// Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #ifndef _BATTLE_H_ #define _BATTLE_H_ // ダメージ struct Damage { int damage,damage2; int type,div_; int amotion,dmotion; int blewcount; int flag; int dmg_lv; //囲まれ減算計算用 0:スキル攻撃 ATK_LUCKY,ATK_FLEE,ATK_DEF }; // 属性表(読み込みはpc.c、battle_attr_fixで使用) extern int attr_fix_table[4][10][10]; struct map_session_data; struct mob_data; struct block_list; // ダメージ計算 struct Damage battle_calc_attack(int attack_type,struct block_list *bl,struct block_list *target,int skill_num,int skill_lv,int flag); int battle_attr_fix(struct block_list *src, struct block_list *target, int damage,int atk_elem,int def_elem); // ダメージ最終計算 int battle_calc_damage(struct block_list *src,struct block_list *bl,int damage,int div_,int skill_num,int skill_lv,int flag); enum { // 最終計算のフラグ BF_WEAPON = 0x0001, BF_MAGIC = 0x0002, BF_MISC = 0x0004, BF_SHORT = 0x0010, BF_LONG = 0x0040, BF_SKILL = 0x0100, BF_NORMAL = 0x0200, BF_WEAPONMASK=0x000f, BF_RANGEMASK= 0x00f0, BF_SKILLMASK= 0x0f00, }; // 実際にHPを増減 int battle_walkdelay(struct block_list *bl, unsigned int tick, int adelay, int delay, int div_); //Calcs walk delay based on attack type. [Skotlex] int battle_delay_damage (unsigned int tick, struct block_list *src, struct block_list *target, int attack_type, int skill_id, int skill_lv, int damage, int dmg_lv, int flag); int battle_damage(struct block_list *bl,struct block_list *target,int damage,int flag); int battle_heal(struct block_list *bl,struct block_list *target,int hp,int sp,int flag); // 攻撃や移動を止める int battle_stopattack(struct block_list *bl); int battle_iswalking(struct block_list *bl); int battle_stopwalking(struct block_list *bl,int type); // 通常攻撃処理まとめ int battle_weapon_attack( struct block_list *bl,struct block_list *target, unsigned int tick,int flag); // 各種パラメータを得る int battle_counttargeted(struct block_list *bl,struct block_list *src,int target_lv); struct block_list* battle_gettargeted(struct block_list *target); int battle_gettarget(struct block_list *bl); int battle_getcurrentskill(struct block_list *bl); //New definitions [Skotlex] #define BCT_ENEMY 0x020000 //This should be (~BCT_ENEMY&BCT_ALL) #define BCT_NOENEMY 0x1d0000 #define BCT_PARTY 0x040000 //This should be (~BCT_PARTY&BCT_ALL) #define BCT_NOPARTY 0x1b0000 #define BCT_GUILD 0x080000 //This should be (~BCT_GUILD&BCT_ALL) #define BCT_NOGUILD 0x170000 #define BCT_ALL 0x1f0000 #define BCT_NOONE 0x000000 #define BCT_SELF 0x010000 #define BCT_NEUTRAL 0x100000 /* enum { BCT_NOENEMY =0x00000, BCT_PARTY =0x10000, BCT_ENEMY =0x40000, BCT_NOPARTY =0x50000, BCT_ALL =0x20000, BCT_NOONE =0x60000, BCT_SELF =0x60000, }; */ int battle_check_undead(int race,int element); int battle_check_target(struct block_list *src, struct block_list *target,int flag); int battle_check_range(struct block_list *src,struct block_list *bl,int range); // 設定 int battle_config_switch(const char *str); // [Valaris] extern struct Battle_Config { unsigned short warp_point_debug; unsigned short enemy_critical_rate; unsigned short enemy_str; unsigned short enemy_perfect_flee; unsigned short cast_rate,delay_rate,delay_dependon_dex; unsigned short sdelay_attack_enable; unsigned short left_cardfix_to_right; unsigned short pc_skill_add_range; unsigned short skill_out_range_consume; unsigned short mob_skill_add_range; unsigned short skillrange_by_distance; //[Skotlex] unsigned short use_weapon_skill_range; //[Skotlex] unsigned short pc_damage_delay_rate; unsigned short defnotenemy; unsigned short vs_traps_bctall; unsigned short random_monster_checklv; unsigned short attr_recover; unsigned short flooritem_lifetime; unsigned short item_auto_get; int item_first_get_time; int item_second_get_time; int item_third_get_time; int mvp_item_first_get_time; int mvp_item_second_get_time; int mvp_item_third_get_time; int base_exp_rate,job_exp_rate; unsigned short drop_rate0item; unsigned short death_penalty_type; unsigned short