// Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #include "../common/cbasetypes.h" #include "../common/mmo.h" #include "../common/timer.h" #include "../common/nullpo.h" #include "../common/core.h" #include "../common/showmsg.h" #include "../common/malloc.h" #include "../common/random.h" #include "../common/socket.h" #include "../common/strlib.h" #include "../common/utils.h" #include "../common/conf.h" #include "atcommand.h" #include "battle.h" #include "chat.h" #include "clif.h" #include "chrif.h" #include "duel.h" #include "intif.h" #include "itemdb.h" #include "log.h" #include "map.h" #include "pc.h" #include "pc_groups.h" // groupid2name #include "status.h" #include "skill.h" #include "mob.h" #include "npc.h" #include "pet.h" #include "homunculus.h" #include "mail.h" #include "mercenary.h" #include "elemental.h" #include "party.h" #include "guild.h" #include "script.h" #include "storage.h" #include "trade.h" #include "unit.h" #include "mapreg.h" #include "quest.h" #include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> #define ATCOMMAND_LENGTH 50 #define ACMD_FUNC(x) static int atcommand_ ## x (const int fd, struct map_session_data* sd, const char* command, const char* message) #define MAX_MSG 1500 typedef struct AtCommandInfo AtCommandInfo; typedef struct AliasInfo AliasInfo; int atcmd_binding_count = 0; struct AtCommandInfo { char command[ATCOMMAND_LENGTH]; AtCommandFunc func; char* at_groups;/* quick @commands "can-use" lookup */ char* char_groups;/* quick @charcommands "can-use" lookup */ }; struct AliasInfo { AtCommandInfo *command; char alias[ATCOMMAND_LENGTH]; }; char atcommand_symbol = '@'; // first char of the commands char charcommand_symbol = '#'; static char* msg_table[MAX_MSG]; // Server messages (0-499 reserved for GM commands, 500-999 reserved for others) static DBMap* atcommand_db = NULL; //name -> AtCommandInfo static DBMap* atcommand_alias_db = NULL; //alias -> AtCommandInfo static config_t atcommand_config; static char atcmd_output[CHAT_SIZE_MAX]; static char atcmd_player_name[NAME_LENGTH]; static AtCommandInfo* get_atcommandinfo_byname(const char *name); // @help static const char* atcommand_checkalias(const char *aliasname); // @help static void atcommand_get_suggestions(struct map_session_data* sd, const char *name, bool atcommand); // @help // @commands (script-based) struct atcmd_binding_data* get_atcommandbind_byname(const char* name) { int i = 0; if( *name == atcommand_symbol || *name == charcommand_symbol ) name++; // for backwards compatibility ARR_FIND( 0, atcmd_binding_count, i, strcmp(atcmd_binding[i]->command, name) == 0 ); return ( i < atcmd_binding_count ) ? atcmd_binding[i] : NULL; } //----------------------------------------------------------- // Return the message string of the specified number by [Yor] //----------------------------------------------------------- const char* msg_txt(int msg_number) { if (msg_number >= 0 && msg_number < MAX_MSG && msg_table[msg_number] != NULL && msg_table[msg_number][0] != '\0') return msg_table[msg_number]; return "??"; } /*========================================== * Read Message Data *------------------------------------------*/ int msg_config_read(const char* cfgName) { int msg_number; char line[1024], w1[1024], w2[1024]; FILE *fp; static int called = 1; if ((fp = fopen(cfgName, "r")) == NULL) { ShowError("Messages file not found: %s\n", cfgName); return 1; } if ((--called) == 0) memset(msg_table, 0, sizeof(msg_table[0]) * MAX_MSG); while(fgets(line, sizeof(line), fp)) { if (line[0] == '/' && line[1] == '/') continue; if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2) continue; if (strcmpi(w1, "import") == 0) msg_config_read(w2); else { msg_number = atoi(w1); if (msg_number >= 0 && msg_number < MAX_MSG) { if (msg_table[msg_number] != NULL) aFree(msg_table[msg_number]); msg_table[msg_number] = (char *)aMalloc((strlen(w2) + 1)*sizeof (char)); strcpy(msg_table[msg_number],w2); } } } fclose(fp); return 0; } /*========================================== * Cleanup Message Data *------------------------------------------*/ void do_final_msg(void) { int i; for (i = 0; i < MAX_MSG; i++) aFree(msg_table[i]); } /** * retrieves the help string associated with a given command. * * @param name the name of the command to retrieve help information for * @return the string associated with the command, or NULL */ static const char* atcommand_help_string(const char* command) { const char* str = NULL; config_setting_t* info; if( *command == atcommand_symbol || *command == charcommand_symbol ) {// remove the prefix symbol for the raw name of the command command ++; } // convert alias to the real command name command = atcommand_checkalias(command); // attept to find the first default help command info = config_lookup(&atcommand_config, "help"); if( info == NULL ) {// failed to find the help property in the configuration file return NULL; } if( !config_setting_lookup_string( info, command, &str ) ) {// failed to find the matching help string return NULL; } // push the result from the method return str; } /*========================================== * @send (used for testing packet sends from the client) *------------------------------------------*/ ACMD_FUNC(send) { int len=0,off,end,type; long num; // read message type as hex number (without the 0x) if(!message || !*message || !((sscanf(message, "len %x", &type)==1 && (len=1)) || sscanf(message, "%x", &type)==1) ) { int i; for (i = 900; i <= 903; ++i) clif->message(fd, msg_txt(i)); return -1; } #define PARSE_ERROR(error,p) \ {\ clif->message(fd, (error));\ sprintf(atcmd_output, ">%s", (p));\ clif->message(fd, atcmd_output);\ } //define PARSE_ERROR #define CHECK_EOS(p) \ if(*(p) == 0){\ clif->message(fd, "Unexpected end of string");\ return -1;\ } //define CHECK_EOS #define SKIP_VALUE(p) \ {\ while(*(p) && !ISSPACE(*(p))) ++(p); /* non-space */\ while(*(p) && ISSPACE(*(p))) ++(p); /* space */\ } //define SKIP_VALUE #define GET_VALUE(p,num) \ {\ if(sscanf((p), "x%lx", &(num)) < 1 && sscanf((p), "%ld ", &(num)) < 1){\ PARSE_ERROR("Invalid number in:",(p));\ return -1;\ }\ } //define GET_VALUE if (type > 0 && type < MAX_PACKET_DB) { if(len) {// show packet length sprintf(atcmd_output, msg_txt(904), type, packet_db[type].len); // Packet 0x%x length: %d clif->message(fd, atcmd_output); return 0; } len=packet_db[type].len; off=2; if(len == 0) {// unknown packet - ERROR sprintf(atcmd_output, msg_txt(905), type); // Unknown packet: 0x%x clif->message(fd, atcmd_output); return -1; } else if(len == -1) {// dynamic packet len=SHRT_MAX-4; // maximum length off=4; } WFIFOHEAD(fd, len); WFIFOW(fd,0)=TOW(type); // parse packet contents SKIP_VALUE(message); while(*message != 0 && off < len){ if(ISDIGIT(*message) || *message == '-' || *message == '+') {// default (byte) GET_VALUE(message,num); WFIFOB(fd,off)=TOB(num); ++off; } else if(TOUPPER(*message) == 'B') {// byte ++message; GET_VALUE(message,num); WFIFOB(fd,off)=TOB(num); ++off; } else if(TOUPPER(*message) == 'W') {// word (2 bytes) ++message; GET_VALUE(message,num); WFIFOW(fd,off)=TOW(num); off+=2; } else if(TOUPPER(*message) == 'L') {// long word (4 bytes) ++message; GET_VALUE(message,num); WFIFOL(fd,off)=TOL(num); off+=4; } else if(TOUPPER(*message) == 'S') {// string - escapes are valid // get string length - num <= 0 means not fixed length (default) ++message; if(*message == '"'){ num=0; } else { GET_VALUE(message,num); while(*message != '"') {// find start of string if(*message == 0 || ISSPACE(*message)){ PARSE_ERROR(msg_txt(906),message); // Not a string: return -1; } ++message; } } // parse string ++message; CHECK_EOS(message); end=(num<=0? 0: min(off+((int)num),len)); for(; *message != '"' && (off < end || end == 0); ++off){ if(*message == '\\'){ ++message; CHECK_EOS(message); switch(*message){ case 'a': num=0x07; break; // Bell case 'b': num=0x08; break; // Backspace case 't': num=0x09; break; // Horizontal tab case 'n': num=0x0A; break; // Line feed case 'v': num=0x0B; break; // Vertical tab case 'f': num=0x0C; break; // Form feed case 'r': num=0x0D; break; // Carriage return case 'e': num=0x1B; break; // Escape default: num=*message; break; case 'x': // Hexadecimal { ++message; CHECK_EOS(message); if(!ISXDIGIT(*message)){ PARSE_ERROR(msg_txt(907),message); // Not a hexadecimal digit: return -1; } num=(ISDIGIT(*message)?*message-'0':TOLOWER(*message)-'a'+10); if(ISXDIGIT(*message)){ ++message; CHECK_EOS(message); num<<=8; num+=(ISDIGIT(*message)?*message-'0':TOLOWER(*message)-'a'+10); } WFIFOB(fd,off)=TOB(num); ++message; CHECK_EOS(message); continue; } case '0': case '1': case '2': case '3': case '4': case '5': case '6': case '7': // Octal { num=*message-'0'; // 1st octal digit ++message; CHECK_EOS(message); if(ISDIGIT(*message) && *message < '8'){ num<<=3; num+=*message-'0'; // 2nd octal digit ++message; CHECK_EOS(message); if(ISDIGIT(*message) && *message < '8'){ num<<=3; num+=*message-'0'; // 3rd octal digit ++message; CHECK_EOS(message); } } WFIFOB(fd,off)=TOB(num); continue; } } } else num=*message; WFIFOB(fd,off)=TOB(num); ++message; CHECK_EOS(message); }//for while(*message != '"') {// ignore extra characters ++message; CHECK_EOS(message); } // terminate the string if(off < end) {// fill the rest with 0's memset(WFIFOP(fd,off),0,end-off); off=end; } } else {// unknown PARSE_ERROR(msg_txt(908),message); // Unknown type of value in: return -1; } SKIP_VALUE(message); } if(packet_db[type].len == -1) {// send dynamic packet WFIFOW(fd,2)=TOW(off); WFIFOSET(fd,off); } else {// send static packet if(off < len) memset(WFIFOP(fd,off),0,len-off); WFIFOSET(fd,len); } } else { clif->message(fd, msg_txt(259)); // Invalid packet return -1; } sprintf (atcmd_output, msg_txt(258), type, type); // Sent packet 0x%x (%d) clif->message(fd, atcmd_output); return 0; #undef PARSE_ERROR #undef CHECK_EOS #undef SKIP_VALUE #undef GET_VALUE } /*========================================== * @rura, @warp, @mapmove *------------------------------------------*/ ACMD_FUNC(mapmove) { char map_name[MAP_NAME_LENGTH_EXT]; unsigned short mapindex; short x = 0, y = 0; int16 m = -1; nullpo_retr(-1, sd); memset(map_name, '\0', sizeof(map_name)); if (!message || !*message || (sscanf(message, "%15s %hd %hd", map_name, &x, &y) < 3 && sscanf(message, "%15[^,],%hd,%hd", map_name, &x, &y) < 1)) { clif->message(fd, msg_txt(909)); // Please enter a map (usage: @warp/@rura/@mapmove <mapname> <x> <y>). return -1; } mapindex = mapindex_name2id(map_name); if (mapindex) m = map_mapindex2mapid(mapindex); if (!mapindex) { // m < 0 means on different server! [Kevin] clif->message(fd, msg_txt(1)); // Map not found. return -1; } if ((x || y) && map_getcell(m, x, y, CELL_CHKNOPASS)) { //This is to prevent the pc_setpos call from printing an error. clif->message(fd, msg_txt(2)); if (!map_search_freecell(NULL, m, &x, &y, 10, 10, 1)) x = y = 0; //Invalid cell, use random spot. } if (map[m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(247)); return -1; } if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(248)); return -1; } if (pc_setpos(sd, mapindex, x, y, CLR_TELEPORT) != 0) { clif->message(fd, msg_txt(1)); // Map not found. return -1; } clif->message(fd, msg_txt(0)); // Warped. return 0; } /*========================================== * Displays where a character is. Corrected version by Silent. [Skotlex] *------------------------------------------*/ ACMD_FUNC(where) { struct map_session_data* pl_sd; nullpo_retr(-1, sd); memset(atcmd_player_name, '\0', sizeof atcmd_player_name); if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { clif->message(fd, msg_txt(910)); // Please enter a player name (usage: @where <char name>). return -1; } pl_sd = map_nick2sd(atcmd_player_name); if (pl_sd == NULL || strncmp(pl_sd->status.name, atcmd_player_name, NAME_LENGTH) != 0 || (pc_has_permission(pl_sd, PC_PERM_HIDE_SESSION) && pc_get_group_level(pl_sd) > pc_get_group_level(sd) && !pc_has_permission(sd, PC_PERM_WHO_DISPLAY_AID)) ) { clif->message(fd, msg_txt(3)); // Character not found. return -1; } snprintf(atcmd_output, sizeof atcmd_output, "%s %s %d %d", pl_sd->status.name, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y); clif->message(fd, atcmd_output); return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(jumpto) { struct map_session_data *pl_sd = NULL; nullpo_retr(-1, sd); if (!message || !*message) { clif->message(fd, msg_txt(911)); // Please enter a player name (usage: @jumpto/@warpto/@goto <char name/ID>). return -1; } if((pl_sd=map_nick2sd((char *)message)) == NULL && (pl_sd=map_charid2sd(atoi(message))) == NULL) { clif->message(fd, msg_txt(3)); // Character not found. return -1; } if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(247)); // You are not authorized to warp to this map. return -1; } if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(248)); // You are not authorized to warp from your current map. return -1; } if( pc_isdead(sd) ) { clif->message(fd, msg_txt(664)); return -1; } pc_setpos(sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT); sprintf(atcmd_output, msg_txt(4), pl_sd->status.name); // Jumped to %s clif->message(fd, atcmd_output); return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(jump) { short x = 0, y = 0; nullpo_retr(-1, sd); memset(atcmd_output, '\0', sizeof(atcmd_output)); sscanf(message, "%hd %hd", &x, &y); if (map[sd->bl.m].flag.noteleport && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(248)); // You are not authorized to warp from your current map. return -1; } if( pc_isdead(sd) ) { clif->message(fd, msg_txt(664)); return -1; } if ((x || y) && map_getcell(sd->bl.m, x, y, CELL_CHKNOPASS)) { //This is to prevent the pc_setpos call from printing an error. clif->message(fd, msg_txt(2)); if (!map_search_freecell(NULL, sd->bl.m, &x, &y, 10, 10, 1)) x = y = 0; //Invalid cell, use random spot. } pc_setpos(sd, sd->mapindex, x, y, CLR_TELEPORT); sprintf(atcmd_output, msg_txt(5), sd->bl.x, sd->bl.y); // Jumped to %d %d clif->message(fd, atcmd_output); return 0; } /*========================================== * Display list of online characters with * various info. *------------------------------------------*/ ACMD_FUNC(who) { struct map_session_data *pl_sd = NULL; struct s_mapiterator *iter = NULL; char map_name[MAP_NAME_LENGTH_EXT] = ""; char player_name[NAME_LENGTH] = ""; int count = 0; int level = 0; StringBuf buf; /** * 1 = @who : Player name, [Title], [Party name], [Guild name] * 2 = @who2 : Player name, [Title], BLvl, JLvl, Job * 3 = @who3 : [CID/AID] Player name [Title], Map, X, Y */ int display_type = 1; int map_id = -1; nullpo_retr(-1, sd); if (strstr(command, "map") != NULL) { if (sscanf(message, "%15s %23s", map_name, player_name) < 1 || (map_id = map_mapname2mapid(map_name)) < 0) map_id = sd->bl.m; } else { sscanf(message, "%23s", player_name); } if (strstr(command, "2") != NULL) display_type = 2; else if (strstr(command, "3") != NULL) display_type = 3; level = pc_get_group_level(sd); StringBuf_Init(&buf); iter = mapit_getallusers(); for (pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter)) { if (!