; if( sd->status.inventory[i].expire_time ) continue; // Cannot Sell Rental Items val=sd->inventory_data[i]->value_sell; if( val < 0 ) continue; WFIFOW(fd,4+c*10)=i+2; WFIFOL(fd,6+c*10)=val; WFIFOL(fd,10+c*10)=pc_modifysellvalue(sd,val); c++; } } WFIFOW(fd,2)=c*10+4; WFIFOSET(fd,WFIFOW(fd,2)); } /// Displays an NPC dialog message (ZC_SAY_DIALOG). /// 00b4 .W .L .?B /// Client behavior (dialog window): /// - disable mouse targeting /// - open the dialog window /// - set npcid of dialog window (0 by default) /// - if set to clear on next mes, clear contents /// - append this text void clif_scriptmes(struct map_session_data *sd, int npcid, const char *mes) { int fd = sd->fd; int slen = strlen(mes) + 9; WFIFOHEAD(fd, slen); WFIFOW(fd,0)=0xb4; WFIFOW(fd,2)=slen; WFIFOL(fd,4)=npcid; memcpy((char*)WFIFOP(fd,8), mes, slen-8); WFIFOSET(fd,WFIFOW(fd,2)); } /// Adds a 'next' button to an NPC dialog (ZC_WAIT_DIALOG). /// 00b5 .L /// Client behavior (dialog window): /// - disable mouse targeting /// - open the dialog window /// - add 'next' button /// When 'next' is pressed: /// - 00B9 .L /// - set to clear on next mes /// - remove 'next' button void clif_scriptnext(struct map_session_data *sd,int npcid) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd, packet_len(0xb5)); WFIFOW(fd,0)=0xb5; WFIFOL(fd,2)=npcid; WFIFOSET(fd,packet_len(0xb5)); } /// Adds a 'close' button to an NPC dialog (ZC_CLOSE_DIALOG). /// 00b6 .L /// Client behavior: /// - if dialog window is open: /// - remove 'next' button /// - add 'close' button /// - else: /// - enable mouse targeting /// - close the dialog window /// - close the menu window /// When 'close' is pressed: /// - enable mouse targeting /// - close the dialog window /// - close the menu window /// - 0146 .L void clif_scriptclose(struct map_session_data *sd, int npcid) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd, packet_len(0xb6)); WFIFOW(fd,0)=0xb6; WFIFOL(fd,2)=npcid; WFIFOSET(fd,packet_len(0xb6)); } /*========================================== * *------------------------------------------*/ void clif_sendfakenpc(struct map_session_data *sd, int npcid) { unsigned char *buf; int fd = sd->fd; sd->state.using_fake_npc = 1; WFIFOHEAD(fd, packet_len(0x78)); buf = WFIFOP(fd,0); memset(WBUFP(buf,0), 0, packet_len(0x78)); WBUFW(buf,0)=0x78; #if PACKETVER >= 20071106 WBUFB(buf,2) = 0; // object type buf = WFIFOP(fd,1); #endif WBUFL(buf,2)=npcid; WBUFW(buf,14)=111; WBUFPOS(buf,46,sd->bl.x,sd->bl.y,sd->ud.dir); WBUFB(buf,49)=5; WBUFB(buf,50)=5; WFIFOSET(fd, packet_len(0x78)); } /// Displays an NPC dialog menu (ZC_MENU_LIST). /// 00b7 .W .L .?B /// Client behavior: /// - disable mouse targeting /// - close the menu window /// - open the menu window /// - add options to the menu (separated in the text by ":") /// - set npcid of menu window /// - if dialog window is open: /// - remove 'next' button /// When 'ok' is pressed: /// - 00B8 .L .B /// - close the menu window /// When 'cancel' is pressed: /// - 00B8 .L <-1>.B /// - enable mouse targeting /// - close a bunch of windows... /// WARNING: the 'cancel' button closes other windows besides the dialog window and the menu window. /// Which suggests their have intertwined behavior. (probably the mouse targeting) /// TODO investigate behavior of other windows [FlavioJS] void clif_scriptmenu(struct map_session_data* sd, int npcid, const char* mes) { int fd = sd->fd; int slen = strlen(mes) + 9; struct block_list *bl = NULL; if (!sd->state.using_fake_npc && (npcid == fake_nd->bl.id || ((bl = map_id2bl(npcid)) && (bl->m!=sd->bl.m || bl->xbl.x-AREA_SIZE-1 || bl->x>sd->bl.x+AREA_SIZE+1 || bl->ybl.y-AREA_SIZE-1 || bl->y>sd->bl.y+AREA_SIZE+1)))) clif->sendfakenpc(sd, npcid); WFIFOHEAD(fd, slen); WFIFOW(fd,0)=0xb7; WFIFOW(fd,2)=slen; WFIFOL(fd,4)=npcid; memcpy((char*)WFIFOP(fd,8), mes, slen-8); WFIFOSET(fd,WFIFOW(fd,2)); } /// Displays an NPC dialog input box for numbers (ZC_OPEN_EDITDLG). /// 0142 .L /// Client behavior (inputnum window): /// - if npcid exists in the client: /// - open the inputnum window /// - set npcid of inputnum window /// When 'ok' is pressed: /// - if inputnum window has text: /// - if npcid exists in the client: /// - 0143 .L .L /// - close inputnum window void clif_scriptinput(struct map_session_data *sd, int npcid) { int fd; struct block_list *bl = NULL; nullpo_retv(sd); if (!sd->state.using_fake_npc && (npcid == fake_nd->bl.id || ((bl = map_id2bl(npcid)) && (bl->m!=sd->bl.m || bl->xbl.x-AREA_SIZE-1 || bl->x>sd->bl.x+AREA_SIZE+1 || bl->ybl.y-AREA_SIZE-1 || bl->y>sd->bl.y+AREA_SIZE+1)))) clif->sendfakenpc(sd, npcid); fd=sd->fd; WFIFOHEAD(fd, packet_len(0x142)); WFIFOW(fd,0)=0x142; WFIFOL(fd,2)=npcid; WFIFOSET(fd,packet_len(0x142)); } /// Displays an NPC dialog input box for numbers (ZC_OPEN_EDITDLGSTR). /// 01d4 .L /// Client behavior (inputstr window): /// - if npcid is 0 or npcid exists in the client: /// - open the inputstr window /// - set npcid of inputstr window /// When 'ok' is pressed: /// - if inputstr window has text and isn't an insult(manner.txt): /// - if npcid is 0 or npcid exists in the client: /// - 01d5 .W .L .?B /// - close inputstr window void clif_scriptinputstr(struct map_session_data *sd, int npcid) { int fd; struct block_list *bl = NULL; nullpo_retv(sd); if (!sd->state.using_fake_npc && (npcid == fake_nd->bl.id || ((bl = map_id2bl(npcid)) && (bl->m!=sd->bl.m || bl->xbl.x-AREA_SIZE-1 || bl->x>sd->bl.x+AREA_SIZE+1 || bl->ybl.y-AREA_SIZE-1 || bl->y>sd->bl.y+AREA_SIZE+1)))) clif->sendfakenpc(sd, npcid); fd=sd->fd; WFIFOHEAD(fd, packet_len(0x1d4)); WFIFOW(fd,0)=0x1d4; WFIFOL(fd,2)=npcid; WFIFOSET(fd,packet_len(0x1d4)); } /// Marks a position on client's minimap (ZC_COMPASS). /// 0144 .L .L .L .L .B .L /// npc id: /// is ignored in the client /// type: /// 0 = display mark for 15 seconds /// 1 = display mark until dead or teleported /// 2 = remove mark /// color: /// 0x00RRGGBB void clif_viewpoint(struct map_session_data *sd, int npc_id, int type, int x, int y, int id, int color) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd, packet_len(0x144)); WFIFOW(fd,0)=0x144; WFIFOL(fd,2)=npc_id; WFIFOL(fd,6)=type; WFIFOL(fd,10)=x; WFIFOL(fd,14)=y; WFIFOB(fd,18)=id; WFIFOL(fd,19)=color; WFIFOSET(fd,packet_len(0x144)); } void clif_hercules_chsys_join(struct hChSysCh *channel, struct map_session_data *sd) { RECREATE(sd->channels, struct hChSysCh *, ++sd->channel_count); sd->channels[ sd->channel_count - 1 ] = channel; idb_put(channel->users, sd->status.char_id, sd); if( sd->stealth ) { sd->stealth = false; } else if( channel->opt & hChSys_OPT_ANNOUNCE_JOIN ) { char message[60]; sprintf(message, "#%s '%s' joined",channel->name,sd->status.name); clif->chsys_msg(channel,sd,message); } /* someone is cheating, we kindly disconnect the bastard */ if( sd->channel_count > 200 ) { set_eof(sd->fd); } } /// Displays an illustration image. /// 0145 .16B .B (ZC_SHOW_IMAGE) /// 01b3 .64B .B (ZC_SHOW_IMAGE2) /// type: /// 0 = bottom left corner /// 1 = bottom middle /// 2 = bottom right corner /// 3 = middle of screen, inside a movable window /// 4 = middle of screen, movable with a close button, chrome-less void clif_cutin(struct map_session_data* sd, const char* image, int type) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd, packet_len(0x1b3)); WFIFOW(fd,0)=0x1b3; strncpy((char*)WFIFOP(fd,2),image,64); WFIFOB(fd,66)=type; WFIFOSET(fd,packet_len(0x1b3)); } /*========================================== * Fills in card data from the given item and into the buffer. [Skotlex] *------------------------------------------*/ void clif_addcards(unsigned char* buf, struct item* item) { int i=0,j; if( item == NULL ) { //Blank data WBUFW(buf,0) = 0; WBUFW(buf,2) = 0; WBUFW(buf,4) = 0; WBUFW(buf,6) = 0; return; } if( item->card[0] == CARD0_PET ) { //pet eggs WBUFW(buf,0) = 0; WBUFW(buf,2) = 0; WBUFW(buf,4) = 0; WBUFW(buf,6) = item->card[3]; //Pet renamed flag. return; } if( item->card[0] == CARD0_FORGE || item->card[0] == CARD0_CREATE ) { //Forged/created items WBUFW(buf,0) = item->card[0]; WBUFW(buf,2) = item->card[1]; WBUFW(buf,4) = item->card[2]; WBUFW(buf,6) = item->card[3]; return; } //Client only receives four cards.. so randomly send them a set of cards. [Skotlex] if( MAX_SLOTS > 4 && (j = itemdb_slot(item->nameid)) > 4 ) i = rnd()%(j-3); //eg: 6 slots, possible i values: 0->3, 1->4, 2->5 => i = rnd()%3; //Normal items. if( item->card[i] > 0 && (j=itemdb_viewid(item->card[i])) > 0 ) WBUFW(buf,0) = j; else WBUFW(buf,0) = item->card[i]; if( item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0 ) WBUFW(buf,2) = j; else WBUFW(buf,2) = item->card[i]; if( item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0 ) WBUFW(buf,4) = j; else WBUFW(buf,4) = item->card[i]; if( item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0 ) WBUFW(buf,6) = j; else WBUFW(buf,6) = item->card[i]; } /// Notifies the client, about a received inventory item or the result of a pick-up request. /// 00a0 .W .W .W .B .B .B .W .W .W .W .W .B .B (ZC_ITEM_PICKUP_ACK) /// 029a .W .W .W .B .B .B .W .W .W .W .W .B .B .L (ZC_ITEM_PICKUP_ACK2) /// 02d4 .W .W .W .B .B .B .W .W .W .W .W .B .B .L .W (ZC_ITEM_PICKUP_ACK3) void clif_additem(struct map_session_data *sd, int n, int amount, int fail) { int fd; #if PACKETVER < 20061218 const int cmd = 0xa0; #elif PACKETVER < 20071002 const int cmd = 0x29a; #else const int cmd = 0x2d4; #endif nullpo_retv(sd); fd = sd->fd; if( !session_isActive(fd) ) //Sasuke- return; WFIFOHEAD(fd,packet_len(cmd)); if( fail ) { WFIFOW(fd,0)=cmd; WFIFOW(fd,2)=n+2; WFIFOW(fd,4)=amount; WFIFOW(fd,6)=0; WFIFOB(fd,8)=0; WFIFOB(fd,9)=0; WFIFOB(fd,10)=0; WFIFOW(fd,11)=0; WFIFOW(fd,13)=0; WFIFOW(fd,15)=0; WFIFOW(fd,17)=0; WFIFOW(fd,19)=0; WFIFOB(fd,21)=0; WFIFOB(fd,22)=fail; #if PACKETVER >= 20061218 WFIFOL(fd,23)=0; #endif #if PACKETVER >= 20071002 WFIFOW(fd,27)=0; // unknown #endif } else { if( n < 0 || n >= MAX_INVENTORY || sd->status.inventory[n].nameid <=0 || sd->inventory_data[n] == NULL ) return; WFIFOW(fd,0)=cmd; WFIFOW(fd,2)=n+2; WFIFOW(fd,4)=amount; if (sd->inventory_data[n]->view_id > 0) WFIFOW(fd,6)=sd->inventory_data[n]->view_id; else WFIFOW(fd,6)=sd->status.inventory[n].nameid; WFIFOB(fd,8)=sd->status.inventory[n].identify; WFIFOB(fd,9)=sd->status.inventory[n].attribute; WFIFOB(fd,10)=sd->status.inventory[n].refine; clif->addcards(WFIFOP(fd,11), &sd->status.inventory[n]); WFIFOW(fd,19)=pc_equippoint(sd,n); WFIFOB(fd,21)=itemtype(sd->inventory_data[n]->type); WFIFOB(fd,22)=fail; #if PACKETVER >= 20061218 WFIFOL(fd,23)=sd->status.inventory[n].expire_time; #endif #if PACKETVER >= 20071002 WFIFOW(fd,27)=0; // unknown #endif } WFIFOSET(fd,packet_len(cmd)); } /// Notifies the client, that an inventory item was deleted or dropped (ZC_ITEM_THROW_ACK). /// 00af .W .W void clif_dropitem(struct map_session_data *sd,int n,int amount) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd, packet_len(0xaf)); WFIFOW(fd,0)=0xaf; WFIFOW(fd,2)=n+2; WFIFOW(fd,4)=amount; WFIFOSET(fd,packet_len(0xaf)); } /// Notifies the client, that an inventory item was deleted (ZC_DELETE_ITEM_FROM_BODY). /// 07fa .W .W .W /// delete type: /// 0 = Normal /// 1 = Item used for a skill /// 2 = Refine failed /// 3 = Material changed /// 4 = Moved to storage /// 5 = Moved to cart /// 6 = Item sold /// 7 = Consumed by Four Spirit Analysis (SO_EL_ANALYSIS) skill void clif_delitem(struct map_session_data *sd,int n,int amount, short reason) { #if PACKETVER < 20091117 clif->dropitem(sd,n,amount); #else int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd, packet_len(0x7fa)); WFIFOW(fd,0)=0x7fa; WFIFOW(fd,2)=reason; WFIFOW(fd,4)=n+2; WFIFOW(fd,6)=amount; WFIFOSET(fd,packet_len(0x7fa)); #endif } // Simplifies inventory/cart/storage packets by handling the packet section relevant to items. [Skotlex] // Equip is >= 0 for equippable items (holds the equip-point, is 0 for pet // armor/egg) -1 for stackable items, -2 for stackable items where arrows must send in the equip-point. void clif_item_sub(unsigned char *buf, int n, struct item *i, struct item_data *id, int equip) { if (id->view_id > 0) WBUFW(buf,n)=id->view_id; else WBUFW(buf,n)=i->nameid; WBUFB(buf,n+2)=itemtype(id->type); WBUFB(buf,n+3)=i->identify; if (equip >= 0) { //Equippable item WBUFW(buf,n+4)=equip; WBUFW(buf,n+6)=i->equip; WBUFB(buf,n+8)=i->attribute; WBUFB(buf,n+9)=i->refine; } else { //Stackable item. WBUFW(buf,n+4)=i->amount; if (equip == -2 && id->equip == EQP_AMMO) WBUFW(buf,n+6)=EQP_AMMO; else WBUFW(buf,n+6)=0; } } //Unified inventory function which sends all of the inventory (requires two packets, one for equipable items and one for stackable ones. [Skotlex] void clif_inventorylist(struct map_session_data *sd) { int i,n,ne,arrow=-1; unsigned char *buf; unsigned char *bufe; #if PACKETVER < 5 const int s = 10; //Entry size. #elif PACKETVER < 20080102 const int s = 18; #else const int s = 22; #endif #if PACKETVER < 20071002 const int se = 20; #elif PACKETVER < 20100629 const int se = 26; #else const int se = 28; #endif buf = (unsigned char*)aMalloc(MAX_INVENTORY * s + 4); bufe = (unsigned char*)aMalloc(MAX_INVENTORY * se + 4); for( i = 0, n = 0, ne = 0; i < MAX_INVENTORY; i++ ) { if( sd->status.inventory[i].nameid <=0 || sd->inventory_data[i] == NULL ) continue; if( !itemdb_isstackable2(sd->inventory_data[i]) ) { //Non-stackable (Equippable) WBUFW(bufe,ne*se+4)=i+2; clif->item_sub(bufe, ne*se+6, &sd->status.inventory[i], sd->inventory_data[i], pc_equippoint(sd,i)); clif->addcards(WBUFP(bufe, ne*se+16), &sd->status.inventory[i]); #if PACKETVER >= 20071002 WBUFL(bufe,ne*se+24)=sd->status.inventory[i].expire_time; WBUFW(bufe,ne*se+28)=0; //Unknown #endif #if PACKETVER >= 20100629 if (sd->inventory_data[i]->equip&EQP_VISIBLE) WBUFW(bufe,ne*se+30)= sd->inventory_data[i]->look; else WBUFW(bufe,ne*se+30)=0; #endif ne++; } else { //Stackable. WBUFW(buf,n*s+4)=i+2; clif->item_sub(buf, n*s+6, &sd->status.inventory[i], sd->inventory_data[i], -2); if( sd->inventory_data[i]->equip == EQP_AMMO && sd->status.inventory[i].equip ) arrow=i; #if PACKETVER >= 5 clif->addcards(WBUFP(buf, n*s+14), &sd->status.inventory[i]); #endif #if PACKETVER >= 20080102 WBUFL(buf,n*s+22)=sd->status.inventory[i].expire_time; #endif n++; } } if( n ) { #if PACKETVER < 5 WBUFW(buf,0)=0xa3; #elif PACKETVER < 20080102 WBUFW(buf,0)=0x1ee; #else WBUFW(buf,0)=0x2e8; #endif WBUFW(buf,2)=4+n*s; clif->send(buf, WBUFW(buf,2), &sd->bl, SELF); } if( arrow >= 0 ) clif->arrowequip(sd,arrow); if( ne ) { #if PACKETVER < 20071002 WBUFW(bufe,0)=0xa4; #else WBUFW(bufe,0)=0x2d0; #endif WBUFW(bufe,2)=4+ne*se; clif->send(bufe, WBUFW(bufe,2), &sd->bl, SELF); } #if PACKETVER >= 20111122 for( i = 0; i < MAX_INVENTORY; i++ ) { if( sd->status.inventory[i].nameid <= 0 || sd->inventory_data[i] == NULL ) continue; if ( sd->status.inventory[i].favorite ) clif->favorite_item(sd, i); } #endif if( buf ) aFree(buf); if( bufe ) aFree(bufe); } //Required when items break/get-repaired. Only sends equippable item list. void clif_equiplist(struct map_session_data *sd) { int i,n,fd = sd->fd; unsigned char *buf; #if PACKETVER < 20071002 const int cmd = 20; #elif PACKETVER < 20100629 const int cmd = 26; #else const int cmd = 28; #endif WFIFOHEAD(fd, MAX_INVENTORY * cmd + 4); buf = WFIFOP(fd,0); for(i=0,n=0;istatus.inventory[i].nameid <=0 || sd->inventory_data[i] == NULL) continue; if(itemdb_isstackable2(sd->inventory_data[i])) continue; //Equippable WBUFW(buf,n*cmd+4)=i+2; clif->item_sub(buf, n*cmd+6, &sd->status.inventory[i], sd->inventory_data[i], pc_equippoint(sd,i)); clif->addcards(WBUFP(buf, n*cmd+16), &sd->status.inventory[i]); #if PACKETVER >= 20071002 WBUFL(buf,n*cmd+24)=sd->status.inventory[i].expire_time; WBUFW(buf,n*cmd+28)=0; //Unknown #endif #if PACKETVER >= 20100629 if (sd->inventory_data[i]->equip&EQP_VISIBLE) WBUFW(buf,n*cmd+30)= sd->inventory_data[i]->look; else WBUFW(buf,n*cmd+30)=0; #endif n++; } if (n) { #if PACKETVER < 20071002 WBUFW(buf,0)=0xa4; #else WBUFW(buf,0)=0x2d0; #endif WBUFW(buf,2)=4+n*cmd; WFIFOSET(fd,WFIFOW(fd,2)); } } void clif_storagelist(struct map_session_data* sd, struct item* items, int items_length) { struct item_data *id; int i,n,ne; unsigned char *buf; unsigned char *bufe; #if PACKETVER < 5 const int s = 10; //Entry size. #elif PACKETVER < 20080102 const int s = 18; #else const int s = 22; #endif #if PACKETVER < 20071002 const int cmd = 20; #elif PACKETVER < 20100629 const int cmd = 26; #else const int cmd = 28; #endif buf = (unsigned char*)aMalloc(items_length * s + 4); bufe = (unsigned char*)aMalloc(items_length * cmd + 4); for( i = 0, n = 0, ne = 0; i < items_length; i++ ) { if( items[i].nameid <= 0 ) continue; id = itemdb_search(items[i].nameid); if( !itemdb_isstackable2(id) ) { //Equippable WBUFW(bufe,ne*cmd+4)=i+1; clif->item_sub(bufe, ne*cmd+6, &items[i], id, id->equip); clif->addcards(WBUFP(bufe, ne*cmd+16), &items[i]); #if PACKETVER >= 20071002 WBUFL(bufe,ne*cmd+24)=items[i].expire_time; WBUFW(bufe,ne*cmd+28)=0; //Unknown #endif ne++; } else { //Stackable WBUFW(buf,n*s+4)=i+1; clif->item_sub(buf, n*s+6, &items[i], id,-1); #if PACKETVER >= 5 clif->addcards(WBUFP(buf,n*s+14), &items[i]); #endif #if PACKETVER >= 20080102 WBUFL(buf,n*s+22)=items[i].expire_time; #endif n++; } } if( n ) { #if PACKETVER < 5 WBUFW(buf,0)=0xa5; #elif PACKETVER < 20080102 WBUFW(buf,0)=0x1f0; #else WBUFW(buf,0)=0x2ea; #endif WBUFW(buf,2)=4+n*s; clif->send(buf, WBUFW(buf,2), &sd->bl, SELF); } if( ne ) { #if PACKETVER < 20071002 WBUFW(bufe,0)=0xa6; #else WBUFW(bufe,0)=0x2d1; #endif WBUFW(bufe,2)=4+ne*cmd; clif->send(bufe, WBUFW(bufe,2), &sd->bl, SELF); } if( buf ) aFree(buf); if( bufe ) aFree(bufe); } void clif_cartlist(struct map_session_data *sd) { struct item_data *id; int i,n,ne; unsigned char *buf; unsigned char *bufe; #if PACKETVER < 5 const int s = 10; //Entry size. #elif PACKETVER < 20080102 const int s = 18; #else const int s = 22; #endif #if PACKETVER < 20071002 const int cmd = 20; #elif PACKETVER < 20100629 const int cmd = 26; #else const int cmd = 28; #endif buf = (unsigned char*)aMalloc(MAX_CART * s + 4); bufe = (unsigned char*)aMalloc(MAX_CART * cmd + 4); for( i = 0, n = 0, ne = 0; i < MAX_CART; i++ ) { if( sd->status.cart[i].nameid <= 0 ) continue; id = itemdb_search(sd->status.cart[i].nameid); if( !itemdb_isstackable2(id) ) { //Equippable WBUFW(bufe,ne*cmd+4)=i+2; clif->item_sub(bufe, ne*cmd+6, &sd->status.cart[i], id, id->equip); clif->addcards(WBUFP(bufe, ne*cmd+16), &sd->status.cart[i]); #if PACKETVER >= 20071002 WBUFL(bufe,ne*cmd+24)=sd->status.cart[i].expire_time; WBUFW(bufe,ne*cmd+28)=0; //Unknown #endif ne++; } else { //Stackable WBUFW(buf,n*s+4)=i+2; clif->item_sub(buf, n*s+6, &sd->status.cart[i], id,-1); #if PACKETVER >= 5 clif->addcards(WBUFP(buf,n*s+14), &sd->status.cart[i]); #endif #if PACKETVER >= 20080102 WBUFL(buf,n*s+22)=sd->status.cart[i].expire_time; #endif n++; } } if( n ) { #if PACKETVER < 5 WBUFW(buf,0)=0x123; #elif PACKETVER < 20080102 WBUFW(buf,0)=0x1ef; #else WBUFW(buf,0)=0x2e9; #endif WBUFW(buf,2)=4+n*s; clif->send(buf, WBUFW(buf,2), &sd->bl, SELF); } if( ne ) { #if PACKETVER < 20071002 WBUFW(bufe,0)=0x122; #else WBUFW(bufe,0)=0x2d2; #endif WBUFW(bufe,2)=4+ne*cmd; clif->send(bufe, WBUFW(bufe,2), &sd->bl, SELF); } if( buf ) aFree(buf); if( bufe ) aFree(bufe); } /// Removes cart (ZC_CARTOFF). /// 012b /// Client behaviour: /// Closes the cart storage and removes all it's items from memory. /// The Num & Weight values of the cart are left untouched and the cart is NOT removed. void clif_clearcart(int fd) { WFIFOHEAD(fd, packet_len(0x12b)); WFIFOW(fd,0) = 0x12b; WFIFOSET(fd, packet_len(0x12b)); } /// Guild XY locators (ZC_NOTIFY_POSITION_TO_GUILDM) [Valaris] /// 01eb .L .W .W void clif_guild_xy(struct map_session_data *sd) { unsigned char buf[10]; nullpo_retv(sd); WBUFW(buf,0)=0x1eb; WBUFL(buf,2)=sd->status.account_id; WBUFW(buf,6)=sd->bl.x; WBUFW(buf,8)=sd->bl.y; clif->send(buf,packet_len(0x1eb),&sd->bl,GUILD_SAMEMAP_WOS); } /*========================================== * Sends x/y dot to a single fd. [Skotlex] *------------------------------------------*/ void clif_guild_xy_single(int fd, struct map_session_data *sd) { if( sd->bg_id ) return; WFIFOHEAD(fd,packet_len(0x1eb)); WFIFOW(fd,0)=0x1eb; WFIFOL(fd,2)=sd->status.account_id; WFIFOW(fd,6)=sd->bl.x; WFIFOW(fd,8)=sd->bl.y; WFIFOSET(fd,packet_len(0x1eb)); } // Guild XY locators [Valaris] void clif_guild_xy_remove(struct map_session_data *sd) { unsigned char buf[10]; nullpo_retv(sd); WBUFW(buf,0)=0x1eb; WBUFL(buf,2)=sd->status.account_id; WBUFW(buf,6)=-1; WBUFW(buf,8)=-1; clif->send(buf,packet_len(0x1eb),&sd->bl,GUILD_SAMEMAP_WOS); } void read_channels_config(void) { config_t channels_conf; config_setting_t *chsys = NULL; const char *config_filename = "conf/channels.conf"; // FIXME hardcoded name if (conf_read_file(&channels_conf, config_filename)) return; chsys = config_lookup(&channels_conf, "chsys"); if (chsys != NULL) { config_setting_t *settings = config_setting_get_elem(chsys, 0); config_setting_t *channels; config_setting_t *colors; int i,k; const char *local_name, *ally_name, *local_color, *ally_color; int ally_enabled = 0, local_enabled = 0, local_autojoin = 0, ally_autojoin = 0, allow_user_channel_creation = 0; if( !config_setting_lookup_string(settings, "map_local_channel_name", &local_name) ) local_name = "map"; safestrncpy(hChSys.local_name, local_name, HCHSYS_NAME_LENGTH); if( !config_setting_lookup_string(settings, "ally_channel_name", &ally_name) ) ally_name = "ally"; safestrncpy(hChSys.ally_name, ally_name, HCHSYS_NAME_LENGTH); config_setting_lookup_bool(settings, "map_local_channel", &local_enabled); config_setting_lookup_bool(settings, "ally_channel_enabled", &ally_enabled); if( local_enabled ) hChSys.local = true; if( ally_enabled ) hChSys.ally = true; config_setting_lookup_bool(settings, "map_local_channel_autojoin", &local_autojoin); config_setting_lookup_bool(settings, "ally_channel_autojoin", &ally_autojoin); if( local_autojoin ) hChSys.local_autojoin = true; if( ally_autojoin ) hChSys.ally_autojoin = true; config_setting_lookup_bool(settings, "allow_user_channel_creation", &allow_user_channel_creation); if( allow_user_channel_creation ) hChSys.allow_user_channel_creation = true; if( (colors = config_setting_get_member(settings, "colors")) != NULL ) { int color_count = config_setting_length(colors); CREATE( hChSys.colors, unsigned long, color_count ); CREATE( hChSys.colors_name, char *, color_count ); for(i = 0; i < color_count; i++) { config_setting_t *color = config_setting_get_elem(colors, i); CREATE( hChSys.colors_name[i], char, HCHSYS_NAME_LENGTH ); safestrncpy(hChSys.colors_name[i], config_setting_name(color), HCHSYS_NAME_LENGTH); hChSys.colors[i] = strtoul(config_setting_get_string_elem(colors,i),NULL,0); hChSys.colors[i] = (hChSys.colors[i] & 0x0000FF) << 16 | (hChSys.colors[i] & 0x00FF00) | (hChSys.colors[i] & 0xFF0000) >> 16;//RGB to BGR } hChSys.colors_count = color_count; } config_setting_lookup_string(settings, "map_local_channel_color", &local_color); for (k = 0; k < hChSys.colors_count; k++) { if( strcmpi(hChSys.colors_name[k],local_color) == 0 ) break; } if( k < hChSys.colors_count ) { hChSys.local_color = k; } else { ShowError("channels.conf: unknown color '%s' for channel 'map_local_channel_color', disabling '#%s'...\n",local_color,local_name); hChSys.local = false; } config_setting_lookup_string(settings, "ally_channel_color", &ally_color); for (k = 0; k < hChSys.colors_count; k++) { if( strcmpi(hChSys.colors_name[k],ally_color) == 0 ) break; } if( k < hChSys.colors_count ) { hChSys.ally_color = k; } else { ShowError("channels.conf: unknown color '%s' for channel 'ally_channel_color', disabling '#%s'...\n",local_color,ally_name); hChSys.ally = false; } if( (channels = config_setting_get_member(settings, "default_channels")) != NULL ) { int channel_count = config_setting_length(channels); for(i = 0; i < channel_count; i++) { config_setting_t *channel = config_setting_get_elem(channels, i); const char *name = config_setting_name(channel); const char *color = config_setting_get_string_elem(channels,i); struct hChSysCh *chd; for (k = 0; k < hChSys.colors_count; k++) { if( strcmpi(hChSys.colors_name[k],color) == 0 ) break; } if( k == hChSys.colors_count ) { ShowError("channels.conf: unknown color '%s' for channel '%s', skipping channel...\n",color,name); continue; } if( strcmpi(name,hChSys.local_name) == 0 || strcmpi(name,hChSys.ally_name) == 0 || strdb_exists(clif->channel_db, name) ) { ShowError("channels.conf: duplicate channel '%s', skipping channel...\n",name); continue; } CREATE( chd, struct hChSysCh, 1 ); safestrncpy(chd->name, name, HCHSYS_NAME_LENGTH); chd->type = hChSys_PUBLIC; clif->chsys_create(chd,NULL,NULL,k); } } ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' channels in '"CL_WHITE"%s"CL_RESET"'.\n", db_size(clif->channel_db), config_filename); config_destroy(&channels_conf); } } /*========================================== * *------------------------------------------*/ int clif_hpmeter_sub(struct block_list *bl, va_list ap) { struct map_session_data *sd, *tsd; #if PACKETVER < 20100126 const int cmd = 0x106; #else const int cmd = 0x80e; #endif sd = va_arg(ap, struct map_session_data *); tsd = (TBL_PC *)bl; nullpo_ret(sd); nullpo_ret(tsd); if( !tsd->fd || tsd == sd ) return 0; if( !pc_has_permission(tsd, PC_PERM_VIEW_HPMETER) ) return 0; WFIFOHEAD(tsd->fd,packet_len(cmd)); WFIFOW(tsd->fd,0) = cmd; WFIFOL(tsd->fd,2) = sd->status.account_id; #if PACKETVER < 20100126 if( sd->battle_status.max_hp > INT16_MAX ) { //To correctly display the %hp bar. [Skotlex] WFIFOW(tsd->fd,6) = sd->battle_status.hp/(sd->battle_status.max_hp/100); WFIFOW(tsd->fd,8) = 100; } else { WFIFOW(tsd->fd,6) = sd->battle_status.hp; WFIFOW(tsd->fd,8) = sd->battle_status.max_hp; } #else WFIFOL(tsd->fd,6) = sd->battle_status.hp; WFIFOL(tsd->fd,10) = sd->battle_status.max_hp; #endif WFIFOSET(tsd->fd,packet_len(cmd)); return 0; } /*========================================== * Server tells all players that are allowed to view HP bars * and are nearby 'sd' that 'sd' hp bar was updated. *------------------------------------------*/ int clif_hpmeter(struct map_session_data *sd) { nullpo_ret(sd); map_foreachinarea(clif->hpmeter_sub, sd->bl.m, sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE, sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_PC, sd); return 0; } /// Notifies client of a character parameter change. /// 00b0 .W .L (ZC_PAR_CHANGE) /// 00b1 .W .L (ZC_LONGPAR_CHANGE) /// 00be .W .B (ZC_STATUS_CHANGE) /// 0121 .W .W .L .L (ZC_NOTIFY_CARTITEM_COUNTINFO) /// 013a .W (ZC_ATTACK_RANGE) /// 0141 .L .L .L (ZC_COUPLESTATUS) /// TODO: Extract individual packets. /// FIXME: Packet lengths from packet_len(cmd) void clif_updatestatus(struct map_session_data *sd,int type) { int fd,len=8; nullpo_retv(sd); fd=sd->fd; if ( !session_isActive(fd) ) // Invalid pointer fix, by sasuke [Kevin] return; WFIFOHEAD(fd, 14); WFIFOW(fd,0)=0xb0; WFIFOW(fd,2)=type; switch(type){ // 00b0 case SP_WEIGHT: pc_updateweightstatus(sd); WFIFOHEAD(fd,14); WFIFOW(fd,0)=0xb0; //Need to re-set as pc_updateweightstatus can alter the buffer. [Skotlex] WFIFOW(fd,2)=type; WFIFOL(fd,4)=sd->weight; break; case SP_MAXWEIGHT: WFIFOL(fd,4)=sd->max_weight; break; case SP_SPEED: WFIFOL(fd,4)=sd->battle_status.speed; break; case SP_BASELEVEL: WFIFOL(fd,4)=sd->status.base_level; break; case SP_JOBLEVEL: WFIFOL(fd,4)=sd->status.job_level; break; case SP_KARMA: // Adding this back, I wonder if the client intercepts this - [Lance] WFIFOL(fd,4)=sd->status.karma; break; case SP_MANNER: WFIFOL(fd,4)=sd->status.manner; break; case SP_STATUSPOINT: WFIFOL(fd,4)=sd->status.status_point; break; case SP_SKILLPOINT: WFIFOL(fd,4)=sd->status.skill_point; break; case SP_HIT: WFIFOL(fd,4)=sd->battle_status.hit; break; case SP_FLEE1: WFIFOL(fd,4)=sd->battle_status.flee; break; case SP_FLEE2: WFIFOL(fd,4)=sd->battle_status.flee2/10; break; case SP_MAXHP: WFIFOL(fd,4)=sd->battle_status.max_hp; break; case SP_MAXSP: WFIFOL(fd,4)=sd->battle_status.max_sp; break; case SP_HP: WFIFOL(fd,4)=sd->battle_status.hp; // TODO: Won't these overwrite the current packet? clif->hpmeter(sd); if( !battle_config.party_hp_mode && sd->status.party_id ) clif->party_hp(sd); if( sd->bg_id ) clif->bg_hp(sd); break; case SP_SP: WFIFOL(fd,4)=sd->battle_status.sp; break; case SP_ASPD: WFIFOL(fd,4)=sd->battle_status.amotion; break; case SP_ATK1: WFIFOL(fd,4)=pc_leftside_atk(sd); break; case SP_DEF1: WFIFOL(fd,4)=pc_leftside_def(sd); break; case SP_MDEF1: WFIFOL(fd,4)=pc_leftside_mdef(sd); break; case SP_ATK2: WFIFOL(fd,4)=pc_rightside_atk(sd); break; case SP_DEF2: WFIFOL(fd,4)=pc_rightside_def(sd); break; case SP_MDEF2: { //negative check (in case you have something like Berserk active) int mdef2 = pc_rightside_mdef(sd); WFIFOL(fd,4)= #ifndef RENEWAL ( mdef2 < 0 ) ? 0 : #endif mdef2; } break; case SP_CRITICAL: WFIFOL(fd,4)=sd->battle_status.cri/10; break; case SP_MATK1: WFIFOL(fd,4)=pc_rightside_matk(sd); break; case SP_MATK2: WFIFOL(fd,4)=pc_leftside_matk(sd); break; case SP_ZENY: WFIFOW(fd,0)=0xb1; WFIFOL(fd,4)=sd->status.zeny; break; case SP_BASEEXP: WFIFOW(fd,0)=0xb1; WFIFOL(fd,4)=sd->status.base_exp; break; case SP_JOBEXP: WFIFOW(fd,0)=0xb1; WFIFOL(fd,4)=sd->status.job_exp; break; case SP_NEXTBASEEXP: WFIFOW(fd,0)=0xb1; WFIFOL(fd,4)=pc_nextbaseexp(sd); break; case SP_NEXTJOBEXP: WFIFOW(fd,0)=0xb1; WFIFOL(fd,4)=pc_nextjobexp(sd); break; /** * SP_U are used to update the amount of points necessary to increase that stat **/ case SP_USTR: case SP_UAGI: case SP_UVIT: case SP_UINT: case SP_UDEX: case SP_ULUK: WFIFOW(fd,0)=0xbe; WFIFOB(fd,4)=pc_need_status_point(sd,type-SP_USTR+SP_STR,1); len=5; break; /** * Tells the client how far it is allowed to attack (weapon range) **/ case SP_ATTACKRANGE: WFIFOW(fd,0)=0x13a; WFIFOW(fd,2)=sd->battle_status.rhw.range; len=4; break; case SP_STR: WFIFOW(fd,0)=0x141; WFIFOL(fd,2)=type; WFIFOL(fd,6)=sd->status.str; WFIFOL(fd,10)=sd->battle_status.str - sd->status.str; len=14; break; case SP_AGI: WFIFOW(fd,0)=0x141; WFIFOL(fd,2)=type; WFIFOL(fd,6)=sd->status.agi; WFIFOL(fd,10)=sd->battle_status.agi - sd->status.agi; len=14; break; case SP_VIT: WFIFOW(fd,0)=0x141; WFIFOL(fd,2)=type; WFIFOL(fd,6)=sd->status.vit; WFIFOL(fd,10)=sd->battle_status.vit - sd->status.vit; len=14; break; case SP_INT: WFIFOW(fd,0)=0x141; WFIFOL(fd,2)=type; WFIFOL(fd,6)=sd->status.int_; WFIFOL(fd,10)=sd->battle_status.int_ - sd->status.int_; len=14; break; case SP_DEX: WFIFOW(fd,0)=0x141; WFIFOL(fd,2)=type; WFIFOL(fd,6)=sd->status.dex; WFIFOL(fd,10)=sd->battle_status.dex - sd->status.dex; len=14; break; case SP_LUK: WFIFOW(fd,0)=0x141; WFIFOL(fd,2)=type; WFIFOL(fd,6)=sd->status.luk; WFIFOL(fd,10)=sd->battle_status.luk - sd->status.luk; len=14; break; case SP_CARTINFO: WFIFOW(fd,0)=0x121; WFIFOW(fd,2)=sd->cart_num; WFIFOW(fd,4)=MAX_CART; WFIFOL(fd,6)=sd->cart_weight; WFIFOL(fd,10)=sd->cart_weight_max; len=14; break; default: ShowError("clif->updatestatus : unrecognized type %d\n",type); return; } WFIFOSET(fd,len); } /// Notifies client of a parameter change of an another player (ZC_PAR_CHANGE_USER). /// 01ab .L .W .L void clif_changestatus(struct map_session_data* sd,int type,int val) { unsigned char buf[12]; nullpo_retv(sd); WBUFW(buf,0)=0x1ab; WBUFL(buf,2)=sd->bl.id; WBUFW(buf,6)=type; switch(type) { case SP_MANNER: WBUFL(buf,8)=val; break; default: ShowError("clif_changestatus : unrecognized type %d.\n",type); return; } clif->send(buf,packet_len(0x1ab),&sd->bl,AREA_WOS); } /// Updates sprite/style properties of an object. /// 00c3 .L .B .B (ZC_SPRITE_CHANGE) /// 01d7 .L .B .L (ZC_SPRITE_CHANGE2) void clif_changelook(struct block_list *bl,int type,int val) { unsigned char buf[16]; struct map_session_data* sd; struct status_change* sc; struct view_data* vd; enum send_target target = AREA; nullpo_retv(bl); sd = BL_CAST(BL_PC, bl); sc = status_get_sc(bl); vd = status_get_viewdata(bl); //nullpo_ret(vd); if( vd ) //temp hack to let Warp Portal change appearance switch(type) { case LOOK_WEAPON: if (sd) { clif->get_weapon_view(sd, &vd->weapon, &vd->shield); val = vd->weapon; } else vd->weapon = val; break; case LOOK_SHIELD: if (sd) { clif->get_weapon_view(sd, &vd->weapon, &vd->shield); val = vd->shield; } else vd->shield = val; break; case LOOK_BASE: vd->class_ = val; if (vd->class_ == JOB_WEDDING || vd->class_ == JOB_XMAS || vd->class_ == JOB_SUMMER) vd->weapon = vd->shield = 0; if (vd->cloth_color && ( (vd->class_ == JOB_WEDDING && battle_config.wedding_ignorepalette) || (vd->class_ == JOB_XMAS && battle_config.xmas_ignorepalette) || (vd->class_ == JOB_SUMMER && battle_config.summer_ignorepalette) )) clif->changelook(bl,LOOK_CLOTHES_COLOR,0); break; case LOOK_HAIR: vd->hair_style = val; break; case LOOK_HEAD_BOTTOM: vd->head_bottom = val; break; case LOOK_HEAD_TOP: vd->head_top = val; break; case LOOK_HEAD_MID: vd->head_mid = val; break; case LOOK_HAIR_COLOR: vd->hair_color = val; break; case LOOK_CLOTHES_COLOR: if (val && ( (vd->class_ == JOB_WEDDING && battle_config.wedding_ignorepalette) || (vd->class_ == JOB_XMAS && battle_config.xmas_ignorepalette) || (vd->class_ == JOB_SUMMER && battle_config.summer_ignorepalette) )) val = 0; vd->cloth_color = val; break; case LOOK_SHOES: #if PACKETVER > 3 if (sd) { int n; if((n = sd->equip_index[2]) >= 0 && sd->inventory_data[n]) { if(sd->inventory_data[n]->view_id > 0) val = sd->inventory_data[n]->view_id; else val = sd->status.inventory[n].nameid; } else val = 0; } #endif //Shoes? No packet uses this.... break; case LOOK_BODY: case LOOK_FLOOR: // unknown purpose break; case LOOK_ROBE: #if PACKETVER < 20110111 return; #else vd->robe = val; #endif break; } // prevent leaking the presence of GM-hidden objects if( sc && sc->option&OPTION_INVISIBLE ) target = SELF; #if PACKETVER < 4 WBUFW(buf,0)=0xc3; WBUFL(buf,2)=bl->id; WBUFB(buf,6)=type; WBUFB(buf,7)=val; clif->send(buf,packet_len(0xc3),bl,target); #else WBUFW(buf,0)=0x1d7; WBUFL(buf,2)=bl->id; if(type == LOOK_WEAPON || type == LOOK_SHIELD) { WBUFB(buf,6)=LOOK_WEAPON; WBUFW(buf,7)=vd->weapon; WBUFW(buf,9)=vd->shield; } else { WBUFB(buf,6)=type; WBUFL(buf,7)=val; } clif->send(buf,packet_len(0x1d7),bl,target); #endif } //Sends a change-base-look packet required for traps as they are triggered. void clif_changetraplook(struct block_list *bl,int val) { unsigned char buf[32]; #if PACKETVER < 4 WBUFW(buf,0)=0xc3; WBUFL(buf,2)=bl->id; WBUFB(buf,6)=LOOK_BASE; WBUFB(buf,7)=val; clif->send(buf,packet_len(0xc3),bl,AREA); #else WBUFW(buf,0)=0x1d7; WBUFL(buf,2)=bl->id; WBUFB(buf,6)=LOOK_BASE; WBUFW(buf,7)=val; WBUFW(buf,9)=0; clif->send(buf,packet_len(0x1d7),bl,AREA); #endif } //For the stupid cloth-dye bug. Resends the given view data to the area specified by bl. void clif_refreshlook(struct block_list *bl,int id,int type,int val,enum send_target target) { unsigned char buf[32]; #if PACKETVER < 4 WBUFW(buf,0)=0xc3; WBUFL(buf,2)=id; WBUFB(buf,6)=type; WBUFB(buf,7)=val; clif->send(buf,packet_len(0xc3),bl,target); #else WBUFW(buf,0)=0x1d7; WBUFL(buf,2)=id; WBUFB(buf,6)=type; WBUFW(buf,7)=val; WBUFW(buf,9)=0; clif->send(buf,packet_len(0x1d7),bl,target); #endif } /// Character status (ZC_STATUS). /// 00bd .W .B .B .B .B .B .B /// .B .B .B .B .B .B .W .W /// .W .W .W .W .W .W .W /// .W .W .W .W .W void clif_initialstatus(struct map_session_data *sd) { int fd, mdef2; unsigned char *buf; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0xbd)); buf=WFIFOP(fd,0); WBUFW(buf,0)=0xbd; WBUFW(buf,2)=min(sd->status.status_point, INT16_MAX); WBUFB(buf,4)=min(sd->status.str, UINT8_MAX); WBUFB(buf,5)=pc_need_status_point(sd,SP_STR,1); WBUFB(buf,6)=min(sd->status.agi, UINT8_MAX); WBUFB(buf,7)=pc_need_status_point(sd,SP_AGI,1); WBUFB(buf,8)=min(sd->status.vit, UINT8_MAX); WBUFB(buf,9)=pc_need_status_point(sd,SP_VIT,1); WBUFB(buf,10)=min(sd->status.int_, UINT8_MAX); WBUFB(buf,11)=pc_need_status_point(sd,SP_INT,1); WBUFB(buf,12)=min(sd->status.dex, UINT8_MAX); WBUFB(buf,13)=pc_need_status_point(sd,SP_DEX,1); WBUFB(buf,14)=min(sd->status.luk, UINT8_MAX); WBUFB(buf,15)=pc_need_status_point(sd,SP_LUK,1); WBUFW(buf,16) = pc_leftside_atk(sd); WBUFW(buf,18) = pc_rightside_atk(sd); WBUFW(buf,20) = pc_rightside_matk(sd); WBUFW(buf,22) = pc_leftside_matk(sd); WBUFW(buf,24) = pc_leftside_def(sd); WBUFW(buf,26) = pc_rightside_def(sd); WBUFW(buf,28) = pc_leftside_mdef(sd); mdef2 = pc_rightside_mdef(sd); WBUFW(buf,30) = #ifndef RENEWAL ( mdef2 < 0 ) ? 0 : //Negative check for Frenzy'ed characters. #endif mdef2; WBUFW(buf,32) = sd->battle_status.hit; WBUFW(buf,34) = sd->battle_status.flee; WBUFW(buf,36) = sd->battle_status.flee2/10; WBUFW(buf,38) = sd->battle_status.cri/10; WBUFW(buf,40) = sd->battle_status.amotion; // aspd WBUFW(buf,42) = 0; // always 0 (plusASPD) WFIFOSET(fd,packet_len(0xbd)); clif->updatestatus(sd,SP_STR); clif->updatestatus(sd,SP_AGI); clif->updatestatus(sd,SP_VIT); clif->updatestatus(sd,SP_INT); clif->updatestatus(sd,SP_DEX); clif->updatestatus(sd,SP_LUK); clif->updatestatus(sd,SP_ATTACKRANGE); clif->updatestatus(sd,SP_ASPD); } /// Marks an ammunition item in inventory as equipped (ZC_EQUIP_ARROW). /// 013c .W void clif_arrowequip(struct map_session_data *sd,int val) { int fd; nullpo_retv(sd); pc_stop_attack(sd); // [Valaris] fd=sd->fd; WFIFOHEAD(fd, packet_len(0x013c)); WFIFOW(fd,0)=0x013c; WFIFOW(fd,2)=val+2; //Item ID of the arrow WFIFOSET(fd,packet_len(0x013c)); } /// Ammunition action message (ZC_ACTION_FAILURE). /// 013b .W /// type: /// 0 = MsgStringTable[242]="Please equip the proper ammunition first." /// 1 = MsgStringTable[243]="You can't Attack or use Skills because your Weight Limit has been exceeded." /// 2 = MsgStringTable[244]="You can't use Skills because Weight Limit has been exceeded." /// 3 = assassin, baby_assassin, assassin_cross => MsgStringTable[1040]="You have equipped throwing daggers." /// gunslinger => MsgStringTable[1175]="Bullets have been equipped." /// NOT ninja => MsgStringTable[245]="Ammunition has been equipped." void clif_arrow_fail(struct map_session_data *sd,int type) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd, packet_len(0x013b)); WFIFOW(fd,0)=0x013b; WFIFOW(fd,2)=type; WFIFOSET(fd,packet_len(0x013b)); } /// Presents a list of items, that can be processed by Arrow Crafting (ZC_MAKINGARROW_LIST). /// 01ad .W { .W }* void clif_arrow_create_list(struct map_session_data *sd) { int i, c, j; int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd, MAX_SKILL_ARROW_DB*2+4); WFIFOW(fd,0) = 0x1ad; for (i = 0, c = 0; i < MAX_SKILL_ARROW_DB; i++) { if (skill_arrow_db[i].nameid > 0 && (j = pc_search_inventory(sd, skill_arrow_db[i].nameid)) >= 0 && !sd->status.inventory[j].equip && sd->status.inventory[j].identify) { if ((j = itemdb_viewid(skill_arrow_db[i].nameid)) > 0) WFIFOW(fd,c*2+4) = j; else WFIFOW(fd,c*2+4) = skill_arrow_db[i].nameid; c++; } } WFIFOW(fd,2) = c*2+4; WFIFOSET(fd, WFIFOW(fd,2)); if (c > 0) { sd->menuskill_id = AC_MAKINGARROW; sd->menuskill_val = c; } } /// Notifies the client, about the result of an status change request (ZC_STATUS_CHANGE_ACK). /// 00bc .W .B .B /// status id: /// SP_STR ~ SP_LUK /// result: /// 0 = failure /// 1 = success void clif_statusupack(struct map_session_data *sd,int type,int ok,int val) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0xbc)); WFIFOW(fd,0)=0xbc; WFIFOW(fd,2)=type; WFIFOB(fd,4)=ok; WFIFOB(fd,5)=cap_value(val,0,UINT8_MAX); WFIFOSET(fd,packet_len(0xbc)); } /// Notifies the client about the result of a request to equip an item (ZC_REQ_WEAR_EQUIP_ACK). /// 00aa .W .W .B /// 00aa .W .W .W .B (PACKETVER >= 20100629) /// result: /// 0 = failure /// 1 = success /// 2 = failure due to low level void clif_equipitemack(struct map_session_data *sd,int n,int pos,int ok) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0xaa)); WFIFOW(fd,0)=0xaa; WFIFOW(fd,2)=n+2; WFIFOW(fd,4)=pos; #if PACKETVER < 20100629 WFIFOB(fd,6)=ok; #else if (ok && sd->inventory_data[n]->equip&EQP_VISIBLE) WFIFOW(fd,6)=sd->inventory_data[n]->look; else WFIFOW(fd,6)=0; WFIFOB(fd,8)=ok; #endif WFIFOSET(fd,packet_len(0xaa)); } /// Notifies the client about the result of a request to take off an item (ZC_REQ_TAKEOFF_EQUIP_ACK). /// 00ac .W .W .B /// result: /// 0 = failure /// 1 = success void clif_unequipitemack(struct map_session_data *sd,int n,int pos,int ok) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0xac)); WFIFOW(fd,0)=0xac; WFIFOW(fd,2)=n+2; WFIFOW(fd,4)=pos; WFIFOB(fd,6)=ok; WFIFOSET(fd,packet_len(0xac)); } /// Notifies clients in the area about an special/visual effect (ZC_NOTIFY_EFFECT). /// 019b .L .L /// effect id: /// 0 = base level up /// 1 = job level up /// 2 = refine failure /// 3 = refine success /// 4 = game over /// 5 = pharmacy success /// 6 = pharmacy failure /// 7 = base level up (super novice) /// 8 = job level up (super novice) /// 9 = base level up (taekwon) void clif_misceffect(struct block_list* bl,int type) { unsigned char buf[32]; nullpo_retv(bl); WBUFW(buf,0) = 0x19b; WBUFL(buf,2) = bl->id; WBUFL(buf,6) = type; clif->send(buf,packet_len(0x19b),bl,AREA); } /// Notifies clients in the area of a state change. /// 0119 .L .W .W .W .B (ZC_STATE_CHANGE) /// 0229 .L .W .W .L .B (ZC_STATE_CHANGE3) void clif_changeoption(struct block_list* bl) { unsigned char buf[32]; struct status_change *sc; struct map_session_data* sd; nullpo_retv(bl); sc = status_get_sc(bl); if (!sc) return; //How can an option change if there's no sc? sd = BL_CAST(BL_PC, bl); #if PACKETVER >= 7 WBUFW(buf,0) = 0x229; WBUFL(buf,2) = bl->id; WBUFW(buf,6) = sc->opt1; WBUFW(buf,8) = sc->opt2; WBUFL(buf,10) = sc->option; WBUFB(buf,14) = (sd)? sd->status.karma : 0; if(disguised(bl)) { clif->send(buf,packet_len(0x229),bl,AREA_WOS); WBUFL(buf,2) = -bl->id; clif->send(buf,packet_len(0x229),bl,SELF); WBUFL(buf,2) = bl->id; WBUFL(buf,10) = OPTION_INVISIBLE; clif->send(buf,packet_len(0x229),bl,SELF); } else clif->send(buf,packet_len(0x229),bl,AREA); #else WBUFW(buf,0) = 0x119; WBUFL(buf,2) = bl->id; WBUFW(buf,6) = sc->opt1; WBUFW(buf,8) = sc->opt2; WBUFW(buf,10) = sc->option; WBUFB(buf,12) = (sd)? sd->status.karma : 0; if(disguised(bl)) { clif->send(buf,packet_len(0x119),bl,AREA_WOS); WBUFL(buf,2) = -bl->id; clif->send(buf,packet_len(0x119),bl,SELF); WBUFL(buf,2) = bl->id; WBUFW(buf,10) = OPTION_INVISIBLE; clif->send(buf,packet_len(0x119),bl,SELF); } else clif->send(buf,packet_len(0x119),bl,AREA); #endif } /// Displays status change effects on NPCs/monsters (ZC_NPC_SHOWEFST_UPDATE). /// 028a .L .L .L .L void clif_changeoption2(struct block_list* bl) { unsigned char buf[20]; struct status_change *sc; sc = status_get_sc(bl); if (!sc) return; //How can an option change if there's no sc? WBUFW(buf,0) = 0x28a; WBUFL(buf,2) = bl->id; WBUFL(buf,6) = sc->option; WBUFL(buf,10) = clif_setlevel(bl); WBUFL(buf,14) = sc->opt3; if(disguised(bl)) { clif->send(buf,packet_len(0x28a),bl,AREA_WOS); WBUFL(buf,2) = -bl->id; clif->send(buf,packet_len(0x28a),bl,SELF); WBUFL(buf,2) = bl->id; WBUFL(buf,6) = OPTION_INVISIBLE; clif->send(buf,packet_len(0x28a),bl,SELF); } else clif->send(buf,packet_len(0x28a),bl,AREA); } /// Notifies the client about the result of an item use request. /// 00a8 .W .W .B (ZC_USE_ITEM_ACK) /// 01c8 .W .W .L .W .B (ZC_USE_ITEM_ACK2) void clif_useitemack(struct map_session_data *sd,int index,int amount,bool ok) { nullpo_retv(sd); if(!ok) { int fd=sd->fd; WFIFOHEAD(fd,packet_len(0xa8)); WFIFOW(fd,0)=0xa8; WFIFOW(fd,2)=index+2; WFIFOW(fd,4)=amount; WFIFOB(fd,6)=ok; WFIFOSET(fd,packet_len(0xa8)); } else { #if PACKETVER < 3 int fd=sd->fd; WFIFOHEAD(fd,packet_len(0xa8)); WFIFOW(fd,0)=0xa8; WFIFOW(fd,2)=index+2; WFIFOW(fd,4)=amount; WFIFOB(fd,6)=ok; WFIFOSET(fd,packet_len(0xa8)); #else unsigned char buf[32]; WBUFW(buf,0)=0x1c8; WBUFW(buf,2)=index+2; if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0) WBUFW(buf,4)=sd->inventory_data[index]->view_id; else WBUFW(buf,4)=sd->status.inventory[index].nameid; WBUFL(buf,6)=sd->bl.id; WBUFW(buf,10)=amount; WBUFB(buf,12)=ok; clif->send(buf,packet_len(0x1c8),&sd->bl,AREA); #endif } } void clif_hercules_chsys_send(struct hChSysCh *channel, struct map_session_data *sd, char *msg) { char message[150]; snprintf(message, 150, "[ #%s ] %s : %s",channel->name,sd->status.name, msg); clif->chsys_msg(channel,sd,message); } /// Inform client whether chatroom creation was successful or not (ZC_ACK_CREATE_CHATROOM). /// 00d6 .B /// flag: /// 0 = Room has been successfully created (opens chat room) /// 1 = Room limit exceeded /// 2 = Same room already exists void clif_createchat(struct map_session_data* sd, int flag) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,packet_len(0xd6)); WFIFOW(fd,0) = 0xd6; WFIFOB(fd,2) = flag; WFIFOSET(fd,packet_len(0xd6)); } /// Display a chat above the owner (ZC_ROOM_NEWENTRY). /// 00d7 .W .L .L .W .W .B .?B /// type: /// 0 = private (password protected) /// 1 = public /// 2 = arena (npc waiting room) /// 3 = PK zone (non-clickable) void clif_dispchat(struct chat_data* cd, int fd) { unsigned char buf[128]; uint8 type; if( cd == NULL || cd->owner == NULL ) return; type = (cd->owner->type == BL_PC ) ? (cd->pub) ? 1 : 0 : (cd->owner->type == BL_NPC) ? (cd->limit) ? 2 : 3 : 1; WBUFW(buf, 0) = 0xd7; WBUFW(buf, 2) = 17 + strlen(cd->title); WBUFL(buf, 4) = cd->owner->id; WBUFL(buf, 8) = cd->bl.id; WBUFW(buf,12) = cd->limit; WBUFW(buf,14) = (cd->owner->type == BL_NPC) ? cd->users+1 : cd->users; WBUFB(buf,16) = type; memcpy((char*)WBUFP(buf,17), cd->title, strlen(cd->title)); // not zero-terminated if( fd ) { WFIFOHEAD(fd,WBUFW(buf,2)); memcpy(WFIFOP(fd,0),buf,WBUFW(buf,2)); WFIFOSET(fd,WBUFW(buf,2)); } else { clif->send(buf,WBUFW(buf,2),cd->owner,AREA_WOSC); } } /// Chatroom properties adjustment (ZC_CHANGE_CHATROOM). /// 00df <packet len>.W <owner id>.L <chat id>.L <limit>.W <users>.W <type>.B <title>.?B /// type: /// 0 = private (password protected) /// 1 = public /// 2 = arena (npc waiting room) /// 3 = PK zone (non-clickable) void clif_changechatstatus(struct chat_data* cd) { unsigned char buf[128]; uint8 type; if( cd == NULL || cd->usersd[0] == NULL ) return; type = (cd->owner->type == BL_PC ) ? (cd->pub) ? 1 : 0 : (cd->owner->type == BL_NPC) ? (cd->limit) ? 