// Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #include #include #include #include #include #include #include "../common/malloc.h" #include "../common/socket.h" #include "../common/timer.h" #include "../common/nullpo.h" #include "../common/showmsg.h" #include "map.h" #include "battle.h" #include "chrif.h" #include "clif.h" #include "intif.h" #include "npc.h" #include "pc.h" #include "status.h" #ifndef TXT_ONLY #include "charsave.h" #endif //Updated table (only doc^^) [Sirius] //Used Packets: U->2af8 //Free Packets: F->2af8 struct dbt *auth_db; static const int packet_len_table[0x3d] = { 60, 3,-1,27,10,-1, 6,-1, // 2af8-2aff: U->2af8, U->2af9, U->2afa, U->2afb, U->2afc, U->2afd, U->2afe, U->2aff 6,-1,18, 7,-1,49,30,10, // 2b00-2b07: U->2b00, U->2b01, U->2b02, U->2b03, U->2b04, U->2b05, U->2b06, U->2b07 6,30,-1,10,86, 7,44,34, // 2b08-2b0f: U->2b08, U->2b09, U->2b0a, U->2b0b, U->2b0c, U->2b0d, U->2b0e, U->2b0f 0,-1,10, 6,11,-1, 0, 0, // 2b10-2b17: U->2b10, U->2b11, U->2b12, U->2b13, U->2b14, U->2b15, U->2b16, U->2b17 -1,-1,-1,-1,-1,-1, 2, 7, // 2b18-2b1f: U->2b18, U->2b19, U->2b1a, U->2b1b, U->2b1c, U->2b1d, U->2b1e, U->2b1f -1,-1,-1,-1,-1,-1,-1,-1, // 2b20-2b27: U->2b20, F->2b21, F->2b22, F->2b23, F->2b24, F->2b25, F->2b26, F->2b27 }; //Used Packets: //2af8: Outgoing, chrif_connect -> 'connect to charserver / auth @ charserver' //2af9: Incomming, chrif_connectack -> 'answer of the 2af8 login(ok / fail)' //2afa: Outgoing, chrif_sendmap -> 'sending our maps' //2afb: Incomming, chrif_sendmapack -> 'Maps received successfully / or not ..' //2afc: Outgoing, chrif_scdata_request -> request sc_data for pc_authok'ed char. <- new command reuses previous one. //2afd: Incomming, chrif_authok -> 'character selected, add to auth db' //2afe: Outgoing, send_usercount_tochar -> 'sends player count of this map server to charserver' //2aff: Outgoing, send_users_tochar -> 'sends all actual connected character ids to charserver' //2b00: Incomming, map_setusers -> 'set the actual usercount? PACKET.2B COUNT.L.. ?' (not sure) //2b01: Outgoing, chrif_save -> 'charsave of char XY account XY (complete struct)' //2b02: Outgoing, chrif_charselectreq -> 'player returns from ingame to charserver to select another char.., this packets includes sessid etc' ? (not 100% sure) //2b03: Incomming, clif_charselectok -> '' (i think its the packet after enterworld?) (not sure) //2b04: Incomming, chrif_recvmap -> 'getting maps from charserver of other mapserver's' //2b05: Outgoing, chrif_changemapserver -> 'Tell the charserver the mapchange / quest for ok...' //2b06: Incomming, chrif_changemapserverack -> 'awnser of 2b05, ok/fail, data: dunno^^' //2b07: Incoming, clif_updatemaxid -> Received when updating the max account/char known //2b08: Outgoing, chrif_searchcharid -> '...' //2b09: Incomming, map_addchariddb -> 'Adds a name to the nick db' //2b0a: Outgoing, chrif_changegm -> 'level change of acc/char XY' //2b0b: Incomming, chrif_changedgm -> 'answer of 2b0a..' //2b0c: Outgoing, chrif_changeemail -> 'change mail address ...' //2b0d: Incomming, chrif_changedsex -> 'Change sex of acc XY' //2b0e: Outgoing, chrif_char_ask_name -> 'Do some operations (change sex, ban / unban etc)' //2b0f: Incomming, chrif_char_ask_name_answer -> 'answer of the 2b0e' //2b10: Outgoing, chrif_updatefamelist -> 'Update the fame ranking lists and send them' //2b11: Outgoing, chrif_changesex -> 'change sex of acc X' //2b12: Incomming, chrif_divorce -> 'divorce a wedding of charid X and partner id X' //2b13: Incomming, chrif_accountdeletion -> 'Delete acc XX, if the player is on, kick ....' //2b14: Incomming, chrif_accountban -> 'not sure: kick the player with message XY' //2b15: Incomming, chrif_recvgmaccounts -> 'recieve gm accs from charserver (seems to be incomplete !)' //2b16: Outgoing, chrif_ragsrvinfo -> 'sends motd / rates ....' //2b17: Outgoing, chrif_char_offline -> 'tell the charserver that the char is now offline' //2b18: Outgoing, chrif_char_reset_offline -> 'set all players OFF!' //2b19: Outgoing, chrif_char_online -> 'tell the charserver that the char .. is online' //2b1a: Outgoing, chrif_buildfamelist -> 'Build the fame ranking lists and send them' //2b1b: Incomming, chrif_recvfamelist -> 'Receive fame ranking lists' //2b1c: Outgoing, chrif_save_scdata -> 'Send sc_data of player for saving.' //2b1d: Incomming, chrif_load_scdata -> 'received sc_data of player for loading.' //2b1e: Incoming, chrif_update_ip -> 'Reqest forwarded from char-server for interserver IP sync.' [Lance] //2b1f: Incomming, chrif_disconnectplayer -> 'disconnects a player (aid X) with the message XY ... 0x81 ..' [Sirius] //2b20: Incomming, chrif_removemap -> 'remove maps of a server (sample: its going offline)' [Sirius] //2b21-2b27: FREE int chrif_connected; int char_fd = 0; //Using 0 instead of -1 is safer against crashes. [Skotlex] int srvinfo; static char char_ip_str[128]; static in_addr_t char_ip= 0; static int char_port = 6121; static char userid[NAME_LENGTH], passwd[NAME_LENGTH]; static int chrif_state = 0; static int char_init_done = 0; int other_mapserver_count=0; //Holds count of how many other map servers are online (apart of this instance) [Skotlex] //Interval at which map server updates online listing. [Valaris] #define CHECK_INTERVAL 3600000 //Interval at which map server sends number of connected users. [Skotlex] #define UPDATE_INTERVAL 10000 //This define should spare writing the check in every function. [Skotlex] #define chrif_check(a) { if(!chrif_isconnect()) return a; } // 設定ファイル読み込み関係 /*========================================== * *------------------------------------------ */ void chrif_setuserid(char *id) { memcpy(userid, id, NAME_LENGTH); } /*========================================== * *------------------------------------------ */ void chrif_setpasswd(char *pwd) { memcpy(passwd, pwd, NAME_LENGTH); } /*========================================== * *------------------------------------------ */ void chrif_checkdefaultlogin(void) { if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) { ShowError("Using the default user/password s1/p1 is NOT RECOMMENDED.