((pc_has_permission(pl_sd, PC_PERM_HIDE_SESSION) || (pl_sd->sc.option & OPTION_INVISIBLE)) && pc_get_group_level(pl_sd) > level)) { // you can look only lower or same level if (stristr(pl_sd->status.name, player_name) == NULL // search with no case sensitive || (map_id >= 0 && pl_sd->bl.m != map_id)) continue; switch (display_type) { case 2: { StringBuf_Printf(&buf, msg_txt(343), pl_sd->status.name); // "Name: %s " if (pc_get_group_id(pl_sd) > 0) // Player title, if exists StringBuf_Printf(&buf, msg_txt(344), pc_group_id2name(pc_get_group_id(pl_sd))); // "(%s) " StringBuf_Printf(&buf, msg_txt(347), pl_sd->status.base_level, pl_sd->status.job_level, job_name(pl_sd->status.class_)); // "| Lv:%d/%d | Job: %s" break; } case 3: { if (pc_has_permission(sd, PC_PERM_WHO_DISPLAY_AID)) StringBuf_Printf(&buf, msg_txt(912), pl_sd->status.char_id, pl_sd->status.account_id); // "(CID:%d/AID:%d) " StringBuf_Printf(&buf, msg_txt(343), pl_sd->status.name); // "Name: %s " if (pc_get_group_id(pl_sd) > 0) // Player title, if exists StringBuf_Printf(&buf, msg_txt(344), pc_group_id2name(pc_get_group_id(pl_sd))); // "(%s) " StringBuf_Printf(&buf, msg_txt(348), mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y); // "| Location: %s %d %d" break; } default: { struct party_data *p = party_search(pl_sd->status.party_id); struct guild *g = pl_sd->guild; StringBuf_Printf(&buf, msg_txt(343), pl_sd->status.name); // "Name: %s " if (pc_get_group_id(pl_sd) > 0) // Player title, if exists StringBuf_Printf(&buf, msg_txt(344), pc_group_id2name(pc_get_group_id(pl_sd))); // "(%s) " if (p != NULL) StringBuf_Printf(&buf, msg_txt(345), p->party.name); // " | Party: '%s'" if (g != NULL) StringBuf_Printf(&buf, msg_txt(346), g->name); // " | Guild: '%s'" break; } } clif->message(fd, StringBuf_Value(&buf)); StringBuf_Clear(&buf); count++; } } mapit_free(iter); if (map_id < 0) { if (count == 0) StringBuf_Printf(&buf, msg_txt(28)); // No player found. else if (count == 1) StringBuf_Printf(&buf, msg_txt(29)); // 1 player found. else StringBuf_Printf(&buf, msg_txt(30), count); // %d players found. } else { if (count == 0) StringBuf_Printf(&buf, msg_txt(54), map[map_id].name); // No player found in map '%s'. else if (count == 1) StringBuf_Printf(&buf, msg_txt(55), map[map_id].name); // 1 player found in map '%s'. else StringBuf_Printf(&buf, msg_txt(56), count, map[map_id].name); // %d players found in map '%s'. } clif->message(fd, StringBuf_Value(&buf)); StringBuf_Destroy(&buf); return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(whogm) { struct map_session_data* pl_sd; struct s_mapiterator* iter; int j, count; int pl_level, level; char match_text[CHAT_SIZE_MAX]; char player_name[NAME_LENGTH]; struct guild *g; struct party_data *p; nullpo_retr(-1, sd); memset(atcmd_output, '\0', sizeof(atcmd_output)); memset(match_text, '\0', sizeof(match_text)); memset(player_name, '\0', sizeof(player_name)); if (sscanf(message, "%199[^\n]", match_text) < 1) strcpy(match_text, ""); for (j = 0; match_text[j]; j++) match_text[j] = TOLOWER(match_text[j]); count = 0; level = pc_get_group_level(sd); iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) { pl_level = pc_get_group_level(pl_sd); if (!pl_level) continue; if (match_text[0]) { memcpy(player_name, pl_sd->status.name, NAME_LENGTH); for (j = 0; player_name[j]; j++) player_name[j] = TOLOWER(player_name[j]); // search with no case sensitive if (strstr(player_name, match_text) == NULL) continue; } if (pl_level > level) { if (pl_sd->sc.option & OPTION_INVISIBLE) continue; sprintf(atcmd_output, msg_txt(913), pl_sd->status.name); // Name: %s (GM) clif->message(fd, atcmd_output); count++; continue; } sprintf(atcmd_output, msg_txt(914), // Name: %s (GM:%d) | Location: %s %d %d pl_sd->status.name, pl_level, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y); clif->message(fd, atcmd_output); sprintf(atcmd_output, msg_txt(915), // BLvl: %d | Job: %s (Lvl: %d) pl_sd->status.base_level, job_name(pl_sd->status.class_), pl_sd->status.job_level); clif->message(fd, atcmd_output); p = party_search(pl_sd->status.party_id); g = pl_sd->guild; sprintf(atcmd_output,msg_txt(916), // Party: '%s' | Guild: '%s' p?p->party.name:msg_txt(917), g?g->name:msg_txt(917)); // None. clif->message(fd, atcmd_output); count++; } mapit_free(iter); if (count == 0) clif->message(fd, msg_txt(150)); // No GM found. else if (count == 1) clif->message(fd, msg_txt(151)); // 1 GM found. else { sprintf(atcmd_output, msg_txt(152), count); // %d GMs found. clif->message(fd, atcmd_output); } return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(save) { nullpo_retr(-1, sd); pc_setsavepoint(sd, sd->mapindex, sd->bl.x, sd->bl.y); if (sd->status.pet_id > 0 && sd->pd) intif_save_petdata(sd->status.account_id, &sd->pd->pet); chrif_save(sd,0); clif->message(fd, msg_txt(6)); // Your save point has been changed. return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(load) { int16 m; nullpo_retr(-1, sd); m = map_mapindex2mapid(sd->status.save_point.map); if (m >= 0 && map[m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(249)); // You are not authorized to warp to your save map. return -1; } if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(248)); // You are not authorized to warp from your current map. return -1; } pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_OUTSIGHT); clif->message(fd, msg_txt(7)); // Warping to save point.. return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(speed) { int speed; nullpo_retr(-1, sd); memset(atcmd_output, '\0', sizeof(atcmd_output)); if (!message || !*message || sscanf(message, "%d", &speed) < 1) { sprintf(atcmd_output, msg_txt(918), MIN_WALK_SPEED, MAX_WALK_SPEED); // Please enter a speed value (usage: @speed <%d-%d>). clif->message(fd, atcmd_output); return -1; } if (speed < 0) { sd->base_status.speed = DEFAULT_WALK_SPEED; sd->state.permanent_speed = 0; // Remove lock when set back to default speed. } else { sd->base_status.speed = cap_value(speed, MIN_WALK_SPEED, MAX_WALK_SPEED); sd->state.permanent_speed = 1; // Set lock when set to non-default speed. } status_calc_bl(&sd->bl, SCB_SPEED); clif->message(fd, msg_txt(8)); // Speed changed. return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(storage) { nullpo_retr(-1, sd); if (sd->npc_id || sd->state.vending || sd->state.buyingstore || sd->state.trading || sd->state.storage_flag) return -1; if (storage_storageopen(sd) == 1) { //Already open. clif->message(fd, msg_txt(250)); return -1; } clif->message(fd, msg_txt(919)); // Storage opened. return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(guildstorage) { nullpo_retr(-1, sd); if (!sd->status.guild_id) { clif->message(fd, msg_txt(252)); return -1; } if (sd->npc_id || sd->state.vending || sd->state.buyingstore || sd->state.trading) return -1; if (sd->state.storage_flag == 1) { clif->message(fd, msg_txt(250)); return -1; } if (sd->state.storage_flag == 2) { clif->message(fd, msg_txt(251)); return -1; } storage_guild_storageopen(sd); clif->message(fd, msg_txt(920)); // Guild storage opened. return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(option) { int param1 = 0, param2 = 0, param3 = 0; nullpo_retr(-1, sd); if (!message || !*message || sscanf(message, "%d %d %d", ¶m1, ¶m2, ¶m3) < 1 || param1 < 0 || param2 < 0 || param3 < 0) {// failed to match the parameters so inform the user of the options const char* text; // attempt to find the setting information for this command text = atcommand_help_string( command ); // notify the user of the requirement to enter an option clif->message(fd, msg_txt(921)); // Please enter at least one option. if( text ) {// send the help text associated with this command clif->message( fd, text ); } return -1; } sd->sc.opt1 = param1; sd->sc.opt2 = param2; pc_setoption(sd, param3); clif->message(fd, msg_txt(9)); // Options changed. return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(hide) { nullpo_retr(-1, sd); if (sd->sc.option & OPTION_INVISIBLE) { sd->sc.option &= ~OPTION_INVISIBLE; if (sd->disguise) status_set_viewdata(&sd->bl, sd->disguise); else status_set_viewdata(&sd->bl, sd->status.class_); clif->message(fd, msg_txt(10)); // Invisible: Off // increment the number of pvp players on the map map[sd->bl.m].users_pvp++; if( map[sd->bl.m].flag.pvp && !map[sd->bl.m].flag.pvp_nocalcrank ) {// register the player for ranking calculations sd->pvp_timer = add_timer( gettick() + 200, pc_calc_pvprank_timer, sd->bl.id, 0 ); } //bugreport:2266 map_foreachinmovearea(clif->insight, &sd->bl, AREA_SIZE, sd->bl.x, sd->bl.y, BL_ALL, &sd->bl); } else { sd->sc.option |= OPTION_INVISIBLE; sd->vd.class_ = INVISIBLE_CLASS; clif->message(fd, msg_txt(11)); // Invisible: On // decrement the number of pvp players on the map map[sd->bl.m].users_pvp--; if( map[sd->bl.m].flag.pvp && !map[sd->bl.m].flag.pvp_nocalcrank && sd->pvp_timer != INVALID_TIMER ) {// unregister the player for ranking delete_timer( sd->pvp_timer, pc_calc_pvprank_timer ); sd->pvp_timer = INVALID_TIMER; } } clif->changeoption(&sd->bl); return 0; } /*========================================== * Changes a character's class *------------------------------------------*/ ACMD_FUNC(jobchange) { int job = 0, upper = 0; const char* text; nullpo_retr(-1, sd); if (!message || !*message || sscanf(message, "%d %d", &job, &upper) < 1) { int i; bool found = false; upper = 0; // Normal Jobs for( i = JOB_NOVICE; i < JOB_MAX_BASIC && !found; i++ ){ if (strncmpi(message, job_name(i), 16) == 0) { job = i; found = true; } } // High Jobs, Babys and Third for( i = JOB_NOVICE_HIGH; i < JOB_MAX && !found; i++ ){ if (strncmpi(message, job_name(i), 16) == 0) { job = i; found = true; } } if (!found) { text = atcommand_help_string(command); if (text) clif->message(fd, text); return -1; } } if (job == JOB_KNIGHT2 || job == JOB_CRUSADER2 || job == JOB_WEDDING || job == JOB_XMAS || job == JOB_SUMMER || job == JOB_LORD_KNIGHT2 || job == JOB_PALADIN2 || job == JOB_BABY_KNIGHT2 || job == JOB_BABY_CRUSADER2 || job == JOB_STAR_GLADIATOR2 || (job >= JOB_RUNE_KNIGHT2 && job <= JOB_MECHANIC_T2) || (job >= JOB_BABY_RUNE2 && job <= JOB_BABY_MECHANIC2) ) // Deny direct transformation into dummy jobs {clif->message(fd, msg_txt(923)); //"You can not change to this job by command." return 0;} if (pcdb_checkid(job)) { if (pc_jobchange(sd, job, upper) == 0) clif->message(fd, msg_txt(12)); // Your job has been changed. else { clif->message(fd, msg_txt(155)); // You are unable to change your job. return -1; } } else { text = atcommand_help_string(command); if (text) clif->message(fd, text); return -1; } return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(kill) { nullpo_retr(-1, sd); status_kill(&sd->bl); clif->message(sd->fd, msg_txt(13)); // A pity! You've died. if (fd != sd->fd) clif->message(fd, msg_txt(14)); // Character killed. return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(alive) { nullpo_retr(-1, sd); if (!status_revive(&sd->bl, 100, 100)) { clif->message(fd, msg_txt(667)); return -1; } clif->skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1); clif->message(fd, msg_txt(16)); // You've been revived! It's a miracle! return 0; } /*========================================== * +kamic [LuzZza] *------------------------------------------*/ ACMD_FUNC(kami) { unsigned long color=0; nullpo_retr(-1, sd); memset(atcmd_output, '\0', sizeof(atcmd_output)); if(*(command + 5) != 'c' && *(command + 5) != 'C') { if (!message || !*message) { clif->message(fd, msg_txt(980)); // Please enter a message (usage: @kami <message>). return -1; } sscanf(message, "%199[^\n]", atcmd_output); if (strstr(command, "l") != NULL) clif->broadcast(&sd->bl, atcmd_output, strlen(atcmd_output) + 1, 0, ALL_SAMEMAP); else intif_broadcast(atcmd_output, strlen(atcmd_output) + 1, (*(command + 5) == 'b' || *(command + 5) == 'B') ? 0x10 : 0); } else { if(!message || !*message || (sscanf(message, "%lx %199[^\n]", &color, atcmd_output) < 2)) { clif->message(fd, msg_txt(981)); // Please enter color and message (usage: @kamic <color> <message>). return -1; } if(color > 0xFFFFFF) { clif->message(fd, msg_txt(982)); // Invalid color. return -1; } intif_broadcast2(atcmd_output, strlen(atcmd_output) + 1, color, 0x190, 12, 0, 0); } return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(heal) { int hp = 0, sp = 0; // [Valaris] thanks to fov nullpo_retr(-1, sd); sscanf(message, "%d %d", &hp, &sp); // some overflow checks if( hp == INT_MIN ) hp++; if( sp == INT_MIN ) sp++; if ( hp == 0 && sp == 0 ) { if (!status_percent_heal(&sd->bl, 100, 100)) clif->message(fd, msg_txt(157)); // HP and SP have already been recovered. else clif->message(fd, msg_txt(17)); // HP, SP recovered. return 0; } if ( hp > 0 && sp >= 0 ) { if(!status_heal(&sd->bl, hp, sp, 0)) clif->message(fd, msg_txt(157)); // HP and SP are already with the good value. else clif->message(fd, msg_txt(17)); // HP, SP recovered. return 0; } if ( hp < 0 && sp <= 0 ) { status_damage(NULL, &sd->bl, -hp, -sp, 0, 0); clif->damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0, 4, 0); clif->message(fd, msg_txt(156)); // HP or/and SP modified. return 0; } //Opposing signs. if ( hp ) { if (hp > 0) status_heal(&sd->bl, hp, 0, 0); else { status_damage(NULL, &sd->bl, -hp, 0, 0, 0); clif->damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0, 4, 0); } } if ( sp ) { if (sp > 0) status_heal(&sd->bl, 0, sp, 0); else status_damage(NULL, &sd->bl, 0, -sp, 0, 0); } clif->message(fd, msg_txt(156)); // HP or/and SP modified. return 0; } /*========================================== * @item command (usage: @item <name/id_of_item> <quantity>) (modified by [Yor] for pet_egg) *------------------------------------------*/ ACMD_FUNC(item) { char item_name[100]; int number = 0, item_id, flag = 0; struct item item_tmp; struct item_data *item_data; int get_count, i; nullpo_retr(-1, sd); memset(item_name, '\0', sizeof(item_name)); if (!message || !*message || ( sscanf(message, "\"%99[^\"]\" %d", item_name, &number) < 1 && sscanf(message, "%99s %d", item_name, &number) < 1 )) { clif->message(fd, msg_txt(983)); // Please enter an item name or ID (usage: @item <item name/ID> <quantity>). return -1; } if (number <= 0) number = 1; if ((item_data = itemdb_searchname(item_name)) == NULL && (item_data = itemdb_exists(atoi(item_name))) == NULL) { clif->message(fd, msg_txt(19)); // Invalid item ID or name. return -1; } item_id = item_data->nameid; get_count = number; //Check if it's stackable. if (!itemdb_isstackable2(item_data)) get_count = 1; for (i = 0; i < number; i += get_count) { // if not pet egg if (!pet_create_egg(sd, item_id)) { memset(&item_tmp, 0, sizeof(item_tmp)); item_tmp.nameid = item_id; item_tmp.identify = 1; if ((flag = pc_additem(sd, &item_tmp, get_count, LOG_TYPE_COMMAND))) clif->additem(sd, 0, 0, flag); } } if (flag == 0) clif->message(fd, msg_txt(18)); // Item created. return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(item2) { struct item item_tmp; struct item_data *item_data; char item_name[100]; int item_id, number = 0; int identify = 0, refine = 0, attr = 0; int c1 = 0, c2 = 0, c3 = 0, c4 = 0; nullpo_retr(-1, sd); memset(item_name, '\0', sizeof(item_name)); if (!message || !