death_penalty_base,death_penalty_job; unsigned short pvp_exp; // [MouseJstr] unsigned short gtb_pvp_only; // [MouseJstr] int zeny_penalty; unsigned short restart_hp_rate; unsigned short restart_sp_rate; int mvp_exp_rate; unsigned short mvp_hp_rate; unsigned short monster_hp_rate; unsigned short monster_max_aspd; unsigned short atc_gmonly; unsigned short atc_spawn_quantity_limit; unsigned short atc_slave_clone_limit; unsigned short gm_allskill; unsigned short gm_allskill_addabra; unsigned short gm_allequip; unsigned short gm_skilluncond; unsigned short gm_join_chat; unsigned short gm_kick_chat; unsigned short skillfree; unsigned short skillup_limit; unsigned short wp_rate; unsigned short pp_rate; unsigned short monster_active_enable; unsigned short monster_damage_delay_rate; unsigned short monster_loot_type; unsigned short mob_skill_rate; //[Skotlex] unsigned short mob_skill_delay; //[Skotlex] unsigned short mob_count_rate; unsigned short no_spawn_on_player; //[Skotlex] unsigned short mob_spawn_delay, plant_spawn_delay, boss_spawn_delay; // [Skotlex] unsigned short slaves_inherit_speed; unsigned short summons_inherit_effects; unsigned short pc_walk_delay_rate; //Adjusts can't walk delay after being hit for players. [Skotlex] unsigned short walk_delay_rate; //Adjusts can't walk delay after being hit. [Skotlex] unsigned short multihit_delay; //Adjusts can't walk delay per hit on multi-hitting skills. [Skotlex] unsigned short quest_skill_learn; unsigned short quest_skill_reset; unsigned short basic_skill_check; unsigned short guild_emperium_check; unsigned short guild_exp_rate; //[Skotlex] unsigned short guild_exp_limit; unsigned short guild_max_castles; unsigned short pc_invincible_time; unsigned short pet_catch_rate; unsigned short pet_rename; unsigned short pet_friendly_rate; unsigned short pet_hungry_delay_rate; unsigned short pet_hungry_friendly_decrease; unsigned short pet_str; unsigned short pet_status_support; unsigned short pet_attack_support; unsigned short pet_damage_support; unsigned short pet_support_min_friendly; //[Skotlex] unsigned short pet_support_rate; unsigned short pet_attack_exp_to_master; unsigned short pet_attack_exp_rate; unsigned short pet_lv_rate; //[Skotlex] unsigned short pet_max_stats; //[Skotlex] unsigned short pet_max_atk1; //[Skotlex] unsigned short pet_max_atk2; //[Skotlex] unsigned short pet_no_gvg; //Disables pets in gvg. [Skotlex] unsigned short skill_min_damage; unsigned short finger_offensive_type; unsigned short heal_exp; unsigned short resurrection_exp; unsigned short shop_exp; unsigned short combo_delay_rate; unsigned short item_check; unsigned short item_use_interval; //[Skotlex] unsigned short wedding_modifydisplay; unsigned short wedding_ignorepalette; //[Skotlex] unsigned short xmas_ignorepalette; // [Valaris] int natural_healhp_interval; int natural_healsp_interval; int natural_heal_skill_interval; unsigned short natural_heal_weight_rate; unsigned short item_name_override_grffile; unsigned short indoors_override_grffile; // [Celest] unsigned short skill_sp_override_grffile; // [Celest] unsigned short cardillust_read_grffile; unsigned short item_equip_override_grffile; unsigned short item_slots_override_grffile; unsigned short arrow_decrement; unsigned short max_aspd; unsigned short max_walk_speed; //Maximum walking speed after buffs [Skotlex] int max_hp; int max_sp; unsigned short max_lv, aura_lv; unsigned short max_parameter, max_baby_parameter; int max_cart_weight; unsigned short pc_skill_log; unsigned short mob_skill_log; unsigned short battle_log; unsigned short save_log; unsigned short error_log; unsigned short etc_log; unsigned short save_clothcolor; unsigned short undead_detect_type; unsigned short pc_auto_counter_type; unsigned short monster_auto_counter_type; unsigned short min_hitrate; //[Skotlex] unsigned short max_hitrate; //[Skotlex] unsigned short agi_penalty_type; unsigned short agi_penalty_count; unsigned short