\n"); #ifdef TXT_ONLY ShowNotice("Please edit your save/account.txt file to create a proper inter-server user/password (gender 'S')\n"); #else ShowNotice("Please edit your 'login' table to create a proper inter-server user/password (gender 'S')\n"); #endif ShowNotice("and then edit your user/password in conf/map_athena.conf (or conf/import/map_conf.txt)\n"); } } /*========================================== * *------------------------------------------ */ int chrif_setip(char *ip) { char ip_str[16]; char_ip = resolve_hostbyname(ip,NULL,ip_str); if (!char_ip) { ShowWarning("Failed to Resolve Char Server Address! (%s)\n", ip); return 0; } strncpy(char_ip_str, ip, sizeof(char_ip_str)); ShowInfo("Char Server IP Address : '"CL_WHITE"%s"CL_RESET"' -> '"CL_WHITE"%s"CL_RESET"'.\n", ip, ip_str); return 1; } /*========================================== * *------------------------------------------ */ void chrif_setport(int port) { char_port = port; } /*========================================== * *------------------------------------------ */ int chrif_isconnect(void) { return (char_fd > 0 && session[char_fd] != NULL && chrif_state == 2); } /*========================================== * Saves char. * Flag = 1: Character is quitting. * Flag = 2: Character is changing map-servers *------------------------------------------ */ int chrif_save(struct map_session_data *sd, int flag) { nullpo_retr(-1, sd); chrif_check(-1); pc_makesavestatus(sd); if (sd->state.finalsave) return -1; //Refuse to save a char already tagged for final saving. [Skotlex] //For data sync if (sd->state.storage_flag == 1) storage_storage_save(sd->status.account_id, flag); else if (sd->state.storage_flag == 2) storage_guild_storagesave(sd->status.account_id, sd->status.guild_id); //Saving of registry values. if (sd->state.reg_dirty&4) intif_saveregistry(sd, 3); //Save char regs if (sd->state.reg_dirty&2) intif_saveregistry(sd, 2); //Save account regs if (sd->state.reg_dirty&1) intif_saveregistry(sd, 1); //Save account2 regs #ifndef TXT_ONLY if(charsave_method){ //New 'Local' save charsave_savechar(sd->char_id, &sd->status); if (flag == 1) chrif_char_offline(sd); //Tell char server that character went offline. }else{ #endif WFIFOHEAD(char_fd, sizeof(sd->status) + 13); WFIFOW(char_fd,0) = 0x2b01; WFIFOW(char_fd,2) = sizeof(sd->status) + 13; WFIFOL(char_fd,4) = sd->bl.id; WFIFOL(char_fd,8) = sd->char_id; WFIFOB(char_fd,12) = (flag==1)?1:0; //Flag to tell char-server this character is quitting. memcpy(WFIFOP(char_fd,13), &sd->status, sizeof(sd->status)); WFIFOSET(char_fd, WFIFOW(char_fd,2)); #ifndef TXT_ONLY } #endif if (flag) sd->state.finalsave = 1; //Mark the last save as done. return 0; } /*========================================== * *------------------------------------------ */ int chrif_connect(int fd) { ShowStatus("Logging in to char server...\n", char_fd); WFIFOHEAD(fd, 60); WFIFOW(fd,0) = 0x2af8; memcpy(WFIFOP(fd,2), userid, NAME_LENGTH); memcpy(WFIFOP(fd,26), passwd, NAME_LENGTH); WFIFOL(fd,50) = 0; WFIFOL(fd,54) = clif_getip_long(); WFIFOW(fd,58) = clif_getport(); // [Valaris] thanks to fov WFIFOSET(fd,60); return 0; } /*========================================== * マップ送信 *------------------------------------------ */ int chrif_sendmap(int fd) { int i; ShowStatus("Sending maps to char server...\n"); WFIFOHEAD(fd, 4 + map_num * 4); WFIFOW(fd,0) = 0x2afa; for(i = 0; i < map_num; i++) WFIFOW(fd,4+i*4) = map[i].index; WFIFOW(fd,2) = 4 + i * 4; WFIFOSET(fd,WFIFOW(fd,2)); return 0; } /*========================================== * マップ受信 *------------------------------------------ */ int chrif_recvmap(int fd) { int i, j, ip, port; unsigned char *p = (unsigned char *)&ip; RFIFOHEAD(fd); ip = RFIFOL(fd,4); port = RFIFOW(fd,8); for(i = 10, j = 0; i < RFIFOW(fd,2); i += 4, j++) { map_setipport(RFIFOW(fd,i), ip, port); // if (battle_config.etc_log) // printf("recv map %d %s\n", j, RFIFOP(fd,i)); } if (battle_config.etc_log) ShowStatus("recv map on %d.%d.%d.%d:%d (%d maps)\n", p[0], p[1], p[2], p[3], port, j); other_mapserver_count++; return 0; } /*========================================== * Delete maps of other servers, (if an other mapserver is going OFF) *------------------------------------------ */ int chrif_removemap(int fd){ int i, j, ip, port; unsigned char *p = (unsigned char *)&ip; RFIFOHEAD(fd); ip = RFIFOL(fd, 4); port = RFIFOW(fd, 8); for(i = 10, j = 0; i < RFIFOW(fd, 2); i += 4, j++){ map_eraseipport(RFIFOW(fd, i), ip, port); } other_mapserver_count--; if(battle_config.etc_log) ShowStatus("remove map of server %d.%d.%d.%d:%d (%d maps)\n", p[0], p[1], p[2], p[3], port, j); return 0; } /*========================================== * マップ鯖間移動のためのデータ準備要求 *------------------------------------------ */ int chrif_changemapserver(struct map_session_data *sd, short map, int x, int y, int ip, short port) { int s_ip; nullpo_retr(-1, sd); chrif_check(-1); if (other_mapserver_count < 1) { //No other map servers are online! pc_authfail(sd); return -1; } if (sd->fd && sd->fd < fd_max && session[sd->fd]) s_ip = session[sd->fd]->client_addr.sin_addr.s_addr; else //Not connected? Can't retrieve IP s_ip = 0; WFIFOHEAD(char_fd, 35); WFIFOW(char_fd, 0) = 0x2b05; WFIFOL(char_fd, 2) = sd->bl.id; WFIFOL(char_fd, 6) = sd->login_id1; WFIFOL(char_fd,10) = sd->login_id2; WFIFOL(char_fd,14) = sd->status.char_id; WFIFOW(char_fd,18) = map; WFIFOW(char_fd,20) = x; WFIFOW(char_fd,22) = y; WFIFOL(char_fd,24) = ip; WFIFOW(char_fd,28) = port; WFIFOB(char_fd,30) = sd->status.sex; WFIFOL(char_fd,31) = s_ip; WFIFOSET(char_fd,35); return 0; } /*========================================== * マップ鯖間移動ack *------------------------------------------ */ int chrif_changemapserverack(int fd) { struct map_session_data *sd; RFIFOHEAD(fd); sd = map_id2sd(RFIFOL(fd,2)); if (sd == NULL || sd->status.char_id != RFIFOL(fd,14)) return -1; if (RFIFOL(fd,6) == 1) { if (battle_config.error_log) ShowError("map server change failed.