*message || ( sscanf(message, "\"%99[^\"]\" %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9 && sscanf(message, "%99s %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9 )) { clif->message(fd, msg_txt(984)); // Please enter all parameters (usage: @item2 <item name/ID> <quantity> clif->message(fd, msg_txt(985)); // <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4>). return -1; } if (number <= 0) number = 1; item_id = 0; if ((item_data = itemdb_searchname(item_name)) != NULL || (item_data = itemdb_exists(atoi(item_name))) != NULL) item_id = item_data->nameid; if (item_id > 500) { int flag = 0; int loop, get_count, i; loop = 1; get_count = number; if (item_data->type == IT_WEAPON || item_data->type == IT_ARMOR || item_data->type == IT_PETEGG || item_data->type == IT_PETARMOR) { loop = number; get_count = 1; if (item_data->type == IT_PETEGG) { identify = 1; refine = 0; } if (item_data->type == IT_PETARMOR) refine = 0; if (refine > MAX_REFINE) refine = MAX_REFINE; } else { identify = 1; refine = attr = 0; } for (i = 0; i < loop; i++) { memset(&item_tmp, 0, sizeof(item_tmp)); item_tmp.nameid = item_id; item_tmp.identify = identify; item_tmp.refine = refine; item_tmp.attribute = attr; item_tmp.card[0] = c1; item_tmp.card[1] = c2; item_tmp.card[2] = c3; item_tmp.card[3] = c4; if ((flag = pc_additem(sd, &item_tmp, get_count, LOG_TYPE_COMMAND))) clif->additem(sd, 0, 0, flag); } if (flag == 0) clif->message(fd, msg_txt(18)); // Item created. } else { clif->message(fd, msg_txt(19)); // Invalid item ID or name. return -1; } return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(itemreset) { int i; nullpo_retr(-1, sd); for (i = 0; i < MAX_INVENTORY; i++) { if (sd->status.inventory[i].amount && sd->status.inventory[i].equip == 0) { pc_delitem(sd, i, sd->status.inventory[i].amount, 0, 0, LOG_TYPE_COMMAND); } } clif->message(fd, msg_txt(20)); // All of your items have been removed. return 0; } /*========================================== * Atcommand @lvlup *------------------------------------------*/ ACMD_FUNC(baselevelup) { int level=0, i=0, status_point=0; nullpo_retr(-1, sd); level = atoi(message); if (!message || !*message || !level) { clif->message(fd, msg_txt(986)); // Please enter a level adjustment (usage: @lvup/@blevel/@baselvlup <number of levels>). return -1; } if (level > 0) { if (sd->status.base_level >= pc_maxbaselv(sd)) { // check for max level by Valaris clif->message(fd, msg_txt(47)); // Base level can't go any higher. return -1; } // End Addition if ((unsigned int)level > pc_maxbaselv(sd) || (unsigned int)level > pc_maxbaselv(sd) - sd->status.base_level) // fix positiv overflow level = pc_maxbaselv(sd) - sd->status.base_level; for (i = 0; i < level; i++) status_point += pc_gets_status_point(sd->status.base_level + i); sd->status.status_point += status_point; sd->status.base_level += (unsigned int)level; status_percent_heal(&sd->bl, 100, 100); clif->misceffect(&sd->bl, 0); clif->message(fd, msg_txt(21)); // Base level raised. } else { if (sd->status.base_level == 1) { clif->message(fd, msg_txt(158)); // Base level can't go any lower. return -1; } level*=-1; if ((unsigned int)level >= sd->status.base_level) level = sd->status.base_level-1; for (i = 0; i > -level; i--) status_point += pc_gets_status_point(sd->status.base_level + i - 1); if (sd->status.status_point < status_point) pc_resetstate(sd); if (sd->status.status_point < status_point) sd->status.status_point = 0; else sd->status.status_point -= status_point; sd->status.base_level -= (unsigned int)level; clif->message(fd, msg_txt(22)); // Base level lowered. } sd->status.base_exp = 0; clif->updatestatus(sd, SP_STATUSPOINT); clif->updatestatus(sd, SP_BASELEVEL); clif->updatestatus(sd, SP_BASEEXP); clif->updatestatus(sd, SP_NEXTBASEEXP); status_calc_pc(sd, 0); pc_baselevelchanged(sd); if(sd->status.party_id) party_send_levelup(sd); return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(joblevelup) { int level=0; nullpo_retr(-1, sd); level = atoi(message); if (!message || !*message || !level) { clif->message(fd, msg_txt(987)); // Please enter a level adjustment (usage: @joblvup/@jlevel/@joblvlup <number of levels>). return -1; } if (level > 0) { if (sd->status.job_level >= pc_maxjoblv(sd)) { clif->message(fd, msg_txt(23)); // Job level can't go any higher. return -1; } if ((unsigned int)level > pc_maxjoblv(sd) || (unsigned int)level > pc_maxjoblv(sd) - sd->status.job_level) // fix positiv overflow level = pc_maxjoblv(sd) - sd->status.job_level; sd->status.job_level += (unsigned int)level; sd->status.skill_point += level; clif->misceffect(&sd->bl, 1); clif->message(fd, msg_txt(24)); // Job level raised. } else { if (sd->status.job_level == 1) { clif->message(fd, msg_txt(159)); // Job level can't go any lower. return -1; } level *=-1; if ((unsigned int)level >= sd->status.job_level) // fix negativ overflow level = sd->status.job_level-1; sd->status.job_level -= (unsigned int)level; if (sd->status.skill_point < level) pc_resetskill(sd,0); //Reset skills since we need to substract more points. if (sd->status.skill_point < level) sd->status.skill_point = 0; else sd->status.skill_point -= level; clif->message(fd, msg_txt(25)); // Job level lowered. } sd->status.job_exp = 0; clif->updatestatus(sd, SP_JOBLEVEL); clif->updatestatus(sd, SP_JOBEXP); clif->updatestatus(sd, SP_NEXTJOBEXP); clif->updatestatus(sd, SP_SKILLPOINT); status_calc_pc(sd, 0); return 0; } /*========================================== * @help *------------------------------------------*/ ACMD_FUNC(help) { config_setting_t *help; const char *text = NULL; const char *command_name = NULL; char *default_command = "help"; nullpo_retr(-1, sd); help = config_lookup(&atcommand_config, "help"); if (help == NULL) { clif->message(fd, msg_txt(27)); // "Commands help is not available." return -1; } if (!message || !*message) { command_name = default_command; // If no command_name specified, display help for @help. } else { if (*message == atcommand_symbol || *message == charcommand_symbol) ++message; command_name = atcommand_checkalias(message); } if (!pc_can_use_command(sd, command_name, COMMAND_ATCOMMAND)) { sprintf(atcmd_output, msg_txt(153), message); // "%s is Unknown Command" clif->message(fd, atcmd_output); atcommand_get_suggestions(sd, command_name, true); return -1; } if (!config_setting_lookup_string(help, command_name, &text)) { sprintf(atcmd_output, msg_txt(988), atcommand_symbol, command_name); // There is no help for %c%s. clif->message(fd, atcmd_output); atcommand_get_suggestions(sd, command_name, true); return -1; } sprintf(atcmd_output, msg_txt(989), atcommand_symbol, command_name); // Help for command %c%s: clif->message(fd, atcmd_output); { // Display aliases DBIterator* iter; AtCommandInfo *command_info; AliasInfo *alias_info = NULL; StringBuf buf; bool has_aliases = false; StringBuf_Init(&buf); StringBuf_AppendStr(&buf, msg_txt(990)); // Available aliases: command_info = get_atcommandinfo_byname(command_name); iter = db_iterator(atcommand_alias_db); for (alias_info = dbi_first(iter); dbi_exists(iter); alias_info = dbi_next(iter)) { if (alias_info->command == command_info) { StringBuf_Printf(&buf, " %s", alias_info->alias); has_aliases = true; } } dbi_destroy(iter); if (has_aliases) clif->message(fd, StringBuf_Value(&buf)); StringBuf_Destroy(&buf); } // Display help contents clif->message(fd, text); return 0; } // helper function, used in foreach calls to stop auto-attack timers // parameter: '0' - everyone, 'id' - only those attacking someone with that id static int atcommand_stopattack(struct block_list *bl,va_list ap) { struct unit_data *ud = unit_bl2ud(bl); int id = va_arg(ap, int); if (ud && ud->attacktimer != INVALID_TIMER && (!id || id == ud->target)) { unit_stop_attack(bl); return 1; } return 0; } /*========================================== * *------------------------------------------*/ static int atcommand_pvpoff_sub(struct block_list *bl,va_list ap) { TBL_PC* sd = (TBL_PC*)bl; clif->pvpset(sd, 0, 0, 2); if (sd->pvp_timer != INVALID_TIMER) { delete_timer(sd->pvp_timer, pc_calc_pvprank_timer); sd->pvp_timer = INVALID_TIMER; } return 0; } ACMD_FUNC(pvpoff) { nullpo_retr(-1, sd); if (!map[sd->bl.m].flag.pvp) { clif->message(fd, msg_txt(160)); // PvP is already Off. return -1; } map_zone_change2(sd->bl.m,map[sd->bl.m].prev_zone); map[sd->bl.m].flag.pvp = 0; if (!battle_config.pk_mode) clif->map_property_mapall(sd->bl.m, MAPPROPERTY_NOTHING); map_foreachinmap(atcommand_pvpoff_sub,sd->bl.m, BL_PC); map_foreachinmap(atcommand_stopattack,sd->bl.m, BL_CHAR, 0); clif->message(fd, msg_txt(31)); // PvP: Off. return 0; } /*========================================== * *------------------------------------------*/ static int atcommand_pvpon_sub(struct block_list *bl,va_list ap) { TBL_PC* sd = (TBL_PC*)bl; if (sd->pvp_timer == INVALID_TIMER) { sd->pvp_timer = add_timer(gettick() + 200, pc_calc_pvprank_timer, sd->bl.id, 0); sd->pvp_rank = 0; sd->pvp_lastusers = 0; sd->pvp_point = 5; sd->pvp_won = 0; sd->pvp_lost = 0; } return 0; } ACMD_FUNC(pvpon) { nullpo_retr(-1, sd); if (map[sd->bl.m].flag.pvp) { clif->message(fd, msg_txt(161)); // PvP is already On. return -1; } map_zone_change2(sd->bl.m,strdb_get(zone_db, MAP_ZONE_PVP_NAME)); map[sd->bl.m].flag.pvp = 1; if (!battle_config.pk_mode) {// display pvp circle and rank clif->map_property_mapall(sd->bl.m, MAPPROPERTY_FREEPVPZONE); map_foreachinmap(atcommand_pvpon_sub,sd->bl.m, BL_PC); } clif->message(fd, msg_txt(32)); // PvP: On. return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(gvgoff) { nullpo_retr(-1, sd); if (!map[sd->bl.m].flag.gvg) { clif->message(fd, msg_txt(162)); // GvG is already Off. return -1; } map_zone_change2(sd->bl.m,map[sd->bl.m].prev_zone); map[sd->bl.m].flag.gvg = 0; clif->map_property_mapall(sd->bl.m, MAPPROPERTY_NOTHING); map_foreachinmap(atcommand_stopattack,sd->bl.m, BL_CHAR, 0); clif->message(fd, msg_txt(33)); // GvG: Off. return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(gvgon) { nullpo_retr(-1, sd); if (map[sd->bl.m].flag.gvg) { clif->message(fd, msg_txt(163)); // GvG is already On. return -1; } map_zone_change2(sd->bl.m,strdb_get(zone_db, MAP_ZONE_GVG_NAME)); map[sd->bl.m].flag.gvg = 1; clif->map_property_mapall(sd->bl.m, MAPPROPERTY_AGITZONE); clif->message(fd, msg_txt(34)); // GvG: On. return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(model) { int hair_style = 0, hair_color = 0, cloth_color = 0; nullpo_retr(-1, sd); memset(atcmd_output, '\0', sizeof(atcmd_output)); if (!message || !*message || sscanf(message, "%d %d %d", &hair_style, &hair_color, &cloth_color) < 1) { sprintf(atcmd_output, msg_txt(991), // Please enter at least one value (usage: @model <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d>). MIN_HAIR_STYLE, MAX_HAIR_STYLE, MIN_HAIR_COLOR, MAX_HAIR_COLOR, MIN_CLOTH_COLOR, MAX_CLOTH_COLOR); clif->message(fd, atcmd_output); return -1; } if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE && hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR && cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) { pc_changelook(sd, LOOK_HAIR, hair_style); pc_changelook(sd, LOOK_HAIR_COLOR, hair_color); pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color); clif->message(fd, msg_txt(36)); // Appearence changed. } else { clif->message(fd, msg_txt(37)); // An invalid number was specified. return -1; } return 0; } /*========================================== * @dye && @ccolor *------------------------------------------*/ ACMD_FUNC(dye) { int cloth_color = 0; nullpo_retr(-1, sd); memset(atcmd_output, '\0', sizeof(atcmd_output)); if (!message || !*message || sscanf(message, "%d", &cloth_color) < 1) { sprintf(atcmd_output, msg_txt(992), MIN_CLOTH_COLOR, MAX_CLOTH_COLOR); // Please enter a clothes color (usage: @dye/@ccolor <clothes color: %d-%d>). clif->message(fd, atcmd_output); return -1; } if (cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) { pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color); clif->message(fd, msg_txt(36)); // Appearence changed. } else { clif->message(fd, msg_txt(37)); // An invalid number was specified. return -1; } return 0; } /*========================================== * @hairstyle && @hstyle *------------------------------------------*/ ACMD_FUNC(hair_style) { int hair_style = 0; nullpo_retr(-1, sd); memset(atcmd_output, '\0', sizeof(atcmd_output)); if (!message || !*message || sscanf(message, "%d", &hair_style) < 1) { sprintf(atcmd_output, msg_txt(993), MIN_HAIR_STYLE, MAX_HAIR_STYLE); // Please enter a hair style (usage: @hairstyle/@hstyle <hair ID: %d-%d>). clif->message(fd, atcmd_output); return -1; } if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE) { pc_changelook(sd, LOOK_HAIR, hair_style); clif->message(fd, msg_txt(36)); // Appearence changed. } else { clif->message(fd, msg_txt(37)); // An invalid number was specified. return -1; } return 0; } /*========================================== * @haircolor && @hcolor *------------------------------------------*/ ACMD_FUNC(hair_color) { int hair_color = 0; nullpo_retr(-1, sd); memset(atcmd_output, '\0', sizeof(atcmd_output)); if (!message || !*message || sscanf(message, "%d", &hair_color) < 1) { sprintf(atcmd_output, msg_txt(994), MIN_HAIR_COLOR, MAX_HAIR_COLOR); // Please enter a hair color (usage: @haircolor/@hcolor <hair color: %d-%d>). clif->message(fd, atcmd_output); return -1; } if (hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR) { pc_changelook(sd, LOOK_HAIR_COLOR, hair_color); clif->message(fd, msg_txt(36)); // Appearence changed. } else { clif->message(fd, msg_txt(37)); // An invalid number was specified. return -1; } return 0; } /*========================================== * @go [city_number or city_name] - Updated by Harbin *------------------------------------------*/ ACMD_FUNC(go) { int i; int town; char map_name[MAP_NAME_LENGTH]; int16 m; const struct { char map[MAP_NAME_LENGTH]; int x, y; } data[] = { { MAP_PRONTERA, 156, 191 }, // 0=Prontera { MAP_MORROC, 156, 93 }, // 1=Morroc { MAP_GEFFEN, 119, 59 }, // 2=Geffen { MAP_PAYON, 162, 233 }, // 3=Payon { MAP_ALBERTA, 192, 147 }, // 4=Alberta #ifdef RENEWAL { MAP_IZLUDE, 128, 146 }, // 5=Izlude (Renewal) #else { MAP_IZLUDE, 128, 114 }, // 5=Izlude #endif { MAP_ALDEBARAN, 140, 131 }, // 6=Al de Baran { MAP_LUTIE, 147, 134 }, // 7=Lutie { MAP_COMODO, 209, 143 }, // 8=Comodo { MAP_YUNO, 157, 51 }, // 9=Yuno { MAP_AMATSU, 198, 84 }, // 10=Amatsu { MAP_GONRYUN, 160, 120 }, // 11=Gonryun { MAP_UMBALA, 89, 157 }, // 12=Umbala { MAP_NIFLHEIM, 21, 153 }, // 13=Niflheim { MAP_LOUYANG, 217, 40 }, // 14=Louyang { MAP_NOVICE, 53, 111 }, // 15=Training Grounds { MAP_JAIL, 23, 61 }, // 16=Prison { MAP_JAWAII, 249, 127 }, // 17=Jawaii { MAP_AYOTHAYA, 151, 117 }, // 18=Ayothaya { MAP_EINBROCH, 64, 200 }, // 19=Einbroch { MAP_LIGHTHALZEN, 158, 92 }, // 20=Lighthalzen { MAP_EINBECH, 70, 95 }, // 21=Einbech { MAP_HUGEL, 96, 145 }, // 22=Hugel { MAP_RACHEL, 130, 110 }, // 23=Rachel { MAP_VEINS, 216, 123 }, // 24=Veins { MAP_MOSCOVIA, 223, 184 }, // 25=Moscovia { MAP_MIDCAMP, 180, 240 }, // 26=Midgard Camp { MAP_MANUK, 282, 138 }, // 27=Manuk { MAP_SPLENDIDE, 197, 176 }, // 28=Splendide { MAP_BRASILIS, 182, 239 }, // 29=Brasilis { MAP_DICASTES, 198, 187 }, // 30=El Dicastes { MAP_MORA, 44, 151 }, // 31=Mora { MAP_DEWATA, 200, 180 }, // 32=Dewata { MAP_MALANGDO, 140, 114 }, // 33=Malangdo Island { MAP_MALAYA, 242, 211 }, // 34=Malaya Port { MAP_ECLAGE, 110, 39 }, // 35=Eclage }; nullpo_retr(-1, sd); if( map[sd->bl.m].flag.nogo && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE) ) { clif->message(sd->fd,msg_txt(995)); // You cannot use @go on this map. return 0; } memset(map_name, '\0', sizeof(map_name)); memset(atcmd_output, '\0', sizeof(atcmd_output)); // get the number town = atoi(message); if (!message || !