2 : 3 : 1; WBUFW(buf, 0) = 0xdf; WBUFW(buf, 2) = 17 + strlen(cd->title); WBUFL(buf, 4) = cd->owner->id; WBUFL(buf, 8) = cd->bl.id; WBUFW(buf,12) = cd->limit; WBUFW(buf,14) = (cd->owner->type == BL_NPC) ? cd->users+1 : cd->users; WBUFB(buf,16) = type; memcpy((char*)WBUFP(buf,17), cd->title, strlen(cd->title)); // not zero-terminated clif->send(buf,WBUFW(buf,2),cd->owner,CHAT); } /// Removes the chatroom (ZC_DESTROY_ROOM). /// 00d8 <chat id>.L void clif_clearchat(struct chat_data *cd,int fd) { unsigned char buf[32]; nullpo_retv(cd); WBUFW(buf,0) = 0xd8; WBUFL(buf,2) = cd->bl.id; if( fd ) { WFIFOHEAD(fd,packet_len(0xd8)); memcpy(WFIFOP(fd,0),buf,packet_len(0xd8)); WFIFOSET(fd,packet_len(0xd8)); } else { clif->send(buf,packet_len(0xd8),cd->owner,AREA_WOSC); } } /// Displays messages regarding join chat failures (ZC_REFUSE_ENTER_ROOM). /// 00da <result>.B /// result: /// 0 = room full /// 1 = wrong password /// 2 = kicked /// 3 = success (no message) /// 4 = no enough zeny /// 5 = too low level /// 6 = too high level /// 7 = unsuitable job class void clif_joinchatfail(struct map_session_data *sd,int flag) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,packet_len(0xda)); WFIFOW(fd,0) = 0xda; WFIFOB(fd,2) = flag; WFIFOSET(fd,packet_len(0xda)); } /// Notifies the client about entering a chatroom (ZC_ENTER_ROOM). /// 00db <packet len>.W <chat id>.L { <role>.L <name>.24B }* /// role: /// 0 = owner (menu) /// 1 = normal void clif_joinchatok(struct map_session_data *sd,struct chat_data* cd) { int fd; int i,t; nullpo_retv(sd); nullpo_retv(cd); fd = sd->fd; if (!session_isActive(fd)) return; t = (int)(cd->owner->type == BL_NPC); WFIFOHEAD(fd, 8 + (28*(cd->users+t))); WFIFOW(fd, 0) = 0xdb; WFIFOW(fd, 2) = 8 + (28*(cd->users+t)); WFIFOL(fd, 4) = cd->bl.id; if(cd->owner->type == BL_NPC){ WFIFOL(fd, 30) = 1; WFIFOL(fd, 8) = 0; memcpy(WFIFOP(fd, 12), ((struct npc_data *)cd->owner)->name, NAME_LENGTH); for (i = 0; i < cd->users; i++) { WFIFOL(fd, 8+(i+1)*28) = 1; memcpy(WFIFOP(fd, 8+(i+t)*28+4), cd->usersd[i]->status.name, NAME_LENGTH); } } else for (i = 0; i < cd->users; i++) { WFIFOL(fd, 8+i*28) = (i != 0 || cd->owner->type == BL_NPC); memcpy(WFIFOP(fd, 8+(i+t)*28+4), cd->usersd[i]->status.name, NAME_LENGTH); } WFIFOSET(fd, WFIFOW(fd, 2)); } /// Notifies clients in a chat about a new member (ZC_MEMBER_NEWENTRY). /// 00dc <users>.W <name>.24B void clif_addchat(struct chat_data* cd,struct map_session_data *sd) { unsigned char buf[32]; nullpo_retv(sd); nullpo_retv(cd); WBUFW(buf, 0) = 0xdc; WBUFW(buf, 2) = cd->users; memcpy(WBUFP(buf, 4),sd->status.name,NAME_LENGTH); clif->send(buf,packet_len(0xdc),&sd->bl,CHAT_WOS); } /// Announce the new owner (ZC_ROLE_CHANGE). /// 00e1 <role>.L <nick>.24B /// role: /// 0 = owner (menu) /// 1 = normal void clif_changechatowner(struct chat_data* cd, struct map_session_data* sd) { unsigned char buf[64]; nullpo_retv(sd); nullpo_retv(cd); WBUFW(buf, 0) = 0xe1; WBUFL(buf, 2) = 1; memcpy(WBUFP(buf,6),cd->usersd[0]->status.name,NAME_LENGTH); WBUFW(buf,30) = 0xe1; WBUFL(buf,32) = 0; memcpy(WBUFP(buf,36),sd->status.name,NAME_LENGTH); clif->send(buf,packet_len(0xe1)*2,&sd->bl,CHAT); } /// Notify about user leaving the chatroom (ZC_MEMBER_EXIT). /// 00dd <users>.W <nick>.24B <flag>.B /// flag: /// 0 = left /// 1 = kicked void clif_leavechat(struct chat_data* cd, struct map_session_data* sd, bool flag) { unsigned char buf[32]; nullpo_retv(sd); nullpo_retv(cd); WBUFW(buf, 0) = 0xdd; WBUFW(buf, 2) = cd->users-1; memcpy(WBUFP(buf,4),sd->status.name,NAME_LENGTH); WBUFB(buf,28) = flag; clif->send(buf,packet_len(0xdd),&sd->bl,CHAT); } /// Opens a trade request window from char 'name'. /// 00e5 <nick>.24B (ZC_REQ_EXCHANGE_ITEM) /// 01f4 <nick>.24B <charid>.L <baselvl>.W (ZC_REQ_EXCHANGE_ITEM2) void clif_traderequest(struct map_session_data* sd, const char* name) { int fd = sd->fd; #if PACKETVER < 6 WFIFOHEAD(fd,packet_len(0xe5)); WFIFOW(fd,0) = 0xe5; safestrncpy((char*)WFIFOP(fd,2), name, NAME_LENGTH); WFIFOSET(fd,packet_len(0xe5)); #else struct map_session_data* tsd = map_id2sd(sd->trade_partner); if( !tsd ) return; WFIFOHEAD(fd,packet_len(0x1f4)); WFIFOW(fd,0) = 0x1f4; safestrncpy((char*)WFIFOP(fd,2), name, NAME_LENGTH); WFIFOL(fd,26) = tsd->status.char_id; WFIFOW(fd,30) = tsd->status.base_level; WFIFOSET(fd,packet_len(0x1f4)); #endif } /// Reply to a trade-request. /// 00e7 <result>.B (ZC_ACK_EXCHANGE_ITEM) /// 01f5 <result>.B <charid>.L <baselvl>.W (ZC_ACK_EXCHANGE_ITEM2) /// result: /// 0 = Char is too far /// 1 = Character does not exist /// 2 = Trade failed /// 3 = Accept /// 4 = Cancel /// 5 = Busy void clif_tradestart(struct map_session_data* sd, uint8 type) { int fd = sd->fd; struct map_session_data* tsd = map_id2sd(sd->trade_partner); if( PACKETVER < 6 || !tsd ) { WFIFOHEAD(fd,packet_len(0xe7)); WFIFOW(fd,0) = 0xe7; WFIFOB(fd,2) = type; WFIFOSET(fd,packet_len(0xe7)); } else { WFIFOHEAD(fd,packet_len(0x1f5)); WFIFOW(fd,0) = 0x1f5; WFIFOB(fd,2) = type; WFIFOL(fd,3) = tsd->status.char_id; WFIFOW(fd,7) = tsd->status.base_level; WFIFOSET(fd,packet_len(0x1f5)); } } /// Notifies the client about an item from other player in current trade. /// 00e9 <amount>.L <nameid>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_EXCHANGE_ITEM) /// 080f <nameid>.W <item type>.B <amount>.L <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_EXCHANGE_ITEM2) void clif_tradeadditem(struct map_session_data* sd, struct map_session_data* tsd, int index, int amount) { int fd; unsigned char *buf; #if PACKETVER < 20100223 const int cmd = 0xe9; #else const int cmd = 0x80f; #endif nullpo_retv(sd); nullpo_retv(tsd); fd = tsd->fd; buf = WFIFOP(fd,0); WFIFOHEAD(fd,packet_len(cmd)); WBUFW(buf,0) = cmd; if( index == 0 ) { #if PACKETVER < 20100223 WBUFL(buf,2) = amount; //amount WBUFW(buf,6) = 0; // type id #else WBUFW(buf,2) = 0; // type id WBUFB(buf,4) = 0; // item type WBUFL(buf,5) = amount; // amount buf = WBUFP(buf,1); //Advance 1B #endif WBUFB(buf,8) = 0; //identify flag WBUFB(buf,9) = 0; // attribute WBUFB(buf,10)= 0; //refine WBUFW(buf,11)= 0; //card (4w) WBUFW(buf,13)= 0; //card (4w) WBUFW(buf,15)= 0; //card (4w) WBUFW(buf,17)= 0; //card (4w) } else { index -= 2; //index fix #if PACKETVER < 20100223 WBUFL(buf,2) = amount; //amount if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0) WBUFW(buf,6) = sd->inventory_data[index]->view_id; else WBUFW(buf,6) = sd->status.inventory[index].nameid; // type id #else if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0) WBUFW(buf,2) = sd->inventory_data[index]->view_id; else WBUFW(buf,2) = sd->status.inventory[index].nameid; // type id WBUFB(buf,4) = sd->inventory_data[index]->type; // item type WBUFL(buf,5) = amount; // amount buf = WBUFP(buf,1); //Advance 1B #endif WBUFB(buf,8) = sd->status.inventory[index].identify; //identify flag WBUFB(buf,9) = sd->status.inventory[index].attribute; // attribute WBUFB(buf,10)= sd->status.inventory[index].refine; //refine clif->addcards(WBUFP(buf, 11), &sd->status.inventory[index]); } WFIFOSET(fd,packet_len(cmd)); } /// Notifies the client about the result of request to add an item to the current trade (ZC_ACK_ADD_EXCHANGE_ITEM). /// 00ea <index>.W <result>.B /// result: /// 0 = success /// 1 = overweight /// 2 = trade canceled void clif_tradeitemok(struct map_session_data* sd, int index, int fail) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,packet_len(0xea)); WFIFOW(fd,0) = 0xea; WFIFOW(fd,2) = index; WFIFOB(fd,4) = fail; WFIFOSET(fd,packet_len(0xea)); } /// Notifies the client about finishing one side of the current trade (ZC_CONCLUDE_EXCHANGE_ITEM). /// 00ec <who>.B /// who: /// 0 = self /// 1 = other player void clif_tradedeal_lock(struct map_session_data* sd, int fail) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,packet_len(0xec)); WFIFOW(fd,0) = 0xec; WFIFOB(fd,2) = fail; WFIFOSET(fd,packet_len(0xec)); } /// Notifies the client about the trade being canceled (ZC_CANCEL_EXCHANGE_ITEM). /// 00ee void clif_tradecancelled(struct map_session_data* sd) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,packet_len(0xee)); WFIFOW(fd,0) = 0xee; WFIFOSET(fd,packet_len(0xee)); } /// Result of a trade (ZC_EXEC_EXCHANGE_ITEM). /// 00f0 <result>.B /// result: /// 0 = success /// 1 = failure void clif_tradecompleted(struct map_session_data* sd, int fail) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,packet_len(0xf0)); WFIFOW(fd,0) = 0xf0; WFIFOB(fd,2) = fail; WFIFOSET(fd,packet_len(0xf0)); } /// Resets the trade window on the send side (ZC_EXCHANGEITEM_UNDO). /// 00f1 /// NOTE: Unknown purpose. Items are not removed until the window is /// refreshed (ex. by putting another item in there). void clif_tradeundo(struct map_session_data* sd) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0xf1)); WFIFOW(fd,0) = 0xf1; WFIFOSET(fd,packet_len(0xf1)); } /// Updates storage total amount (ZC_NOTIFY_STOREITEM_COUNTINFO). /// 00f2 <current count>.W <max count>.W void clif_updatestorageamount(struct map_session_data* sd, int amount, int max_amount) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0xf2)); WFIFOW(fd,0) = 0xf2; WFIFOW(fd,2) = amount; WFIFOW(fd,4) = max_amount; WFIFOSET(fd,packet_len(0xf2)); } /// Notifies the client of an item being added to the storage. /// 00f4 <index>.W <amount>.L <nameid>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_ITEM_TO_STORE) /// 01c4 <index>.W <amount>.L <nameid>.W <type>.B <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_ITEM_TO_STORE2) void clif_storageitemadded(struct map_session_data* sd, struct item* i, int index, int amount) { int view,fd; nullpo_retv(sd); nullpo_retv(i); fd=sd->fd; view = itemdb_viewid(i->nameid); #if PACKETVER < 5 WFIFOHEAD(fd,packet_len(0xf4)); WFIFOW(fd, 0) = 0xf4; // Storage item added WFIFOW(fd, 2) = index+1; // index WFIFOL(fd, 4) = amount; // amount WFIFOW(fd, 8) = ( view > 0 ) ? view : i->nameid; // id WFIFOB(fd,10) = i->identify; //identify flag WFIFOB(fd,11) = i->attribute; // attribute WFIFOB(fd,12) = i->refine; //refine clif->addcards(WFIFOP(fd,13), i); WFIFOSET(fd,packet_len(0xf4)); #else WFIFOHEAD(fd,packet_len(0x1c4)); WFIFOW(fd, 0) = 0x1c4; // Storage item added WFIFOW(fd, 2) = index+1; // index WFIFOL(fd, 4) = amount; // amount WFIFOW(fd, 8) = ( view > 0 ) ? view : i->nameid; // id WFIFOB(fd,10) = itemdb_type(i->nameid); //type WFIFOB(fd,11) = i->identify; //identify flag WFIFOB(fd,12) = i->attribute; // attribute WFIFOB(fd,13) = i->refine; //refine clif->addcards(WFIFOP(fd,14), i); WFIFOSET(fd,packet_len(0x1c4)); #endif } /// Notifies the client of an item being deleted from the storage (ZC_DELETE_ITEM_FROM_STORE). /// 00f6 <index>.W <amount>.L void clif_storageitemremoved(struct map_session_data* sd, int index, int amount) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0xf6)); WFIFOW(fd,0)=0xf6; // Storage item removed WFIFOW(fd,2)=index+1; WFIFOL(fd,4)=amount; WFIFOSET(fd,packet_len(0xf6)); } /// Closes storage (ZC_CLOSE_STORE). /// 00f8 void clif_storageclose(struct map_session_data* sd) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0xf8)); WFIFOW(fd,0) = 0xf8; // Storage Closed WFIFOSET(fd,packet_len(0xf8)); } /*========================================== * Server tells 'sd' player client the abouts of 'dstsd' player *------------------------------------------*/ void clif_getareachar_pc(struct map_session_data* sd,struct map_session_data* dstsd) { struct block_list *d_bl; int i; if( dstsd->chatID ) { struct chat_data *cd = NULL; if( (cd = (struct chat_data*)map_id2bl(dstsd->chatID)) && cd->usersd[0]==dstsd) clif->dispchat(cd,sd->fd); } else if( dstsd->state.vending ) clif->showvendingboard(&dstsd->bl,dstsd->message,sd->fd); else if( dstsd->state.buyingstore ) clif->buyingstore_entry_single(sd, dstsd); if(dstsd->spiritball > 0) clif->spiritball_single(sd->fd, dstsd); for(i = 1; i < 5; i++){ if( dstsd->talisman[i] > 0 ) clif->talisman_single(sd->fd, dstsd, i); } if( dstsd->sc.option&OPTION_MOUNTING ) { //New Mounts are not complaint to the original method, so we gotta tell this guy that I'm mounting. clif->sc_single(sd->fd,dstsd->bl.id,SI_ALL_RIDING,2,1,0,0); } #ifdef NEW_CARTS if( dstsd->sc.data[SC_PUSH_CART] ) clif->sc_single(sd->fd, dstsd->bl.id, SI_ON_PUSH_CART, 2, dstsd->sc.data[SC_PUSH_CART]->val1, 0, 0); #endif if( (sd->status.party_id && dstsd->status.party_id == sd->status.party_id) || //Party-mate, or hpdisp setting. (sd->bg_id && sd->bg_id == dstsd->bg_id) || //BattleGround pc_has_permission(sd, PC_PERM_VIEW_HPMETER) ) clif->hpmeter_single(sd->fd, dstsd->bl.id, dstsd->battle_status.hp, dstsd->battle_status.max_hp); // display link (sd - dstsd) to sd ARR_FIND( 0, 5, i, sd->devotion[i] == dstsd->bl.id ); if( i < 5 ) clif->devotion(&sd->bl, sd); // display links (dstsd - devotees) to sd ARR_FIND( 0, 5, i, dstsd->devotion[i] > 0 ); if( i < 5 ) clif->devotion(&dstsd->bl, sd); // display link (dstsd - crusader) to sd if( dstsd->sc.data[SC_DEVOTION] && (d_bl = map_id2bl(dstsd->sc.data[SC_DEVOTION]->val1)) != NULL ) clif->devotion(d_bl, sd); } void clif_getareachar_unit(struct map_session_data* sd,struct block_list *bl) { uint8 buf[128]; struct unit_data *ud; struct view_data *vd; int len; vd = status_get_viewdata(bl); if (!vd || vd->class_ == INVISIBLE_CLASS) return; /** * Hide NPC from maya purple card. **/ if(bl->type == BL_NPC && !((TBL_NPC*)bl)->chat_id && (((TBL_NPC*)bl)->sc.option&OPTION_INVISIBLE)) return; ud = unit_bl2ud(bl); len = ( ud && ud->walktimer != INVALID_TIMER ) ? clif->set_unit_walking(bl,ud,buf) : clif->set_unit_idle(bl,buf,false); clif->send(buf,len,&sd->bl,SELF); if (vd->cloth_color) clif->refreshlook(&sd->bl,bl->id,LOOK_CLOTHES_COLOR,vd->cloth_color,SELF); switch (bl->type) { case BL_PC: { TBL_PC* tsd = (TBL_PC*)bl; clif->getareachar_pc(sd, tsd); if(tsd->state.size==SZ_BIG) // tiny/big players [Valaris] clif->specialeffect_single(bl,423,sd->fd); else if(tsd->state.size==SZ_MEDIUM) clif->specialeffect_single(bl,421,sd->fd); if( tsd->bg_id && map[tsd->bl.m].flag.battleground ) clif->sendbgemblem_single(sd->fd,tsd); if( tsd->sc.data[SC_CAMOUFLAGE] ) clif->status_change(bl, SI_CAMOUFLAGE, 1, 0, 0, 0, 0); if ( tsd->status.robe ) clif->refreshlook(&sd->bl,bl->id,LOOK_ROBE,tsd->status.robe,SELF); } break; case BL_MER: // Devotion Effects if( ((TBL_MER*)bl)->devotion_flag ) clif->devotion(bl, sd); break; case BL_NPC: { TBL_NPC* nd = (TBL_NPC*)bl; if( nd->chat_id ) clif->dispchat((struct chat_data*)map_id2bl(nd->chat_id),sd->fd); if( nd->size == SZ_BIG ) clif->specialeffect_single(bl,423,sd->fd); else if( nd->size == SZ_MEDIUM ) clif->specialeffect_single(bl,421,sd->fd); } break; case BL_MOB: { TBL_MOB* md = (TBL_MOB*)bl; if(md->special_state.size==SZ_BIG) // tiny/big mobs [Valaris] clif->specialeffect_single(bl,423,sd->fd); else if(md->special_state.size==SZ_MEDIUM) clif->specialeffect_single(bl,421,sd->fd); #if PACKETVER >= 20120404 if( !(md->status.mode&MD_BOSS) ){ int i; for(i = 0; i < DAMAGELOG_SIZE; i++)// must show hp bar to all char who already hit the mob. if( md->dmglog[i].id == sd->status.char_id ) clif->monster_hp_bar(md, sd->fd); } #endif } break; case BL_PET: if (vd->head_bottom) clif->send_petdata(NULL, (TBL_PET*)bl, 3, vd->head_bottom); // needed to display pet equip properly break; } } //Modifies the type of damage according to status changes [Skotlex] //Aegis data specifies that: 4 endure against single hit sources, 9 against multi-hit. static inline int clif_calc_delay(int type, int div, int damage, int delay) { return ( delay == 0 && damage > 0 ) ? ( div > 1 ? 9 : 4 ) : type; } /*========================================== * Estimates walk delay based on the damage criteria. [Skotlex] *------------------------------------------*/ int clif_calc_walkdelay(struct block_list *bl,int delay, int type, int damage, int div_) { if (type == 4 || type == 9 || damage <=0) return 0; if (bl->type == BL_PC) { if (battle_config.pc_walk_delay_rate != 100) delay = delay*battle_config.pc_walk_delay_rate/100; } else if (battle_config.walk_delay_rate != 100) delay = delay*battle_config.walk_delay_rate/100; if (div_ > 1) //Multi-hit skills mean higher delays. delay += battle_config.multihit_delay*(div_-1); return delay>0?delay:1; //Return 1 to specify there should be no noticeable delay, but you should stop walking. } /// Sends a 'damage' packet (src performs action on dst) /// 008a <src ID>.L <dst ID>.L <server tick>.L <src speed>.L <dst speed>.L <damage>.W <div>.W <type>.B <damage2>.W (ZC_NOTIFY_ACT) /// 02e1 <src ID>.L <dst ID>.L <server tick>.L <src speed>.L <dst speed>.L <damage>.L <div>.W <type>.B <damage2>.L (ZC_NOTIFY_ACT2) /// type: /// 0 = damage [ damage: total damage, div: amount of hits, damage2: assassin dual-wield damage ] /// 1 = pick up item /// 2 = sit down /// 3 = stand up /// 4 = damage (endure) /// 5 = (splash?) /// 6 = (skill?) /// 7 = (repeat damage?) /// 8 = multi-hit damage /// 9 = multi-hit damage (endure) /// 10 = critical hit /// 11 = lucky dodge /// 12 = (touch skill?) int clif_damage(struct block_list* src, struct block_list* dst, unsigned int tick, int sdelay, int ddelay, int damage, int div, int type, int damage2) { unsigned char buf[33]; struct status_change *sc; #if PACKETVER < 20071113 const int cmd = 0x8a; #else const int cmd = 0x2e1; #endif nullpo_ret(src); nullpo_ret(dst); type = clif_calc_delay(type,div,damage+damage2,ddelay); sc = status_get_sc(dst); if(sc && sc->count) { if(sc->data[SC_HALLUCINATION]) { if(damage) damage = damage*(sc->data[SC_HALLUCINATION]->val2) + rnd()%100; if(damage2) damage2 = damage2*(sc->data[SC_HALLUCINATION]->val2) + rnd()%100; } } WBUFW(buf,0)=cmd; WBUFL(buf,2)=src->id; WBUFL(buf,6)=dst->id; WBUFL(buf,10)=tick; WBUFL(buf,14)=sdelay; WBUFL(buf,18)=ddelay; #if PACKETVER < 20071113 if (battle_config.hide_woe_damage && map_flag_gvg(src->m)) { WBUFW(buf,22)=damage?div:0; WBUFW(buf,27)=damage2?div:0; } else { WBUFW(buf,22)=min(damage, INT16_MAX); WBUFW(buf,27)=damage2; } WBUFW(buf,24)=div; WBUFB(buf,26)=type; #else if (battle_config.hide_woe_damage && map_flag_gvg(src->m)) { WBUFL(buf,22)=damage?div:0; WBUFL(buf,29)=damage2?div:0; } else { WBUFL(buf,22)=damage; WBUFL(buf,29)=damage2; } WBUFW(buf,26)=div; WBUFB(buf,28)=type; #endif if(disguised(dst)) { clif->send(buf,packet_len(cmd),dst,AREA_WOS); WBUFL(buf,6) = -dst->id; clif->send(buf,packet_len(cmd),dst,SELF); } else clif->send(buf,packet_len(cmd),dst,AREA); if(disguised(src)) { WBUFL(buf,2) = -src->id; if (disguised(dst)) WBUFL(buf,6) = dst->id; #if PACKETVER < 20071113 if(damage > 0) WBUFW(buf,22) = -1; if(damage2 > 0) WBUFW(buf,27) = -1; #else if(damage > 0) WBUFL(buf,22) = -1; if(damage2 > 0) WBUFL(buf,29) = -1; #endif clif->send(buf,packet_len(cmd),src,SELF); } if(src == dst) { unit_setdir(src,unit_getdir(src)); } //Return adjusted can't walk delay for further processing. return clif->calc_walkdelay(dst,ddelay,type,damage+damage2,div); } /*========================================== * src picks up dst *------------------------------------------*/ void clif_takeitem(struct block_list* src, struct block_list* dst) { //clif_damage(src,dst,0,0,0,0,0,1,0); unsigned char buf[32]; nullpo_retv(src); nullpo_retv(dst); WBUFW(buf, 0) = 0x8a; WBUFL(buf, 2) = src->id; WBUFL(buf, 6) = dst->id; WBUFB(buf,26) = 1; clif->send(buf, packet_len(0x8a), src, AREA); } /*========================================== * inform clients in area that `bl` is sitting *------------------------------------------*/ void clif_sitting(struct block_list* bl) { unsigned char buf[32]; nullpo_retv(bl); WBUFW(buf, 0) = 0x8a; WBUFL(buf, 2) = bl->id; WBUFB(buf,26) = 2; clif->send(buf, packet_len(0x8a), bl, AREA); if(disguised(bl)) { WBUFL(buf, 2) = - bl->id; clif->send(buf, packet_len(0x8a), bl, SELF); } } /*========================================== * inform clients in area that `bl` is standing *------------------------------------------*/ void clif_standing(struct block_list* bl) { unsigned char buf[32]; nullpo_retv(bl); WBUFW(buf, 0) = 0x8a; WBUFL(buf, 2) = bl->id; WBUFB(buf,26) = 3; clif->send(buf, packet_len(0x8a), bl, AREA); if(disguised(bl)) { WBUFL(buf, 2) = - bl->id; clif->send(buf, packet_len(0x8a), bl, SELF); } } /// Inform client(s) about a map-cell change (ZC_UPDATE_MAPINFO). /// 0192 <x>.W <y>.W <type>.W <map name>.16B void clif_changemapcell(int fd, int16 m, int x, int y, int type, enum send_target target) { unsigned char buf[32]; WBUFW(buf,0) = 0x192; WBUFW(buf,2) = x; WBUFW(buf,4) = y; WBUFW(buf,6) = type; mapindex_getmapname_ext(map[m].name,(char*)WBUFP(buf,8)); if( fd ) { WFIFOHEAD(fd,packet_len(0x192)); memcpy(WFIFOP(fd,0), buf, packet_len(0x192)); WFIFOSET(fd,packet_len(0x192)); } else { struct block_list dummy_bl; dummy_bl.type = BL_NUL; dummy_bl.x = x; dummy_bl.y = y; dummy_bl.m = m; clif->send(buf,packet_len(0x192),&dummy_bl,target); } } /// Notifies the client about an item on floor (ZC_ITEM_ENTRY). /// 009d <id>.L <name id>.W <identified>.B <x>.W <y>.W <amount>.W <subX>.B <subY>.B void clif_getareachar_item(struct map_session_data* sd,struct flooritem_data* fitem) { int view,fd; fd=sd->fd; WFIFOHEAD(fd,packet_len(0x9d)); WFIFOW(fd,0)=0x9d; WFIFOL(fd,2)=fitem->bl.id; if((view = itemdb_viewid(fitem->item_data.nameid)) > 0) WFIFOW(fd,6)=view; else WFIFOW(fd,6)=fitem->item_data.nameid; WFIFOB(fd,8)=fitem->item_data.identify; WFIFOW(fd,9)=fitem->bl.x; WFIFOW(fd,11)=fitem->bl.y; WFIFOW(fd,13)=fitem->item_data.amount; WFIFOB(fd,15)=fitem->subx; WFIFOB(fd,16)=fitem->suby; WFIFOSET(fd,packet_len(0x9d)); } /// Notifies the client of a skill unit. /// 011f <id>.L <creator id>.L <x>.W <y>.W <unit id>.B <visible>.B (ZC_SKILL_ENTRY) /// 01c9 <id>.L <creator id>.L <x>.W <y>.W <unit id>.B <visible>.B <has msg>.B <msg>.80B (ZC_SKILL_ENTRY2) void clif_getareachar_skillunit(struct map_session_data *sd, struct skill_unit *unit) { int fd = sd->fd; if( unit->group->state.guildaura ) return; #if PACKETVER >= 3 if(unit->group->unit_id==UNT_GRAFFITI) { // Graffiti [Valaris] WFIFOHEAD(fd,packet_len(0x1c9)); WFIFOW(fd, 0)=0x1c9; WFIFOL(fd, 2)=unit->bl.id; WFIFOL(fd, 6)=unit->group->src_id; WFIFOW(fd,10)=unit->bl.x; WFIFOW(fd,12)=unit->bl.y; WFIFOB(fd,14)=unit->group->unit_id; WFIFOB(fd,15)=1; WFIFOB(fd,16)=1; safestrncpy((char*)WFIFOP(fd,17),unit->group->valstr,MESSAGE_SIZE); WFIFOSET(fd,packet_len(0x1c9)); return; } #endif WFIFOHEAD(fd,packet_len(0x11f)); WFIFOW(fd, 0)=0x11f; WFIFOL(fd, 2)=unit->bl.id; WFIFOL(fd, 6)=unit->group->src_id; WFIFOW(fd,10)=unit->bl.x; WFIFOW(fd,12)=unit->bl.y; if (battle_config.traps_setting&1 && skill->get_inf2(unit->group->skill_id)&INF2_TRAP) WFIFOB(fd,14)=UNT_DUMMYSKILL; //Use invisible unit id for traps. else if (skill->get_unit_flag(unit->group->skill_id) & UF_RANGEDSINGLEUNIT && !(unit->val2 & UF_RANGEDSINGLEUNIT)) WFIFOB(fd,14)=UNT_DUMMYSKILL; //Use invisible unit id for traps. else WFIFOB(fd,14)=unit->group->unit_id; WFIFOB(fd,15)=1; // ignored by client (always gets set to 1) WFIFOSET(fd,packet_len(0x11f)); if(unit->group->skill_id == WZ_ICEWALL) clif->changemapcell(fd,unit->bl.m,unit->bl.x,unit->bl.y,5,SELF); } /*========================================== * Server tells client to remove unit of id 'unit->bl.id' *------------------------------------------*/ void clif_clearchar_skillunit(struct skill_unit *unit, int fd) { nullpo_retv(unit); WFIFOHEAD(fd,packet_len(0x120)); WFIFOW(fd, 0)=0x120; WFIFOL(fd, 2)=unit->bl.id; WFIFOSET(fd,packet_len(0x120)); if(unit->group && unit->group->skill_id == WZ_ICEWALL) clif->changemapcell(fd,unit->bl.m,unit->bl.x,unit->bl.y,unit->val2,SELF); } /// Removes a skill unit (ZC_SKILL_DISAPPEAR). /// 0120 <id>.L void clif_skill_delunit(struct skill_unit *unit) { unsigned char buf[16]; nullpo_retv(unit); WBUFW(buf, 0)=0x120; WBUFL(buf, 2)=unit->bl.id; clif->send(buf,packet_len(0x120),&unit->bl,AREA); } /// Sent when an object gets ankle-snared (ZC_SKILL_UPDATE). /// 01ac <id>.L /// Only affects units with class [139,153] client-side. void clif_skillunit_update(struct block_list* bl) { unsigned char buf[6]; nullpo_retv(bl); WBUFW(buf,0) = 0x1ac; WBUFL(buf,2) = bl->id; clif->send(buf,packet_len(0x1ac),bl,AREA); } /*========================================== * *------------------------------------------*/ int clif_getareachar(struct block_list* bl,va_list ap) { struct map_session_data *sd; nullpo_ret(bl); sd=va_arg(ap,struct map_session_data*); if (sd == NULL || !sd->fd) return 0; switch(bl->type){ case BL_ITEM: clif->getareachar_item(sd,(struct flooritem_data*) bl); break; case BL_SKILL: clif->getareachar_skillunit(sd,(TBL_SKILL*)bl); break; default: if(&sd->bl == bl) break; clif->getareachar_unit(sd,bl); break; } return 0; } /*========================================== * tbl has gone out of view-size of bl *------------------------------------------*/ int clif_outsight(struct block_list *bl,va_list ap) { struct block_list *tbl; struct view_data *vd; TBL_PC *sd, *tsd; tbl=va_arg(ap,struct block_list*); if(bl == tbl) return 0; sd = BL_CAST(BL_PC, bl); tsd = BL_CAST(BL_PC, tbl); if (tsd && tsd->fd) { //tsd has lost sight of the bl object. switch(bl->type){ case BL_PC: if (sd->vd.class_ != INVISIBLE_CLASS) clif->clearunit_single(bl->id,CLR_OUTSIGHT,tsd->fd); if(sd->chatID){ struct chat_data *cd; cd=(struct chat_data*)map_id2bl(sd->chatID); if(cd->usersd[0]==sd) clif->dispchat(cd,tsd->fd); } if( sd->state.vending ) clif->closevendingboard(bl,tsd->fd); if( sd->state.buyingstore ) clif->buyingstore_disappear_entry_single(tsd, sd); break; case BL_ITEM: clif->clearflooritem((struct flooritem_data*)bl,tsd->fd); break; case BL_SKILL: clif->clearchar_skillunit((struct skill_unit *)bl,tsd->fd); break; case BL_NPC: if( !(((TBL_NPC*)bl)->sc.option&OPTION_INVISIBLE) ) clif->clearunit_single(bl->id,CLR_OUTSIGHT,tsd->fd); break; default: if ((vd=status_get_viewdata(bl)) && vd->class_ != INVISIBLE_CLASS) clif->clearunit_single(bl->id,CLR_OUTSIGHT,tsd->fd); break; } } if (sd && sd->fd) { //sd is watching tbl go out of view. if (((vd=status_get_viewdata(tbl)) && vd->class_ != INVISIBLE_CLASS) && !(tbl->type == BL_NPC && (((TBL_NPC*)tbl)->sc.option&OPTION_INVISIBLE))) clif->clearunit_single(tbl->id,CLR_OUTSIGHT,sd->fd); } return 0; } /*========================================== * tbl has come into view of bl *------------------------------------------*/ int clif_insight(struct block_list *bl,va_list ap) { struct block_list *tbl; TBL_PC *sd, *tsd; tbl=va_arg(ap,struct block_list*); if (bl == tbl) return 0; sd = BL_CAST(BL_PC, bl); tsd = BL_CAST(BL_PC, tbl); if (tsd && tsd->fd) { //Tell tsd that bl entered into his view switch(bl->type){ case BL_ITEM: clif->getareachar_item(tsd,(struct flooritem_data*)bl); break; case BL_SKILL: clif->getareachar_skillunit(tsd,(TBL_SKILL*)bl); break; default: clif->getareachar_unit(tsd,bl); break; } } if (sd && sd->fd) { //Tell sd that tbl walked into his view clif->getareachar_unit(sd,tbl); } return 0; } /// Updates whole skill tree (ZC_SKILLINFO_LIST). /// 010f <packet len>.W { <skill id>.W <type>.L <level>.W <sp cost>.W <attack range>.W <skill name>.24B <upgradable>.B }* void clif_skillinfoblock(struct map_session_data *sd) { int fd; int i,len,id; nullpo_retv(sd); fd=sd->fd; if (!fd) return; WFIFOHEAD(fd, MAX_SKILL * 37 + 4); WFIFOW(fd,0) = 0x10f; for ( i = 0, len = 4; i < MAX_SKILL; i++) { if( (id = sd->status.skill[i].id) != 0 ) { // workaround for bugreport:5348 if (len + 37 > 8192) break; WFIFOW(fd,len) = id; WFIFOL(fd,len+2) = skill->get_inf(id); WFIFOW(fd,len+6) = sd->status.skill[i].lv; WFIFOW(fd,len+8) = skill->get_sp(id,sd->status.skill[i].lv); WFIFOW(fd,len+10)= skill->get_range2(&sd->bl, id,sd->status.skill[i].lv); safestrncpy((char*)WFIFOP(fd,len+12), skill->get_name(id), NAME_LENGTH); if(sd->status.skill[i].flag == SKILL_FLAG_PERMANENT) WFIFOB(fd,len+36) = (sd->status.skill[i].lv < skill->tree_get_max(id, sd->status.class_))? 1:0; else WFIFOB(fd,len+36) = 0; len += 37; } } WFIFOW(fd,2)=len; WFIFOSET(fd,len); // workaround for bugreport:5348; send the remaining skills one by one to bypass packet size limit for ( ; i < MAX_SKILL; i++) { if( (id = sd->status.skill[i].id) != 0 ) { clif->addskill(sd, id); clif->skillinfo(sd, id, 0); } } } /** * Server tells client 'sd' to add skill of id 'id' to it's skill tree (e.g. with Ice Falcion item) **/ /// Adds new skill to the skill tree (ZC_ADD_SKILL). /// 0111 <skill id>.W <type>.L <level>.W <sp cost>.W <attack range>.W <skill name>.24B <upgradable>.B void clif_addskill(struct map_session_data *sd, int id) { int fd; nullpo_retv(sd); fd = sd->fd; if (!fd) return; if( sd->status.skill[id].id <= 0 ) return; WFIFOHEAD(fd, packet_len(0x111)); WFIFOW(fd,0) = 0x111; WFIFOW(fd,2) = id; WFIFOL(fd,4) = skill->get_inf(id); WFIFOW(fd,8) = sd->status.skill[id].lv; WFIFOW(fd,10) = skill->get_sp(id,sd->status.skill[id].lv); WFIFOW(fd,12)= skill->get_range2(&sd->bl, id,sd->status.skill[id].lv); safestrncpy((char*)WFIFOP(fd,14), skill->get_name(id), NAME_LENGTH); if( sd->status.skill[id].flag == SKILL_FLAG_PERMANENT ) WFIFOB(fd,38) = (sd->status.skill[id].lv < skill->tree_get_max(id, sd->status.class_))? 1:0; else WFIFOB(fd,38) = 0; WFIFOSET(fd,packet_len(0x111)); } /// Deletes a skill from the skill tree (ZC_SKILLINFO_DELETE). /// 0441 <skill id>.W void clif_deleteskill(struct map_session_data *sd, int id) { #if PACKETVER >= 20081217 int fd; nullpo_retv(sd); fd = sd->fd; if( !fd ) return; WFIFOHEAD(fd,packet_len(0x441)); WFIFOW(fd,0) = 0x441; WFIFOW(fd,2) = id; WFIFOSET(fd,packet_len(0x441)); #endif clif->skillinfoblock(sd); } /// Updates a skill in the skill tree (ZC_SKILLINFO_UPDATE). /// 010e <skill id>.W <level>.W <sp cost>.W <attack range>.W <upgradable>.B void clif_skillup(struct map_session_data *sd,uint16 skill_id) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x10e)); WFIFOW(fd,0) = 0x10e; WFIFOW(fd,2) = skill_id; WFIFOW(fd,4) = sd->status.skill[skill_id].lv; WFIFOW(fd,6) = skill->get_sp(skill_id,sd->status.skill[skill_id].lv); WFIFOW(fd,8) = skill->get_range2(&sd->bl,skill_id,sd->status.skill[skill_id].lv); WFIFOB(fd,10) = (sd->status.skill[skill_id].lv < skill->tree_get_max(sd->status.skill[skill_id].id, sd->status.class_)) ? 1 : 0; WFIFOSET(fd,packet_len(0x10e)); } /// Updates a skill in the skill tree (ZC_SKILLINFO_UPDATE2). /// 07e1 <skill id>.W <type>.L <level>.W <sp cost>.W <attack range>.W <upgradable>.B void clif_skillinfo(struct map_session_data *sd,int skill_id, int inf) { const int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x7e1)); WFIFOW(fd,0) = 0x7e1; WFIFOW(fd,2) = skill_id; WFIFOL(fd,4) = inf?inf:skill->get_inf(skill_id); WFIFOW(fd,8) = sd->status.skill[skill_id].lv; WFIFOW(fd,10) = skill->get_sp(skill_id,sd->status.skill[skill_id].lv); WFIFOW(fd,12) = skill->get_range2(&sd->bl,skill_id,sd->status.skill[skill_id].lv); if( sd->status.skill[skill_id].flag == SKILL_FLAG_PERMANENT ) WFIFOB(fd,14) = (sd->status.skill[skill_id].lv < skill->tree_get_max(skill_id, sd->status.class_))? 1:0; else WFIFOB(fd,14) = 0; WFIFOSET(fd,packet_len(0x7e1)); } /// Notifies clients in area, that an object is about to use a skill. /// 013e <src id>.L <dst id>.L <x>.W <y>.W <skill id>.W <property>.L <delaytime>.L (ZC_USESKILL_ACK) /// 07fb <src id>.L <dst id>.L <x>.W <y>.W <skill id>.W <property>.L <delaytime>.L <is disposable>.B (ZC_USESKILL_ACK2) /// property: /// 0 = Yellow cast aura /// 1 = Water elemental cast aura /// 2 = Earth elemental cast aura /// 3 = Fire elemental cast aura /// 4 = Wind elemental cast aura /// 5 = Poison elemental cast aura /// 6 = Holy elemental cast aura /// ? = like 0 /// is disposable: /// 0 = yellow chat text "[src name] will use skill [skill name]." /// 1 = no text void clif_skillcasting(struct block_list* bl, int src_id, int dst_id, int dst_x, int dst_y, uint16 skill_id, int property, int casttime) { #if PACKETVER < 20091124 const int cmd = 0x13e; #else const int cmd = 0x7fb; #endif unsigned char buf[32]; WBUFW(buf,0) = cmd; WBUFL(buf,2) = src_id; WBUFL(buf,6) = dst_id; WBUFW(buf,10) = dst_x; WBUFW(buf,12) = dst_y; WBUFW(buf,14) = skill_id; WBUFL(buf,16) = property<0?0:property; //Avoid sending negatives as element [Skotlex] WBUFL(buf,20) = casttime; #if PACKETVER >= 20091124 WBUFB(buf,24) = 0; // isDisposable #endif if (disguised(bl)) { clif->send(buf,packet_len(cmd), bl, AREA_WOS); WBUFL(buf,2) = -src_id; clif->send(buf,packet_len(cmd), bl, SELF); } else clif->send(buf,packet_len(cmd), bl, AREA); } /// Notifies clients in area, that an object canceled casting (ZC_DISPEL). /// 01b9 <id>.L void clif_skillcastcancel(struct block_list* bl) { unsigned char buf[16]; nullpo_retv(bl); WBUFW(buf,0) = 0x1b9; WBUFL(buf,2) = bl->id; clif->send(buf,packet_len(0x1b9), bl, AREA); } /// Notifies the client about the result of a skill use request (ZC_ACK_TOUSESKILL). /// 0110 <skill id>.W <num>.L <result>.B <cause>.B /// num (only used when skill id = NV_BASIC and cause = 0): /// 0 = "skill failed" MsgStringTable[159] /// 1 = "no emotions" MsgStringTable[160] /// 2 = "no sit" MsgStringTable[161] /// 3 = "no chat" MsgStringTable[162] /// 4 = "no party" MsgStringTable[163] /// 5 = "no shout" MsgStringTable[164] /// 6 = "no PKing" MsgStringTable[165] /// 7 = "no alligning" MsgStringTable[383] /// ? = ignored /// cause: /// 0 = "not enough skill level" MsgStringTable[214] (AL_WARP) /// "steal failed" MsgStringTable[205] (TF_STEAL) /// "envenom failed" MsgStringTable[207] (TF_POISON) /// "skill failed" MsgStringTable[204] (otherwise) /// ... = @see enum useskill_fail_cause /// ? = ignored /// /// if(result!=0) doesn't display any of the previous messages /// Note: when this packet is received an unknown flag is always set to 0, /// suggesting this is an ACK packet for the UseSkill packets and should be sent on success too [FlavioJS] void clif_skill_fail(struct map_session_data *sd,uint16 skill_id,enum useskill_fail_cause cause,int btype) { int fd; if (!sd) { //Since this is the most common nullpo.... ShowDebug("clif_skill_fail: Error, received NULL sd for skill %d\n", skill_id); return; } fd=sd->fd; if (!fd) return; if(battle_config.display_skill_fail&1) return; //Disable all skill failed messages if(cause==USESKILL_FAIL_SKILLINTERVAL && !sd->state.showdelay) return; //Disable delay failed messages if(skill_id == RG_SNATCHER && battle_config.display_skill_fail&4) return; if(skill_id == TF_POISON && battle_config.display_skill_fail&8) return; WFIFOHEAD(fd,packet_len(0x110)); WFIFOW(fd,0) = 0x110; WFIFOW(fd,2) = skill_id; WFIFOL(fd,4) = btype; WFIFOB(fd,8) = 0;// success WFIFOB(fd,9) = cause; WFIFOSET(fd,packet_len(0x110)); } /// Skill cooldown display icon (ZC_SKILL_POSTDELAY). /// 043d <skill ID>.W <tick>.L void clif_skill_cooldown(struct map_session_data *sd, uint16 skill_id, unsigned int tick) { #if PACKETVER>=20081112 int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x43d)); WFIFOW(fd,0) = 0x43d; WFIFOW(fd,2) = skill_id; WFIFOL(fd,4) = tick; WFIFOSET(fd,packet_len(0x43d)); #endif } /// Skill attack effect and damage. /// 0114 <skill id>.W <src id>.L <dst id>.L <tick>.L <src delay>.L <dst delay>.L <damage>.W <level>.W <div>.W <type>.B (ZC_NOTIFY_SKILL) /// 01de <skill id>.W <src id>.L <dst id>.L <tick>.L <src delay>.L <dst delay>.L <damage>.L <level>.W <div>.W <type>.B (ZC_NOTIFY_SKILL2) int clif_skill_damage(struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,uint16 skill_id,uint16 skill_lv,int type) { unsigned char buf[64]; struct status_change *sc; nullpo_ret(src); nullpo_ret(dst); type = clif_calc_delay(type,div,damage,ddelay); sc = status_get_sc(dst); if(sc && sc->count) { if(sc->data[SC_HALLUCINATION] && damage) damage = damage*(sc->data[SC_HALLUCINATION]->val2) + rnd()%100; } #if PACKETVER < 3 WBUFW(buf,0)=0x114; WBUFW(buf,2)=skill_id; WBUFL(buf,4)=src->id; WBUFL(buf,8)=dst->id; WBUFL(buf,12)=tick; WBUFL(buf,16)=sdelay; WBUFL(buf,20)=ddelay; if (battle_config.hide_woe_damage && map_flag_gvg(src->m)) { WBUFW(buf,24)=damage?div:0; } else { WBUFW(buf,24)=damage; } WBUFW(buf,26)=skill_lv; WBUFW(buf,28)=div; WBUFB(buf,30)=type; if (disguised(dst)) { clif->send(buf,packet_len(0x114),dst,AREA_WOS); WBUFL(buf,8)=-dst->id; clif->send(buf,packet_len(0x114),dst,SELF); } else clif->send(buf,packet_len(0x114),dst,AREA); if(disguised(src)) { WBUFL(buf,4)=-src->id; if (disguised(dst)) WBUFL(buf,8)=dst->id; if(damage > 0) WBUFW(buf,24)=-1; clif->send(buf,packet_len(0x114),src,SELF); } #else WBUFW(buf,0)=0x1de; WBUFW(buf,2)=skill_id; WBUFL(buf,4)=src->id; WBUFL(buf,8)=dst->id; WBUFL(buf,12)=tick; WBUFL(buf,16)=sdelay; WBUFL(buf,20)=ddelay; if (battle_config.hide_woe_damage && map_flag_gvg(src->m)) { WBUFL(buf,24)=damage?div:0; } else { WBUFL(buf,24)=damage; } WBUFW(buf,28)=skill_lv; WBUFW(buf,30)=div; WBUFB(buf,32)=type; if (disguised(dst)) { clif->send(buf,packet_len(0x1de),dst,AREA_WOS); WBUFL(buf,8)=-dst->id; clif->send(buf,packet_len(0x1de),dst,SELF); } else clif->send(buf,packet_len(0x1de),dst,AREA); if(disguised(src)) { WBUFL(buf,4)=-src->id; if (disguised(dst)) WBUFL(buf,8)=dst->id; if(damage > 0) WBUFL(buf,24)=-1; clif->send(buf,packet_len(0x1de),src,SELF); } #endif //Because the damage delay must be synced with the client, here is where the can-walk tick must be updated. [Skotlex] return clif->calc_walkdelay(dst,ddelay,type,damage,div); } /// Ground skill attack effect and damage (ZC_NOTIFY_SKILL_POSITION). /// 0115 <skill id>.W <src id>.L <dst id>.L <tick>.L <src delay>.L <dst delay>.L <x>.W <y>.W <damage>.W <level>.W <div>.W <type>.B /* int clif_skill_damage2(struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,uint16 skill_id,uint16 skill_lv,int type) { unsigned char buf[64]; struct status_change *sc; nullpo_ret(src); nullpo_ret(dst); type = (type>0)?type:skill_get_hit(skill_id); type = clif_calc_delay(type,div,damage,ddelay); sc = status_get_sc(dst); if(sc && sc->count) { if(sc->data[SC_HALLUCINATION] && damage) damage = damage*(sc->data[SC_HALLUCINATION]->val2) + rnd()%100; } WBUFW(buf,0)=0x115; WBUFW(buf,2)=skill_id; WBUFL(buf,4)=src->id; WBUFL(buf,8)=dst->id; WBUFL(buf,12)=tick; WBUFL(buf,16)=sdelay; WBUFL(buf,20)=ddelay; WBUFW(buf,24)=dst->x; WBUFW(buf,26)=dst->y; if (battle_config.hide_woe_damage && map_flag_gvg(src->m)) { WBUFW(buf,28)=damage?div:0; } else { WBUFW(buf,28)=damage; } WBUFW(buf,30)=skill_lv; WBUFW(buf,32)=div; WBUFB(buf,34)=type; clif->send(buf,packet_len(0x115),src,AREA); if(disguised(src)) { WBUFL(buf,4)=-src->id; if(damage > 0) WBUFW(buf,28)=-1; clif->send(buf,packet_len(0x115),src,SELF); } if (disguised(dst)) { WBUFL(buf,8)=-dst->id; if (disguised(src)) WBUFL(buf,4)=src->id; else if(damage > 0) WBUFW(buf,28)=-1; clif->send(buf,packet_len(0x115),dst,SELF); } //Because the damage delay must be synced with the client, here is where the can-walk tick must be updated. [Skotlex] return clif_calc_walkdelay(dst,ddelay,type,damage,div); } */ /// Non-damaging skill effect (ZC_USE_SKILL). /// 011a <skill id>.W <skill lv>.W <dst id>.L <src id>.L <result>.B int clif_skill_nodamage(struct block_list *src,struct block_list *dst,uint16 skill_id,int heal,int fail) { unsigned char buf[32]; nullpo_ret(dst); WBUFW(buf,0)=0x11a; WBUFW(buf,2)=skill_id; WBUFW(buf,4)=min(heal, INT16_MAX); WBUFL(buf,6)=dst->id; WBUFL(buf,10)=src?src->id:0; WBUFB(buf,14)=fail; if (disguised(dst)) { clif->send(buf,packet_len(0x11a),dst,AREA_WOS); WBUFL(buf,6)=-dst->id; clif->send(buf,packet_len(0x11a),dst,SELF); } else clif->send(buf,packet_len(0x11a),dst,AREA); if(src && disguised(src)) { WBUFL(buf,10)=-src->id; if (disguised(dst)) WBUFL(buf,6)=dst->id; clif->send(buf,packet_len(0x11a),src,SELF); } return fail; } /// Non-damaging ground skill effect (ZC_NOTIFY_GROUNDSKILL). /// 0117 <skill id>.W <src id>.L <level>.W <x>.W <y>.W <tick>.L void clif_skill_poseffect(struct block_list *src,uint16 skill_id,int val,int x,int y,int tick) { unsigned char buf[32]; nullpo_retv(src); WBUFW(buf,0)=0x117; WBUFW(buf,2)=skill_id; WBUFL(buf,4)=src->id; WBUFW(buf,8)=val; WBUFW(buf,10)=x; WBUFW(buf,12)=y; WBUFL(buf,14)=tick; if(disguised(src)) { clif->send(buf,packet_len(0x117),src,AREA_WOS); WBUFL(buf,4)=-src->id; clif->send(buf,packet_len(0x117),src,SELF); } else clif->send(buf,packet_len(0x117),src,AREA); } /*========================================== * Tells all client's nearby 'unit' sight range that it spawned *------------------------------------------*/ //FIXME: this is just an AREA version of clif_getareachar_skillunit() void clif_skill_setunit(struct skill_unit *unit) { unsigned char buf[128]; nullpo_retv(unit); if( unit->group->state.guildaura ) return; #if PACKETVER >= 3 if(unit->group->unit_id==UNT_GRAFFITI) { // Graffiti [Valaris] WBUFW(buf, 0)=0x1c9; WBUFL(buf, 2)=unit->bl.id; WBUFL(buf, 6)=unit->group->src_id; WBUFW(buf,10)=unit->bl.x; WBUFW(buf,12)=unit->bl.y; WBUFB(buf,14)=unit->group->unit_id; WBUFB(buf,15)=1; WBUFB(buf,16)=1; safestrncpy((char*)WBUFP(buf,17),unit->group->valstr,MESSAGE_SIZE); clif->send(buf,packet_len(0x1c9),&unit->bl,AREA); return; } #endif WBUFW(buf, 0)=0x11f; WBUFL(buf, 2)=unit->bl.id; WBUFL(buf, 6)=unit->group->src_id; WBUFW(buf,10)=unit->bl.x; WBUFW(buf,12)=unit->bl.y; if (unit->group->state.song_dance&0x1 && unit->val2&UF_ENSEMBLE) WBUFB(buf,14)=unit->val2&UF_SONG?UNT_DISSONANCE:UNT_UGLYDANCE; else if (skill->get_unit_flag(unit->group->skill_id) & UF_RANGEDSINGLEUNIT && !(unit->val2 & UF_RANGEDSINGLEUNIT)) WBUFB(buf, 14) = UNT_DUMMYSKILL; // Only display the unit at center. else WBUFB(buf,14)=unit->group->unit_id; WBUFB(buf,15)=1; // ignored by client (always gets set to 1) clif->send(buf,packet_len(0x11f),&unit->bl,AREA); } /// Presents a list of available warp destinations (ZC_WARPLIST). /// 011c <skill id>.W { <map name>.16B }*4 void clif_skill_warppoint(struct map_session_data* sd, uint16 skill_id, uint16 skill_lv, unsigned short map1, unsigned short map2, unsigned short map3, unsigned short map4) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,packet_len(0x11c)); WFIFOW(fd,0) = 0x11c; WFIFOW(fd,2) = skill_id; memset(WFIFOP(fd,4), 0x00, 4*MAP_NAME_LENGTH_EXT); if (map1 == (unsigned short)-1) strcpy((char*)WFIFOP(fd,4), "Random"); else // normal map name if (map1 > 0) mapindex_getmapname_ext(mapindex_id2name(map1), (char*)WFIFOP(fd,4)); if (map2 > 0) mapindex_getmapname_ext(mapindex_id2name(map2), (char*)WFIFOP(fd,20)); if (map3 > 0) mapindex_getmapname_ext(mapindex_id2name(map3), (char*)WFIFOP(fd,36)); if (map4 > 0) mapindex_getmapname_ext(mapindex_id2name(map4), (char*)WFIFOP(fd,52)); WFIFOSET(fd,packet_len(0x11c)); sd->menuskill_id = skill_id; if (skill_id == AL_WARP) sd->menuskill_val = (sd->ud.skillx<<16)|sd->ud.skilly; //Store warp position here. else sd->menuskill_val = skill_lv; } /// Memo message (ZC_ACK_REMEMBER_WARPPOINT). /// 011e <type>.B /// type: /// 0 = "Saved location as a Memo Point for Warp skill." in color 0xFFFF00 (cyan) /// 1 = "Skill Level is not high enough." in color 0x0000FF (red) /// 2 = "You haven't learned Warp." in color 0x0000FF (red) /// /// @param sd Who receives the message /// @param type What message void clif_skill_memomessage(struct map_session_data* sd, int type) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x11e)); WFIFOW(fd,0)=0x11e; WFIFOB(fd,2)=type; WFIFOSET(fd,packet_len(0x11e)); } /// Teleport message (ZC_NOTIFY_MAPINFO). /// 0189 <type>.W /// type: /// 0 = "Unable to Teleport in this area" in color 0xFFFF00 (cyan) /// 1 = "Saved point cannot be memorized." in color 0x0000FF (red) /// /// @param sd Who receives the message /// @param type What message void clif_skill_teleportmessage(struct map_session_data *sd, int type) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x189)); WFIFOW(fd,0)=0x189; WFIFOW(fd,2)=type; WFIFOSET(fd,packet_len(0x189)); } /// Displays Sense (WZ_ESTIMATION) information window (ZC_MONSTER_INFO). /// 018c <class>.W <level>.W <size>.W <hp>.L <def>.W <race>.W <mdef>.W <element>.W /// <water%>.B <earth%>.B <fire%>.B <wind%>.B <poison%>.B <holy%>.B <shadow%>.B <ghost%>.B <undead%>.B void clif_skill_estimation(struct map_session_data *sd,struct block_list *dst) { struct status_data *status; unsigned char buf[64]; int i;//, fix; nullpo_retv(sd); nullpo_retv(dst); if( dst->type != BL_MOB ) return; status = status_get_status_data(dst); WBUFW(buf, 0)=0x18c; WBUFW(buf, 2)=status_get_class(dst); WBUFW(buf, 4)=status_get_lv(dst); WBUFW(buf, 6)=status->size; WBUFL(buf, 8)=status->hp; WBUFW(buf,12)= (battle_config.estimation_type&1?status->def:0) +(battle_config.estimation_type&2?status->def2:0); WBUFW(buf,14)=status->race; WBUFW(buf,16)= (battle_config.estimation_type&1?status->mdef:0) +(battle_config.estimation_type&2?status->mdef2:0); WBUFW(buf,18)= status->def_ele; for(i=0;i<9;i++) WBUFB(buf,20+i)= (unsigned char)battle->attr_ratio(i+1,status->def_ele, status->ele_lv); // The following caps negative attributes to 0 since the client displays them as 255-fix. [Skotlex] // WBUFB(buf,20+i)= (unsigned char)((fix=battle_attr_ratio(i+1,status->def_ele, status->ele_lv))<0?0:fix); clif->send(buf,packet_len(0x18c),&sd->bl,sd->status.party_id>0?PARTY_SAMEMAP:SELF); } /// Presents a textual list of producable items (ZC_MAKABLEITEMLIST). /// 018d <packet len>.W { <name id>.W { <material id>.W }*3 }* /// material id: /// unused by the client void clif_skill_produce_mix_list(struct map_session_data *sd, int skill_id , int trigger) { int i,c,view,fd; nullpo_retv(sd); if(sd->menuskill_id == skill_id) return; //Avoid resending the menu twice or more times... if( skill_id == GC_CREATENEWPOISON ) skill_id = GC_RESEARCHNEWPOISON; fd=sd->fd; WFIFOHEAD(fd, MAX_SKILL_PRODUCE_DB * 8 + 8); WFIFOW(fd, 0)=0x18d; for(i=0,c=0;i<MAX_SKILL_PRODUCE_DB;i++){ if( skill->can_produce_mix(sd,skill_produce_db[i].nameid, trigger, 1) && ( ( skill_id > 0 && skill_produce_db[i].req_skill == skill_id ) || skill_id < 0 ) ){ if((view = itemdb_viewid(skill_produce_db[i].nameid)) > 0) WFIFOW(fd,c*8+ 4)= view; else WFIFOW(fd,c*8+ 4)= skill_produce_db[i].nameid; WFIFOW(fd,c*8+ 6)= 0; WFIFOW(fd,c*8+ 8)= 0; WFIFOW(fd,c*8+10)= 0; c++; } } WFIFOW(fd, 2)=c*8+8; WFIFOSET(fd,WFIFOW(fd,2)); if(c > 0) { sd->menuskill_id = skill_id; sd->menuskill_val = trigger; return; } } /// Present a list of producable items (ZC_MAKINGITEM_LIST). /// 025a <packet len>.W <mk type>.W { <name id>.W }* /// mk type: /// 1 = cooking /// 2 = arrow /// 3 = elemental /// 4 = GN_MIX_COOKING /// 5 = GN_MAKEBOMB /// 6 = GN_S_PHARMACY void clif_cooking_list(struct map_session_data *sd, int trigger, uint16 skill_id, int qty, int list_type) { int fd; int i, c; int view; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd, 6 + 2 * MAX_SKILL_PRODUCE_DB); WFIFOW(fd,0) = 0x25a; WFIFOW(fd,4) = list_type; // list type c = 0; for( i = 0; i < MAX_SKILL_PRODUCE_DB; i++ ) { if( !skill->can_produce_mix(sd,skill_produce_db[i].nameid,trigger, qty) ) continue; if( (view = itemdb_viewid(skill_produce_db[i].nameid)) > 0 ) WFIFOW(fd, 6 + 2 * c) = view; else WFIFOW(fd, 6 + 2 * c) = skill_produce_db[i].nameid; c++; } if( skill_id == AM_PHARMACY ) { // Only send it while Cooking else check for c. WFIFOW(fd,2) = 6 + 2 * c; WFIFOSET(fd,WFIFOW(fd,2)); } if( c > 0 ) { sd->menuskill_id = skill_id; sd->menuskill_val = trigger; if( skill_id != AM_PHARMACY ) { sd->menuskill_val2 = qty; // amount. WFIFOW(fd,2) = 6 + 2 * c; WFIFOSET(fd,WFIFOW(fd,2)); } } else { clif_menuskill_clear(sd); if( skill_id != AM_PHARMACY ) { // AM_PHARMACY is used to Cooking. // It fails. #if PACKETVER >= 20090922 clif->msg_skill(sd,skill_id,0x625); #else WFIFOW(fd,2) = 6 + 2 * c; WFIFOSET(fd,WFIFOW(fd,2)); #endif } } } /// Notifies clients of a status change. /// 0196 <index>.W <id>.L <state>.B (ZC_MSG_STATE_CHANGE) [used for ending status changes and starting them on non-pc units (when needed)] /// 043f <index>.W <id>.L <state>.B <remain msec>.L { <val>.L }*3 (ZC_MSG_STATE_CHANGE2) [used exclusively for starting statuses on pcs] /// 08ff <id>.L <index>.W <remain msec>.L { <val>.L }*3 (PACKETVER >= 20111108) /// 0983 <index>.W <id>.L <state>.B <total msec>.L <remain msec>.L { <val>.L }*3 (PACKETVER >= 20120618) /// 0984 <id>.L <index>.W <total msec>.L <remain msec>.L { <val>.L }*3 (PACKETVER >= 20120618) void clif_status_change(struct block_list *bl,int type,int flag,int tick,int val1, int val2, int val3) { unsigned char buf[32]; struct map_session_data *sd; if (type == SI_BLANK) //It shows nothing on the client... return; nullpo_retv(bl); sd = BL_CAST(BL_PC, bl); if (!(status_type2relevant_bl_types(type)&bl->type)) // only send status changes that actually matter to the client return; #if PACKETVER >= 20120618 if(flag && battle_config.display_status_timers && sd) WBUFW(buf,0)=0x983; else #elif PACKETVER >= 20090121 if(flag && battle_config.display_status_timers && sd) WBUFW(buf,0)=0x43f; else #endif WBUFW(buf,0)=0x196; WBUFW(buf,2)=type; WBUFL(buf,4)=bl->id; WBUFB(buf,8)=flag; #if PACKETVER >= 20120618 WBUFL(buf,9)=tick;/* at this stage remain and total are the same value I believe */ WBUFL(buf,13)=tick; if(flag && battle_config.display_status_timers && sd) { if (tick <= 0) tick = 9999; // this is indeed what official servers do WBUFL(buf,17) = val1; WBUFL(buf,21) = val2; WBUFL(buf,25) = val3; } #elif PACKETVER >= 20090121 if(flag && battle_config.display_status_timers && sd) { if (tick <= 0) tick = 9999; // this is indeed what official servers do WBUFL(buf,9) = tick; WBUFL(buf,13) = val1; WBUFL(buf,17) = val2; WBUFL(buf,21) = val3; } #endif clif->send(buf,packet_len(WBUFW(buf,0)),bl, (sd && sd->status.option&OPTION_INVISIBLE) ? SELF : AREA); } /// Send message (modified by [Yor]) (ZC_NOTIFY_PLAYERCHAT). /// 008e <packet len>.W <message>.?B void clif_displaymessage(const int fd, const char* mes) { nullpo_retv(mes); //Scrapped, as these are shared by disconnected players =X [Skotlex] if (fd == 0) ; else { char *message, *line; message = aStrdup(mes); line = strtok(message, "\n"); while(line != NULL) { // Limit message to 255+1 characters (otherwise it causes a buffer overflow in the client) int len = strnlen(line, 255); if (len > 0) { // don't send a void message (it's not displaying on the client chat). @help can send void line. WFIFOHEAD(fd, 5 + len); WFIFOW(fd,0) = 0x8e; WFIFOW(fd,2) = 5 + len; // 4 + len + NULL teminate safestrncpy((char *)WFIFOP(fd,4), line, len + 1); WFIFOSET(fd, 5 + len); } line = strtok(NULL, "\n"); } aFree(message); } } /// Send broadcast message in yellow or blue without font formatting (ZC_BROADCAST). /// 009a <packet len>.W <message>.?B void clif_broadcast(struct block_list* bl, const char* mes, int len, int type, enum send_target target) { int lp = type ? 4 : 0; unsigned char *buf = (unsigned char*)aMalloc((4 + lp + len)*sizeof(unsigned char)); WBUFW(buf,0) = 0x9a; WBUFW(buf,2) = 4 + lp + len; if (type == 0x10) // bc_blue WBUFL(buf,4) = 0x65756c62; //If there's "blue" at the beginning of the message, game client will display it in blue instead of yellow. else if (type == 0x20) // bc_woe WBUFL(buf,4) = 0x73737373; //If there's "ssss", game client will recognize message as 'WoE broadcast'. memcpy(WBUFP(buf, 4 + lp), mes, len); clif->send(buf, WBUFW(buf,2), bl, target); if (buf) aFree(buf); } /*========================================== * Displays a message on a 'bl' to all it's nearby clients * Used by npc_globalmessage *------------------------------------------*/ void clif_GlobalMessage(struct block_list* bl, const char* message) { char buf[100]; int len; nullpo_retv(bl); if(!message) return; len = strlen(message)+1; if( len > sizeof(buf)-8 ) { ShowWarning("clif_GlobalMessage: Truncating too long message '%s' (len=%d).\n", message, len); len = sizeof(buf)-8; } WBUFW(buf,0)=0x8d; WBUFW(buf,2)=len+8; WBUFL(buf,4)=bl->id; safestrncpy((char *) WBUFP(buf,8),message,len); clif->send((unsigned char *) buf,WBUFW(buf,2),bl,ALL_CLIENT); } /// Send broadcast message with font formatting (ZC_BROADCAST2). /// 01c3 <packet len>.W <fontColor>.L <fontType>.W <fontSize>.W <fontAlign>.W <fontY>.W <message>.?B void clif_broadcast2(struct block_list* bl, const char* mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target) { unsigned char *buf = (unsigned char*)aMalloc((16 + len)*sizeof(unsigned char)); WBUFW(buf,0) = 0x1c3; WBUFW(buf,2) = len + 16; WBUFL(buf,4) = fontColor; WBUFW(buf,8) = fontType; WBUFW(buf,10) = fontSize; WBUFW(buf,12) = fontAlign; WBUFW(buf,14) = fontY; memcpy(WBUFP(buf,16), mes, len); clif->send(buf, WBUFW(buf,2), bl, target); if (buf) aFree(buf); } /// Displays heal effect (ZC_RECOVERY). /// 013d <var id>.W <amount>.W /// var id: /// 5 = HP (SP_HP) /// 7 = SP (SP_SP) /// ? = ignored void clif_heal(int fd,int type,int val) { WFIFOHEAD(fd,packet_len(0x13d)); WFIFOW(fd,0)=0x13d; WFIFOW(fd,2)=type; WFIFOW(fd,4)=cap_value(val,0,INT16_MAX); WFIFOSET(fd,packet_len(0x13d)); } /// Displays resurrection effect (ZC_RESURRECTION). /// 0148 <id>.L <type>.W /// type: /// ignored void clif_resurrection(struct block_list *bl,int type) { unsigned char buf[16]; nullpo_retv(bl); WBUFW(buf,0)=0x148; WBUFL(buf,2)=bl->id; WBUFW(buf,6)=0; clif->send(buf,packet_len(0x148),bl,type==1 ? AREA : AREA_WOS); if (disguised(bl)) clif->spawn(bl); } /// Sets the map property (ZC_NOTIFY_MAPPROPERTY). /// 0199 <type>.W void clif_map_property(struct map_session_data* sd, enum map_property property) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x199)); WFIFOW(fd,0)=0x199; WFIFOW(fd,2)=property; WFIFOSET(fd,packet_len(0x199)); } /// Set the map type (ZC_NOTIFY_MAPPROPERTY2). /// 01d6 <type>.W void clif_map_type(struct map_session_data* sd, enum map_type type) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x1D6)); WFIFOW(fd,0)=0x1D6; WFIFOW(fd,2)=type; WFIFOSET(fd,packet_len(0x1D6)); } /// Updates PvP ranking (ZC_NOTIFY_RANKING). /// 019a <id>.L <ranking>.L <total>.L void clif_pvpset(struct map_session_data *sd,int pvprank,int pvpnum,int type) { if(type == 2) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x19a)); WFIFOW(fd,0) = 0x19a; WFIFOL(fd,2) = sd->bl.id; WFIFOL(fd,6) = pvprank; WFIFOL(fd,10) = pvpnum; WFIFOSET(fd,packet_len(0x19a)); } else { unsigned char buf[32]; WBUFW(buf,0) = 0x19a; WBUFL(buf,2) = sd->bl.id; if(sd->sc.option&(OPTION_HIDE|OPTION_CLOAK)) WBUFL(buf,6) = UINT32_MAX; //On client displays as -- else WBUFL(buf,6) = pvprank; WBUFL(buf,10) = pvpnum; if(sd->sc.option&OPTION_INVISIBLE || sd->disguise) //Causes crashes when a 'mob' with pvp info dies. clif->send(buf,packet_len(0x19a),&sd->bl,SELF); else if(!type) clif->send(buf,packet_len(0x19a),&sd->bl,AREA); else clif->send(buf,packet_len(0x19a),&sd->bl,ALL_SAMEMAP); } } /*========================================== * *------------------------------------------*/ void clif_map_property_mapall(int map, enum map_property property) { struct block_list bl; unsigned char buf[16]; bl.id = 0; bl.type = BL_NUL; bl.m = map; WBUFW(buf,0)=0x199; WBUFW(buf,2)=property; clif->send(buf,packet_len(0x199),&bl,ALL_SAMEMAP); } /// Notifies the client about the result of a refine attempt (ZC_ACK_ITEMREFINING). /// 0188 <result>.W <index>.W <refine>.W /// result: /// 0 = success /// 1 = failure /// 2 = downgrade void clif_refine(int fd, int fail, int index, int val) { WFIFOHEAD(fd,packet_len(0x188)); WFIFOW(fd,0)=0x188; WFIFOW(fd,2)=fail; WFIFOW(fd,4)=index+2; WFIFOW(fd,6)=val; WFIFOSET(fd,packet_len(0x188)); } /// Notifies the client about the result of a weapon refine attempt (ZC_ACK_WEAPONREFINE). /// 0223 <result>.L <nameid>.W /// result: /// 0 = "weapon upgraded: %s" MsgStringTable[911] in rgb(0,255,255) /// 1 = "weapon upgraded: %s" MsgStringTable[912] in rgb(0,205,205) /// 2 = "cannot upgrade %s until you level up the upgrade weapon skill" MsgStringTable[913] in rgb(255,200,200) /// 3 = "you lack the item %s to upgrade the weapon" MsgStringTable[914] in rgb(255,200,200) void clif_upgrademessage(int fd, int result, int item_id) { WFIFOHEAD(fd,packet_len(0x223)); WFIFOW(fd,0)=0x223; WFIFOL(fd,2)=result; WFIFOW(fd,6)=item_id; WFIFOSET(fd,packet_len(0x223)); } /// Whisper is transmitted to the destination player (ZC_WHISPER). /// 0097 <packet len>.W <nick>.24B <message>.?B /// 0097 <packet len>.W <nick>.24B <isAdmin>.L <message>.?B (PACKETVER >= 20091104) void clif_wis_message(int fd, const char* nick, const char* mes, int mes_len) { #if PACKETVER < 20091104 WFIFOHEAD(fd, mes_len + NAME_LENGTH + 4); WFIFOW(fd,0) = 0x97; WFIFOW(fd,2) = mes_len + NAME_LENGTH + 4; safestrncpy((char*)WFIFOP(fd,4), nick, NAME_LENGTH); safestrncpy((char*)WFIFOP(fd,28), mes, mes_len); WFIFOSET(fd,WFIFOW(fd,2)); #else WFIFOHEAD(fd, mes_len + NAME_LENGTH + 8); WFIFOW(fd,0) = 0x97; WFIFOW(fd,2) = mes_len + NAME_LENGTH + 8; safestrncpy((char*)WFIFOP(fd,4), nick, NAME_LENGTH); WFIFOL(fd,28) = 0; // isAdmin; if nonzero, also displays text above char // TODO: WFIFOL(fd,28) = pc_get_group_level(ssd); safestrncpy((char*)WFIFOP(fd,32), mes, mes_len); WFIFOSET(fd,WFIFOW(fd,2)); #endif } /// Inform the player about the result of his whisper action (ZC_ACK_WHISPER). /// 0098 <result>.B /// result: /// 0 = success to send wisper /// 1 = target character is not loged in /// 2 = ignored by target /// 3 = everyone ignored by target void clif_wis_end(int fd, int flag) { WFIFOHEAD(fd,packet_len(0x98)); WFIFOW(fd,0) = 0x98; WFIFOW(fd,2) = flag; WFIFOSET(fd,packet_len(0x98)); } /// Returns character name requested by char_id (ZC_ACK_REQNAME_BYGID). /// 0194 <char id>.L <name>.24B void clif_solved_charname(int fd, int charid, const char* name) { WFIFOHEAD(fd,packet_len(0x194)); WFIFOW(fd,0)=0x194; WFIFOL(fd,2)=charid; safestrncpy((char*)WFIFOP(fd,6), name, NAME_LENGTH); WFIFOSET(fd,packet_len(0x194)); } /// Presents a list of items that can be carded/composed (ZC_ITEMCOMPOSITION_LIST). /// 017b <packet len>.W { <name id>.W }* void clif_use_card(struct map_session_data *sd,int idx) { int i,c,ep; int fd=sd->fd; nullpo_retv(sd); if (idx < 0 || idx >= MAX_INVENTORY) //Crash-fix from bad packets. return; if (!sd->inventory_data[idx] || sd->inventory_data[idx]->type != IT_CARD) return; //Avoid parsing invalid item indexes (no card/no item) ep=sd->inventory_data[idx]->equip; WFIFOHEAD(fd,MAX_INVENTORY * 2 + 4); WFIFOW(fd,0)=0x17b; for(i=c=0;i<MAX_INVENTORY;i++){ int j; if(sd->inventory_data[i] == NULL) continue; if(sd->inventory_data[i]->type!=IT_WEAPON && sd->inventory_data[i]->type!=IT_ARMOR) continue; if(itemdb_isspecial(sd->status.inventory[i].card[0])) //Can't slot it continue; if(sd->status.inventory[i].identify==0 ) //Not identified continue; if((sd->inventory_data[i]->equip&ep)==0) //Not equippable on this part. continue; if(sd->inventory_data[i]->type==IT_WEAPON && ep==EQP_SHIELD) //Shield card won't go on left weapon. continue; ARR_FIND( 0, sd->inventory_data[i]->slot, j, sd->status.inventory[i].card[j] == 0 ); if( j == sd->inventory_data[i]->slot ) // No room continue; WFIFOW(fd,4+c*2)=i+2; c++; } WFIFOW(fd,2)=4+c*2; WFIFOSET(fd,WFIFOW(fd,2)); } /// Notifies the client about the result of item carding/composition (ZC_ACK_ITEMCOMPOSITION). /// 017d <equip index>.W <card index>.W <result>.B /// result: /// 0 = success /// 1 = failure void clif_insert_card(struct map_session_data *sd,int idx_equip,int idx_card,int flag) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x17d)); WFIFOW(fd,0)=0x17d; WFIFOW(fd,2)=idx_equip+2; WFIFOW(fd,4)=idx_card+2; WFIFOB(fd,6)=flag; WFIFOSET(fd,packet_len(0x17d)); } /// Presents a list of items that can be identified (ZC_ITEMIDENTIFY_LIST). /// 0177 <packet len>.W { <name id>.W }* void clif_item_identify_list(struct map_session_data *sd) { int i,c; int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,MAX_INVENTORY * 2 + 4); WFIFOW(fd,0)=0x177; for(i=c=0;i<MAX_INVENTORY;i++){ if(sd->status.inventory[i].nameid > 0 && !sd->status.inventory[i].identify){ WFIFOW(fd,c*2+4)=i+2; c++; } } if(c > 0) { WFIFOW(fd,2)=c*2+4; WFIFOSET(fd,WFIFOW(fd,2)); sd->menuskill_id = MC_IDENTIFY; sd->menuskill_val = c; } } /// Notifies the client about the result of a item identify request (ZC_ACK_ITEMIDENTIFY). /// 0179 <index>.W <result>.B void clif_item_identified(struct map_session_data *sd,int idx,int flag) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x179)); WFIFOW(fd, 0)=0x179; WFIFOW(fd, 2)=idx+2; WFIFOB(fd, 4)=flag; WFIFOSET(fd,packet_len(0x179)); } /// Presents a list of items that can be repaired (ZC_REPAIRITEMLIST). /// 01fc <packet len>.W { <index>.W <name id>.W <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }* void clif_item_repair_list(struct map_session_data *sd,struct map_session_data *dstsd, int lv) { int i,c; int fd; int nameid; nullpo_retv(sd); nullpo_retv(dstsd); fd=sd->fd; WFIFOHEAD(fd, MAX_INVENTORY * 13 + 4); WFIFOW(fd,0)=0x1fc; for(i=c=0;i<MAX_INVENTORY;i++){ if((nameid=dstsd->status.inventory[i].nameid) > 0 && dstsd->status.inventory[i].attribute!