\n"); pc_authfail(sd); return 0; } clif_changemapserver(sd, (char*)mapindex_id2name(RFIFOW(fd,18)), RFIFOW(fd,20), RFIFOW(fd,22), RFIFOL(fd,24), RFIFOW(fd,28)); return 0; } /*========================================== * *------------------------------------------ */ int chrif_connectack(int fd) { RFIFOHEAD(fd); if (RFIFOB(fd,2)) { ShowFatalError("Connection to char-server failed %d.\n", RFIFOB(fd,2)); exit(1); } ShowStatus("Successfully logged on to Char Server (Connection: '"CL_WHITE"%d"CL_RESET"').\n",fd); chrif_state = 1; chrif_connected=1; chrif_sendmap(fd); ShowStatus("Event '"CL_WHITE"OnCharIfInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnCharIfInit")); ShowStatus("Event '"CL_WHITE"OnInterIfInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInit")); if(!char_init_done) { char_init_done = 1; ShowStatus("Event '"CL_WHITE"OnInterIfInitOnce"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInitOnce")); } return 0; } /*========================================== * *------------------------------------------ */ int chrif_sendmapack(int fd) { RFIFOHEAD(fd); if (RFIFOB(fd,2)) { ShowFatalError("chrif : send map list to char server failed %d\n", RFIFOB(fd,2)); exit(1); } memcpy(wisp_server_name, RFIFOP(fd,3), NAME_LENGTH); ShowStatus("Map sending complete. Map Server is now online.\n"); chrif_state = 2; //If there are players online, send them to the char-server. [Skotlex] if (!kick_on_disconnect) send_users_tochar(-1, gettick(), 0, 0); //Re-save any storages that were modified in the disconnection time. [Skotlex] do_reconnect_storage(); return 0; } /*========================================== * Request sc_data from charserver [Skotlex] *------------------------------------------ */ int chrif_scdata_request(int account_id, int char_id) { #ifdef ENABLE_SC_SAVING #ifndef TXT_ONLY if (charsave_method) return charsave_load_scdata(account_id, char_id); #endif chrif_check(-1); WFIFOHEAD(char_fd, 10); WFIFOW(char_fd, 0) = 0x2afc; WFIFOL(char_fd, 2) = account_id; WFIFOL(char_fd, 6) = char_id; WFIFOSET(char_fd,10); #endif return 0; } /*========================================== * new auth system [Kevin] *------------------------------------------ */ void chrif_authreq(struct map_session_data *sd) { struct auth_node *auth_data; auth_data=idb_get(auth_db, sd->bl.id); if(auth_data) { if(auth_data->char_dat && auth_data->account_id== sd->bl.id && auth_data->login_id1 == sd->login_id1) { //auth ok pc_authok(sd, auth_data->login_id2, auth_data->connect_until_time, auth_data->char_dat); chrif_scdata_request(auth_data->account_id, auth_data->char_dat->char_id); } else { //auth failed pc_authfail(sd); chrif_char_offline(sd); //Set him offline, the char server likely has it set as online already. } if (auth_data->char_dat) aFree(auth_data->char_dat); idb_remove(auth_db, sd->bl.id); } else { //data from char server has not arrived yet. auth_data = aCalloc(1,sizeof(struct auth_node)); auth_data->sd = sd; auth_data->fd = sd->fd; auth_data->account_id = sd->bl.id; auth_data->login_id1 = sd->login_id1; auth_data->node_created = gettick(); uidb_put(auth_db, sd->bl.id, auth_data); } return; } //character selected, insert into auth db void chrif_authok(int fd) { struct auth_node *auth_data; RFIFOHEAD(fd); if (map_id2sd(RFIFOL(fd, 4)) != NULL) //Someone with this account is already in! Do not store the info to prevent possible sync exploits. [Skotlex] return; if ((auth_data =uidb_get(auth_db, RFIFOL(fd, 4))) != NULL) { //Is the character already awaiting authorization? if (auth_data->sd) { //First, check to see if the session data still exists (avoid dangling pointers) if(session[auth_data->fd] && session[auth_data->fd]->session_data == auth_data->sd) { if (auth_data->char_dat == NULL && auth_data->account_id == RFIFOL(fd, 4) && auth_data->login_id1 == RFIFOL(fd, 8)) { //Auth Ok pc_authok(auth_data->sd, RFIFOL(fd, 16), RFIFOL(fd, 12), (struct mmo_charstatus*)RFIFOP(fd, 20)); chrif_scdata_request(auth_data->account_id, auth_data->sd->status.char_id); } else { //Auth Failed pc_authfail(auth_data->sd); chrif_char_offline(auth_data->sd); //Set him offline, the char server likely has it set as online already. } } //else: Character no longer exists, just go through. } //Delete the data of this node... if (auth_data->char_dat) aFree (auth_data->char_dat); uidb_remove(auth_db, RFIFOL(fd, 4)); return; } // Awaiting for client to connect. auth_data = (struct auth_node *)aCalloc(1,sizeof(struct auth_node)); auth_data->char_dat = (struct mmo_charstatus *) aCalloc(1,sizeof(struct mmo_charstatus)); auth_data->account_id=RFIFOL(fd, 4); auth_data->login_id1=RFIFOL(fd, 8); auth_data->connect_until_time=RFIFOL(fd, 12); auth_data->login_id2=RFIFOL(fd, 16); memcpy(auth_data->char_dat,RFIFOP(fd, 20),sizeof(struct mmo_charstatus)); auth_data->node_created=gettick(); uidb_put(auth_db, RFIFOL(fd, 4), auth_data); } int auth_db_cleanup_sub(DBKey key,void *data,va_list ap) { struct auth_node *node=(struct auth_node*)data; if(DIFF_TICK(gettick(),node->node_created)>30000) { ShowNotice("Character (aid: %d) not authed within 30 seconds of character select!