*message || sscanf(message, "%11s", map_name) < 1 || town < 0 || town >= ARRAYLENGTH(data)) {// no value matched so send the list of locations const char* text; // attempt to find the text help string text = atcommand_help_string( command ); clif->message(fd, msg_txt(38)); // Invalid location number, or name. if( text ) {// send the text to the client clif->message( fd, text ); } return -1; } // get possible name of the city map_name[MAP_NAME_LENGTH-1] = '\0'; for (i = 0; map_name[i]; i++) map_name[i] = TOLOWER(map_name[i]); // try to identify the map name if (strncmp(map_name, "prontera", 3) == 0) { town = 0; } else if (strncmp(map_name, "morocc", 4) == 0 || strncmp(map_name, "morroc", 4) == 0) { town = 1; } else if (strncmp(map_name, "geffen", 3) == 0) { town = 2; } else if (strncmp(map_name, "payon", 3) == 0) { town = 3; } else if (strncmp(map_name, "alberta", 3) == 0) { town = 4; } else if (strncmp(map_name, "izlude", 3) == 0) { town = 5; } else if (strncmp(map_name, "aldebaran", 3) == 0) { town = 6; } else if (strncmp(map_name, "lutie", 3) == 0 || strcmp(map_name, "christmas") == 0 || strncmp(map_name, "xmas", 3) == 0 || strncmp(map_name, "x-mas", 3) == 0) { town = 7; } else if (strncmp(map_name, "comodo", 3) == 0) { town = 8; } else if (strncmp(map_name, "juno", 3) == 0 || strncmp(map_name, "yuno", 3) == 0) { town = 9; } else if (strncmp(map_name, "amatsu", 3) == 0) { town = 10; } else if (strncmp(map_name, "kunlun", 3) == 0 || strncmp(map_name, "gonryun", 3) == 0) { town = 11; } else if (strncmp(map_name, "umbala", 3) == 0) { town = 12; } else if (strncmp(map_name, "niflheim", 3) == 0) { town = 13; } else if (strncmp(map_name, "louyang", 3) == 0) { town = 14; } else if (strncmp(map_name, "new_1-1", 3) == 0 || strncmp(map_name, "startpoint", 3) == 0 || strncmp(map_name, "beginning", 3) == 0) { town = 15; } else if (strncmp(map_name, "sec_pri", 3) == 0 || strncmp(map_name, "prison", 3) == 0 || strncmp(map_name, "jail", 3) == 0) { town = 16; } else if (strncmp(map_name, "jawaii", 3) == 0) { town = 17; } else if (strncmp(map_name, "ayothaya", 3) == 0) { town = 18; } else if (strncmp(map_name, "einbroch", 5) == 0) { town = 19; } else if (strncmp(map_name, "lighthalzen", 3) == 0) { town = 20; } else if (strncmp(map_name, "einbech", 5) == 0) { town = 21; } else if (strncmp(map_name, "hugel", 3) == 0) { town = 22; } else if (strncmp(map_name, "rachel", 3) == 0) { town = 23; } else if (strncmp(map_name, "veins", 3) == 0) { town = 24; } else if (strncmp(map_name, "moscovia", 3) == 0) { town = 25; } else if (strncmp(map_name, "mid_camp", 3) == 0) { town = 26; } else if (strncmp(map_name, "manuk", 3) == 0) { town = 27; } else if (strncmp(map_name, "splendide", 3) == 0) { town = 28; } else if (strncmp(map_name, "brasilis", 3) == 0) { town = 29; } else if (strncmp(map_name, "dicastes01", 3) == 0) { town = 30; } else if (strcmp(map_name, "mora") == 0) { town = 31; } else if (strncmp(map_name, "dewata", 3) == 0) { town = 32; } else if (strncmp(map_name, "malangdo", 5) == 0) { town = 33; } else if (strncmp(map_name, "malaya", 5) == 0) { town = 34; } else if (strncmp(map_name, "eclage", 3) == 0) { town = 35; } if (town >= 0 && town < ARRAYLENGTH(data)) { m = map_mapname2mapid(data[town].map); if (m >= 0 && map[m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(247)); return -1; } if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(248)); return -1; } if (pc_setpos(sd, mapindex_name2id(data[town].map), data[town].x, data[town].y, CLR_TELEPORT) == 0) { clif->message(fd, msg_txt(0)); // Warped. } else { clif->message(fd, msg_txt(1)); // Map not found. return -1; } } else { // if you arrive here, you have an error in town variable when reading of names clif->message(fd, msg_txt(38)); // Invalid location number or name. return -1; } return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(monster) { char name[NAME_LENGTH]; char monster[NAME_LENGTH]; char eventname[EVENT_NAME_LENGTH] = ""; int mob_id; int number = 0; int count; int i, k, range; short mx, my; unsigned int size; nullpo_retr(-1, sd); memset(name, '\0', sizeof(name)); memset(monster, '\0', sizeof(monster)); memset(atcmd_output, '\0', sizeof(atcmd_output)); if (!message || !*message) { clif->message(fd, msg_txt(80)); // Give the display name or monster name/id please. return -1; } if (sscanf(message, "\"%23[^\"]\" %23s %d", name, monster, &number) > 1 || sscanf(message, "%23s \"%23[^\"]\" %d", monster, name, &number) > 1) { //All data can be left as it is. } else if ((count=sscanf(message, "%23s %d %23s", monster, &number, name)) > 1) { //Here, it is possible name was not given and we are using monster for it. if (count < 3) //Blank mob's name. name[0] = '\0'; } else if (sscanf(message, "%23s %23s %d", name, monster, &number) > 1) { //All data can be left as it is. } else if (sscanf(message, "%23s", monster) > 0) { //As before, name may be already filled. name[0] = '\0'; } else { clif->message(fd, msg_txt(80)); // Give a display name and monster name/id please. return -1; } if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number) mob_id = mobdb_checkid(atoi(monster)); if (mob_id == 0) { clif->message(fd, msg_txt(40)); // Invalid monster ID or name. return -1; } if (mob_id == MOBID_EMPERIUM) { clif->message(fd, msg_txt(83)); // Monster 'Emperium' cannot be spawned. return -1; } if (number <= 0) number = 1; if( !name[0] ) strcpy(name, "--ja--"); // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive if (battle_config.atc_spawn_quantity_limit && number > battle_config.atc_spawn_quantity_limit) number = battle_config.atc_spawn_quantity_limit; if (strcmp(command+1, "monstersmall") == 0) size = SZ_MEDIUM; // This is just gorgeous [mkbu95] else if (strcmp(command+1, "monsterbig") == 0) size = SZ_BIG; else size = SZ_SMALL; if (battle_config.etc_log) ShowInfo("%s monster='%s' name='%s' id=%d count=%d (%d,%d)\n", command, monster, name, mob_id, number, sd->bl.x, sd->bl.y); count = 0; range = (int)sqrt((float)number) +2; // calculation of an odd number (+ 4 area around) for (i = 0; i < number; i++) { map_search_freecell(&sd->bl, 0, &mx, &my, range, range, 0); k = mob_once_spawn(sd, sd->bl.m, mx, my, name, mob_id, 1, eventname, size, AI_NONE); count += (k != 0) ? 1 : 0; } if (count != 0) if (number == count) clif->message(fd, msg_txt(39)); // All monster summoned! else { sprintf(atcmd_output, msg_txt(240), count); // %d monster(s) summoned! clif->message(fd, atcmd_output); } else { clif->message(fd, msg_txt(40)); // Invalid monster ID or name. return -1; } return 0; } /*========================================== * *------------------------------------------*/ static int atkillmonster_sub(struct block_list *bl, va_list ap) { struct mob_data *md; int flag; nullpo_ret(md=(struct mob_data *)bl); flag = va_arg(ap, int); if (md->guardian_data) return 0; //Do not touch WoE mobs! if (flag) status_zap(bl,md->status.hp, 0); else status_kill(bl); return 1; } ACMD_FUNC(killmonster) { int map_id, drop_flag; char map_name[MAP_NAME_LENGTH_EXT]; nullpo_retr(-1, sd); memset(map_name, '\0', sizeof(map_name)); if (!message || !*message || sscanf(message, "%15s", map_name) < 1) map_id = sd->bl.m; else { if ((map_id = map_mapname2mapid(map_name)) < 0) map_id = sd->bl.m; } drop_flag = strcmp(command+1, "killmonster2"); map_foreachinmap(atkillmonster_sub, map_id, BL_MOB, -drop_flag); clif->message(fd, msg_txt(165)); // All monsters killed! return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(refine) { int i,j, position = 0, refine = 0, current_position, final_refine; int count; nullpo_retr(-1, sd); memset(atcmd_output, '\0', sizeof(atcmd_output)); if (!message || !*message || sscanf(message, "%d %d", &position, &refine) < 2) { clif->message(fd, msg_txt(996)); // Please enter a position and an amount (usage: @refine <equip position> <+/- amount>). sprintf(atcmd_output, msg_txt(997), EQP_HEAD_LOW); // %d: Lower Headgear clif->message(fd, atcmd_output); sprintf(atcmd_output, msg_txt(998), EQP_HAND_R); // %d: Right Hand clif->message(fd, atcmd_output); sprintf(atcmd_output, msg_txt(999), EQP_GARMENT); // %d: Garment clif->message(fd, atcmd_output); sprintf(atcmd_output, msg_txt(1000), EQP_ACC_L); // %d: Left Accessory clif->message(fd, atcmd_output); sprintf(atcmd_output, msg_txt(1001), EQP_ARMOR); // %d: Body Armor clif->message(fd, atcmd_output); sprintf(atcmd_output, msg_txt(1002), EQP_HAND_L); // %d: Left Hand clif->message(fd, atcmd_output); sprintf(atcmd_output, msg_txt(1003), EQP_SHOES); // %d: Shoes clif->message(fd, atcmd_output); sprintf(atcmd_output, msg_txt(1004), EQP_ACC_R); // %d: Right Accessory clif->message(fd, atcmd_output); sprintf(atcmd_output, msg_txt(1005), EQP_HEAD_TOP); // %d: Top Headgear clif->message(fd, atcmd_output); sprintf(atcmd_output, msg_txt(1006), EQP_HEAD_MID); // %d: Mid Headgear clif->message(fd, atcmd_output); return -1; } refine = cap_value(refine, -MAX_REFINE, MAX_REFINE); count = 0; for (j = 0; j < EQI_MAX-1; j++) { if ((i = sd->equip_index[j]) < 0) continue; if(j == EQI_HAND_R && sd->equip_index[EQI_HAND_L] == i) continue; if(j == EQI_HEAD_MID && sd->equip_index[EQI_HEAD_LOW] == i) continue; if(j == EQI_HEAD_TOP && (sd->equip_index[EQI_HEAD_MID] == i || sd->equip_index[EQI_HEAD_LOW] == i)) continue; if(position && !(sd->status.inventory[i].equip & position)) continue; final_refine = cap_value(sd->status.inventory[i].refine + refine, 0, MAX_REFINE); if (sd->status.inventory[i].refine != final_refine) { sd->status.inventory[i].refine = final_refine; current_position = sd->status.inventory[i].equip; pc_unequipitem(sd, i, 3); clif->refine(fd, 0, i, sd->status.inventory[i].refine); clif->delitem(sd, i, 1, 3); clif->additem(sd, i, 1, 0); pc_equipitem(sd, i, current_position); clif->misceffect(&sd->bl, 3); count++; } } if (count == 0) clif->message(fd, msg_txt(166)); // No item has been refined. else if (count == 1) clif->message(fd, msg_txt(167)); // 1 item has been refined. else { sprintf(atcmd_output, msg_txt(168), count); // %d items have been refined. clif->message(fd, atcmd_output); } return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(produce) { char item_name[100]; int item_id, attribute = 0, star = 0; struct item_data *item_data; struct item tmp_item; nullpo_retr(-1, sd); memset(atcmd_output, '\0', sizeof(atcmd_output)); memset(item_name, '\0', sizeof(item_name)); if (!message || !*message || ( sscanf(message, "\"%99[^\"]\" %d %d", item_name, &attribute, &star) < 1 && sscanf(message, "%99s %d %d", item_name, &attribute, &star) < 1 )) { clif->message(fd, msg_txt(1007)); // Please enter at least one item name/ID (usage: @produce <equip name/ID> <element> <# of very's>). return -1; } if ( (item_data = itemdb_searchname(item_name)) == NULL && (item_data = itemdb_exists(atoi(item_name))) == NULL ) { clif->message(fd, msg_txt(170)); //This item is not an equipment. return -1; } item_id = item_data->nameid; if (itemdb_isequip2(item_data)) { int flag = 0; if (attribute < MIN_ATTRIBUTE || attribute > MAX_ATTRIBUTE) attribute = ATTRIBUTE_NORMAL; if (star < MIN_STAR || star > MAX_STAR) star = 0; memset(&tmp_item, 0, sizeof tmp_item); tmp_item.nameid = item_id; tmp_item.amount = 1; tmp_item.identify = 1; tmp_item.card[0] = CARD0_FORGE; tmp_item.card[1] = item_data->type==IT_WEAPON? ((star*5) << 8) + attribute:0; tmp_item.card[2] = GetWord(sd->status.char_id, 0); tmp_item.card[3] = GetWord(sd->status.char_id, 1); clif->produce_effect(sd, 0, item_id); clif->misceffect(&sd->bl, 3); if ((flag = pc_additem(sd, &tmp_item, 1, LOG_TYPE_COMMAND))) clif->additem(sd, 0, 0, flag); } else { sprintf(atcmd_output, msg_txt(169), item_id, item_data->name); // The item (%d: '%s') is not equipable. clif->message(fd, atcmd_output); return -1; } return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(memo) { int position = 0; nullpo_retr(-1, sd); memset(atcmd_output, '\0', sizeof(atcmd_output)); if( !message || !*message || sscanf(message, "%d", &position) < 1 ) { int i; clif->message(sd->fd, msg_txt(668)); for( i = 0; i < MAX_MEMOPOINTS; i++ ) { if( sd->status.memo_point[i].map ) sprintf(atcmd_output, "%d - %s (%d,%d)", i, mapindex_id2name(sd->status.memo_point[i].map), sd->status.memo_point[i].x, sd->status.memo_point[i].y); else sprintf(atcmd_output, msg_txt(171), i); // %d - void clif->message(sd->fd, atcmd_output); } return 0; } if( position < 0 || position >= MAX_MEMOPOINTS ) { sprintf(atcmd_output, msg_txt(1008), 0, MAX_MEMOPOINTS-1); // Please enter a valid position (usage: @memo <memo_position:%d-%d>). clif->message(fd, atcmd_output); return -1; } pc_memo(sd, position); return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(gat) { int y; nullpo_retr(-1, sd); memset(atcmd_output, '\0', sizeof(atcmd_output)); for (y = 2; y >= -2; y--) { sprintf(atcmd_output, "%s (x= %d, y= %d) %02X %02X %02X %02X %02X", map[sd->bl.m].name, sd->bl.x - 2, sd->bl.y + y, map_getcell(sd->bl.m, sd->bl.x - 2, sd->bl.y + y, CELL_GETTYPE), map_getcell(sd->bl.m, sd->bl.x - 1, sd->bl.y + y, CELL_GETTYPE), map_getcell(sd->bl.m, sd->bl.x, sd->bl.y + y, CELL_GETTYPE), map_getcell(sd->bl.m, sd->bl.x + 1, sd->bl.y + y, CELL_GETTYPE), map_getcell(sd->bl.m, sd->bl.x + 2, sd->bl.y + y, CELL_GETTYPE)); clif->message(fd, atcmd_output); } return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(displaystatus) { int i, type, flag, tick, val1 = 0, val2 = 0, val3 = 0; nullpo_retr(-1, sd); if (!message || !*message || (i = sscanf(message, "%d %d %d %d %d %d", &type, &flag, &tick, &val1, &val2, &val3)) < 1) { clif->message(fd, msg_txt(1009)); // Please enter a status type/flag (usage: @displaystatus <status type> <flag> <tick> {<val1> {<val2> {<val3>}}}). return -1; } if (i < 2) flag = 1; if (i < 3) tick = 0; clif->status_change(&sd->bl, type, flag, tick, val1, val2, val3); return 0; } /*========================================== * @stpoint (Rewritten by [Yor]) *------------------------------------------*/ ACMD_FUNC(statuspoint) { int point; unsigned int new_status_point; if (!message || !*message || (point = atoi(message)) == 0) { clif->message(fd, msg_txt(1010)); // Please enter a number (usage: @stpoint <number of points>). return -1; } if(point < 0) { if(sd->status.status_point < (unsigned int)(-point)) { new_status_point = 0; } else { new_status_point = sd->status.status_point + point; } } else if(UINT_MAX - sd->status.status_point < (unsigned int)point) { new_status_point = UINT_MAX; } else { new_status_point = sd->status.status_point + point; } if (new_status_point != sd->status.status_point) { sd->status.status_point = new_status_point; clif->updatestatus(sd, SP_STATUSPOINT); clif->message(fd, msg_txt(174)); // Number of status points changed. } else { if (point < 0) clif->message(fd, msg_txt(41)); // Unable to decrease the number/value. else clif->message(fd, msg_txt(149)); // Unable to increase the number/value. return -1; } return 0; } /*========================================== * @skpoint (Rewritten by [Yor]) *------------------------------------------*/ ACMD_FUNC(skillpoint) { int point; unsigned int new_skill_point; nullpo_retr(-1, sd); if (!message || !