=0){// && skill_can_repair(sd,nameid)){ WFIFOW(fd,c*13+4) = i; WFIFOW(fd,c*13+6) = nameid; WFIFOB(fd,c*13+8) = dstsd->status.inventory[i].refine; clif->addcards(WFIFOP(fd,c*13+9), &dstsd->status.inventory[i]); c++; } } if(c > 0) { WFIFOW(fd,2)=c*13+4; WFIFOSET(fd,WFIFOW(fd,2)); sd->menuskill_id = BS_REPAIRWEAPON; sd->menuskill_val = dstsd->bl.id; sd->menuskill_val2 = lv; }else clif->skill_fail(sd,sd->ud.skill_id,USESKILL_FAIL_LEVEL,0); } /// Notifies the client about the result of a item repair request (ZC_ACK_ITEMREPAIR). /// 01fe <index>.W <result>.B /// index: /// ignored (inventory index) /// result: /// 0 = Item repair success. /// 1 = Item repair failure. void clif_item_repaireffect(struct map_session_data *sd,int idx,int flag) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,packet_len(0x1fe)); WFIFOW(fd, 0)=0x1fe; WFIFOW(fd, 2)=idx+2; WFIFOB(fd, 4)=flag; WFIFOSET(fd,packet_len(0x1fe)); } /// Displays a message, that an equipment got damaged (ZC_EQUIPITEM_DAMAGED). /// 02bb <equip location>.W <account id>.L void clif_item_damaged(struct map_session_data* sd, unsigned short position) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x2bb)); WFIFOW(fd,0) = 0x2bb; WFIFOW(fd,2) = position; WFIFOL(fd,4) = sd->bl.id; // TODO: the packet seems to be sent to other people as well, probably party and/or guild. WFIFOSET(fd,packet_len(0x2bb)); } /// Presents a list of weapon items that can be refined [Taken from jAthena] (ZC_NOTIFY_WEAPONITEMLIST). /// 0221 <packet len>.W { <index>.W <name id>.W <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }* void clif_item_refine_list(struct map_session_data *sd) { int i,c; int fd; uint16 skill_lv; int wlv; int refine_item[5]; nullpo_retv(sd); skill_lv = pc_checkskill(sd,WS_WEAPONREFINE); fd=sd->fd; refine_item[0] = -1; refine_item[1] = pc_search_inventory(sd,1010); refine_item[2] = pc_search_inventory(sd,1011); refine_item[3] = refine_item[4] = pc_search_inventory(sd,984); WFIFOHEAD(fd, MAX_INVENTORY * 13 + 4); WFIFOW(fd,0)=0x221; for(i=c=0;i<MAX_INVENTORY;i++){ if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].refine < skill_lv && sd->status.inventory[i].identify && (wlv=itemdb_wlv(sd->status.inventory[i].nameid)) >=1 && refine_item[wlv]!=-1 && !(sd->status.inventory[i].equip&EQP_ARMS)){ WFIFOW(fd,c*13+ 4)=i+2; WFIFOW(fd,c*13+ 6)=sd->status.inventory[i].nameid; WFIFOB(fd,c*13+ 8)=sd->status.inventory[i].refine; clif->addcards(WFIFOP(fd,c*13+9), &sd->status.inventory[i]); c++; } } WFIFOW(fd,2)=c*13+4; WFIFOSET(fd,WFIFOW(fd,2)); if (c > 0) { sd->menuskill_id = WS_WEAPONREFINE; sd->menuskill_val = skill_lv; } } /// Notification of an auto-casted skill (ZC_AUTORUN_SKILL). /// 0147 <skill id>.W <type>.L <level>.W <sp cost>.W <atk range>.W <skill name>.24B <upgradable>.B void clif_item_skill(struct map_session_data *sd,uint16 skill_id,uint16 skill_lv) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x147)); WFIFOW(fd, 0)=0x147; WFIFOW(fd, 2)=skill_id; WFIFOW(fd, 4)=skill->get_inf(skill_id); WFIFOW(fd, 6)=0; WFIFOW(fd, 8)=skill_lv; WFIFOW(fd,10)=skill->get_sp(skill_id,skill_lv); WFIFOW(fd,12)=skill->get_range2(&sd->bl, skill_id,skill_lv); safestrncpy((char*)WFIFOP(fd,14),skill->get_name(skill_id),NAME_LENGTH); WFIFOB(fd,38)=0; WFIFOSET(fd,packet_len(0x147)); } /// Adds an item to character's cart. /// 0124 <index>.W <amount>.L <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_ITEM_TO_CART) /// 01c5 <index>.W <amount>.L <name id>.W <type>.B <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_ITEM_TO_CART2) void clif_cart_additem(struct map_session_data *sd,int n,int amount,int fail) { int view,fd; unsigned char *buf; nullpo_retv(sd); fd=sd->fd; if(n<0 || n>=MAX_CART || sd->status.cart[n].nameid<=0) return; #if PACKETVER < 5 WFIFOHEAD(fd,packet_len(0x124)); buf=WFIFOP(fd,0); WBUFW(buf,0)=0x124; WBUFW(buf,2)=n+2; WBUFL(buf,4)=amount; if((view = itemdb_viewid(sd->status.cart[n].nameid)) > 0) WBUFW(buf,8)=view; else WBUFW(buf,8)=sd->status.cart[n].nameid; WBUFB(buf,10)=sd->status.cart[n].identify; WBUFB(buf,11)=sd->status.cart[n].attribute; WBUFB(buf,12)=sd->status.cart[n].refine; clif->addcards(WBUFP(buf,13), &sd->status.cart[n]); WFIFOSET(fd,packet_len(0x124)); #else WFIFOHEAD(fd,packet_len(0x1c5)); buf=WFIFOP(fd,0); WBUFW(buf,0)=0x1c5; WBUFW(buf,2)=n+2; WBUFL(buf,4)=amount; if((view = itemdb_viewid(sd->status.cart[n].nameid)) > 0) WBUFW(buf,8)=view; else WBUFW(buf,8)=sd->status.cart[n].nameid; WBUFB(buf,10)=itemdb_type(sd->status.cart[n].nameid); WBUFB(buf,11)=sd->status.cart[n].identify; WBUFB(buf,12)=sd->status.cart[n].attribute; WBUFB(buf,13)=sd->status.cart[n].refine; clif->addcards(WBUFP(buf,14), &sd->status.cart[n]); WFIFOSET(fd,packet_len(0x1c5)); #endif } /// Deletes an item from character's cart (ZC_DELETE_ITEM_FROM_CART). /// 0125 <index>.W <amount>.L void clif_cart_delitem(struct map_session_data *sd,int n,int amount) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x125)); WFIFOW(fd,0)=0x125; WFIFOW(fd,2)=n+2; WFIFOL(fd,4)=amount; WFIFOSET(fd,packet_len(0x125)); } /// Opens the shop creation menu (ZC_OPENSTORE). /// 012d <num>.W /// num: /// number of allowed item slots void clif_openvendingreq(struct map_session_data* sd, int num) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,packet_len(0x12d)); WFIFOW(fd,0) = 0x12d; WFIFOW(fd,2) = num; WFIFOSET(fd,packet_len(0x12d)); } /// Displays a vending board to target/area (ZC_STORE_ENTRY). /// 0131 <owner id>.L <message>.80B void clif_showvendingboard(struct block_list* bl, const char* message, int fd) { unsigned char buf[128]; nullpo_retv(bl); WBUFW(buf,0) = 0x131; WBUFL(buf,2) = bl->id; safestrncpy((char*)WBUFP(buf,6), message, 80); if( fd ) { WFIFOHEAD(fd,packet_len(0x131)); memcpy(WFIFOP(fd,0),buf,packet_len(0x131)); WFIFOSET(fd,packet_len(0x131)); } else { clif->send(buf,packet_len(0x131),bl,AREA_WOS); } } /// Removes a vending board from screen (ZC_DISAPPEAR_ENTRY). /// 0132 <owner id>.L void clif_closevendingboard(struct block_list* bl, int fd) { unsigned char buf[16]; nullpo_retv(bl); WBUFW(buf,0) = 0x132; WBUFL(buf,2) = bl->id; if( fd ) { WFIFOHEAD(fd,packet_len(0x132)); memcpy(WFIFOP(fd,0),buf,packet_len(0x132)); WFIFOSET(fd,packet_len(0x132)); } else { clif->send(buf,packet_len(0x132),bl,AREA_WOS); } } /// Sends a list of items in a shop. /// R 0133 <packet len>.W <owner id>.L { <price>.L <amount>.W <index>.W <type>.B <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }* (ZC_PC_PURCHASE_ITEMLIST_FROMMC) /// R 0800 <packet len>.W <owner id>.L <unique id>.L { <price>.L <amount>.W <index>.W <type>.B <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }* (ZC_PC_PURCHASE_ITEMLIST_FROMMC2) void clif_vendinglist(struct map_session_data* sd, int id, struct s_vending* vending) { int i,fd; int count; struct map_session_data* vsd; #if PACKETVER < 20100105 const int cmd = 0x133; const int offset = 8; #else const int cmd = 0x800; const int offset = 12; #endif nullpo_retv(sd); nullpo_retv(vending); nullpo_retv(vsd=map_id2sd(id)); fd = sd->fd; count = vsd->vend_num; WFIFOHEAD(fd, offset+count*22); WFIFOW(fd,0) = cmd; WFIFOW(fd,2) = offset+count*22; WFIFOL(fd,4) = id; #if PACKETVER >= 20100105 WFIFOL(fd,8) = vsd->vender_id; #endif for( i = 0; i < count; i++ ) { int index = vending[i].index; struct item_data* data = itemdb_search(vsd->status.cart[index].nameid); WFIFOL(fd,offset+ 0+i*22) = vending[i].value; WFIFOW(fd,offset+ 4+i*22) = vending[i].amount; WFIFOW(fd,offset+ 6+i*22) = vending[i].index + 2; WFIFOB(fd,offset+ 8+i*22) = itemtype(data->type); WFIFOW(fd,offset+ 9+i*22) = ( data->view_id > 0 ) ? data->view_id : vsd->status.cart[index].nameid; WFIFOB(fd,offset+11+i*22) = vsd->status.cart[index].identify; WFIFOB(fd,offset+12+i*22) = vsd->status.cart[index].attribute; WFIFOB(fd,offset+13+i*22) = vsd->status.cart[index].refine; clif->addcards(WFIFOP(fd,offset+14+i*22), &vsd->status.cart[index]); } WFIFOSET(fd,WFIFOW(fd,2)); } /// Shop purchase failure (ZC_PC_PURCHASE_RESULT_FROMMC). /// 0135 <index>.W <amount>.W <result>.B /// result: /// 0 = success /// 1 = not enough zeny /// 2 = overweight /// 4 = out of stock /// 5 = "cannot use an npc shop while in a trade" /// 6 = Because the store information was incorrect the item was not purchased. /// 7 = No sales information. void clif_buyvending(struct map_session_data* sd, int index, int amount, int fail) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,packet_len(0x135)); WFIFOW(fd,0) = 0x135; WFIFOW(fd,2) = index+2; WFIFOW(fd,4) = amount; WFIFOB(fd,6) = fail; WFIFOSET(fd,packet_len(0x135)); } /// Shop creation success (ZC_PC_PURCHASE_MYITEMLIST). /// 0136 <packet len>.W <owner id>.L { <price>.L <index>.W <amount>.W <type>.B <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }* void clif_openvending(struct map_session_data* sd, int id, struct s_vending* vending) { int i,fd; int count; nullpo_retv(sd); fd = sd->fd; count = sd->vend_num; WFIFOHEAD(fd, 8+count*22); WFIFOW(fd,0) = 0x136; WFIFOW(fd,2) = 8+count*22; WFIFOL(fd,4) = id; for( i = 0; i < count; i++ ) { int index = vending[i].index; struct item_data* data = itemdb_search(sd->status.cart[index].nameid); WFIFOL(fd, 8+i*22) = vending[i].value; WFIFOW(fd,12+i*22) = vending[i].index + 2; WFIFOW(fd,14+i*22) = vending[i].amount; WFIFOB(fd,16+i*22) = itemtype(data->type); WFIFOW(fd,17+i*22) = ( data->view_id > 0 ) ? data->view_id : sd->status.cart[index].nameid; WFIFOB(fd,19+i*22) = sd->status.cart[index].identify; WFIFOB(fd,20+i*22) = sd->status.cart[index].attribute; WFIFOB(fd,21+i*22) = sd->status.cart[index].refine; clif->addcards(WFIFOP(fd,22+i*22), &sd->status.cart[index]); } WFIFOSET(fd,WFIFOW(fd,2)); } /// Inform merchant that someone has bought an item (ZC_DELETEITEM_FROM_MCSTORE). /// 0137 <index>.W <amount>.W void clif_vendingreport(struct map_session_data* sd, int index, int amount) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,packet_len(0x137)); WFIFOW(fd,0) = 0x137; WFIFOW(fd,2) = index+2; WFIFOW(fd,4) = amount; WFIFOSET(fd,packet_len(0x137)); } /// Result of organizing a party (ZC_ACK_MAKE_GROUP). /// 00fa <result>.B /// result: /// 0 = opens party window and shows MsgStringTable[77]="party successfully organized" /// 1 = MsgStringTable[78]="party name already exists" /// 2 = MsgStringTable[79]="already in a party" /// 3 = cannot organize parties on this map /// ? = nothing void clif_party_created(struct map_session_data *sd,int result) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0xfa)); WFIFOW(fd,0)=0xfa; WFIFOB(fd,2)=result; WFIFOSET(fd,packet_len(0xfa)); } /// Adds new member to a party. /// 0104 <account id>.L <role>.L <x>.W <y>.W <state>.B <party name>.24B <char name>.24B <map name>.16B (ZC_ADD_MEMBER_TO_GROUP) /// 01e9 <account id>.L <role>.L <x>.W <y>.W <state>.B <party name>.24B <char name>.24B <map name>.16B <item pickup rule>.B <item share rule>.B (ZC_ADD_MEMBER_TO_GROUP2) /// role: /// 0 = leader /// 1 = normal /// state: /// 0 = connected /// 1 = disconnected void clif_party_member_info(struct party_data *p, struct map_session_data *sd) { unsigned char buf[81]; int i; if (!sd) { //Pick any party member (this call is used when changing item share rules) ARR_FIND( 0, MAX_PARTY, i, p->data[i].sd != 0 ); } else { ARR_FIND( 0, MAX_PARTY, i, p->data[i].sd == sd ); } if (i >= MAX_PARTY) return; //Should never happen... sd = p->data[i].sd; WBUFW(buf, 0) = 0x1e9; WBUFL(buf, 2) = sd->status.account_id; WBUFL(buf, 6) = (p->party.member[i].leader)?0:1; WBUFW(buf,10) = sd->bl.x; WBUFW(buf,12) = sd->bl.y; WBUFB(buf,14) = (p->party.member[i].online)?0:1; memcpy(WBUFP(buf,15), p->party.name, NAME_LENGTH); memcpy(WBUFP(buf,39), sd->status.name, NAME_LENGTH); mapindex_getmapname_ext(map[sd->bl.m].name, (char*)WBUFP(buf,63)); WBUFB(buf,79) = (p->party.item&1)?1:0; WBUFB(buf,80) = (p->party.item&2)?1:0; clif->send(buf,packet_len(0x1e9),&sd->bl,PARTY); } /// Sends party information (ZC_GROUP_LIST). /// 00fb <packet len>.W <party name>.24B { <account id>.L <nick>.24B <map name>.16B <role>.B <state>.B }* /// role: /// 0 = leader /// 1 = normal /// state: /// 0 = connected /// 1 = disconnected void clif_party_info(struct party_data* p, struct map_session_data *sd) { unsigned char buf[2+2+NAME_LENGTH+(4+NAME_LENGTH+MAP_NAME_LENGTH_EXT+1+1)*MAX_PARTY]; struct map_session_data* party_sd = NULL; int i, c; nullpo_retv(p); WBUFW(buf,0) = 0xfb; memcpy(WBUFP(buf,4), p->party.name, NAME_LENGTH); for(i = 0, c = 0; i < MAX_PARTY; i++) { struct party_member* m = &p->party.member[i]; if(!m->account_id) continue; if(party_sd == NULL) party_sd = p->data[i].sd; WBUFL(buf,28+c*46) = m->account_id; memcpy(WBUFP(buf,28+c*46+4), m->name, NAME_LENGTH); mapindex_getmapname_ext(mapindex_id2name(m->map), (char*)WBUFP(buf,28+c*46+28)); WBUFB(buf,28+c*46+44) = (m->leader) ? 0 : 1; WBUFB(buf,28+c*46+45) = (m->online) ? 0 : 1; c++; } WBUFW(buf,2) = 28+c*46; if(sd) { // send only to self clif->send(buf, WBUFW(buf,2), &sd->bl, SELF); } else if (party_sd) { // send to whole party clif->send(buf, WBUFW(buf,2), &party_sd->bl, PARTY); } } /// The player's 'party invite' state, sent during login (ZC_PARTY_CONFIG). /// 02c9 <flag>.B /// flag: /// 0 = allow party invites /// 1 = auto-deny party invites void clif_partyinvitationstate(struct map_session_data* sd) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd, packet_len(0x2c9)); WFIFOW(fd, 0) = 0x2c9; WFIFOB(fd, 2) = 0; // not implemented WFIFOSET(fd, packet_len(0x2c9)); } /// Party invitation request. /// 00fe <party id>.L <party name>.24B (ZC_REQ_JOIN_GROUP) /// 02c6 <party id>.L <party name>.24B (ZC_PARTY_JOIN_REQ) void clif_party_invite(struct map_session_data *sd,struct map_session_data *tsd) { #if PACKETVER < 20070821 const int cmd = 0xfe; #else const int cmd = 0x2c6; #endif int fd; struct party_data *p; nullpo_retv(sd); nullpo_retv(tsd); fd=tsd->fd; if( (p=party_search(sd->status.party_id))==NULL ) return; WFIFOHEAD(fd,packet_len(cmd)); WFIFOW(fd,0)=cmd; WFIFOL(fd,2)=sd->status.party_id; memcpy(WFIFOP(fd,6),p->party.name,NAME_LENGTH); WFIFOSET(fd,packet_len(cmd)); } /// Party invite result. /// 00fd <nick>.24S <result>.B (ZC_ACK_REQ_JOIN_GROUP) /// 02c5 <nick>.24S <result>.L (ZC_PARTY_JOIN_REQ_ACK) /// result=0 : char is already in a party -> MsgStringTable[80] /// result=1 : party invite was rejected -> MsgStringTable[81] /// result=2 : party invite was accepted -> MsgStringTable[82] /// result=3 : party is full -> MsgStringTable[83] /// result=4 : char of the same account already joined the party -> MsgStringTable[608] /// result=5 : char blocked party invite -> MsgStringTable[1324] (since 20070904) /// result=7 : char is not online or doesn't exist -> MsgStringTable[71] (since 20070904) /// result=8 : (%s) TODO instance related? -> MsgStringTable[1388] (since 20080527) /// return=9 : TODO map prohibits party joining? -> MsgStringTable[1871] (since 20110205) void clif_party_inviteack(struct map_session_data* sd, const char* nick, int result) { int fd; nullpo_retv(sd); fd=sd->fd; #if PACKETVER < 20070904 if( result == 7 ) { clif->message(fd, msg_txt(3)); return; } #endif #if PACKETVER < 20070821 WFIFOHEAD(fd,packet_len(0xfd)); WFIFOW(fd,0) = 0xfd; safestrncpy((char*)WFIFOP(fd,2),nick,NAME_LENGTH); WFIFOB(fd,26) = result; WFIFOSET(fd,packet_len(0xfd)); #else WFIFOHEAD(fd,packet_len(0x2c5)); WFIFOW(fd,0) = 0x2c5; safestrncpy((char*)WFIFOP(fd,2),nick,NAME_LENGTH); WFIFOL(fd,26) = result; WFIFOSET(fd,packet_len(0x2c5)); #endif } /// Updates party settings. /// 0101 <exp option>.L (ZC_GROUPINFO_CHANGE) /// 07d8 <exp option>.L <item pick rule>.B <item share rule>.B (ZC_REQ_GROUPINFO_CHANGE_V2) /// exp option: /// 0 = exp sharing disabled /// 1 = exp sharing enabled /// 2 = cannot change exp sharing /// /// flag: /// 0 = send to party /// 1 = send to sd void clif_party_option(struct party_data *p,struct map_session_data *sd,int flag) { unsigned char buf[16]; #if PACKETVER < 20090603 const int cmd = 0x101; #else const int cmd = 0x7d8; #endif nullpo_retv(p); if(!sd && flag==0){ int i; for(i=0;i<MAX_PARTY && !p->data[i].sd;i++) ; if (i < MAX_PARTY) sd = p->data[i].sd; } if(!sd) return; WBUFW(buf,0)=cmd; WBUFL(buf,2)=((flag&0x01)?2:p->party.exp); #if PACKETVER >= 20090603 WBUFB(buf,6)=(p->party.item&1)?1:0; WBUFB(buf,7)=(p->party.item&2)?1:0; #endif if(flag==0) clif->send(buf,packet_len(cmd),&sd->bl,PARTY); else clif->send(buf,packet_len(cmd),&sd->bl,SELF); } /// 0105 <account id>.L <char name>.24B <result>.B (ZC_DELETE_MEMBER_FROM_GROUP). /// result: /// 0 = leave /// 1 = expel /// 2 = cannot leave party on this map /// 3 = cannot expel from party on this map void clif_party_withdraw(struct party_data* p, struct map_session_data* sd, int account_id, const char* name, int flag) { unsigned char buf[64]; nullpo_retv(p); if(!sd && (flag&0xf0)==0) { int i; for(i=0;i<MAX_PARTY && !p->data[i].sd;i++); if (i < MAX_PARTY) sd = p->data[i].sd; } if(!sd) return; WBUFW(buf,0)=0x105; WBUFL(buf,2)=account_id; memcpy(WBUFP(buf,6),name,NAME_LENGTH); WBUFB(buf,30)=flag&0x0f; if((flag&0xf0)==0) clif->send(buf,packet_len(0x105),&sd->bl,PARTY); else clif->send(buf,packet_len(0x105),&sd->bl,SELF); } /// Party chat message (ZC_NOTIFY_CHAT_PARTY). /// 0109 <packet len>.W <account id>.L <message>.?B void clif_party_message(struct party_data* p, int account_id, const char* mes, int len) { struct map_session_data *sd; int i; nullpo_retv(p); for(i=0; i < MAX_PARTY && !p->data[i].sd;i++); if(i < MAX_PARTY){ unsigned char buf[1024]; if( len > sizeof(buf)-8 ) { ShowWarning("clif_party_message: Truncated message '%s' (len=%d, max=%d, party_id=%d).\n", mes, len, sizeof(buf)-8, p->party.party_id); len = sizeof(buf)-8; } sd = p->data[i].sd; WBUFW(buf,0)=0x109; WBUFW(buf,2)=len+8; WBUFL(buf,4)=account_id; safestrncpy((char *)WBUFP(buf,8), mes, len); clif->send(buf,len+8,&sd->bl,PARTY); } } /// Updates the position of a party member on the minimap (ZC_NOTIFY_POSITION_TO_GROUPM). /// 0107 <account id>.L <x>.W <y>.W void clif_party_xy(struct map_session_data *sd) { unsigned char buf[16]; nullpo_retv(sd); WBUFW(buf,0)=0x107; WBUFL(buf,2)=sd->status.account_id; WBUFW(buf,6)=sd->bl.x; WBUFW(buf,8)=sd->bl.y; clif->send(buf,packet_len(0x107),&sd->bl,PARTY_SAMEMAP_WOS); } /*========================================== * Sends x/y dot to a single fd. [Skotlex] *------------------------------------------*/ void clif_party_xy_single(int fd, struct map_session_data *sd) { WFIFOHEAD(fd,packet_len(0x107)); WFIFOW(fd,0)=0x107; WFIFOL(fd,2)=sd->status.account_id; WFIFOW(fd,6)=sd->bl.x; WFIFOW(fd,8)=sd->bl.y; WFIFOSET(fd,packet_len(0x107)); } /// Updates HP bar of a party member. /// 0106 <account id>.L <hp>.W <max hp>.W (ZC_NOTIFY_HP_TO_GROUPM) /// 080e <account id>.L <hp>.L <max hp>.L (ZC_NOTIFY_HP_TO_GROUPM_R2) void clif_party_hp(struct map_session_data *sd) { unsigned char buf[16]; #if PACKETVER < 20100126 const int cmd = 0x106; #else const int cmd = 0x80e; #endif nullpo_retv(sd); WBUFW(buf,0)=cmd; WBUFL(buf,2)=sd->status.account_id; #if PACKETVER < 20100126 if (sd->battle_status.max_hp > INT16_MAX) { //To correctly display the %hp bar. [Skotlex] WBUFW(buf,6) = sd->battle_status.hp/(sd->battle_status.max_hp/100); WBUFW(buf,8) = 100; } else { WBUFW(buf,6) = sd->battle_status.hp; WBUFW(buf,8) = sd->battle_status.max_hp; } #else WBUFL(buf,6) = sd->battle_status.hp; WBUFL(buf,10) = sd->battle_status.max_hp; #endif clif->send(buf,packet_len(cmd),&sd->bl,PARTY_AREA_WOS); } /*========================================== * Sends HP bar to a single fd. [Skotlex] *------------------------------------------*/ void clif_hpmeter_single(int fd, int id, unsigned int hp, unsigned int maxhp) { #if PACKETVER < 20100126 const int cmd = 0x106; #else const int cmd = 0x80e; #endif WFIFOHEAD(fd,packet_len(cmd)); WFIFOW(fd,0) = cmd; WFIFOL(fd,2) = id; #if PACKETVER < 20100126 if( maxhp > INT16_MAX ) {// To correctly display the %hp bar. [Skotlex] WFIFOW(fd,6) = hp/(maxhp/100); WFIFOW(fd,8) = 100; } else { WFIFOW(fd,6) = hp; WFIFOW(fd,8) = maxhp; } #else WFIFOL(fd,6) = hp; WFIFOL(fd,10) = maxhp; #endif WFIFOSET(fd, packet_len(cmd)); } /// Notifies the client, that it's attack target is too far (ZC_ATTACK_FAILURE_FOR_DISTANCE). /// 0139 <target id>.L <target x>.W <target y>.W <x>.W <y>.W <atk range>.W void clif_movetoattack(struct map_session_data *sd,struct block_list *bl) { int fd; nullpo_retv(sd); nullpo_retv(bl); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x139)); WFIFOW(fd, 0)=0x139; WFIFOL(fd, 2)=bl->id; WFIFOW(fd, 6)=bl->x; WFIFOW(fd, 8)=bl->y; WFIFOW(fd,10)=sd->bl.x; WFIFOW(fd,12)=sd->bl.y; WFIFOW(fd,14)=sd->battle_status.rhw.range; WFIFOSET(fd,packet_len(0x139)); } /// Notifies the client about the result of an item produce request (ZC_ACK_REQMAKINGITEM). /// 018f <result>.W <name id>.W /// result: /// 0 = success /// 1 = failure /// 2 = success (alchemist) /// 3 = failure (alchemist) void clif_produceeffect(struct map_session_data* sd,int flag,int nameid) { int view,fd; nullpo_retv(sd); fd = sd->fd; clif->solved_charname(fd, sd->status.char_id, sd->status.name); WFIFOHEAD(fd,packet_len(0x18f)); WFIFOW(fd, 0)=0x18f; WFIFOW(fd, 2)=flag; if((view = itemdb_viewid(nameid)) > 0) WFIFOW(fd, 4)=view; else WFIFOW(fd, 4)=nameid; WFIFOSET(fd,packet_len(0x18f)); } /// Initiates the pet taming process (ZC_START_CAPTURE). /// 019e void clif_catch_process(struct map_session_data *sd) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x19e)); WFIFOW(fd,0)=0x19e; WFIFOSET(fd,packet_len(0x19e)); } /// Displays the result of a pet taming attempt (ZC_TRYCAPTURE_MONSTER). /// 01a0 <result>.B /// 0 = failure /// 1 = success void clif_pet_roulette(struct map_session_data *sd,int data) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x1a0)); WFIFOW(fd,0)=0x1a0; WFIFOB(fd,2)=data; WFIFOSET(fd,packet_len(0x1a0)); } /// Presents a list of pet eggs that can be hatched (ZC_PETEGG_LIST). /// 01a6 <packet len>.W { <index>.W }* void clif_sendegg(struct map_session_data *sd) { int i,n=0,fd; nullpo_retv(sd); fd=sd->fd; if (battle_config.pet_no_gvg && map_flag_gvg(sd->bl.m)) { //Disable pet hatching in GvG grounds during Guild Wars [Skotlex] clif->message(fd, msg_txt(666)); return; } WFIFOHEAD(fd, MAX_INVENTORY * 2 + 4); WFIFOW(fd,0)=0x1a6; for(i=0,n=0;i<MAX_INVENTORY;i++){ if(sd->status.inventory[i].nameid<=0 || sd->inventory_data[i] == NULL || sd->inventory_data[i]->type!=IT_PETEGG || sd->status.inventory[i].amount<=0) continue; WFIFOW(fd,n*2+4)=i+2; n++; } WFIFOW(fd,2)=4+n*2; WFIFOSET(fd,WFIFOW(fd,2)); sd->menuskill_id = SA_TAMINGMONSTER; sd->menuskill_val = -1; } /// Sends a specific pet data update (ZC_CHANGESTATE_PET). /// 01a4 <type>.B <id>.L <data>.L /// type: /// 0 = pre-init (data = 0) /// 1 = intimacy (data = 0~4) /// 2 = hunger (data = 0~4) /// 3 = accessory /// 4 = performance (data = 1~3: normal, 4: special) /// 5 = hairstyle /// /// If sd is null, the update is sent to nearby objects, otherwise it is sent only to that player. void clif_send_petdata(struct map_session_data* sd, struct pet_data* pd, int type, int param) { uint8 buf[16]; nullpo_retv(pd); WBUFW(buf,0) = 0x1a4; WBUFB(buf,2) = type; WBUFL(buf,3) = pd->bl.id; WBUFL(buf,7) = param; if (sd) clif->send(buf, packet_len(0x1a4), &sd->bl, SELF); else clif->send(buf, packet_len(0x1a4), &pd->bl, AREA); } /// Pet's base data (ZC_PROPERTY_PET). /// 01a2 <name>.24B <renamed>.B <level>.W <hunger>.W <intimacy>.W <accessory id>.W <class>.W void clif_send_petstatus(struct map_session_data *sd) { int fd; struct s_pet *pet; nullpo_retv(sd); nullpo_retv(sd->pd); fd=sd->fd; pet = &sd->pd->pet; WFIFOHEAD(fd,packet_len(0x1a2)); WFIFOW(fd,0)=0x1a2; memcpy(WFIFOP(fd,2),pet->name,NAME_LENGTH); WFIFOB(fd,26)=battle_config.pet_rename?0:pet->rename_flag; WFIFOW(fd,27)=pet->level; WFIFOW(fd,29)=pet->hungry; WFIFOW(fd,31)=pet->intimate; WFIFOW(fd,33)=pet->equip; #if PACKETVER >= 20081126 WFIFOW(fd,35)=pet->class_; #endif WFIFOSET(fd,packet_len(0x1a2)); } /// Notification about a pet's emotion/talk (ZC_PET_ACT). /// 01aa <id>.L <data>.L /// data: /// @see CZ_PET_ACT. void clif_pet_emotion(struct pet_data *pd,int param) { unsigned char buf[16]; nullpo_retv(pd); memset(buf,0,packet_len(0x1aa)); WBUFW(buf,0)=0x1aa; WBUFL(buf,2)=pd->bl.id; if(param >= 100 && pd->petDB->talk_convert_class) { if(pd->petDB->talk_convert_class < 0) return; else if(pd->petDB->talk_convert_class > 0) { // replace mob_id component of talk/act data param -= (pd->pet.class_ - 100)*100; param += (pd->petDB->talk_convert_class - 100)*100; } } WBUFL(buf,6)=param; clif->send(buf,packet_len(0x1aa),&pd->bl,AREA); } /// Result of request to feed a pet (ZC_FEED_PET). /// 01a3 <result>.B <name id>.W /// result: /// 0 = failure /// 1 = success void clif_pet_food(struct map_session_data *sd,int foodid,int fail) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x1a3)); WFIFOW(fd,0)=0x1a3; WFIFOB(fd,2)=fail; WFIFOW(fd,3)=foodid; WFIFOSET(fd,packet_len(0x1a3)); } /// Presents a list of skills that can be auto-spelled (ZC_AUTOSPELLLIST). /// 01cd { <skill id>.L }*7 void clif_autospell(struct map_session_data *sd,uint16 skill_lv) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x1cd)); WFIFOW(fd, 0)=0x1cd; if(skill_lv>0 && pc_checkskill(sd,MG_NAPALMBEAT)>0) WFIFOL(fd,2)= MG_NAPALMBEAT; else WFIFOL(fd,2)= 0x00000000; if(skill_lv>1 && pc_checkskill(sd,MG_COLDBOLT)>0) WFIFOL(fd,6)= MG_COLDBOLT; else WFIFOL(fd,6)= 0x00000000; if(skill_lv>1 && pc_checkskill(sd,MG_FIREBOLT)>0) WFIFOL(fd,10)= MG_FIREBOLT; else WFIFOL(fd,10)= 0x00000000; if(skill_lv>1 && pc_checkskill(sd,MG_LIGHTNINGBOLT)>0) WFIFOL(fd,14)= MG_LIGHTNINGBOLT; else WFIFOL(fd,14)= 0x00000000; if(skill_lv>4 && pc_checkskill(sd,MG_SOULSTRIKE)>0) WFIFOL(fd,18)= MG_SOULSTRIKE; else WFIFOL(fd,18)= 0x00000000; if(skill_lv>7 && pc_checkskill(sd,MG_FIREBALL)>0) WFIFOL(fd,22)= MG_FIREBALL; else WFIFOL(fd,22)= 0x00000000; if(skill_lv>9 && pc_checkskill(sd,MG_FROSTDIVER)>0) WFIFOL(fd,26)= MG_FROSTDIVER; else WFIFOL(fd,26)= 0x00000000; WFIFOSET(fd,packet_len(0x1cd)); sd->menuskill_id = SA_AUTOSPELL; sd->menuskill_val = skill_lv; } /// Devotion's visual effect (ZC_DEVOTIONLIST). /// 01cf <devoter id>.L { <devotee id>.L }*5 <max distance>.W void clif_devotion(struct block_list *src, struct map_session_data *tsd) { unsigned char buf[56]; nullpo_retv(src); memset(buf,0,packet_len(0x1cf)); WBUFW(buf,0) = 0x1cf; WBUFL(buf,2) = src->id; if( src->type == BL_MER ) { struct mercenary_data *md = BL_CAST(BL_MER,src); if( md && md->master && md->devotion_flag ) WBUFL(buf,6) = md->master->bl.id; WBUFW(buf,26) = skill->get_range2(src, ML_DEVOTION, mercenary_checkskill(md, ML_DEVOTION)); } else { int i; struct map_session_data *sd = BL_CAST(BL_PC,src); if( sd == NULL ) return; for( i = 0; i < 5; i++ ) WBUFL(buf,6+4*i) = sd->devotion[i]; WBUFW(buf,26) = skill->get_range2(src, CR_DEVOTION, pc_checkskill(sd, CR_DEVOTION)); } if( tsd ) clif->send(buf, packet_len(0x1cf), &tsd->bl, SELF); else clif->send(buf, packet_len(0x1cf), src, AREA); } /*========================================== * Server tells clients nearby 'sd' (and himself) to display 'sd->spiritball' number of spiritballs on 'sd' * Notifies clients in an area of an object's spirits. * 01d0 <id>.L <amount>.W (ZC_SPIRITS) * 01e1 <id>.L <amount>.W (ZC_SPIRITS2) *------------------------------------------*/ void clif_spiritball(struct block_list *bl) { unsigned char buf[16]; TBL_PC *sd = BL_CAST(BL_PC,bl); TBL_HOM *hd = BL_CAST(BL_HOM,bl); nullpo_retv(bl); WBUFW(buf, 0) = 0x1d0; WBUFL(buf, 2) = bl->id; WBUFW(buf, 6) = 0; //init to 0 switch(bl->type){ case BL_PC: WBUFW(buf, 6) = sd->spiritball; break; case BL_HOM: WBUFW(buf, 6) = hd->homunculus.spiritball; break; } clif->send(buf, packet_len(0x1d0), bl, AREA); } /// Notifies clients in area of a character's combo delay (ZC_COMBODELAY). /// 01d2 <account id>.L <delay>.L void clif_combo_delay(struct block_list *bl,int wait) { unsigned char buf[32]; nullpo_retv(bl); WBUFW(buf,0)=0x1d2; WBUFL(buf,2)=bl->id; WBUFL(buf,6)=wait; clif->send(buf,packet_len(0x1d2),bl,AREA); } /// Notifies clients in area that a character has blade-stopped another (ZC_BLADESTOP). /// 01d1 <src id>.L <dst id>.L <flag>.L /// flag: /// 0 = inactive /// 1 = active void clif_bladestop(struct block_list *src, int dst_id, int active) { unsigned char buf[32]; nullpo_retv(src); WBUFW(buf,0)=0x1d1; WBUFL(buf,2)=src->id; WBUFL(buf,6)=dst_id; WBUFL(buf,10)=active; clif->send(buf,packet_len(0x1d1),src,AREA); } /// MVP effect (ZC_MVP). /// 010c <account id>.L void clif_mvp_effect(struct map_session_data *sd) { unsigned char buf[16]; nullpo_retv(sd); WBUFW(buf,0)=0x10c; WBUFL(buf,2)=sd->bl.id; clif->send(buf,packet_len(0x10c),&sd->bl,AREA); } /// MVP item reward message (ZC_MVP_GETTING_ITEM). /// 010a <name id>.W void clif_mvp_item(struct map_session_data *sd,int nameid) { int view,fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x10a)); WFIFOW(fd,0)=0x10a; if((view = itemdb_viewid(nameid)) > 0) WFIFOW(fd,2)=view; else WFIFOW(fd,2)=nameid; WFIFOSET(fd,packet_len(0x10a)); } /// MVP EXP reward message (ZC_MVP_GETTING_SPECIAL_EXP). /// 010b <exp>.L void clif_mvp_exp(struct map_session_data *sd, unsigned int exp) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x10b)); WFIFOW(fd,0)=0x10b; WFIFOL(fd,2)=cap_value(exp,0,INT32_MAX); WFIFOSET(fd,packet_len(0x10b)); } /// Dropped MVP item reward message (ZC_THROW_MVPITEM). /// 010d /// /// "You are the MVP, but cannot obtain the reward because /// you are overweight." void clif_mvp_noitem(struct map_session_data* sd) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x10d)); WFIFOW(fd,0) = 0x10d; WFIFOSET(fd,packet_len(0x10d)); } /// Guild creation result (ZC_RESULT_MAKE_GUILD). /// 0167 <result>.B /// result: /// 0 = "Guild has been created." /// 1 = "You are already in a Guild." /// 2 = "That Guild Name already exists." /// 3 = "You need the neccessary item to create a Guild." void clif_guild_created(struct map_session_data *sd,int flag) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x167)); WFIFOW(fd,0)=0x167; WFIFOB(fd,2)=flag; WFIFOSET(fd,packet_len(0x167)); } /// Notifies the client that it is belonging to a guild (ZC_UPDATE_GDID). /// 016c <guild id>.L <emblem id>.L <mode>.L <ismaster>.B <inter sid>.L <guild name>.24B /// mode: /// &0x01 = allow invite /// &0x10 = allow expel void clif_guild_belonginfo(struct map_session_data *sd, struct guild *g) { int ps,fd; nullpo_retv(sd); nullpo_retv(g); fd=sd->fd; ps=guild_getposition(g,sd); WFIFOHEAD(fd,packet_len(0x16c)); WFIFOW(fd,0)=0x16c; WFIFOL(fd,2)=g->guild_id; WFIFOL(fd,6)=g->emblem_id; WFIFOL(fd,10)=g->position[ps].mode; WFIFOB(fd,14)=(bool)(sd->state.gmaster_flag==g); WFIFOL(fd,15)=0; // InterSID (unknown purpose) memcpy(WFIFOP(fd,19),g->name,NAME_LENGTH); WFIFOSET(fd,packet_len(0x16c)); } /// Guild member login notice. /// 016d <account id>.L <char id>.L <status>.L (ZC_UPDATE_CHARSTAT) /// 01f2 <account id>.L <char id>.L <status>.L <gender>.W <hair style>.W <hair color>.W (ZC_UPDATE_CHARSTAT2) /// status: /// 0 = offline /// 1 = online void clif_guild_memberlogin_notice(struct guild *g,int idx,int flag) { unsigned char buf[64]; struct map_session_data* sd; nullpo_retv(g); WBUFW(buf, 0)=0x1f2; WBUFL(buf, 2)=g->member[idx].account_id; WBUFL(buf, 6)=g->member[idx].char_id; WBUFL(buf,10)=flag; if( ( sd = g->member[idx].sd ) != NULL ) { WBUFW(buf,14) = sd->status.sex; WBUFW(buf,16) = sd->status.hair; WBUFW(buf,18) = sd->status.hair_color; clif->send(buf,packet_len(0x1f2),&sd->bl,GUILD_WOS); } else if( ( sd = guild_getavailablesd(g) ) != NULL ) { WBUFW(buf,14) = 0; WBUFW(buf,16) = 0; WBUFW(buf,18) = 0; clif->send(buf,packet_len(0x1f2),&sd->bl,GUILD); } } // Function `clif_guild_memberlogin_notice` sends info about // logins and logouts of a guild member to the rest members. // But at the 1st time (after a player login or map changing) // the client won't show the message. // So I suggest use this function for sending "first-time-info" // to some player on entering the game or changing location. // At next time the client would always show the message. // The function sends all the statuses in the single packet // to economize traffic. [LuzZza] void clif_guild_send_onlineinfo(struct map_session_data *sd) { struct guild *g; unsigned char buf[14*128]; int i, count=0, p_len; nullpo_retv(sd); p_len = packet_len(0x16d); if(!(g = sd->guild)) return; for(i=0; i<g->max_member; i++) { if(g->member[i].account_id > 0 && g->member[i].account_id != sd->status.account_id) { WBUFW(buf,count*p_len) = 0x16d; WBUFL(buf,count*p_len+2) = g->member[i].account_id; WBUFL(buf,count*p_len+6) = g->member[i].char_id; WBUFL(buf,count*p_len+10) = g->member[i].online; count++; } } clif->send(buf, p_len*count, &sd->bl, SELF); } /// Bitmask of enabled guild window tabs (ZC_ACK_GUILD_MENUINTERFACE). /// 014e <menu flag>.L /// menu flag: /// 0x00 = Basic Info (always on) /// &0x01 = Member manager /// &0x02 = Positions /// &0x04 = Skills /// &0x10 = Expulsion list /// &0x40 = Unknown (GMENUFLAG_ALLGUILDLIST) /// &0x80 = Notice void clif_guild_masterormember(struct map_session_data *sd) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x14e)); WFIFOW(fd,0) = 0x14e; WFIFOL(fd,2) = (sd->state.gmaster_flag) ? 0xd7 : 0x57; WFIFOSET(fd,packet_len(0x14e)); } /// Guild basic information (Territories [Valaris]) /// 0150 <guild id>.L <level>.L <member num>.L <member max>.L <exp>.L <max exp>.L <points>.L <honor>.L <virtue>.L <emblem id>.L <name>.24B <master name>.24B <manage land>.16B (ZC_GUILD_INFO) /// 01b6 <guild id>.L <level>.L <member num>.L <member max>.L <exp>.L <max exp>.L <points>.L <honor>.L <virtue>.L <emblem id>.L <name>.24B <master name>.24B <manage land>.16B <zeny>.L (ZC_GUILD_INFO2) void clif_guild_basicinfo(struct map_session_data *sd) { int fd; struct guild *g; nullpo_retv(sd); fd = sd->fd; if( (g = sd->guild) == NULL ) return; WFIFOHEAD(fd,packet_len(0x1b6)); WFIFOW(fd, 0)=0x1b6;//0x150; WFIFOL(fd, 2)=g->guild_id; WFIFOL(fd, 6)=g->guild_lv; WFIFOL(fd,10)=g->connect_member; WFIFOL(fd,14)=g->max_member; WFIFOL(fd,18)=g->average_lv; WFIFOL(fd,22)=(uint32)cap_value(g->exp,0,INT32_MAX); WFIFOL(fd,26)=g->next_exp; WFIFOL(fd,30)=0; // Tax Points WFIFOL(fd,34)=0; // Honor: (left) Vulgar [-100,100] Famed (right) WFIFOL(fd,38)=0; // Virtue: (down) Wicked [-100,100] Righteous (up) WFIFOL(fd,42)=g->emblem_id; memcpy(WFIFOP(fd,46),g->name, NAME_LENGTH); memcpy(WFIFOP(fd,70),g->master, NAME_LENGTH); safestrncpy((char*)WFIFOP(fd,94),msg_txt(300+guild_checkcastles(g)),16); // "'N' castles" WFIFOL(fd,110) = 0; // zeny WFIFOSET(fd,packet_len(0x1b6)); } /// Guild alliance and opposition list (ZC_MYGUILD_BASIC_INFO). /// 014c <packet len>.W { <relation>.L <guild id>.L <guild name>.24B }* void clif_guild_allianceinfo(struct map_session_data *sd) { int fd,i,c; struct guild *g; nullpo_retv(sd); if( (g = sd->guild) == NULL ) return; fd = sd->fd; WFIFOHEAD(fd, MAX_GUILDALLIANCE * 32 + 4); WFIFOW(fd, 0)=0x14c; for(i=c=0;i<MAX_GUILDALLIANCE;i++){ struct guild_alliance *a=&g->alliance[i]; if(a->guild_id>0){ WFIFOL(fd,c*32+4)=a->opposition; WFIFOL(fd,c*32+8)=a->guild_id; memcpy(WFIFOP(fd,c*32+12),a->name,NAME_LENGTH); c++; } } WFIFOW(fd, 2)=c*32+4; WFIFOSET(fd,WFIFOW(fd,2)); } /// Guild member manager information (ZC_MEMBERMGR_INFO). /// 0154 <packet len>.W { <account>.L <char id>.L <hair style>.W <hair color>.W <gender>.W <class>.W <level>.W <contrib exp>.L <state>.L <position>.L <memo>.50B <name>.24B }* /// state: /// 0 = offline /// 1 = online /// memo: /// probably member's self-introduction (unused, no client UI/packets for editing it) void clif_guild_memberlist(struct map_session_data *sd) { int fd; int i,c; struct guild *g; nullpo_retv(sd); if( (fd = sd->fd) == 0 ) return; if( (g = sd->guild) == NULL ) return; WFIFOHEAD(fd, g->max_member * 104 + 4); WFIFOW(fd, 0)=0x154; for(i=0,c=0;i<g->max_member;i++){ struct guild_member *m=&g->member[i]; if(m->account_id==0) continue; WFIFOL(fd,c*104+ 4)=m->account_id; WFIFOL(fd,c*104+ 8)=m->char_id; WFIFOW(fd,c*104+12)=m->hair; WFIFOW(fd,c*104+14)=m->hair_color; WFIFOW(fd,c*104+16)=m->gender; WFIFOW(fd,c*104+18)=m->class_; WFIFOW(fd,c*104+20)=m->lv; WFIFOL(fd,c*104+22)=(int)cap_value(m->exp,0,INT32_MAX); WFIFOL(fd,c*104+26)=m->online; WFIFOL(fd,c*104+30)=m->position; memset(WFIFOP(fd,c*104+34),0,50); //[Ind] - This is displayed in the 'note' column but being you can't edit it it's sent empty. memcpy(WFIFOP(fd,c*104+84),m->name,NAME_LENGTH); c++; } WFIFOW(fd, 2)=c*104+4; WFIFOSET(fd,WFIFOW(fd,2)); } /// Guild position name information (ZC_POSITION_ID_NAME_INFO). /// 0166 <packet len>.W { <position id>.L <position name>.24B }* void clif_guild_positionnamelist(struct map_session_data *sd) { int i,fd; struct guild *g; nullpo_retv(sd); if( (g = sd->guild) == NULL ) return; fd = sd->fd; WFIFOHEAD(fd, MAX_GUILDPOSITION * 28 + 4); WFIFOW(fd, 0)=0x166; for(i=0;i<MAX_GUILDPOSITION;i++){ WFIFOL(fd,i*28+4)=i; memcpy(WFIFOP(fd,i*28+8),g->position[i].name,NAME_LENGTH); } WFIFOW(fd,2)=i*28+4; WFIFOSET(fd,WFIFOW(fd,2)); } /// Guild position information (ZC_POSITION_INFO). /// 0160 <packet len>.W { <position id>.L <mode>.L <ranking>.L <pay rate>.L }* /// mode: /// &0x01 = allow invite /// &0x10 = allow expel /// ranking: /// TODO void clif_guild_positioninfolist(struct map_session_data *sd) { int i,fd; struct guild *g; nullpo_retv(sd); if( (g = sd->guild) == NULL ) return; fd = sd->fd; WFIFOHEAD(fd, MAX_GUILDPOSITION * 16 + 4); WFIFOW(fd, 0)=0x160; for(i=0;i<MAX_GUILDPOSITION;i++){ struct guild_position *p=&g->position[i]; WFIFOL(fd,i*16+ 4)=i; WFIFOL(fd,i*16+ 8)=p->mode; WFIFOL(fd,i*16+12)=i; WFIFOL(fd,i*16+16)=p->exp_mode; } WFIFOW(fd, 2)=i*16+4; WFIFOSET(fd,WFIFOW(fd,2)); } /// Notifies clients in a guild about updated position information (ZC_ACK_CHANGE_GUILD_POSITIONINFO). /// 0174 <packet len>.W { <position id>.L <mode>.L <ranking>.L <pay rate>.L <position name>.24B }* /// mode: /// &0x01 = allow invite /// &0x10 = allow expel /// ranking: /// TODO void clif_guild_positionchanged(struct guild *g,int idx) { // FIXME: This packet is intended to update the clients after a // commit of position info changes, not sending one packet per // position. struct map_session_data *sd; unsigned char buf[128]; nullpo_retv(g); WBUFW(buf, 0)=0x174; WBUFW(buf, 2)=44; // packet len // GUILD_REG_POSITION_INFO{ WBUFL(buf, 4)=idx; WBUFL(buf, 8)=g->position[idx].mode; WBUFL(buf,12)=idx; WBUFL(buf,16)=g->position[idx].exp_mode; memcpy(WBUFP(buf,20),g->position[idx].name,NAME_LENGTH); // }* if( (sd=guild_getavailablesd(g))!=NULL ) clif->send(buf,WBUFW(buf,2),&sd->bl,GUILD); } /// Notifies clients in a guild about updated member position assignments (ZC_ACK_REQ_CHANGE_MEMBERS). /// 0156 <packet len>.W { <account id>.L <char id>.L <position id>.L }* void clif_guild_memberpositionchanged(struct guild *g,int idx) { // FIXME: This packet is intended to update the clients after a // commit of member position assignment changes, not sending one // packet per position. struct map_session_data *sd; unsigned char buf[64]; nullpo_retv(g); WBUFW(buf, 0)=0x156; WBUFW(buf, 2)=16; // packet len // MEMBER_POSITION_INFO{ WBUFL(buf, 4)=g->member[idx].account_id; WBUFL(buf, 8)=g->member[idx].char_id; WBUFL(buf,12)=g->member[idx].position; // }* if( (sd=guild_getavailablesd(g))!=NULL ) clif->send(buf,WBUFW(buf,2),&sd->bl,GUILD); } /// Sends emblems bitmap data to the client that requested it (ZC_GUILD_EMBLEM_IMG). /// 0152 <packet len>.W <guild id>.L <emblem id>.L <emblem data>.?B void clif_guild_emblem(struct map_session_data *sd,struct guild *g) { int fd; nullpo_retv(sd); nullpo_retv(g); fd = sd->fd; if( g->emblem_len <= 0 ) return; WFIFOHEAD(fd,g->emblem_len+12); WFIFOW(fd,0)=0x152; WFIFOW(fd,2)=g->emblem_len+12; WFIFOL(fd,4)=g->guild_id; WFIFOL(fd,8)=g->emblem_id; memcpy(WFIFOP(fd,12),g->emblem_data,g->emblem_len); WFIFOSET(fd,WFIFOW(fd,2)); } /// Sends update of the guild id/emblem id to everyone in the area (ZC_CHANGE_GUILD). /// 01b4 <id>.L <guild id>.L <emblem id>.W void clif_guild_emblem_area(struct block_list* bl) { uint8 buf[12]; nullpo_retv(bl); // TODO this packet doesn't force the update of ui components that have the emblem visible // (emblem in the flag npcs and emblem over the head in agit maps) [FlavioJS] WBUFW(buf,0) = 0x1b4; WBUFL(buf,2) = bl->id; WBUFL(buf,6) = status_get_guild_id(bl); WBUFW(buf,10) = status_get_emblem_id(bl); clif->send(buf, 12, bl, AREA_WOS); } /// Sends guild skills (ZC_GUILD_SKILLINFO). /// 0162 <packet len>.W <skill points>.W { <skill id>.W <type>.L <level>.W <sp cost>.W <atk range>.W <skill name>.24B <upgradable>.B }* void clif_guild_skillinfo(struct map_session_data* sd) { int fd; struct guild* g; int i,c; nullpo_retv(sd); if( (g = sd->guild) == NULL ) return; fd = sd->fd; WFIFOHEAD(fd, 6 + MAX_GUILDSKILL*37); WFIFOW(fd,0) = 0x0162; WFIFOW(fd,4) = g->skill_point; for(i = 0, c = 0; i < MAX_GUILDSKILL; i++) { if(g->skill[i].id > 0 && guild_check_skill_require(g, g->skill[i].id)) { int id = g->skill[i].id; int p = 6 + c*37; WFIFOW(fd,p+0) = id; WFIFOL(fd,p+2) = skill->get_inf(id); WFIFOW(fd,p+6) = g->skill[i].lv; WFIFOW(fd,p+8) = skill->get_sp(id, g->skill[i].lv); WFIFOW(fd,p+10) = skill->get_range(id, g->skill[i].lv); safestrncpy((char*)WFIFOP(fd,p+12), skill->get_name(id), NAME_LENGTH); WFIFOB(fd,p+36)= (g->skill[i].lv < guild_skill_get_max(id) && sd == g->member[0].sd) ? 1 : 0; c++; } } WFIFOW(fd,2) = 6 + c*37; WFIFOSET(fd,WFIFOW(fd,2)); } /// Sends guild notice to client (ZC_GUILD_NOTICE). /// 016f <subject>.60B <notice>.120B void clif_guild_notice(struct map_session_data* sd, struct guild* g) { int fd; nullpo_retv(sd); nullpo_retv(g); fd = sd->fd; if ( !session_isActive(fd) ) return; if(g->mes1[0] == '\0' && g->mes2[0] == '\0') return; WFIFOHEAD(fd,packet_len(0x16f)); WFIFOW(fd,0) = 0x16f; memcpy(WFIFOP(fd,2), g->mes1, MAX_GUILDMES1); memcpy(WFIFOP(fd,62), g->mes2, MAX_GUILDMES2); WFIFOSET(fd,packet_len(0x16f)); } /// Guild invite (ZC_REQ_JOIN_GUILD). /// 016a <guild id>.L <guild name>.24B void clif_guild_invite(struct map_session_data *sd,struct guild *g) { int fd; nullpo_retv(sd); nullpo_retv(g); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x16a)); WFIFOW(fd,0)=0x16a; WFIFOL(fd,2)=g->guild_id; memcpy(WFIFOP(fd,6),g->name,NAME_LENGTH); WFIFOSET(fd,packet_len(0x16a)); } /// Reply to invite request (ZC_ACK_REQ_JOIN_GUILD). /// 0169 <answer>.B /// answer: /// 0 = Already in guild. /// 1 = Offer rejected. /// 2 = Offer accepted. /// 3 = Guild full. void clif_guild_inviteack(struct map_session_data *sd,int flag) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x169)); WFIFOW(fd,0)=0x169; WFIFOB(fd,2)=flag; WFIFOSET(fd,packet_len(0x169)); } /// Notifies clients of a guild of a leaving member (ZC_ACK_LEAVE_GUILD). /// 015a <char name>.24B <reason>.40B void clif_guild_leave(struct map_session_data *sd,const char *name,const char *mes) { unsigned char buf[128]; nullpo_retv(sd); WBUFW(buf, 0)=0x15a; memcpy(WBUFP(buf, 2),name,NAME_LENGTH); memcpy(WBUFP(buf,26),mes,40); clif->send(buf,packet_len(0x15a),&sd->bl,GUILD_NOBG); } /// Notifies clients of a guild of an expelled member. /// 015c <char name>.24B <reason>.40B <account name>.24B (ZC_ACK_BAN_GUILD) /// 0839 <char name>.24B <reason>.40B (ZC_ACK_BAN_GUILD_SSO) void clif_guild_expulsion(struct map_session_data* sd, const char* name, const char* mes, int account_id) { unsigned char buf[128]; #if PACKETVER < 20100803 const unsigned short cmd = 0x15c; #else const unsigned short cmd = 0x839; #endif nullpo_retv(sd); WBUFW(buf,0) = cmd; safestrncpy((char*)WBUFP(buf,2), name, NAME_LENGTH); safestrncpy((char*)WBUFP(buf,26), mes, 40); #if PACKETVER < 20100803 memset(WBUFP(buf,66), 0, NAME_LENGTH); // account name (not used for security reasons) #endif clif->send(buf, packet_len(cmd), &sd->bl, GUILD_NOBG); } /// Guild expulsion list (ZC_BAN_LIST). /// 0163 <packet len>.W { <char name>.24B <account name>.24B <reason>.40B }* /// 0163 <packet len>.W { <char name>.24B <reason>.40B }* (PACKETVER >= 20100803) void clif_guild_expulsionlist(struct map_session_data* sd) { #if PACKETVER < 20100803 const int offset = NAME_LENGTH*2+40; #else const int offset = NAME_LENGTH+40; #endif int fd, i, c = 0; struct guild* g; nullpo_retv(sd); if( (g = sd->guild) == NULL ) return; fd = sd->fd; WFIFOHEAD(fd,4 + MAX_GUILDEXPULSION * offset); WFIFOW(fd,0) = 0x163; for( i = 0; i < MAX_GUILDEXPULSION; i++ ) { struct guild_expulsion* e = &g->expulsion[i]; if( e->account_id > 0 ) { memcpy(WFIFOP(fd,4 + c*offset), e->name, NAME_LENGTH); #if PACKETVER < 20100803 memset(WFIFOP(fd,4 + c*offset+24), 0, NAME_LENGTH); // account name (not used for security reasons) memcpy(WFIFOP(fd,4 + c*offset+48), e->mes, 40); #else memcpy(WFIFOP(fd,4 + c*offset+24), e->mes, 40); #endif c++; } } WFIFOW(fd,2) = 4 + c*offset; WFIFOSET(fd,WFIFOW(fd,2)); } /// Guild chat message (ZC_GUILD_CHAT). /// 017f <packet len>.W <message>.?B void clif_guild_message(struct guild *g,int account_id,const char *mes,int len) {// TODO: account_id is not used, candidate for deletion? [Ai4rei] struct map_session_data *sd; uint8 buf[256]; if( len == 0 ) { return; } else if( len > sizeof(buf)-5 ) { ShowWarning("clif_guild_message: Truncated message '%s' (len=%d, max=%d, guild_id=%d).\n", mes, len, sizeof(buf)-5, g->guild_id); len = sizeof(buf)-5; } WBUFW(buf, 0) = 0x17f; WBUFW(buf, 2) = len + 5; safestrncpy((char*)WBUFP(buf,4), mes, len+1); if ((sd = guild_getavailablesd(g)) != NULL) clif->send(buf, WBUFW(buf,2), &sd->bl, GUILD_NOBG); } /*========================================== * Server tells client 'sd' that his guild skill 'skill_id' gone to level 'lv' *------------------------------------------*/ int clif_guild_skillup(struct map_session_data *sd,uint16 skill_id,int lv) {// TODO: Merge with clif_skillup (same packet). int fd; nullpo_ret(sd); fd=sd->fd; WFIFOHEAD(fd,11); WFIFOW(fd,0) = 0x10e; WFIFOW(fd,2) = skill_id; WFIFOW(fd,4) = lv; WFIFOW(fd,6) = skill->get_sp(skill_id,lv); WFIFOW(fd,8) = skill->get_range(skill_id,lv); WFIFOB(fd,10) = 1; WFIFOSET(fd,11); return 0; } /// Request for guild alliance (ZC_REQ_ALLY_GUILD). /// 0171 <inviter account id>.L <guild name>.24B void clif_guild_reqalliance(struct map_session_data *sd,int account_id,const char *name) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x171)); WFIFOW(fd,0)=0x171; WFIFOL(fd,2)=account_id; memcpy(WFIFOP(fd,6),name,NAME_LENGTH); WFIFOSET(fd,packet_len(0x171)); } /// Notifies the client about the result of a alliance request (ZC_ACK_REQ_ALLY_GUILD). /// 0173 <answer>.B /// answer: /// 0 = Already allied. /// 1 = You rejected the offer. /// 2 = You accepted the offer. /// 3 = They have too any alliances. /// 4 = You have too many alliances. /// 5 = Alliances are disabled. void clif_guild_allianceack(struct map_session_data *sd,int flag) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x173)); WFIFOW(fd,0)=0x173; WFIFOL(fd,2)=flag; WFIFOSET(fd,packet_len(0x173)); } /// Notifies the client that a alliance or opposition has been removed (ZC_DELETE_RELATED_GUILD). /// 0184 <other guild id>.L <relation>.L /// relation: /// 0 = Ally /// 1 = Enemy void clif_guild_delalliance(struct map_session_data *sd,int guild_id,int flag) { int fd; nullpo_retv(sd); fd = sd->fd; if (fd <= 0) return; WFIFOHEAD(fd,packet_len(0x184)); WFIFOW(fd,0)=0x184; WFIFOL(fd,2)=guild_id; WFIFOL(fd,6)=flag; WFIFOSET(fd,packet_len(0x184)); } /// Notifies the client about the result of a opposition request (ZC_ACK_REQ_HOSTILE_GUILD). /// 0181 <result>.B /// result: /// 0 = Antagonist has been set. /// 1 = Guild has too many Antagonists. /// 2 = Already set as an Antagonist. /// 3 = Antagonists are disabled. void clif_guild_oppositionack(struct map_session_data *sd,int flag) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x181)); WFIFOW(fd,0)=0x181; WFIFOB(fd,2)=flag; WFIFOSET(fd,packet_len(0x181)); } /// Adds alliance or opposition (ZC_ADD_RELATED_GUILD). /// 0185 <relation>.L <guild id>.L <guild name>.24B /* void clif_guild_allianceadded(struct guild *g,int idx) { unsigned char buf[64]; WBUFW(buf,0)=0x185; WBUFL(buf,2)=g->alliance[idx].opposition; WBUFL(buf,6)=g->alliance[idx].guild_id; memcpy(WBUFP(buf,10),g->alliance[idx].name,NAME_LENGTH); clif->send(buf,packet_len(0x185),guild_getavailablesd(g),GUILD); } */ /// Notifies the client about the result of a guild break (ZC_ACK_DISORGANIZE_GUILD_RESULT). /// 015e <reason>.L /// 0 = success /// 1 = invalid key (guild name, @see clif_parse_GuildBreak) /// 2 = there are still members in the guild void clif_guild_broken(struct map_session_data *sd,int flag) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x15e)); WFIFOW(fd,0)=0x15e; WFIFOL(fd,2)=flag; WFIFOSET(fd,packet_len(0x15e)); } /// Displays emotion on an object (ZC_EMOTION). /// 00c0 <id>.L <type>.B /// type: /// enum emotion_type void clif_emotion(struct block_list *bl,int type) { unsigned char buf[8]; nullpo_retv(bl); WBUFW(buf,0)=0xc0; WBUFL(buf,2)=bl->id; WBUFB(buf,6)=type; clif->send(buf,packet_len(0xc0),bl,AREA); } /// Displays the contents of a talkiebox trap (ZC_TALKBOX_CHATCONTENTS). /// 0191 <id>.L <contents>.80B void clif_talkiebox(struct block_list* bl, const char* talkie) { unsigned char buf[MESSAGE_SIZE+6]; nullpo_retv(bl); WBUFW(buf,0) = 0x191; WBUFL(buf,2) = bl->id; safestrncpy((char*)WBUFP(buf,6),talkie,MESSAGE_SIZE); clif->send(buf,packet_len(0x191),bl,AREA); } /// Displays wedding effect centered on an object (ZC_CONGRATULATION). /// 01ea <id>.L void clif_wedding_effect(struct block_list *bl) { unsigned char buf[6]; nullpo_retv(bl); WBUFW(buf,0) = 0x1ea; WBUFL(buf,2) = bl->id; clif->send(buf, packet_len(0x1ea), bl, AREA); } /// Notifies the client of the name of the partner character (ZC_COUPLENAME). /// 01e6 <partner name>.24B void clif_callpartner(struct map_session_data *sd) { unsigned char buf[26]; nullpo_retv(sd); WBUFW(buf,0) = 0x1e6; if( sd->status.partner_id ) { const char *p; if( ( p = map_charid2nick(sd->status.partner_id) ) != NULL ) { memcpy(WBUFP(buf,2), p, NAME_LENGTH); } else { WBUFB(buf,2) = 0; } } else {// Send zero-length name if no partner, to initialize the client buffer. WBUFB(buf,2) = 0; } clif->send(buf, packet_len(0x1e6), &sd->bl, AREA); } /// Initiates the partner "taming" process [DracoRPG] (ZC_START_COUPLE). /// 01e4 /// This packet while still implemented by the client is no longer being officially used. /* void clif_marriage_process(struct map_session_data *sd) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x1e4)); WFIFOW(fd,0)=0x1e4; WFIFOSET(fd,packet_len(0x1e4)); } */ /// Notice of divorce (ZC_DIVORCE). /// 0205 <partner name>.24B void clif_divorced(struct map_session_data* sd, const char* name) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x205)); WFIFOW(fd,0)=0x205; memcpy(WFIFOP(fd,2), name, NAME_LENGTH); WFIFOSET(fd, packet_len(0x205)); } /// Marriage proposal (ZC_REQ_COUPLE). /// 01e2 <account id>.L <char id>.L <char name>.24B /// This packet while still implemented by the client is no longer being officially used. /* void clif_marriage_proposal(int fd, struct map_session_data *sd, struct map_session_data* ssd) { nullpo_retv(sd); WFIFOHEAD(fd,packet_len(0x1e2)); WFIFOW(fd,0) = 0x1e2; WFIFOL(fd,2) = ssd->status.account_id; WFIFOL(fd,6) = ssd->status.char_id; safestrncpy((char*)WFIFOP(fd,10), ssd->status.name, NAME_LENGTH); WFIFOSET(fd, packet_len(0x1e2)); } */ /*========================================== * *------------------------------------------*/ void clif_disp_onlyself(struct map_session_data *sd, const char *mes, int len) { clif->disp_message(&sd->bl, mes, len, SELF); } /*========================================== * Displays a message using the guild-chat colors to the specified targets. [Skotlex] *------------------------------------------*/ void clif_disp_message(struct block_list* src, const char* mes, int len, enum send_target target) { unsigned char buf[256]; if( len == 0 ) { return; } else if( len > sizeof(buf)-5 ) { ShowWarning("clif_disp_message: Truncated message '%s' (len=%d, max=%d, aid=%d).