\n", node->account_id); if (node->char_dat) aFree(node->char_dat); db_remove(auth_db, key); return 1; } return 0; } int auth_db_cleanup(int tid, unsigned int tick, int id, int data) { auth_db->foreach(auth_db, auth_db_cleanup_sub); return 0; } /*========================================== * *------------------------------------------ */ int chrif_charselectreq(struct map_session_data *sd) { int i, s_ip; nullpo_retr(-1, sd); if( !sd || !sd->bl.id || !sd->login_id1 ) return -1; chrif_check(-1); s_ip = 0; for(i = 0; i < fd_max; i++) if (session[i] && session[i]->session_data == sd) { s_ip = session[i]->client_addr.sin_addr.s_addr; break; } WFIFOHEAD(char_fd, 18); WFIFOW(char_fd, 0) = 0x2b02; WFIFOL(char_fd, 2) = sd->bl.id; WFIFOL(char_fd, 6) = sd->login_id1; WFIFOL(char_fd,10) = sd->login_id2; WFIFOL(char_fd,14) = s_ip; WFIFOSET(char_fd,18); return 0; } /*========================================== * キャラ名問い合わせ *------------------------------------------ */ int chrif_searchcharid(int char_id) { if( !char_id ) return -1; chrif_check(-1); WFIFOHEAD(char_fd, 6); WFIFOW(char_fd,0) = 0x2b08; WFIFOL(char_fd,2) = char_id; WFIFOSET(char_fd,6); return 0; } /*========================================== * GMに変化要求 *------------------------------------------ */ int chrif_changegm(int id, const char *pass, int len) { if (battle_config.etc_log) ShowInfo("chrif_changegm: account: %d, password: '%s'.\n", id, pass); chrif_check(-1); WFIFOHEAD(char_fd, len + 8); WFIFOW(char_fd,0) = 0x2b0a; WFIFOW(char_fd,2) = len + 8; WFIFOL(char_fd,4) = id; memcpy(WFIFOP(char_fd,8), pass, len); WFIFOSET(char_fd, len + 8); return 0; } /*========================================== * Change Email *------------------------------------------ */ int chrif_changeemail(int id, const char *actual_email, const char *new_email) { if (battle_config.etc_log) ShowInfo("chrif_changeemail: account: %d, actual_email: '%s', new_email: '%s'.\n", id, actual_email, new_email); chrif_check(-1); WFIFOHEAD(char_fd, 86); WFIFOW(char_fd,0) = 0x2b0c; WFIFOL(char_fd,2) = id; memcpy(WFIFOP(char_fd,6), actual_email, 40); memcpy(WFIFOP(char_fd,46), new_email, 40); WFIFOSET(char_fd,86); return 0; } /*========================================== * Send message to char-server with a character name to do some operations (by Yor) * Used to ask Char-server about a character name to have the account number to modify account file in login-server. * type of operation: * 1: block * 2: ban * 3: unblock * 4: unban * 5: changesex *------------------------------------------ */ int chrif_char_ask_name(int id, char * character_name, short operation_type, int year, int month, int day, int hour, int minute, int second) { chrif_check(-1); WFIFOHEAD(char_fd, 44); WFIFOW(char_fd, 0) = 0x2b0e; WFIFOL(char_fd, 2) = id; // account_id of who ask (for answer) -1 if nobody memcpy(WFIFOP(char_fd,6), character_name, NAME_LENGTH); WFIFOW(char_fd, 30) = operation_type; // type of operation if (operation_type == 2) { WFIFOW(char_fd, 32) = year; WFIFOW(char_fd, 34) = month; WFIFOW(char_fd, 36) = day; WFIFOW(char_fd, 38) = hour; WFIFOW(char_fd, 40) = minute; WFIFOW(char_fd, 42) = second; } ShowInfo("chrif : sended 0x2b0e\n"); WFIFOSET(char_fd,44); return 0; } /*========================================== * 性別変化要求 *------------------------------------------ */ int chrif_changesex(int id, int sex) { chrif_check(-1); WFIFOHEAD(char_fd, 9); WFIFOW(char_fd,0) = 0x2b11; WFIFOW(char_fd,2) = 9; WFIFOL(char_fd,4) = id; WFIFOB(char_fd,8) = sex; ShowInfo("chrif : sent 0x3000(changesex)\n"); WFIFOSET(char_fd,9); return 0; } /*========================================== * Answer after a request about a character name to do some operations (by Yor) * Used to answer of chrif_char_ask_name. * type of operation: * 1: block * 2: ban * 3: unblock * 4: unban * 5: changesex * type of answer: * 0: login-server resquest done * 1: player not found * 2: gm level too low * 3: login-server offline *------------------------------------------ */ int chrif_char_ask_name_answer(int fd) { int acc; struct map_session_data *sd; char output[256]; char player_name[NAME_LENGTH]; RFIFOHEAD(fd); acc = RFIFOL(fd,2); // account_id of who has asked (-1 if nobody) memcpy(player_name, RFIFOP(fd,6), NAME_LENGTH-1); player_name[NAME_LENGTH-1] = '\0'; sd = map_id2sd(acc); if (acc >= 0 && sd != NULL) { if (RFIFOW(fd, 32) == 1) // player not found sprintf(output, "The player '%s' doesn't exist.", player_name); else { switch(RFIFOW(fd, 30)) { case 1: // block switch(RFIFOW(fd, 32)) { case 0: // login-server resquest done sprintf(output, "Login-server has been asked to block the player '%s'.", player_name); break; //case 1: // player not found case 2: // gm level too low sprintf(output, "Your GM level don't authorise you to block the player '%s'.", player_name); break; case 3: // login-server offline sprintf(output, "Login-server is offline. Impossible to block the the player '%s'.", player_name); break; } break; case 2: // ban switch(RFIFOW(fd, 32)) { case 0: // login-server resquest done sprintf(output, "Login-server has been asked to ban the player '%s'.", player_name); break; //case 1: // player not found case 2: // gm level too low sprintf(output, "Your GM level don't authorise you to ban the player '%s'.", player_name); break; case 3: // login-server offline sprintf(output, "Login-server is offline. Impossible to ban the the player '%s'.", player_name); break; } break; case 3: // unblock switch(RFIFOW(fd, 32)) { case 0: // login-server resquest done sprintf(output, "Login-server has been asked to unblock the player '%s'.", player_name); break; //case 1: // player not found case 2: // gm level too low sprintf(output, "Your GM level don't authorise you to unblock the player '%s'.", player_name); break; case 3: // login-server offline sprintf(output, "Login-server is offline. Impossible to unblock the the player '%s'.", player_name); break; } break; case 4: // unban switch(RFIFOW(fd, 32)) { case 0: // login-server resquest done sprintf(output, "Login-server has been asked to unban the player '%s'.", player_name); break; //case 1: // player