*message || (point = atoi(message)) == 0) { clif->message(fd, msg_txt(1011)); // Please enter a number (usage: @skpoint <number of points>). return -1; } if(point < 0) { if(sd->status.skill_point < (unsigned int)(-point)) { new_skill_point = 0; } else { new_skill_point = sd->status.skill_point + point; } } else if(UINT_MAX - sd->status.skill_point < (unsigned int)point) { new_skill_point = UINT_MAX; } else { new_skill_point = sd->status.skill_point + point; } if (new_skill_point != sd->status.skill_point) { sd->status.skill_point = new_skill_point; clif->updatestatus(sd, SP_SKILLPOINT); clif->message(fd, msg_txt(175)); // Number of skill points changed. } else { if (point < 0) clif->message(fd, msg_txt(41)); // Unable to decrease the number/value. else clif->message(fd, msg_txt(149)); // Unable to increase the number/value. return -1; } return 0; } /*========================================== * @zeny *------------------------------------------*/ ACMD_FUNC(zeny) { int zeny=0, ret=-1; nullpo_retr(-1, sd); if (!message || !*message || (zeny = atoi(message)) == 0) { clif->message(fd, msg_txt(1012)); // Please enter an amount (usage: @zeny <amount>). return -1; } if(zeny > 0){ if((ret=pc_getzeny(sd,zeny,LOG_TYPE_COMMAND,NULL)) == 1) clif->message(fd, msg_txt(149)); // Unable to increase the number/value. } else { if( sd->status.zeny < -zeny ) zeny = -sd->status.zeny; if((ret=pc_payzeny(sd,-zeny,LOG_TYPE_COMMAND,NULL)) == 1) clif->message(fd, msg_txt(41)); // Unable to decrease the number/value. } if(!ret) clif->message(fd, msg_txt(176)); //ret=0 mean cmd success return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(param) { int i, value = 0, new_value, max; const char* param[] = { "str", "agi", "vit", "int", "dex", "luk" }; short* status[6]; //we don't use direct initialization because it isn't part of the c standard. nullpo_retr(-1, sd); memset(atcmd_output, '\0', sizeof(atcmd_output)); if (!message || !*message || sscanf(message, "%d", &value) < 1 || value == 0) { clif->message(fd, msg_txt(1013)); // Please enter a valid value (usage: @str/@agi/@vit/@int/@dex/@luk <+/-adjustment>). return -1; } ARR_FIND( 0, ARRAYLENGTH(param), i, strcmpi(command+1, param[i]) == 0 ); if( i == ARRAYLENGTH(param) || i > MAX_STATUS_TYPE) { // normally impossible... clif->message(fd, msg_txt(1013)); // Please enter a valid value (usage: @str/@agi/@vit/@int/@dex/@luk <+/-adjustment>). return -1; } status[0] = &sd->status.str; status[1] = &sd->status.agi; status[2] = &sd->status.vit; status[3] = &sd->status.int_; status[4] = &sd->status.dex; status[5] = &sd->status.luk; if( battle_config.atcommand_max_stat_bypass ) max = SHRT_MAX; else max = pc_maxparameter(sd); if(value < 0 && *status[i] <= -value) { new_value = 1; } else if(max - *status[i] < value) { new_value = max; } else { new_value = *status[i] + value; } if (new_value != *status[i]) { *status[i] = new_value; clif->updatestatus(sd, SP_STR + i); clif->updatestatus(sd, SP_USTR + i); status_calc_pc(sd, 0); clif->message(fd, msg_txt(42)); // Stat changed. } else { if (value < 0) clif->message(fd, msg_txt(41)); // Unable to decrease the number/value. else clif->message(fd, msg_txt(149)); // Unable to increase the number/value. return -1; } return 0; } /*========================================== * Stat all by fritz (rewritten by [Yor]) *------------------------------------------*/ ACMD_FUNC(stat_all) { int index, count, value, max, new_value; short* status[6]; //we don't use direct initialization because it isn't part of the c standard. nullpo_retr(-1, sd); status[0] = &sd->status.str; status[1] = &sd->status.agi; status[2] = &sd->status.vit; status[3] = &sd->status.int_; status[4] = &sd->status.dex; status[5] = &sd->status.luk; if (!message || !*message || sscanf(message, "%d", &value) < 1 || value == 0) { value = pc_maxparameter(sd); max = pc_maxparameter(sd); } else { if( battle_config.atcommand_max_stat_bypass ) max = SHRT_MAX; else max = pc_maxparameter(sd); } count = 0; for (index = 0; index < ARRAYLENGTH(status); index++) { if (value > 0 && *status[index] > max - value) new_value = max; else if (value < 0 && *status[index] <= -value) new_value = 1; else new_value = *status[index] +value; if (new_value != (int)*status[index]) { *status[index] = new_value; clif->updatestatus(sd, SP_STR + index); clif->updatestatus(sd, SP_USTR + index); count++; } } if (count > 0) { // if at least 1 stat modified status_calc_pc(sd, 0); clif->message(fd, msg_txt(84)); // All stats changed! } else { if (value < 0) clif->message(fd, msg_txt(177)); // You cannot decrease that stat anymore. else clif->message(fd, msg_txt(178)); // You cannot increase that stat anymore. return -1; } return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(guildlevelup) { int level = 0; short added_level; struct guild *guild_info; nullpo_retr(-1, sd); if (!message || !*message || sscanf(message, "%d", &level) < 1 || level == 0) { clif->message(fd, msg_txt(1014)); // Please enter a valid level (usage: @guildlvup/@guildlvlup <# of levels>). return -1; } if (sd->status.guild_id <= 0 || (guild_info = sd->guild) == NULL) { clif->message(fd, msg_txt(43)); // You're not in a guild. return -1; } //if (strcmp(sd->status.name, guild_info->master) != 0) { // clif->message(fd, msg_txt(44)); // You're not the master of your guild. // return -1; //} added_level = (short)level; if (level > 0 && (level > MAX_GUILDLEVEL || added_level > ((short)MAX_GUILDLEVEL - guild_info->guild_lv))) // fix positiv overflow added_level = (short)MAX_GUILDLEVEL - guild_info->guild_lv; else if (level < 0 && (level < -MAX_GUILDLEVEL || added_level < (1 - guild_info->guild_lv))) // fix negativ overflow added_level = 1 - guild_info->guild_lv; if (added_level != 0) { intif_guild_change_basicinfo(guild_info->guild_id, GBI_GUILDLV, &added_level, sizeof(added_level)); clif->message(fd, msg_txt(179)); // Guild level changed. } else { clif->message(fd, msg_txt(45)); // Guild level change failed. return -1; } return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(makeegg) { struct item_data *item_data; int id, pet_id; nullpo_retr(-1, sd); if (!message || !*message) { clif->message(fd, msg_txt(1015)); // Please enter a monster/egg name/ID (usage: @makeegg <pet>). return -1; } if ((item_data = itemdb_searchname(message)) != NULL) // for egg name id = item_data->nameid; else if ((id = mobdb_searchname(message)) != 0) // for monster name ; else id = atoi(message); pet_id = search_petDB_index(id, PET_CLASS); if (pet_id < 0) pet_id = search_petDB_index(id, PET_EGG); if (pet_id >= 0) { sd->catch_target_class = pet_db[pet_id].class_; intif_create_pet( sd->status.account_id, sd->status.char_id, (short)pet_db[pet_id].class_, (short)mob_db(pet_db[pet_id].class_)->lv, (short)pet_db[pet_id].EggID, 0, (short)pet_db[pet_id].intimate, 100, 0, 1, pet_db[pet_id].jname); } else { clif->message(fd, msg_txt(180)); // The monster/egg name/id doesn't exist. return -1; } return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(hatch) { nullpo_retr(-1, sd); if (sd->status.pet_id <= 0) clif->sendegg(sd); else { clif->message(fd, msg_txt(181)); // You already have a pet. return -1; } return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(petfriendly) { int friendly; struct pet_data *pd; nullpo_retr(-1, sd); if (!message || !*message || (friendly = atoi(message)) < 0) { clif->message(fd, msg_txt(1016)); // Please enter a valid value (usage: @petfriendly <0-1000>). return -1; } pd = sd->pd; if (!pd) { clif->message(fd, msg_txt(184)); // Sorry, but you have no pet. return -1; } if (friendly < 0 || friendly > 1000) { clif->message(fd, msg_txt(37)); // An invalid number was specified. return -1; } if (friendly == pd->pet.intimate) { clif->message(fd, msg_txt(183)); // Pet intimacy is already at maximum. return -1; } pet_set_intimate(pd, friendly); clif->send_petstatus(sd); clif->message(fd, msg_txt(182)); // Pet intimacy changed. return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(pethungry) { int hungry; struct pet_data *pd; nullpo_retr(-1, sd); if (!message || !*message || (hungry = atoi(message)) < 0) { clif->message(fd, msg_txt(1017)); // Please enter a valid number (usage: @pethungry <0-100>). return -1; } pd = sd->pd; if (!sd->status.pet_id || !pd) { clif->message(fd, msg_txt(184)); // Sorry, but you have no pet. return -1; } if (hungry < 0 || hungry > 100) { clif->message(fd, msg_txt(37)); // An invalid number was specified. return -1; } if (hungry == pd->pet.hungry) { clif->message(fd, msg_txt(186)); // Pet hunger is already at maximum. return -1; } pd->pet.hungry = hungry; clif->send_petstatus(sd); clif->message(fd, msg_txt(185)); // Pet hunger changed. return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(petrename) { struct pet_data *pd; nullpo_retr(-1, sd); if (!sd->status.pet_id || !sd->pd) { clif->message(fd, msg_txt(184)); // Sorry, but you have no pet. return -1; } pd = sd->pd; if (!pd->pet.rename_flag) { clif->message(fd, msg_txt(188)); // You can already rename your pet. return -1; } pd->pet.rename_flag = 0; intif_save_petdata(sd->status.account_id, &pd->pet); clif->send_petstatus(sd); clif->message(fd, msg_txt(187)); // You can now rename your pet. return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(recall) { struct map_session_data *pl_sd = NULL; nullpo_retr(-1, sd); if (!message || !*message) { clif->message(fd, msg_txt(1018)); // Please enter a player name (usage: @recall <char name/ID>). return -1; } if((pl_sd=map_nick2sd((char *)message)) == NULL && (pl_sd=map_charid2sd(atoi(message))) == NULL) { clif->message(fd, msg_txt(3)); // Character not found. return -1; } if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) ) { clif->message(fd, msg_txt(81)); // Your GM level doesn't authorize you to preform this action on the specified player. return -1; } if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(1019)); // You are not authorized to warp someone to this map. return -1; } if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(1020)); // You are not authorized to warp this player from their map. return -1; } if (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y) { return -1; } pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN); sprintf(atcmd_output, msg_txt(46), pl_sd->status.name); // %s recalled! clif->message(fd, atcmd_output); return 0; } /*========================================== * charblock command (usage: charblock <player_name>) * This command do a definitiv ban on a player *------------------------------------------*/ ACMD_FUNC(char_block) { nullpo_retr(-1, sd); memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { clif->message(fd, msg_txt(1021)); // Please enter a player name (usage: @charblock/@block <char name>). return -1; } chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block clif->message(fd, msg_txt(88)); // Character name sent to char-server to ask it. return 0; } /*========================================== * charban command (usage: charban <time> <player_name>) * This command do a limited ban on a player * Time is done as follows: * Adjustment value (-1, 1, +1, etc...) * Modified element: * a or y: year * m: month * j or d: day * h: hour * mn: minute * s: second * <example> @ban +1m-2mn1s-6y test_player * this example adds 1 month and 1 second, and substracts 2 minutes and 6 years at the same time. *------------------------------------------*/ ACMD_FUNC(char_ban) { char * modif_p; int year, month, day, hour, minute, second, value; time_t timestamp; struct tm *tmtime; nullpo_retr(-1, sd); memset(atcmd_output, '\0', sizeof(atcmd_output)); memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); if (!message || !*message || sscanf(message, "%255s %23[^\n]", atcmd_output, atcmd_player_name) < 2) { clif->message(fd, msg_txt(1022)); // Please enter ban time and a player name (usage: @charban/@ban/@banish/@charbanish <time> <char name>). return -1; } atcmd_output[sizeof(atcmd_output)-1] = '\0'; modif_p = atcmd_output; year = month = day = hour = minute = second = 0; while (modif_p[0] != '\0') { value = atoi(modif_p); if (value == 0) modif_p++; else { if (modif_p[0] == '-' || modif_p[0] == '+') modif_p++; while (modif_p[0] >= '0' && modif_p[0] <= '9') modif_p++; if (modif_p[0] == 's') { second = value; modif_p++; } else if (modif_p[0] == 'n') { minute = value; modif_p++; } else if (modif_p[0] == 'm' && modif_p[1] == 'n') { minute = value; modif_p = modif_p + 2; } else if (modif_p[0] == 'h') { hour = value; modif_p++; } else if (modif_p[0] == 'd' || modif_p[0] == 'j') { day = value; modif_p++; } else if (modif_p[0] == 'm') { month = value; modif_p++; } else if (modif_p[0] == 'y' || modif_p[0] == 'a') { year = value; modif_p++; } else if (modif_p[0] != '\0') { modif_p++; } } } if (year == 0 && month == 0 && day == 0 && hour == 0 && minute == 0 && second == 0) { clif->message(fd, msg_txt(85)); // Invalid time for ban command. return -1; } /** * We now check if you can adjust the ban to negative (and if this is the case) **/ timestamp = time(NULL); tmtime = localtime(×tamp); tmtime->tm_year = tmtime->tm_year + year; tmtime->tm_mon = tmtime->tm_mon + month; tmtime->tm_mday = tmtime->tm_mday + day; tmtime->tm_hour = tmtime->tm_hour + hour; tmtime->tm_min = tmtime->tm_min + minute; tmtime->tm_sec = tmtime->tm_sec + second; timestamp = mktime(tmtime); if( timestamp <= time(NULL) && !pc_can_use_command(sd, "unban", COMMAND_ATCOMMAND) ) { clif->message(fd,msg_txt(1023)); // You are not allowed to reduce the length of a ban. return -1; } chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 2, year, month, day, hour, minute, second); // type: 2 - ban clif->message(fd, msg_txt(88)); // Character name sent to char-server to ask it. return 0; } /*========================================== * charunblock command (usage: charunblock <player_name>) *------------------------------------------*/ ACMD_FUNC(char_unblock) { nullpo_retr(-1, sd); memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { clif->message(fd, msg_txt(1024)); // Please enter a player name (usage: @charunblock <char name>). return -1; } // send answer to login server via char-server chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 3, 0, 0, 0, 0, 0, 0); // type: 3 - unblock clif->message(fd, msg_txt(88)); // Character name sent to char-server to ask it. return 0; } /*========================================== * charunban command (usage: charunban <player_name>) *------------------------------------------*/ ACMD_FUNC(char_unban) { nullpo_retr(-1, sd); memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { clif->message(fd, msg_txt(1025)); // Please enter a player name (usage: @charunban <char name>). return -1; } // send answer to login server via char-server chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 4, 0, 0, 0, 0, 0, 0); // type: 4 - unban clif->message(fd, msg_txt(88)); // Character name sent to char-server to ask it. return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(night) { nullpo_retr(-1, sd); if (night_flag != 1) { map_night_timer(night_timer_tid, 0, 0, 1); } else { clif->message(fd, msg_txt(89)); // Night mode is already enabled. return -1; } return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(day) { nullpo_retr(-1, sd); if (night_flag != 0) { map_day_timer(day_timer_tid, 0, 0, 1); } else { clif->message(fd, msg_txt(90)); // Day mode is already enabled. return -1; } return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(doom) { struct map_session_data* pl_sd; struct s_mapiterator* iter; nullpo_retr(-1, sd); iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) { if (pl_sd->fd != fd && pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) { status_kill(&pl_sd->bl); clif->specialeffect(&pl_sd->bl,450,AREA); clif->message(pl_sd->fd, msg_txt(61)); // The holy messenger has given judgement. } } mapit_free(iter); clif->message(fd, msg_txt(62)); // Judgement was made. return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(doommap) { struct map_session_data* pl_sd; struct s_mapiterator* iter; nullpo_retr(-1, sd); iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) { if (pl_sd->fd != fd && sd->bl.m == pl_sd->bl.m && pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) { status_kill(&pl_sd->bl); clif->specialeffect(&pl_sd->bl,450,AREA); clif->message(pl_sd->fd, msg_txt(61)); // The holy messenger has given judgement. } } mapit_free(iter); clif->message(fd, msg_txt(62)); // Judgement was made. return 0; } /*========================================== * *------------------------------------------*/ static void atcommand_raise_sub(struct map_session_data* sd) { status_revive(&sd->bl, 100, 100); clif->skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1); clif->message(sd->fd, msg_txt(63)); // Mercy has been shown. } /*========================================== * *------------------------------------------*/ ACMD_FUNC(raise) { struct map_session_data* pl_sd; struct s_mapiterator* iter; nullpo_retr(-1, sd); iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) if( pc_isdead(pl_sd) ) atcommand_raise_sub(pl_sd); mapit_free(iter); clif->message(fd, msg_txt(64)); // Mercy has been granted. return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(raisemap) { struct map_session_data* pl_sd; struct s_mapiterator* iter; nullpo_retr(-1, sd); iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) if (sd->bl.m == pl_sd->bl.m && pc_isdead(pl_sd) ) atcommand_raise_sub(pl_sd); mapit_free(iter); clif->message(fd, msg_txt(64)); // Mercy has been granted. return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(kick) { struct map_session_data *pl_sd; nullpo_retr(-1, sd); memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); if (!message || !