\n", mes, len, sizeof(buf)-5, src->id); len = sizeof(buf)-5; } WBUFW(buf, 0) = 0x17f; WBUFW(buf, 2) = len + 5; safestrncpy((char*)WBUFP(buf,4), mes, len+1); clif->send(buf, WBUFW(buf,2), src, target); } /// Notifies the client about the result of a request to disconnect another player (ZC_ACK_DISCONNECT_CHARACTER). /// 00cd <result>.L (unknown packet version or invalid information at packet_len_table) /// 00cd <result>.B /// result: /// 0 = failure /// 1 = success void clif_GM_kickack(struct map_session_data *sd, int id) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,packet_len(0xcd)); WFIFOW(fd,0) = 0xcd; WFIFOB(fd,2) = id; // FIXME: this is not account id WFIFOSET(fd, packet_len(0xcd)); } void clif_GM_kick(struct map_session_data *sd,struct map_session_data *tsd) { int fd = tsd->fd; if( fd > 0 ) clif->authfail_fd(fd, 15); else map_quit(tsd); if( sd ) clif->GM_kickack(sd,tsd->status.account_id); } /// Displays various manner-related status messages (ZC_ACK_GIVE_MANNER_POINT). /// 014a <result>.L /// result: /// 0 = "A manner point has been successfully aligned." /// 1 = MP_FAILURE_EXHAUST /// 2 = MP_FAILURE_ALREADY_GIVING /// 3 = "Chat Block has been applied by GM due to your ill-mannerous action." /// 4 = "Automated Chat Block has been applied due to Anti-Spam System." /// 5 = "You got a good point from %s." void clif_manner_message(struct map_session_data* sd, uint32 type) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,packet_len(0x14a)); WFIFOW(fd,0) = 0x14a; WFIFOL(fd,2) = type; WFIFOSET(fd, packet_len(0x14a)); } /// Followup to 0x14a type 3/5, informs who did the manner adjustment action (ZC_NOTIFY_MANNER_POINT_GIVEN). /// 014b <type>.B <GM name>.24B /// type: /// 0 = positive (unmute) /// 1 = negative (mute) void clif_GM_silence(struct map_session_data* sd, struct map_session_data* tsd, uint8 type) { int fd; nullpo_retv(sd); nullpo_retv(tsd); fd = tsd->fd; WFIFOHEAD(fd,packet_len(0x14b)); WFIFOW(fd,0) = 0x14b; WFIFOB(fd,2) = type; safestrncpy((char*)WFIFOP(fd,3), sd->status.name, NAME_LENGTH); WFIFOSET(fd, packet_len(0x14b)); } /// Notifies the client about the result of a request to allow/deny whispers from a player (ZC_SETTING_WHISPER_PC). /// 00d1 <type>.B <result>.B /// type: /// 0 = /ex (deny) /// 1 = /in (allow) /// result: /// 0 = success /// 1 = failure /// 2 = too many blocks void clif_wisexin(struct map_session_data *sd,int type,int flag) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0xd1)); WFIFOW(fd,0)=0xd1; WFIFOB(fd,2)=type; WFIFOB(fd,3)=flag; WFIFOSET(fd,packet_len(0xd1)); } /// Notifies the client about the result of a request to allow/deny whispers from anyone (ZC_SETTING_WHISPER_STATE). /// 00d2 <type>.B <result>.B /// type: /// 0 = /exall (deny) /// 1 = /inall (allow) /// result: /// 0 = success /// 1 = failure void clif_wisall(struct map_session_data *sd,int type,int flag) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0xd2)); WFIFOW(fd,0)=0xd2; WFIFOB(fd,2)=type; WFIFOB(fd,3)=flag; WFIFOSET(fd,packet_len(0xd2)); } /// Play a BGM! [Rikter/Yommy] (ZC_PLAY_NPC_BGM). /// 07fe <bgm>.24B void clif_playBGM(struct map_session_data* sd, const char* name) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,packet_len(0x7fe)); WFIFOW(fd,0) = 0x7fe; safestrncpy((char*)WFIFOP(fd,2), name, NAME_LENGTH); WFIFOSET(fd,packet_len(0x7fe)); } /// Plays/stops a wave sound (ZC_SOUND). /// 01d3 <file name>.24B <act>.B <term>.L <npc id>.L /// file name: /// relative to data\wav /// act: /// 0 = play (once) /// 1 = play (repeat, does not work) /// 2 = stops all sound instances of file name (does not work) /// term: /// unknown purpose, only relevant to act = 1 /// npc id: /// The accustic direction of the sound is determined by the /// relative position of the NPC to the player (3D sound). void clif_soundeffect(struct map_session_data* sd, struct block_list* bl, const char* name, int type) { int fd; nullpo_retv(sd); nullpo_retv(bl); fd = sd->fd; WFIFOHEAD(fd,packet_len(0x1d3)); WFIFOW(fd,0) = 0x1d3; safestrncpy((char*)WFIFOP(fd,2), name, NAME_LENGTH); WFIFOB(fd,26) = type; WFIFOL(fd,27) = 0; WFIFOL(fd,31) = bl->id; WFIFOSET(fd,packet_len(0x1d3)); } void clif_soundeffectall(struct block_list* bl, const char* name, int type, enum send_target coverage) { unsigned char buf[40]; nullpo_retv(bl); WBUFW(buf,0) = 0x1d3; safestrncpy((char*)WBUFP(buf,2), name, NAME_LENGTH); WBUFB(buf,26) = type; WBUFL(buf,27) = 0; WBUFL(buf,31) = bl->id; clif->send(buf, packet_len(0x1d3), bl, coverage); } /// Displays special effects (npcs, weather, etc) [Valaris] (ZC_NOTIFY_EFFECT2). /// 01f3 <id>.L <effect id>.L /// effect id: /// @see doc/effect_list.txt void clif_specialeffect(struct block_list* bl, int type, enum send_target target) { unsigned char buf[24]; nullpo_retv(bl); memset(buf, 0, packet_len(0x1f3)); WBUFW(buf,0) = 0x1f3; WBUFL(buf,2) = bl->id; WBUFL(buf,6) = type; clif->send(buf, packet_len(0x1f3), bl, target); if (disguised(bl)) { WBUFL(buf,2) = -bl->id; clif->send(buf, packet_len(0x1f3), bl, SELF); } } void clif_specialeffect_single(struct block_list* bl, int type, int fd) { WFIFOHEAD(fd,10); WFIFOW(fd,0) = 0x1f3; WFIFOL(fd,2) = bl->id; WFIFOL(fd,6) = type; WFIFOSET(fd,10); } /// Notifies clients of an special/visual effect that accepts an value (ZC_NOTIFY_EFFECT3). /// 0284 <id>.L <effect id>.L <num data>.L /// effect id: /// @see doc/effect_list.txt /// num data: /// effect-dependent value void clif_specialeffect_value(struct block_list* bl, int effect_id, int num, send_target target) { uint8 buf[14]; WBUFW(buf,0) = 0x284; WBUFL(buf,2) = bl->id; WBUFL(buf,6) = effect_id; WBUFL(buf,10) = num; clif->send(buf, packet_len(0x284), bl, target); if( disguised(bl) ) { WBUFL(buf,2) = -bl->id; clif->send(buf, packet_len(0x284), bl, SELF); } } // Modification of clif_messagecolor to send colored messages to players to chat log only (doesn't display overhead) /// 02c1 <packet len>.W <id>.L <color>.L <message>.?B int clif_colormes(struct map_session_data * sd, enum clif_colors color, const char* msg) { unsigned short msg_len = strlen(msg) + 1; WFIFOHEAD(sd->fd,msg_len + 12); WFIFOW(sd->fd,0) = 0x2C1; WFIFOW(sd->fd,2) = msg_len + 12; WFIFOL(sd->fd,4) = 0; WFIFOL(sd->fd,8) = color_table[color]; safestrncpy((char*)WFIFOP(sd->fd,12), msg, msg_len); WFIFOSET(sd->fd, msg_len + 12); return 0; } /// Monster/NPC color chat [SnakeDrak] (ZC_NPC_CHAT). /// 02c1 <packet len>.W <id>.L <color>.L <message>.?B void clif_messagecolor(struct block_list* bl, unsigned long color, const char* msg) { unsigned short msg_len = strlen(msg) + 1; uint8 buf[256]; color = (color & 0x0000FF) << 16 | (color & 0x00FF00) | (color & 0xFF0000) >> 16; // RGB to BGR nullpo_retv(bl); if( msg_len > sizeof(buf)-12 ) { ShowWarning("clif_messagecolor: Truncating too long message '%s' (len=%u).\n", msg, msg_len); msg_len = sizeof(buf)-12; } WBUFW(buf,0) = 0x2C1; WBUFW(buf,2) = msg_len + 12; WBUFL(buf,4) = bl->id; WBUFL(buf,8) = color; memcpy(WBUFP(buf,12), msg, msg_len); clif->send(buf, WBUFW(buf,2), bl, AREA_CHAT_WOC); } /// Public chat message [Valaris] (ZC_NOTIFY_CHAT). /// 008d <packet len>.W <id>.L <message>.?B void clif_message(struct block_list* bl, const char* msg) { unsigned short msg_len = strlen(msg) + 1; uint8 buf[256]; nullpo_retv(bl); if( msg_len > sizeof(buf)-8 ) { ShowWarning("clif_message: Truncating too long message '%s' (len=%u).\n", msg, msg_len); msg_len = sizeof(buf)-8; } WBUFW(buf,0) = 0x8d; WBUFW(buf,2) = msg_len + 8; WBUFL(buf,4) = bl->id; safestrncpy((char*)WBUFP(buf,8), msg, msg_len); clif->send(buf, WBUFW(buf,2), bl, AREA_CHAT_WOC); } // refresh the client's screen, getting rid of any effects void clif_refresh(struct map_session_data *sd) { int i; nullpo_retv(sd); clif->changemap(sd,sd->mapindex,sd->bl.x,sd->bl.y); clif->inventorylist(sd); if(pc_iscarton(sd)) { clif->cartlist(sd); clif->updatestatus(sd,SP_CARTINFO); } clif->updatestatus(sd,SP_WEIGHT); clif->updatestatus(sd,SP_MAXWEIGHT); clif->updatestatus(sd,SP_STR); clif->updatestatus(sd,SP_AGI); clif->updatestatus(sd,SP_VIT); clif->updatestatus(sd,SP_INT); clif->updatestatus(sd,SP_DEX); clif->updatestatus(sd,SP_LUK); if (sd->spiritball) clif->spiritball_single(sd->fd, sd); for(i = 1; i < 5; i++){ if( sd->talisman[i] > 0 ) clif->talisman_single(sd->fd, sd, i); } if (sd->vd.cloth_color) clif->refreshlook(&sd->bl,sd->bl.id,LOOK_CLOTHES_COLOR,sd->vd.cloth_color,SELF); if(merc_is_hom_active(sd->hd)) clif->send_homdata(sd,SP_ACK,0); if( sd->md ) { clif->mercenary_info(sd); clif->mercenary_skillblock(sd); } if( sd->ed ) clif->elemental_info(sd); map_foreachinrange(clif->getareachar,&sd->bl,AREA_SIZE,BL_ALL,sd); clif->weather_check(sd); if( sd->chatID ) chat_leavechat(sd,0); if( sd->state.vending ) clif->openvending(sd, sd->bl.id, sd->vending); if( pc_issit(sd) ) clif->sitting(&sd->bl); // FIXME: just send to self, not area if( pc_isdead(sd) ) // When you refresh, resend the death packet. clif->clearunit_single(sd->bl.id,CLR_DEAD,sd->fd); else clif->changed_dir(&sd->bl, SELF); // unlike vending, resuming buyingstore crashes the client. buyingstore_close(sd); mail_clear(sd); if( disguised(&sd->bl) ) {/* refresh-da */ short disguise = sd->disguise; pc_disguise(sd, 0); pc_disguise(sd, disguise); } } /// Updates the object's (bl) name on client. /// 0095 <id>.L <char name>.24B (ZC_ACK_REQNAME) /// 0195 <id>.L <char name>.24B <party name>.24B <guild name>.24B <position name>.24B (ZC_ACK_REQNAMEALL) void clif_charnameack (int fd, struct block_list *bl) { unsigned char buf[103]; int cmd = 0x95, i, ps = -1; nullpo_retv(bl); WBUFW(buf,0) = cmd; WBUFL(buf,2) = bl->id; switch( bl->type ) { case BL_PC: { struct map_session_data *ssd = (struct map_session_data *)bl; struct party_data *p = NULL; struct guild *g = NULL; //Requesting your own "shadow" name. [Skotlex] if (ssd->fd == fd && ssd->disguise) WBUFL(buf,2) = -bl->id; if( ssd->fakename[0] ) { WBUFW(buf, 0) = cmd = 0x195; memcpy(WBUFP(buf,6), ssd->fakename, NAME_LENGTH); WBUFB(buf,30) = WBUFB(buf,54) = WBUFB(buf,78) = 0; break; } memcpy(WBUFP(buf,6), ssd->status.name, NAME_LENGTH); if( ssd->status.party_id ) { p = party_search(ssd->status.party_id); } if( ssd->status.guild_id ) { if( ( g = ssd->guild ) != NULL ) { ARR_FIND(0, g->max_member, i, g->member[i].account_id == ssd->status.account_id && g->member[i].char_id == ssd->status.char_id); if( i < g->max_member ) ps = g->member[i].position; } } if( !battle_config.display_party_name && g == NULL ) {// do not display party unless the player is also in a guild p = NULL; } if (p == NULL && g == NULL) break; WBUFW(buf, 0) = cmd = 0x195; if (p) memcpy(WBUFP(buf,30), p->party.name, NAME_LENGTH); else WBUFB(buf,30) = 0; if (g && ps >= 0 && ps < MAX_GUILDPOSITION) { memcpy(WBUFP(buf,54), g->name,NAME_LENGTH); memcpy(WBUFP(buf,78), g->position[ps].name, NAME_LENGTH); } else { //Assume no guild. WBUFB(buf,54) = 0; WBUFB(buf,78) = 0; } } break; //[blackhole89] case BL_HOM: memcpy(WBUFP(buf,6), ((TBL_HOM*)bl)->homunculus.name, NAME_LENGTH); break; case BL_MER: memcpy(WBUFP(buf,6), ((TBL_MER*)bl)->db->name, NAME_LENGTH); break; case BL_PET: memcpy(WBUFP(buf,6), ((TBL_PET*)bl)->pet.name, NAME_LENGTH); break; case BL_NPC: memcpy(WBUFP(buf,6), ((TBL_NPC*)bl)->name, NAME_LENGTH); break; case BL_MOB: { struct mob_data *md = (struct mob_data *)bl; nullpo_retv(md); memcpy(WBUFP(buf,6), md->name, NAME_LENGTH); if( md->guardian_data && md->guardian_data->guild_id ) { WBUFW(buf, 0) = cmd = 0x195; WBUFB(buf,30) = 0; memcpy(WBUFP(buf,54), md->guardian_data->guild_name, NAME_LENGTH); memcpy(WBUFP(buf,78), md->guardian_data->castle->castle_name, NAME_LENGTH); } else if( battle_config.show_mob_info ) { char mobhp[50], *str_p = mobhp; WBUFW(buf, 0) = cmd = 0x195; if( battle_config.show_mob_info&4 ) str_p += sprintf(str_p, "Lv. %d | ", md->level); if( battle_config.show_mob_info&1 ) str_p += sprintf(str_p, "HP: %u/%u | ", md->status.hp, md->status.max_hp); if( battle_config.show_mob_info&2 ) str_p += sprintf(str_p, "HP: %d%% | ", get_percentage(md->status.hp, md->status.max_hp)); //Even thought mobhp ain't a name, we send it as one so the client //can parse it. [Skotlex] if( str_p != mobhp ) { *(str_p-3) = '\0'; //Remove trailing space + pipe. memcpy(WBUFP(buf,30), mobhp, NAME_LENGTH); WBUFB(buf,54) = 0; WBUFB(buf,78) = 0; } } } break; case BL_CHAT: //FIXME: Clients DO request this... what should be done about it? The chat's title may not fit... [Skotlex] // memcpy(WBUFP(buf,6), (struct chat*)->title, NAME_LENGTH); // break; return; case BL_ELEM: memcpy(WBUFP(buf,6), ((TBL_ELEM*)bl)->db->name, NAME_LENGTH); break; default: ShowError("clif_charnameack: bad type %d(%d)\n", bl->type, bl->id); return; } // if no receipient specified just update nearby clients if (fd == 0) clif->send(buf, packet_len(cmd), bl, AREA); else { WFIFOHEAD(fd, packet_len(cmd)); memcpy(WFIFOP(fd, 0), buf, packet_len(cmd)); WFIFOSET(fd, packet_len(cmd)); } } //Used to update when a char leaves a party/guild. [Skotlex] //Needed because when you send a 0x95 packet, the client will not remove the cached party/guild info that is not sent. void clif_charnameupdate (struct map_session_data *ssd) { unsigned char buf[103]; int cmd = 0x195, ps = -1; struct party_data *p = NULL; struct guild *g = NULL; nullpo_retv(ssd); if( ssd->fakename[0] ) return; //No need to update as the party/guild was not displayed anyway. WBUFW(buf,0) = cmd; WBUFL(buf,2) = ssd->bl.id; memcpy(WBUFP(buf,6), ssd->status.name, NAME_LENGTH); if (!battle_config.display_party_name) { if (ssd->status.party_id > 0 && ssd->status.guild_id > 0 && (g = ssd->guild) != NULL) p = party_search(ssd->status.party_id); }else{ if (ssd->status.party_id > 0) p = party_search(ssd->status.party_id); } if( ssd->status.guild_id > 0 && (g = ssd->guild) != NULL ) { int i; ARR_FIND(0, g->max_member, i, g->member[i].account_id == ssd->status.account_id && g->member[i].char_id == ssd->status.char_id); if( i < g->max_member ) ps = g->member[i].position; } if( p ) memcpy(WBUFP(buf,30), p->party.name, NAME_LENGTH); else WBUFB(buf,30) = 0; if( g && ps >= 0 && ps < MAX_GUILDPOSITION ) { memcpy(WBUFP(buf,54), g->name,NAME_LENGTH); memcpy(WBUFP(buf,78), g->position[ps].name, NAME_LENGTH); } else { WBUFB(buf,54) = 0; WBUFB(buf,78) = 0; } // Update nearby clients clif->send(buf, packet_len(cmd), &ssd->bl, AREA); } /// Taekwon Jump (TK_HIGHJUMP) effect (ZC_HIGHJUMP). /// 01ff <id>.L <x>.W <y>.W /// /// Visually moves(instant) a character to x,y. The char moves even /// when the target cell isn't walkable. If the char is sitting it /// stays that way. void clif_slide(struct block_list *bl, int x, int y) { unsigned char buf[10]; nullpo_retv(bl); WBUFW(buf, 0) = 0x01ff; WBUFL(buf, 2) = bl->id; WBUFW(buf, 6) = x; WBUFW(buf, 8) = y; clif->send(buf, packet_len(0x1ff), bl, AREA); if( disguised(bl) ) { WBUFL(buf,2) = -bl->id; clif->send(buf, packet_len(0x1ff), bl, SELF); } } /// Public chat message (ZC_NOTIFY_CHAT). lordalfa/Skotlex - used by @me as well /// 008d <packet len>.W <id>.L <message>.?B void clif_disp_overhead(struct block_list *bl, const char* mes) { unsigned char buf[256]; //This should be more than sufficient, the theorical max is CHAT_SIZE + 8 (pads and extra inserted crap) int len_mes = strlen(mes)+1; //Account for \0 if (len_mes > sizeof(buf)-8) { ShowError("clif_disp_overhead: Message too long (length %d)\n", len_mes); len_mes = sizeof(buf)-8; //Trunk it to avoid problems. } // send message to others WBUFW(buf,0) = 0x8d; WBUFW(buf,2) = len_mes + 8; // len of message + 8 (command+len+id) WBUFL(buf,4) = bl->id; safestrncpy((char*)WBUFP(buf,8), mes, len_mes); clif->send(buf, WBUFW(buf,2), bl, AREA_CHAT_WOC); // send back message to the speaker if( bl->type == BL_PC ) { WBUFW(buf,0) = 0x8e; WBUFW(buf, 2) = len_mes + 4; safestrncpy((char*)WBUFP(buf,4), mes, len_mes); clif->send(buf, WBUFW(buf,2), bl, SELF); } } /*========================== * Minimap fix [Kevin] * Remove dot from minimap *--------------------------*/ void clif_party_xy_remove(struct map_session_data *sd) { unsigned char buf[16]; nullpo_retv(sd); WBUFW(buf,0)=0x107; WBUFL(buf,2)=sd->status.account_id; WBUFW(buf,6)=-1; WBUFW(buf,8)=-1; clif->send(buf,packet_len(0x107),&sd->bl,PARTY_SAMEMAP_WOS); } /// Displays a skill message (thanks to Rayce) (ZC_SKILLMSG). /// 0215 <msg id>.L /// msg id: /// 0x15 = End all negative status (PA_GOSPEL) /// 0x16 = Immunity to all status (PA_GOSPEL) /// 0x17 = MaxHP +100% (PA_GOSPEL) /// 0x18 = MaxSP +100% (PA_GOSPEL) /// 0x19 = All stats +20 (PA_GOSPEL) /// 0x1c = Enchant weapon with Holy element (PA_GOSPEL) /// 0x1d = Enchant armor with Holy element (PA_GOSPEL) /// 0x1e = DEF +25% (PA_GOSPEL) /// 0x1f = ATK +100% (PA_GOSPEL) /// 0x20 = HIT/Flee +50 (PA_GOSPEL) /// 0x28 = Full strip failed because of coating (ST_FULLSTRIP) /// ? = nothing void clif_gospel_info(struct map_session_data *sd, int type) { int fd=sd->fd; WFIFOHEAD(fd,packet_len(0x215)); WFIFOW(fd,0)=0x215; WFIFOL(fd,2)=type; WFIFOSET(fd, packet_len(0x215)); } /// Multi-purpose mission information packet (ZC_STARSKILL). /// 020e <mapname>.24B <monster_id>.L <star>.B <result>.B /// result: /// 0 = Star Gladiator %s has designed <mapname>'s as the %s. /// star: /// 0 = Place of the Sun /// 1 = Place of the Moon /// 2 = Place of the Stars /// 1 = Star Gladiator %s's %s: <mapname> /// star: /// 0 = Place of the Sun /// 1 = Place of the Moon /// 2 = Place of the Stars /// 10 = Star Gladiator %s has designed <mapname>'s as the %s. /// star: /// 0 = Target of the Sun /// 1 = Target of the Moon /// 2 = Target of the Stars /// 11 = Star Gladiator %s's %s: <mapname used as monster name> /// star: /// 0 = Monster of the Sun /// 1 = Monster of the Moon /// 2 = Monster of the Stars /// 20 = [TaeKwon Mission] Target Monster : <mapname used as monster name> (<star>%) /// 21 = [Taming Mission] Target Monster : <mapname used as monster name> /// 22 = [Collector Rank] Target Item : <monster_id used as item id> /// 30 = [Sun, Moon and Stars Angel] Designed places and monsters have been reset. /// 40 = Target HP : <monster_id used as HP> void clif_starskill(struct map_session_data* sd, const char* mapname, int monster_id, unsigned char star, unsigned char result) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x20e)); WFIFOW(fd,0) = 0x20e; safestrncpy((char*)WFIFOP(fd,2), mapname, NAME_LENGTH); WFIFOL(fd,26) = monster_id; WFIFOB(fd,30) = star; WFIFOB(fd,31) = result; WFIFOSET(fd,packet_len(0x20e)); } /*========================================== * Info about Star Glaldiator save map [Komurka] * type: 1: Information, 0: Map registered *------------------------------------------*/ void clif_feel_info(struct map_session_data* sd, unsigned char feel_level, unsigned char type) { char mapname[MAP_NAME_LENGTH_EXT]; mapindex_getmapname_ext(mapindex_id2name(sd->feel_map[feel_level].index), mapname); clif->starskill(sd, mapname, 0, feel_level, type ? 1 : 0); } /*========================================== * Info about Star Glaldiator hate mob [Komurka] * type: 1: Register mob, 0: Information. *------------------------------------------*/ void clif_hate_info(struct map_session_data *sd, unsigned char hate_level,int class_, unsigned char type) { if( pcdb_checkid(class_) ) { clif->starskill(sd, job_name(class_), class_, hate_level, type ? 10 : 11); } else if( mobdb_checkid(class_) ) { clif->starskill(sd, mob_db(class_)->jname, class_, hate_level, type ? 10 : 11); } else { ShowWarning("clif_hate_info: Received invalid class %d for this packet (char_id=%d, hate_level=%u, type=%u).\n", class_, sd->status.char_id, (unsigned int)hate_level, (unsigned int)type); } } /*========================================== * Info about TaeKwon Do TK_MISSION mob [Skotlex] *------------------------------------------*/ void clif_mission_info(struct map_session_data *sd, int mob_id, unsigned char progress) { clif->starskill(sd, mob_db(mob_id)->jname, mob_id, progress, 20); } /*========================================== * Feel/Hate reset (thanks to Rayce) [Skotlex] *------------------------------------------*/ void clif_feel_hate_reset(struct map_session_data *sd) { clif->starskill(sd, "", 0, 0, 30); } /// Equip window (un)tick ack (ZC_CONFIG). /// 02d9 <type>.L <value>.L /// type: /// 0 = open equip window /// value: /// 0 = disabled /// 1 = enabled void clif_equiptickack(struct map_session_data* sd, int flag) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd, packet_len(0x2d9)); WFIFOW(fd, 0) = 0x2d9; WFIFOL(fd, 2) = 0; WFIFOL(fd, 6) = flag; WFIFOSET(fd, packet_len(0x2d9)); } /// The player's 'view equip' state, sent during login (ZC_CONFIG_NOTIFY). /// 02da <open equip window>.B /// open equip window: /// 0 = disabled /// 1 = enabled void clif_equipcheckbox(struct map_session_data* sd) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd, packet_len(0x2da)); WFIFOW(fd, 0) = 0x2da; WFIFOB(fd, 2) = (sd->status.show_equip ? 1 : 0); WFIFOSET(fd, packet_len(0x2da)); } /// Sends info about a player's equipped items. /// 02d7 <packet len>.W <name>.24B <class>.W <hairstyle>.W <up-viewid>.W <mid-viewid>.W <low-viewid>.W <haircolor>.W <cloth-dye>.W <gender>.B {equip item}.26B* (ZC_EQUIPWIN_MICROSCOPE) /// 02d7 <packet len>.W <name>.24B <class>.W <hairstyle>.W <bottom-viewid>.W <mid-viewid>.W <up-viewid>.W <haircolor>.W <cloth-dye>.W <gender>.B {equip item}.28B* (ZC_EQUIPWIN_MICROSCOPE, PACKETVER >= 20100629) /// 0859 <packet len>.W <name>.24B <class>.W <hairstyle>.W <bottom-viewid>.W <mid-viewid>.W <up-viewid>.W <haircolor>.W <cloth-dye>.W <gender>.B {equip item}.28B* (ZC_EQUIPWIN_MICROSCOPE2, PACKETVER >= 20101124) /// 0859 <packet len>.W <name>.24B <class>.W <hairstyle>.W <bottom-viewid>.W <mid-viewid>.W <up-viewid>.W <robe>.W <haircolor>.W <cloth-dye>.W <gender>.B {equip item}.28B* (ZC_EQUIPWIN_MICROSCOPE2, PACKETVER >= 20110111) void clif_viewequip_ack(struct map_session_data* sd, struct map_session_data* tsd) { uint8* buf; int i, n, fd, offset = 0; #if PACKETVER < 20100629 const int s = 26; #else const int s = 28; #endif nullpo_retv(sd); nullpo_retv(tsd); fd = sd->fd; WFIFOHEAD(fd, MAX_INVENTORY * s + 43); buf = WFIFOP(fd,0); #if PACKETVER < 20101124 WBUFW(buf, 0) = 0x2d7; #else WBUFW(buf, 0) = 0x859; #endif safestrncpy((char*)WBUFP(buf, 4), tsd->status.name, NAME_LENGTH); WBUFW(buf,28) = tsd->status.class_; WBUFW(buf,30) = tsd->vd.hair_style; WBUFW(buf,32) = tsd->vd.head_bottom; WBUFW(buf,34) = tsd->vd.head_mid; WBUFW(buf,36) = tsd->vd.head_top; #if PACKETVER >= 20110111 WBUFW(buf,38) = tsd->vd.robe; offset+= 2; buf = WBUFP(buf,2); #endif WBUFW(buf,38) = tsd->vd.hair_color; WBUFW(buf,40) = tsd->vd.cloth_color; WBUFB(buf,42) = tsd->vd.sex; for(i=0,n=0; i < MAX_INVENTORY; i++) { if (tsd->status.inventory[i].nameid <= 0 || tsd->inventory_data[i] == NULL) // Item doesn't exist continue; if (!itemdb_isequip2(tsd->inventory_data[i])) // Is not equippable continue; // Inventory position WBUFW(buf, n*s+43) = i + 2; // Add refine, identify flag, element, etc. clif->item_sub(WBUFP(buf,0), n*s+45, &tsd->status.inventory[i], tsd->inventory_data[i], pc_equippoint(tsd, i)); // Add cards clif->addcards(WBUFP(buf, n*s+55), &tsd->status.inventory[i]); // Expiration date stuff, if all of those are set to 0 then the client doesn't show anything related (6 bytes) WBUFL(buf, n*s+63) = tsd->status.inventory[i].expire_time; WBUFW(buf, n*s+67) = 0; #if PACKETVER >= 20100629 if (tsd->inventory_data[i]->equip&EQP_VISIBLE) WBUFW(buf, n*s+69) = tsd->inventory_data[i]->look; else WBUFW(buf, n*s+69) = 0; #endif n++; } WFIFOW(fd, 2) = 43+offset+n*s; // Set length WFIFOSET(fd, WFIFOW(fd, 2)); } /// Display msgstringtable.txt string (ZC_MSG). /// 0291 <message>.W void clif_msg(struct map_session_data* sd, unsigned short id) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd, packet_len(0x291)); WFIFOW(fd, 0) = 0x291; WFIFOW(fd, 2) = id; // zero-based msgstringtable.txt index WFIFOSET(fd, packet_len(0x291)); } /// Display msgstringtable.txt string and fill in a valid for %d format (ZC_MSG_VALUE). /// 0x7e2 <message>.W <value>.L void clif_msg_value(struct map_session_data* sd, unsigned short id, int value) { int fd = sd->fd; WFIFOHEAD(fd, packet_len(0x7e2)); WFIFOW(fd,0) = 0x7e2; WFIFOW(fd,2) = id; WFIFOL(fd,4) = value; WFIFOSET(fd, packet_len(0x7e2)); } /// Displays msgstringtable.txt string, prefixed with a skill name. (ZC_MSG_SKILL). /// 07e6 <skill id>.W <msg id>.L /// /// NOTE: Message has following format and is printed in color 0xCDCDFF (purple): /// "[SkillName] Message" void clif_msg_skill(struct map_session_data* sd, uint16 skill_id, int msg_id) { int fd = sd->fd; WFIFOHEAD(fd, packet_len(0x7e6)); WFIFOW(fd,0) = 0x7e6; WFIFOW(fd,2) = skill_id; WFIFOL(fd,4) = msg_id; WFIFOSET(fd, packet_len(0x7e6)); } /// View player equip request denied void clif_viewequip_fail(struct map_session_data* sd) { clif_msg(sd, 0x54d); } /// Validates one global/guild/party/whisper message packet and tries to recognize its components. /// Returns true if the packet was parsed successfully. /// Formats: 0 - <packet id>.w <packet len>.w (<name> : <message>).?B 00 /// 1 - <packet id>.w <packet len>.w <name>.24B <message>.?B 00 bool clif_process_message(struct map_session_data* sd, int format, char** name_, int* namelen_, char** message_, int* messagelen_) { char *text, *name, *message; unsigned int packetlen, textlen, namelen, messagelen; int fd = sd->fd; *name_ = NULL; *namelen_ = 0; *message_ = NULL; *messagelen_ = 0; packetlen = RFIFOW(fd,2); // basic structure checks if( packetlen < 4 + 1 ) { // 4-byte header and at least an empty string is expected ShowWarning("clif_process_message: Received malformed packet from player '%s' (no message data)!\n", sd->status.name); return false; } text = (char*)RFIFOP(fd,4); textlen = packetlen - 4; // process <name> part of the packet if( format == 0 ) {// name and message are separated by ' : ' // validate name name = text; namelen = strnlen(sd->status.name, NAME_LENGTH-1); // name length (w/o zero byte) if( strncmp(name, sd->status.name, namelen) || // the text must start with the speaker's name name[namelen] != ' ' || name[namelen+1] != ':' || name[namelen+2] != ' ' ) // followed by ' : ' { //Hacked message, or infamous "client desynch" issue where they pick one char while loading another. ShowWarning("clif_process_message: Player '%s' sent a message using an incorrect name! Forcing a relog...\n", sd->status.name); set_eof(fd); // Just kick them out to correct it. return false; } message = name + namelen + 3; messagelen = textlen - namelen - 3; // this should be the message length (w/ zero byte included) } else {// name has fixed width if( textlen < NAME_LENGTH + 1 ) { ShowWarning("clif_process_message: Received malformed packet from player '%s' (packet length is incorrect)!\n", sd->status.name); return false; } // validate name name = text; namelen = strnlen(name, NAME_LENGTH-1); // name length (w/o zero byte) if( name[namelen] != '\0' ) { // only restriction is that the name must be zero-terminated ShowWarning("clif_process_message: Player '%s' sent an unterminated name!\n", sd->status.name); return false; } message = name + NAME_LENGTH; messagelen = textlen - NAME_LENGTH; // this should be the message length (w/ zero byte included) } if( messagelen != strnlen(message, messagelen)+1 ) { // the declared length must match real length ShowWarning("clif_process_message: Received malformed packet from player '%s' (length is incorrect)!\n", sd->status.name); return false; } // verify <message> part of the packet if( message[messagelen-1] != '\0' ) { // message must be zero-terminated ShowWarning("clif_process_message: Player '%s' sent an unterminated message string!\n", sd->status.name); return false; } if( messagelen > CHAT_SIZE_MAX-1 ) { // messages mustn't be too long // Normally you can only enter CHATBOX_SIZE-1 letters into the chat box, but Frost Joke / Dazzler's text can be longer. // Also, the physical size of strings that use multibyte encoding can go multiple times over the chatbox capacity. // Neither the official client nor server place any restriction on the length of the data in the packet, // but we'll only allow reasonably long strings here. This also makes sure that they fit into the `chatlog` table. ShowWarning("clif_process_message: Player '%s' sent a message too long ('%.*s')!\n", sd->status.name, CHAT_SIZE_MAX-1, message); return false; } *name_ = name; *namelen_ = namelen; *message_ = message; *messagelen_ = messagelen; return true; } void clif_hercules_chsys_msg(struct hChSysCh *channel, struct map_session_data *sd, char *msg) { DBIterator *iter = db_iterator(channel->users); struct map_session_data *user; unsigned short msg_len = strlen(msg) + 1; WFIFOHEAD(sd->fd,msg_len + 12); WFIFOW(sd->fd,0) = 0x2C1; WFIFOW(sd->fd,2) = msg_len + 12; WFIFOL(sd->fd,4) = 0; WFIFOL(sd->fd,8) = hChSys.colors[channel->color]; safestrncpy((char*)WFIFOP(sd->fd,12), msg, msg_len); for( user = dbi_first(iter); dbi_exists(iter); user = dbi_next(iter) ) { if( user->fd == sd->fd ) continue; WFIFOHEAD(user->fd,msg_len + 12); memcpy(WFIFOP(user->fd,0), WFIFOP(sd->fd,0), msg_len + 12); WFIFOSET(user->fd, msg_len + 12); } WFIFOSET(sd->fd, msg_len + 12); dbi_destroy(iter); } // ------------ // clif_parse_* // ------------ // Parses incoming (player) connection /// Request to connect to map-server. /// 0072 <account id>.L <char id>.L <auth code>.L <client time>.L <gender>.B (CZ_ENTER) /// 0436 <account id>.L <char id>.L <auth code>.L <client time>.L <gender>.B (CZ_ENTER2) /// There are various variants of this packet, some of them have padding between fields. void clif_parse_WantToConnection(int fd, struct map_session_data* sd) { struct block_list* bl; struct auth_node* node; int cmd, account_id, char_id, login_id1, sex; unsigned int client_tick; //The client tick is a tick, therefore it needs be unsigned. [Skotlex] if (sd) { ShowError("clif_parse_WantToConnection : invalid request (character already logged in)\n"); return; } // Only valid packet version get here cmd = RFIFOW(fd,0); account_id = RFIFOL(fd, packet_db[cmd].pos[0]); char_id = RFIFOL(fd, packet_db[cmd].pos[1]); login_id1 = RFIFOL(fd, packet_db[cmd].pos[2]); client_tick = RFIFOL(fd, packet_db[cmd].pos[3]); sex = RFIFOB(fd, packet_db[cmd].pos[4]); if( runflag != MAPSERVER_ST_RUNNING ) { // not allowed clif->authfail_fd(fd,1);// server closed return; } //Check for double login. bl = map_id2bl(account_id); if(bl && bl->type != BL_PC) { ShowError("clif_parse_WantToConnection: a non-player object already has id %d, please increase the starting account number\n", account_id); WFIFOHEAD(fd,packet_len(0x6a)); WFIFOW(fd,0) = 0x6a; WFIFOB(fd,2) = 3; // Rejected by server WFIFOSET(fd,packet_len(0x6a)); set_eof(fd); return; } if (bl || ((node=chrif_search(account_id)) && //An already existing node is valid only if it is for this login. !(node->account_id == account_id && node->char_id == char_id && node->state == ST_LOGIN))) { clif->authfail_fd(fd, 8); //Still recognizes last connection return; } CREATE(sd, TBL_PC, 1); sd->fd = fd; session[fd]->session_data = sd; pc_setnewpc(sd, account_id, char_id, login_id1, client_tick, sex, fd); #if PACKETVER < 20070521 WFIFOHEAD(fd,4); WFIFOL(fd,0) = sd->bl.id; WFIFOSET(fd,4); #else WFIFOHEAD(fd,packet_len(0x283)); WFIFOW(fd,0) = 0x283; WFIFOL(fd,2) = sd->bl.id; WFIFOSET(fd,packet_len(0x283)); #endif chrif_authreq(sd); } void clif_hercules_chsys_mjoin(struct map_session_data *sd) { if( !map[sd->bl.m].channel ) { CREATE(map[sd->bl.m].channel, struct hChSysCh , 1); safestrncpy(map[sd->bl.m].channel->name, hChSys.local_name, HCHSYS_NAME_LENGTH); map[sd->bl.m].channel->type = hChSys_MAP; map[sd->bl.m].channel->m = sd->bl.m; clif->chsys_create(map[sd->bl.m].channel,NULL,NULL,hChSys.local_color); } clif->chsys_join(map[sd->bl.m].channel,sd); if( !( map[sd->bl.m].channel->opt & hChSys_OPT_ANNOUNCE_JOIN ) ) { char mout[60]; sprintf(mout, msg_txt(1435),hChSys.local_name,map[sd->bl.m].name); // You're now in the '#%s' channel for '%s' clif->message(sd->fd, mout); } } /// Notification from the client, that it has finished map loading and is about to display player's character (CZ_NOTIFY_ACTORINIT). /// 007d void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) { if(sd->bl.prev != NULL) return; if (!sd->state.active) { //Character loading is not complete yet! //Let pc_reg_received reinvoke this when ready. sd->state.connect_new = 0; return; } if (sd->state.rewarp) { //Rewarp player. sd->state.rewarp = 0; clif->changemap(sd, sd->mapindex, sd->bl.x, sd->bl.y); return; } sd->state.warping = 0; // look #if PACKETVER < 4 clif->changelook(&sd->bl,LOOK_WEAPON,sd->status.weapon); clif->changelook(&sd->bl,LOOK_SHIELD,sd->status.shield); #else clif->changelook(&sd->bl,LOOK_WEAPON,0); #endif if(sd->vd.cloth_color) clif->refreshlook(&sd->bl,sd->bl.id,LOOK_CLOTHES_COLOR,sd->vd.cloth_color,SELF); // item clif->inventorylist(sd); // inventory list first, otherwise deleted items in pc_checkitem show up as 'unknown item' pc_checkitem(sd); // cart if(pc_iscarton(sd)) { clif->cartlist(sd); clif->updatestatus(sd,SP_CARTINFO); } // weight clif->updatestatus(sd,SP_WEIGHT); clif->updatestatus(sd,SP_MAXWEIGHT); // guild // (needs to go before clif_spawn() to show guild emblems correctly) if(sd->status.guild_id) guild_send_memberinfoshort(sd,1); if(battle_config.pc_invincible_time > 0) { pc_setinvincibletimer(sd,battle_config.pc_invincible_time); } if( map[sd->bl.m].users++ == 0 && battle_config.dynamic_mobs ) map_spawnmobs(sd->bl.m); if( !(sd->sc.option&OPTION_INVISIBLE) ) { // increment the number of pvp players on the map map[sd->bl.m].users_pvp++; } if( map[sd->bl.m].instance_id ) { instance[map[sd->bl.m].instance_id].users++; instance_check_idle(map[sd->bl.m].instance_id); } sd->state.debug_remove_map = 0; // temporary state to track double remove_map's [FlavioJS] // reset the callshop flag if the player changes map sd->state.callshop = 0; map_addblock(&sd->bl); clif->spawn(&sd->bl); // Party // (needs to go after clif_spawn() to show hp bars correctly) if(sd->status.party_id) { party_send_movemap(sd); clif->party_hp(sd); // Show hp after displacement [LuzZza] } if( sd->bg_id ) clif->bg_hp(sd); // BattleGround System if(map[sd->bl.m].flag.pvp && !(sd->sc.option&OPTION_INVISIBLE)) { if(!battle_config.pk_mode) { // remove pvp stuff for pk_mode [Valaris] if (!map[sd->bl.m].flag.pvp_nocalcrank) sd->pvp_timer = add_timer(gettick()+200, pc_calc_pvprank_timer, sd->bl.id, 0); sd->pvp_rank = 0; sd->pvp_lastusers = 0; sd->pvp_point = 5; sd->pvp_won = 0; sd->pvp_lost = 0; } clif->map_property(sd, MAPPROPERTY_FREEPVPZONE); } else // set flag, if it's a duel [LuzZza] if(sd->duel_group) clif->map_property(sd, MAPPROPERTY_FREEPVPZONE); if (map[sd->bl.m].flag.gvg_dungeon) clif->map_property(sd, MAPPROPERTY_FREEPVPZONE); //TODO: Figure out the real packet to send here. if( map_flag_gvg(sd->bl.m) ) clif->map_property(sd, MAPPROPERTY_AGITZONE); // info about nearby objects // must use foreachinarea (CIRCULAR_AREA interferes with foreachinrange) map_foreachinarea(clif->getareachar, sd->bl.m, sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE, sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_ALL, sd); // pet if( sd->pd ) { if( battle_config.pet_no_gvg && map_flag_gvg(sd->bl.m) ) { //Return the pet to egg. [Skotlex] clif->message(sd->fd, msg_txt(666)); pet_menu(sd, 3); //Option 3 is return to egg. } else { map_addblock(&sd->pd->bl); clif->spawn(&sd->pd->bl); clif->send_petdata(sd,sd->pd,0,0); clif->send_petstatus(sd); // skill->unit_move(&sd->pd->bl,gettick(),1); } } //homunculus [blackhole89] if( merc_is_hom_active(sd->hd) ) { map_addblock(&sd->hd->bl); clif->spawn(&sd->hd->bl); clif->send_homdata(sd,SP_ACK,0); clif->hominfo(sd,sd->hd,1); clif->hominfo(sd,sd->hd,0); //for some reason, at least older clients want this sent twice clif->homskillinfoblock(sd); if( battle_config.hom_setting&0x8 ) status_calc_bl(&sd->hd->bl, SCB_SPEED); //Homunc mimic their master's speed on each map change if( !(battle_config.hom_setting&0x2) ) skill->unit_move(&sd->hd->bl,gettick(),1); // apply land skills immediately } if( sd->md ) { map_addblock(&sd->md->bl); clif->spawn(&sd->md->bl); clif->mercenary_info(sd); clif->mercenary_skillblock(sd); status_calc_bl(&sd->md->bl, SCB_SPEED); // Mercenary mimic their master's speed on each map change } if( sd->ed ) { map_addblock(&sd->ed->bl); clif->spawn(&sd->ed->bl); clif->elemental_info(sd); clif->elemental_updatestatus(sd,SP_HP); clif->hpmeter_single(sd->fd,sd->ed->bl.id,sd->ed->battle_status.hp,sd->ed->battle_status.max_hp); clif->elemental_updatestatus(sd,SP_SP); status_calc_bl(&sd->ed->bl, SCB_SPEED); //Elemental mimic their master's speed on each map change } if(sd->state.connect_new) { int lv; sd->state.connect_new = 0; clif->skillinfoblock(sd); clif->hotkeys(sd); clif->updatestatus(sd,SP_BASEEXP); clif->updatestatus(sd,SP_NEXTBASEEXP); clif->updatestatus(sd,SP_JOBEXP); clif->updatestatus(sd,SP_NEXTJOBEXP); clif->updatestatus(sd,SP_SKILLPOINT); clif->initialstatus(sd); if (sd->sc.option&OPTION_FALCON) clif->status_change(&sd->bl, SI_FALCON, 1, 0, 0, 0, 0); if (sd->sc.option&OPTION_RIDING) clif->status_change(&sd->bl, SI_RIDING, 1, 0, 0, 0, 0); else if (sd->sc.option&OPTION_WUGRIDER) clif->status_change(&sd->bl, SI_WUGRIDER, 1, 0, 0, 0, 0); if(sd->status.manner < 0) sc_start(&sd->bl,SC_NOCHAT,100,0,0); //Auron reported that This skill only triggers when you logon on the map o.O [Skotlex] if ((lv = pc_checkskill(sd,SG_KNOWLEDGE)) > 0) { if(sd->bl.m == sd->feel_map[0].m || sd->bl.m == sd->feel_map[1].m || sd->bl.m == sd->feel_map[2].m) sc_start(&sd->bl, SC_KNOWLEDGE, 100, lv, skill->get_time(SG_KNOWLEDGE, lv)); } if(sd->pd && sd->pd->pet.intimate > 900) clif->pet_emotion(sd->pd,(sd->pd->pet.class_ - 100)*100 + 50 + pet_hungry_val(sd->pd)); if(merc_is_hom_active(sd->hd)) merc_hom_init_timers(sd->hd); if (night_flag && map[sd->bl.m].flag.nightenabled) { sd->state.night = 1; clif->status_change(&sd->bl, SI_NIGHT, 1, 0, 0, 0, 0); } // Notify everyone that this char logged in [Skotlex]. map_foreachpc(clif->friendslist_toggle_sub, sd->status.account_id, sd->status.char_id, 1); //Login Event npc_script_event(sd, NPCE_LOGIN); } else { //For some reason the client "loses" these on warp/map-change. clif->updatestatus(sd,SP_STR); clif->updatestatus(sd,SP_AGI); clif->updatestatus(sd,SP_VIT); clif->updatestatus(sd,SP_INT); clif->updatestatus(sd,SP_DEX); clif->updatestatus(sd,SP_LUK); // abort currently running script sd->state.using_fake_npc = 0; sd->state.menu_or_input = 0; sd->npc_menu = 0; if(sd->npc_id) npc_event_dequeue(sd); } if( sd->state.changemap ) {// restore information that gets lost on map-change #if PACKETVER >= 20070918 clif->partyinvitationstate(sd); clif->equipcheckbox(sd); #endif if( (battle_config.bg_flee_penalty != 100 || battle_config.gvg_flee_penalty != 100) && (map_flag_gvg(sd->state.pmap) || map_flag_gvg(sd->bl.m) || map[sd->state.pmap].flag.battleground || map[sd->bl.m].flag.battleground) ) status_calc_bl(&sd->bl, SCB_FLEE); //Refresh flee penalty if( night_flag && map[sd->bl.m].flag.nightenabled ) { //Display night. if( !sd->state.night ) { sd->state.night = 1; clif->status_change(&sd->bl, SI_NIGHT, 1, 0, 0, 0, 0); } } else if( sd->state.night ) { //Clear night display. sd->state.night = 0; clif->status_change(&sd->bl, SI_NIGHT, 0, 0, 0, 0, 0); } if( map[sd->bl.m].flag.battleground ) { clif->map_type(sd, MAPTYPE_BATTLEFIELD); // Battleground Mode if( map[sd->bl.m].flag.battleground == 2 ) clif->bg_updatescore_single(sd); } if( map[sd->bl.m].flag.allowks && !map_flag_ks(sd->bl.m) ) { char output[128]; sprintf(output, "[ Kill Steal Protection Disable. KS is allowed in this map ]"); clif->broadcast(&sd->bl, output, strlen(output) + 1, 0x10, SELF); } map_iwall_get(sd); // Updates Walls Info on this Map to Client status_calc_pc(sd, false);/* some conditions are map-dependent so we must recalculate */ sd->state.changemap = false; if( hChSys.local && hChSys.local_autojoin && !map[sd->bl.m].flag.chsysnolocalaj ) { clif->chsys_mjoin(sd); } } mail_clear(sd); /* Guild Aura Init */ if( sd->state.gmaster_flag ) { guild_guildaura_refresh(sd,GD_LEADERSHIP,guild_checkskill(sd->state.gmaster_flag,GD_LEADERSHIP)); guild_guildaura_refresh(sd,GD_GLORYWOUNDS,guild_checkskill(sd->state.gmaster_flag,GD_GLORYWOUNDS)); guild_guildaura_refresh(sd,GD_SOULCOLD,guild_checkskill(sd->state.gmaster_flag,GD_SOULCOLD)); guild_guildaura_refresh(sd,GD_HAWKEYES,guild_checkskill(sd->state.gmaster_flag,GD_HAWKEYES)); } if( sd->state.vending ) { /* show we have a vending */ clif->openvending(sd,sd->bl.id,sd->vending); clif->showvendingboard(&sd->bl,sd->message,0); } if(map[sd->bl.m].flag.loadevent) // Lance npc_script_event(sd, NPCE_LOADMAP); if (pc_checkskill(sd, SG_DEVIL) && !pc_nextjobexp(sd)) clif->status_change(&sd->bl, SI_DEVIL, 0, 0, 0, 0, 0); //blindness [Komurka] if (sd->sc.opt2) //Client loses these on warp. clif->changeoption(&sd->bl); clif->weather_check(sd); // For automatic triggering of NPCs after map loading (so you don't need to walk 1 step first) if (map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKNPC)) npc_touch_areanpc(sd,sd->bl.m,sd->bl.x,sd->bl.y); else sd->areanpc_id = 0; /* it broke at some point (e.g. during a crash), so we make it visibly dead again. */ if( !sd->status.hp && !pc_isdead(sd) && status_isdead(&sd->bl) ) pc_setdead(sd); // If player is dead, and is spawned (such as @refresh) send death packet. [Valaris] if(pc_isdead(sd)) clif->clearunit_area(&sd->bl, CLR_DEAD); else { skill->usave_trigger(sd); clif->changed_dir(&sd->bl, SELF); } // Trigger skill effects if you appear standing on them if(!battle_config.pc_invincible_time) skill->unit_move(&sd->bl,gettick(),1); } /// Server's tick (ZC_NOTIFY_TIME). /// 007f <time>.L void clif_notify_time(struct map_session_data* sd, unsigned long time) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x7f)); WFIFOW(fd,0) = 0x7f; WFIFOL(fd,2) = time; WFIFOSET(fd,packet_len(0x7f)); } /// Request for server's tick. /// 007e <client tick>.L (CZ_REQUEST_TIME) /// 0360 <client tick>.L (CZ_REQUEST_TIME2) /// There are various variants of this packet, some of them have padding between fields. void clif_parse_TickSend(int fd, struct map_session_data *sd) { sd->client_tick = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]); clif->notify_time(sd, gettick()); } /// Sends hotkey bar. /// 02b9 { <is skill>.B <id>.L <count>.W }*27 (ZC_SHORTCUT_KEY_LIST) /// 07d9 { <is skill>.B <id>.L <count>.W }*36 (ZC_SHORTCUT_KEY_LIST_V2, PACKETVER >= 20090603) /// 07d9 { <is skill>.B <id>.L <count>.W }*38 (ZC_SHORTCUT_KEY_LIST_V2, PACKETVER >= 20090617) void clif_hotkeys_send(struct map_session_data *sd) { #ifdef HOTKEY_SAVING const int fd = sd->fd; int i; #if PACKETVER < 20090603 const int cmd = 0x2b9; #else const int cmd = 0x7d9; #endif if (!fd) return; WFIFOHEAD(fd, 2+MAX_HOTKEYS*7); WFIFOW(fd, 0) = cmd; for(i = 0; i < MAX_HOTKEYS; i++) { WFIFOB(fd, 2 + 0 + i * 7) = sd->status.hotkeys[i].type; // type: 0: item, 1: skill WFIFOL(fd, 2 + 1 + i * 7) = sd->status.hotkeys[i].id; // item or skill ID WFIFOW(fd, 2 + 5 + i * 7) = sd->status.hotkeys[i].lv; // skill level } WFIFOSET(fd, packet_len(cmd)); #endif } /// Request to update a position on the hotkey bar (CZ_SHORTCUT_KEY_CHANGE). /// 02ba <index>.W <is skill>.B <id>.L <count>.W void clif_parse_Hotkey(int fd, struct map_session_data *sd) { #ifdef HOTKEY_SAVING unsigned short idx; int cmd; cmd = RFIFOW(fd, 0); idx = RFIFOW(fd, packet_db[cmd].pos[0]); if (idx >= MAX_HOTKEYS) return; sd->status.hotkeys[idx].type = RFIFOB(fd, packet_db[cmd].pos[1]); sd->status.hotkeys[idx].id = RFIFOL(fd, packet_db[cmd].pos[2]); sd->status.hotkeys[idx].lv = RFIFOW(fd, packet_db[cmd].pos[3]); #endif } /// Displays cast-like progress bar (ZC_PROGRESS). /// 02f0 <color>.L <time>.L void clif_progressbar(struct map_session_data * sd, unsigned long color, unsigned int second) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x2f0)); WFIFOW(fd,0) = 0x2f0; WFIFOL(fd,2) = color; WFIFOL(fd,6) = second; WFIFOSET(fd,packet_len(0x2f0)); } /// Removes an ongoing progress bar (ZC_PROGRESS_CANCEL). /// 02f2 void clif_progressbar_abort(struct map_session_data * sd) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x2f2)); WFIFOW(fd,0) = 0x2f2; WFIFOSET(fd,packet_len(0x2f2)); } /// Notification from the client, that the progress bar has reached 100% (CZ_PROGRESS). /// 02f1 void clif_parse_progressbar(int fd, struct map_session_data * sd) { int npc_id = sd->progressbar.npc_id; if( gettick() < sd->progressbar.timeout && sd->st ) sd->st->state = END; sd->progressbar.npc_id = sd->progressbar.timeout = 0; npc_scriptcont(sd, npc_id, false); } /// Request to walk to a certain position on the current map. /// 0085 <dest>.3B (CZ_REQUEST_MOVE) /// 035f <dest>.3B (CZ_REQUEST_MOVE2) /// There are various variants of this packet, some of them have padding between fields. void clif_parse_WalkToXY(int fd, struct map_session_data *sd) { short x, y; if (pc_isdead(sd)) { clif->clearunit_area(&sd->bl, CLR_DEAD); return; } if (sd->sc.opt1 && ( sd->sc.opt1 == OPT1_STONEWAIT || sd->sc.opt1 == OPT1_BURNING )) ; //You CAN walk on this OPT1 value. else if( sd->progressbar.npc_id ) clif->progressbar_abort(sd); else if (pc_cant_act(sd)) return; if(sd->sc.data[SC_RUN] || sd->sc.data[SC_WUGDASH]) return; pc_delinvincibletimer(sd); RFIFOPOS(fd, packet_db[RFIFOW(fd,0)].pos[0], &x, &y, NULL); //Set last idle time... [Skotlex] sd->idletime = last_tick; unit_walktoxy(&sd->bl, x, y, 4); } /// Notification about the result of a disconnect request (ZC_ACK_REQ_DISCONNECT). /// 018b <result>.W /// result: /// 0 = disconnect (quit) /// 1 = cannot disconnect (wait 10 seconds) /// ? = ignored void clif_disconnect_ack(struct map_session_data* sd, short result) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x18b)); WFIFOW(fd,0) = 0x18b; WFIFOW(fd,2) = result; WFIFOSET(fd,packet_len(0x18b)); } /// Request to disconnect from server (CZ_REQ_DISCONNECT). /// 018a <type>.W /// type: /// 0 = quit void clif_parse_QuitGame(int fd, struct map_session_data *sd) { /* Rovert's prevent logout option fixed [Valaris] */ if( !sd->sc.data[SC_CLOAKING] && !sd->sc.data[SC_HIDING] && !sd->sc.data[SC_CHASEWALK] && !sd->sc.data[SC_CLOAKINGEXCEED] && (!battle_config.prevent_logout || DIFF_TICK(gettick(), sd->canlog_tick) > battle_config.prevent_logout) ) { set_eof(fd); clif->disconnect_ack(sd, 0); } else { clif->disconnect_ack(sd, 1); } } /// Requesting unit's name. /// 0094 <id>.L (CZ_REQNAME) /// 0368 <id>.L (CZ_REQNAME2) /// There are various variants of this packet, some of them have padding between fields. void clif_parse_GetCharNameRequest(int fd, struct map_session_data *sd) { int id = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]); struct block_list* bl; //struct status_change *sc; if( id < 0 && -id == sd->bl.id ) // for disguises [Valaris] id = sd->bl.id; bl = map_id2bl(id); if( bl == NULL ) return; // Lagged clients could request names of already gone mobs/players. [Skotlex] if( sd->bl.m != bl->m || !check_distance_bl(&sd->bl, bl, AREA_SIZE) ) return; // Block namerequests past view range // 'see people in GM hide' cheat detection /* disabled due to false positives (network lag + request name of char that's about to hide = race condition) sc = status_get_sc(bl); if (sc && sc->option&OPTION_INVISIBLE && !disguised(bl) && bl->type != BL_NPC && //Skip hidden NPCs which can be seen using Maya Purple pc_get_group_level(sd) < battle_config.hack_info_GM_level ) { char gm_msg[256]; sprintf(gm_msg, "Hack on NameRequest: character '%s' (account: %d) requested the name of an invisible target (id: %d).\n", sd->status.name, sd->status.account_id, id); ShowWarning(gm_msg); // information is sent to all online GMs intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, gm_msg); return; } */ clif->charnameack(fd, bl); } /// Validates and processes global messages /// 008c <packet len>.W <text>.?B (<name> : <message>) 00 (CZ_REQUEST_CHAT) /// There are various variants of this packet. void clif_parse_GlobalMessage(int fd, struct map_session_data* sd) { const char* text = (char*)RFIFOP(fd,4); int textlen = RFIFOW(fd,2) - 4; char *name, *message, *fakename = NULL; int namelen, messagelen; bool is_fake; // validate packet and retrieve name and message if( !clif->process_message(sd, 0, &name, &namelen, &message, &messagelen) ) return; if( is_atcommand(fd, sd, message, 1) ) return; if( sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) ) return; if( battle_config.min_chat_delay ) { //[Skotlex] if (DIFF_TICK(sd->cantalk_tick, gettick()) > 0) return; sd->cantalk_tick = gettick() + battle_config.min_chat_delay; } if( sd->gcbind ) { clif->chsys_send(sd->gcbind,sd,message); return; } else if ( sd->fontcolor && !sd->chatID ) { char mout[200]; unsigned char mylen = 1; mylen += snprintf(mout, 200, "%s : %s",sd->fakename[0]?sd->fakename:sd->status.name,message); WFIFOHEAD(fd,mylen + 12); WFIFOW(fd,0) = 0x2C1; WFIFOW(fd,2) = mylen + 12; WFIFOL(fd,4) = sd->bl.id; WFIFOL(fd,8) = hChSys.colors[sd->fontcolor - 1]; safestrncpy((char*)WFIFOP(fd,12), mout, mylen); clif->send(WFIFOP(fd,0), WFIFOW(fd,2), &sd->bl, AREA_WOS); WFIFOL(fd,4) = -sd->bl.id; WFIFOSET(fd, mylen + 12); return; } /** * Fake Name Design by FatalEror (bug report #9) **/ if( ( is_fake = ( sd->fakename[0] ) ) ) { fakename = (char*) aMalloc(strlen(sd->fakename)+messagelen+3); strcpy(fakename, sd->fakename); strcat(fakename, " : "); strcat(fakename, message); textlen = strlen(fakename) + 1; } // send message to others (using the send buffer for temp. storage) WFIFOHEAD(fd, 8 + textlen); WFIFOW(fd,0) = 0x8d; WFIFOW(fd,2) = 8 + textlen; WFIFOL(fd,4) = sd->bl.id; safestrncpy((char*)WFIFOP(fd,8), is_fake ? fakename : text, textlen); //FIXME: chat has range of 9 only clif->send(WFIFOP(fd,0), WFIFOW(fd,2), &sd->bl, sd->chatID ? CHAT_WOS : AREA_CHAT_WOC); // send back message to the speaker if( is_fake ) { WFIFOW(fd,0) = 0x8e; WFIFOW(fd,2) = textlen + 4; safestrncpy((char*)WFIFOP(fd,4), fakename, textlen); aFree(fakename); } else { memcpy(WFIFOP(fd,0), RFIFOP(fd,0), RFIFOW(fd,2)); WFIFOW(fd,0) = 0x8e; } WFIFOSET(fd, WFIFOW(fd,2)); #ifdef PCRE_SUPPORT // trigger listening npcs map_foreachinrange(npc_chat_sub, &sd->bl, AREA_SIZE, BL_NPC, text, textlen, &sd->bl); #endif // Chat logging type 'O' / Global Chat log_chat(LOG_CHAT_GLOBAL, 0, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, NULL, message); } /// /mm /mapmove (as @rura GM command) (CZ_MOVETO_MAP). /// Request to warp to a map on given coordinates. /// 0140 <map name>.16B <x>.W <y>.W void clif_parse_MapMove(int fd, struct map_session_data *sd) { char command[MAP_NAME_LENGTH_EXT+25]; char* map_name; map_name = (char*)RFIFOP(fd,2); map_name[MAP_NAME_LENGTH_EXT-1]='\0'; sprintf(command, "%cmapmove %s %d %d", atcommand_symbol, map_name, RFIFOW(fd,18), RFIFOW(fd,20)); is_atcommand(fd, sd, command, 1); } /// Updates body and head direction of an object (ZC_CHANGE_DIRECTION). /// 009c <id>.L <head dir>.W <dir>.B /// head dir: /// 0 = straight /// 1 = turned CW /// 2 = turned CCW /// dir: /// 0 = north /// 1 = northwest /// 2 = west /// 3 = southwest /// 4 = south /// 5 = southeast /// 6 = east /// 7 = northeast void clif_changed_dir(struct block_list *bl, enum send_target target) { unsigned char buf[64]; WBUFW(buf,0) = 0x9c; WBUFL(buf,2) = bl->id; WBUFW(buf,6) = bl->type==BL_PC?