not found case 2: // gm level too low sprintf(output, "Your GM level don't authorise you to unban the player '%s'.", player_name); break; case 3: // login-server offline sprintf(output, "Login-server is offline. Impossible to unban the the player '%s'.", player_name); break; } break; case 5: // changesex switch(RFIFOW(fd, 32)) { case 0: // login-server resquest done sprintf(output, "Login-server has been asked to change the sex of the player '%s'.", player_name); break; //case 1: // player not found case 2: // gm level too low sprintf(output, "Your GM level don't authorise you to change the sex of the player '%s'.", player_name); break; case 3: // login-server offline sprintf(output, "Login-server is offline. Impossible to change the sex of the the player '%s'.", player_name); break; } break; } } if (output[0] != '\0') { output[sizeof(output)-1] = '\0'; clif_displaymessage(sd->fd, output); } } else ShowError("chrif_char_ask_name_answer failed - player not online.\n"); return 0; } /*========================================== * End of GM change (@GM) (modified by Yor) *------------------------------------------ */ int chrif_changedgm(int fd) { int acc, level; struct map_session_data *sd = NULL; RFIFOHEAD(fd); acc = RFIFOL(fd,2); level = RFIFOL(fd,6); sd = map_id2sd(acc); if (battle_config.etc_log) ShowNotice("chrif_changedgm: account: %d, GM level 0 -> %d.\n", acc, level); if (sd != NULL) { if (level > 0) clif_displaymessage(sd->fd, "GM modification success."); else clif_displaymessage(sd->fd, "Failure of GM modification."); } return 0; } /*========================================== * 性別変化終了 (modified by Yor) *------------------------------------------ */ int chrif_changedsex(int fd) { int acc, sex, i; struct map_session_data *sd; RFIFOHEAD(fd); acc = RFIFOL(fd,2); sex = RFIFOL(fd,6); if (battle_config.etc_log) ShowNotice("chrif_changedsex %d.\n", acc); sd = map_id2sd(acc); if (acc > 0) { if (sd != NULL && sd->status.sex != sex) { if (sd->status.sex == 0) { sd->status.sex = 1; sd->sex = 1; } else if (sd->status.sex == 1) { sd->status.sex = 0; sd->sex = 0; } // to avoid any problem with equipment and invalid sex, equipment is unequiped. for (i = 0; i < MAX_INVENTORY; i++) { if (sd->status.inventory[i].nameid && sd->status.inventory[i].equip) pc_unequipitem((struct map_session_data*)sd, i, 2); } // reset skill of some job if ((sd->class_&MAPID_UPPERMASK) == MAPID_BARDDANCER) { // remove specifical skills of Bard classes for(i = 315; i <= 322; i++) { if (sd->status.skill[i].id > 0 && !sd->status.skill[i].flag) { if (sd->status.skill_point > USHRT_MAX - sd->status.skill[i].lv) sd->status.skill_point = USHRT_MAX; else sd->status.skill_point += sd->status.skill[i].lv; sd->status.skill[i].id = 0; sd->status.skill[i].lv = 0; } } // remove specifical skills of Dancer classes for(i = 323; i <= 330; i++) { if (sd->status.skill[i].id > 0 && !sd->status.skill[i].flag) { if (sd->status.skill_point > USHRT_MAX - sd->status.skill[i].lv) sd->status.skill_point = USHRT_MAX; else sd->status.skill_point += sd->status.skill[i].lv; sd->status.skill[i].id = 0; sd->status.skill[i].lv = 0; } } clif_updatestatus(sd, SP_SKILLPOINT); // change job if necessary if (sd->status.sex) //Changed from Dancer sd->status.class_ -= 1; else //Changed from Bard sd->status.class_ += 1; //sd->class_ needs not be updated as both Dancer/Bard are the same. } // save character //chrif_save(sd,1); Character will be saved on session closed -> map_quit sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters // do same modify in login-server for the account, but no in char-server (it ask again login_id1 to login, and don't remember it) clif_displaymessage(sd->fd, "Your sex has been changed (need disconnection by the server)..."); clif_setwaitclose(sd->fd); // forced to disconnect for the change } } else { if (sd != NULL) { ShowError("chrif_changedsex failed.\n"); } } return 0; } /*========================================== * 離婚情報同期要求 *------------------------------------------ */ int chrif_divorce(int char_id, int partner_id) { struct map_session_data *sd = NULL; if (!char_id || !partner_id) return 0; nullpo_retr(0, sd = map_nick2sd(map_charid2nick(partner_id))); if (sd->status.partner_id == char_id) { int i; //離婚(相方は既にキャラが消えている筈なので) sd->status.partner_id = 0; //相方の結婚指輪を剥奪 for(i = 0; i < MAX_INVENTORY; i++) if (sd->status.inventory[i].nameid == WEDDING_RING_M || sd->status.inventory[i].nameid == WEDDING_RING_F) pc_delitem(sd, i, 1, 0); } return 0; } /*========================================== * Disconnection of a player (account has been deleted in login-server) by [Yor] *------------------------------------------ */ int chrif_accountdeletion(int fd) { int acc; struct map_session_data *sd; RFIFOHEAD(fd); acc = RFIFOL(fd,2); if (battle_config.etc_log) ShowNotice("chrif_accountdeletion %d.\n", acc); sd = map_id2sd(acc); if (acc > 0) { if (sd != NULL) { sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters clif_displaymessage(sd->fd, "Your account has been deleted (disconnection)..."); clif_setwaitclose(sd->fd); // forced to disconnect for the change } } else { if (sd != NULL) ShowError("chrif_accountdeletion failed - player not online.\n"); } return 0; } /*========================================== * Disconnection of a player (account has been banned of has a status, from login-server) by [Yor] *------------------------------------------ */ int chrif_accountban(int fd) { int acc; struct map_session_data *sd; RFIFOHEAD(fd); acc = RFIFOL(fd,2); if (battle_config.etc_log) ShowNotice("chrif_accountban %d.