*message) { clif->message(fd, msg_txt(1026)); // Please enter a player name (usage: @kick <char name/ID>). return -1; } if((pl_sd=map_nick2sd((char *)message)) == NULL && (pl_sd=map_charid2sd(atoi(message))) == NULL) { clif->message(fd, msg_txt(3)); // Character not found. return -1; } if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) ) { clif->message(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. return -1; } clif->GM_kick(sd, pl_sd); return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(kickall) { struct map_session_data* pl_sd; struct s_mapiterator* iter; nullpo_retr(-1, sd); iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) { if (pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) { // you can kick only lower or same gm level if (sd->status.account_id != pl_sd->status.account_id) clif->GM_kick(NULL, pl_sd); } } mapit_free(iter); clif->message(fd, msg_txt(195)); // All players have been kicked! return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(allskill) { nullpo_retr(-1, sd); pc_allskillup(sd); // all skills sd->status.skill_point = 0; // 0 skill points clif->updatestatus(sd, SP_SKILLPOINT); // update clif->message(fd, msg_txt(76)); // All skills have been added to your skill tree. return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(questskill) { uint16 skill_id; nullpo_retr(-1, sd); if (!message || !*message || (skill_id = atoi(message)) <= 0) {// also send a list of skills applicable to this command const char* text; // attempt to find the text corresponding to this command text = atcommand_help_string( command ); // send the error message as always clif->message(fd, msg_txt(1027)); // Please enter a quest skill number. if( text ) {// send the skill ID list associated with this command clif->message( fd, text ); } return -1; } if (skill_id >= MAX_SKILL_DB) { clif->message(fd, msg_txt(198)); // This skill number doesn't exist. return -1; } if (!(skill->get_inf2(skill_id) & INF2_QUEST_SKILL)) { clif->message(fd, msg_txt(197)); // This skill number doesn't exist or isn't a quest skill. return -1; } if (pc_checkskill(sd, skill_id) > 0) { clif->message(fd, msg_txt(196)); // You already have this quest skill. return -1; } pc_skill(sd, skill_id, 1, 0); clif->message(fd, msg_txt(70)); // You have learned the skill. return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(lostskill) { uint16 skill_id; nullpo_retr(-1, sd); if (!message || !*message || (skill_id = atoi(message)) <= 0) {// also send a list of skills applicable to this command const char* text; // attempt to find the text corresponding to this command text = atcommand_help_string( command ); // send the error message as always clif->message(fd, msg_txt(1027)); // Please enter a quest skill number. if( text ) {// send the skill ID list associated with this command clif->message( fd, text ); } return -1; } if (skill_id >= MAX_SKILL) { clif->message(fd, msg_txt(198)); // This skill number doesn't exist. return -1; } if (!(skill->get_inf2(skill_id) & INF2_QUEST_SKILL)) { clif->message(fd, msg_txt(197)); // This skill number doesn't exist or isn't a quest skill. return -1; } if (pc_checkskill(sd, skill_id) == 0) { clif->message(fd, msg_txt(201)); // You don't have this quest skill. return -1; } sd->status.skill[skill_id].lv = 0; sd->status.skill[skill_id].flag = 0; clif->deleteskill(sd,skill_id); clif->message(fd, msg_txt(71)); // You have forgotten the skill. return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(spiritball) { int max_spiritballs; int number; nullpo_retr(-1, sd); max_spiritballs = min(ARRAYLENGTH(sd->spirit_timer), 0x7FFF); if( !message || !*message || (number = atoi(message)) < 0 || number > max_spiritballs ) { char msg[CHAT_SIZE_MAX]; safesnprintf(msg, sizeof(msg), msg_txt(1028), max_spiritballs); // Please enter a party name (usage: @party <party_name>). clif->message(fd, msg); return -1; } if( sd->spiritball > 0 ) pc_delspiritball(sd, sd->spiritball, 1); sd->spiritball = number; clif->spiritball(&sd->bl); // no message, player can look the difference return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(party) { char party[NAME_LENGTH]; nullpo_retr(-1, sd); memset(party, '\0', sizeof(party)); if (!message || !*message || sscanf(message, "%23[^\n]", party) < 1) { clif->message(fd, msg_txt(1029)); // Please enter a party name (usage: @party <party_name>). return -1; } party_create(sd, party, 0, 0); return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(guild) { char guild[NAME_LENGTH]; int prev; nullpo_retr(-1, sd); memset(guild, '\0', sizeof(guild)); if (!message || !*message || sscanf(message, "%23[^\n]", guild) < 1) { clif->message(fd, msg_txt(1030)); // Please enter a guild name (usage: @guild <guild_name>). return -1; } prev = battle_config.guild_emperium_check; battle_config.guild_emperium_check = 0; guild_create(sd, guild); battle_config.guild_emperium_check = prev; return 0; } ACMD_FUNC(breakguild) { nullpo_retr(-1, sd); if (sd->status.guild_id) { // Check if the player has a guild struct guild *g; g = sd->guild; // Search the guild if (g) { // Check if guild was found if (sd->state.gmaster_flag) { // Check if player is guild master int ret = 0; ret = guild_break(sd, g->name); // Break guild if (ret) { // Check if anything went wrong return 0; // Guild was broken } else { return -1; // Something went wrong } } else { // Not guild master clif->message(fd, msg_txt(1181)); // You need to be a Guild Master to use this command. return -1; } } else { // Guild was not found. HOW? clif->message(fd, msg_txt(252)); // You are not in a guild. return -1; } } else { // Player does not have a guild clif->message(fd, msg_txt(252)); // You are not in a guild. return -1; } return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(agitstart) { nullpo_retr(-1, sd); if (agit_flag == 1) { clif->message(fd, msg_txt(73)); // War of Emperium is currently in progress. return -1; } agit_flag = 1; guild_agit_start(); clif->message(fd, msg_txt(72)); // War of Emperium has been initiated. return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(agitstart2) { nullpo_retr(-1, sd); if (agit2_flag == 1) { clif->message(fd, msg_txt(404)); // "War of Emperium SE is currently in progress." return -1; } agit2_flag = 1; guild_agit2_start(); clif->message(fd, msg_txt(403)); // "War of Emperium SE has been initiated." return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(agitend) { nullpo_retr(-1, sd); if (agit_flag == 0) { clif->message(fd, msg_txt(75)); // War of Emperium is currently not in progress. return -1; } agit_flag = 0; guild_agit_end(); clif->message(fd, msg_txt(74)); // War of Emperium has been ended. return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(agitend2) { nullpo_retr(-1, sd); if (agit2_flag == 0) { clif->message(fd, msg_txt(406)); // "War of Emperium SE is currently not in progress." return -1; } agit2_flag = 0; guild_agit2_end(); clif->message(fd, msg_txt(405)); // "War of Emperium SE has been ended." return 0; } /*========================================== * @mapexit - shuts down the map server *------------------------------------------*/ ACMD_FUNC(mapexit) { nullpo_retr(-1, sd); do_shutdown(); return 0; } /*========================================== * idsearch <part_of_name>: revrited by [Yor] *------------------------------------------*/ ACMD_FUNC(idsearch) { char item_name[100]; unsigned int i, match; struct item_data *item_array[MAX_SEARCH]; nullpo_retr(-1, sd); memset(item_name, '\0', sizeof(item_name)); memset(atcmd_output, '\0', sizeof(atcmd_output)); if (!message || !*message || sscanf(message, "%99s", item_name) < 0) { clif->message(fd, msg_txt(1031)); // Please enter part of an item name (usage: @idsearch <part_of_item_name>). return -1; } sprintf(atcmd_output, msg_txt(77), item_name); // The reference result of '%s' (name: id): clif->message(fd, atcmd_output); match = itemdb_searchname_array(item_array, MAX_SEARCH, item_name); if (match > MAX_SEARCH) { sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, match); clif->message(fd, atcmd_output); match = MAX_SEARCH; } for(i = 0; i < match; i++) { sprintf(atcmd_output, msg_txt(78), item_array[i]->jname, item_array[i]->nameid); // %s: %d clif->message(fd, atcmd_output); } sprintf(atcmd_output, msg_txt(79), match); // It is %d affair above. clif->message(fd, atcmd_output); return 0; } /*========================================== * Recall All Characters Online To Your Location *------------------------------------------*/ ACMD_FUNC(recallall) { struct map_session_data* pl_sd; struct s_mapiterator* iter; int count; nullpo_retr(-1, sd); memset(atcmd_output, '\0', sizeof(atcmd_output)); if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(1032)); // You are not authorized to warp somenone to your current map. return -1; } count = 0; iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) { if (sd->status.account_id != pl_sd->status.account_id && pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) { if (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y) continue; // Don't waste time warping the character to the same place. if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) count++; else { if (pc_isdead(pl_sd)) { //Wake them up pc_setstand(pl_sd); pc_setrestartvalue(pl_sd,1); } pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN); } } } mapit_free(iter); clif->message(fd, msg_txt(92)); // All characters recalled! if (count) { sprintf(atcmd_output, msg_txt(1033), count); // Because you are not authorized to warp from some maps, %d player(s) have not been recalled. clif->message(fd, atcmd_output); } return 0; } /*========================================== * Recall online characters of a guild to your location *------------------------------------------*/ ACMD_FUNC(guildrecall) { struct map_session_data* pl_sd; struct s_mapiterator* iter; int count; char guild_name[NAME_LENGTH]; struct guild *g; nullpo_retr(-1, sd); memset(guild_name, '\0', sizeof(guild_name)); memset(atcmd_output, '\0', sizeof(atcmd_output)); if (!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) { clif->message(fd, msg_txt(1034)); // Please enter a guild name/ID (usage: @guildrecall <guild_name/ID>). return -1; } if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(1032)); // You are not authorized to warp somenone to your current map. return -1; } if ((g = guild_searchname(guild_name)) == NULL && // name first to avoid error when name begin with a number (g = guild_search(atoi(message))) == NULL) { clif->message(fd, msg_txt(94)); // Incorrect name/ID, or no one from the guild is online. return -1; } count = 0; iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) { if (sd->status.account_id != pl_sd->status.account_id && pl_sd->status.guild_id == g->guild_id) { if (pc_get_group_level(pl_sd) > pc_get_group_level(sd) || (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y)) continue; // Skip GMs greater than you... or chars already on the cell if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) count++; else pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN); } } mapit_free(iter); sprintf(atcmd_output, msg_txt(93), g->name); // All online characters of the %s guild have been recalled to your position. clif->message(fd, atcmd_output); if (count) { sprintf(atcmd_output, msg_txt(1033), count); // Because you are not authorized to warp from some maps, %d player(s) have not been recalled. clif->message(fd, atcmd_output); } return 0; } /*========================================== * Recall online characters of a party to your location *------------------------------------------*/ ACMD_FUNC(partyrecall) { struct map_session_data* pl_sd; struct s_mapiterator* iter; char party_name[NAME_LENGTH]; struct party_data *p; int count; nullpo_retr(-1, sd); memset(party_name, '\0', sizeof(party_name)); memset(atcmd_output, '\0', sizeof(atcmd_output)); if (!message || !