((TBL_PC*)bl)->head_dir:0; WBUFB(buf,8) = unit_getdir(bl); clif->send(buf, packet_len(0x9c), bl, target); if (disguised(bl)) { WBUFL(buf,2) = -bl->id; WBUFW(buf,6) = 0; clif->send(buf, packet_len(0x9c), bl, SELF); } } /// Request to change own body and head direction. /// 009b <head dir>.W <dir>.B (CZ_CHANGE_DIRECTION) /// 0361 <head dir>.W <dir>.B (CZ_CHANGE_DIRECTION2) /// There are various variants of this packet, some of them have padding between fields. void clif_parse_ChangeDir(int fd, struct map_session_data *sd) { unsigned char headdir, dir; headdir = RFIFOB(fd,packet_db[RFIFOW(fd,0)].pos[0]); dir = RFIFOB(fd,packet_db[RFIFOW(fd,0)].pos[1]); pc_setdir(sd, dir, headdir); clif->changed_dir(&sd->bl, AREA_WOS); } /// Request to show an emotion (CZ_REQ_EMOTION). /// 00bf <type>.B /// type: /// @see enum emotion_type void clif_parse_Emotion(int fd, struct map_session_data *sd) { int emoticon = RFIFOB(fd,packet_db[RFIFOW(fd,0)].pos[0]); if (battle_config.basic_skill_check == 0 || pc_checkskill(sd, NV_BASIC) >= 2) { if (emoticon == E_MUTE) {// prevent use of the mute emote [Valaris] clif->skill_fail(sd, 1, USESKILL_FAIL_LEVEL, 1); return; } // fix flood of emotion icon (ro-proxy): flood only the hacker player if (sd->emotionlasttime + 1 >= time(NULL)) { // not more than 1 per second sd->emotionlasttime = time(NULL); clif->skill_fail(sd, 1, USESKILL_FAIL_LEVEL, 1); return; } sd->emotionlasttime = time(NULL); if(battle_config.client_reshuffle_dice && emoticon>=E_DICE1 && emoticon<=E_DICE6) {// re-roll dice emoticon = rnd()%6+E_DICE1; } clif->emotion(&sd->bl, emoticon); } else clif->skill_fail(sd, 1, USESKILL_FAIL_LEVEL, 1); } /// Amount of currently online players, reply to /w /who (ZC_USER_COUNT). /// 00c2 <count>.L void clif_user_count(struct map_session_data* sd, int count) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0xc2)); WFIFOW(fd,0) = 0xc2; WFIFOL(fd,2) = count; WFIFOSET(fd,packet_len(0xc2)); } /// /w /who (CZ_REQ_USER_COUNT). /// Request to display amount of currently connected players. /// 00c1 void clif_parse_HowManyConnections(int fd, struct map_session_data *sd) { clif->user_count(sd, map_getusers()); } void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, int target_id, unsigned int tick) { if (pc_isdead(sd)) { clif->clearunit_area(&sd->bl, CLR_DEAD); return; } if (sd->sc.count && (sd->sc.data[SC_TRICKDEAD] || sd->sc.data[SC_AUTOCOUNTER] || sd->sc.data[SC_BLADESTOP] || sd->sc.data[SC__MANHOLE] || sd->sc.data[SC_CURSEDCIRCLE_ATKER] || sd->sc.data[SC_CURSEDCIRCLE_TARGET] )) return; pc_stop_walking(sd, 1); pc_stop_attack(sd); if(target_id<0 && -target_id == sd->bl.id) // for disguises [Valaris] target_id = sd->bl.id; switch(action_type) { case 0x00: // once attack case 0x07: // continuous attack if( pc_cant_act(sd) || sd->sc.option&OPTION_HIDE ) return; if( sd->sc.option&(OPTION_WEDDING|OPTION_XMAS|OPTION_SUMMER) ) return; if( sd->sc.data[SC_BASILICA] || sd->sc.data[SC__SHADOWFORM] ) return; if (!battle_config.sdelay_attack_enable && pc_checkskill(sd, SA_FREECAST) <= 0) { if (DIFF_TICK(tick, sd->ud.canact_tick) < 0) { clif->skill_fail(sd, 1, USESKILL_FAIL_SKILLINTERVAL, 0); return; } } pc_delinvincibletimer(sd); sd->idletime = last_tick; unit_attack(&sd->bl, target_id, action_type != 0); break; case 0x02: // sitdown if (battle_config.basic_skill_check && pc_checkskill(sd, NV_BASIC) < 3) { clif->skill_fail(sd, 1, USESKILL_FAIL_LEVEL, 2); break; } if(pc_issit(sd)) { //Bugged client? Just refresh them. clif->sitting(&sd->bl); return; } if (sd->ud.skilltimer != INVALID_TIMER || (sd->sc.opt1 && sd->sc.opt1 != OPT1_BURNING )) break; if (sd->sc.count && ( sd->sc.data[SC_DANCING] || (sd->sc.data[SC_GRAVITATION] && sd->sc.data[SC_GRAVITATION]->val3 == BCT_SELF) )) //No sitting during these states either. break; pc_setsit(sd); skill->sit(sd,1); clif->sitting(&sd->bl); break; case 0x03: // standup if (!pc_issit(sd)) { //Bugged client? Just refresh them. clif->standing(&sd->bl); return; } pc_setstand(sd); skill->sit(sd,0); clif->standing(&sd->bl); break; } } void clif_hercules_chsys_left(struct hChSysCh *channel, struct map_session_data *sd) { unsigned char i; idb_remove(channel->users,sd->status.char_id); if( channel == sd->gcbind ) sd->gcbind = NULL; if( !db_size(channel->users) && channel->type == hChSys_PRIVATE ) { clif->chsys_delete(channel); } else if( !hChSys.closing && (channel->opt & hChSys_OPT_ANNOUNCE_JOIN) ) { char message[60]; sprintf(message, "#%s '%s' left",channel->name,sd->status.name); clif->chsys_msg(channel,sd,message); } for( i = 0; i < sd->channel_count; i++ ) { if( sd->channels[i] == channel ) { sd->channels[i] = NULL; break; } } if( i < sd->channel_count ) { unsigned char cursor = 0; for( i = 0; i < sd->channel_count; i++ ) { if( sd->channels[i] == NULL ) continue; if( cursor != i ) { sd->channels[cursor] = sd->channels[i]; } cursor++; } if ( !(sd->channel_count = cursor) ) { aFree(sd->channels); sd->channels = NULL; } } } /// Request for an action. /// 0089 <target id>.L <action>.B (CZ_REQUEST_ACT) /// 0437 <target id>.L <action>.B (CZ_REQUEST_ACT2) /// action: /// 0 = attack /// 1 = pick up item /// 2 = sit down /// 3 = stand up /// 7 = continous attack /// 12 = (touch skill?) /// There are various variants of this packet, some of them have padding between fields. void clif_parse_ActionRequest(int fd, struct map_session_data *sd) { clif->pActionRequest_sub(sd, RFIFOB(fd,packet_db[RFIFOW(fd,0)].pos[1]), RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]), gettick() ); } /// Response to the death/system menu (CZ_RESTART). /// 00b2 <type>.B /// type: /// 0 = restart (respawn) /// 1 = char-select (disconnect) void clif_parse_Restart(int fd, struct map_session_data *sd) { switch(RFIFOB(fd,2)) { case 0x00: pc_respawn(sd,CLR_RESPAWN); break; case 0x01: /* Rovert's Prevent logout option - Fixed [Valaris] */ if( !sd->sc.data[SC_CLOAKING] && !sd->sc.data[SC_HIDING] && !sd->sc.data[SC_CHASEWALK] && !sd->sc.data[SC_CLOAKINGEXCEED] && (!battle_config.prevent_logout || DIFF_TICK(gettick(), sd->canlog_tick) > battle_config.prevent_logout) ) { //Send to char-server for character selection. chrif_charselectreq(sd, session[fd]->client_addr); } else { clif->disconnect_ack(sd, 1); } break; } } /// Validates and processes whispered messages (CZ_WHISPER). /// 0096 <packet len>.W <nick>.24B <message>.?B void clif_parse_WisMessage(int fd, struct map_session_data* sd) { struct map_session_data* dstsd; int i; char *target, *message; int namelen, messagelen; // validate packet and retrieve name and message if( !clif->process_message(sd, 1, &target, &namelen, &message, &messagelen) ) return; if ( is_atcommand(fd, sd, message, 1) ) return; if (sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT)) return; if (battle_config.min_chat_delay) { //[Skotlex] if (DIFF_TICK(sd->cantalk_tick, gettick()) > 0) { return; } sd->cantalk_tick = gettick() + battle_config.min_chat_delay; } // Chat logging type 'W' / Whisper log_chat(LOG_CHAT_WHISPER, 0, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, target, message); //-------------------------------------------------------// // Lordalfa - Paperboy - To whisper NPC commands // //-------------------------------------------------------// if (target[0] && (strncasecmp(target,"NPC:",4) == 0) && (strlen(target) > 4)) { char* str = target+4; //Skip the NPC: string part. struct npc_data* npc; if ((npc = npc_name2id(str))) { char split_data[NUM_WHISPER_VAR][CHAT_SIZE_MAX]; char *split; char output[256]; str = message; // skip codepage indicator, if detected if( str[0] == '|' && strlen(str) >= 4 ) str += 3; for( i = 0; i < NUM_WHISPER_VAR; ++i ) {// Splits the message using '#' as separators split = strchr(str,'#'); if( split == NULL ) { // use the remaining string safestrncpy(split_data[i], str, ARRAYLENGTH(split_data[i])); for( ++i; i < NUM_WHISPER_VAR; ++i ) split_data[i][0] = '\0'; break; } *split = '\0'; safestrncpy(split_data[i], str, ARRAYLENGTH(split_data[i])); str = split+1; } for( i = 0; i < NUM_WHISPER_VAR; ++i ) { sprintf(output, "@whispervar%d$", i); set_var(sd,output,(char *) split_data[i]); } sprintf(output, "%s::OnWhisperGlobal", npc->exname); npc_event(sd,output,0); // Calls the NPC label return; } } else if( target[0] == '#' ) { struct hChSysCh *channel = NULL; char* chname = target; chname++; if( hChSys.local && strcmpi(chname, hChSys.local_name) == 0 ) { if( !map[sd->bl.m].channel ) { clif->chsys_mjoin(sd); } channel = map[sd->bl.m].channel; } else if( hChSys.ally && sd->status.guild_id && strcmpi(chname, hChSys.ally_name) == 0 ) { struct guild *g = sd->guild; if( !g ) return; channel = (struct hChSysCh *)g->channel; } if( channel || (channel = strdb_get(clif->channel_db,chname)) ) { unsigned char k; for( k = 0; k < sd->channel_count; k++ ) { if( sd->channels[k] == channel ) break; } if( k < sd->channel_count ) { clif->chsys_send(channel,sd,message); } else if( channel->pass[0] == '\0' ) { clif->chsys_join(channel,sd); clif->chsys_send(channel,sd,message); } else { clif->message(fd, msg_txt(1402)); } return; } } // searching destination character dstsd = map_nick2sd(target); if (dstsd == NULL || strcmp(dstsd->status.name, target) != 0) { // player is not on this map-server // At this point, don't send wisp/page if it's not exactly the same name, because (example) // if there are 'Test' player on an other map-server and 'test' player on this map-server, // and if we ask for 'Test', we must not contact 'test' player // so, we send information to inter-server, which is the only one which decide (and copy correct name). intif_wis_message(sd, target, message, messagelen); return; } // if player ignores everyone if (dstsd->state.ignoreAll) { if (dstsd->sc.option & OPTION_INVISIBLE && pc_get_group_level(sd) < pc_get_group_level(dstsd)) clif->wis_end(fd, 1); // 1: target character is not loged in else clif->wis_end(fd, 3); // 3: everyone ignored by target return; } // if player is autotrading if( dstsd->state.autotrade == 1 ) { char output[256]; sprintf(output, "%s is in autotrade mode and cannot receive whispered messages.", dstsd->status.name); clif->wis_message(fd, wisp_server_name, output, strlen(output) + 1); return; } // if player ignores the source character ARR_FIND(0, MAX_IGNORE_LIST, i, dstsd->ignore[i].name[0] == '\0' || strcmp(dstsd->ignore[i].name, sd->status.name) == 0); if(i < MAX_IGNORE_LIST && dstsd->ignore[i].name[0] != '\0') { // source char present in ignore list clif->wis_end(fd, 2); // 2: ignored by target return; } // notify sender of success clif->wis_end(fd, 0); // 0: success to send wisper // Normal message clif->wis_message(dstsd->fd, sd->status.name, message, messagelen); } /// /b /nb (CZ_BROADCAST). /// Request to broadcast a message on whole server. /// 0099 <packet len>.W <text>.?B 00 void clif_parse_Broadcast(int fd, struct map_session_data* sd) { char command[CHAT_SIZE_MAX+11]; char* msg = (char*)RFIFOP(fd,4); unsigned int len = RFIFOW(fd,2)-4; // as the length varies depending on the command used, just block unreasonably long strings mes_len_check(msg, len, CHAT_SIZE_MAX); sprintf(command, "%ckami %s", atcommand_symbol, msg); is_atcommand(fd, sd, command, 1); } /// Request to pick up an item. /// 009f <id>.L (CZ_ITEM_PICKUP) /// 0362 <id>.L (CZ_ITEM_PICKUP2) /// There are various variants of this packet, some of them have padding between fields. void clif_parse_TakeItem(int fd, struct map_session_data *sd) { struct flooritem_data *fitem; int map_object_id; map_object_id = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]); fitem = (struct flooritem_data*)map_id2bl(map_object_id); do { if (pc_isdead(sd)) { clif->clearunit_area(&sd->bl, CLR_DEAD); break; } if (fitem == NULL || fitem->bl.type != BL_ITEM || fitem->bl.m != sd->bl.m) break; if( sd->sc.count && ( sd->sc.data[SC_HIDING] || sd->sc.data[SC_CLOAKING] || sd->sc.data[SC_TRICKDEAD] || sd->sc.data[SC_BLADESTOP] || sd->sc.data[SC_CLOAKINGEXCEED] || (sd->sc.data[SC_NOCHAT] &&sd->sc.data[SC_NOCHAT]->val1&MANNER_NOITEM) ) ) break; if (pc_cant_act(sd)) break; if (!pc_takeitem(sd, fitem)) break; return; } while (0); // Client REQUIRES a fail packet or you can no longer pick items. clif->additem(sd,0,0,6); } /// Request to drop an item. /// 00a2 <index>.W <amount>.W (CZ_ITEM_THROW) /// 0363 <index>.W <amount>.W (CZ_ITEM_THROW2) /// There are various variants of this packet, some of them have padding between fields. void clif_parse_DropItem(int fd, struct map_session_data *sd) { int item_index = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0])-2; int item_amount = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[1]); for(;;) { if (pc_isdead(sd)) break; if ( pc_cant_act2(sd) ) break; if (sd->sc.count && ( sd->sc.data[SC_AUTOCOUNTER] || sd->sc.data[SC_BLADESTOP] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOITEM) )) break; if (!pc_dropitem(sd, item_index, item_amount)) break; return; } //Because the client does not like being ignored. clif->dropitem(sd, item_index,0); } /// Request to use an item. /// 00a7 <index>.W <account id>.L (CZ_USE_ITEM) /// 0439 <index>.W <account id>.L (CZ_USE_ITEM2) /// There are various variants of this packet, some of them have padding between fields. void clif_parse_UseItem(int fd, struct map_session_data *sd) { int n; if (pc_isdead(sd)) { clif->clearunit_area(&sd->bl, CLR_DEAD); return; } if ( (!sd->npc_id && pc_istrading(sd)) || sd->chatID ) return; //Whether the item is used or not is irrelevant, the char ain't idle. [Skotlex] sd->idletime = last_tick; n = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0])-2; if(n <0 || n >= MAX_INVENTORY) return; if (!pc_useitem(sd,n)) clif->useitemack(sd,n,0,false); //Send an empty ack packet or the client gets stuck. } /// Request to equip an item (CZ_REQ_WEAR_EQUIP). /// 00a9 <index>.W <position>.W void clif_parse_EquipItem(int fd,struct map_session_data *sd) { int index; if(pc_isdead(sd)) { clif->clearunit_area(&sd->bl,CLR_DEAD); return; } index = RFIFOW(fd,2)-2; if (index < 0 || index >= MAX_INVENTORY) return; //Out of bounds check. if( sd->npc_id ) { if ( !sd->npc_item_flag ) return; } else if ( sd->state.storage_flag || sd->sc.opt1 ) ; //You can equip/unequip stuff while storage is open/under status changes else if ( pc_cant_act2(sd) ) return; if(!sd->status.inventory[index].identify) { clif->equipitemack(sd,index,0,0); // fail return; } if(!sd->inventory_data[index]) return; if(sd->inventory_data[index]->type == IT_PETARMOR){ pet_equipitem(sd,index); return; } //Client doesn't send the position for ammo. if(sd->inventory_data[index]->type == IT_AMMO) pc_equipitem(sd,index,EQP_AMMO); else pc_equipitem(sd,index,RFIFOW(fd,4)); } void clif_hercules_chsys_delete(struct hChSysCh *channel) { if( db_size(channel->users) && !hChSys.closing ) { DBIterator *iter; struct map_session_data *sd; unsigned char i; iter = db_iterator(channel->users); for( sd = dbi_first(iter); dbi_exists(iter); sd = dbi_next(iter) ) { for( i = 0; i < sd->channel_count; i++ ) { if( sd->channels[i] == channel ) { sd->channels[i] = NULL; break; } } if( i < sd->channel_count ) { unsigned char cursor = 0; for( i = 0; i < sd->channel_count; i++ ) { if( sd->channels[i] == NULL ) continue; if( cursor != i ) { sd->channels[cursor] = sd->channels[i]; } cursor++; } if ( !(sd->channel_count = cursor) ) { aFree(sd->channels); sd->channels = NULL; } } } } db_destroy(channel->users); if( channel->m ) { map[channel->m].channel = NULL; aFree(channel); } else if ( channel->type == hChSys_ALLY ) aFree(channel); else if( !hChSys.closing ) strdb_remove(clif->channel_db, channel->name); } /// Request to take off an equip (CZ_REQ_TAKEOFF_EQUIP). /// 00ab <index>.W void clif_parse_UnequipItem(int fd,struct map_session_data *sd) { int index; if(pc_isdead(sd)) { clif->clearunit_area(&sd->bl,CLR_DEAD); return; } if( sd->npc_id ) { if ( !sd->npc_item_flag ) return; } else if ( sd->state.storage_flag || sd->sc.opt1 ) ; //You can equip/unequip stuff while storage is open/under status changes else if ( pc_cant_act2(sd) ) return; index = RFIFOW(fd,2)-2; pc_unequipitem(sd,index,1); } /// Request to start a conversation with an NPC (CZ_CONTACTNPC). /// 0090 <id>.L <type>.B /// type: /// 1 = click void clif_parse_NpcClicked(int fd,struct map_session_data *sd) { struct block_list *bl; if(pc_isdead(sd)) { clif_clearunit_area(&sd->bl,CLR_DEAD); return; } if ( pc_cant_act2(sd) ) return; bl = map_id2bl(RFIFOL(fd,2)); if (!bl) return; switch (bl->type) { case BL_MOB: case BL_PC: clif->pActionRequest_sub(sd, 0x07, bl->id, gettick()); break; case BL_NPC: if( bl->m != -1 )// the user can't click floating npcs directly (hack attempt) npc_click(sd,(TBL_NPC*)bl); break; } } /// Selection between buy/sell was made (CZ_ACK_SELECT_DEALTYPE). /// 00c5 <id>.L <type>.B /// type: /// 0 = buy /// 1 = sell void clif_parse_NpcBuySellSelected(int fd,struct map_session_data *sd) { if (sd->state.trading) return; npc_buysellsel(sd,RFIFOL(fd,2),RFIFOB(fd,6)); } /// Notification about the result of a purchase attempt from an NPC shop (ZC_PC_PURCHASE_RESULT). /// 00ca <result>.B /// result: /// 0 = "The deal has successfully completed." /// 1 = "You do not have enough zeny." /// 2 = "You are over your Weight Limit." /// 3 = "Out of the maximum capacity, you have too many items." void clif_npc_buy_result(struct map_session_data* sd, unsigned char result) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0xca)); WFIFOW(fd,0) = 0xca; WFIFOB(fd,2) = result; WFIFOSET(fd,packet_len(0xca)); } /// Request to buy chosen items from npc shop (CZ_PC_PURCHASE_ITEMLIST). /// 00c8 <packet len>.W { <amount>.W <name id>.W }* void clif_parse_NpcBuyListSend(int fd, struct map_session_data* sd) { int n = (RFIFOW(fd,2)-4) /4; unsigned short* item_list = (unsigned short*)RFIFOP(fd,4); int result; if( sd->state.trading || !sd->npc_shopid ) result = 1; else result = npc_buylist(sd,n,item_list); sd->npc_shopid = 0; //Clear shop data. clif->npc_buy_result(sd, result); } /// Notification about the result of a sell attempt to an NPC shop (ZC_PC_SELL_RESULT). /// 00cb <result>.B /// result: /// 0 = "The deal has successfully completed." /// 1 = "The deal has failed." void clif_npc_sell_result(struct map_session_data* sd, unsigned char result) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0xcb)); WFIFOW(fd,0) = 0xcb; WFIFOB(fd,2) = result; WFIFOSET(fd,packet_len(0xcb)); } /// Request to sell chosen items to npc shop (CZ_PC_SELL_ITEMLIST). /// 00c9 <packet len>.W { <index>.W <amount>.W }* void clif_parse_NpcSellListSend(int fd,struct map_session_data *sd) { int fail=0,n; unsigned short *item_list; n = (RFIFOW(fd,2)-4) /4; item_list = (unsigned short*)RFIFOP(fd,4); if (sd->state.trading || !sd->npc_shopid) fail = 1; else fail = npc_selllist(sd,n,item_list); sd->npc_shopid = 0; //Clear shop data. clif->npc_sell_result(sd, fail); } /// Chatroom creation request (CZ_CREATE_CHATROOM). /// 00d5 <packet len>.W <limit>.W <type>.B <passwd>.8B <title>.?B /// type: /// 0 = private /// 1 = public void clif_parse_CreateChatRoom(int fd, struct map_session_data* sd) { int len = RFIFOW(fd,2)-15; int limit = RFIFOW(fd,4); bool pub = (RFIFOB(fd,6) != 0); const char* password = (char*)RFIFOP(fd,7); //not zero-terminated const char* title = (char*)RFIFOP(fd,15); // not zero-terminated char s_password[CHATROOM_PASS_SIZE]; char s_title[CHATROOM_TITLE_SIZE]; if (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOROOM) return; if(battle_config.basic_skill_check && pc_checkskill(sd,NV_BASIC) < 4) { clif->skill_fail(sd,1,USESKILL_FAIL_LEVEL,3); return; } if( npc_isnear(&sd->bl) ) { // uncomment for more verbose message. //char output[150]; //sprintf(output, msg_txt(662), battle_config.min_npc_vendchat_distance); //clif_displaymessage(sd->fd, output); clif->skill_fail(sd,1,USESKILL_FAIL_THERE_ARE_NPC_AROUND,0); return; } if( len <= 0 ) return; // invalid input safestrncpy(s_password, password, CHATROOM_PASS_SIZE); safestrncpy(s_title, title, min(len+1,CHATROOM_TITLE_SIZE)); //NOTE: assumes that safestrncpy will not access the len+1'th byte chat_createpcchat(sd, s_title, s_password, limit, pub); } /// Chatroom join request (CZ_REQ_ENTER_ROOM). /// 00d9 <chat ID>.L <passwd>.8B void clif_parse_ChatAddMember(int fd, struct map_session_data* sd) { int chatid = RFIFOL(fd,2); const char* password = (char*)RFIFOP(fd,6); // not zero-terminated chat_joinchat(sd,chatid,password); } /// Chatroom properties adjustment request (CZ_CHANGE_CHATROOM). /// 00de <packet len>.W <limit>.W <type>.B <passwd>.8B <title>.?B /// type: /// 0 = private /// 1 = public void clif_parse_ChatRoomStatusChange(int fd, struct map_session_data* sd) { int len = RFIFOW(fd,2)-15; int limit = RFIFOW(fd,4); bool pub = (RFIFOB(fd,6) != 0); const char* password = (char*)RFIFOP(fd,7); // not zero-terminated const char* title = (char*)RFIFOP(fd,15); // not zero-terminated char s_password[CHATROOM_PASS_SIZE]; char s_title[CHATROOM_TITLE_SIZE]; if( len <= 0 ) return; // invalid input safestrncpy(s_password, password, CHATROOM_PASS_SIZE); safestrncpy(s_title, title, min(len+1,CHATROOM_TITLE_SIZE)); //NOTE: assumes that safestrncpy will not access the len+1'th byte chat_changechatstatus(sd, s_title, s_password, limit, pub); } /// Request to change the chat room ownership (CZ_REQ_ROLE_CHANGE). /// 00e0 <role>.L <nick>.24B /// role: /// 0 = owner /// 1 = normal void clif_parse_ChangeChatOwner(int fd, struct map_session_data* sd) { chat_changechatowner(sd,(char*)RFIFOP(fd,6)); } /// Request to expel a player from chat room (CZ_REQ_EXPEL_MEMBER). /// 00e2 <name>.24B void clif_parse_KickFromChat(int fd,struct map_session_data *sd) { chat_kickchat(sd,(char*)RFIFOP(fd,2)); } /// Request to leave the current chatroom (CZ_EXIT_ROOM). /// 00e3 void clif_parse_ChatLeave(int fd, struct map_session_data* sd) { chat_leavechat(sd,0); } //Handles notifying asker and rejecter of what has just ocurred. //Type is used to determine the correct msg_txt to use: //0: void clif_noask_sub(struct map_session_data *src, struct map_session_data *target, int type) { const char* msg; char output[256]; // Your request has been rejected by autoreject option. msg = msg_txt(392); clif->disp_onlyself(src, msg, strlen(msg)); //Notice that a request was rejected. snprintf(output, 256, msg_txt(393+type), src->status.name, 256); clif->disp_onlyself(target, output, strlen(output)); } /// Request to begin a trade (CZ_REQ_EXCHANGE_ITEM). /// 00e4 <account id>.L void clif_parse_TradeRequest(int fd,struct map_session_data *sd) { struct map_session_data *t_sd; t_sd = map_id2sd(RFIFOL(fd,2)); if(!sd->chatID && pc_cant_act(sd)) return; //You can trade while in a chatroom. // @noask [LuzZza] if(t_sd && t_sd->state.noask) { clif->noask_sub(sd, t_sd, 0); return; } if( battle_config.basic_skill_check && pc_checkskill(sd,NV_BASIC) < 1) { clif->skill_fail(sd,1,USESKILL_FAIL_LEVEL,0); return; } trade_traderequest(sd,t_sd); } /// Answer to a trade request (CZ_ACK_EXCHANGE_ITEM). /// 00e6 <result>.B /// result: /// 3 = accepted /// 4 = rejected void clif_parse_TradeAck(int fd,struct map_session_data *sd) { trade_tradeack(sd,RFIFOB(fd,2)); } /// Request to add an item to current trade (CZ_ADD_EXCHANGE_ITEM). /// 00e8 <index>.W <amount>.L void clif_parse_TradeAddItem(int fd,struct map_session_data *sd) { short index = RFIFOW(fd,2); int amount = RFIFOL(fd,4); if( index == 0 ) trade_tradeaddzeny(sd, amount); else trade_tradeadditem(sd, index, (short)amount); } /// Request to lock items in current trade (CZ_CONCLUDE_EXCHANGE_ITEM). /// 00eb void clif_parse_TradeOk(int fd,struct map_session_data *sd) { trade_tradeok(sd); } /// Request to cancel current trade (CZ_CANCEL_EXCHANGE_ITEM). /// 00ed void clif_parse_TradeCancel(int fd,struct map_session_data *sd) { trade_tradecancel(sd); } /// Request to commit current trade (CZ_EXEC_EXCHANGE_ITEM). /// 00ef void clif_parse_TradeCommit(int fd,struct map_session_data *sd) { trade_tradecommit(sd); } /// Request to stop chasing/attacking an unit (CZ_CANCEL_LOCKON). /// 0118 void clif_parse_StopAttack(int fd,struct map_session_data *sd) { pc_stop_attack(sd); } /// Request to move an item from inventory to cart (CZ_MOVE_ITEM_FROM_BODY_TO_CART). /// 0126 <index>.W <amount>.L void clif_parse_PutItemToCart(int fd,struct map_session_data *sd) { if (pc_istrading(sd)) return; if (!pc_iscarton(sd)) return; pc_putitemtocart(sd,RFIFOW(fd,2)-2,RFIFOL(fd,4)); } /// Request to move an item from cart to inventory (CZ_MOVE_ITEM_FROM_CART_TO_BODY). /// 0127 <index>.W <amount>.L void clif_parse_GetItemFromCart(int fd,struct map_session_data *sd) { if (!pc_iscarton(sd)) return; pc_getitemfromcart(sd,RFIFOW(fd,2)-2,RFIFOL(fd,4)); } /// Request to remove cart/falcon/peco/dragon (CZ_REQ_CARTOFF). /// 012a void clif_parse_RemoveOption(int fd,struct map_session_data *sd) { /** * Attempts to remove these options when this function is called (will remove all available) **/ #ifdef NEW_CARTS pc_setoption(sd,sd->sc.option&~(OPTION_RIDING|OPTION_FALCON|OPTION_DRAGON|OPTION_MADOGEAR)); if( sd->sc.data[SC_PUSH_CART] ) pc_setcart(sd,0); #else pc_setoption(sd,sd->sc.option&~(OPTION_CART|OPTION_RIDING|OPTION_FALCON|OPTION_DRAGON|OPTION_MADOGEAR)); #endif } /// Request to change cart's visual look (CZ_REQ_CHANGECART). /// 01af <num>.W void clif_parse_ChangeCart(int fd,struct map_session_data *sd) {// TODO: State tracking? int type; if( sd && pc_checkskill(sd, MC_CHANGECART) < 1 ) return; type = (int)RFIFOW(fd,2); #ifdef NEW_CARTS if( (type == 9 && sd->status.base_level > 131) || (type == 8 && sd->status.base_level > 121) || (type == 7 && sd->status.base_level > 111) || (type == 6 && sd->status.base_level > 101) || (type == 5 && sd->status.base_level > 90) || (type == 4 && sd->status.base_level > 80) || (type == 3 && sd->status.base_level > 65) || (type == 2 && sd->status.base_level > 40) || (type == 1)) #else if( (type == 5 && sd->status.base_level > 90) || (type == 4 && sd->status.base_level > 80) || (type == 3 && sd->status.base_level > 65) || (type == 2 && sd->status.base_level > 40) || (type == 1)) #endif pc_setcart(sd,type); } /// Request to increase status (CZ_STATUS_CHANGE). /// 00bb <status id>.W <amount>.B /// status id: /// SP_STR ~ SP_LUK /// amount: /// client sends always 1 for this, even when using /str+ and /// the like void clif_parse_StatusUp(int fd,struct map_session_data *sd) { pc_statusup(sd,RFIFOW(fd,2)); } /// Request to increase level of a skill (CZ_UPGRADE_SKILLLEVEL). /// 0112 <skill id>.W void clif_parse_SkillUp(int fd,struct map_session_data *sd) { pc_skillup(sd,RFIFOW(fd,2)); } void clif_parse_UseSkillToId_homun(struct homun_data *hd, struct map_session_data *sd, unsigned int tick, uint16 skill_id, uint16 skill_lv, int target_id) { int lv; if( !hd ) return; if( skill->not_ok_hom(skill_id, hd) ) return; if( hd->bl.id != target_id && skill->get_inf(skill_id)&INF_SELF_SKILL ) target_id = hd->bl.id; if( hd->ud.skilltimer != INVALID_TIMER ) { if( skill_id != SA_CASTCANCEL && skill_id != SO_SPELLFIST ) return; } else if( DIFF_TICK(tick, hd->ud.canact_tick) < 0 ) return; lv = merc_hom_checkskill(hd, skill_id); if( skill_lv > lv ) skill_lv = lv; if( skill_lv ) unit_skilluse_id(&hd->bl, target_id, skill_id, skill_lv); } void clif_parse_UseSkillToPos_homun(struct homun_data *hd, struct map_session_data *sd, unsigned int tick, uint16 skill_id, uint16 skill_lv, short x, short y, int skillmoreinfo) { int lv; if( !hd ) return; if( skill->not_ok_hom(skill_id, hd) ) return; if( hd->ud.skilltimer != INVALID_TIMER ) { if( skill_id != SA_CASTCANCEL && skill_id != SO_SPELLFIST ) return; } else if( DIFF_TICK(tick, hd->ud.canact_tick) < 0 ) return; if( hd->sc.data[SC_BASILICA] ) return; lv = merc_hom_checkskill(hd, skill_id); if( skill_lv > lv ) skill_lv = lv; if( skill_lv ) unit_skilluse_pos(&hd->bl, x, y, skill_id, skill_lv); } void clif_parse_UseSkillToId_mercenary(struct mercenary_data *md, struct map_session_data *sd, unsigned int tick, uint16 skill_id, uint16 skill_lv, int target_id) { int lv; if( !md ) return; if( skill->not_ok_mercenary(skill_id, md) ) return; if( md->bl.id != target_id && skill->get_inf(skill_id)&INF_SELF_SKILL ) target_id = md->bl.id; if( md->ud.skilltimer != INVALID_TIMER ) { if( skill_id != SA_CASTCANCEL && skill_id != SO_SPELLFIST ) return; } else if( DIFF_TICK(tick, md->ud.canact_tick) < 0 ) return; lv = mercenary_checkskill(md, skill_id); if( skill_lv > lv ) skill_lv = lv; if( skill_lv ) unit_skilluse_id(&md->bl, target_id, skill_id, skill_lv); } void clif_parse_UseSkillToPos_mercenary(struct mercenary_data *md, struct map_session_data *sd, unsigned int tick, uint16 skill_id, uint16 skill_lv, short x, short y, int skillmoreinfo) { int lv; if( !md ) return; if( skill->not_ok_mercenary(skill_id, md) ) return; if( md->ud.skilltimer != INVALID_TIMER ) return; if( DIFF_TICK(tick, md->ud.canact_tick) < 0 ) { clif->skill_fail(md->master, skill_id, USESKILL_FAIL_SKILLINTERVAL, 0); return; } if( md->sc.data[SC_BASILICA] ) return; lv = mercenary_checkskill(md, skill_id); if( skill_lv > lv ) skill_lv = lv; if( skill_lv ) unit_skilluse_pos(&md->bl, x, y, skill_id, skill_lv); } /// Request to use a targeted skill. /// 0113 <skill lv>.W <skill id>.W <target id>.L (CZ_USE_SKILL) /// 0438 <skill lv>.W <skill id>.W <target id>.L (CZ_USE_SKILL2) /// There are various variants of this packet, some of them have padding between fields. void clif_parse_UseSkillToId(int fd, struct map_session_data *sd) { uint16 skill_id, skill_lv; int tmp, target_id; unsigned int tick = gettick(); skill_lv = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0]); skill_id = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[1]); target_id = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[2]); if( skill_lv < 1 ) skill_lv = 1; //No clue, I have seen the client do this with guild skills :/ [Skotlex] tmp = skill->get_inf(skill_id); if (tmp&INF_GROUND_SKILL || !tmp) return; //Using a ground/passive skill on a target? WRONG. if( skill_id >= HM_SKILLBASE && skill_id < HM_SKILLBASE + MAX_HOMUNSKILL ) { clif->pUseSkillToId_homun(sd->hd, sd, tick, skill_id, skill_lv, target_id); return; } if( skill_id >= MC_SKILLBASE && skill_id < MC_SKILLBASE + MAX_MERCSKILL ) { clif->pUseSkillToId_mercenary(sd->md, sd, tick, skill_id, skill_lv, target_id); return; } // Whether skill fails or not is irrelevant, the char ain't idle. [Skotlex] sd->idletime = last_tick; if( sd->npc_id ){ #ifdef RENEWAL clif->msg(sd, 0x783); // TODO look for the client date that has this message. #endif return; } if( pc_cant_act(sd) && skill_id != RK_REFRESH && !(skill_id == SR_GENTLETOUCH_CURE && (sd->sc.opt1 == OPT1_STONE || sd->sc.opt1 == OPT1_FREEZE || sd->sc.opt1 == OPT1_STUN)) ) return; if( pc_issit(sd) ) return; if( skill->not_ok(skill_id, sd) ) return; if( sd->bl.id != target_id && tmp&INF_SELF_SKILL ) target_id = sd->bl.id; // never trust the client if( target_id < 0 && -target_id == sd->bl.id ) // for disguises [Valaris] target_id = sd->bl.id; if( sd->ud.skilltimer != INVALID_TIMER ) { if( skill_id != SA_CASTCANCEL && skill_id != SO_SPELLFIST ) return; } else if( DIFF_TICK(tick, sd->ud.canact_tick) < 0 ) { if( sd->skillitem != skill_id ) { clif->skill_fail(sd, skill_id, USESKILL_FAIL_SKILLINTERVAL, 0); return; } } if( sd->sc.option&(OPTION_WEDDING|OPTION_XMAS|OPTION_SUMMER) ) return; if( sd->sc.data[SC_BASILICA] && (skill_id != HP_BASILICA || sd->sc.data[SC_BASILICA]->val4 != sd->bl.id) ) return; // On basilica only caster can use Basilica again to stop it. if( sd->menuskill_id ) { if( sd->menuskill_id == SA_TAMINGMONSTER ) { clif_menuskill_clear(sd); //Cancel pet capture. } else if( sd->menuskill_id != SA_AUTOSPELL ) return; //Can't use skills while a menu is open. } if( sd->skillitem == skill_id ) { if( skill_lv != sd->skillitemlv ) skill_lv = sd->skillitemlv; if( !(tmp&INF_SELF_SKILL) ) pc_delinvincibletimer(sd); // Target skills thru items cancel invincibility. [Inkfish] unit_skilluse_id(&sd->bl, target_id, skill_id, skill_lv); return; } sd->skillitem = sd->skillitemlv = 0; if( skill_id >= GD_SKILLBASE ) { if( sd->state.gmaster_flag ) skill_lv = guild_checkskill(sd->state.gmaster_flag, skill_id); else skill_lv = 0; } else { tmp = pc_checkskill(sd, skill_id); if( skill_lv > tmp ) skill_lv = tmp; } pc_delinvincibletimer(sd); if( skill_lv ) unit_skilluse_id(&sd->bl, target_id, skill_id, skill_lv); } /*========================================== * Client tells server he'd like to use AoE skill id 'skill_id' of level 'skill_lv' on 'x','y' location *------------------------------------------*/ void clif_parse_UseSkillToPosSub(int fd, struct map_session_data *sd, uint16 skill_lv, uint16 skill_id, short x, short y, int skillmoreinfo) { unsigned int tick = gettick(); if( !(skill->get_inf(skill_id)&INF_GROUND_SKILL) ) return; //Using a target skill on the ground? WRONG. if( skill_id >= HM_SKILLBASE && skill_id < HM_SKILLBASE + MAX_HOMUNSKILL ) { clif->pUseSkillToPos_homun(sd->hd, sd, tick, skill_id, skill_lv, x, y, skillmoreinfo); return; } if( skill_id >= MC_SKILLBASE && skill_id < MC_SKILLBASE + MAX_MERCSKILL ) { clif->pUseSkillToPos_mercenary(sd->md, sd, tick, skill_id, skill_lv, x, y, skillmoreinfo); return; } //Whether skill fails or not is irrelevant, the char ain't idle. [Skotlex] sd->idletime = last_tick; if( skill->not_ok(skill_id, sd) ) return; if( skillmoreinfo != -1 ) { if( pc_issit(sd) ) { clif->skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0); return; } //You can't use Graffiti/TalkieBox AND have a vending open, so this is safe. safestrncpy(sd->message, (char*)RFIFOP(fd,skillmoreinfo), MESSAGE_SIZE); } if( sd->ud.skilltimer != INVALID_TIMER ) return; if( DIFF_TICK(tick, sd->ud.canact_tick) < 0 ) { if( sd->skillitem != skill_id ) { clif->skill_fail(sd, skill_id, USESKILL_FAIL_SKILLINTERVAL, 0); return; } } if( sd->sc.option&(OPTION_WEDDING|OPTION_XMAS|OPTION_SUMMER) ) return; if( sd->sc.data[SC_BASILICA] && (skill_id != HP_BASILICA || sd->sc.data[SC_BASILICA]->val4 != sd->bl.id) ) return; // On basilica only caster can use Basilica again to stop it. if( sd->menuskill_id ) { if( sd->menuskill_id == SA_TAMINGMONSTER ) { clif_menuskill_clear(sd); //Cancel pet capture. } else if( sd->menuskill_id != SA_AUTOSPELL ) return; //Can't use skills while a menu is open. } pc_delinvincibletimer(sd); if( sd->skillitem == skill_id ) { if( skill_lv != sd->skillitemlv ) skill_lv = sd->skillitemlv; unit_skilluse_pos(&sd->bl, x, y, skill_id, skill_lv); } else { int lv; sd->skillitem = sd->skillitemlv = 0; if( (lv = pc_checkskill(sd, skill_id)) > 0 ) { if( skill_lv > lv ) skill_lv = lv; unit_skilluse_pos(&sd->bl, x, y, skill_id,skill_lv); } } } /// Request to use a ground skill. /// 0116 <skill lv>.W <skill id>.W <x>.W <y>.W (CZ_USE_SKILL_TOGROUND) /// 0366 <skill lv>.W <skill id>.W <x>.W <y>.W (CZ_USE_SKILL_TOGROUND2) /// There are various variants of this packet, some of them have padding between fields. void clif_parse_UseSkillToPos(int fd, struct map_session_data *sd) { if (pc_cant_act(sd)) return; if (pc_issit(sd)) return; clif->pUseSkillToPosSub(fd, sd, RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0]), //skill lv RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[1]), //skill num RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[2]), //pos x RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[3]), //pos y -1 //Skill more info. ); } /// Request to use a ground skill with text. /// 0190 <skill lv>.W <skill id>.W <x>.W <y>.W <contents>.80B (CZ_USE_SKILL_TOGROUND_WITHTALKBOX) /// 0367 <skill lv>.W <skill id>.W <x>.W <y>.W <contents>.80B (CZ_USE_SKILL_TOGROUND_WITHTALKBOX2) /// There are various variants of this packet, some of them have padding between fields. void clif_parse_UseSkillToPosMoreInfo(int fd, struct map_session_data *sd) { if (pc_cant_act(sd)) return; if (pc_issit(sd)) return; clif->pUseSkillToPosSub(fd, sd, RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0]), //Skill lv RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[1]), //Skill num RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[2]), //pos x RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[3]), //pos y packet_db[RFIFOW(fd,0)].pos[4] //skill more info ); } /// Answer to map selection dialog (CZ_SELECT_WARPPOINT). /// 011b <skill id>.W <map name>.16B void clif_parse_UseSkillMap(int fd, struct map_session_data* sd) { uint16 skill_id = RFIFOW(fd,2); char map_name[MAP_NAME_LENGTH]; mapindex_getmapname((char*)RFIFOP(fd,4), map_name); if(skill_id != sd->menuskill_id) return; if( pc_cant_act(sd) ) { clif_menuskill_clear(sd); return; } pc_delinvincibletimer(sd); skill->castend_map(sd,skill_id,map_name); } /// Request to set a memo on current map (CZ_REMEMBER_WARPPOINT). /// 011d void clif_parse_RequestMemo(int fd,struct map_session_data *sd) { if (!pc_isdead(sd)) pc_memo(sd,-1); } /// Answer to pharmacy item selection dialog (CZ_REQMAKINGITEM). /// 018e <name id>.W { <material id>.W }*3 void clif_parse_ProduceMix(int fd,struct map_session_data *sd) { switch( sd->menuskill_id ) { case -1: case AM_PHARMACY: case RK_RUNEMASTERY: case GC_RESEARCHNEWPOISON: break; default: return; } if (pc_istrading(sd)) { //Make it fail to avoid shop exploits where you sell something different than you see. clif->skill_fail(sd,sd->ud.skill_id,USESKILL_FAIL_LEVEL,0); clif_menuskill_clear(sd); return; } if( skill->can_produce_mix(sd,RFIFOW(fd,2),sd->menuskill_val, 1) ) skill->produce_mix(sd,0,RFIFOW(fd,2),RFIFOW(fd,4),RFIFOW(fd,6),RFIFOW(fd,8), 1); clif_menuskill_clear(sd); } /// Answer to mixing item selection dialog (CZ_REQ_MAKINGITEM). /// 025b <mk type>.W <name id>.W /// mk type: /// 1 = cooking /// 2 = arrow /// 3 = elemental /// 4 = GN_MIX_COOKING /// 5 = GN_MAKEBOMB /// 6 = GN_S_PHARMACY void clif_parse_Cooking(int fd,struct map_session_data *sd) { int type = RFIFOW(fd,2); int nameid = RFIFOW(fd,4); int amount = sd->menuskill_val2?sd->menuskill_val2:1; if( type == 6 && sd->menuskill_id != GN_MIX_COOKING && sd->menuskill_id != GN_S_PHARMACY ) return; if (pc_istrading(sd)) { //Make it fail to avoid shop exploits where you sell something different than you see. clif->skill_fail(sd,sd->ud.skill_id,USESKILL_FAIL_LEVEL,0); clif_menuskill_clear(sd); return; } if( skill->can_produce_mix(sd,nameid,sd->menuskill_val, amount) ) skill->produce_mix(sd,(type>1?sd->menuskill_id:0),nameid,0,0,0,amount); clif_menuskill_clear(sd); } /// Answer to repair weapon item selection dialog (CZ_REQ_ITEMREPAIR). /// 01fd <index>.W <name id>.W <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W void clif_parse_RepairItem(int fd, struct map_session_data *sd) { if (sd->menuskill_id != BS_REPAIRWEAPON) return; if (pc_istrading(sd)) { //Make it fail to avoid shop exploits where you sell something different than you see. clif->skill_fail(sd,sd->ud.skill_id,USESKILL_FAIL_LEVEL,0); clif_menuskill_clear(sd); return; } skill->repairweapon(sd,RFIFOW(fd,2)); clif_menuskill_clear(sd); } /// Answer to refine weapon item selection dialog (CZ_REQ_WEAPONREFINE). /// 0222 <index>.L void clif_parse_WeaponRefine(int fd, struct map_session_data *sd) { int idx; if (sd->menuskill_id != WS_WEAPONREFINE) //Packet exploit? return; if (pc_istrading(sd)) { //Make it fail to avoid shop exploits where you sell something different than you see. clif->skill_fail(sd,sd->ud.skill_id,USESKILL_FAIL_LEVEL,0); clif_menuskill_clear(sd); return; } idx = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]); skill->weaponrefine(sd, idx-2); clif_menuskill_clear(sd); } /// Answer to script menu dialog (CZ_CHOOSE_MENU). /// 00b8 <npc id>.L <choice>.B /// choice: /// 1~254 = menu item /// 255 = cancel /// NOTE: If there were more than 254 items in the list, choice /// overflows to choice%256. void clif_parse_NpcSelectMenu(int fd,struct map_session_data *sd) { int npc_id = RFIFOL(fd,2); uint8 select = RFIFOB(fd,6); if( (select > sd->npc_menu && select != 0xff) || select == 0 ) { #if SECURE_NPCTIMEOUT if( sd->npc_idle_timer != INVALID_TIMER ) { #endif TBL_NPC* nd = map_id2nd(npc_id); ShowWarning("Invalid menu selection on npc %d:'%s' - got %d, valid range is [%d..%d] (player AID:%d, CID:%d, name:'%s')!\n", npc_id, (nd)?nd->name:"invalid npc id", select, 1, sd->npc_menu, sd->bl.id, sd->status.char_id, sd->status.name); clif->GM_kick(NULL,sd); #if SECURE_NPCTIMEOUT } #endif return; } sd->npc_menu = select; npc_scriptcont(sd,npc_id, false); } /// NPC dialog 'next' click (CZ_REQ_NEXT_SCRIPT). /// 00b9 <npc id>.L void clif_parse_NpcNextClicked(int fd,struct map_session_data *sd) { npc_scriptcont(sd,RFIFOL(fd,2), false); } /// NPC numeric input dialog value (CZ_INPUT_EDITDLG). /// 0143 <npc id>.L <value>.L void clif_parse_NpcAmountInput(int fd,struct map_session_data *sd) { int npcid = RFIFOL(fd,2); int amount = (int)RFIFOL(fd,6); sd->npc_amount = amount; npc_scriptcont(sd, npcid, false); } /// NPC text input dialog value (CZ_INPUT_EDITDLGSTR). /// 01d5 <packet len>.W <npc id>.L <string>.?B void clif_parse_NpcStringInput(int fd, struct map_session_data* sd) { int message_len = RFIFOW(fd,2)-8; int npcid = RFIFOL(fd,4); const char* message = (char*)RFIFOP(fd,8); if( message_len <= 0 ) return; // invalid input safestrncpy(sd->npc_str, message, min(message_len,CHATBOX_SIZE)); npc_scriptcont(sd, npcid, false); } /// NPC dialog 'close' click (CZ_CLOSE_DIALOG). /// 0146 <npc id>.L void clif_parse_NpcCloseClicked(int fd,struct map_session_data *sd) { if (!sd->npc_id) //Avoid parsing anything when the script was done with. [Skotlex] return; npc_scriptcont(sd, RFIFOL(fd,2), true); } /// Answer to identify item selection dialog (CZ_REQ_ITEMIDENTIFY). /// 0178 <index>.W /// index: /// -1 = cancel void clif_parse_ItemIdentify(int fd,struct map_session_data *sd) { short idx = RFIFOW(fd,2); if (sd->menuskill_id != MC_IDENTIFY) return; if( idx == -1 ) {// cancel pressed clif_menuskill_clear(sd); return; } skill->identify(sd,idx-2); clif_menuskill_clear(sd); } /// Answer to arrow crafting item selection dialog (CZ_REQ_MAKINGARROW). /// 01ae <name id>.W void clif_parse_SelectArrow(int fd,struct map_session_data *sd) { if (pc_istrading(sd)) { //Make it fail to avoid shop exploits where you sell something different than you see. clif->skill_fail(sd,sd->ud.skill_id,USESKILL_FAIL_LEVEL,0); clif_menuskill_clear(sd); return; } switch( sd->menuskill_id ) { case AC_MAKINGARROW: skill->arrow_create(sd,RFIFOW(fd,2)); break; case SA_CREATECON: skill->produce_mix(sd,SA_CREATECON,RFIFOW(fd,2),0,0,0, 1); break; case WL_READING_SB: skill->spellbook(sd,RFIFOW(fd,2)); break; case GC_POISONINGWEAPON: skill->poisoningweapon(sd,RFIFOW(fd,2)); break; case NC_MAGICDECOY: skill->magicdecoy(sd,RFIFOW(fd,2)); break; } clif_menuskill_clear(sd); } /// Answer to SA_AUTOSPELL skill selection dialog (CZ_SELECTAUTOSPELL). /// 01ce <skill id>.L void clif_parse_AutoSpell(int fd,struct map_session_data *sd) { if (sd->menuskill_id != SA_AUTOSPELL) return; skill->autospell(sd,RFIFOL(fd,2)); clif_menuskill_clear(sd); } /// Request to display item carding/composition list (CZ_REQ_ITEMCOMPOSITION_LIST). /// 017a <card index>.W void clif_parse_UseCard(int fd,struct map_session_data *sd) { if (sd->state.trading != 0) return; clif->use_card(sd,RFIFOW(fd,2)-2); } /// Answer to carding/composing item selection dialog (CZ_REQ_ITEMCOMPOSITION). /// 017c <card index>.W <equip index>.W void clif_parse_InsertCard(int fd,struct map_session_data *sd) { if (sd->state.trading != 0) return; pc_insert_card(sd,RFIFOW(fd,2)-2,RFIFOW(fd,4)-2); } /// Request of character's name by char ID. /// 0193 <char id>.L (CZ_REQNAME_BYGID) /// 0369 <char id>.L (CZ_REQNAME_BYGID2) /// There are various variants of this packet, some of them have padding between fields. void clif_parse_SolveCharName(int fd, struct map_session_data *sd) { int charid; charid = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]); map_reqnickdb(sd, charid); } /// /resetskill /resetstate (CZ_RESET). /// Request to reset stats or skills. /// 0197 <type>.W /// type: /// 0 = state /// 1 = skill void clif_parse_ResetChar(int fd, struct map_session_data *sd) { char cmd[15]; if( RFIFOW(fd,2) ) sprintf(cmd,"%cresetskill",atcommand_symbol); else sprintf(cmd,"%cresetstat",atcommand_symbol); is_atcommand(fd, sd, cmd, 1); } /// /lb /nlb (CZ_LOCALBROADCAST). /// Request to broadcast a message on current map. /// 019c <packet len>.W <text>.?B void clif_parse_LocalBroadcast(int fd, struct map_session_data* sd) { char command[CHAT_SIZE_MAX+16]; char* msg = (char*)RFIFOP(fd,4); unsigned int len = RFIFOW(fd,2)-4; // as the length varies depending on the command used, just block unreasonably long strings mes_len_check(msg, len, CHAT_SIZE_MAX); sprintf(command, "%clkami %s", atcommand_symbol, msg); is_atcommand(fd, sd, command, 1); } /// Request to move an item from inventory to storage. /// 00f3 <index>.W <amount>.L (CZ_MOVE_ITEM_FROM_BODY_TO_STORE) /// 0364 <index>.W <amount>.L (CZ_MOVE_ITEM_FROM_BODY_TO_STORE2) /// There are various variants of this packet, some of them have padding between fields. void clif_parse_MoveToKafra(int fd, struct map_session_data *sd) { int item_index, item_amount; if (pc_istrading(sd)) return; item_index = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0])-2; item_amount = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[1]); if (item_index < 0 || item_index >= MAX_INVENTORY || item_amount < 1) return; if (sd->state.storage_flag == 1) storage_storageadd(sd, item_index, item_amount); else if (sd->state.storage_flag == 2) storage_guild_storageadd(sd, item_index, item_amount); } /// Request to move an item from storage to inventory. /// 00f5 <index>.W <amount>.L (CZ_MOVE_ITEM_FROM_STORE_TO_BODY) /// 0365 <index>.W <amount>.L (CZ_MOVE_ITEM_FROM_STORE_TO_BODY2) /// There are various variants of this packet, some of them have padding between fields. void clif_parse_MoveFromKafra(int fd,struct map_session_data *sd) { int item_index, item_amount; item_index = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0])-1; item_amount = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[1]); if (sd->state.storage_flag == 1) storage_storageget(sd, item_index, item_amount); else if(sd->state.storage_flag == 2) storage_guild_storageget(sd, item_index, item_amount); } /// Request to move an item from cart to storage (CZ_MOVE_ITEM_FROM_CART_TO_STORE). /// 0129 <index>.W <amount>.L void clif_parse_MoveToKafraFromCart(int fd, struct map_session_data *sd) { if( sd->state.vending ) return; if (!pc_iscarton(sd)) return; if (sd->state.storage_flag == 1) storage_storageaddfromcart(sd, RFIFOW(fd,2) - 2, RFIFOL(fd,4)); else if (sd->state.storage_flag == 2) storage_guild_storageaddfromcart(sd, RFIFOW(fd,2) - 2, RFIFOL(fd,4)); } /// Request to move an item from storage to cart (CZ_MOVE_ITEM_FROM_STORE_TO_CART). /// 0128 <index>.W <amount>.L void clif_parse_MoveFromKafraToCart(int fd, struct map_session_data *sd) { if( sd->state.vending ) return; if (!pc_iscarton(sd)) return; if (sd->state.storage_flag == 1) storage_storagegettocart(sd, RFIFOW(fd,2)-1, RFIFOL(fd,4)); else if (sd->state.storage_flag == 2) storage_guild_storagegettocart(sd, RFIFOW(fd,2)-1, RFIFOL(fd,4)); } /// Request to close storage (CZ_CLOSE_STORE). /// 00f7 void clif_parse_CloseKafra(int fd, struct map_session_data *sd) { if( sd->state.storage_flag == 1 ) storage_storageclose(sd); else if( sd->state.storage_flag == 2 ) storage_guild_storageclose(sd); } /// Displays kafra storage password dialog (ZC_REQ_STORE_PASSWORD). /// 023a <info>.W /// info: /// 0 = password has not been set yet /// 1 = storage is password-protected /// 8 = too many wrong passwords /// ? = ignored /// NOTE: This packet is only available on certain non-kRO clients. void clif_storagepassword(struct map_session_data* sd, short info) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x23a)); WFIFOW(fd,0) = 0x23a; WFIFOW(fd,2) = info; WFIFOSET(fd,packet_len(0x23a)); } /// Answer to the kafra storage password dialog (CZ_ACK_STORE_PASSWORD). /// 023b <type>.W <password>.16B <new password>.16B /// type: /// 2 = change password /// 3 = check password /// NOTE: This packet is only available on certain non-kRO clients. void clif_parse_StoragePassword(int fd, struct map_session_data *sd) { //TODO } /// Result of kafra storage password validation (ZC_RESULT_STORE_PASSWORD). /// 023c <result>.W <error count>.W /// result: /// 4 = password change success /// 5 = password change failure /// 6 = password check success /// 7 = password check failure /// 8 = too many wrong passwords /// ? = ignored /// NOTE: This packet is only available on certain non-kRO clients. void clif_storagepassword_result(struct map_session_data* sd, short result, short error_count) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x23c)); WFIFOW(fd,0) = 0x23c; WFIFOW(fd,2) = result; WFIFOW(fd,4) = error_count; WFIFOSET(fd,packet_len(0x23c)); } /// Party creation request /// 00f9 <party name>.24B (CZ_MAKE_GROUP) /// 01e8 <party name>.24B <item pickup rule>.B <item share rule>.B (CZ_MAKE_GROUP2) void clif_parse_CreateParty(int fd, struct map_session_data *sd) { char* name = (char*)RFIFOP(fd,2); name[NAME_LENGTH-1] = '\0'; if( map[sd->bl.m].flag.partylock ) { // Party locked. clif->message(fd, msg_txt(227)); return; } if( battle_config.basic_skill_check && pc_checkskill(sd,NV_BASIC) < 7 ) { clif->skill_fail(sd,1,USESKILL_FAIL_LEVEL,4); return; } party_create(sd,name,0,0); } void clif_parse_CreateParty2(int fd, struct map_session_data *sd) { char* name = (char*)RFIFOP(fd,2); int item1 = RFIFOB(fd,26); int item2 = RFIFOB(fd,27); name[NAME_LENGTH-1] = '\0'; if( map[sd->bl.m].flag.partylock ) {// Party locked. clif->message(fd, msg_txt(227)); return; } if( battle_config.basic_skill_check && pc_checkskill(sd,NV_BASIC) < 7 ) { clif->skill_fail(sd,1,USESKILL_FAIL_LEVEL,4); return; } party_create(sd,name,item1,item2); } /// Party invitation request /// 00fc <account id>.L (CZ_REQ_JOIN_GROUP) /// 02c4 <char name>.24B (CZ_PARTY_JOIN_REQ) void clif_parse_PartyInvite(int fd, struct map_session_data *sd) { struct map_session_data *t_sd; if(map[sd->bl.m].flag.partylock) {// Party locked. clif->message(fd, msg_txt(227)); return; } t_sd = map_id2sd(RFIFOL(fd,2)); if(t_sd && t_sd->state.noask) {// @noask [LuzZza] clif->noask_sub(sd, t_sd, 1); return; } party_invite(sd, t_sd); } void clif_parse_PartyInvite2(int fd, struct map_session_data *sd) { struct map_session_data *t_sd; char *name = (char*)RFIFOP(fd,2); name[NAME_LENGTH-1] = '\0'; if(map[sd->bl.m].flag.partylock) { // Party locked. clif->message(fd, msg_txt(227)); return; } t_sd = map_nick2sd(name); if(t_sd && t_sd->state.noask) { // @noask [LuzZza] clif->noask_sub(sd, t_sd, 1); return; } party_invite(sd, t_sd); } /// Party invitation reply /// 00ff <party id>.L <flag>.L (CZ_JOIN_GROUP) /// 02c7 <party id>.L <flag>.B (CZ_PARTY_JOIN_REQ_ACK) /// flag: /// 0 = reject /// 1 = accept void clif_parse_ReplyPartyInvite(int fd,struct map_session_data *sd) { party_reply_invite(sd,RFIFOL(fd,2),RFIFOL(fd,6)); } void clif_parse_ReplyPartyInvite2(int fd,struct map_session_data *sd) { party_reply_invite(sd,RFIFOL(fd,2),RFIFOB(fd,6)); } /// Request to leave party (CZ_REQ_LEAVE_GROUP). /// 0100 void clif_parse_LeaveParty(int fd, struct map_session_data *sd) { if(map[sd->bl.m].flag.partylock) { //Guild locked. clif->message(fd, msg_txt(227)); return; } party_leave(sd); } /// Request to expel a party member (CZ_REQ_EXPEL_GROUP_MEMBER). /// 0103 <account id>.L <char name>.24B void clif_parse_RemovePartyMember(int fd, struct map_session_data *sd) { if(map[sd->bl.m].flag.partylock) { //Guild locked. clif->message(fd, msg_txt(227)); return; } party_removemember(sd,RFIFOL(fd,2),(char*)RFIFOP(fd,6)); } /// Request to change party options. /// 0102 <exp share rule>.L (CZ_CHANGE_GROUPEXPOPTION) /// 07d7 <exp share rule>.L <item pickup rule>.B <item share rule>.B (CZ_GROUPINFO_CHANGE_V2) void clif_parse_PartyChangeOption(int fd, struct map_session_data *sd) { struct party_data *p; int i; if( !sd->status.party_id ) return; p = party_search(sd->status.party_id); if( p == NULL ) return; ARR_FIND( 0, MAX_PARTY, i, p->data[i].sd == sd ); if( i == MAX_PARTY ) return; //Shouldn't happen if( !p->party.member[i].leader ) return; #if PACKETVER < 20090603 //Client can't change the item-field party_changeoption(sd, RFIFOL(fd,2), p->party.item); #else party_changeoption(sd, RFIFOL(fd,2), ((RFIFOB(fd,6)?1:0)|(RFIFOB(fd,7)?2:0))); #endif } /// Validates and processes party messages (CZ_REQUEST_CHAT_PARTY). /// 0108 <packet len>.W <text>.?B (<name> : <message>) 00 void clif_parse_PartyMessage(int fd, struct map_session_data* sd) { const char* text = (char*)RFIFOP(fd,4); int textlen = RFIFOW(fd,2) - 4; char *name, *message; int namelen, messagelen; // validate packet and retrieve name and message if( !clif->process_message(sd, 0, &name, &namelen, &message, &messagelen) ) return; if( is_atcommand(fd, sd, message, 1) ) return; if( sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) ) return; if( battle_config.min_chat_delay ) { //[Skotlex] if (DIFF_TICK(sd->cantalk_tick, gettick()) > 0) return; sd->cantalk_tick = gettick() + battle_config.min_chat_delay; } party_send_message(sd, text, textlen); } /// Changes Party Leader (CZ_CHANGE_GROUP_MASTER). /// 07da <account id>.L void clif_parse_PartyChangeLeader(int fd, struct map_session_data* sd) { party_changeleader(sd, map_id2sd(RFIFOL(fd,2))); } /// Party Booking in KRO [Spiria] /// /// Request to register a party booking advertisment (CZ_PARTY_BOOKING_REQ_REGISTER). /// 0802 <level>.W <map id>.W { <job>.W }*6 void clif_parse_PartyBookingRegisterReq(int fd, struct map_session_data* sd) { short level = RFIFOW(fd,2); short mapid = RFIFOW(fd,4); short job[PARTY_BOOKING_JOBS]; int