\n", acc); sd = map_id2sd(acc); if (acc > 0) { if (sd != NULL) { sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters if (RFIFOB(fd,6) == 0) { // 0: change of statut, 1: ban switch (RFIFOL(fd,7)) { // status or final date of a banishment case 1: // 0 = Unregistered ID clif_displaymessage(sd->fd, "Your account has 'Unregistered'."); break; case 2: // 1 = Incorrect Password clif_displaymessage(sd->fd, "Your account has an 'Incorrect Password'..."); break; case 3: // 2 = This ID is expired clif_displaymessage(sd->fd, "Your account has expired."); break; case 4: // 3 = Rejected from Server clif_displaymessage(sd->fd, "Your account has been rejected from server."); break; case 5: // 4 = You have been blocked by the GM Team clif_displaymessage(sd->fd, "Your account has been blocked by the GM Team."); break; case 6: // 5 = Your Game's EXE file is not the latest version clif_displaymessage(sd->fd, "Your Game's EXE file is not the latest version."); break; case 7: // 6 = Your are Prohibited to log in until %s clif_displaymessage(sd->fd, "Your account has been prohibited to log in."); break; case 8: // 7 = Server is jammed due to over populated clif_displaymessage(sd->fd, "Server is jammed due to over populated."); break; case 9: // 8 = No MSG (actually, all states after 9 except 99 are No MSG, use only this) clif_displaymessage(sd->fd, "Your account has not more authorised."); break; case 100: // 99 = This ID has been totally erased clif_displaymessage(sd->fd, "Your account has been totally erased."); break; default: clif_displaymessage(sd->fd, "Your account has not more authorised."); break; } } else if (RFIFOB(fd,6) == 1) { // 0: change of statut, 1: ban time_t timestamp; char tmpstr[2048]; timestamp = (time_t)RFIFOL(fd,7); // status or final date of a banishment strcpy(tmpstr, "Your account has been banished until "); strftime(tmpstr + strlen(tmpstr), 24, "%d-%m-%Y %H:%M:%S", localtime(×tamp)); clif_displaymessage(sd->fd, tmpstr); } clif_setwaitclose(sd->fd); // forced to disconnect for the change } } else { if (sd != NULL) ShowError("chrif_accountban failed - player not online.\n"); } return 0; } //Disconnect the player out of the game, simple packet //packet.w AID.L WHY.B 2+4+1 = 7byte int chrif_disconnectplayer(int fd){ struct map_session_data *sd; RFIFOHEAD(fd); sd = map_id2sd(RFIFOL(fd, 2)); if(sd == NULL){ return -1; } if (!sd->fd) { //No connection if (sd->state.autotrade) map_quit(sd); //Remove it. //Else we don't remove it because the char should have a timer to remove the player because it force-quit before, //and we don't want them kicking their previous instance before the 10 secs penalty time passes. [Skotlex] return 0; } switch(RFIFOB(fd, 6)){ //clif_authfail_fd case 1: //server closed clif_authfail_fd(sd->fd, 1); break; case 2: //someone else logged in clif_authfail_fd(sd->fd, 2); break; case 3: //server overpopulated clif_authfail_fd(sd->fd, 4); break; case 4: //out of time payd for .. (avail) clif_authfail_fd(sd->fd, 10); break; case 5: //forced to dc by gm clif_authfail_fd(sd->fd, 15); break; } return 0; } /*========================================== * Request to reload GM accounts and their levels: send to char-server by [Yor] *------------------------------------------ */ int chrif_reloadGMdb(void) { chrif_check(-1); WFIFOHEAD(char_fd, 2); WFIFOW(char_fd,0) = 0x2af7; WFIFOSET(char_fd, 2); return 0; } /*========================================== * Receiving GM accounts and their levels from char-server by [Yor] *------------------------------------------ */ int chrif_recvgmaccounts(int fd) { ShowInfo("From login-server: receiving information of '"CL_WHITE"%d"CL_RESET"' GM accounts.\n", pc_read_gm_account(fd)); return 0; } /*========================================== * Request/Receive top 10 Fame character list *------------------------------------------ */ int chrif_updatefamelist(struct map_session_data *sd) { char type; chrif_check(-1); switch(sd->class_&MAPID_UPPERMASK) { case MAPID_BLACKSMITH: type = 1; break; case MAPID_ALCHEMIST: type = 2; break; case MAPID_TAEKWON: type = 3; break; default: return 0; } WFIFOHEAD(char_fd, 12); WFIFOW(char_fd, 0) = 0x2b10; WFIFOL(char_fd, 2) = sd->char_id; WFIFOL(char_fd, 6) = sd->status.fame; WFIFOB(char_fd, 10) = type; WFIFOB(char_fd, 11) = pc_famerank(sd->char_id, sd->class_&MAPID_UPPERMASK); WFIFOSET(char_fd, 12); return 0; } int chrif_buildfamelist(void) { chrif_check(-1); WFIFOHEAD(char_fd, 2); WFIFOW(char_fd, 0) = 0x2b1a; WFIFOSET(char_fd, 2); return 0; } int chrif_recvfamelist(int fd) { int num, size; int total = 0, len = 8; RFIFOHEAD(fd); memset (smith_fame_list, 0, sizeof(smith_fame_list)); memset (chemist_fame_list, 0, sizeof(chemist_fame_list)); memset (taekwon_fame_list, 0, sizeof(taekwon_fame_list)); size = RFIFOW(fd, 6); //Blacksmith block size for (num = 0; len < size && num < MAX_FAME_LIST; num++) { memcpy(&smith_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list)); len += sizeof(struct fame_list); } total += num; size = RFIFOW(fd, 4); //Alchemist block size for (num = 0; len < size && num < MAX_FAME_LIST; num++) { memcpy(&chemist_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list)); len += sizeof(struct fame_list); } total += num; size = RFIFOW(fd, 2); //Total packet length for (num = 0; len < size && num < MAX_FAME_LIST; num++) { memcpy(&taekwon_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list)); len += sizeof(struct fame_list); } total += num; ShowInfo("Received Fame List of '"CL_WHITE"%d"CL_RESET"' characters.