*message || sscanf(message, "%23[^\n]", party_name) < 1) { clif->message(fd, msg_txt(1035)); // Please enter a party name/ID (usage: @partyrecall <party_name/ID>). return -1; } if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(1032)); // You are not authorized to warp somenone to your current map. return -1; } if ((p = party_searchname(party_name)) == NULL && // name first to avoid error when name begin with a number (p = party_search(atoi(message))) == NULL) { clif->message(fd, msg_txt(96)); // Incorrect name or ID, or no one from the party is online. return -1; } count = 0; iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) { if (sd->status.account_id != pl_sd->status.account_id && pl_sd->status.party_id == p->party.party_id) { if (pc_get_group_level(pl_sd) > pc_get_group_level(sd) || (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y)) continue; // Skip GMs greater than you... or chars already on the cell if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) count++; else pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN); } } mapit_free(iter); sprintf(atcmd_output, msg_txt(95), p->party.name); // All online characters of the %s party have been recalled to your position. clif->message(fd, atcmd_output); if (count) { sprintf(atcmd_output, msg_txt(1033), count); // Because you are not authorized to warp from some maps, %d player(s) have not been recalled. clif->message(fd, atcmd_output); } return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(reloaditemdb) { nullpo_retr(-1, sd); itemdb_reload(); clif->message(fd, msg_txt(97)); // Item database has been reloaded. return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(reloadmobdb) { nullpo_retr(-1, sd); mob_reload(); read_petdb(); merc_reload(); read_mercenarydb(); read_mercenary_skilldb(); reload_elementaldb(); clif->message(fd, msg_txt(98)); // Monster database has been reloaded. return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(reloadskilldb) { nullpo_retr(-1, sd); skill->reload(); merc_skill_reload(); reload_elemental_skilldb(); read_mercenary_skilldb(); clif->message(fd, msg_txt(99)); // Skill database has been reloaded. return 0; } /*========================================== * @reloadatcommand - reloads conf/atcommand.conf conf/groups.conf *------------------------------------------*/ void atcommand_doload(); ACMD_FUNC(reloadatcommand) { config_t run_test; if (conf_read_file(&run_test, "conf/groups.conf")) { clif->message(fd, msg_txt(1036)); // Error reading groups.conf, reload failed. return -1; } config_destroy(&run_test); if (conf_read_file(&run_test, ATCOMMAND_CONF_FILENAME)) { clif->message(fd, msg_txt(1037)); // Error reading atcommand.conf, reload failed. return -1; } config_destroy(&run_test); atcommand_doload(); pc_groups_reload(); clif->message(fd, msg_txt(254)); return 0; } /*========================================== * @reloadbattleconf - reloads /conf/battle.conf *------------------------------------------*/ ACMD_FUNC(reloadbattleconf) { struct Battle_Config prev_config; memcpy(&prev_config, &battle_config, sizeof(prev_config)); battle->config_read(BATTLE_CONF_FILENAME); if( prev_config.item_rate_mvp != battle_config.item_rate_mvp || prev_config.item_rate_common != battle_config.item_rate_common || prev_config.item_rate_common_boss != battle_config.item_rate_common_boss || prev_config.item_rate_card != battle_config.item_rate_card || prev_config.item_rate_card_boss != battle_config.item_rate_card_boss || prev_config.item_rate_equip != battle_config.item_rate_equip || prev_config.item_rate_equip_boss != battle_config.item_rate_equip_boss || prev_config.item_rate_heal != battle_config.item_rate_heal || prev_config.item_rate_heal_boss != battle_config.item_rate_heal_boss || prev_config.item_rate_use != battle_config.item_rate_use || prev_config.item_rate_use_boss != battle_config.item_rate_use_boss || prev_config.item_rate_treasure != battle_config.item_rate_treasure || prev_config.item_rate_adddrop != battle_config.item_rate_adddrop || prev_config.logarithmic_drops != battle_config.logarithmic_drops || prev_config.item_drop_common_min != battle_config.item_drop_common_min || prev_config.item_drop_common_max != battle_config.item_drop_common_max || prev_config.item_drop_card_min != battle_config.item_drop_card_min || prev_config.item_drop_card_max != battle_config.item_drop_card_max || prev_config.item_drop_equip_min != battle_config.item_drop_equip_min || prev_config.item_drop_equip_max != battle_config.item_drop_equip_max || prev_config.item_drop_mvp_min != battle_config.item_drop_mvp_min || prev_config.item_drop_mvp_max != battle_config.item_drop_mvp_max || prev_config.item_drop_heal_min != battle_config.item_drop_heal_min || prev_config.item_drop_heal_max != battle_config.item_drop_heal_max || prev_config.item_drop_use_min != battle_config.item_drop_use_min || prev_config.item_drop_use_max != battle_config.item_drop_use_max || prev_config.item_drop_treasure_min != battle_config.item_drop_treasure_min || prev_config.item_drop_treasure_max != battle_config.item_drop_treasure_max || prev_config.base_exp_rate != battle_config.base_exp_rate || prev_config.job_exp_rate != battle_config.job_exp_rate ) { // Exp or Drop rates changed. mob_reload(); //Needed as well so rate changes take effect. chrif_ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common); } clif->message(fd, msg_txt(255)); return 0; } /*========================================== * @reloadstatusdb - reloads job_db1.txt job_db2.txt job_db2-2.txt refine_db.txt size_fix.txt *------------------------------------------*/ ACMD_FUNC(reloadstatusdb) { status_readdb(); clif->message(fd, msg_txt(256)); return 0; } /*========================================== * @reloadpcdb - reloads exp.txt skill_tree.txt attr_fix.txt statpoint.txt *------------------------------------------*/ ACMD_FUNC(reloadpcdb) { pc_readdb(); clif->message(fd, msg_txt(257)); return 0; } /*========================================== * @reloadmotd - reloads motd.txt *------------------------------------------*/ ACMD_FUNC(reloadmotd) { pc_read_motd(); clif->message(fd, msg_txt(268)); return 0; } /*========================================== * @reloadscript - reloads all scripts (npcs, warps, mob spawns, ...) *------------------------------------------*/ ACMD_FUNC(reloadscript) { nullpo_retr(-1, sd); //atcommand_broadcast( fd, sd, "@broadcast", "Server is reloading scripts..." ); //atcommand_broadcast( fd, sd, "@broadcast", "You will feel a bit of lag at this point !" ); flush_fifos(); map_reloadnpc(true); // reload config files seeking for npcs script_reload(); npc_reload(); clif->message(fd, msg_txt(100)); // Scripts have been reloaded. return 0; } /*========================================== * @mapinfo [0-3] <map name> by MC_Cameri * => Shows information about the map [map name] * 0 = no additional information * 1 = Show users in that map and their location * 2 = Shows NPCs in that map * 3 = Shows the chats in that map TODO# add the missing mapflags e.g. adjust_skill_damage to display *------------------------------------------*/ ACMD_FUNC(mapinfo) { struct map_session_data* pl_sd; struct s_mapiterator* iter; struct npc_data *nd = NULL; struct chat_data *cd = NULL; char direction[12]; int i, m_id, chat_num = 0, list = 0, vend_num = 0; unsigned short m_index; char mapname[24]; nullpo_retr(-1, sd); memset(atcmd_output, '\0', sizeof(atcmd_output)); memset(mapname, '\0', sizeof(mapname)); memset(direction, '\0', sizeof(direction)); sscanf(message, "%d %23[^\n]", &list, mapname); if (list < 0 || list > 3) { clif->message(fd, msg_txt(1038)); // Please enter at least one valid list number (usage: @mapinfo <0-3> <map>). return -1; } if (mapname[0] == '\0') { safestrncpy(mapname, mapindex_id2name(sd->mapindex), MAP_NAME_LENGTH); m_id = map_mapindex2mapid(sd->mapindex); } else { m_id = map_mapname2mapid(mapname); } if (m_id < 0) { clif->message(fd, msg_txt(1)); // Map not found. return -1; } m_index = mapindex_name2id(mapname); //This one shouldn't fail since the previous seek did not. clif->message(fd, msg_txt(1039)); // ------ Map Info ------ // count chats (for initial message) chat_num = 0; iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) { if( pl_sd->mapindex == m_index ) { if( pl_sd->state.vending ) vend_num++; else if( (cd = (struct chat_data*)map_id2bl(pl_sd->chatID)) != NULL && cd->usersd[0] == pl_sd ) chat_num++; } } mapit_free(iter); sprintf(atcmd_output, msg_txt(1040), mapname, map[m_id].zone->name, map[m_id].users, map[m_id].npc_num, chat_num, vend_num); // Map: %s (Zone:%s) | Players: %d | NPCs: %d | Chats: %d | Vendings: %d clif->message(fd, atcmd_output); clif->message(fd, msg_txt(1041)); // ------ Map Flags ------ if (map[m_id].flag.town) clif->message(fd, msg_txt(1042)); // Town Map if (battle_config.autotrade_mapflag == map[m_id].flag.autotrade) clif->message(fd, msg_txt(1043)); // Autotrade Enabled else clif->message(fd, msg_txt(1044)); // Autotrade Disabled if (map[m_id].flag.battleground) clif->message(fd, msg_txt(1045)); // Battlegrounds ON strcpy(atcmd_output,msg_txt(1046)); // PvP Flags: if (map[m_id].flag.pvp) strcat(atcmd_output, msg_txt(1047)); // Pvp ON | if (map[m_id].flag.pvp_noguild) strcat(atcmd_output, msg_txt(1048)); // NoGuild | if (map[m_id].flag.pvp_noparty) strcat(atcmd_output, msg_txt(1049)); // NoParty | if (map[m_id].flag.pvp_nightmaredrop) strcat(atcmd_output, msg_txt(1050)); // NightmareDrop | if (map[m_id].flag.pvp_nocalcrank) strcat(atcmd_output, msg_txt(1051)); // NoCalcRank | clif->message(fd, atcmd_output); strcpy(atcmd_output,msg_txt(1052)); // GvG Flags: if (map[m_id].flag.gvg) strcat(atcmd_output, msg_txt(1053)); // GvG ON | if (map[m_id].flag.gvg_dungeon) strcat(atcmd_output, msg_txt(1054)); // GvG Dungeon | if (map[m_id].flag.gvg_castle) strcat(atcmd_output, msg_txt(1055)); // GvG Castle | if (map[m_id].flag.gvg_noparty) strcat(atcmd_output, msg_txt(1056)); // NoParty | clif->message(fd, atcmd_output); strcpy(atcmd_output,msg_txt(1057)); // Teleport Flags: if (map[m_id].flag.noteleport) strcat(atcmd_output, msg_txt(1058)); // NoTeleport | if (map[m_id].flag.monster_noteleport) strcat(atcmd_output, msg_txt(1059)); // Monster NoTeleport | if (map[m_id].flag.nowarp) strcat(atcmd_output, msg_txt(1060)); // NoWarp | if (map[m_id].flag.nowarpto) strcat(atcmd_output, msg_txt(1061)); // NoWarpTo | if (map[m_id].flag.noreturn) strcat(atcmd_output, msg_txt(1062)); // NoReturn | if (map[m_id].flag.nogo) strcat(atcmd_output, msg_txt(1063)); // NoGo | if (map[m_id].flag.nomemo) strcat(atcmd_output, msg_txt(1064)); // NoMemo | clif->message(fd, atcmd_output); sprintf(atcmd_output, msg_txt(1065), // No Exp Penalty: %s | No Zeny Penalty: %s (map[m_id].flag.noexppenalty) ? msg_txt(1066) : msg_txt(1067), (map[m_id].flag.nozenypenalty) ? msg_txt(1066) : msg_txt(1067)); // On / Off clif->message(fd, atcmd_output); if (map[m_id].flag.nosave) { if (!map[m_id].save.map) clif->message(fd, msg_txt(1068)); // No Save (Return to last Save Point) else if (map[m_id].save.x == -1 || map[m_id].save.y == -1 ) { sprintf(atcmd_output, msg_txt(1069), mapindex_id2name(map[m_id].save.map)); // No Save, Save Point: %s,Random clif->message(fd, atcmd_output); } else { sprintf(atcmd_output, msg_txt(1070), // No Save, Save Point: %s,%d,%d mapindex_id2name(map[m_id].save.map),map[m_id].save.x,map[m_id].save.y); clif->message(fd, atcmd_output); } } strcpy(atcmd_output,msg_txt(1071)); // Weather Flags: if (map[m_id].flag.snow) strcat(atcmd_output, msg_txt(1072)); // Snow | if (map[m_id].flag.fog) strcat(atcmd_output, msg_txt(1073)); // Fog | if (map[m_id].flag.sakura) strcat(atcmd_output, msg_txt(1074)); // Sakura | if (map[m_id].flag.clouds) strcat(atcmd_output, msg_txt(1075)); // Clouds | if (map[m_id].flag.clouds2) strcat(atcmd_output, msg_txt(1076)); // Clouds2 | if (map[m_id].flag.fireworks) strcat(atcmd_output, msg_txt(1077)); // Fireworks | if (map[m_id].flag.leaves) strcat(atcmd_output, msg_txt(1078)); // Leaves | if (map[m_id].flag.nightenabled) strcat(atcmd_output, msg_txt(1080)); // Displays Night | clif->message(fd, atcmd_output); strcpy(atcmd_output,msg_txt(1081)); // Other Flags: if (map[m_id].flag.nobranch) strcat(atcmd_output, msg_txt(1082)); // NoBranch | if (map[m_id].flag.notrade) strcat(atcmd_output, msg_txt(1083)); // NoTrade | if (map[m_id].flag.novending) strcat(atcmd_output, msg_txt(1084)); // NoVending | if (map[m_id].flag.nodrop) strcat(atcmd_output, msg_txt(1085)); // NoDrop | if (map[m_id].flag.noskill) strcat(atcmd_output, msg_txt(1086)); // NoSkill | if (map[m_id].flag.noicewall) strcat(atcmd_output, msg_txt(1087)); // NoIcewall | if (map[m_id].flag.allowks) strcat(atcmd_output, msg_txt(1088)); // AllowKS | if (map[m_id].flag.reset) strcat(atcmd_output, msg_txt(1089)); // Reset | clif->message(fd, atcmd_output); strcpy(atcmd_output,msg_txt(1090)); // Other Flags: if (map[m_id].nocommand) strcat(atcmd_output, msg_txt(1091)); // NoCommand | if (map[m_id].flag.nobaseexp) strcat(atcmd_output, msg_txt(1092)); // NoBaseEXP | if (map[m_id].flag.nojobexp) strcat(atcmd_output, msg_txt(1093)); // NoJobEXP | if (map[m_id].flag.nomobloot) strcat(atcmd_output, msg_txt(1094)); // NoMobLoot | if (map[m_id].flag.nomvploot) strcat(atcmd_output, msg_txt(1095)); // NoMVPLoot | if (map[m_id].flag.partylock) strcat(atcmd_output, msg_txt(1096)); // PartyLock | if (map[m_id].flag.guildlock) strcat(atcmd_output, msg_txt(1097)); // GuildLock | clif->message(fd, atcmd_output); switch (list) { case 0: // Do nothing. It's list 0, no additional display. break; case 1: clif->message(fd, msg_txt(1098)); // ----- Players in Map ----- iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) { if (pl_sd->mapindex == m_index) { sprintf(atcmd_output, msg_txt(1099), // Player '%s' (session #%d) | Location: %d,%d pl_sd->status.name, pl_sd->fd, pl_sd->bl.x, pl_sd->bl.y); clif->message(fd, atcmd_output); } } mapit_free(iter); break; case 2: clif->message(fd, msg_txt(1100)); // ----- NPCs in Map ----- for (i = 0; i < map[m_id].npc_num;) { nd = map[m_id].npc[i]; switch(nd->ud.dir) { case 0: strcpy(direction, msg_txt(1101)); break; // North case 1: strcpy(direction, msg_txt(1102)); break; // North West case 2: strcpy(direction, msg_txt(1103)); break; // West case 3: strcpy(direction, msg_txt(1104)); break; // South West case 4: strcpy(direction, msg_txt(1105)); break; // South case 5: strcpy(direction, msg_txt(1106)); break; // South East case 6: strcpy(direction, msg_txt(1107)); break; // East case 7: strcpy(direction, msg_txt(1108)); break; // North East case 9: strcpy(direction, msg_txt(1109)); break; // North default: strcpy(direction, msg_txt(1110)); break; // Unknown } if(strcmp(nd->name,nd->exname) == 0) sprintf(atcmd_output, msg_txt(1111), // NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d ++i, nd->name, direction, nd->class_, nd->bl.x, nd->bl.y); else sprintf(atcmd_output, msg_txt(1112), // NPC %d: %s::%s | Direction: %s | Sprite: %d | Location: %d %d ++i, nd->name, nd->exname, direction, nd->class_, nd->bl.x, nd->bl.y); clif->message(fd, atcmd_output); } break; case 3: clif->message(fd, msg_txt(1113)); // ----- Chats in Map ----- iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) { if ((cd = (struct chat_data*)map_id2bl(pl_sd->chatID)) != NULL && pl_sd->mapindex == m_index && cd->usersd[0] == pl_sd) { sprintf(atcmd_output, msg_txt(1114), // Chat: %s | Player: %s | Location: %d %d cd->title, pl_sd->status.name, cd->bl.x, cd->bl.y); clif->message(fd, atcmd_output); sprintf(atcmd_output, msg_txt(1115), // Users: %d/%d | Password: %s | Public: %s cd->users, cd->limit, cd->pass, (cd->pub) ? msg_txt(1116) : msg_txt(1117)); // Yes / No clif->message(fd, atcmd_output); } } mapit_free(iter); break; default: // normally impossible to arrive here clif->message(fd, msg_txt(1118)); // Please enter at least one valid list number (usage: @mapinfo <0-3> <map>). return -1; break; } return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(mount_peco) { nullpo_retr(-1, sd); if (sd->disguise) { clif->message(fd, msg_txt(212)); // Cannot mount while in disguise. return -1; } if( (sd->class_&MAPID_THIRDMASK) == MAPID_RUNE_KNIGHT && pc_checkskill(sd,RK_DRAGONTRAINING) > 0 ) { if( !