agi_penalty_num; unsigned short vit_penalty_type; unsigned short vit_penalty_count; unsigned short vit_penalty_num; unsigned short player_defense_type; unsigned short monster_defense_type; unsigned short pet_defense_type; unsigned short magic_defense_type; unsigned short pc_skill_reiteration; unsigned short monster_skill_reiteration; unsigned short pc_skill_nofootset; unsigned short monster_skill_nofootset; unsigned short pc_cloak_check_type; unsigned short monster_cloak_check_type; unsigned short estimation_type; unsigned short gvg_short_damage_rate; unsigned short gvg_long_damage_rate; unsigned short gvg_weapon_damage_rate; unsigned short gvg_magic_damage_rate; unsigned short gvg_misc_damage_rate; unsigned short gvg_flee_penalty; int gvg_eliminate_time; unsigned short mob_changetarget_byskill; unsigned short pc_attack_direction_change; unsigned short monster_attack_direction_change; unsigned short pc_land_skill_limit; unsigned short monster_land_skill_limit; unsigned short party_skill_penalty; unsigned short monster_class_change_full_recover; unsigned short produce_item_name_input; unsigned short produce_potion_name_input; unsigned short making_arrow_name_input; unsigned short holywater_name_input; unsigned short cdp_name_input; unsigned short display_delay_skill_fail; unsigned short display_snatcher_skill_fail; unsigned short chat_warpportal; unsigned short mob_warpportal; unsigned short dead_branch_active; unsigned int vending_max_value; unsigned short show_steal_in_same_party; unsigned short party_share_type; unsigned short party_show_share_picker; unsigned short pet_attack_attr_none; unsigned short mob_attack_attr_none; unsigned short mob_ghostring_fix; unsigned short pc_attack_attr_none; int item_rate_mvp, item_rate_common,item_rate_card,item_rate_equip, item_rate_heal, item_rate_use, item_rate_treasure; // Added by RoVeRT, Additional Heal and Usable item rate by Val unsigned short logarithmic_drops; unsigned short item_drop_common_min,item_drop_common_max; // Added by TyrNemesis^ unsigned short item_drop_card_min,item_drop_card_max; unsigned short item_drop_equip_min,item_drop_equip_max; unsigned short item_drop_mvp_min,item_drop_mvp_max; // End Addition unsigned short item_drop_heal_min,item_drop_heal_max; // Added by Valatris unsigned short item_drop_use_min,item_drop_use_max; //End unsigned short item_drop_treasure_min,item_drop_treasure_max; //by [Skotlex] unsigned short prevent_logout; // Added by RoVeRT unsigned short alchemist_summon_reward; // [Valaris] unsigned short drops_by_luk; unsigned short drops_by_luk2; unsigned short equip_natural_break_rate; //Base Natural break rate for attacks. unsigned short equip_self_break_rate; //Natural & Penalty skills break rate unsigned short equip_skill_break_rate; //Offensive skills break rate unsigned short pet_equip_required; unsigned short multi_level_up; unsigned short pk_mode; unsigned short manner_system; unsigned short show_mob_hp; // end additions [Valaris] unsigned short agi_penalty_count_lv; unsigned short vit_penalty_count_lv; unsigned short gx_allhit; unsigned short gx_disptype; unsigned short devotion_level_difference; unsigned short player_skill_partner_check; unsigned short hide_GM_session; unsigned short invite_request_check; unsigned short skill_removetrap_type; unsigned short disp_experience; unsigned short disp_zeny; unsigned short castle_defense_rate; unsigned short backstab_bow_penalty; unsigned short hp_rate; unsigned short sp_rate; unsigned short gm_cant_drop_min_lv; unsigned short gm_cant_drop_max_lv; unsigned short disp_hpmeter; unsigned short bone_drop; unsigned short buyer_name; // eAthena additions unsigned short night_at_start; // added by [Yor] int day_duration; // added by [Yor] int night_duration; // added by [Yor] unsigned short ban_spoof_namer; // added by [Yor] short ban_hack_trade; // added by [Yor] unsigned short hack_info_GM_level; // added by [Yor] unsigned short