i; for(i=0; i<PARTY_BOOKING_JOBS; i++) job[i] = RFIFOB(fd,6+i*2); party_booking_register(sd, level, mapid, job); } /// Result of request to register a party booking advertisment (ZC_PARTY_BOOKING_ACK_REGISTER). /// 0803 <result>.W /// result: /// 0 = success /// 1 = failure /// 2 = already registered void clif_PartyBookingRegisterAck(struct map_session_data *sd, int flag) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x803)); WFIFOW(fd,0) = 0x803; WFIFOW(fd,2) = flag; WFIFOSET(fd,packet_len(0x803)); } /// Request to search for party booking advertisments (CZ_PARTY_BOOKING_REQ_SEARCH). /// 0804 <level>.W <map id>.W <job>.W <last index>.L <result count>.W void clif_parse_PartyBookingSearchReq(int fd, struct map_session_data* sd) { short level = RFIFOW(fd,2); short mapid = RFIFOW(fd,4); short job = RFIFOW(fd,6); unsigned long lastindex = RFIFOL(fd,8); short resultcount = RFIFOW(fd,12); party_booking_search(sd, level, mapid, job, lastindex, resultcount); } /// Party booking search results (ZC_PARTY_BOOKING_ACK_SEARCH). /// 0805 <packet len>.W <more results>.B { <index>.L <char name>.24B <expire time>.L <level>.W <map id>.W { <job>.W }*6 }* /// more results: /// 0 = no /// 1 = yes void clif_PartyBookingSearchAck(int fd, struct party_booking_ad_info** results, int count, bool more_result) { int i, j; int size = sizeof(struct party_booking_ad_info); // structure size (48) struct party_booking_ad_info *pb_ad; WFIFOHEAD(fd,size*count + 5); WFIFOW(fd,0) = 0x805; WFIFOW(fd,2) = size*count + 5; WFIFOB(fd,4) = more_result; for(i=0; i<count; i++) { pb_ad = results[i]; WFIFOL(fd,i*size+5) = pb_ad->index; memcpy(WFIFOP(fd,i*size+9),pb_ad->charname,NAME_LENGTH); WFIFOL(fd,i*size+33) = pb_ad->starttime; // FIXME: This is expire time WFIFOW(fd,i*size+37) = pb_ad->p_detail.level; WFIFOW(fd,i*size+39) = pb_ad->p_detail.mapid; for(j=0; j<PARTY_BOOKING_JOBS; j++) WFIFOW(fd,i*size+41+j*2) = pb_ad->p_detail.job[j]; } WFIFOSET(fd,WFIFOW(fd,2)); } /// Request to delete own party booking advertisment (CZ_PARTY_BOOKING_REQ_DELETE). /// 0806 void clif_parse_PartyBookingDeleteReq(int fd, struct map_session_data* sd) { if(party_booking_delete(sd)) clif->PartyBookingDeleteAck(sd, 0); } /// Result of request to delete own party booking advertisment (ZC_PARTY_BOOKING_ACK_DELETE). /// 0807 <result>.W /// result: /// 0 = success /// 1 = success (auto-removed expired ad) /// 2 = failure /// 3 = nothing registered void clif_PartyBookingDeleteAck(struct map_session_data* sd, int flag) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x807)); WFIFOW(fd,0) = 0x807; WFIFOW(fd,2) = flag; WFIFOSET(fd,packet_len(0x807)); } /// Request to update party booking advertisment (CZ_PARTY_BOOKING_REQ_UPDATE). /// 0808 { <job>.W }*6 void clif_parse_PartyBookingUpdateReq(int fd, struct map_session_data* sd) { short job[PARTY_BOOKING_JOBS]; int i; for(i=0; i<PARTY_BOOKING_JOBS; i++) job[i] = RFIFOW(fd,2+i*2); party_booking_update(sd, job); } /// Notification about new party booking advertisment (ZC_PARTY_BOOKING_NOTIFY_INSERT). /// 0809 <index>.L <char name>.24B <expire time>.L <level>.W <map id>.W { <job>.W }*6 void clif_PartyBookingInsertNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad) { int i; uint8 buf[38+PARTY_BOOKING_JOBS*2]; if(pb_ad == NULL) return; WBUFW(buf,0) = 0x809; WBUFL(buf,2) = pb_ad->index; memcpy(WBUFP(buf,6),pb_ad->charname,NAME_LENGTH); WBUFL(buf,30) = pb_ad->starttime; // FIXME: This is expire time WBUFW(buf,34) = pb_ad->p_detail.level; WBUFW(buf,36) = pb_ad->p_detail.mapid; for(i=0; i<PARTY_BOOKING_JOBS; i++) WBUFW(buf,38+i*2) = pb_ad->p_detail.job[i]; clif->send(buf, packet_len(0x809), &sd->bl, ALL_CLIENT); } /// Notification about updated party booking advertisment (ZC_PARTY_BOOKING_NOTIFY_UPDATE). /// 080a <index>.L { <job>.W }*6 void clif_PartyBookingUpdateNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad) { int i; uint8 buf[6+PARTY_BOOKING_JOBS*2]; if(pb_ad == NULL) return; WBUFW(buf,0) = 0x80a; WBUFL(buf,2) = pb_ad->index; for(i=0; i<PARTY_BOOKING_JOBS; i++) WBUFW(buf,6+i*2) = pb_ad->p_detail.job[i]; clif->send(buf,packet_len(0x80a),&sd->bl,ALL_CLIENT); // Now UPDATE all client. } /// Notification about deleted party booking advertisment (ZC_PARTY_BOOKING_NOTIFY_DELETE). /// 080b <index>.L void clif_PartyBookingDeleteNotify(struct map_session_data* sd, int index) { uint8 buf[6]; WBUFW(buf,0) = 0x80b; WBUFL(buf,2) = index; clif->send(buf, packet_len(0x80b), &sd->bl, ALL_CLIENT); // Now UPDATE all client. } /// Request to close own vending (CZ_REQ_CLOSESTORE). /// 012e void clif_parse_CloseVending(int fd, struct map_session_data* sd) { vending_closevending(sd); } /// Request to open a vending shop (CZ_REQ_BUY_FROMMC). /// 0130 <account id>.L void clif_parse_VendingListReq(int fd, struct map_session_data* sd) { if( sd->npc_id ) {// using an NPC return; } vending_vendinglistreq(sd,RFIFOL(fd,2)); } /// Shop item(s) purchase request (CZ_PC_PURCHASE_ITEMLIST_FROMMC). /// 0134 <packet len>.W <account id>.L { <amount>.W <index>.W }* void clif_parse_PurchaseReq(int fd, struct map_session_data* sd) { int len = (int)RFIFOW(fd,2) - 8; int id = (int)RFIFOL(fd,4); const uint8* data = (uint8*)RFIFOP(fd,8); vending_purchasereq(sd, id, sd->vended_id, data, len/4); // whether it fails or not, the buy window is closed sd->vended_id = 0; } /// Shop item(s) purchase request (CZ_PC_PURCHASE_ITEMLIST_FROMMC2). /// 0801 <packet len>.W <account id>.L <unique id>.L { <amount>.W <index>.W }* void clif_parse_PurchaseReq2(int fd, struct map_session_data* sd) { int len = (int)RFIFOW(fd,2) - 12; int aid = (int)RFIFOL(fd,4); int uid = (int)RFIFOL(fd,8); const uint8* data = (uint8*)RFIFOP(fd,12); vending_purchasereq(sd, aid, uid, data, len/4); // whether it fails or not, the buy window is closed sd->vended_id = 0; } /// Confirm or cancel the shop preparation window. /// 012f <packet len>.W <shop name>.80B { <index>.W <amount>.W <price>.L }* (CZ_REQ_OPENSTORE) /// 01b2 <packet len>.W <shop name>.80B <result>.B { <index>.W <amount>.W <price>.L }* (CZ_REQ_OPENSTORE2) /// result: /// 0 = canceled /// 1 = open void clif_parse_OpenVending(int fd, struct map_session_data* sd) { short len = (short)RFIFOW(fd,2) - 85; const char* message = (char*)RFIFOP(fd,4); bool flag = (bool)RFIFOB(fd,84); const uint8* data = (uint8*)RFIFOP(fd,85); if( !flag ) sd->state.prevend = 0; if( sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOROOM ) return; if( map[sd->bl.m].flag.novending ) { clif->message (sd->fd, msg_txt(276)); // "You can't open a shop on this map" return; } if( map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKNOVENDING) ) { clif->message (sd->fd, msg_txt(204)); // "You can't open a shop on this cell." return; } if( message[0] == '\0' ) // invalid input return; vending_openvending(sd, message, data, len/8); } /// Guild creation request (CZ_REQ_MAKE_GUILD). /// 0165 <char id>.L <guild name>.24B void clif_parse_CreateGuild(int fd,struct map_session_data *sd) { char* name = (char*)RFIFOP(fd,6); name[NAME_LENGTH-1] = '\0'; if(map[sd->bl.m].flag.guildlock) { //Guild locked. clif->message(fd, msg_txt(228)); return; } guild_create(sd, name); } /// Request for guild window interface permissions (CZ_REQ_GUILD_MENUINTERFACE). /// 014d void clif_parse_GuildCheckMaster(int fd, struct map_session_data *sd) { clif->guild_masterormember(sd); } /// Request for guild window information (CZ_REQ_GUILD_MENU). /// 014f <type>.L /// type: /// 0 = basic info /// 1 = member manager /// 2 = positions /// 3 = skills /// 4 = expulsion list /// 5 = unknown (GM_ALLGUILDLIST) /// 6 = notice void clif_parse_GuildRequestInfo(int fd, struct map_session_data *sd) { if( !sd->status.guild_id && !sd->bg_id ) return; switch( RFIFOL(fd,2) ) { case 0: // Basic Information Guild, hostile alliance information clif->guild_basicinfo(sd); clif->guild_allianceinfo(sd); break; case 1: // Members list, list job title clif->guild_positionnamelist(sd); clif->guild_memberlist(sd); break; case 2: // List job title, title information list clif->guild_positionnamelist(sd); clif->guild_positioninfolist(sd); break; case 3: // Skill list clif->guild_skillinfo(sd); break; case 4: // Expulsion list clif->guild_expulsionlist(sd); break; default: ShowError("clif: guild request info: unknown type %d\n", RFIFOL(fd,2)); break; } } /// Request to update guild positions (CZ_REG_CHANGE_GUILD_POSITIONINFO). /// 0161 <packet len>.W { <position id>.L <mode>.L <ranking>.L <pay rate>.L <name>.24B }* void clif_parse_GuildChangePositionInfo(int fd, struct map_session_data *sd) { int i; if(!sd->state.gmaster_flag) return; for(i = 4; i < RFIFOW(fd,2); i += 40 ){ guild_change_position(sd->status.guild_id, RFIFOL(fd,i), RFIFOL(fd,i+4), RFIFOL(fd,i+12), (char*)RFIFOP(fd,i+16)); } } /// Request to update the position of guild members (CZ_REQ_CHANGE_MEMBERPOS). /// 0155 <packet len>.W { <account id>.L <char id>.L <position id>.L }* void clif_parse_GuildChangeMemberPosition(int fd, struct map_session_data *sd) { int i; if(!sd->state.gmaster_flag) return; for(i=4;i<RFIFOW(fd,2);i+=12){ guild_change_memberposition(sd->status.guild_id, RFIFOL(fd,i),RFIFOL(fd,i+4),RFIFOL(fd,i+8)); } } /// Request for guild emblem data (CZ_REQ_GUILD_EMBLEM_IMG). /// 0151 <guild id>.L void clif_parse_GuildRequestEmblem(int fd,struct map_session_data *sd) { struct guild* g; int guild_id = RFIFOL(fd,2); if( (g = guild_search(guild_id)) != NULL ) clif->guild_emblem(sd,g); } /// Validates data of a guild emblem (compressed bitmap) bool clif_validate_emblem(const uint8* emblem, unsigned long emblem_len) { bool success; uint8 buf[1800]; // no well-formed emblem bitmap is larger than 1782 (24 bit) / 1654 (8 bit) bytes unsigned long buf_len = sizeof(buf); success = ( decode_zip(buf, &buf_len, emblem, emblem_len) == 0 && buf_len >= 18 ) // sizeof(BITMAPFILEHEADER) + sizeof(biSize) of the following info header struct && RBUFW(buf,0) == 0x4d42 // BITMAPFILEHEADER.bfType (signature) && RBUFL(buf,2) == buf_len // BITMAPFILEHEADER.bfSize (file size) && RBUFL(buf,10) < buf_len // BITMAPFILEHEADER.bfOffBits (offset to bitmap bits) ; return success; } /// Request to update the guild emblem (CZ_REGISTER_GUILD_EMBLEM_IMG). /// 0153 <packet len>.W <emblem data>.?B void clif_parse_GuildChangeEmblem(int fd,struct map_session_data *sd) { unsigned long emblem_len = RFIFOW(fd,2)-4; const uint8* emblem = RFIFOP(fd,4); if( !emblem_len || !sd->state.gmaster_flag ) return; if( !clif->validate_emblem(emblem, emblem_len) ) { ShowWarning("clif_parse_GuildChangeEmblem: Rejected malformed guild emblem (size=%lu, accound_id=%d, char_id=%d, guild_id=%d).\n", emblem_len, sd->status.account_id, sd->status.char_id, sd->status.guild_id); return; } guild_change_emblem(sd, emblem_len, (const char*)emblem); } /// Guild notice update request (CZ_GUILD_NOTICE). /// 016e <guild id>.L <msg1>.60B <msg2>.120B void clif_parse_GuildChangeNotice(int fd, struct map_session_data* sd) { int guild_id = RFIFOL(fd,2); char* msg1 = (char*)RFIFOP(fd,6); char* msg2 = (char*)RFIFOP(fd,66); if(!sd->state.gmaster_flag) return; // compensate for some client defects when using multilanguage mode if (msg1[0] == '|' && msg1[3] == '|') msg1+= 3; // skip duplicate marker if (msg2[0] == '|' && msg2[3] == '|') msg2+= 3; // skip duplicate marker if (msg2[0] == '|') msg2[strnlen(msg2, MAX_GUILDMES2)-1] = '\0'; // delete extra space at the end of string guild_change_notice(sd, guild_id, msg1, msg2); } /// Guild invite request (CZ_REQ_JOIN_GUILD). /// 0168 <account id>.L <inviter account id>.L <inviter char id>.L void clif_parse_GuildInvite(int fd,struct map_session_data *sd) { struct map_session_data *t_sd; if(map[sd->bl.m].flag.guildlock) { //Guild locked. clif->message(fd, msg_txt(228)); return; } t_sd = map_id2sd(RFIFOL(fd,2)); // @noask [LuzZza] if(t_sd && t_sd->state.noask) { clif->noask_sub(sd, t_sd, 2); return; } guild_invite(sd,t_sd); } /// Answer to guild invitation (CZ_JOIN_GUILD). /// 016b <guild id>.L <answer>.L /// answer: /// 0 = refuse /// 1 = accept void clif_parse_GuildReplyInvite(int fd,struct map_session_data *sd) { guild_reply_invite(sd,RFIFOL(fd,2),RFIFOL(fd,6)); } /// Request to leave guild (CZ_REQ_LEAVE_GUILD). /// 0159 <guild id>.L <account id>.L <char id>.L <reason>.40B void clif_parse_GuildLeave(int fd,struct map_session_data *sd) { if(map[sd->bl.m].flag.guildlock) { //Guild locked. clif->message(fd, msg_txt(228)); return; } if( sd->bg_id ) { clif->message(fd, msg_txt(670)); //"You can't leave battleground guilds." return; } guild_leave(sd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),(char*)RFIFOP(fd,14)); } /// Request to expel a member of a guild (CZ_REQ_BAN_GUILD). /// 015b <guild id>.L <account id>.L <char id>.L <reason>.40B void clif_parse_GuildExpulsion(int fd,struct map_session_data *sd) { if( map[sd->bl.m].flag.guildlock || sd->bg_id ) { // Guild locked. clif->message(fd, msg_txt(228)); return; } guild_expulsion(sd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),(char*)RFIFOP(fd,14)); } /// Validates and processes guild messages (CZ_GUILD_CHAT). /// 017e <packet len>.W <text>.?B (<name> : <message>) 00 void clif_parse_GuildMessage(int fd, struct map_session_data* sd) { const char* text = (char*)RFIFOP(fd,4); int textlen = RFIFOW(fd,2) - 4; char *name, *message; int namelen, messagelen; // validate packet and retrieve name and message if( !clif->process_message(sd, 0, &name, &namelen, &message, &messagelen) ) return; if( is_atcommand(fd, sd, message, 1) ) return; if( sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) ) return; if( battle_config.min_chat_delay ) { //[Skotlex] if (DIFF_TICK(sd->cantalk_tick, gettick()) > 0) return; sd->cantalk_tick = gettick() + battle_config.min_chat_delay; } if( sd->bg_id ) bg_send_message(sd, text, textlen); else guild_send_message(sd, text, textlen); } /// Guild alliance request (CZ_REQ_ALLY_GUILD). /// 0170 <account id>.L <inviter account id>.L <inviter char id>.L void clif_parse_GuildRequestAlliance(int fd, struct map_session_data *sd) { struct map_session_data *t_sd; if(!sd->state.gmaster_flag) return; if(map[sd->bl.m].flag.guildlock) { //Guild locked. clif->message(fd, msg_txt(228)); return; } t_sd = map_id2sd(RFIFOL(fd,2)); // @noask [LuzZza] if(t_sd && t_sd->state.noask) { clif->noask_sub(sd, t_sd, 3); return; } guild_reqalliance(sd,t_sd); } /// Answer to a guild alliance request (CZ_ALLY_GUILD). /// 0172 <inviter account id>.L <answer>.L /// answer: /// 0 = refuse /// 1 = accept void clif_parse_GuildReplyAlliance(int fd, struct map_session_data *sd) { guild_reply_reqalliance(sd,RFIFOL(fd,2),RFIFOL(fd,6)); } /// Request to delete a guild alliance or opposition (CZ_REQ_DELETE_RELATED_GUILD). /// 0183 <opponent guild id>.L <relation>.L /// relation: /// 0 = Ally /// 1 = Enemy void clif_parse_GuildDelAlliance(int fd, struct map_session_data *sd) { if(!sd->state.gmaster_flag) return; if(map[sd->bl.m].flag.guildlock) { //Guild locked. clif->message(fd, msg_txt(228)); return; } guild_delalliance(sd,RFIFOL(fd,2),RFIFOL(fd,6)); } /// Request to set a guild as opposition (CZ_REQ_HOSTILE_GUILD). /// 0180 <account id>.L void clif_parse_GuildOpposition(int fd, struct map_session_data *sd) { struct map_session_data *t_sd; if(!sd->state.gmaster_flag) return; if(map[sd->bl.m].flag.guildlock) { //Guild locked. clif->message(fd, msg_txt(228)); return; } t_sd = map_id2sd(RFIFOL(fd,2)); // @noask [LuzZza] if(t_sd && t_sd->state.noask) { clif->noask_sub(sd, t_sd, 4); return; } guild_opposition(sd,t_sd); } /// Request to delete own guild (CZ_REQ_DISORGANIZE_GUILD). /// 015d <key>.40B /// key: /// now guild name; might have been (intended) email, since the /// field name and size is same as the one in CH_DELETE_CHAR. void clif_parse_GuildBreak(int fd, struct map_session_data *sd) { if( map[sd->bl.m].flag.guildlock ) { //Guild locked. clif->message(fd, msg_txt(228)); return; } guild_break(sd,(char*)RFIFOP(fd,2)); } /// Pet /// /// Request to invoke a pet menu action (CZ_COMMAND_PET). /// 01a1 <type>.B /// type: /// 0 = pet information /// 1 = feed /// 2 = performance /// 3 = return to egg /// 4 = unequip accessory void clif_parse_PetMenu(int fd, struct map_session_data *sd) { pet_menu(sd,RFIFOB(fd,2)); } /// Attempt to tame a monster (CZ_TRYCAPTURE_MONSTER). /// 019f <id>.L void clif_parse_CatchPet(int fd, struct map_session_data *sd) { pet_catch_process2(sd,RFIFOL(fd,2)); } /// Answer to pet incubator egg selection dialog (CZ_SELECT_PETEGG). /// 01a7 <index>.W void clif_parse_SelectEgg(int fd, struct map_session_data *sd) { if (sd->menuskill_id != SA_TAMINGMONSTER || sd->menuskill_val != -1) { //Forged packet, disconnect them [Kevin] clif->authfail_fd(fd, 0); return; } pet_select_egg(sd,RFIFOW(fd,2)-2); clif_menuskill_clear(sd); } /// Request to display pet's emotion/talk (CZ_PET_ACT). /// 01a9 <data>.L /// data: /// is either emotion (@see enum emotion_type) or a compound value /// (((mob id)-100)*100+(act id)*10+(hunger)) that describes an /// entry (given in parentheses) in data\pettalktable.xml /// act id: /// 0 = feeding /// 1 = hunting /// 2 = danger /// 3 = dead /// 4 = normal (stand) /// 5 = special performance (perfor_s) /// 6 = level up (levelup) /// 7 = performance 1 (perfor_1) /// 8 = performance 2 (perfor_2) /// 9 = performance 3 (perfor_3) /// 10 = log-in greeting (connect) /// hungry value: /// 0 = very hungry (hungry) /// 1 = hungry (bit_hungry) /// 2 = satisfied (noting) /// 3 = stuffed (full) /// 4 = full (so_full) void clif_parse_SendEmotion(int fd, struct map_session_data *sd) { if(sd->pd) clif->pet_emotion(sd->pd,RFIFOL(fd,2)); } /// Request to change pet's name (CZ_RENAME_PET). /// 01a5 <name>.24B void clif_parse_ChangePetName(int fd, struct map_session_data *sd) { pet_change_name(sd,(char*)RFIFOP(fd,2)); } /// /kill (CZ_DISCONNECT_CHARACTER). /// Request to disconnect a character. /// 00cc <account id>.L /// NOTE: Also sent when using GM right click menu "(name) force to quit" void clif_parse_GMKick(int fd, struct map_session_data *sd) { struct block_list *target; int tid; tid = RFIFOL(fd,2); target = map_id2bl(tid); if (!target) { clif->GM_kickack(sd, 0); return; } switch (target->type) { case BL_PC: { char command[NAME_LENGTH+6]; sprintf(command, "%ckick %s", atcommand_symbol, status_get_name(target)); is_atcommand(fd, sd, command, 1); } break; /** * This one does not invoke any atcommand, so we need to check for permissions. */ case BL_MOB: { char command[100]; if( !pc_can_use_command(sd, "killmonster", COMMAND_ATCOMMAND)) { clif->GM_kickack(sd, 0); return; } sprintf(command, "/kick %s (%d)", status_get_name(target), status_get_class(target)); log_atcommand(sd, command); status_percent_damage(&sd->bl, target, 100, 0, true); // can invalidate 'target' } break; case BL_NPC: { char command[NAME_LENGTH+11]; sprintf(command, "%cunloadnpc %s", atcommand_symbol, status_get_name(target)); is_atcommand(fd, sd, command, 1); } break; default: clif->GM_kickack(sd, 0); } } /// /killall (CZ_DISCONNECT_ALL_CHARACTER). /// Request to disconnect all characters. /// 00ce void clif_parse_GMKickAll(int fd, struct map_session_data* sd) { char cmd[15]; sprintf(cmd,"%ckickall",atcommand_symbol); is_atcommand(fd, sd, cmd, 1); } /// /remove (CZ_REMOVE_AID). /// Request to warp to a character with given login ID. /// 01ba <account name>.24B /// /shift (CZ_SHIFT). /// Request to warp to a character with given name. /// 01bb <char name>.24B void clif_parse_GMShift(int fd, struct map_session_data *sd) {// FIXME: remove is supposed to receive account name for clients prior 20100803RE char *player_name; char command[NAME_LENGTH+8]; player_name = (char*)RFIFOP(fd,2); player_name[NAME_LENGTH-1] = '\0'; sprintf(command, "%cjumpto %s", atcommand_symbol, player_name); is_atcommand(fd, sd, command, 1); } /// /remove (CZ_REMOVE_AID_SSO). /// Request to warp to a character with given account ID. /// 0843 <account id>.L void clif_parse_GMRemove2(int fd, struct map_session_data* sd) { int account_id; struct map_session_data* pl_sd; account_id = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]); if( (pl_sd = map_id2sd(account_id)) != NULL ) { char command[NAME_LENGTH+8]; sprintf(command, "%cjumpto %s", atcommand_symbol, pl_sd->status.name); is_atcommand(fd, sd, command, 1); } } /// /recall (CZ_RECALL). /// Request to summon a player with given login ID to own position. /// 01bc <account name>.24B /// /summon (CZ_RECALL_GID). /// Request to summon a player with given name to own position. /// 01bd <char name>.24B void clif_parse_GMRecall(int fd, struct map_session_data *sd) {// FIXME: recall is supposed to receive account name for clients prior 20100803RE char *player_name; char command [NAME_LENGTH+8]; player_name = (char*)RFIFOP(fd,2); player_name[NAME_LENGTH-1] = '\0'; sprintf(command, "%crecall %s", atcommand_symbol, player_name); is_atcommand(fd, sd, command, 1); } /// /recall (CZ_RECALL_SSO). /// Request to summon a player with given account ID to own position. /// 0842 <account id>.L void clif_parse_GMRecall2(int fd, struct map_session_data* sd) { int account_id; struct map_session_data* pl_sd; account_id = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]); if( (pl_sd = map_id2sd(account_id)) != NULL ) { char command[NAME_LENGTH+8]; sprintf(command, "%crecall %s", atcommand_symbol, pl_sd->status.name); is_atcommand(fd, sd, command, 1); } } /// /item /monster (CZ_ITEM_CREATE). /// Request to make items or spawn monsters. /// 013f <item/mob name>.24B void clif_parse_GM_Monster_Item(int fd, struct map_session_data *sd) { char *monster_item_name; char command[NAME_LENGTH+10]; monster_item_name = (char*)RFIFOP(fd,2); monster_item_name[NAME_LENGTH-1] = '\0'; // FIXME: Should look for item first, then for monster. // FIXME: /monster takes mob_db Sprite_Name as argument if( mobdb_searchname(monster_item_name) ) { snprintf(command, sizeof(command)-1, "%cmonster %s", atcommand_symbol, monster_item_name); is_atcommand(fd, sd, command, 1); return; } // FIXME: Stackables have a quantity of 20. // FIXME: Equips are supposed to be unidentified. if( itemdb_searchname(monster_item_name) ) { snprintf(command, sizeof(command)-1, "%citem %s", atcommand_symbol, monster_item_name); is_atcommand(fd, sd, command, 1); return; } } /// /hide (CZ_CHANGE_EFFECTSTATE). /// 019d <effect state>.L /// effect state: /// TODO: Any OPTION_* ? void clif_parse_GMHide(int fd, struct map_session_data *sd) { char cmd[6]; sprintf(cmd,"%chide",atcommand_symbol); is_atcommand(fd, sd, cmd, 1); } /// Request to adjust player's manner points (CZ_REQ_GIVE_MANNER_POINT). /// 0149 <account id>.L <type>.B <value>.W /// type: /// 0 = positive points /// 1 = negative points /// 2 = self mute (+10 minutes) void clif_parse_GMReqNoChat(int fd,struct map_session_data *sd) { int id, type, value; struct map_session_data *dstsd; char command[NAME_LENGTH+15]; id = RFIFOL(fd,2); type = RFIFOB(fd,6); value = RFIFOW(fd,7); if( type == 0 ) value = -value; //If type is 2 and the ids don't match, this is a crafted hacked packet! //Disabled because clients keep self-muting when you give players public @ commands... [Skotlex] if (type == 2 /* && (pc_get_group_level(sd) > 0 || sd->bl.id != id)*/) return; dstsd = map_id2sd(id); if( dstsd == NULL ) return; sprintf(command, "%cmute %d %s", atcommand_symbol, value, dstsd->status.name); is_atcommand(fd, sd, command, 1); } /// /rc (CZ_REQ_GIVE_MANNER_BYNAME). /// GM adjustment of a player's manner value by -60. /// 0212 <char name>.24B void clif_parse_GMRc(int fd, struct map_session_data* sd) { char command[NAME_LENGTH+15]; char *name = (char*)RFIFOP(fd,2); name[NAME_LENGTH-1] = '\0'; sprintf(command, "%cmute %d %s", atcommand_symbol, 60, name); is_atcommand(fd, sd, command, 1); } /// Result of request to resolve account name (ZC_ACK_ACCOUNTNAME). /// 01e0 <account id>.L <account name>.24B void clif_account_name(struct map_session_data* sd, int account_id, const char* accname) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x1e0)); WFIFOW(fd,0) = 0x1e0; WFIFOL(fd,2) = account_id; safestrncpy((char*)WFIFOP(fd,6), accname, NAME_LENGTH); WFIFOSET(fd,packet_len(0x1e0)); } /// GM requesting account name (for right-click gm menu) (CZ_REQ_ACCOUNTNAME). /// 01df <account id>.L void clif_parse_GMReqAccountName(int fd, struct map_session_data *sd) { int account_id = RFIFOL(fd,2); //TODO: find out if this works for any player or only for authorized GMs clif->account_name(sd, account_id, ""); // insert account name here >_< } /// /changemaptype <x> <y> <type> (CZ_CHANGE_MAPTYPE). /// GM single cell type change request. /// 0198 <x>.W <y>.W <type>.W /// type: /// 0 = not walkable /// 1 = walkable void clif_parse_GMChangeMapType(int fd, struct map_session_data *sd) { int x,y,type; if( pc_has_permission(sd, PC_PERM_USE_CHANGEMAPTYPE) ) return; x = RFIFOW(fd,2); y = RFIFOW(fd,4); type = RFIFOW(fd,6); map_setgatcell(sd->bl.m,x,y,type); clif->changemapcell(0,sd->bl.m,x,y,type,ALL_SAMEMAP); //FIXME: once players leave the map, the client 'forgets' this information. } /// /in /ex (CZ_SETTING_WHISPER_PC). /// Request to allow/deny whispers from a nick. /// 00cf <nick>.24B <type>.B /// type: /// 0 = (/ex nick) deny speech from nick /// 1 = (/in nick) allow speech from nick void clif_parse_PMIgnore(int fd, struct map_session_data* sd) { char* nick; uint8 type; int i; nick = (char*)RFIFOP(fd,2); // speed up nick[NAME_LENGTH-1] = '\0'; // to be sure that the player name has at most 23 characters type = RFIFOB(fd,26); if( type == 0 ) { // Add name to ignore list (block) if (strcmp(wisp_server_name, nick) == 0) { clif->wisexin(sd, type, 1); // fail return; } // try to find a free spot, while checking for duplicates at the same time ARR_FIND( 0, MAX_IGNORE_LIST, i, sd->ignore[i].name[0] == '\0' || strcmp(sd->ignore[i].name, nick) == 0 ); if( i == MAX_IGNORE_LIST ) {// no space for new entry clif->wisexin(sd, type, 2); // too many blocks return; } if( sd->ignore[i].name[0] != '\0' ) { // name already exists clif->wisexin(sd, type, 0); // Aegis reports success. return; } //Insert in position i safestrncpy(sd->ignore[i].name, nick, NAME_LENGTH); } else { // Remove name from ignore list (unblock) // find entry ARR_FIND( 0, MAX_IGNORE_LIST, i, sd->ignore[i].name[0] == '\0' || strcmp(sd->ignore[i].name, nick) == 0 ); if( i == MAX_IGNORE_LIST || sd->ignore[i].name[i] == '\0' ) { //Not found clif->wisexin(sd, type, 1); // fail return; } // move everything one place down to overwrite removed entry memmove(sd->ignore[i].name, sd->ignore[i+1].name, (MAX_IGNORE_LIST-i-1)*sizeof(sd->ignore[0].name)); // wipe last entry memset(sd->ignore[MAX_IGNORE_LIST-1].name, 0, sizeof(sd->ignore[0].name)); } clif->wisexin(sd, type, 0); // success } /// /inall /exall (CZ_SETTING_WHISPER_STATE). /// Request to allow/deny all whispers. /// 00d0 <type>.B /// type: /// 0 = (/exall) deny all speech /// 1 = (/inall) allow all speech void clif_parse_PMIgnoreAll(int fd, struct map_session_data *sd) { int type = RFIFOB(fd,2), flag; if( type == 0 ) {// Deny all if( sd->state.ignoreAll ) { flag = 1; // fail } else { sd->state.ignoreAll = 1; flag = 0; // success } } else {//Unblock everyone if( sd->state.ignoreAll ) { sd->state.ignoreAll = 0; flag = 0; // success } else { if (sd->ignore[0].name[0] != '\0') { //Wipe the ignore list. memset(sd->ignore, 0, sizeof(sd->ignore)); flag = 0; // success } else { flag = 1; // fail } } } clif->wisall(sd, type, flag); } /// Whisper ignore list (ZC_WHISPER_LIST). /// 00d4 <packet len>.W { <char name>.24B }* void clif_PMIgnoreList(struct map_session_data* sd) { int i, fd = sd->fd; WFIFOHEAD(fd,4+ARRAYLENGTH(sd->ignore)*NAME_LENGTH); WFIFOW(fd,0) = 0xd4; for( i = 0; i < ARRAYLENGTH(sd->ignore) && sd->ignore[i].name[0]; i++ ) { memcpy(WFIFOP(fd,4+i*NAME_LENGTH), sd->ignore[i].name, NAME_LENGTH); } WFIFOW(fd,2) = 4+i*NAME_LENGTH; WFIFOSET(fd,WFIFOW(fd,2)); } /// Whisper ignore list request (CZ_REQ_WHISPER_LIST). /// 00d3 void clif_parse_PMIgnoreList(int fd,struct map_session_data *sd) { clif->PMIgnoreList(sd); } /// Request to invoke the /doridori recovery bonus (CZ_DORIDORI). /// 01e7 void clif_parse_NoviceDoriDori(int fd, struct map_session_data *sd) { if (sd->state.doridori) return; switch (sd->class_&MAPID_UPPERMASK) { case MAPID_SOUL_LINKER: case MAPID_STAR_GLADIATOR: case MAPID_TAEKWON: if (!sd->state.rest) break; case MAPID_SUPER_NOVICE: sd->state.doridori=1; break; } } /// Request to invoke the effect of super novice's guardian angel prayer (CZ_CHOPOKGI). /// 01ed /// Note: This packet is caused by 7 lines of any text, followed by /// the prayer and an another line of any text. The prayer is /// defined by lines 790~793 in data\msgstringtable.txt /// "Dear angel, can you hear my voice?" /// "I am" (space separated player name) "Super Novice~" /// "Help me out~ Please~ T_T" void clif_parse_NoviceExplosionSpirits(int fd, struct map_session_data *sd) { if( ( sd->class_&MAPID_UPPERMASK ) == MAPID_SUPER_NOVICE ) { unsigned int next = pc_nextbaseexp(sd); if( next == 0 ) next = pc_thisbaseexp(sd); if( next ) { int percent = (int)( ( (float)sd->status.base_exp/(float)next )*1000. ); if( percent && ( percent%100 ) == 0 ) {// 10.0%, 20.0%, ..., 90.0% sc_start(&sd->bl, status_skill2sc(MO_EXPLOSIONSPIRITS), 100, 17, skill->get_time(MO_EXPLOSIONSPIRITS, 5)); //Lv17-> +50 critical (noted by Poki) [Skotlex] clif->skill_nodamage(&sd->bl, &sd->bl, MO_EXPLOSIONSPIRITS, 5, 1); // prayer always shows successful Lv5 cast and disregards noskill restrictions } } } } /// Friends List /// /// Toggles a single friend online/offline [Skotlex] (ZC_FRIENDS_STATE). /// 0206 <account id>.L <char id>.L <state>.B /// state: /// 0 = online /// 1 = offline void clif_friendslist_toggle(struct map_session_data *sd,int account_id, int char_id, int online) { int i, fd = sd->fd; //Seek friend. for (i = 0; i < MAX_FRIENDS && sd->status.friends[i].char_id && (sd->status.friends[i].char_id != char_id || sd->status.friends[i].account_id != account_id); i++); if(i == MAX_FRIENDS || sd->status.friends[i].char_id == 0) return; //Not found WFIFOHEAD(fd,packet_len(0x206)); WFIFOW(fd, 0) = 0x206; WFIFOL(fd, 2) = sd->status.friends[i].account_id; WFIFOL(fd, 6) = sd->status.friends[i].char_id; WFIFOB(fd,10) = !online; //Yeah, a 1 here means "logged off", go figure... WFIFOSET(fd, packet_len(0x206)); } //Subfunction called from clif_foreachclient to toggle friends on/off [Skotlex] int clif_friendslist_toggle_sub(struct map_session_data *sd,va_list ap) { int account_id, char_id, online; account_id = va_arg(ap, int); char_id = va_arg(ap, int); online = va_arg(ap, int); clif->friendslist_toggle(sd, account_id, char_id, online); return 0; } /// Sends the whole friends list (ZC_FRIENDS_LIST). /// 0201 <packet len>.W { <account id>.L <char id>.L <name>.24B }* void clif_friendslist_send(struct map_session_data *sd) { int i = 0, n, fd = sd->fd; // Send friends list WFIFOHEAD(fd, MAX_FRIENDS * 32 + 4); WFIFOW(fd, 0) = 0x201; for(i = 0; i < MAX_FRIENDS && sd->status.friends[i].char_id; i++) { WFIFOL(fd, 4 + 32 * i + 0) = sd->status.friends[i].account_id; WFIFOL(fd, 4 + 32 * i + 4) = sd->status.friends[i].char_id; memcpy(WFIFOP(fd, 4 + 32 * i + 8), &sd->status.friends[i].name, NAME_LENGTH); } if (i) { WFIFOW(fd,2) = 4 + 32 * i; WFIFOSET(fd, WFIFOW(fd,2)); } for (n = 0; n < i; n++) { //Sending the online players if (map_charid2sd(sd->status.friends[n].char_id)) clif->friendslist_toggle(sd, sd->status.friends[n].account_id, sd->status.friends[n].char_id, 1); } } /// Notification about the result of a friend add request (ZC_ADD_FRIENDS_LIST). /// 0209 <result>.W <account id>.L <char id>.L <name>.24B /// result: /// 0 = MsgStringTable[821]="You have become friends with (%s)." /// 1 = MsgStringTable[822]="(%s) does not want to be friends with you." /// 2 = MsgStringTable[819]="Your Friend List is full." /// 3 = MsgStringTable[820]="(%s)'s Friend List is full." void clif_friendslist_reqack(struct map_session_data *sd, struct map_session_data *f_sd, int type) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,packet_len(0x209)); WFIFOW(fd,0) = 0x209; WFIFOW(fd,2) = type; if (f_sd) { WFIFOL(fd,4) = f_sd->status.account_id; WFIFOL(fd,8) = f_sd->status.char_id; memcpy(WFIFOP(fd, 12), f_sd->status.name,NAME_LENGTH); } WFIFOSET(fd, packet_len(0x209)); } /// Asks a player for permission to be added as friend (ZC_REQ_ADD_FRIENDS). /// 0207 <req account id>.L <req char id>.L <req char name>.24B void clif_friendlist_req(struct map_session_data* sd, int account_id, int char_id, const char* name) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x207)); WFIFOW(fd,0) = 0x207; WFIFOL(fd,2) = account_id; WFIFOL(fd,6) = char_id; memcpy(WFIFOP(fd,10), name, NAME_LENGTH); WFIFOSET(fd,packet_len(0x207)); } /// Request to add a player as friend (CZ_ADD_FRIENDS). /// 0202 <name>.24B void clif_parse_FriendsListAdd(int fd, struct map_session_data *sd) { struct map_session_data *f_sd; int i; f_sd = map_nick2sd((char*)RFIFOP(fd,2)); // ensure that the request player's friend list is not full ARR_FIND(0, MAX_FRIENDS, i, sd->status.friends[i].char_id == 0); if( i == MAX_FRIENDS ) { clif->friendslist_reqack(sd, f_sd, 2); return; } // Friend doesn't exist (no player with this name) if (f_sd == NULL) { clif->message(fd, msg_txt(3)); return; } if( sd->bl.id == f_sd->bl.id ) { // adding oneself as friend return; } // @noask [LuzZza] if(f_sd->state.noask) { clif->noask_sub(sd, f_sd, 5); return; } // Friend already exists for (i = 0; i < MAX_FRIENDS && sd->status.friends[i].char_id != 0; i++) { if (sd->status.friends[i].char_id == f_sd->status.char_id) { clif->message(fd, msg_txt(671)); //"Friend already exists." return; } } f_sd->friend_req = sd->status.char_id; sd->friend_req = f_sd->status.char_id; clif->friendlist_req(f_sd, sd->status.account_id, sd->status.char_id, sd->status.name); } /// Answer to a friend add request (CZ_ACK_REQ_ADD_FRIENDS). /// 0208 <inviter account id>.L <inviter char id>.L <result>.B /// 0208 <inviter account id>.L <inviter char id>.L <result>.L (PACKETVER >= 6) /// result: /// 0 = rejected /// 1 = accepted void clif_parse_FriendsListReply(int fd, struct map_session_data *sd) { struct map_session_data *f_sd; int account_id; char reply; account_id = RFIFOL(fd,2); //char_id = RFIFOL(fd,6); #if PACKETVER < 6 reply = RFIFOB(fd,10); #else reply = RFIFOL(fd,10); #endif if( sd->bl.id == account_id ) { // adding oneself as friend return; } f_sd = map_id2sd(account_id); //The account id is the same as the bl.id of players. if (f_sd == NULL) return; if (reply == 0 || !( sd->friend_req == f_sd->status.char_id && f_sd->friend_req == sd->status.char_id ) ) clif->friendslist_reqack(f_sd, sd, 1); else { int i; // Find an empty slot for (i = 0; i < MAX_FRIENDS; i++) if (f_sd->status.friends[i].char_id == 0) break; if (i == MAX_FRIENDS) { clif->friendslist_reqack(f_sd, sd, 2); return; } f_sd->status.friends[i].account_id = sd->status.account_id; f_sd->status.friends[i].char_id = sd->status.char_id; memcpy(f_sd->status.friends[i].name, sd->status.name, NAME_LENGTH); clif->friendslist_reqack(f_sd, sd, 0); if (battle_config.friend_auto_add) { // Also add f_sd to sd's friendlist. for (i = 0; i < MAX_FRIENDS; i++) { if (sd->status.friends[i].char_id == f_sd->status.char_id) return; //No need to add anything. if (sd->status.friends[i].char_id == 0) break; } if (i == MAX_FRIENDS) { clif->friendslist_reqack(sd, f_sd, 2); return; } sd->status.friends[i].account_id = f_sd->status.account_id; sd->status.friends[i].char_id = f_sd->status.char_id; memcpy(sd->status.friends[i].name, f_sd->status.name, NAME_LENGTH); clif->friendslist_reqack(sd, f_sd, 0); } } } /// Request to delete a friend (CZ_DELETE_FRIENDS). /// 0203 <account id>.L <char id>.L void clif_parse_FriendsListRemove(int fd, struct map_session_data *sd) { struct map_session_data *f_sd = NULL; int account_id, char_id; int i, j; account_id = RFIFOL(fd,2); char_id = RFIFOL(fd,6); // Search friend for (i = 0; i < MAX_FRIENDS && (sd->status.friends[i].char_id != char_id || sd->status.friends[i].account_id != account_id); i++); if (i == MAX_FRIENDS) { clif->message(fd, msg_txt(672)); //"Name not found in list." return; } //remove from friend's list first if( (f_sd = map_id2sd(account_id)) && f_sd->status.char_id == char_id) { for (i = 0; i < MAX_FRIENDS && (f_sd->status.friends[i].char_id != sd->status.char_id || f_sd->status.friends[i].account_id != sd->status.account_id); i++); if (i != MAX_FRIENDS) { // move all chars up for(j = i + 1; j < MAX_FRIENDS; j++) memcpy(&f_sd->status.friends[j-1], &f_sd->status.friends[j], sizeof(f_sd->status.friends[0])); memset(&f_sd->status.friends[MAX_FRIENDS-1], 0, sizeof(f_sd->status.friends[MAX_FRIENDS-1])); //should the guy be notified of some message? we should add it here if so WFIFOHEAD(f_sd->fd,packet_len(0x20a)); WFIFOW(f_sd->fd,0) = 0x20a; WFIFOL(f_sd->fd,2) = sd->status.account_id; WFIFOL(f_sd->fd,6) = sd->status.char_id; WFIFOSET(f_sd->fd, packet_len(0x20a)); } } else { //friend not online -- ask char server to delete from his friendlist if(chrif_removefriend(char_id,sd->status.char_id)) { // char-server offline, abort clif->message(fd, msg_txt(673)); //"This action can't be performed at the moment. Please try again later." return; } } // We can now delete from original requester for (i = 0; i < MAX_FRIENDS && (sd->status.friends[i].char_id != char_id || sd->status.friends[i].account_id != account_id); i++); // move all chars up for(j = i + 1; j < MAX_FRIENDS; j++) memcpy(&sd->status.friends[j-1], &sd->status.friends[j], sizeof(sd->status.friends[0])); memset(&sd->status.friends[MAX_FRIENDS-1], 0, sizeof(sd->status.friends[MAX_FRIENDS-1])); clif->message(fd, msg_txt(674)); //"Friend removed" WFIFOHEAD(fd,packet_len(0x20a)); WFIFOW(fd,0) = 0x20a; WFIFOL(fd,2) = account_id; WFIFOL(fd,6) = char_id; WFIFOSET(fd, packet_len(0x20a)); } /// /pvpinfo list (ZC_ACK_PVPPOINT). /// 0210 <char id>.L <account id>.L <win point>.L <lose point>.L <point>.L void clif_PVPInfo(struct map_session_data* sd) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x210)); WFIFOW(fd,0) = 0x210; WFIFOL(fd,2) = sd->status.char_id; WFIFOL(fd,6) = sd->status.account_id; WFIFOL(fd,10) = sd->pvp_won; // times won WFIFOL(fd,14) = sd->pvp_lost; // times lost WFIFOL(fd,18) = sd->pvp_point; WFIFOSET(fd, packet_len(0x210)); } /// /pvpinfo (CZ_REQ_PVPPOINT). /// 020f <char id>.L <account id>.L void clif_parse_PVPInfo(int fd,struct map_session_data *sd) { // TODO: Is there a way to use this on an another player (char/acc id)? clif->PVPInfo(sd); } /// /blacksmith list (ZC_BLACKSMITH_RANK). /// 0219 { <name>.24B }*10 { <point>.L }*10 void clif_blacksmith(struct map_session_data* sd) { int i, fd = sd->fd; const char* name; WFIFOHEAD(fd,packet_len(0x219)); WFIFOW(fd,0) = 0x219; //Packet size limits this list to 10 elements. [Skotlex] for (i = 0; i < 10 && i < MAX_FAME_LIST; i++) { if (smith_fame_list[i].id > 0) { if (strcmp(smith_fame_list[i].name, "-") == 0 && (name = map_charid2nick(smith_fame_list[i].id)) != NULL) { strncpy((char *)(WFIFOP(fd, 2 + 24 * i)), name, NAME_LENGTH); } else strncpy((char *)(WFIFOP(fd, 2 + 24 * i)), smith_fame_list[i].name, NAME_LENGTH); } else strncpy((char *)(WFIFOP(fd, 2 + 24 * i)), "None", 5); WFIFOL(fd, 242 + i * 4) = smith_fame_list[i].fame; } for(;i < 10; i++) { //In case the MAX is less than 10. strncpy((char *)(WFIFOP(fd, 2 + 24 * i)), "Unavailable", 12); WFIFOL(fd, 242 + i * 4) = 0; } WFIFOSET(fd, packet_len(0x219)); } /// /blacksmith (CZ_BLACKSMITH_RANK). /// 0217 void clif_parse_Blacksmith(int fd,struct map_session_data *sd) { clif->blacksmith(sd); } /// Notification about backsmith points (ZC_BLACKSMITH_POINT). /// 021b <points>.L <total points>.L void clif_fame_blacksmith(struct map_session_data *sd, int points) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x21b)); WFIFOW(fd,0) = 0x21b; WFIFOL(fd,2) = points; WFIFOL(fd,6) = sd->status.fame; WFIFOSET(fd, packet_len(0x21b)); } /// /alchemist list (ZC_ALCHEMIST_RANK). /// 021a { <name>.24B }*10 { <point>.L }*10 void clif_alchemist(struct map_session_data* sd) { int i, fd = sd->fd; const char* name; WFIFOHEAD(fd,packet_len(0x21a)); WFIFOW(fd,0) = 0x21a; //Packet size limits this list to 10 elements. [Skotlex] for (i = 0; i < 10 && i < MAX_FAME_LIST; i++) { if (chemist_fame_list[i].id > 0) { if (strcmp(chemist_fame_list[i].name, "-") == 0 && (name = map_charid2nick(chemist_fame_list[i].id)) != NULL) { memcpy(WFIFOP(fd, 2 + 24 * i), name, NAME_LENGTH); } else memcpy(WFIFOP(fd, 2 + 24 * i), chemist_fame_list[i].name, NAME_LENGTH); } else memcpy(WFIFOP(fd, 2 + 24 * i), "None", NAME_LENGTH); WFIFOL(fd, 242 + i * 4) = chemist_fame_list[i].fame; } for(;i < 10; i++) { //In case the MAX is less than 10. memcpy(WFIFOP(fd, 2 + 24 * i), "Unavailable", NAME_LENGTH); WFIFOL(fd, 242 + i * 4) = 0; } WFIFOSET(fd, packet_len(0x21a)); } /// /alchemist (CZ_ALCHEMIST_RANK). /// 0218 void clif_parse_Alchemist(int fd,struct map_session_data *sd) { clif->alchemist(sd); } /// Notification about alchemist points (ZC_ALCHEMIST_POINT). /// 021c <points>.L <total points>.L void clif_fame_alchemist(struct map_session_data *sd, int points) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x21c)); WFIFOW(fd,0) = 0x21c; WFIFOL(fd,2) = points; WFIFOL(fd,6) = sd->status.fame; WFIFOSET(fd, packet_len(0x21c)); } /// /taekwon list (ZC_TAEKWON_RANK). /// 0226 { <name>.24B }*10 { <point>.L }*10 void clif_taekwon(struct map_session_data* sd) { int i, fd = sd->fd; const char* name; WFIFOHEAD(fd,packet_len(0x226)); WFIFOW(fd,0) = 0x226; //Packet size limits this list to 10 elements. [Skotlex] for (i = 0; i < 10 && i < MAX_FAME_LIST; i++) { if (taekwon_fame_list[i].id > 0) { if (strcmp(taekwon_fame_list[i].name, "-") == 0 && (name = map_charid2nick(taekwon_fame_list[i].id)) != NULL) { memcpy(WFIFOP(fd, 2 + 24 * i), name, NAME_LENGTH); } else memcpy(WFIFOP(fd, 2 + 24 * i), taekwon_fame_list[i].name, NAME_LENGTH); } else memcpy(WFIFOP(fd, 2 + 24 * i), "None", NAME_LENGTH); WFIFOL(fd, 242 + i * 4) = taekwon_fame_list[i].fame; } for(;i < 10; i++) { //In case the MAX is less than 10. memcpy(WFIFOP(fd, 2 + 24 * i), "Unavailable", NAME_LENGTH); WFIFOL(fd, 242 + i * 4) = 0; } WFIFOSET(fd, packet_len(0x226)); } /// /taekwon (CZ_TAEKWON_RANK). /// 0225 void clif_parse_Taekwon(int fd,struct map_session_data *sd) { clif->taekwon(sd); } /// Notification about taekwon points (ZC_TAEKWON_POINT). /// 0224 <points>.L <total points>.L void clif_fame_taekwon(struct map_session_data *sd, int points) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x224)); WFIFOW(fd,0) = 0x224; WFIFOL(fd,2) = points; WFIFOL(fd,6) = sd->status.fame; WFIFOSET(fd, packet_len(0x224)); } /// /pk list (ZC_KILLER_RANK). /// 0238 { <name>.24B }*10 { <point>.L }*10 void clif_ranking_pk(struct map_session_data* sd) { int i, fd = sd->fd; WFIFOHEAD(fd,packet_len(0x238)); WFIFOW(fd,0) = 0x238; for(i=0;i<10;i++){ memcpy(WFIFOP(fd,i*24+2), "Unknown", NAME_LENGTH); WFIFOL(fd,i*4+242) = 0; } WFIFOSET(fd, packet_len(0x238)); } /// /pk (CZ_KILLER_RANK). /// 0237 void clif_parse_RankingPk(int fd,struct map_session_data *sd) { clif->ranking_pk(sd); } /// SG Feel save OK [Komurka] (CZ_AGREE_STARPLACE). /// 0254 <which>.B /// which: /// 0 = sun /// 1 = moon /// 2 = star void clif_parse_FeelSaveOk(int fd,struct map_session_data *sd) { int i; if (sd->menuskill_id != SG_FEEL) return; i = sd->menuskill_val-1; if (i<0 || i >= MAX_PC_FEELHATE) return; //Bug? sd->feel_map[i].index = map_id2index(sd->bl.m); sd->feel_map[i].m = sd->bl.m; pc_setglobalreg(sd,sg_info[i].feel_var,sd->feel_map[i].index); //Are these really needed? Shouldn't they show up automatically from the feel save packet? // clif_misceffect2(&sd->bl, 0x1b0); // clif_misceffect2(&sd->bl, 0x21f); clif->feel_info(sd, i, 0); clif_menuskill_clear(sd); } /// Star Gladiator's Feeling map confirmation prompt (ZC_STARPLACE). /// 0253 <which>.B /// which: /// 0 = sun /// 1 = moon /// 2 = star void clif_feel_req(int fd, struct map_session_data *sd, uint16 skill_lv) { WFIFOHEAD(fd,packet_len(0x253)); WFIFOW(fd,0)=0x253; WFIFOB(fd,2)=TOB(skill_lv-1); WFIFOSET(fd, packet_len(0x253)); sd->menuskill_id = SG_FEEL; sd->menuskill_val = skill_lv; } /// Request to change homunculus' name (CZ_RENAME_MER). /// 0231 <name>.24B void clif_parse_ChangeHomunculusName(int fd, struct map_session_data *sd) { merc_hom_change_name(sd,(char*)RFIFOP(fd,2)); } /// Request to warp/move homunculus/mercenary to it's owner (CZ_REQUEST_MOVETOOWNER). /// 0234 <id>.L void clif_parse_HomMoveToMaster(int fd, struct map_session_data *sd) { int id = RFIFOL(fd,2); // Mercenary or Homunculus struct block_list *bl = NULL; struct unit_data *ud = NULL; if( sd->md && sd->md->bl.id == id ) bl = &sd->md->bl; else if( merc_is_hom_active(sd->hd) && sd->hd->bl.id == id ) bl = &sd->hd->bl; // Moving Homunculus else return; unit_calc_pos(bl, sd->bl.x, sd->bl.y, sd->ud.dir); ud = unit_bl2ud(bl); unit_walktoxy(bl, ud->to_x, ud->to_y, 4); } /// Request to move homunculus/mercenary (CZ_REQUEST_MOVENPC). /// 0232 <id>.L <position data>.3B void clif_parse_HomMoveTo(int fd, struct map_session_data *sd) { int id = RFIFOL(fd,2); // Mercenary or Homunculus struct block_list *bl = NULL; short x, y; RFIFOPOS(fd, packet_db[RFIFOW(fd,0)].pos[1], &x, &y, NULL); if( sd->md && sd->md->bl.id == id ) bl = &sd->md->bl; // Moving Mercenary else if( merc_is_hom_active(sd->hd) && sd->hd->bl.id == id ) bl = &sd->hd->bl; // Moving Homunculus else return; unit_walktoxy(bl, x, y, 4); } /// Request to do an action with homunculus/mercenary (CZ_REQUEST_ACTNPC). /// 0233 <id>.L <target id>.L <action>.B /// action: /// always 0 void clif_parse_HomAttack(int fd,struct map_session_data *sd) { struct block_list *bl = NULL; int id = RFIFOL(fd,2), target_id = RFIFOL(fd,6), action_type = RFIFOB(fd,10); if( merc_is_hom_active(sd->hd) && sd->hd->bl.id == id ) bl = &sd->hd->bl; else if( sd->md && sd->md->bl.id == id ) bl = &sd->md->bl; else return; unit_stop_attack(bl); unit_attack(bl, target_id, action_type != 0); } /// Request to invoke a homunculus menu action (CZ_COMMAND_MER). /// 022d <type>.W <command>.B /// type: /// always 0 /// command: /// 0 = homunculus information /// 1 = feed /// 2 = delete void clif_parse_HomMenu(int fd, struct map_session_data *sd) { //[orn] int cmd; cmd = RFIFOW(fd,0); if(!merc_is_hom_active(sd->hd)) return; merc_menu(sd,RFIFOB(fd,packet_db[cmd].pos[1])); } /// Request to resurrect oneself using Token of Siegfried (CZ_STANDING_RESURRECTION). /// 0292 void clif_parse_AutoRevive(int fd, struct map_session_data *sd) { int item_position = pc_search_inventory(sd, ITEMID_TOKEN_OF_SIEGFRIED); if (item_position < 0) return; if (sd->sc.data[SC_HELLPOWER]) //Cannot res while under the effect of SC_HELLPOWER. return; if (!status_revive(&sd->bl, 100, 100)) return; clif->skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1); pc_delitem(sd, item_position, 1, 0, 1, LOG_TYPE_CONSUME); } /// Information about character's status values (ZC_ACK_STATUS_GM). /// 0214 <str>.B <standardStr>.B <agi>.B <standardAgi>.B <vit>.B <standardVit>.B /// <int>.B <standardInt>.B <dex>.B <standardDex>.B <luk>.B <standardLuk>.B /// <attPower>.W <refiningPower>.W <max_mattPower>.W <min_mattPower>.W /// <itemdefPower>.W <plusdefPower>.W <mdefPower>.W <plusmdefPower>.W /// <hitSuccessValue>.W <avoidSuccessValue>.W <plusAvoidSuccessValue>.W /// <criticalSuccessValue>.W <ASPD>.W <plusASPD>.W void clif_check(int fd, struct map_session_data* pl_sd) { WFIFOHEAD(fd,packet_len(0x214)); WFIFOW(fd, 0) = 0x214; WFIFOB(fd, 2) = min(pl_sd->status.str, UINT8_MAX); WFIFOB(fd, 3) = pc_need_status_point(pl_sd, SP_STR, 1); WFIFOB(fd, 4) = min(pl_sd->status.agi, UINT8_MAX); WFIFOB(fd, 5) = pc_need_status_point(pl_sd, SP_AGI, 1); WFIFOB(fd, 6) = min(pl_sd->status.vit, UINT8_MAX); WFIFOB(fd, 7) = pc_need_status_point(pl_sd, SP_VIT, 1); WFIFOB(fd, 8) = min(pl_sd->status.int_, UINT8_MAX); WFIFOB(fd, 9) = pc_need_status_point(pl_sd, SP_INT, 1); WFIFOB(fd,10) = min(pl_sd->status.dex, UINT8_MAX); WFIFOB(fd,11) = pc_need_status_point(pl_sd, SP_DEX, 1); WFIFOB(fd,12) = min(pl_sd->status.luk, UINT8_MAX); WFIFOB(fd,13) = pc_need_status_point(pl_sd, SP_LUK, 1); WFIFOW(fd,14) = pl_sd->battle_status.batk+pl_sd->battle_status.rhw.atk+pl_sd->battle_status.lhw.atk; WFIFOW(fd,16) = pl_sd->battle_status.rhw.atk2+pl_sd->battle_status.lhw.atk2; WFIFOW(fd,18) = pl_sd->battle_status.matk_max; WFIFOW(fd,20) = pl_sd->battle_status.matk_min; WFIFOW(fd,22) = pl_sd->battle_status.def; WFIFOW(fd,24) = pl_sd->battle_status.def2; WFIFOW(fd,26) = pl_sd->battle_status.mdef; WFIFOW(fd,28) = pl_sd->battle_status.mdef2; WFIFOW(fd,30) = pl_sd->battle_status.hit; WFIFOW(fd,32) = pl_sd->battle_status.flee; WFIFOW(fd,34) = pl_sd->battle_status.flee2/10; WFIFOW(fd,36) = pl_sd->battle_status.cri/10; WFIFOW(fd,38) = (2000-pl_sd->battle_status.amotion)/10; // aspd WFIFOW(fd,40) = 0; // FIXME: What is 'plusASPD' supposed to be? Maybe adelay? WFIFOSET(fd,packet_len(0x214)); } /// /check (CZ_REQ_STATUS_GM). /// Request character's status values. /// 0213 <char name>.24B void clif_parse_Check(int fd, struct map_session_data *sd) { char charname[NAME_LENGTH]; struct map_session_data* pl_sd; if(!pc_has_permission(sd, PC_PERM_USE_CHECK)) return; safestrncpy(charname, (const char*)RFIFOP(fd,packet_db[RFIFOW(fd,0)].pos[0]), sizeof(charname)); if( ( pl_sd = map_nick2sd(charname) ) == NULL || pc_get_group_level(sd) < pc_get_group_level(pl_sd) ) { return; } clif->check(fd, pl_sd); } /// MAIL SYSTEM /// By Zephyrus /// /// Notification about the result of adding an item to mail (ZC_ACK_MAIL_ADD_ITEM). /// 0255 <index>.W <result>.B /// result: /// 0 = success /// 1 = failure void clif_Mail_setattachment(int fd, int index, uint8 flag) { WFIFOHEAD(fd,packet_len(0x255)); WFIFOW(fd,0) = 0x255; WFIFOW(fd,2) = index; WFIFOB(fd,4) = flag; WFIFOSET(fd,packet_len(0x255)); } /// Notification about the result of retrieving a mail attachment (ZC_MAIL_REQ_GET_ITEM). /// 0245 <result>.B /// result: /// 0 = success /// 1 = failure /// 2 = too many items void clif_Mail_getattachment(int fd, uint8 flag) { WFIFOHEAD(fd,packet_len(0x245)); WFIFOW(fd,0) = 0x245; WFIFOB(fd,2) = flag; WFIFOSET(fd,packet_len(0x245)); } /// Notification about the result of sending a mail (ZC_MAIL_REQ_SEND). /// 0249 <result>.B /// result: /// 0 = success /// 1 = recipinent does not exist void clif_Mail_send(int fd, bool fail) { WFIFOHEAD(fd,packet_len(0x249)); WFIFOW(fd,0) = 0x249; WFIFOB(fd,2) = fail; WFIFOSET(fd,packet_len(0x249)); } /// Notification about the result of deleting a mail (ZC_ACK_MAIL_DELETE). /// 0257 <mail id>.L <result>.W /// result: /// 0 = success /// 1 = failure void clif_Mail_delete(int fd, int mail_id, short fail) { WFIFOHEAD(fd, packet_len(0x257)); WFIFOW(fd,0) = 0x257; WFIFOL(fd,2) = mail_id; WFIFOW(fd,6) = fail; WFIFOSET(fd, packet_len(0x257)); } /// Notification about the result of returning a mail (ZC_ACK_MAIL_RETURN). /// 0274 <mail id>.L <result>.W /// result: /// 0 = success /// 1 = failure void clif_Mail_return(int fd, int mail_id, short fail) { WFIFOHEAD(fd,packet_len(0x274)); WFIFOW(fd,0) = 0x274; WFIFOL(fd,2) = mail_id; WFIFOW(fd,6) = fail; WFIFOSET(fd,packet_len(0x274)); } /// Notification about new mail (ZC_MAIL_RECEIVE). /// 024a <mail id>.L <title>.40B <sender>.24B void clif_Mail_new(int fd, int mail_id, const char *sender, const char *title) { WFIFOHEAD(fd,packet_len(0x24a)); WFIFOW(fd,0) = 0x24a; WFIFOL(fd,2) = mail_id; safestrncpy((char*)WFIFOP(fd,6), title, MAIL_TITLE_LENGTH); safestrncpy((char*)WFIFOP(fd,46), sender, NAME_LENGTH); WFIFOSET(fd,packet_len(0x24a)); } /// Opens/closes the mail window (ZC_MAIL_WINDOWS). /// 0260 <type>.L /// type: /// 0 = open /// 1 = close void clif_Mail_window(int fd, int flag) { WFIFOHEAD(fd,packet_len(0x260)); WFIFOW(fd,0) = 0x260; WFIFOL(fd,2) = flag; WFIFOSET(fd,packet_len(0x260)); } /// Lists mails stored in inbox (ZC_MAIL_REQ_GET_LIST). /// 0240 <packet len>.W <amount>.L { <mail id>.L <title>.40B <read>.B <sender>.24B <time>.L }*amount /// read: /// 0 = unread /// 1 = read void clif_Mail_refreshinbox(struct map_session_data *sd) { int fd = sd->fd; struct mail_data *md = &sd->mail.inbox; struct mail_message *msg; int len, i, j; len = 8 + (73 * md->amount); WFIFOHEAD(fd,len); WFIFOW(fd,0) = 0x240; WFIFOW(fd,2) = len; WFIFOL(fd,4) = md->amount; for( i = j = 0; i < MAIL_MAX_INBOX && j < md->amount; i++ ) { msg = &md->msg[i]; if (msg->id < 1) continue; WFIFOL(fd,8+73*j) = msg->id; memcpy(WFIFOP(fd,12+73*j), msg->title, MAIL_TITLE_LENGTH); WFIFOB(fd,52+73*j) = (msg->status != MAIL_UNREAD); memcpy(WFIFOP(fd,53+73*j), msg->send_name, NAME_LENGTH); WFIFOL(fd,77+73*j) = (uint32)msg->timestamp; j++; } WFIFOSET(fd,len); if( md->full ) {// TODO: is this official? char output[100]; sprintf(output, "Inbox is full (Max %d). Delete some mails.", MAIL_MAX_INBOX); clif->disp_onlyself(sd, output, strlen(output)); } } /// Mail inbox list request (CZ_MAIL_GET_LIST). /// 023f void clif_parse_Mail_refreshinbox(int fd, struct map_session_data *sd) { struct mail_data* md = &sd->mail.inbox; if( md->amount < MAIL_MAX_INBOX && (md->full || sd->mail.changed) ) intif_Mail_requestinbox(sd->status.char_id, 1); else clif->mail_refreshinbox(sd); mail_removeitem(sd, 0); mail_removezeny(sd, 0); } /// Opens a mail (ZC_MAIL_REQ_OPEN). /// 0242 <packet len>.W <mail id>.L <title>.40B <sender>.24B <time>.L <zeny>.L /// <amount>.L <name id>.W <item type>.W <identified>.B <damaged>.B <refine>.B /// <card1>.W <card2>.W <card3>.W <card4>.W <message>.?B void clif_Mail_read(struct map_session_data *sd, int mail_id) { int i, fd = sd->fd; ARR_FIND(0, MAIL_MAX_INBOX, i, sd->mail.inbox.msg[i].id == mail_id); if( i == MAIL_MAX_INBOX ) { clif->mail_return(sd->fd, mail_id, 1); // Mail doesn't exist ShowWarning("clif_parse_Mail_read: char '%s' trying to read a message not the inbox.