\n", total); return 0; } int chrif_save_scdata(struct map_session_data *sd) { //parses the sc_data of the player and sends it to the char-server for saving. [Skotlex] #ifdef ENABLE_SC_SAVING int i, count=0; unsigned int tick; struct status_change_data data; struct TimerData *timer; if (sd->state.finalsave) //Character was already saved? return -1; #ifndef TXT_ONLY if(charsave_method) //New 'Local' save { charsave_save_scdata(sd->status.account_id, sd->status.char_id, &sd->sc, MAX_STATUSCHANGE); return 0; } #endif chrif_check(-1); tick = gettick(); WFIFOHEAD(char_fd, 14 + SC_MAX*sizeof(struct status_change_data)); WFIFOW(char_fd,0) = 0x2b1c; WFIFOL(char_fd,4) = sd->status.account_id; WFIFOL(char_fd,8) = sd->status.char_id; for (i = 0; i < SC_MAX; i++) { if (sd->sc.data[i].timer == -1) continue; timer = get_timer(sd->sc.data[i].timer); if (timer == NULL || timer->func != status_change_timer || DIFF_TICK(timer->tick,tick) < 0) continue; data.tick = DIFF_TICK(timer->tick,tick); //Duration that is left before ending. data.type = i; data.val1 = sd->sc.data[i].val1; data.val2 = sd->sc.data[i].val2; data.val3 = sd->sc.data[i].val3; data.val4 = sd->sc.data[i].val4; memcpy(WFIFOP(char_fd,14 +count*sizeof(struct status_change_data)), &data, sizeof(struct status_change_data)); count++; } if (count == 0) return 0; //Nothing to save. WFIFOW(char_fd,12) = count; WFIFOW(char_fd,2) = 14 +count*sizeof(struct status_change_data); //Total packet size WFIFOSET(char_fd,WFIFOW(char_fd,2)); #endif return 0; } int chrif_load_scdata(int fd) { //Retrieve and load sc_data for a player. [Skotlex] #ifdef ENABLE_SC_SAVING struct map_session_data *sd; struct status_change_data data; int aid, cid, i, count; RFIFOHEAD(fd); aid = RFIFOL(fd,4); //Player Account ID cid = RFIFOL(fd,8); //Player Char ID sd = map_id2sd(aid); if (!sd) { ShowError("chrif_load_scdata: Player of AID %d not found!\n", aid); return -1; } if (sd->status.char_id != cid) { ShowError("chrif_load_scdata: Receiving data for account %d, char id does not matches (%d != %d)!\n", aid, sd->status.char_id, cid); return -1; } count = RFIFOW(fd,12); //sc_count for (i = 0; i < count; i++) { memcpy(&data, RFIFOP(fd,14 + i*sizeof(struct status_change_data)), sizeof(struct status_change_data)); if (data.tick < 1) { //Protection against invalid tick values. [Skotlex] ShowWarning("chrif_load_scdata: Received invalid duration (%d ms) for status change %d (character %s)\n", data.tick, data.type, sd->status.name); continue; } status_change_start(&sd->bl, data.type, 10000, data.val1, data.val2, data.val3, data.val4, data.tick, 15); } #endif return 0; } /*========================================== * Send rates and motd to char server [Wizputer] *------------------------------------------ */ int chrif_ragsrvinfo(int base_rate, int job_rate, int drop_rate) { char buf[256]; FILE *fp; int i; chrif_check(-1); WFIFOHEAD(char_fd, sizeof(buf) + 10); WFIFOW(char_fd,0) = 0x2b16; WFIFOW(char_fd,2) = base_rate; WFIFOW(char_fd,4) = job_rate; WFIFOW(char_fd,6) = drop_rate; if ((fp = fopen(motd_txt, "r")) != NULL) { if (fgets(buf, 250, fp) != NULL) { for(i = 0; buf[i]; i++) { if (buf[i] == '\r' || buf[i] == '\n') { buf[i] = 0; break; } } WFIFOW(char_fd,8) = sizeof(buf) + 10; memcpy(WFIFOP(char_fd,10), buf, sizeof(buf)); } fclose(fp); } else { memset(buf, 0, sizeof(buf)); //No data found, send empty packets? WFIFOW(char_fd,8) = sizeof(buf) + 10; memcpy(WFIFOP(char_fd,10), buf, sizeof(buf)); } WFIFOSET(char_fd,WFIFOW(char_fd,8)); return 0; } /*========================================= * Tell char-server charcter disconnected [Wizputer] *----------------------------------------- */ int chrif_char_offline(struct map_session_data *sd) { chrif_check(-1); WFIFOHEAD(char_fd, 10); WFIFOW(char_fd,0) = 0x2b17; WFIFOL(char_fd,2) = sd->status.char_id; WFIFOL(char_fd,6) = sd->status.account_id; WFIFOSET(char_fd,10); return 0; } /*========================================= * Tell char-server to reset all chars offline [Wizputer] *----------------------------------------- */ int chrif_flush_fifo(void) { chrif_check(-1); set_nonblocking(char_fd, 0); flush_fifos(); set_nonblocking(char_fd, 1); return 0; } /*========================================= * Tell char-server to reset all chars offline [Wizputer] *----------------------------------------- */ int chrif_char_reset_offline(void) { chrif_check(-1); WFIFOHEAD(char_fd, 2); WFIFOW(char_fd,0) = 0x2b18; WFIFOSET(char_fd,2); return 0; } /*========================================= * Tell char-server charcter is online [Wizputer] *----------------------------------------- */ int chrif_char_online(struct map_session_data *sd) { chrif_check(-1); WFIFOHEAD(char_fd, 10); WFIFOW(char_fd,0) = 0x2b19; WFIFOL(char_fd,2) = sd->status.char_id; WFIFOL(char_fd,6) = sd->status.account_id; WFIFOSET(char_fd,10); return 0; } /*========================================== * *------------------------------------------ */ int chrif_disconnect_sub(struct map_session_data* sd,va_list va) { if (sd->fd) clif_authfail_fd(sd->fd,1); else map_quit(sd); return 0; } int chrif_disconnect(int fd) { if(fd == char_fd) { char_fd = 0; ShowWarning("Map Server disconnected from Char Server.\n\n"); if (kick_on_disconnect) clif_foreachclient(chrif_disconnect_sub); chrif_connected = 0; other_mapserver_count=0; //Reset counter. We receive ALL maps from all map-servers on reconnect. map_eraseallipport(); // 倉庫キャッシュを消す if (kick_on_disconnect) { //Do not clean the storage if players are gonna be left inside. [Skotlex] do_final_storage(); do_init_storage(); } //Attempt to reconnect in a second. [Skotlex] add_timer(gettick() + 1000, check_connect_char_server, 0, 0); } return 0; } void chrif_update_ip(int fd){ unsigned long new_ip; new_ip = resolve_hostbyname(char_ip_str, NULL, NULL); if (new_ip && new_ip != char_ip) char_ip = new_ip; //Update char_ip new_ip = clif_refresh_ip(); if (!new_ip) return; //No change WFIFOW(fd, 0) = 0x2736; WFIFOL(fd, 2) = new_ip; WFIFOSET(fd, 6); } /*========================================== * *------------------------------------------ */ int chrif_parse(int fd) { int packet_len, cmd; // only char-server can have an access to here. // so, if it isn't the char-server, we disconnect the session (fd != char_fd). if (fd != char_fd || session[fd]->eof) { if (fd == char_fd && chrif_connected == 1) { chrif_disconnect (fd); } else if (fd != char_fd) ShowDebug("chrif_parse: Disconnecting invalid session #%d (is not the char-server)\n", fd); do_close(fd); return 0; } while (RFIFOREST(fd) >= 2 && !session[fd]->eof) { //Infinite loop on broken pipe fix. [Skotlex] RFIFOHEAD(fd); cmd = RFIFOW(fd,0); if (cmd < 0x2af8 || cmd >= 0x2af8 + (sizeof(packet_len_table) / sizeof(packet_len_table[0])) || packet_len_table[cmd-0x2af8] == 0) { int r = intif_parse(fd); // intifに渡す if (r == 1) continue; // intifで処理した if (r == 2) return 0; // intifで処理したが、データが足りない session[fd]->eof = 1; ShowWarning("chrif_parse: session #%d, intif_parse failed -> disconnected.