any_warp_GM_min_level; // added by [Yor] unsigned short packet_ver_flag; // added by [Yor] unsigned short muting_players; // added by [PoW] unsigned short min_hair_style; // added by [MouseJstr] unsigned short max_hair_style; // added by [MouseJstr] unsigned short min_hair_color; // added by [MouseJstr] unsigned short max_hair_color; // added by [MouseJstr] unsigned short min_cloth_color; // added by [MouseJstr] unsigned short max_cloth_color; // added by [MouseJstr] unsigned short pet_hair_style; // added by [Skotlex] unsigned short castrate_dex_scale; // added by [MouseJstr] unsigned short area_size; // added by [MouseJstr] unsigned short max_def, over_def_bonus; //added by [Skotlex] unsigned short zeny_from_mobs; // [Valaris] unsigned short mobs_level_up; // [Valaris] unsigned short mobs_level_up_exp_rate; // [Valaris] unsigned short pk_min_level; // [celest] unsigned short skill_steal_type; // [celest] unsigned short skill_steal_rate; // [celest] // unsigned short night_darkness_level; // [celest] unsigned short motd_type; // [celest] unsigned short allow_atcommand_when_mute; // [celest] unsigned short finding_ore_rate; // orn unsigned short exp_calc_type; unsigned short min_skill_delay_limit; unsigned short require_glory_guild; unsigned short idle_no_share; unsigned short party_even_share_bonus; unsigned short delay_battle_damage; unsigned short display_version; unsigned short who_display_aid; unsigned short display_hallucination; // [Skotlex] unsigned short use_statpoint_table; // [Skotlex] unsigned short ignore_items_gender; //[Lupus] unsigned short copyskill_restrict; // [Aru] unsigned short berserk_cancels_buffs; // [Aru] unsigned short mob_ai; //Configures various mob_ai settings to make them smarter or dumber(official). [Skotlex] unsigned short dynamic_mobs; // Dynamic Mobs [Wizputer] - battle_athena flag implemented by [random] unsigned short mob_remove_damaged; // Dynamic Mobs - Remove mobs even if damaged [Wizputer] int mob_remove_delay; // Dynamic Mobs - delay before removing mobs from a map [Skotlex] unsigned short show_hp_sp_drain, show_hp_sp_gain; //[Skotlex] unsigned short mob_npc_event_type; //Determines on who the npc_event is executed. [Skotlex] unsigned short mob_clear_delay; // [Valaris] unsigned short character_size; // if riders have size=2, and baby class riders size=1 [Lupus] unsigned short mob_max_skilllvl; // Max possible skill level [Lupus] unsigned short rare_drop_announce; // chance <= to show rare drops global announces unsigned short retaliate_to_master; //Whether when a mob is attacked by another mob, it will retaliate versus the mob or the mob's master. [Skotlex] unsigned short firewall_hits_on_undead; //Number of hits firewall does at a time on undead. [Skotlex] unsigned short title_lvl1; // Players titles [Lupus] unsigned short title_lvl2; // Players titles [Lupus] unsigned short title_lvl3; // Players titles [Lupus] unsigned short title_lvl4; // Players titles [Lupus] unsigned short title_lvl5; // Players titles [Lupus] unsigned short title_lvl6; // Players titles [Lupus] unsigned short title_lvl7; // Players titles [Lupus] unsigned short title_lvl8; // Players titles [Lupus] unsigned short duel_enable; // [LuzZza] unsigned short duel_allow_pvp; // [LuzZza] unsigned short duel_allow_gvg; // [LuzZza] unsigned short duel_allow_teleport; // [LuzZza] unsigned short duel_autoleave_when_die; // [LuzZza] unsigned short duel_time_interval; // [LuzZza] unsigned short skip_teleport_lv1_menu; // possibility to disable (skip) Teleport Lv1 menu, that have only two lines `Random` and `Cancel` [LuzZza] unsigned short allow_skill_without_day; // [Komurka] unsigned short skill_wall_check; // [Skotlex] unsigned short cell_stack_limit; // [Skotlex] } battle_config; extern int battle_config_read(const char *cfgName); extern void battle_validate_conf(void); extern void battle_set_defaults(void); extern int battle_set_value(char *, char *); #endif