\n", sd->status.name); return; } else { struct mail_message *msg = &sd->mail.inbox.msg[i]; struct item *item = &msg->item; struct item_data *data; int msg_len = strlen(msg->body), len; if( msg_len == 0 ) { strcpy(msg->body, "(no message)"); msg_len = strlen(msg->body); } len = 101 + msg_len; WFIFOHEAD(fd,len); WFIFOW(fd,0) = 0x242; WFIFOW(fd,2) = len; WFIFOL(fd,4) = msg->id; safestrncpy((char*)WFIFOP(fd,8), msg->title, MAIL_TITLE_LENGTH + 1); safestrncpy((char*)WFIFOP(fd,48), msg->send_name, NAME_LENGTH + 1); WFIFOL(fd,72) = 0; WFIFOL(fd,76) = msg->zeny; if( item->nameid && (data = itemdb_exists(item->nameid)) != NULL ) { WFIFOL(fd,80) = item->amount; WFIFOW(fd,84) = (data->view_id)?data->view_id:item->nameid; WFIFOW(fd,86) = data->type; WFIFOB(fd,88) = item->identify; WFIFOB(fd,89) = item->attribute; WFIFOB(fd,90) = item->refine; WFIFOW(fd,91) = item->card[0]; WFIFOW(fd,93) = item->card[1]; WFIFOW(fd,95) = item->card[2]; WFIFOW(fd,97) = item->card[3]; } else // no item, set all to zero memset(WFIFOP(fd,80), 0x00, 19); WFIFOB(fd,99) = (unsigned char)msg_len; safestrncpy((char*)WFIFOP(fd,100), msg->body, msg_len + 1); WFIFOSET(fd,len); if (msg->status == MAIL_UNREAD) { msg->status = MAIL_READ; intif_Mail_read(mail_id); clif->pMail_refreshinbox(fd, sd); } } } /// Request to open a mail (CZ_MAIL_OPEN). /// 0241 <mail id>.L void clif_parse_Mail_read(int fd, struct map_session_data *sd) { int mail_id = RFIFOL(fd,2); if( mail_id <= 0 ) return; if( mail_invalid_operation(sd) ) return; clif->mail_read(sd, RFIFOL(fd,2)); } /// Request to receive mail's attachment (CZ_MAIL_GET_ITEM). /// 0244 <mail id>.L void clif_parse_Mail_getattach(int fd, struct map_session_data *sd) { int mail_id = RFIFOL(fd,2); int i; bool fail = false; if( !chrif_isconnected() ) return; if( mail_id <= 0 ) return; if( mail_invalid_operation(sd) ) return; ARR_FIND(0, MAIL_MAX_INBOX, i, sd->mail.inbox.msg[i].id == mail_id); if( i == MAIL_MAX_INBOX ) return; if( sd->mail.inbox.msg[i].zeny < 1 && (sd->mail.inbox.msg[i].item.nameid < 1 || sd->mail.inbox.msg[i].item.amount < 1) ) return; if( sd->mail.inbox.msg[i].zeny + sd->status.zeny > MAX_ZENY ) { clif->mail_getattachment(fd, 1); return; } if( sd->mail.inbox.msg[i].item.nameid > 0 ) { struct item_data *data; unsigned int weight; if ((data = itemdb_exists(sd->mail.inbox.msg[i].item.nameid)) == NULL) return; switch( pc_checkadditem(sd, data->nameid, sd->mail.inbox.msg[i].item.amount) ) { case ADDITEM_NEW: fail = ( pc_inventoryblank(sd) == 0 ); break; case ADDITEM_OVERAMOUNT: fail = true; } if( fail ) { clif->mail_getattachment(fd, 1); return; } weight = data->weight * sd->mail.inbox.msg[i].item.amount; if( sd->weight + weight > sd->max_weight ) { clif->mail_getattachment(fd, 2); return; } } sd->mail.inbox.msg[i].zeny = 0; memset(&sd->mail.inbox.msg[i].item, 0, sizeof(struct item)); clif->mail_read(sd, mail_id); intif_Mail_getattach(sd->status.char_id, mail_id); } /// Request to delete a mail (CZ_MAIL_DELETE). /// 0243 <mail id>.L void clif_parse_Mail_delete(int fd, struct map_session_data *sd) { int mail_id = RFIFOL(fd,2); int i; if( !chrif_isconnected() ) return; if( mail_id <= 0 ) return; if( mail_invalid_operation(sd) ) return; ARR_FIND(0, MAIL_MAX_INBOX, i, sd->mail.inbox.msg[i].id == mail_id); if (i < MAIL_MAX_INBOX) { struct mail_message *msg = &sd->mail.inbox.msg[i]; if( (msg->item.nameid > 0 && msg->item.amount > 0) || msg->zeny > 0 ) {// can't delete mail without removing attachment first clif->mail_delete(sd->fd, mail_id, 1); return; } intif_Mail_delete(sd->status.char_id, mail_id); } } /// Request to return a mail (CZ_REQ_MAIL_RETURN). /// 0273 <mail id>.L <receive name>.24B void clif_parse_Mail_return(int fd, struct map_session_data *sd) { int mail_id = RFIFOL(fd,2); int i; if( mail_id <= 0 ) return; if( mail_invalid_operation(sd) ) return; ARR_FIND(0, MAIL_MAX_INBOX, i, sd->mail.inbox.msg[i].id == mail_id); if( i < MAIL_MAX_INBOX && sd->mail.inbox.msg[i].send_id != 0 ) intif_Mail_return(sd->status.char_id, mail_id); else clif->mail_return(sd->fd, mail_id, 1); } /// Request to add an item or Zeny to mail (CZ_MAIL_ADD_ITEM). /// 0247 <index>.W <amount>.L void clif_parse_Mail_setattach(int fd, struct map_session_data *sd) { int idx = RFIFOW(fd,2); int amount = RFIFOL(fd,4); unsigned char flag; if( !chrif_isconnected() ) return; if (idx < 0 || amount < 0) return; flag = mail_setitem(sd, idx, amount); clif->mail_setattachment(fd,idx,flag); } /// Request to reset mail item and/or Zeny (CZ_MAIL_RESET_ITEM). /// 0246 <type>.W /// type: /// 0 = reset all /// 1 = remove item /// 2 = remove zeny void clif_parse_Mail_winopen(int fd, struct map_session_data *sd) { int flag = RFIFOW(fd,2); if (flag == 0 || flag == 1) mail_removeitem(sd, 0); if (flag == 0 || flag == 2) mail_removezeny(sd, 0); } /// Request to send mail (CZ_MAIL_SEND). /// 0248 <packet len>.W <recipient>.24B <title>.40B <body len>.B <body>.?B void clif_parse_Mail_send(int fd, struct map_session_data *sd) { struct mail_message msg; int body_len; if( !chrif_isconnected() ) return; if( sd->state.trading ) return; if( RFIFOW(fd,2) < 69 ) { ShowWarning("Invalid Msg Len from account %d.\n", sd->status.account_id); return; } if( DIFF_TICK(sd->cansendmail_tick, gettick()) > 0 ) { clif->message(sd->fd,msg_txt(675)); //"Cannot send mails too fast!!." clif->mail_send(fd, true); // fail return; } body_len = RFIFOB(fd,68); if (body_len > MAIL_BODY_LENGTH) body_len = MAIL_BODY_LENGTH; if( !mail_setattachment(sd, &msg) ) { // Invalid Append condition clif->mail_send(sd->fd, true); // fail mail_removeitem(sd,0); mail_removezeny(sd,0); return; } msg.id = 0; // id will be assigned by charserver msg.send_id = sd->status.char_id; msg.dest_id = 0; // will attempt to resolve name safestrncpy(msg.send_name, sd->status.name, NAME_LENGTH); safestrncpy(msg.dest_name, (char*)RFIFOP(fd,4), NAME_LENGTH); safestrncpy(msg.title, (char*)RFIFOP(fd,28), MAIL_TITLE_LENGTH); if (msg.title[0] == '\0') { return; // Message has no length and somehow client verification was skipped. } if (body_len) safestrncpy(msg.body, (char*)RFIFOP(fd,69), body_len + 1); else memset(msg.body, 0x00, MAIL_BODY_LENGTH); msg.timestamp = time(NULL); if( !intif_Mail_send(sd->status.account_id, &msg) ) mail_deliveryfail(sd, &msg); sd->cansendmail_tick = gettick() + 1000; // 1 Second flood Protection } /// AUCTION SYSTEM /// By Zephyrus /// /// Opens/closes the auction window (ZC_AUCTION_WINDOWS). /// 025f <type>.L /// type: /// 0 = open /// 1 = close void clif_Auction_openwindow(struct map_session_data *sd) { int fd = sd->fd; if( sd->state.storage_flag || sd->state.vending || sd->state.buyingstore || sd->state.trading ) return; WFIFOHEAD(fd,packet_len(0x25f)); WFIFOW(fd,0) = 0x25f; WFIFOL(fd,2) = 0; WFIFOSET(fd,packet_len(0x25f)); } /// Returns auction item search results (ZC_AUCTION_ITEM_REQ_SEARCH). /// 0252 <packet len>.W <pages>.L <count>.L { <auction id>.L <seller name>.24B <name id>.W <type>.L <amount>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <now price>.L <max price>.L <buyer name>.24B <delete time>.L }* void clif_Auction_results(struct map_session_data *sd, short count, short pages, uint8 *buf) { int i, fd = sd->fd, len = sizeof(struct auction_data); struct auction_data auction; struct item_data *item; int k; WFIFOHEAD(fd,12 + (count * 83)); WFIFOW(fd,0) = 0x252; WFIFOW(fd,2) = 12 + (count * 83); WFIFOL(fd,4) = pages; WFIFOL(fd,8) = count; for( i = 0; i < count; i++ ) { memcpy(&auction, RBUFP(buf,i * len), len); k = 12 + (i * 83); WFIFOL(fd,k) = auction.auction_id; safestrncpy((char*)WFIFOP(fd,4+k), auction.seller_name, NAME_LENGTH); if( (item = itemdb_exists(auction.item.nameid)) != NULL && item->view_id > 0 ) WFIFOW(fd,28+k) = item->view_id; else WFIFOW(fd,28+k) = auction.item.nameid; WFIFOL(fd,30+k) = auction.type; WFIFOW(fd,34+k) = auction.item.amount; // Always 1 WFIFOB(fd,36+k) = auction.item.identify; WFIFOB(fd,37+k) = auction.item.attribute; WFIFOB(fd,38+k) = auction.item.refine; WFIFOW(fd,39+k) = auction.item.card[0]; WFIFOW(fd,41+k) = auction.item.card[1]; WFIFOW(fd,43+k) = auction.item.card[2]; WFIFOW(fd,45+k) = auction.item.card[3]; WFIFOL(fd,47+k) = auction.price; WFIFOL(fd,51+k) = auction.buynow; safestrncpy((char*)WFIFOP(fd,55+k), auction.buyer_name, NAME_LENGTH); WFIFOL(fd,79+k) = (uint32)auction.timestamp; } WFIFOSET(fd,WFIFOW(fd,2)); } /// Result from request to add an item (ZC_ACK_AUCTION_ADD_ITEM). /// 0256 <index>.W <result>.B /// result: /// 0 = success /// 1 = failure void clif_Auction_setitem(int fd, int index, bool fail) { WFIFOHEAD(fd,packet_len(0x256)); WFIFOW(fd,0) = 0x256; WFIFOW(fd,2) = index; WFIFOB(fd,4) = fail; WFIFOSET(fd,packet_len(0x256)); } /// Request to initialize 'new auction' data (CZ_AUCTION_CREATE). /// 024b <type>.W /// type: /// 0 = create (any other action in auction window) /// 1 = cancel (cancel pressed on register tab) /// ? = junk, uninitialized value (ex. when switching between list filters) void clif_parse_Auction_cancelreg(int fd, struct map_session_data *sd) { if( sd->auction.amount > 0 ) clif->additem(sd, sd->auction.index, sd->auction.amount, 0); sd->auction.amount = 0; } /// Request to add an item to the action (CZ_AUCTION_ADD_ITEM). /// 024c <index>.W <count>.L void clif_parse_Auction_setitem(int fd, struct map_session_data *sd) { int idx = RFIFOW(fd,2) - 2; int amount = RFIFOL(fd,4); // Always 1 struct item_data *item; if( sd->auction.amount > 0 ) sd->auction.amount = 0; if( idx < 0 || idx >= MAX_INVENTORY ) { ShowWarning("Character %s trying to set invalid item index in auctions.\n", sd->status.name); return; } if( amount != 1 || amount > sd->status.inventory[idx].amount ) { // By client, amount is always set to 1. Maybe this is a future implementation. ShowWarning("Character %s trying to set invalid amount in auctions.\n", sd->status.name); return; } if( (item = itemdb_exists(sd->status.inventory[idx].nameid)) != NULL && !(item->type == IT_ARMOR || item->type == IT_PETARMOR || item->type == IT_WEAPON || item->type == IT_CARD || item->type == IT_ETC) ) { // Consumable or pets are not allowed clif->auction_setitem(sd->fd, idx, true); return; } if( !pc_can_give_items(sd) || sd->status.inventory[idx].expire_time || !sd->status.inventory[idx].identify || !itemdb_canauction(&sd->status.inventory[idx],pc_get_group_level(sd)) ) { // Quest Item or something else clif->auction_setitem(sd->fd, idx, true); return; } sd->auction.index = idx; sd->auction.amount = amount; clif->auction_setitem(fd, idx + 2, false); } /// Result from an auction action (ZC_AUCTION_RESULT). /// 0250 <result>.B /// result: /// 0 = You have failed to bid into the auction /// 1 = You have successfully bid in the auction /// 2 = The auction has been canceled /// 3 = An auction with at least one bidder cannot be canceled /// 4 = You cannot register more than 5 items in an auction at a time /// 5 = You do not have enough Zeny to pay the Auction Fee /// 6 = You have won the auction /// 7 = You have failed to win the auction /// 8 = You do not have enough Zeny /// 9 = You cannot place more than 5 bids at a time void clif_Auction_message(int fd, unsigned char flag) { WFIFOHEAD(fd,packet_len(0x250)); WFIFOW(fd,0) = 0x250; WFIFOB(fd,2) = flag; WFIFOSET(fd,packet_len(0x250)); } /// Result of the auction close request (ZC_AUCTION_ACK_MY_SELL_STOP). /// 025e <result>.W /// result: /// 0 = You have ended the auction /// 1 = You cannot end the auction /// 2 = Auction ID is incorrect void clif_Auction_close(int fd, unsigned char flag) { WFIFOHEAD(fd,packet_len(0x25e)); WFIFOW(fd,0) = 0x25d; // BUG: The client identifies this packet as 0x25d (CZ_AUCTION_REQ_MY_SELL_STOP) WFIFOW(fd,2) = flag; WFIFOSET(fd,packet_len(0x25e)); } /// Request to add an auction (CZ_AUCTION_ADD). /// 024d <now money>.L <max money>.L <delete hour>.W void clif_parse_Auction_register(int fd, struct map_session_data *sd) { struct auction_data auction; struct item_data *item; auction.price = RFIFOL(fd,2); auction.buynow = RFIFOL(fd,6); auction.hours = RFIFOW(fd,10); // Invalid Situations... if( sd->auction.amount < 1 ) { ShowWarning("Character %s trying to register auction without item.\n", sd->status.name); return; } if( auction.price >= auction.buynow ) { ShowWarning("Character %s trying to alter auction prices.\n", sd->status.name); return; } if( auction.hours < 1 || auction.hours > 48 ) { ShowWarning("Character %s trying to enter an invalid time for auction.\n", sd->status.name); return; } // Auction checks... if( sd->status.zeny < (auction.hours * battle_config.auction_feeperhour) ) { clif->auction_message(fd, 5); // You do not have enough zeny to pay the Auction Fee. return; } if( auction.buynow > battle_config.auction_maximumprice ) { // Zeny Limits auction.buynow = battle_config.auction_maximumprice; if( auction.price >= auction.buynow ) auction.price = auction.buynow - 1; } auction.auction_id = 0; auction.seller_id = sd->status.char_id; safestrncpy(auction.seller_name, sd->status.name, sizeof(auction.seller_name)); auction.buyer_id = 0; memset(auction.buyer_name, '\0', sizeof(auction.buyer_name)); if( sd->status.inventory[sd->auction.index].nameid == 0 || sd->status.inventory[sd->auction.index].amount < sd->auction.amount ) { clif->auction_message(fd, 2); // The auction has been canceled return; } if( (item = itemdb_exists(sd->status.inventory[sd->auction.index].nameid)) == NULL ) { // Just in case clif->auction_message(fd, 2); // The auction has been canceled return; } safestrncpy(auction.item_name, item->jname, sizeof(auction.item_name)); auction.type = item->type; memcpy(&auction.item, &sd->status.inventory[sd->auction.index], sizeof(struct item)); auction.item.amount = 1; auction.timestamp = 0; if( !intif_Auction_register(&auction) ) clif->auction_message(fd, 4); // No Char Server? lets say something to the client else { int zeny = auction.hours*battle_config.auction_feeperhour; pc_delitem(sd, sd->auction.index, sd->auction.amount, 1, 6, LOG_TYPE_AUCTION); sd->auction.amount = 0; pc_payzeny(sd, zeny, LOG_TYPE_AUCTION, NULL); } } /// Cancels an auction (CZ_AUCTION_ADD_CANCEL). /// 024e <auction id>.L void clif_parse_Auction_cancel(int fd, struct map_session_data *sd) { unsigned int auction_id = RFIFOL(fd,2); intif_Auction_cancel(sd->status.char_id, auction_id); } /// Closes an auction (CZ_AUCTION_REQ_MY_SELL_STOP). /// 025d <auction id>.L void clif_parse_Auction_close(int fd, struct map_session_data *sd) { unsigned int auction_id = RFIFOL(fd,2); intif_Auction_close(sd->status.char_id, auction_id); } /// Places a bid on an auction (CZ_AUCTION_BUY). /// 024f <auction id>.L <money>.L void clif_parse_Auction_bid(int fd, struct map_session_data *sd) { unsigned int auction_id = RFIFOL(fd,2); int bid = RFIFOL(fd,6); if( !pc_can_give_items(sd) ) { //They aren't supposed to give zeny [Inkfish] clif->message(sd->fd, msg_txt(246)); return; } if( bid <= 0 ) clif->auction_message(fd, 0); // You have failed to bid into the auction else if( bid > sd->status.zeny ) clif->auction_message(fd, 8); // You do not have enough zeny else if ( CheckForCharServer() ) // char server is down (bugreport:1138) clif->auction_message(fd, 0); // You have failed to bid into the auction else { pc_payzeny(sd, bid, LOG_TYPE_AUCTION, NULL); intif_Auction_bid(sd->status.char_id, sd->status.name, auction_id, bid); } } /// Auction Search (CZ_AUCTION_ITEM_SEARCH). /// 0251 <search type>.W <auction id>.L <search text>.24B <page number>.W /// search type: /// 0 = armor /// 1 = weapon /// 2 = card /// 3 = misc /// 4 = name search /// 5 = auction id search void clif_parse_Auction_search(int fd, struct map_session_data* sd) { char search_text[NAME_LENGTH]; short type = RFIFOW(fd,2), page = RFIFOW(fd,32); int price = RFIFOL(fd,4); // FIXME: bug #5071 clif->pAuction_cancelreg(fd, sd); safestrncpy(search_text, (char*)RFIFOP(fd,8), sizeof(search_text)); intif_Auction_requestlist(sd->status.char_id, type, price, search_text, page); } /// Requests list of own currently active bids or auctions (CZ_AUCTION_REQ_MY_INFO). /// 025c <type>.W /// type: /// 0 = sell (own auctions) /// 1 = buy (own bids) void clif_parse_Auction_buysell(int fd, struct map_session_data* sd) { short type = RFIFOW(fd,2) + 6; clif->pAuction_cancelreg(fd, sd); intif_Auction_requestlist(sd->status.char_id, type, 0, "", 1); } /// CASH/POINT SHOP /// /// List of items offered in a cash shop (ZC_PC_CASH_POINT_ITEMLIST). /// 0287 <packet len>.W <cash point>.L { <sell price>.L <discount price>.L <item type>.B <name id>.W }* /// 0287 <packet len>.W <cash point>.L <kafra point>.L { <sell price>.L <discount price>.L <item type>.B <name id>.W }* (PACKETVER >= 20070711) void clif_cashshop_show(struct map_session_data *sd, struct npc_data *nd) { int fd,i; #if PACKETVER < 20070711 const int offset = 8; #else const int offset = 12; #endif nullpo_retv(sd); nullpo_retv(nd); fd = sd->fd; sd->npc_shopid = nd->bl.id; WFIFOHEAD(fd,offset+nd->u.shop.count*11); WFIFOW(fd,0) = 0x287; WFIFOW(fd,2) = offset+nd->u.shop.count*11; WFIFOL(fd,4) = sd->cashPoints; // Cash Points #if PACKETVER >= 20070711 WFIFOL(fd,8) = sd->kafraPoints; // Kafra Points #endif for( i = 0; i < nd->u.shop.count; i++ ) { struct item_data* id = itemdb_search(nd->u.shop.shop_item[i].nameid); WFIFOL(fd,offset+0+i*11) = nd->u.shop.shop_item[i].value; WFIFOL(fd,offset+4+i*11) = nd->u.shop.shop_item[i].value; // Discount Price WFIFOB(fd,offset+8+i*11) = itemtype(id->type); WFIFOW(fd,offset+9+i*11) = ( id->view_id > 0 ) ? id->view_id : id->nameid; } WFIFOSET(fd,WFIFOW(fd,2)); } /// Cashshop Buy Ack (ZC_PC_CASH_POINT_UPDATE). /// 0289 <cash point>.L <error>.W /// 0289 <cash point>.L <kafra point>.L <error>.W (PACKETVER >= 20070711) /// error: /// 0 = The deal has successfully completed. (ERROR_TYPE_NONE) /// 1 = The Purchase has failed because the NPC does not exist. (ERROR_TYPE_NPC) /// 2 = The Purchase has failed because the Kafra Shop System is not working correctly. (ERROR_TYPE_SYSTEM) /// 3 = You are over your Weight Limit. (ERROR_TYPE_INVENTORY_WEIGHT) /// 4 = You cannot purchase items while you are in a trade. (ERROR_TYPE_EXCHANGE) /// 5 = The Purchase has failed because the Item Information was incorrect. (ERROR_TYPE_ITEM_ID) /// 6 = You do not have enough Kafra Credit Points. (ERROR_TYPE_MONEY) /// 7 = You can purchase up to 10 items. /// 8 = Some items could not be purchased. void clif_cashshop_ack(struct map_session_data* sd, int error) { int fd = sd->fd; WFIFOHEAD(fd, packet_len(0x289)); WFIFOW(fd,0) = 0x289; WFIFOL(fd,2) = sd->cashPoints; #if PACKETVER < 20070711 WFIFOW(fd,6) = TOW(error); #else WFIFOL(fd,6) = sd->kafraPoints; WFIFOW(fd,10) = TOW(error); #endif WFIFOSET(fd, packet_len(0x289)); } /// Request to buy item(s) from cash shop (CZ_PC_BUY_CASH_POINT_ITEM). /// 0288 <name id>.W <amount>.W /// 0288 <name id>.W <amount>.W <kafra points>.L (PACKETVER >= 20070711) /// 0288 <packet len>.W <kafra points>.L <count>.W { <amount>.W <name id>.W }.4B*count (PACKETVER >= 20100803) void clif_parse_cashshop_buy(int fd, struct map_session_data *sd) { int fail = 0; nullpo_retv(sd); if( sd->state.trading || !sd->npc_shopid ) fail = 1; else { #if PACKETVER < 20101116 short nameid = RFIFOW(fd,2); short amount = RFIFOW(fd,4); int points = RFIFOL(fd,6); fail = npc_cashshop_buy(sd, nameid, amount, points); #else int len = RFIFOW(fd,2); int points = RFIFOL(fd,4); int count = RFIFOW(fd,8); unsigned short* item_list = (unsigned short*)RFIFOP(fd,10); if( len < 10 || len != 10 + count * 4) { ShowWarning("Player %u sent incorrect cash shop buy packet (len %u:%u)!\n", sd->status.char_id, len, 10 + count * 4); return; } fail = npc_cashshop_buylist(sd,points,count,item_list); #endif } clif->cashshop_ack(sd,fail); } /// Adoption System /// /// Adoption message (ZC_BABYMSG). /// 0216 <msg>.L /// msg: /// 0 = "You cannot adopt more than 1 child." /// 1 = "You must be at least character level 70 in order to adopt someone." /// 2 = "You cannot adopt a married person." void clif_Adopt_reply(struct map_session_data *sd, int type) { int fd = sd->fd; WFIFOHEAD(fd,6); WFIFOW(fd,0) = 0x216; WFIFOL(fd,2) = type; WFIFOSET(fd,6); } /// Adoption confirmation (ZC_REQ_BABY). /// 01f6 <account id>.L <char id>.L <name>.B void clif_Adopt_request(struct map_session_data *sd, struct map_session_data *src, int p_id) { int fd = sd->fd; WFIFOHEAD(fd,34); WFIFOW(fd,0) = 0x1f6; WFIFOL(fd,2) = src->status.account_id; WFIFOL(fd,6) = p_id; memcpy(WFIFOP(fd,10), src->status.name, NAME_LENGTH); WFIFOSET(fd,34); } /// Request to adopt a player (CZ_REQ_JOIN_BABY). /// 01f9 <account id>.L void clif_parse_Adopt_request(int fd, struct map_session_data *sd) { struct map_session_data *tsd = map_id2sd(RFIFOL(fd,2)), *p_sd = map_charid2sd(sd->status.partner_id); if( pc_can_Adopt(sd, p_sd, tsd) ) { tsd->adopt_invite = sd->status.account_id; clif->adopt_request(tsd, sd, p_sd->status.account_id); } } /// Answer to adopt confirmation (CZ_JOIN_BABY). /// 01f7 <account id>.L <char id>.L <answer>.L /// answer: /// 0 = rejected /// 1 = accepted void clif_parse_Adopt_reply(int fd, struct map_session_data *sd) { int p1_id = RFIFOL(fd,2); int p2_id = RFIFOL(fd,6); int result = RFIFOL(fd,10); struct map_session_data* p1_sd = map_id2sd(p1_id); struct map_session_data* p2_sd = map_id2sd(p2_id); int pid = sd->adopt_invite; sd->adopt_invite = 0; if( p1_sd == NULL || p2_sd == NULL ) return; // Both players need to be online if( pid != p1_sd->status.account_id ) return; // Incorrect values if( result == 0 ) return; // Rejected pc_adoption(p1_sd, p2_sd, sd); } /// Convex Mirror (ZC_BOSS_INFO). /// 0293 <infoType>.B <x>.L <y>.L <minHours>.W <minMinutes>.W <maxHours>.W <maxMinutes>.W <monster name>.51B /// infoType: /// 0 = No boss on this map (BOSS_INFO_NOT). /// 1 = Boss is alive (position update) (BOSS_INFO_ALIVE). /// 2 = Boss is alive (initial announce) (BOSS_INFO_ALIVE_WITHMSG). /// 3 = Boss is dead (BOSS_INFO_DEAD). void clif_bossmapinfo(int fd, struct mob_data *md, short flag) { WFIFOHEAD(fd,70); memset(WFIFOP(fd,0),0,70); WFIFOW(fd,0) = 0x293; if( md != NULL ) { if( md->bl.prev != NULL ) { // Boss on This Map if( flag ) { WFIFOB(fd,2) = 1; WFIFOL(fd,3) = md->bl.x; WFIFOL(fd,7) = md->bl.y; } else WFIFOB(fd,2) = 2; // First Time } else if (md->spawn_timer != INVALID_TIMER) { // Boss is Dead const struct TimerData * timer_data = get_timer(md->spawn_timer); unsigned int seconds; int hours, minutes; seconds = DIFF_TICK(timer_data->tick, gettick()) / 1000 + 60; hours = seconds / (60 * 60); seconds = seconds - (60 * 60 * hours); minutes = seconds / 60; WFIFOB(fd,2) = 3; WFIFOW(fd,11) = hours; // Hours WFIFOW(fd,13) = minutes; // Minutes } safestrncpy((char*)WFIFOP(fd,19), md->db->jname, NAME_LENGTH); } WFIFOSET(fd,70); } /// Requesting equip of a player (CZ_EQUIPWIN_MICROSCOPE). /// 02d6 <account id>.L void clif_parse_ViewPlayerEquip(int fd, struct map_session_data* sd) { int charid = RFIFOL(fd, 2); struct map_session_data* tsd = map_id2sd(charid); if (!tsd) return; if( tsd->status.show_equip || pc_has_permission(sd, PC_PERM_VIEW_EQUIPMENT) ) clif->viewequip_ack(sd, tsd); else clif->viewequip_fail(sd); } /// Request to change equip window tick (CZ_CONFIG). /// 02d8 <type>.L <value>.L /// type: /// 0 = open equip window /// value: /// 0 = disabled /// 1 = enabled void clif_parse_EquipTick(int fd, struct map_session_data* sd) { bool flag = (bool)RFIFOL(fd,6); sd->status.show_equip = flag; clif->equiptickack(sd, flag); } /// Questlog System [Kevin] [Inkfish] /// /// Sends list of all quest states (ZC_ALL_QUEST_LIST). /// 02b1 <packet len>.W <num>.L { <quest id>.L <active>.B }*num void clif_quest_send_list(struct map_session_data * sd) { int fd = sd->fd; int i; int len = sd->avail_quests*5+8; WFIFOHEAD(fd,len); WFIFOW(fd, 0) = 0x2b1; WFIFOW(fd, 2) = len; WFIFOL(fd, 4) = sd->avail_quests; for( i = 0; i < sd->avail_quests; i++ ) { WFIFOL(fd, i*5+8) = sd->quest_log[i].quest_id; WFIFOB(fd, i*5+12) = sd->quest_log[i].state; } WFIFOSET(fd, len); } /// Sends list of all quest missions (ZC_ALL_QUEST_MISSION). /// 02b2 <packet len>.W <num>.L { <quest id>.L <start time>.L <expire time>.L <mobs>.W { <mob id>.L <mob count>.W <mob name>.24B }*3 }*num void clif_quest_send_mission(struct map_session_data * sd) { int fd = sd->fd; int i, j; int len = sd->avail_quests*104+8; struct mob_db *mob; WFIFOHEAD(fd, len); WFIFOW(fd, 0) = 0x2b2; WFIFOW(fd, 2) = len; WFIFOL(fd, 4) = sd->avail_quests; for( i = 0; i < sd->avail_quests; i++ ) { WFIFOL(fd, i*104+8) = sd->quest_log[i].quest_id; WFIFOL(fd, i*104+12) = sd->quest_log[i].time - quest_db[sd->quest_index[i]].time; WFIFOL(fd, i*104+16) = sd->quest_log[i].time; WFIFOW(fd, i*104+20) = quest_db[sd->quest_index[i]].num_objectives; for( j = 0 ; j < quest_db[sd->quest_index[i]].num_objectives; j++ ) { WFIFOL(fd, i*104+22+j*30) = quest_db[sd->quest_index[i]].mob[j]; WFIFOW(fd, i*104+26+j*30) = sd->quest_log[i].count[j]; mob = mob_db(quest_db[sd->quest_index[i]].mob[j]); memcpy(WFIFOP(fd, i*104+28+j*30), mob?mob->jname:"NULL", NAME_LENGTH); } } WFIFOSET(fd, len); } /// Notification about a new quest (ZC_ADD_QUEST). /// 02b3 <quest id>.L <active>.B <start time>.L <expire time>.L <mobs>.W { <mob id>.L <mob count>.W <mob name>.24B }*3 void clif_quest_add(struct map_session_data * sd, struct quest * qd, int index) { int fd = sd->fd; int i; struct mob_db *mob; WFIFOHEAD(fd, packet_len(0x2b3)); WFIFOW(fd, 0) = 0x2b3; WFIFOL(fd, 2) = qd->quest_id; WFIFOB(fd, 6) = qd->state; WFIFOB(fd, 7) = qd->time - quest_db[index].time; WFIFOL(fd, 11) = qd->time; WFIFOW(fd, 15) = quest_db[index].num_objectives; for( i = 0; i < quest_db[index].num_objectives; i++ ) { WFIFOL(fd, i*30+17) = quest_db[index].mob[i]; WFIFOW(fd, i*30+21) = qd->count[i]; mob = mob_db(quest_db[index].mob[i]); memcpy(WFIFOP(fd, i*30+23), mob?mob->jname:"NULL", NAME_LENGTH); } WFIFOSET(fd, packet_len(0x2b3)); } /// Notification about a quest being removed (ZC_DEL_QUEST). /// 02b4 <quest id>.L void clif_quest_delete(struct map_session_data * sd, int quest_id) { int fd = sd->fd; WFIFOHEAD(fd, packet_len(0x2b4)); WFIFOW(fd, 0) = 0x2b4; WFIFOL(fd, 2) = quest_id; WFIFOSET(fd, packet_len(0x2b4)); } /// Notification of an update to the hunting mission counter (ZC_UPDATE_MISSION_HUNT). /// 02b5 <packet len>.W <mobs>.W { <quest id>.L <mob id>.L <total count>.W <current count>.W }*3 void clif_quest_update_objective(struct map_session_data * sd, struct quest * qd, int index) { int fd = sd->fd; int i; int len = quest_db[index].num_objectives*12+6; WFIFOHEAD(fd, len); WFIFOW(fd, 0) = 0x2b5; WFIFOW(fd, 2) = len; WFIFOW(fd, 4) = quest_db[index].num_objectives; for( i = 0; i < quest_db[index].num_objectives; i++ ) { WFIFOL(fd, i*12+6) = qd->quest_id; WFIFOL(fd, i*12+10) = quest_db[index].mob[i]; WFIFOW(fd, i*12+14) = quest_db[index].count[i]; WFIFOW(fd, i*12+16) = qd->count[i]; } WFIFOSET(fd, len); } /// Request to change the state of a quest (CZ_ACTIVE_QUEST). /// 02b6 <quest id>.L <active>.B void clif_parse_questStateAck(int fd, struct map_session_data * sd) { quest_update_status(sd, RFIFOL(fd,2), RFIFOB(fd,6)?Q_ACTIVE:Q_INACTIVE); } /// Notification about the change of a quest state (ZC_ACTIVE_QUEST). /// 02b7 <quest id>.L <active>.B void clif_quest_update_status(struct map_session_data * sd, int quest_id, bool active) { int fd = sd->fd; WFIFOHEAD(fd, packet_len(0x2b7)); WFIFOW(fd, 0) = 0x2b7; WFIFOL(fd, 2) = quest_id; WFIFOB(fd, 6) = active; WFIFOSET(fd, packet_len(0x2b7)); } /// Notification about an NPC's quest state (ZC_QUEST_NOTIFY_EFFECT). /// 0446 <npc id>.L <x>.W <y>.W <effect>.W <type>.W /// effect: /// 0 = none /// 1 = exclamation mark icon /// 2 = question mark icon /// type: /// 0 = yellow /// 1 = orange /// 2 = green /// 3 = purple void clif_quest_show_event(struct map_session_data *sd, struct block_list *bl, short state, short color) { #if PACKETVER >= 20090218 int fd = sd->fd; WFIFOHEAD(fd, packet_len(0x446)); WFIFOW(fd, 0) = 0x446; WFIFOL(fd, 2) = bl->id; WFIFOW(fd, 6) = bl->x; WFIFOW(fd, 8) = bl->y; WFIFOW(fd, 10) = state; WFIFOW(fd, 12) = color; WFIFOSET(fd, packet_len(0x446)); #endif } /// Mercenary System /// /// Notification about a mercenary status parameter change (ZC_MER_PAR_CHANGE). /// 02a2 <var id>.W <value>.L void clif_mercenary_updatestatus(struct map_session_data *sd, int type) { struct mercenary_data *md; struct status_data *status; int fd; if( sd == NULL || (md = sd->md) == NULL ) return; fd = sd->fd; status = &md->battle_status; WFIFOHEAD(fd,packet_len(0x2a2)); WFIFOW(fd,0) = 0x2a2; WFIFOW(fd,2) = type; switch( type ) { case SP_ATK1: { int atk = rnd()%(status->rhw.atk2 - status->rhw.atk + 1) + status->rhw.atk; WFIFOL(fd,4) = cap_value(atk, 0, INT16_MAX); } break; case SP_MATK1: WFIFOL(fd,4) = cap_value(status->matk_max, 0, INT16_MAX); break; case SP_HIT: WFIFOL(fd,4) = status->hit; break; case SP_CRITICAL: WFIFOL(fd,4) = status->cri/10; break; case SP_DEF1: WFIFOL(fd,4) = status->def; break; case SP_MDEF1: WFIFOL(fd,4) = status->mdef; break; case SP_MERCFLEE: WFIFOL(fd,4) = status->flee; break; case SP_ASPD: WFIFOL(fd,4) = status->amotion; break; case SP_HP: WFIFOL(fd,4) = status->hp; break; case SP_MAXHP: WFIFOL(fd,4) = status->max_hp; break; case SP_SP: WFIFOL(fd,4) = status->sp; break; case SP_MAXSP: WFIFOL(fd,4) = status->max_sp; break; case SP_MERCKILLS: WFIFOL(fd,4) = md->mercenary.kill_count; break; case SP_MERCFAITH: WFIFOL(fd,4) = mercenary_get_faith(md); break; } WFIFOSET(fd,packet_len(0x2a2)); } /// Mercenary base status data (ZC_MER_INIT). /// 029b <id>.L <atk>.W <matk>.W <hit>.W <crit>.W <def>.W <mdef>.W <flee>.W <aspd>.W /// <name>.24B <level>.W <hp>.L <maxhp>.L <sp>.L <maxsp>.L <expire time>.L <faith>.W /// <calls>.L <kills>.L <atk range>.W void clif_mercenary_info(struct map_session_data *sd) { int fd; struct mercenary_data *md; struct status_data *status; int atk; if( sd == NULL || (md = sd->md) == NULL ) return; fd = sd->fd; status = &md->battle_status; WFIFOHEAD(fd,packet_len(0x29b)); WFIFOW(fd,0) = 0x29b; WFIFOL(fd,2) = md->bl.id; // Mercenary shows ATK as a random value between ATK ~ ATK2 atk = rnd()%(status->rhw.atk2 - status->rhw.atk + 1) + status->rhw.atk; WFIFOW(fd,6) = cap_value(atk, 0, INT16_MAX); WFIFOW(fd,8) = cap_value(status->matk_max, 0, INT16_MAX); WFIFOW(fd,10) = status->hit; WFIFOW(fd,12) = status->cri/10; WFIFOW(fd,14) = status->def; WFIFOW(fd,16) = status->mdef; WFIFOW(fd,18) = status->flee; WFIFOW(fd,20) = status->amotion; safestrncpy((char*)WFIFOP(fd,22), md->db->name, NAME_LENGTH); WFIFOW(fd,46) = md->db->lv; WFIFOL(fd,48) = status->hp; WFIFOL(fd,52) = status->max_hp; WFIFOL(fd,56) = status->sp; WFIFOL(fd,60) = status->max_sp; WFIFOL(fd,64) = (int)time(NULL) + (mercenary_get_lifetime(md) / 1000); WFIFOW(fd,68) = mercenary_get_faith(md); WFIFOL(fd,70) = mercenary_get_calls(md); WFIFOL(fd,74) = md->mercenary.kill_count; WFIFOW(fd,78) = md->battle_status.rhw.range; WFIFOSET(fd,packet_len(0x29b)); } /// Mercenary skill tree (ZC_MER_SKILLINFO_LIST). /// 029d <packet len>.W { <skill id>.W <type>.L <level>.W <sp cost>.W <attack range>.W <skill name>.24B <upgradable>.B }* void clif_mercenary_skillblock(struct map_session_data *sd) { struct mercenary_data *md; int fd, i, len = 4, id, j; if( sd == NULL || (md = sd->md) == NULL ) return; fd = sd->fd; WFIFOHEAD(fd,4+37*MAX_MERCSKILL); WFIFOW(fd,0) = 0x29d; for( i = 0; i < MAX_MERCSKILL; i++ ) { if( (id = md->db->skill[i].id) == 0 ) continue; j = id - MC_SKILLBASE; WFIFOW(fd,len) = id; WFIFOL(fd,len+2) = skill->get_inf(id); WFIFOW(fd,len+6) = md->db->skill[j].lv; WFIFOW(fd,len+8) = skill->get_sp(id, md->db->skill[j].lv); WFIFOW(fd,len+10) = skill->get_range2(&md->bl, id, md->db->skill[j].lv); safestrncpy((char*)WFIFOP(fd,len+12), skill->get_name(id), NAME_LENGTH); WFIFOB(fd,len+36) = 0; // Skillable for Mercenary? len += 37; } WFIFOW(fd,2) = len; WFIFOSET(fd,len); } /// Request to invoke a mercenary menu action (CZ_MER_COMMAND). /// 029f <command>.B /// 1 = mercenary information /// 2 = delete void clif_parse_mercenary_action(int fd, struct map_session_data* sd) { int option = RFIFOB(fd,2); if( sd->md == NULL ) return; if( option == 2 ) merc_delete(sd->md, 2); } /// Mercenary Message /// message: /// 0 = Mercenary soldier's duty hour is over. /// 1 = Your mercenary soldier has been killed. /// 2 = Your mercenary soldier has been fired. /// 3 = Your mercenary soldier has ran away. void clif_mercenary_message(struct map_session_data* sd, int message) { clif->msg(sd, 1266 + message); } /// Notification about the remaining time of a rental item (ZC_CASH_TIME_COUNTER). /// 0298 <name id>.W <seconds>.L void clif_rental_time(int fd, int nameid, int seconds) { // '<ItemName>' item will disappear in <seconds/60> minutes. WFIFOHEAD(fd,packet_len(0x298)); WFIFOW(fd,0) = 0x298; WFIFOW(fd,2) = nameid; WFIFOL(fd,4) = seconds; WFIFOSET(fd,packet_len(0x298)); } /// Deletes a rental item from client's inventory (ZC_CASH_ITEM_DELETE). /// 0299 <index>.W <name id>.W void clif_rental_expired(int fd, int index, int nameid) { // '<ItemName>' item has been deleted from the Inventory WFIFOHEAD(fd,packet_len(0x299)); WFIFOW(fd,0) = 0x299; WFIFOW(fd,2) = index+2; WFIFOW(fd,4) = nameid; WFIFOSET(fd,packet_len(0x299)); } /// Book Reading (ZC_READ_BOOK). /// 0294 <book id>.L <page>.L void clif_readbook(int fd, int book_id, int page) { WFIFOHEAD(fd,packet_len(0x294)); WFIFOW(fd,0) = 0x294; WFIFOL(fd,2) = book_id; WFIFOL(fd,6) = page; WFIFOSET(fd,packet_len(0x294)); } /// Battlegrounds /// /// Updates HP bar of a camp member (ZC_BATTLEFIELD_NOTIFY_HP). /// 02e0 <account id>.L <name>.24B <hp>.W <max hp>.W void clif_bg_hp(struct map_session_data *sd) { unsigned char buf[34]; const int cmd = 0x2e0; nullpo_retv(sd); WBUFW(buf,0) = cmd; WBUFL(buf,2) = sd->status.account_id; memcpy(WBUFP(buf,6), sd->status.name, NAME_LENGTH); if( sd->battle_status.max_hp > INT16_MAX ) { // To correctly display the %hp bar. [Skotlex] WBUFW(buf,30) = sd->battle_status.hp/(sd->battle_status.max_hp/100); WBUFW(buf,32) = 100; } else { WBUFW(buf,30) = sd->battle_status.hp; WBUFW(buf,32) = sd->battle_status.max_hp; } clif->send(buf, packet_len(cmd), &sd->bl, BG_AREA_WOS); } /// Updates the position of a camp member on the minimap (ZC_BATTLEFIELD_NOTIFY_POSITION). /// 02df <account id>.L <name>.24B <class>.W <x>.W <y>.W void clif_bg_xy(struct map_session_data *sd) { unsigned char buf[36]; nullpo_retv(sd); WBUFW(buf,0)=0x2df; WBUFL(buf,2)=sd->status.account_id; memcpy(WBUFP(buf,6), sd->status.name, NAME_LENGTH); WBUFW(buf,30)=sd->status.class_; WBUFW(buf,32)=sd->bl.x; WBUFW(buf,34)=sd->bl.y; clif->send(buf, packet_len(0x2df), &sd->bl, BG_SAMEMAP_WOS); } void clif_bg_xy_remove(struct map_session_data *sd) { unsigned char buf[36]; nullpo_retv(sd); WBUFW(buf,0)=0x2df; WBUFL(buf,2)=sd->status.account_id; memset(WBUFP(buf,6), 0, NAME_LENGTH); WBUFW(buf,30)=0; WBUFW(buf,32)=-1; WBUFW(buf,34)=-1; clif->send(buf, packet_len(0x2df), &sd->bl, BG_SAMEMAP_WOS); } /// Notifies clients of a battleground message (ZC_BATTLEFIELD_CHAT). /// 02dc <packet len>.W <account id>.L <name>.24B <message>.?B void clif_bg_message(struct battleground_data *bg, int src_id, const char *name, const char *mes, int len) { struct map_session_data *sd; unsigned char *buf; if( (sd = bg_getavailablesd(bg)) == NULL ) return; buf = (unsigned char*)aMalloc((len + NAME_LENGTH + 8)*sizeof(unsigned char)); WBUFW(buf,0) = 0x2dc; WBUFW(buf,2) = len + NAME_LENGTH + 8; WBUFL(buf,4) = src_id; memcpy(WBUFP(buf,8), name, NAME_LENGTH); memcpy(WBUFP(buf,32), mes, len); clif->send(buf,WBUFW(buf,2), &sd->bl, BG); if( buf ) aFree(buf); } /// Validates and processes battlechat messages [pakpil] (CZ_BATTLEFIELD_CHAT). /// 0x2db <packet len>.W <text>.?B (<name> : <message>) 00 void clif_parse_BattleChat(int fd, struct map_session_data* sd) { const char* text = (char*)RFIFOP(fd,4); int textlen = RFIFOW(fd,2) - 4; char *name, *message; int namelen, messagelen; if( !clif->process_message(sd, 0, &name, &namelen, &message, &messagelen) ) return; if( is_atcommand(fd, sd, message, 1) ) return; if( sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) ) return; if( battle_config.min_chat_delay ) { if( DIFF_TICK(sd->cantalk_tick, gettick()) > 0 ) return; sd->cantalk_tick = gettick() + battle_config.min_chat_delay; } bg_send_message(sd, text, textlen); } /// Notifies client of a battleground score change (ZC_BATTLEFIELD_NOTIFY_POINT). /// 02de <camp A points>.W <camp B points>.W void clif_bg_updatescore(int16 m) { struct block_list bl; unsigned char buf[6]; bl.id = 0; bl.type = BL_NUL; bl.m = m; WBUFW(buf,0) = 0x2de; WBUFW(buf,2) = map[m].bgscore_lion; WBUFW(buf,4) = map[m].bgscore_eagle; clif->send(buf,packet_len(0x2de),&bl,ALL_SAMEMAP); } void clif_bg_updatescore_single(struct map_session_data *sd) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,packet_len(0x2de)); WFIFOW(fd,0) = 0x2de; WFIFOW(fd,2) = map[sd->bl.m].bgscore_lion; WFIFOW(fd,4) = map[sd->bl.m].bgscore_eagle; WFIFOSET(fd,packet_len(0x2de)); } /// Battleground camp belong-information (ZC_BATTLEFIELD_NOTIFY_CAMPINFO). /// 02dd <account id>.L <name>.24B <camp>.W void clif_sendbgemblem_area(struct map_session_data *sd) { unsigned char buf[33]; nullpo_retv(sd); WBUFW(buf, 0) = 0x2dd; WBUFL(buf,2) = sd->bl.id; safestrncpy((char*)WBUFP(buf,6), sd->status.name, NAME_LENGTH); // name don't show in screen. WBUFW(buf,30) = sd->bg_id; clif->send(buf,packet_len(0x2dd), &sd->bl, AREA); } void clif_sendbgemblem_single(int fd, struct map_session_data *sd) { nullpo_retv(sd); WFIFOHEAD(fd,32); WFIFOW(fd,0) = 0x2dd; WFIFOL(fd,2) = sd->bl.id; safestrncpy((char*)WFIFOP(fd,6), sd->status.name, NAME_LENGTH); WFIFOW(fd,30) = sd->bg_id; WFIFOSET(fd,packet_len(0x2dd)); } /// Custom Fonts (ZC_NOTIFY_FONT). /// 02ef <account_id>.L <font id>.W void clif_font(struct map_session_data *sd) { #if PACKETVER >= 20080102 unsigned char buf[8]; nullpo_retv(sd); WBUFW(buf,0) = 0x2ef; WBUFL(buf,2) = sd->bl.id; WBUFW(buf,6) = sd->user_font; clif->send(buf, packet_len(0x2ef), &sd->bl, AREA); #endif } /*========================================== * Instancing Window *------------------------------------------*/ int clif_instance(int instance_id, int type, int flag) { struct map_session_data *sd; struct party_data *p; unsigned char buf[255]; if( (p = party_search(instance[instance_id].party_id)) == NULL || (sd = party_getavailablesd(p)) == NULL ) return 0; switch( type ) { case 1: // S 0x2cb <Instance name>.61B <Standby Position>.W // Required to start the instancing information window on Client // This window re-appear each "refresh" of client automatically until type 4 is send to client. WBUFW(buf,0) = 0x02CB; memcpy(WBUFP(buf,2),instance[instance_id].name,INSTANCE_NAME_LENGTH); WBUFW(buf,63) = flag; clif->send(buf,packet_len(0x02CB),&sd->bl,PARTY); break; case 2: // S 0x2cc <Standby Position>.W // To announce Instancing queue creation if no maps available WBUFW(buf,0) = 0x02CC; WBUFW(buf,2) = flag; clif->send(buf,packet_len(0x02CC),&sd->bl,PARTY); break; case 3: case 4: // S 0x2cd <Instance Name>.61B <Instance Remaining Time>.L <Instance Noplayers close time>.L WBUFW(buf,0) = 0x02CD; memcpy(WBUFP(buf,2),instance[instance_id].name,61); if( type == 3 ) { WBUFL(buf,63) = (uint32)instance[instance_id].progress_timeout; WBUFL(buf,67) = 0; } else { WBUFL(buf,63) = 0; WBUFL(buf,67) = (uint32)instance[instance_id].idle_timeout; } clif->send(buf,packet_len(0x02CD),&sd->bl,PARTY); break; case 5: // S 0x2ce <Message ID>.L // 0 = Notification (EnterLimitDate update?) // 1 = The Memorial Dungeon expired; it has been destroyed // 2 = The Memorial Dungeon's entry time limit expired; it has been destroyed // 3 = The Memorial Dungeon has been removed. // 4 = Create failure (removes the instance window) WBUFW(buf,0) = 0x02CE; WBUFL(buf,2) = flag; //WBUFL(buf,6) = EnterLimitDate; clif->send(buf,packet_len(0x02CE),&sd->bl,PARTY); break; } return 0; } void clif_instance_join(int fd, int instance_id) { if( instance[instance_id].idle_timer != INVALID_TIMER ) { WFIFOHEAD(fd,packet_len(0x02CD)); WFIFOW(fd,0) = 0x02CD; memcpy(WFIFOP(fd,2),instance[instance_id].name,61); WFIFOL(fd,63) = 0; WFIFOL(fd,67) = (uint32)instance[instance_id].idle_timeout; WFIFOSET(fd,packet_len(0x02CD)); } else if( instance[instance_id].progress_timer != INVALID_TIMER ) { WFIFOHEAD(fd,packet_len(0x02CD)); WFIFOW(fd,0) = 0x02CD; memcpy(WFIFOP(fd,2),instance[instance_id].name,61); WFIFOL(fd,63) = (uint32)instance[instance_id].progress_timeout;; WFIFOL(fd,67) = 0; WFIFOSET(fd,packet_len(0x02CD)); } else { WFIFOHEAD(fd,packet_len(0x02CB)); WFIFOW(fd,0) = 0x02CB; memcpy(WFIFOP(fd,2),instance[instance_id].name,61); WFIFOW(fd,63) = 0; WFIFOSET(fd,packet_len(0x02CB)); } } void clif_instance_leave(int fd) { WFIFOHEAD(fd,packet_len(0x02CE)); WFIFOW(fd,0) = 0x02ce; WFIFOL(fd,2) = 4; WFIFOSET(fd,packet_len(0x02CE)); } /// Notifies clients about item picked up by a party member (ZC_ITEM_PICKUP_PARTY). /// 02b8 <account id>.L <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <equip location>.W <item type>.B void clif_party_show_picker(struct map_session_data * sd, struct item * item_data) { #if PACKETVER >= 20071002 unsigned char buf[22]; struct item_data* id = itemdb_search(item_data->nameid); WBUFW(buf,0) = 0x2b8; WBUFL(buf,2) = sd->status.account_id; WBUFW(buf,6) = item_data->nameid; WBUFB(buf,8) = item_data->identify; WBUFB(buf,9) = item_data->attribute; WBUFB(buf,10) = item_data->refine; clif->addcards(WBUFP(buf,11), item_data); WBUFW(buf,19) = id->equip; // equip location WBUFB(buf,21) = itemtype(id->type); // item type clif->send(buf, packet_len(0x2b8), &sd->bl, PARTY_SAMEMAP_WOS); #endif } /// Display gained exp (ZC_NOTIFY_EXP). /// 07f6 <account id>.L <amount>.L <var id>.W <exp type>.W /// var id: /// SP_BASEEXP, SP_JOBEXP /// exp type: /// 0 = normal exp gain/loss /// 1 = quest exp gain/loss void clif_displayexp(struct map_session_data *sd, unsigned int exp, char type, bool quest) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd, packet_len(0x7f6)); WFIFOW(fd,0) = 0x7f6; WFIFOL(fd,2) = sd->bl.id; WFIFOL(fd,6) = exp; WFIFOW(fd,10) = type; WFIFOW(fd,12) = quest?1:0;// Normal exp is shown in yellow, quest exp is shown in purple. WFIFOSET(fd,packet_len(0x7f6)); } /// Displays digital clock digits on top of the screen (ZC_SHOWDIGIT). /// type: /// 0 = Displays 'value' for 5 seconds. /// 1 = Incremental counter (1 tick/second), negated 'value' specifies start value (e.g. using -10 lets the counter start at 10). /// 2 = Decremental counter (1 tick/second), negated 'value' specifies start value (does not stop when reaching 0, but overflows). /// 3 = Decremental counter (1 tick/second), 'value' specifies start value (stops when reaching 0, displays at most 2 digits). /// value: /// Except for type 3 it is interpreted as seconds for displaying as DD:HH:MM:SS, HH:MM:SS, MM:SS or SS (leftmost '00' is not displayed). void clif_showdigit(struct map_session_data* sd, unsigned char type, int value) { WFIFOHEAD(sd->fd, packet_len(0x1b1)); WFIFOW(sd->fd,0) = 0x1b1; WFIFOB(sd->fd,2) = type; WFIFOL(sd->fd,3) = value; WFIFOSET(sd->fd, packet_len(0x1b1)); } /// Notification of the state of client command /effect (CZ_LESSEFFECT). /// 021d <state>.L /// state: /// 0 = Full effects /// 1 = Reduced effects /// /// NOTE: The state is used on Aegis for sending skill unit packet /// 0x11f (ZC_SKILL_ENTRY) instead of 0x1c9 (ZC_SKILL_ENTRY2) /// whenever possible. Due to the way the decision check is /// constructed, this state tracking was rendered useless, /// as the only skill unit, that is sent with 0x1c9 is /// Graffiti. void clif_parse_LessEffect(int fd, struct map_session_data* sd) { int isLess = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]); sd->state.lesseffect = ( isLess != 0 ); } /// S 07e4 <length>.w <option>.l <val>.l {<index>.w <amount>.w).4b* void clif_parse_ItemListWindowSelected(int fd, struct map_session_data* sd) { int n = (RFIFOW(fd,2)-12) / 4; int type = RFIFOL(fd,4); int flag = RFIFOL(fd,8); // Button clicked: 0 = Cancel, 1 = OK unsigned short* item_list = (unsigned short*)RFIFOP(fd,12); if( sd->state.trading || sd->npc_shopid ) return; if( flag == 0 || n == 0) { clif_menuskill_clear(sd); return; // Canceled by player. } if( sd->menuskill_id != SO_EL_ANALYSIS && sd->menuskill_id != GN_CHANGEMATERIAL ) { clif_menuskill_clear(sd); return; // Prevent hacking. } switch( type ) { case 0: // Change Material skill->changematerial(sd,n,item_list); break; case 1: // Level 1: Pure to Rough case 2: // Level 2: Rough to Pure skill->elementalanalysis(sd,n,type,item_list); break; } clif_menuskill_clear(sd); return; } /*========================================== * Elemental System *==========================================*/ void clif_elemental_updatestatus(struct map_session_data *sd, int type) { struct elemental_data *ed; struct status_data *status; int fd; if( sd == NULL || (ed = sd->ed) == NULL ) return; fd = sd->fd; status = &ed->battle_status; WFIFOHEAD(fd,8); WFIFOW(fd,0) = 0x81e; WFIFOW(fd,2) = type; switch( type ) { case SP_HP: WFIFOL(fd,4) = status->hp; break; case SP_MAXHP: WFIFOL(fd,4) = status->max_hp; break; case SP_SP: WFIFOL(fd,4) = status->sp; break; case SP_MAXSP: WFIFOL(fd,4) = status->max_sp; break; } WFIFOSET(fd,8); } void clif_elemental_info(struct map_session_data *sd) { int fd; struct elemental_data *ed; struct status_data *status; if( sd == NULL || (ed = sd->ed) == NULL ) return; fd = sd->fd; status = &ed->battle_status; WFIFOHEAD(fd,22); WFIFOW(fd, 0) = 0x81d; WFIFOL(fd, 2) = ed->bl.id; WFIFOL(fd, 6) = status->hp; WFIFOL(fd,10) = status->max_hp; WFIFOL(fd,14) = status->sp; WFIFOL(fd,18) = status->max_sp; WFIFOSET(fd,22); } /// Buying Store System /// /// Opens preparation window for buying store (ZC_OPEN_BUYING_STORE). /// 0810 <slots>.B void clif_buyingstore_open(struct map_session_data* sd) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x810)); WFIFOW(fd,0) = 0x810; WFIFOB(fd,2) = sd->buyingstore.slots; WFIFOSET(fd,packet_len(0x810)); } /// Request to create a buying store (CZ_REQ_OPEN_BUYING_STORE). /// 0811 <packet len>.W <limit zeny>.L <result>.B <store name>.80B { <name id>.W <amount>.W <price>.L }* /// result: /// 0 = cancel /// 1 = open void clif_parse_ReqOpenBuyingStore(int fd, struct map_session_data* sd) { const unsigned int blocksize = 8; uint8* itemlist; char storename[MESSAGE_SIZE]; unsigned char result; int zenylimit; unsigned int count, packet_len; struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; packet_len = RFIFOW(fd,info->pos[0]); // TODO: Make this check global for all variable length packets. if( packet_len < 89 ) {// minimum packet length ShowError("clif_parse_ReqOpenBuyingStore: Malformed packet (expected length=%u, length=%u, account_id=%d).\n", 89, packet_len, sd->bl.id); return; } zenylimit = RFIFOL(fd,info->pos[1]); result = RFIFOL(fd,info->pos[2]); safestrncpy(storename, (const char*)RFIFOP(fd,info->pos[3]), sizeof(storename)); itemlist = RFIFOP(fd,info->pos[4]); // so that buyingstore_create knows, how many elements it has access to packet_len-= info->pos[4]; if( packet_len%blocksize ) { ShowError("clif_parse_ReqOpenBuyingStore: Unexpected item list size %u (account_id=%d, block size=%u)\n", packet_len, sd->bl.id, blocksize); return; } count = packet_len/blocksize; buyingstore_create(sd, zenylimit, result, storename, itemlist, count); } /// Notification, that the requested buying store could not be created (ZC_FAILED_OPEN_BUYING_STORE_TO_BUYER). /// 0812 <result>.W <total weight>.L /// result: /// 1 = "Failed to open buying store." (0x6cd, MSI_BUYINGSTORE_OPEN_FAILED) /// 2 = "Total amount of then possessed items exceeds the weight limit by <weight/10-maxweight*90%>. Please re-enter." (0x6ce, MSI_BUYINGSTORE_OVERWEIGHT) /// 8 = "No sale (purchase) information available." (0x705) /// ? = nothing void clif_buyingstore_open_failed(struct map_session_data* sd, unsigned short result, unsigned int weight) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x812)); WFIFOW(fd,0) = 0x812; WFIFOW(fd,2) = result; WFIFOL(fd,4) = weight; WFIFOSET(fd,packet_len(0x812)); } /// Notification, that the requested buying store was created (ZC_MYITEMLIST_BUYING_STORE). /// 0813 <packet len>.W <account id>.L <limit zeny>.L { <price>.L <count>.W <type>.B <name id>.W }* void clif_buyingstore_myitemlist(struct map_session_data* sd) { int fd = sd->fd; unsigned int i; WFIFOHEAD(fd,12+sd->buyingstore.slots*9); WFIFOW(fd,0) = 0x813; WFIFOW(fd,2) = 12+sd->buyingstore.slots*9; WFIFOL(fd,4) = sd->bl.id; WFIFOL(fd,8) = sd->buyingstore.zenylimit; for( i = 0; i < sd->buyingstore.slots; i++ ) { WFIFOL(fd,12+i*9) = sd->buyingstore.items[i].price; WFIFOW(fd,16+i*9) = sd->buyingstore.items[i].amount; WFIFOB(fd,18+i*9) = itemtype(itemdb_type(sd->buyingstore.items[i].nameid)); WFIFOW(fd,19+i*9) = sd->buyingstore.items[i].nameid; } WFIFOSET(fd,WFIFOW(fd,2)); } /// Notifies clients in area of a buying store (ZC_BUYING_STORE_ENTRY). /// 0814 <account id>.L <store name>.80B void clif_buyingstore_entry(struct map_session_data* sd) { uint8 buf[86]; WBUFW(buf,0) = 0x814; WBUFL(buf,2) = sd->bl.id; memcpy(WBUFP(buf,6), sd->message, MESSAGE_SIZE); clif->send(buf, packet_len(0x814), &sd->bl, AREA_WOS); } void clif_buyingstore_entry_single(struct map_session_data* sd, struct map_session_data* pl_sd) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x814)); WFIFOW(fd,0) = 0x814; WFIFOL(fd,2) = pl_sd->bl.id; memcpy(WFIFOP(fd,6), pl_sd->message, MESSAGE_SIZE); WFIFOSET(fd,packet_len(0x814)); } /// Request to close own buying store (CZ_REQ_CLOSE_BUYING_STORE). /// 0815 void clif_parse_ReqCloseBuyingStore(int fd, struct map_session_data* sd) { buyingstore_close(sd); } /// Notifies clients in area that a buying store was closed (ZC_DISAPPEAR_BUYING_STORE_ENTRY). /// 0816 <account id>.L void clif_buyingstore_disappear_entry(struct map_session_data* sd) { uint8 buf[6]; WBUFW(buf,0) = 0x816; WBUFL(buf,2) = sd->bl.id; clif->send(buf, packet_len(0x816), &sd->bl, AREA_WOS); } void clif_buyingstore_disappear_entry_single(struct map_session_data* sd, struct map_session_data* pl_sd) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x816)); WFIFOW(fd,0) = 0x816; WFIFOL(fd,2) = pl_sd->bl.id; WFIFOSET(fd,packet_len(0x816)); } /// Request to open someone else's buying store (CZ_REQ_CLICK_TO_BUYING_STORE). /// 0817 <account id>.L void clif_parse_ReqClickBuyingStore(int fd, struct map_session_data* sd) { int account_id; account_id = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]); buyingstore_open(sd, account_id); } /// Sends buying store item list (ZC_ACK_ITEMLIST_BUYING_STORE). /// 0818 <packet len>.W <account id>.L <store id>.L <limit zeny>.L { <price>.L <amount>.W <type>.B <name id>.W }* void clif_buyingstore_itemlist(struct map_session_data* sd, struct map_session_data* pl_sd) { int fd = sd->fd; unsigned int i; WFIFOHEAD(fd,16+pl_sd->buyingstore.slots*9); WFIFOW(fd,0) = 0x818; WFIFOW(fd,2) = 16+pl_sd->buyingstore.slots*9; WFIFOL(fd,4) = pl_sd->bl.id; WFIFOL(fd,8) = pl_sd->buyer_id; WFIFOL(fd,12) = pl_sd->buyingstore.zenylimit; for( i = 0; i < pl_sd->buyingstore.slots; i++ ) { WFIFOL(fd,16+i*9) = pl_sd->buyingstore.items[i].price; WFIFOW(fd,20+i*9) = pl_sd->buyingstore.items[i].amount; // TODO: Figure out, if no longer needed items (amount == 0) are listed on official. WFIFOB(fd,22+i*9) = itemtype(itemdb_type(pl_sd->buyingstore.items[i].nameid)); WFIFOW(fd,23+i*9) = pl_sd->buyingstore.items[i].nameid; } WFIFOSET(fd,WFIFOW(fd,2)); } /// Request to sell items to a buying store (CZ_REQ_TRADE_BUYING_STORE). /// 0819 <packet len>.W <account id>.L <store id>.L { <index>.W <name id>.W <amount>.W }* void clif_parse_ReqTradeBuyingStore(int fd, struct map_session_data* sd) { const unsigned int blocksize = 6; uint8* itemlist; int account_id; unsigned int count, packet_len, buyer_id; struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; packet_len = RFIFOW(fd,info->pos[0]); if( packet_len < 12 ) {// minimum packet length ShowError("clif_parse_ReqTradeBuyingStore: Malformed packet (expected length=%u, length=%u, account_id=%d).