\n", fd); return 0; } packet_len = packet_len_table[cmd-0x2af8]; if (packet_len == -1) { if (RFIFOREST(fd) < 4) return 0; packet_len = RFIFOW(fd,2); } if ((int)RFIFOREST(fd) < packet_len) return 0; switch(cmd) { case 0x2af9: chrif_connectack(fd); break; case 0x2afb: chrif_sendmapack(fd); break; case 0x2afd: chrif_authok(fd); break; case 0x2b00: map_setusers(fd); break; case 0x2b03: clif_charselectok(RFIFOL(fd,2)); break; case 0x2b04: chrif_recvmap(fd); break; case 0x2b06: chrif_changemapserverack(fd); break; case 0x2b07: clif_updatemaxid(RFIFOL(fd,2), RFIFOL(fd,6)); break; case 0x2b09: map_addchariddb(RFIFOL(fd,2), (char*)RFIFOP(fd,6)); break; case 0x2b0b: chrif_changedgm(fd); break; case 0x2b0d: chrif_changedsex(fd); break; case 0x2b0f: chrif_char_ask_name_answer(fd); break; case 0x2b12: chrif_divorce(RFIFOL(fd,2), RFIFOL(fd,6)); break; case 0x2b13: chrif_accountdeletion(fd); break; case 0x2b14: chrif_accountban(fd); break; case 0x2b15: chrif_recvgmaccounts(fd); break; case 0x2b1b: chrif_recvfamelist(fd); break; case 0x2b1d: chrif_load_scdata(fd); break; case 0x2b1e: chrif_update_ip(fd); break; case 0x2b1f: chrif_disconnectplayer(fd); break; case 0x2b20: chrif_removemap(fd); break; //Remove maps of a server [Sirius] default: if (battle_config.error_log) ShowError("chrif_parse : unknown packet (session #%d): 0x%x. Disconnecting.\n", fd, cmd); session[fd]->eof = 1; return 0; } if (fd == char_fd) //There's the slight chance we lost the connection during parse, in which case this would segfault if not checked [Skotlex] RFIFOSKIP(fd, packet_len); } return 0; } int send_usercount_tochar(int tid, unsigned int tick, int id, int data) { int count; static int last_count = 0; chrif_check(-1); map_getallusers(&count); if (count == last_count) //No need to waste packets. return 0; last_count = count; WFIFOHEAD(char_fd, 4); WFIFOW(char_fd,0) = 0x2afe; WFIFOW(char_fd,2) = count; WFIFOSET(char_fd,4); return 0; } /*========================================== * timer関数 * 今このmap鯖に繋がっているクライアント人数をchar鯖へ送る *------------------------------------------ */ int send_users_tochar(int tid, unsigned int tick, int id, int data) { int count, users=0, i; struct map_session_data **all_sd; chrif_check(-1); all_sd = map_getallusers(&count); WFIFOHEAD(char_fd, 6+8*users); WFIFOW(char_fd,0) = 0x2aff; for (i = 0; i < count; i++) { WFIFOL(char_fd,6+8*users) = all_sd[i]->status.account_id; WFIFOL(char_fd,6+8*users+4) = all_sd[i]->status.char_id; users++; } WFIFOW(char_fd,2) = 6 + 8 * users; WFIFOW(char_fd,4) = users; WFIFOSET(char_fd,6+8*users); return 0; } /*========================================== * timer関数 * char鯖との接続を確認し、もし切れていたら再度接続する *------------------------------------------ */ int check_connect_char_server(int tid, unsigned int tick, int id, int data) { static int displayed = 0; if (char_fd <= 0 || session[char_fd] == NULL) { if (!displayed) { ShowStatus("Attempting to connect to Char Server. Please wait.\n"); displayed = 1; } chrif_state = 0; char_fd = make_connection(char_ip, char_port); if (char_fd == -1) { //Attempt to connect later. [Skotlex] char_fd = 0; return 0; } session[char_fd]->func_parse = chrif_parse; realloc_fifo(char_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK); chrif_connect(char_fd); chrif_connected = (chrif_state == 2); #ifndef TXT_ONLY srvinfo = 0; #endif /* not TXT_ONLY */ } else { #ifndef TXT_ONLY if (srvinfo == 0) { chrif_ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common); srvinfo = 1; } #endif /* not TXT_ONLY */ /* There is no need, the connection is TCP, so the packet is assured to arrive unless the connection dies [Skotlex] //If for some reason the next iteration (10 secs) we are still not connected, //assume the packets got lost, so we need to resend them. [Skotlex] if (chrif_state == 0) chrif_connect(char_fd); else if (chrif_state == 1) chrif_sendmap(char_fd); */ } if (chrif_isconnect()) displayed = 0; return 0; } int auth_db_final(DBKey k,void *d,va_list ap) { struct auth_node *node=(struct auth_node*)d; if (node->char_dat) aFree(node->char_dat); return 0; } /*========================================== * 終了 *------------------------------------------ */ int do_final_chrif(void) { delete_session(char_fd); auth_db->destroy(auth_db, auth_db_final); return 0; } /*========================================== * *------------------------------------------ */ int do_init_chrif(void) { add_timer_func_list(check_connect_char_server, "check_connect_char_server"); add_timer_func_list(send_usercount_tochar, "send_usercount_tochar"); add_timer_func_list(send_users_tochar, "send_users_tochar"); add_timer_func_list(auth_db_cleanup, "auth_db_cleanup"); add_timer_interval(gettick() + 1000, check_connect_char_server, 0, 0, 10 * 1000); #ifdef TXT_ONLY //Txt needs this more frequently because it is used for the online.html file. add_timer_interval(gettick() + 1000, send_users_tochar, 0, 0, UPDATE_INTERVAL); #else add_timer_interval(gettick() + 1000, send_users_tochar, 0, 0, CHECK_INTERVAL); add_timer_interval(gettick() + 1000, send_usercount_tochar, 0, 0, UPDATE_INTERVAL); #endif add_timer_interval(gettick() + 1000, auth_db_cleanup, 0, 0, 30 * 1000); auth_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int)); return 0; }