\n", 12, packet_len, sd->bl.id); return; } account_id = RFIFOL(fd,info->pos[1]); buyer_id = RFIFOL(fd,info->pos[2]); itemlist = RFIFOP(fd,info->pos[3]); // so that buyingstore_trade knows, how many elements it has access to packet_len-= info->pos[3]; if( packet_len%blocksize ) { ShowError("clif_parse_ReqTradeBuyingStore: Unexpected item list size %u (account_id=%d, buyer_id=%d, block size=%u)\n", packet_len, sd->bl.id, account_id, blocksize); return; } count = packet_len/blocksize; buyingstore_trade(sd, account_id, buyer_id, itemlist, count); } /// Notifies the buyer, that the buying store has been closed due to a post-trade condition (ZC_FAILED_TRADE_BUYING_STORE_TO_BUYER). /// 081a <result>.W /// result: /// 3 = "All items within the buy limit were purchased." (0x6cf, MSI_BUYINGSTORE_TRADE_OVERLIMITZENY) /// 4 = "All items were purchased." (0x6d0, MSI_BUYINGSTORE_TRADE_BUYCOMPLETE) /// ? = nothing void clif_buyingstore_trade_failed_buyer(struct map_session_data* sd, short result) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x81a)); WFIFOW(fd,0) = 0x81a; WFIFOW(fd,2) = result; WFIFOSET(fd,packet_len(0x81a)); } /// Updates the zeny limit and an item in the buying store item list (ZC_UPDATE_ITEM_FROM_BUYING_STORE). /// 081b <name id>.W <amount>.W <limit zeny>.L void clif_buyingstore_update_item(struct map_session_data* sd, unsigned short nameid, unsigned short amount) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x81b)); WFIFOW(fd,0) = 0x81b; WFIFOW(fd,2) = nameid; WFIFOW(fd,4) = amount; // amount of nameid received WFIFOL(fd,6) = sd->buyingstore.zenylimit; WFIFOSET(fd,packet_len(0x81b)); } /// Deletes item from inventory, that was sold to a buying store (ZC_ITEM_DELETE_BUYING_STORE). /// 081c <index>.W <amount>.W <price>.L /// message: /// "%s (%d) were sold at %dz." (0x6d2, MSI_BUYINGSTORE_TRADE_SELLCOMPLETE) /// /// NOTE: This function has to be called _instead_ of clif_delitem/clif_dropitem. void clif_buyingstore_delete_item(struct map_session_data* sd, short index, unsigned short amount, int price) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x81c)); WFIFOW(fd,0) = 0x81c; WFIFOW(fd,2) = index+2; WFIFOW(fd,4) = amount; WFIFOL(fd,6) = price; // price per item, client calculates total Zeny by itself WFIFOSET(fd,packet_len(0x81c)); } /// Notifies the seller, that a buying store trade failed (ZC_FAILED_TRADE_BUYING_STORE_TO_SELLER). /// 0824 <result>.W <name id>.W /// result: /// 5 = "The deal has failed." (0x39, MSI_DEAL_FAIL) /// 6 = "The trade failed, because the entered amount of item %s is higher, than the buyer is willing to buy." (0x6d3, MSI_BUYINGSTORE_TRADE_OVERCOUNT) /// 7 = "The trade failed, because the buyer is lacking required balance." (0x6d1, MSI_BUYINGSTORE_TRADE_LACKBUYERZENY) /// ? = nothing void clif_buyingstore_trade_failed_seller(struct map_session_data* sd, short result, unsigned short nameid) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x824)); WFIFOW(fd,0) = 0x824; WFIFOW(fd,2) = result; WFIFOW(fd,4) = nameid; WFIFOSET(fd,packet_len(0x824)); } /// Search Store Info System /// /// Request to search for stores (CZ_SEARCH_STORE_INFO). /// 0835 <packet len>.W <type>.B <max price>.L <min price>.L <name id count>.B <card count>.B { <name id>.W }* { <card>.W }* /// type: /// 0 = Vending /// 1 = Buying Store /// /// NOTE: The client determines the item ids by specifying a name and optionally, /// amount of card slots. If the client does not know about the item it /// cannot be searched. void clif_parse_SearchStoreInfo(int fd, struct map_session_data* sd) { const unsigned int blocksize = 2; const uint8* itemlist; const uint8* cardlist; unsigned char type; unsigned int min_price, max_price, packet_len, count, item_count, card_count; struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; packet_len = RFIFOW(fd,info->pos[0]); if( packet_len < 15 ) {// minimum packet length ShowError("clif_parse_SearchStoreInfo: Malformed packet (expected length=%u, length=%u, account_id=%d).\n", 15, packet_len, sd->bl.id); return; } type = RFIFOB(fd,info->pos[1]); max_price = RFIFOL(fd,info->pos[2]); min_price = RFIFOL(fd,info->pos[3]); item_count = RFIFOB(fd,info->pos[4]); card_count = RFIFOB(fd,info->pos[5]); itemlist = RFIFOP(fd,info->pos[6]); cardlist = RFIFOP(fd,info->pos[6]+blocksize*item_count); // check, if there is enough data for the claimed count of items packet_len-= info->pos[6]; if( packet_len%blocksize ) { ShowError("clif_parse_SearchStoreInfo: Unexpected item list size %u (account_id=%d, block size=%u)\n", packet_len, sd->bl.id, blocksize); return; } count = packet_len/blocksize; if( count < item_count+card_count ) { ShowError("clif_parse_SearchStoreInfo: Malformed packet (expected count=%u, count=%u, account_id=%d).\n", item_count+card_count, count, sd->bl.id); return; } searchstore_query(sd, type, min_price, max_price, (const unsigned short*)itemlist, item_count, (const unsigned short*)cardlist, card_count); } /// Results for a store search request (ZC_SEARCH_STORE_INFO_ACK). /// 0836 <packet len>.W <is first page>.B <is next page>.B <remaining uses>.B { <store id>.L <account id>.L <shop name>.80B <nameid>.W <item type>.B <price>.L <amount>.W <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }* /// is first page: /// 0 = appends to existing results /// 1 = clears previous results before displaying this result set /// is next page: /// 0 = no "next" label /// 1 = "next" label to retrieve more results void clif_search_store_info_ack(struct map_session_data* sd) { const unsigned int blocksize = MESSAGE_SIZE+26; int fd = sd->fd; unsigned int i, start, end; start = sd->searchstore.pages*SEARCHSTORE_RESULTS_PER_PAGE; end = min(sd->searchstore.count, start+SEARCHSTORE_RESULTS_PER_PAGE); WFIFOHEAD(fd,7+(end-start)*blocksize); WFIFOW(fd,0) = 0x836; WFIFOW(fd,2) = 7+(end-start)*blocksize; WFIFOB(fd,4) = !sd->searchstore.pages; WFIFOB(fd,5) = searchstore_querynext(sd); WFIFOB(fd,6) = (unsigned char)min(sd->searchstore.uses, UINT8_MAX); for( i = start; i < end; i++ ) { struct s_search_store_info_item* ssitem = &sd->searchstore.items[i]; struct item it; WFIFOL(fd,i*blocksize+ 7) = ssitem->store_id; WFIFOL(fd,i*blocksize+11) = ssitem->account_id; memcpy(WFIFOP(fd,i*blocksize+15), ssitem->store_name, MESSAGE_SIZE); WFIFOW(fd,i*blocksize+15+MESSAGE_SIZE) = ssitem->nameid; WFIFOB(fd,i*blocksize+17+MESSAGE_SIZE) = itemtype(itemdb_type(ssitem->nameid)); WFIFOL(fd,i*blocksize+18+MESSAGE_SIZE) = ssitem->price; WFIFOW(fd,i*blocksize+22+MESSAGE_SIZE) = ssitem->amount; WFIFOB(fd,i*blocksize+24+MESSAGE_SIZE) = ssitem->refine; // make-up an item for clif_addcards memset(&it, 0, sizeof(it)); memcpy(&it.card, &ssitem->card, sizeof(it.card)); it.nameid = ssitem->nameid; it.amount = ssitem->amount; clif->addcards(WFIFOP(fd,i*blocksize+25+MESSAGE_SIZE), &it); } WFIFOSET(fd,WFIFOW(fd,2)); } /// Notification of failure when searching for stores (ZC_SEARCH_STORE_INFO_FAILED). /// 0837 <reason>.B /// reason: /// 0 = "No matching stores were found." (0x70b) /// 1 = "There are too many results. Please enter more detailed search term." (0x6f8) /// 2 = "You cannot search anymore." (0x706) /// 3 = "You cannot search yet." (0x708) /// 4 = "No sale (purchase) information available." (0x705) void clif_search_store_info_failed(struct map_session_data* sd, unsigned char reason) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x837)); WFIFOW(fd,0) = 0x837; WFIFOB(fd,2) = reason; WFIFOSET(fd,packet_len(0x837)); } /// Request to display next page of results (CZ_SEARCH_STORE_INFO_NEXT_PAGE). /// 0838 void clif_parse_SearchStoreInfoNextPage(int fd, struct map_session_data* sd) { searchstore_next(sd); } /// Opens the search store window (ZC_OPEN_SEARCH_STORE_INFO). /// 083a <type>.W <remaining uses>.B /// type: /// 0 = Search Stores /// 1 = Search Stores (Cash), asks for confirmation, when clicking a store void clif_open_search_store_info(struct map_session_data* sd) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x83a)); WFIFOW(fd,0) = 0x83a; WFIFOW(fd,2) = sd->searchstore.effect; #if PACKETVER > 20100701 WFIFOB(fd,4) = (unsigned char)min(sd->searchstore.uses, UINT8_MAX); #endif WFIFOSET(fd,packet_len(0x83a)); } /// Request to close the store search window (CZ_CLOSE_SEARCH_STORE_INFO). /// 083b void clif_parse_CloseSearchStoreInfo(int fd, struct map_session_data* sd) { searchstore_close(sd); } /// Request to invoke catalog effect on a store from search results (CZ_SSILIST_ITEM_CLICK). /// 083c <account id>.L <store id>.L <nameid>.W void clif_parse_SearchStoreInfoListItemClick(int fd, struct map_session_data* sd) { unsigned short nameid; int account_id, store_id; struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; account_id = RFIFOL(fd,info->pos[0]); store_id = RFIFOL(fd,info->pos[1]); nameid = RFIFOW(fd,info->pos[2]); searchstore_click(sd, account_id, store_id, nameid); } /// Notification of the store position on current map (ZC_SSILIST_ITEM_CLICK_ACK). /// 083d <xPos>.W <yPos>.W void clif_search_store_info_click_ack(struct map_session_data* sd, short x, short y) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x83d)); WFIFOW(fd,0) = 0x83d; WFIFOW(fd,2) = x; WFIFOW(fd,4) = y; WFIFOSET(fd,packet_len(0x83d)); } /// Parse function for packet debugging. void clif_parse_debug(int fd,struct map_session_data *sd) { int cmd, packet_len; // clif_parse ensures, that there is at least 2 bytes of data cmd = RFIFOW(fd,0); if( sd ) { packet_len = packet_db[cmd].len; if( packet_len == -1 ) {// variable length packet_len = RFIFOW(fd,2); // clif_parse ensures, that this amount of data is already received } ShowDebug("Packet debug of 0x%04X (length %d), %s session #%d, %d/%d (AID/CID)\n", cmd, packet_len, sd->state.active ? "authed" : "unauthed", fd, sd->status.account_id, sd->status.char_id); } else { packet_len = RFIFOREST(fd); ShowDebug("Packet debug of 0x%04X (length %d), session #%d\n", cmd, packet_len, fd); } ShowDump(RFIFOP(fd,0), packet_len); } /*========================================== * Server tells client to display a window similar to Magnifier (item) one * Server populates the window with avilable elemental converter options according to player's inventory *------------------------------------------*/ int clif_elementalconverter_list(struct map_session_data *sd) { int i,c,view,fd; nullpo_ret(sd); /// Main client packet processing function fd=sd->fd; WFIFOHEAD(fd, MAX_SKILL_PRODUCE_DB *2+4); WFIFOW(fd, 0)=0x1ad; for(i=0,c=0;i<MAX_SKILL_PRODUCE_DB;i++){ if( skill->can_produce_mix(sd,skill_produce_db[i].nameid,23, 1) ){ if((view = itemdb_viewid(skill_produce_db[i].nameid)) > 0) WFIFOW(fd,c*2+ 4)= view; else WFIFOW(fd,c*2+ 4)= skill_produce_db[i].nameid; c++; } } WFIFOW(fd,2) = c*2+4; WFIFOSET(fd, WFIFOW(fd,2)); if (c > 0) { sd->menuskill_id = SA_CREATECON; sd->menuskill_val = c; } return 0; } /** * Rune Knight **/ void clif_millenniumshield(struct map_session_data *sd, short shields ) { #if PACKETVER >= 20081217 unsigned char buf[10]; WBUFW(buf,0) = 0x440; WBUFL(buf,2) = sd->bl.id; WBUFW(buf,6) = shields; WBUFW(buf,8) = 0; clif->send(buf,packet_len(0x440),&sd->bl,AREA); #endif } /** * Warlock **/ /*========================================== * Spellbook list [LimitLine/3CeAM] *------------------------------------------*/ int clif_spellbook_list(struct map_session_data *sd) { int i, c; int fd; nullpo_ret(sd); fd = sd->fd; WFIFOHEAD(fd, 8 * 8 + 8); WFIFOW(fd,0) = 0x1ad; for( i = 0, c = 0; i < MAX_INVENTORY; i ++ ) { if( itemdb_is_spellbook(sd->status.inventory[i].nameid) ) { WFIFOW(fd, c * 2 + 4) = sd->status.inventory[i].nameid; c ++; } } if( c > 0 ) { WFIFOW(fd,2) = c * 2 + 4; WFIFOSET(fd, WFIFOW(fd, 2)); sd->menuskill_id = WL_READING_SB; sd->menuskill_val = c; } else{ status_change_end(&sd->bl,SC_STOP,INVALID_TIMER); clif->skill_fail(sd, WL_READING_SB, USESKILL_FAIL_SPELLBOOK, 0); } return 1; } /** * Mechanic **/ /*========================================== * Magic Decoy Material List *------------------------------------------*/ int clif_magicdecoy_list(struct map_session_data *sd, uint16 skill_lv, short x, short y) { int i, c; int fd; nullpo_ret(sd); fd = sd->fd; WFIFOHEAD(fd, 8 * 8 + 8); WFIFOW(fd,0) = 0x1ad; // This is the official packet. [pakpil] for( i = 0, c = 0; i < MAX_INVENTORY; i ++ ) { if( itemdb_is_element(sd->status.inventory[i].nameid) ) { WFIFOW(fd, c * 2 + 4) = sd->status.inventory[i].nameid; c ++; } } if( c > 0 ) { sd->menuskill_id = NC_MAGICDECOY; sd->menuskill_val = skill_lv; sd->sc.comet_x = x; sd->sc.comet_y = y; WFIFOW(fd,2) = c * 2 + 4; WFIFOSET(fd, WFIFOW(fd, 2)); } else { clif->skill_fail(sd,NC_MAGICDECOY,USESKILL_FAIL_LEVEL,0); return 0; } return 1; } /** * Guilotine Cross **/ /*========================================== * Guillotine Cross Poisons List *------------------------------------------*/ int clif_poison_list(struct map_session_data *sd, uint16 skill_lv) { int i, c; int fd; nullpo_ret(sd); fd = sd->fd; WFIFOHEAD(fd, 8 * 8 + 8); WFIFOW(fd,0) = 0x1ad; // This is the official packet. [pakpil] for( i = 0, c = 0; i < MAX_INVENTORY; i ++ ) { if( itemdb_is_poison(sd->status.inventory[i].nameid) ) { WFIFOW(fd, c * 2 + 4) = sd->status.inventory[i].nameid; c ++; } } if( c > 0 ) { sd->menuskill_id = GC_POISONINGWEAPON; sd->menuskill_val = skill_lv; WFIFOW(fd,2) = c * 2 + 4; WFIFOSET(fd, WFIFOW(fd, 2)); } else { clif->skill_fail(sd,GC_POISONINGWEAPON,USESKILL_FAIL_GUILLONTINE_POISON,0); return 0; } return 1; } int clif_autoshadowspell_list(struct map_session_data *sd) { int fd, i, c; nullpo_ret(sd); fd = sd->fd; if( !fd ) return 0; if( sd->menuskill_id == SC_AUTOSHADOWSPELL ) return 0; WFIFOHEAD(fd, 2 * 6 + 4); WFIFOW(fd,0) = 0x442; for( i = 0, c = 0; i < MAX_SKILL; i++ ) if( sd->status.skill[i].flag == SKILL_FLAG_PLAGIARIZED && sd->status.skill[i].id > 0 && sd->status.skill[i].id < GS_GLITTERING && skill->get_type(sd->status.skill[i].id) == BF_MAGIC ) { // Can't auto cast both Extended class and 3rd class skills. WFIFOW(fd,8+c*2) = sd->status.skill[i].id; c++; } if( c > 0 ) { WFIFOW(fd,2) = 8 + c * 2; WFIFOL(fd,4) = c; WFIFOSET(fd,WFIFOW(fd,2)); sd->menuskill_id = SC_AUTOSHADOWSPELL; sd->menuskill_val = c; } else { status_change_end(&sd->bl,SC_STOP,INVALID_TIMER); clif->skill_fail(sd,SC_AUTOSHADOWSPELL,USESKILL_FAIL_IMITATION_SKILL_NONE,0); } return 1; } /*=========================================== * Skill list for Four Elemental Analysis * and Change Material skills. *------------------------------------------*/ int clif_skill_itemlistwindow( struct map_session_data *sd, uint16 skill_id, uint16 skill_lv ) { #if PACKETVER >= 20090922 int fd; nullpo_ret(sd); sd->menuskill_id = skill_id; // To prevent hacking. sd->menuskill_val = skill_lv; if( skill_id == GN_CHANGEMATERIAL ) skill_lv = 0; // Changematerial fd = sd->fd; WFIFOHEAD(fd,packet_len(0x7e3)); WFIFOW(fd,0) = 0x7e3; WFIFOL(fd,2) = skill_lv; WFIFOL(fd,4) = 0; WFIFOSET(fd,packet_len(0x7e3)); #endif return 1; } /** * Sends a new status without a tick (currently used by the new mounts) **/ int clif_status_load_notick(struct block_list *bl,int type,int flag,int val1, int val2, int val3) { unsigned char buf[32]; nullpo_ret(bl); WBUFW(buf,0)=0x043f; WBUFW(buf,2)=type; WBUFL(buf,4)=bl->id; WBUFB(buf,8)=flag; WBUFL(buf,9) = 0; WBUFL(buf,13) = val1; WBUFL(buf,17) = val2; WBUFL(buf,21) = val3; clif->send(buf,packet_len(0x043f),bl,AREA); return 0; } //Notifies FD of ID's type int clif_status_load_single(int fd, int id,int type,int flag,int val1, int val2, int val3) { WFIFOHEAD(fd, packet_len(0x043f)); WFIFOW(fd,0)=0x043f; WFIFOW(fd,2)=type; WFIFOL(fd,4)=id; WFIFOB(fd,8)=flag; WFIFOL(fd,9) = 0; WFIFOL(fd,13) = val1; WFIFOL(fd,17) = val2; WFIFOL(fd,21) = val3; WFIFOSET(fd, packet_len(0x043f)); return 0; } // msgstringtable.txt // 0x291 <line>.W void clif_msgtable(int fd, int line) { WFIFOHEAD(fd, packet_len(0x291)); WFIFOW(fd, 0) = 0x291; WFIFOW(fd, 2) = line; WFIFOSET(fd, packet_len(0x291)); } // msgstringtable.txt // 0x7e2 <line>.W <value>.L void clif_msgtable_num(int fd, int line, int num) { #if PACKETVER >= 20090805 WFIFOHEAD(fd, packet_len(0x7e2)); WFIFOW(fd, 0) = 0x7e2; WFIFOW(fd, 2) = line; WFIFOL(fd, 4) = num; WFIFOSET(fd, packet_len(0x7e2)); #endif } /*========================================== * used by SC_AUTOSHADOWSPELL * RFIFOL(fd,2) - flag (currently not used) *------------------------------------------*/ void clif_parse_SkillSelectMenu(int fd, struct map_session_data *sd) { if( sd->menuskill_id != SC_AUTOSHADOWSPELL ) return; if( pc_istrading(sd) ) { clif->skill_fail(sd,sd->ud.skill_id,0,0); clif_menuskill_clear(sd); return; } skill->select_menu(sd,RFIFOW(fd,6)); clif_menuskill_clear(sd); } /*========================================== * Kagerou/Oboro amulet spirit *------------------------------------------*/ void clif_talisman(struct map_session_data *sd,short type) { unsigned char buf[10]; nullpo_retv(sd); WBUFW(buf,0)=0x08cf; WBUFL(buf,2)=sd->bl.id; WBUFW(buf,6)=type; WBUFW(buf,8)=sd->talisman[type]; clif->send(buf,packet_len(0x08cf),&sd->bl,AREA); } /// Move Item from or to Personal Tab (CZ_WHATSOEVER) [FE] /// 0907 <index>.W /// /// R 0908 <index>.w <type>.b /// type: /// 0 = move item to personal tab /// 1 = move item to normal tab void clif_parse_MoveItem(int fd, struct map_session_data *sd) { #if PACKETVER >= 20111122 int index; /* can't move while dead. */ if(pc_isdead(sd)) { return; } index = RFIFOW(fd,2)-2; if (index < 0 || index >= MAX_INVENTORY) return; if ( sd->status.inventory[index].favorite && RFIFOB(fd, 4) == 1 ) sd->status.inventory[index].favorite = 0; else if( RFIFOB(fd, 4) == 0 ) sd->status.inventory[index].favorite = 1; else return;/* nothing to do. */ clif->favorite_item(sd, index); #endif } /// Items that are in favorite tab of inventory (ZC_ITEM_FAVORITE). /// 0900 <index>.W <favorite>.B void clif_favorite_item(struct map_session_data* sd, unsigned short index) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x908)); WFIFOW(fd,0) = 0x908; WFIFOW(fd,2) = index+2; WFIFOL(fd,4) = (sd->status.inventory[index].favorite == 1) ? 0 : 1; WFIFOSET(fd,packet_len(0x908)); } void clif_snap( struct block_list *bl, short x, short y ) { unsigned char buf[10]; WBUFW(buf,0) = 0x8d2; WBUFL(buf,2) = bl->id; WBUFW(buf,6) = x; WBUFW(buf,8) = y; clif->send(buf,packet_len(0x8d2),bl,AREA); } void clif_monster_hp_bar( struct mob_data* md, int fd ) { #if PACKETVER >= 20120404 WFIFOHEAD(fd,packet_len(0x977)); WFIFOW(fd,0) = 0x977; WFIFOL(fd,2) = md->bl.id; WFIFOL(fd,6) = md->status.hp; WFIFOL(fd,10) = md->status.max_hp; WFIFOSET(fd,packet_len(0x977)); #endif } /* [Ind/Hercules] placeholder for unsupported incoming packets (avoids server disconnecting client) */ void __attribute__ ((unused)) clif_parse_dull(int fd,struct map_session_data *sd) { return; } void clif_parse_CashShopOpen(int fd, struct map_session_data *sd) { WFIFOHEAD(fd, 10); WFIFOW(fd, 0) = 0x845; WFIFOL(fd, 2) = 0; WFIFOL(fd, 6) = 0; WFIFOSET(fd, 10); } void clif_parse_CashShopClose(int fd, struct map_session_data *sd) { } /*========================================== * Main client packet processing function *------------------------------------------*/ int clif_parse(int fd) { int cmd, packet_len; TBL_PC* sd; int pnum; //TODO apply delays or disconnect based on packet throughput [FlavioJS] // Note: "click masters" can do 80+ clicks in 10 seconds for( pnum = 0; pnum < 3; ++pnum ) { // Limit max packets per cycle to 3 (delay packet spammers) [FlavioJS] -- This actually aids packet spammers, but stuff like /str+ gets slow without it [Ai4rei] // begin main client packet processing loop sd = (TBL_PC *)session[fd]->session_data; if (session[fd]->flag.eof) { if (sd) { if (sd->state.autotrade) { //Disassociate character from the socket connection. session[fd]->session_data = NULL; sd->fd = 0; ShowInfo("Character '"CL_WHITE"%s"CL_RESET"' logged off (using @autotrade).\n", sd->status.name); } else if (sd->state.active) { // Player logout display [Valaris] ShowInfo("Character '"CL_WHITE"%s"CL_RESET"' logged off.\n", sd->status.name); clif->quitsave(fd, sd); } else { //Unusual logout (during log on/off/map-changer procedure) ShowInfo("Player AID:%d/CID:%d logged off.\n", sd->status.account_id, sd->status.char_id); map_quit(sd); } } else { ShowInfo("Closed connection from '"CL_WHITE"%s"CL_RESET"'.\n", ip2str(session[fd]->client_addr, NULL)); } do_close(fd); return 0; } if (RFIFOREST(fd) < 2) return 0; cmd = RFIFOW(fd,0); // filter out invalid / unsupported packets if (cmd > MAX_PACKET_DB || packet_db[cmd].len == 0) { ShowWarning("clif_parse: Received unsupported packet (packet 0x%04x, %d bytes received), disconnecting session #%d.\n", cmd, RFIFOREST(fd), fd); #ifdef DUMP_INVALID_PACKET ShowDump(RFIFOP(fd,0), RFIFOREST(fd)); #endif set_eof(fd); return 0; } // determine real packet length packet_len = packet_db[cmd].len; if (packet_len == -1) { // variable-length packet if (RFIFOREST(fd) < 4) return 0; packet_len = RFIFOW(fd,2); if (packet_len < 4 || packet_len > 32768) { ShowWarning("clif_parse: Received packet 0x%04x specifies invalid packet_len (%d), disconnecting session #%d.\n", cmd, packet_len, fd); #ifdef DUMP_INVALID_PACKET ShowDump(RFIFOP(fd,0), RFIFOREST(fd)); #endif set_eof(fd); return 0; } } if ((int)RFIFOREST(fd) < packet_len) return 0; // not enough data received to form the packet if( packet_db[cmd].func == clif->pDebug ) packet_db[cmd].func(fd, sd); else if( packet_db[cmd].func != NULL ) { if( !sd && packet_db[cmd].func != clif->pWantToConnection ) ; //Only valid packet when there is no session else if( sd && sd->bl.prev == NULL && packet_db[cmd].func != clif->pLoadEndAck ) ; //Only valid packet when player is not on a map else packet_db[cmd].func(fd, sd); } #ifdef DUMP_UNKNOWN_PACKET else { const char* packet_txt = "save/packet.txt"; FILE* fp; if( ( fp = fopen( packet_txt , "a" ) ) != NULL ) { if( sd ) { fprintf(fp, "Unknown packet 0x%04X (length %d), %s session #%d, %d/%d (AID/CID)\n", cmd, packet_len, sd->state.active ? "authed" : "unauthed", fd, sd->status.account_id, sd->status.char_id); } else { fprintf(fp, "Unknown packet 0x%04X (length %d), session #%d\n", cmd, packet_len, fd); } WriteDump(fp, RFIFOP(fd,0), packet_len); fprintf(fp, "\n"); fclose(fp); } else { ShowError("Failed to write '%s'.\n", packet_txt); // Dump on console instead if( sd ) { ShowDebug("Unknown packet 0x%04X (length %d), %s session #%d, %d/%d (AID/CID)\n", cmd, packet_len, sd->state.active ? "authed" : "unauthed", fd, sd->status.account_id, sd->status.char_id); } else { ShowDebug("Unknown packet 0x%04X (length %d), session #%d\n", cmd, packet_len, fd); } ShowDump(RFIFOP(fd,0), packet_len); } } #endif RFIFOSKIP(fd, packet_len); }; // main loop end return 0; } static void __attribute__ ((unused)) packetdb_addpacket(short cmd, int len, ...) { va_list va; int i; int pos; pFunc func; if (cmd > MAX_PACKET_DB) { ShowError("Packet Error: packet 0x%x is greater than the maximum allowed (0x%x), skipping...\n", cmd, MAX_PACKET_DB); return; } packet_db[cmd].len = len; va_start(va,len); pos = va_arg(va, int); if( pos == 0xFFFF ) /* nothing more to do */ return; va_end(va); va_start(va,len); func = va_arg(va,pFunc); packet_db[cmd].func = func; for (i = 0; i < MAX_PACKET_POS; i++) { pos = va_arg(va, int); if (pos == 0xFFFF) break; packet_db[cmd].pos[i] = pos; } } void packetdb_loaddb(void) { memset(packet_db,0,sizeof(packet_db)); #define packet(id, size, ...) packetdb_addpacket(id, size, ##__VA_ARGS__, 0xFFFF) #include "packets.h" /* load structure data */ #undef packet } /*========================================== * *------------------------------------------*/ int do_init_clif(void) { const char* colors[COLOR_MAX] = { "0xFF0000" }; int i; /** * Setup Color Table (saves unnecessary load of strtoul on every call) **/ for(i = 0; i < COLOR_MAX; i++) { color_table[i] = strtoul(colors[i],NULL,0); color_table[i] = (color_table[i] & 0x0000FF) << 16 | (color_table[i] & 0x00FF00) | (color_table[i] & 0xFF0000) >> 16;//RGB to BGR } packetdb_loaddb(); set_defaultparse(clif->parse); if( make_listen_bind(clif->bind_ip,clif->map_port) == -1 ) { ShowFatalError("Failed to bind to port '"CL_WHITE"%d"CL_RESET"'\n",clif->map_port); exit(EXIT_FAILURE); } add_timer_func_list(clif->clearunit_delayed_sub, "clif_clearunit_delayed_sub"); add_timer_func_list(clif->delayquit, "clif_delayquit"); clif->delay_clearunit_ers = ers_new(sizeof(struct block_list),"clif.c::delay_clearunit_ers",ERS_OPT_CLEAR); clif->channel_db = stridb_alloc(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA, HCHSYS_NAME_LENGTH); hChSys.ally = hChSys.local = hChSys.ally_autojoin = hChSys.local_autojoin = false; clif->chann_config_read(); return 0; } void do_final_clif(void) { DBIterator *iter = db_iterator(clif->channel_db); struct hChSysCh *channel; unsigned char i; for( channel = dbi_first(iter); dbi_exists(iter); channel = dbi_next(iter) ) { clif->chsys_delete(channel); } dbi_destroy(iter); for(i = 0; i < hChSys.colors_count; i++) { aFree(hChSys.colors_name[i]); } if( hChSys.colors_count ) { aFree(hChSys.colors_name); aFree(hChSys.colors); } db_destroy(clif->channel_db); ers_destroy(clif->delay_clearunit_ers); } void clif_defaults(void) { clif = &clif_s; /* vars */ clif->bind_ip = INADDR_ANY; clif->map_port = 5121; /* core */ clif->init = do_init_clif; clif->final = do_final_clif; clif->setip = clif_setip; clif->setbindip = clif_setbindip; clif->setport = clif_setport; clif->refresh_ip = clif_refresh_ip; clif->send = clif_send; clif->send_sub = clif_send_sub; clif->parse = clif_parse; /* auth */ clif->authok = clif_authok; clif->authrefuse = clif_authrefuse; clif->authfail_fd = clif_authfail_fd; clif->charselectok = clif_charselectok; /* item-related */ clif->dropflooritem = clif_dropflooritem; clif->clearflooritem = clif_clearflooritem; clif->additem = clif_additem; clif->dropitem = clif_dropitem; clif->delitem = clif_delitem; clif->takeitem = clif_takeitem; clif->arrowequip = clif_arrowequip; clif->arrow_fail = clif_arrow_fail; clif->use_card = clif_use_card; clif->cart_additem = clif_cart_additem; clif->cart_delitem = clif_cart_delitem; clif->equipitemack = clif_equipitemack; clif->unequipitemack = clif_unequipitemack; clif->useitemack = clif_useitemack; clif->addcards = clif_addcards; clif->item_sub = clif_item_sub; clif->getareachar_item = clif_getareachar_item; /* unit-related */ clif->clearunit_single = clif_clearunit_single; clif->clearunit_area = clif_clearunit_area; clif->clearunit_delayed = clif_clearunit_delayed; clif->walkok = clif_walkok; clif->move = clif_move; clif->move2 = clif_move2; clif->blown = clif_blown; clif->slide = clif_slide; clif->fixpos = clif_fixpos; clif->changelook = clif_changelook; clif->changetraplook = clif_changetraplook; clif->refreshlook = clif_refreshlook; clif->class_change = clif_class_change; clif->skill_setunit = clif_skill_setunit; clif->skill_delunit = clif_skill_delunit; clif->skillunit_update = clif_skillunit_update; clif->clearunit_delayed_sub = clif_clearunit_delayed_sub; clif->set_unit_idle = clif_set_unit_idle; clif->setdisguise = clif_setdisguise; clif->set_unit_walking = clif_set_unit_walking; clif->calc_walkdelay = clif_calc_walkdelay; clif->getareachar_skillunit = clif_getareachar_skillunit; clif->getareachar_unit = clif_getareachar_unit; clif->clearchar_skillunit = clif_clearchar_skillunit; clif->getareachar = clif_getareachar; /* main unit spawn */ clif->spawn = clif_spawn; /* map-related */ clif->changemap = clif_changemap; clif->changemapcell = clif_changemapcell; clif->map_property = clif_map_property; clif->pvpset = clif_pvpset; clif->map_property_mapall = clif_map_property_mapall; clif->bossmapinfo = clif_bossmapinfo; clif->map_type = clif_map_type; /* multi-map-server */ clif->changemapserver = clif_changemapserver; /* npc-shop-related */ clif->npcbuysell = clif_npcbuysell; clif->buylist = clif_buylist; clif->selllist = clif_selllist; clif->cashshop_show = clif_cashshop_show; clif->npc_buy_result = clif_npc_buy_result; clif->npc_sell_result = clif_npc_sell_result; clif->cashshop_ack = clif_cashshop_ack; /* npc-script-related */ clif->scriptmes = clif_scriptmes; clif->scriptnext = clif_scriptnext; clif->scriptclose = clif_scriptclose; clif->scriptmenu = clif_scriptmenu; clif->scriptinput = clif_scriptinput; clif->scriptinputstr = clif_scriptinputstr; clif->cutin = clif_cutin; clif->sendfakenpc = clif_sendfakenpc; /* client-user-interface-related */ clif->viewpoint = clif_viewpoint; clif->damage = clif_damage; clif->sitting = clif_sitting; clif->standing = clif_standing; clif->arrow_create_list = clif_arrow_create_list; clif->refresh = clif_refresh; clif->fame_blacksmith = clif_fame_blacksmith; clif->fame_alchemist = clif_fame_alchemist; clif->fame_taekwon = clif_fame_taekwon; clif->hotkeys = clif_hotkeys_send; clif->insight = clif_insight; clif->outsight = clif_outsight; clif->skillcastcancel = clif_skillcastcancel; clif->skill_fail = clif_skill_fail; clif->skill_cooldown = clif_skill_cooldown; clif->skill_memomessage = clif_skill_memomessage; clif->skill_teleportmessage = clif_skill_teleportmessage; clif->skill_produce_mix_list = clif_skill_produce_mix_list; clif->cooking_list = clif_cooking_list; clif->autospell = clif_autospell; clif->combo_delay = clif_combo_delay; clif->status_change = clif_status_change; clif->insert_card = clif_insert_card; clif->inventorylist = clif_inventorylist; clif->equiplist = clif_equiplist; clif->cartlist = clif_cartlist; clif->favorite_item = clif_favorite_item; clif->clearcart = clif_clearcart; clif->item_identify_list = clif_item_identify_list; clif->item_identified = clif_item_identified; clif->item_repair_list = clif_item_repair_list; clif->item_repaireffect = clif_item_repaireffect; clif->item_damaged = clif_item_damaged; clif->item_refine_list = clif_item_refine_list; clif->item_skill = clif_item_skill; clif->mvp_item = clif_mvp_item; clif->mvp_exp = clif_mvp_exp; clif->mvp_noitem = clif_mvp_noitem; clif->changed_dir = clif_changed_dir; clif->charnameack = clif_charnameack; clif->monster_hp_bar = clif_monster_hp_bar; clif->hpmeter = clif_hpmeter; clif->hpmeter_single = clif_hpmeter_single; clif->hpmeter_sub = clif_hpmeter_sub; clif->upgrademessage = clif_upgrademessage; clif->get_weapon_view = clif_get_weapon_view; clif->gospel_info = clif_gospel_info; clif->feel_req = clif_feel_req; clif->starskill = clif_starskill; clif->feel_info = clif_feel_info; clif->hate_info = clif_hate_info; clif->mission_info = clif_mission_info; clif->feel_hate_reset = clif_feel_hate_reset; clif->equiptickack = clif_equiptickack; clif->viewequip_ack = clif_viewequip_ack; clif->viewequip_fail = clif_viewequip_fail; clif->equipcheckbox = clif_equipcheckbox; clif->displayexp = clif_displayexp; clif->font = clif_font; clif->progressbar = clif_progressbar; clif->progressbar_abort = clif_progressbar_abort; clif->showdigit = clif_showdigit; clif->elementalconverter_list = clif_elementalconverter_list; clif->spellbook_list = clif_spellbook_list; clif->magicdecoy_list = clif_magicdecoy_list; clif->poison_list = clif_poison_list; clif->autoshadowspell_list = clif_autoshadowspell_list; clif->skill_itemlistwindow = clif_skill_itemlistwindow; clif->sc_notick = clif_status_load_notick; clif->sc_single = clif_status_load_single; clif->initialstatus = clif_initialstatus; /* player-unit-specific-related */ clif->updatestatus = clif_updatestatus; clif->changestatus = clif_changestatus; clif->statusupack = clif_statusupack; clif->movetoattack = clif_movetoattack; clif->solved_charname = clif_solved_charname; clif->charnameupdate = clif_charnameupdate; clif->delayquit = clif_delayquit; clif->getareachar_pc = clif_getareachar_pc; clif->disconnect_ack = clif_disconnect_ack; clif->PVPInfo = clif_PVPInfo; clif->blacksmith = clif_blacksmith; clif->alchemist = clif_alchemist; clif->taekwon = clif_taekwon; clif->ranking_pk = clif_ranking_pk; clif->quitsave = clif_quitsave; /* visual effects client-side */ clif->misceffect = clif_misceffect; clif->changeoption = clif_changeoption; clif->changeoption2 = clif_changeoption2; clif->emotion = clif_emotion; clif->talkiebox = clif_talkiebox; clif->wedding_effect = clif_wedding_effect; clif->divorced = clif_divorced; clif->callpartner = clif_callpartner; clif->skill_damage = clif_skill_damage; clif->skill_nodamage = clif_skill_nodamage; clif->skill_poseffect = clif_skill_poseffect; clif->skill_estimation = clif_skill_estimation; clif->skill_warppoint = clif_skill_warppoint; clif->skillcasting = clif_skillcasting; clif->produce_effect = clif_produceeffect; clif->devotion = clif_devotion; clif->spiritball = clif_spiritball; clif->spiritball_single = clif_spiritball_single; clif->bladestop = clif_bladestop; clif->mvp_effect = clif_mvp_effect; clif->heal = clif_heal; clif->resurrection = clif_resurrection; clif->refine = clif_refine; clif->weather = clif_weather; clif->specialeffect = clif_specialeffect; clif->specialeffect_single = clif_specialeffect_single; clif->specialeffect_value = clif_specialeffect_value; clif->millenniumshield = clif_millenniumshield; clif->talisman = clif_talisman; clif->talisman_single = clif_talisman_single; clif->snap = clif_snap; clif->weather_check = clif_weather_check; /* sound effects client-side */ clif->playBGM = clif_playBGM; clif->soundeffect = clif_soundeffect; clif->soundeffectall = clif_soundeffectall; /* chat/message-related */ clif->GlobalMessage = clif_GlobalMessage; clif->createchat = clif_createchat; clif->dispchat = clif_dispchat; clif->joinchatfail = clif_joinchatfail; clif->joinchatok = clif_joinchatok; clif->addchat = clif_addchat; clif->changechatowner = clif_changechatowner; clif->clearchat = clif_clearchat; clif->leavechat = clif_leavechat; clif->changechatstatus = clif_changechatstatus; clif->wis_message = clif_wis_message; clif->wis_end = clif_wis_end; clif->disp_onlyself = clif_disp_onlyself; clif->disp_message = clif_disp_message; clif->broadcast = clif_broadcast; clif->broadcast2 = clif_broadcast2; clif->messagecolor = clif_messagecolor; clif->disp_overhead = clif_disp_overhead; clif->msg = clif_msg; clif->msg_value = clif_msg_value; clif->msg_skill = clif_msg_skill; clif->msgtable = clif_msgtable; clif->msgtable_num = clif_msgtable_num; clif->message = clif_displaymessage; clif->colormes = clif_colormes; clif->process_message = clif_process_message; clif->wisexin = clif_wisexin; clif->wisall = clif_wisall; clif->PMIgnoreList = clif_PMIgnoreList; /* trade handling */ clif->traderequest = clif_traderequest; clif->tradestart = clif_tradestart; clif->tradeadditem = clif_tradeadditem; clif->tradeitemok = clif_tradeitemok; clif->tradedeal_lock = clif_tradedeal_lock; clif->tradecancelled = clif_tradecancelled; clif->tradecompleted = clif_tradecompleted; clif->tradeundo = clif_tradeundo; /* vending handling */ clif->openvendingreq = clif_openvendingreq; clif->showvendingboard = clif_showvendingboard; clif->closevendingboard = clif_closevendingboard; clif->vendinglist = clif_vendinglist; clif->buyvending = clif_buyvending; clif->openvending = clif_openvending; clif->vendingreport = clif_vendingreport; /* storage handling */ clif->storagelist = clif_storagelist; clif->updatestorageamount = clif_updatestorageamount; clif->storageitemadded = clif_storageitemadded; clif->storageitemremoved = clif_storageitemremoved; clif->storageclose = clif_storageclose; /* skill-list handling */ clif->skillinfoblock = clif_skillinfoblock; clif->skillup = clif_skillup; clif->skillinfo = clif_skillinfo; clif->addskill = clif_addskill; clif->deleteskill = clif_deleteskill; /* party-specific */ clif->party_created = clif_party_created; clif->party_member_info = clif_party_member_info; clif->party_info = clif_party_info; clif->party_invite = clif_party_invite; clif->party_inviteack = clif_party_inviteack; clif->party_option = clif_party_option; clif->party_withdraw = clif_party_withdraw; clif->party_message = clif_party_message; clif->party_xy = clif_party_xy; clif->party_xy_single = clif_party_xy_single; clif->party_hp = clif_party_hp; clif->party_xy_remove = clif_party_xy_remove; clif->party_show_picker = clif_party_show_picker; clif->partyinvitationstate = clif_partyinvitationstate; /* guild-specific */ clif->guild_created = clif_guild_created; clif->guild_belonginfo = clif_guild_belonginfo; clif->guild_masterormember = clif_guild_masterormember; clif->guild_basicinfo = clif_guild_basicinfo; clif->guild_allianceinfo = clif_guild_allianceinfo; clif->guild_memberlist = clif_guild_memberlist; clif->guild_skillinfo = clif_guild_skillinfo; clif->guild_send_onlineinfo = clif_guild_send_onlineinfo; clif->guild_memberlogin_notice = clif_guild_memberlogin_notice; clif->guild_invite = clif_guild_invite; clif->guild_inviteack = clif_guild_inviteack; clif->guild_leave = clif_guild_leave; clif->guild_expulsion = clif_guild_expulsion; clif->guild_positionchanged = clif_guild_positionchanged; clif->guild_memberpositionchanged = clif_guild_memberpositionchanged; clif->guild_emblem = clif_guild_emblem; clif->guild_emblem_area = clif_guild_emblem_area; clif->guild_notice = clif_guild_notice; clif->guild_message = clif_guild_message; clif->guild_skillup = clif_guild_skillup; clif->guild_reqalliance = clif_guild_reqalliance; clif->guild_allianceack = clif_guild_allianceack; clif->guild_delalliance = clif_guild_delalliance; clif->guild_oppositionack = clif_guild_oppositionack; clif->guild_broken = clif_guild_broken; clif->guild_xy = clif_guild_xy; clif->guild_xy_single = clif_guild_xy_single; clif->guild_xy_remove = clif_guild_xy_remove; clif->guild_positionnamelist = clif_guild_positionnamelist; clif->guild_positioninfolist = clif_guild_positioninfolist; clif->guild_expulsionlist = clif_guild_expulsionlist; clif->validate_emblem = clif_validate_emblem; /* battleground-specific */ clif->bg_hp = clif_bg_hp; clif->bg_xy = clif_bg_xy; clif->bg_xy_remove = clif_bg_xy_remove; clif->bg_message = clif_bg_message; clif->bg_updatescore = clif_bg_updatescore; clif->bg_updatescore_single = clif_bg_updatescore_single; clif->sendbgemblem_area = clif_sendbgemblem_area; clif->sendbgemblem_single = clif_sendbgemblem_single; /* instance-related */ clif->instance = clif_instance; clif->instance_join = clif_instance_join; clif->instance_leave = clif_instance_leave; /* pet-related */ clif->catch_process = clif_catch_process; clif->pet_roulette = clif_pet_roulette; clif->sendegg = clif_sendegg; clif->send_petstatus = clif_send_petstatus; clif->send_petdata = clif_send_petdata; clif->pet_emotion = clif_pet_emotion; clif->pet_food = clif_pet_food; /* friend-related */ clif->friendslist_toggle_sub = clif_friendslist_toggle_sub; clif->friendslist_send = clif_friendslist_send; clif->friendslist_reqack = clif_friendslist_reqack; clif->friendslist_toggle = clif_friendslist_toggle; clif->friendlist_req = clif_friendlist_req; /* gm-related */ clif->GM_kickack = clif_GM_kickack; clif->GM_kick = clif_GM_kick; clif->manner_message = clif_manner_message; clif->GM_silence = clif_GM_silence; clif->account_name = clif_account_name; clif->check = clif_check; /* hom-related */ clif->hominfo = clif_hominfo; clif->homskillinfoblock = clif_homskillinfoblock; clif->homskillup = clif_homskillup; clif->hom_food = clif_hom_food; clif->send_homdata = clif_send_homdata; /* questlog-related */ clif->quest_send_list = clif_quest_send_list; clif->quest_send_mission = clif_quest_send_mission; clif->quest_add = clif_quest_add; clif->quest_delete = clif_quest_delete; clif->quest_update_status = clif_quest_update_status; clif->quest_update_objective = clif_quest_update_objective; clif->quest_show_event = clif_quest_show_event; /* mail-related */ clif->mail_window = clif_Mail_window; clif->mail_read = clif_Mail_read; clif->mail_delete = clif_Mail_delete; clif->mail_return = clif_Mail_return; clif->mail_send = clif_Mail_send; clif->mail_new = clif_Mail_new; clif->mail_refreshinbox = clif_Mail_refreshinbox; clif->mail_getattachment = clif_Mail_getattachment; clif->mail_setattachment = clif_Mail_setattachment; /* auction-related */ clif->auction_openwindow = clif_Auction_openwindow; clif->auction_results = clif_Auction_results; clif->auction_message = clif_Auction_message; clif->auction_close = clif_Auction_close; clif->auction_setitem = clif_Auction_setitem; /* mercenary-related */ clif->mercenary_info = clif_mercenary_info; clif->mercenary_skillblock = clif_mercenary_skillblock; clif->mercenary_message = clif_mercenary_message; clif->mercenary_updatestatus = clif_mercenary_updatestatus; /* item rental */ clif->rental_time = clif_rental_time; clif->rental_expired = clif_rental_expired; /* party booking related */ clif->PartyBookingRegisterAck = clif_PartyBookingRegisterAck; clif->PartyBookingDeleteAck = clif_PartyBookingDeleteAck; clif->PartyBookingSearchAck = clif_PartyBookingSearchAck; clif->PartyBookingUpdateNotify = clif_PartyBookingUpdateNotify; clif->PartyBookingDeleteNotify = clif_PartyBookingDeleteNotify; clif->PartyBookingInsertNotify = clif_PartyBookingInsertNotify; /* buying store-related */ clif->buyingstore_open = clif_buyingstore_open; clif->buyingstore_open_failed = clif_buyingstore_open_failed; clif->buyingstore_myitemlist = clif_buyingstore_myitemlist; clif->buyingstore_entry = clif_buyingstore_entry; clif->buyingstore_entry_single = clif_buyingstore_entry_single; clif->buyingstore_disappear_entry = clif_buyingstore_disappear_entry; clif->buyingstore_disappear_entry_single = clif_buyingstore_disappear_entry_single; clif->buyingstore_itemlist = clif_buyingstore_itemlist; clif->buyingstore_trade_failed_buyer = clif_buyingstore_trade_failed_buyer; clif->buyingstore_update_item = clif_buyingstore_update_item; clif->buyingstore_delete_item = clif_buyingstore_delete_item; clif->buyingstore_trade_failed_seller = clif_buyingstore_trade_failed_seller; /* search store-related */ clif->search_store_info_ack = clif_search_store_info_ack; clif->search_store_info_failed = clif_search_store_info_failed; clif->open_search_store_info = clif_open_search_store_info; clif->search_store_info_click_ack = clif_search_store_info_click_ack; /* elemental-related */ clif->elemental_info = clif_elemental_info; clif->elemental_updatestatus = clif_elemental_updatestatus; /* misc-handling */ clif->adopt_reply = clif_Adopt_reply; clif->adopt_request = clif_Adopt_request; clif->readbook = clif_readbook; clif->notify_time = clif_notify_time; clif->user_count = clif_user_count; clif->noask_sub = clif_noask_sub; clif->chsys_create = clif_hercules_chsys_create; clif->chsys_msg = clif_hercules_chsys_msg; clif->chsys_send = clif_hercules_chsys_send; clif->chsys_join = clif_hercules_chsys_join; clif->chsys_left = clif_hercules_chsys_left; clif->chsys_delete = clif_hercules_chsys_delete; clif->chsys_mjoin = clif_hercules_chsys_mjoin; /*------------------------ *- Parse Incoming Packet *------------------------*/ clif->pWantToConnection = clif_parse_WantToConnection; clif->pLoadEndAck = clif_parse_LoadEndAck; clif->pTickSend = clif_parse_TickSend; clif->pHotkey = clif_parse_Hotkey; clif->pProgressbar = clif_parse_progressbar; clif->pWalkToXY = clif_parse_WalkToXY; clif->pQuitGame = clif_parse_QuitGame; clif->pGetCharNameRequest = clif_parse_GetCharNameRequest; clif->pGlobalMessage = clif_parse_GlobalMessage; clif->pMapMove = clif_parse_MapMove; clif->pChangeDir = clif_parse_ChangeDir; clif->pEmotion = clif_parse_Emotion; clif->pHowManyConnections = clif_parse_HowManyConnections; clif->pActionRequest = clif_parse_ActionRequest; clif->pActionRequest_sub = clif_parse_ActionRequest_sub; clif->pRestart = clif_parse_Restart; clif->pWisMessage = clif_parse_WisMessage; clif->pBroadcast = clif_parse_Broadcast; clif->pTakeItem = clif_parse_TakeItem; clif->pDropItem = clif_parse_DropItem; clif->pUseItem = clif_parse_UseItem; clif->pEquipItem = clif_parse_EquipItem; clif->pUnequipItem = clif_parse_UnequipItem; clif->pNpcClicked = clif_parse_NpcClicked; clif->pNpcBuySellSelected = clif_parse_NpcBuySellSelected; clif->pNpcBuyListSend = clif_parse_NpcBuyListSend; clif->pNpcSellListSend = clif_parse_NpcSellListSend; clif->pCreateChatRoom = clif_parse_CreateChatRoom; clif->pChatAddMember = clif_parse_ChatAddMember; clif->pChatRoomStatusChange = clif_parse_ChatRoomStatusChange; clif->pChangeChatOwner = clif_parse_ChangeChatOwner; clif->pKickFromChat = clif_parse_KickFromChat; clif->pChatLeave = clif_parse_ChatLeave; clif->pTradeRequest = clif_parse_TradeRequest; clif->pTradeAck = clif_parse_TradeAck; clif->pTradeAddItem = clif_parse_TradeAddItem; clif->pTradeOk = clif_parse_TradeOk; clif->pTradeCancel = clif_parse_TradeCancel; clif->pTradeCommit = clif_parse_TradeCommit; clif->pStopAttack = clif_parse_StopAttack; clif->pPutItemToCart = clif_parse_PutItemToCart; clif->pGetItemFromCart = clif_parse_GetItemFromCart; clif->pRemoveOption = clif_parse_RemoveOption; clif->pChangeCart = clif_parse_ChangeCart; clif->pStatusUp = clif_parse_StatusUp; clif->pSkillUp = clif_parse_SkillUp; clif->pUseSkillToId = clif_parse_UseSkillToId; clif->pUseSkillToId_homun = clif_parse_UseSkillToId_homun; clif->pUseSkillToId_mercenary = clif_parse_UseSkillToId_mercenary; clif->pUseSkillToPos = clif_parse_UseSkillToPos; clif->pUseSkillToPosSub = clif_parse_UseSkillToPosSub; clif->pUseSkillToPos_homun = clif_parse_UseSkillToPos_homun; clif->pUseSkillToPos_mercenary = clif_parse_UseSkillToPos_mercenary; clif->pUseSkillToPosMoreInfo = clif_parse_UseSkillToPosMoreInfo; clif->pUseSkillMap = clif_parse_UseSkillMap; clif->pRequestMemo = clif_parse_RequestMemo; clif->pProduceMix = clif_parse_ProduceMix; clif->pCooking = clif_parse_Cooking; clif->pRepairItem = clif_parse_RepairItem; clif->pWeaponRefine = clif_parse_WeaponRefine; clif->pNpcSelectMenu = clif_parse_NpcSelectMenu; clif->pNpcNextClicked = clif_parse_NpcNextClicked; clif->pNpcAmountInput = clif_parse_NpcAmountInput; clif->pNpcStringInput = clif_parse_NpcStringInput; clif->pNpcCloseClicked = clif_parse_NpcCloseClicked; clif->pItemIdentify = clif_parse_ItemIdentify; clif->pSelectArrow = clif_parse_SelectArrow; clif->pAutoSpell = clif_parse_AutoSpell; clif->pUseCard = clif_parse_UseCard; clif->pInsertCard = clif_parse_InsertCard; clif->pSolveCharName = clif_parse_SolveCharName; clif->pResetChar = clif_parse_ResetChar; clif->pLocalBroadcast = clif_parse_LocalBroadcast; clif->pMoveToKafra = clif_parse_MoveToKafra; clif->pMoveFromKafra = clif_parse_MoveFromKafra; clif->pMoveToKafraFromCart = clif_parse_MoveToKafraFromCart; clif->pMoveFromKafraToCart = clif_parse_MoveFromKafraToCart; clif->pCloseKafra = clif_parse_CloseKafra; clif->pStoragePassword = clif_parse_StoragePassword; clif->pCreateParty = clif_parse_CreateParty; clif->pCreateParty2 = clif_parse_CreateParty2; clif->pPartyInvite = clif_parse_PartyInvite; clif->pPartyInvite2 = clif_parse_PartyInvite2; clif->pReplyPartyInvite = clif_parse_ReplyPartyInvite; clif->pReplyPartyInvite2 = clif_parse_ReplyPartyInvite2; clif->pLeaveParty = clif_parse_LeaveParty; clif->pRemovePartyMember = clif_parse_RemovePartyMember; clif->pPartyChangeOption = clif_parse_PartyChangeOption; clif->chann_config_read = read_channels_config; clif->pPartyMessage = clif_parse_PartyMessage; clif->pPartyChangeLeader = clif_parse_PartyChangeLeader; clif->pPartyBookingRegisterReq = clif_parse_PartyBookingRegisterReq; clif->pPartyBookingSearchReq = clif_parse_PartyBookingSearchReq; clif->pPartyBookingDeleteReq = clif_parse_PartyBookingDeleteReq; clif->pPartyBookingUpdateReq = clif_parse_PartyBookingUpdateReq; clif->pCloseVending = clif_parse_CloseVending; clif->pVendingListReq = clif_parse_VendingListReq; clif->pPurchaseReq = clif_parse_PurchaseReq; clif->pPurchaseReq2 = clif_parse_PurchaseReq2; clif->pOpenVending = clif_parse_OpenVending; clif->pCreateGuild = clif_parse_CreateGuild; clif->pGuildCheckMaster = clif_parse_GuildCheckMaster; clif->pGuildRequestInfo = clif_parse_GuildRequestInfo; clif->pGuildChangePositionInfo = clif_parse_GuildChangePositionInfo; clif->pGuildChangeMemberPosition = clif_parse_GuildChangeMemberPosition; clif->pGuildRequestEmblem = clif_parse_GuildRequestEmblem; clif->pGuildChangeEmblem = clif_parse_GuildChangeEmblem; clif->pGuildChangeNotice = clif_parse_GuildChangeNotice; clif->pGuildInvite = clif_parse_GuildInvite; clif->pGuildReplyInvite = clif_parse_GuildReplyInvite; clif->pGuildLeave = clif_parse_GuildLeave; clif->pGuildExpulsion = clif_parse_GuildExpulsion; clif->pGuildMessage = clif_parse_GuildMessage; clif->pGuildRequestAlliance = clif_parse_GuildRequestAlliance; clif->pGuildReplyAlliance = clif_parse_GuildReplyAlliance; clif->pGuildDelAlliance = clif_parse_GuildDelAlliance; clif->pGuildOpposition = clif_parse_GuildOpposition; clif->pGuildBreak = clif_parse_GuildBreak; clif->pPetMenu = clif_parse_PetMenu; clif->pCatchPet = clif_parse_CatchPet; clif->pSelectEgg = clif_parse_SelectEgg; clif->pSendEmotion = clif_parse_SendEmotion; clif->pChangePetName = clif_parse_ChangePetName; clif->pGMKick = clif_parse_GMKick; clif->pGMKickAll = clif_parse_GMKickAll; clif->pGMShift = clif_parse_GMShift; clif->pGMRemove2 = clif_parse_GMRemove2; clif->pGMRecall = clif_parse_GMRecall; clif->pGMRecall2 = clif_parse_GMRecall2; clif->pGM_Monster_Item = clif_parse_GM_Monster_Item; clif->pGMHide = clif_parse_GMHide; clif->pGMReqNoChat = clif_parse_GMReqNoChat; clif->pGMRc = clif_parse_GMRc; clif->pGMReqAccountName = clif_parse_GMReqAccountName; clif->pGMChangeMapType = clif_parse_GMChangeMapType; clif->pPMIgnore = clif_parse_PMIgnore; clif->pPMIgnoreAll = clif_parse_PMIgnoreAll; clif->pPMIgnoreList = clif_parse_PMIgnoreList; clif->pNoviceDoriDori = clif_parse_NoviceDoriDori; clif->pNoviceExplosionSpirits = clif_parse_NoviceExplosionSpirits; clif->pFriendsListAdd = clif_parse_FriendsListAdd; clif->pFriendsListReply = clif_parse_FriendsListReply; clif->pFriendsListRemove = clif_parse_FriendsListRemove; clif->pPVPInfo = clif_parse_PVPInfo; clif->pBlacksmith = clif_parse_Blacksmith; clif->pAlchemist = clif_parse_Alchemist; clif->pTaekwon = clif_parse_Taekwon; clif->pRankingPk = clif_parse_RankingPk; clif->pFeelSaveOk = clif_parse_FeelSaveOk; clif->pChangeHomunculusName = clif_parse_ChangeHomunculusName; clif->pHomMoveToMaster = clif_parse_HomMoveToMaster; clif->pHomMoveTo = clif_parse_HomMoveTo; clif->pHomAttack = clif_parse_HomAttack; clif->pHomMenu = clif_parse_HomMenu; clif->pAutoRevive = clif_parse_AutoRevive; clif->pCheck = clif_parse_Check; clif->pMail_refreshinbox = clif_parse_Mail_refreshinbox; clif->pMail_read = clif_parse_Mail_read; clif->pMail_getattach = clif_parse_Mail_getattach; clif->pMail_delete = clif_parse_Mail_delete; clif->pMail_return = clif_parse_Mail_return; clif->pMail_setattach = clif_parse_Mail_setattach; clif->pMail_winopen = clif_parse_Mail_winopen; clif->pMail_send = clif_parse_Mail_send; clif->pAuction_cancelreg = clif_parse_Auction_cancelreg; clif->pAuction_setitem = clif_parse_Auction_setitem; clif->pAuction_register = clif_parse_Auction_register; clif->pAuction_cancel = clif_parse_Auction_cancel; clif->pAuction_close = clif_parse_Auction_close; clif->pAuction_bid = clif_parse_Auction_bid; clif->pAuction_search = clif_parse_Auction_search; clif->pAuction_buysell = clif_parse_Auction_buysell; clif->pcashshop_buy = clif_parse_cashshop_buy; clif->pAdopt_request = clif_parse_Adopt_request; clif->pAdopt_reply = clif_parse_Adopt_reply; clif->pViewPlayerEquip = clif_parse_ViewPlayerEquip; clif->pEquipTick = clif_parse_EquipTick; clif->pquestStateAck = clif_parse_questStateAck; clif->pmercenary_action = clif_parse_mercenary_action; clif->pBattleChat = clif_parse_BattleChat; clif->pLessEffect = clif_parse_LessEffect; clif->pItemListWindowSelected = clif_parse_ItemListWindowSelected; clif->pReqOpenBuyingStore = clif_parse_ReqOpenBuyingStore; clif->pReqCloseBuyingStore = clif_parse_ReqCloseBuyingStore; clif->pReqClickBuyingStore = clif_parse_ReqClickBuyingStore; clif->pReqTradeBuyingStore = clif_parse_ReqTradeBuyingStore; clif->pSearchStoreInfo = clif_parse_SearchStoreInfo; clif->pSearchStoreInfoNextPage = clif_parse_SearchStoreInfoNextPage; clif->pCloseSearchStoreInfo = clif_parse_CloseSearchStoreInfo; clif->pSearchStoreInfoListItemClick = clif_parse_SearchStoreInfoListItemClick; clif->pDebug = clif_parse_debug; clif->pSkillSelectMenu = clif_parse_SkillSelectMenu; clif->pMoveItem = clif_parse_MoveItem; clif->pDull = clif_parse_dull; /* RagExe Cash Shop [Ind/Hercules] */ clif->pCashShopOpen = clif_parse_CashShopOpen; clif->pCashShopClose = clif_parse_CashShopClose; }