(sd->sc.option&OPTION_DRAGON1) ) { clif->message(sd->fd,msg_txt(1119)); // You have mounted your Dragon. pc_setoption(sd, sd->sc.option|OPTION_DRAGON1); } else { clif->message(sd->fd,msg_txt(1120)); // You have released your Dragon. pc_setoption(sd, sd->sc.option&~OPTION_DRAGON1); } return 0; } if( (sd->class_&MAPID_THIRDMASK) == MAPID_RANGER && pc_checkskill(sd,RA_WUGRIDER) > 0 ) { if( !pc_isridingwug(sd) ) { clif->message(sd->fd,msg_txt(1121)); // You have mounted your Warg. pc_setoption(sd, sd->sc.option|OPTION_WUGRIDER); } else { clif->message(sd->fd,msg_txt(1122)); // You have released your Warg. pc_setoption(sd, sd->sc.option&~OPTION_WUGRIDER); } return 0; } if( (sd->class_&MAPID_THIRDMASK) == MAPID_MECHANIC ) { if( !pc_ismadogear(sd) ) { clif->message(sd->fd,msg_txt(1123)); // You have mounted your Mado Gear. pc_setoption(sd, sd->sc.option|OPTION_MADOGEAR); } else { clif->message(sd->fd,msg_txt(1124)); // You have released your Mado Gear. pc_setoption(sd, sd->sc.option&~OPTION_MADOGEAR); } return 0; } if (!pc_isriding(sd)) { // if actually no peco if (!pc_checkskill(sd, KN_RIDING)) { clif->message(fd, msg_txt(213)); // You can not mount a Peco Peco with your current job. return -1; } pc_setoption(sd, sd->sc.option | OPTION_RIDING); clif->message(fd, msg_txt(102)); // You have mounted a Peco Peco. } else {//Dismount pc_setoption(sd, sd->sc.option & ~OPTION_RIDING); clif->message(fd, msg_txt(214)); // You have released your Peco Peco. } return 0; } /*========================================== *Spy Commands by Syrus22 *------------------------------------------*/ ACMD_FUNC(guildspy) { char guild_name[NAME_LENGTH]; struct guild *g; nullpo_retr(-1, sd); memset(guild_name, '\0', sizeof(guild_name)); memset(atcmd_output, '\0', sizeof(atcmd_output)); if (!enable_spy) { clif->message(fd, msg_txt(1125)); // The mapserver has spy command support disabled. return -1; } if (!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) { clif->message(fd, msg_txt(1126)); // Please enter a guild name/ID (usage: @guildspy <guild_name/ID>). return -1; } if ((g = guild_searchname(guild_name)) != NULL || // name first to avoid error when name begin with a number (g = guild_search(atoi(message))) != NULL) { if (sd->guildspy == g->guild_id) { sd->guildspy = 0; sprintf(atcmd_output, msg_txt(103), g->name); // No longer spying on the %s guild. clif->message(fd, atcmd_output); } else { sd->guildspy = g->guild_id; sprintf(atcmd_output, msg_txt(104), g->name); // Spying on the %s guild. clif->message(fd, atcmd_output); } } else { clif->message(fd, msg_txt(94)); // Incorrect name/ID, or no one from the specified guild is online. return -1; } return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(partyspy) { char party_name[NAME_LENGTH]; struct party_data *p; nullpo_retr(-1, sd); memset(party_name, '\0', sizeof(party_name)); memset(atcmd_output, '\0', sizeof(atcmd_output)); if (!enable_spy) { clif->message(fd, msg_txt(1125)); // The mapserver has spy command support disabled. return -1; } if (!message || !*message || sscanf(message, "%23[^\n]", party_name) < 1) { clif->message(fd, msg_txt(1127)); // Please enter a party name/ID (usage: @partyspy <party_name/ID>). return -1; } if ((p = party_searchname(party_name)) != NULL || // name first to avoid error when name begin with a number (p = party_search(atoi(message))) != NULL) { if (sd->partyspy == p->party.party_id) { sd->partyspy = 0; sprintf(atcmd_output, msg_txt(105), p->party.name); // No longer spying on the %s party. clif->message(fd, atcmd_output); } else { sd->partyspy = p->party.party_id; sprintf(atcmd_output, msg_txt(106), p->party.name); // Spying on the %s party. clif->message(fd, atcmd_output); } } else { clif->message(fd, msg_txt(96)); // Incorrect name/ID, or no one from the specified party is online. return -1; } return 0; } /*========================================== * @repairall [Valaris] *------------------------------------------*/ ACMD_FUNC(repairall) { int count, i; nullpo_retr(-1, sd); count = 0; for (i = 0; i < MAX_INVENTORY; i++) { if (sd->status.inventory[i].nameid && sd->status.inventory[i].attribute == 1) { sd->status.inventory[i].attribute = 0; clif->produce_effect(sd, 0, sd->status.inventory[i].nameid); count++; } } if (count > 0) { clif->misceffect(&sd->bl, 3); clif->equiplist(sd); clif->message(fd, msg_txt(107)); // All items have been repaired. } else { clif->message(fd, msg_txt(108)); // No item need to be repaired. return -1; } return 0; } /*========================================== * @nuke [Valaris] *------------------------------------------*/ ACMD_FUNC(nuke) { struct map_session_data *pl_sd; nullpo_retr(-1, sd); memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { clif->message(fd, msg_txt(1128)); // Please enter a player name (usage: @nuke <char name>). return -1; } if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { if (pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) { // you can kill only lower or same GM level skill->castend_nodamage_id(&pl_sd->bl, &pl_sd->bl, NPC_SELFDESTRUCTION, 99, gettick(), 0); clif->message(fd, msg_txt(109)); // Player has been nuked! } else { clif->message(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. return -1; } } else { clif->message(fd, msg_txt(3)); // Character not found. return -1; } return 0; } /*========================================== * @tonpc *------------------------------------------*/ ACMD_FUNC(tonpc) { char npcname[NAME_LENGTH+1]; struct npc_data *nd; nullpo_retr(-1, sd); memset(npcname, 0, sizeof(npcname)); if (!message || !*message || sscanf(message, "%23[^\n]", npcname) < 1) { clif->message(fd, msg_txt(1129)); // Please enter a NPC name (usage: @tonpc <NPC_name>). return -1; } if ((nd = npc_name2id(npcname)) != NULL) { if (pc_setpos(sd, map_id2index(nd->bl.m), nd->bl.x, nd->bl.y, CLR_TELEPORT) == 0) clif->message(fd, msg_txt(0)); // Warped. else return -1; } else { clif->message(fd, msg_txt(111)); // This NPC doesn't exist. return -1; } return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(shownpc) { char NPCname[NAME_LENGTH+1]; nullpo_retr(-1, sd); memset(NPCname, '\0', sizeof(NPCname)); if (!message || !*message || sscanf(message, "%23[^\n]", NPCname) < 1) { clif->message(fd, msg_txt(1130)); // Please enter a NPC name (usage: @enablenpc <NPC_name>). return -1; } if (npc_name2id(NPCname) != NULL) { npc_enable(NPCname, 1); clif->message(fd, msg_txt(110)); // Npc Enabled. } else { clif->message(fd, msg_txt(111)); // This NPC doesn't exist. return -1; } return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(hidenpc) { char NPCname[NAME_LENGTH+1]; nullpo_retr(-1, sd); memset(NPCname, '\0', sizeof(NPCname)); if (!message || !*message || sscanf(message, "%23[^\n]", NPCname) < 1) { clif->message(fd, msg_txt(1131)); // Please enter a NPC name (usage: @hidenpc <NPC_name>). return -1; } if (npc_name2id(NPCname) == NULL) { clif->message(fd, msg_txt(111)); // This NPC doesn't exist. return -1; } npc_enable(NPCname, 0); clif->message(fd, msg_txt(112)); // Npc Disabled. return 0; } ACMD_FUNC(loadnpc) { FILE *fp; if (!message || !*message) { clif->message(fd, msg_txt(1132)); // Please enter a script file name (usage: @loadnpc <file name>). return -1; } // check if script file exists if ((fp = fopen(message, "r")) == NULL) { clif->message(fd, msg_txt(261)); return -1; } fclose(fp); // add to list of script sources and run it npc_addsrcfile(message); npc_parsesrcfile(message,true); npc_read_event_script(); clif->message(fd, msg_txt(262)); return 0; } ACMD_FUNC(unloadnpc) { struct npc_data *nd; char NPCname[NAME_LENGTH+1]; nullpo_retr(-1, sd); memset(NPCname, '\0', sizeof(NPCname)); if (!message || !*message || sscanf(message, "%24[^\n]", NPCname) < 1) { clif->message(fd, msg_txt(1133)); // Please enter a NPC name (usage: @npcoff <NPC_name>). return -1; } if ((nd = npc_name2id(NPCname)) == NULL) { clif->message(fd, msg_txt(111)); // This NPC doesn't exist. return -1; } npc_unload_duplicates(nd); npc_unload(nd,true); npc_read_event_script(); clif->message(fd, msg_txt(112)); // Npc Disabled. return 0; } /*========================================== * time in txt for time command (by [Yor]) *------------------------------------------*/ char* txt_time(unsigned int duration) { int days, hours, minutes, seconds; char temp[CHAT_SIZE_MAX]; static char temp1[CHAT_SIZE_MAX]; memset(temp, '\0', sizeof(temp)); memset(temp1, '\0', sizeof(temp1)); days = duration / (60 * 60 * 24); duration = duration - (60 * 60 * 24 * days); hours = duration / (60 * 60); duration = duration - (60 * 60 * hours); minutes = duration / 60; seconds = duration - (60 * minutes); if (days == 1) sprintf(temp, msg_txt(219), days); // %d day else if (days > 1) sprintf(temp, msg_txt(220), days); // %d days if (hours == 1) sprintf(temp1, msg_txt(221), temp, hours); // %s %d hour else if (hours > 1) sprintf(temp1, msg_txt(222), temp, hours); // %s %d hours if (minutes < 2) sprintf(temp, msg_txt(223), temp1, minutes); // %s %d minute else sprintf(temp, msg_txt(224), temp1, minutes); // %s %d minutes if (seconds == 1) sprintf(temp1, msg_txt(225), temp, seconds); // %s and %d second else if (seconds > 1) sprintf(temp1, msg_txt(226), temp, seconds); // %s and %d seconds return temp1; } /*========================================== * @time/@date/@serverdate/@servertime: Display the date/time of the server (by [Yor] * Calculation management of GM modification (@day/@night GM commands) is done *------------------------------------------*/ ACMD_FUNC(servertime) { const struct TimerData * timer_data; const struct TimerData * timer_data2; time_t time_server; // variable for number of seconds (used with time() function) struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ... char temp[CHAT_SIZE_MAX]; nullpo_retr(-1, sd); memset(temp, '\0', sizeof(temp)); time(&time_server); // get time in seconds since 1/1/1970 datetime = localtime(&time_server); // convert seconds in structure // like sprintf, but only for date/time (Sunday, November 02 2003 15:12:52) strftime(temp, sizeof(temp)-1, msg_txt(230), datetime); // Server time (normal time): %A, %B %d %Y %X. clif->message(fd, temp); if (battle_config.night_duration == 0 && battle_config.day_duration == 0) { if (night_flag == 0) clif->message(fd, msg_txt(231)); // Game time: The game is in permanent daylight. else clif->message(fd, msg_txt(232)); // Game time: The game is in permanent night. } else if (battle_config.night_duration == 0) if (night_flag == 1) { // we start with night timer_data = get_timer(day_timer_tid); sprintf(temp, msg_txt(233), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is actualy in night for %s. clif->message(fd, temp); clif->message(fd, msg_txt(234)); // Game time: After, the game will be in permanent daylight. } else clif->message(fd, msg_txt(231)); // Game time: The game is in permanent daylight. else if (battle_config.day_duration == 0) if (night_flag == 0) { // we start with day timer_data = get_timer(night_timer_tid); sprintf(temp, msg_txt(235), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is actualy in daylight for %s. clif->message(fd, temp); clif->message(fd, msg_txt(236)); // Game time: After, the game will be in permanent night. } else clif->message(fd, msg_txt(232)); // Game time: The game is in permanent night. else { if (night_flag == 0) { timer_data = get_timer(night_timer_tid); timer_data2 = get_timer(day_timer_tid); sprintf(temp, msg_txt(235), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is actualy in daylight for %s. clif->message(fd, temp); if (DIFF_TICK(timer_data->tick, timer_data2->tick) > 0) sprintf(temp, msg_txt(237), txt_time(DIFF_TICK(timer_data->interval,DIFF_TICK(timer_data->tick,timer_data2->tick)) / 1000)); // Game time: After, the game will be in night for %s. else sprintf(temp, msg_txt(237), txt_time(DIFF_TICK(timer_data2->tick,timer_data->tick)/1000)); // Game time: After, the game will be in night for %s. clif->message(fd, temp); sprintf(temp, msg_txt(238), txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s. clif->message(fd, temp); } else { timer_data = get_timer(day_timer_tid); timer_data2 = get_timer(night_timer_tid); sprintf(temp, msg_txt(233), txt_time(DIFF_TICK(timer_data->tick,gettick()) / 1000)); // Game time: The game is actualy in night for %s. clif->message(fd, temp); if (DIFF_TICK(timer_data->tick,timer_data2->tick) > 0) sprintf(temp, msg_txt(239), txt_time((timer_data->interval - DIFF_TICK(timer_data->tick, timer_data2->tick)) / 1000)); // Game time: After, the game will be in daylight for %s. else sprintf(temp, msg_txt(239), txt_time(DIFF_TICK(timer_data2->tick, timer_data->tick) / 1000)); // Game time: After, the game will be in daylight for %s. clif->message(fd, temp); sprintf(temp, msg_txt(238), txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s. clif->message(fd, temp); } } return 0; } //Added by Coltaro //We're using this function here instead of using time_t so that it only counts player's jail time when he/she's online (and since the idea is to reduce the amount of minutes one by one in status_change_timer...). //Well, using time_t could still work but for some reason that looks like more coding x_x static void get_jail_time(int jailtime, int* year, int* month, int* day, int* hour, int* minute) { const int factor_year = 518400; //12*30*24*60 = 518400 const int factor_month = 43200; //30*24*60 = 43200 const int factor_day = 1440; //24*60 = 1440 const int factor_hour = 60; *year = jailtime/factor_year; jailtime -= *year*factor_year; *month = jailtime/factor_month; jailtime -= *month*factor_month; *day = jailtime/factor_day; jailtime -= *day*factor_day; *hour = jailtime/factor_hour; jailtime -= *hour*factor_hour; *minute = jailtime; *year = *year > 0? *year : 0; *month = *month > 0? *month : 0; *day = *day > 0? *day : 0; *hour = *hour > 0? *hour : 0; *minute = *minute > 0? *minute : 0; return; } /*========================================== * @jail <char_name> by [Yor] * Special warp! No check with nowarp and nowarpto flag *------------------------------------------*/ ACMD_FUNC(jail) { struct map_session_data *pl_sd; int x, y; unsigned short m_index; nullpo_retr(-1, sd); memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { clif->message(fd, msg_txt(1134)); // Please enter a player name (usage: @jail <char_name>). return -1; } if ((pl_sd = map_nick2sd(atcmd_player_name)) == NULL) { clif->message(fd, msg_txt(3)); // Character not found. return -1; } if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) { // you can jail only lower or same GM clif->message(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. return -1; } if (pl_sd->sc.data[SC_JAILED]) { clif->message(fd, msg_txt(118)); // Player warped in jails. return -1; } switch(rnd() % 2) { //Jail Locations case 0: m_index = mapindex_name2id(MAP_JAIL); x = 24; y = 75; break; default: m_index = mapindex_name2id(MAP_JAIL); x = 49; y = 75; break; } //Duration of INT_MAX to specify infinity. sc_start4(&pl_sd->bl,SC_JAILED,100,INT_MAX,m_index,x,y,1000); clif->message(pl_sd->fd, msg_txt(117)); // GM has send you in jails. clif->message(fd, msg_txt(118)); // Player warped in jails. return 0; } /*========================================== * @unjail/@discharge <char_name> by [Yor] * Special warp! No check with nowarp and nowarpto flag *------------------------------------------*/ ACMD_FUNC(unjail) { struct map_session_data *pl_sd; memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { clif->message(fd, msg_txt(1135)); // Please enter a player name (usage: @unjail/@discharge <char_name>). return -1; } if ((pl_sd = map_nick2sd(atcmd_player_name)) == NULL) { clif->message(fd, msg_txt(3)); // Character not found. return -1; } if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) { // you can jail only lower or same GM clif->message(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. return -1; } if (!pl_sd->sc.data[SC_JAILED]) { clif->message(fd, msg_txt(119)); // This player is not in jails. return -1; } //Reset jail time to 1 sec. sc_start(&pl_sd->bl,SC_JAILED,100,1,1000); clif->message(pl_sd->fd, msg_txt(120)); // A GM has discharged you from jail. clif->message(fd, msg_txt(121)); // Player unjailed. return 0; } ACMD_FUNC(jailfor) { struct map_session_data *pl_sd = NULL; int year, month, day, hour, minute, value; char * modif_p; int jailtime = 0,x,y; short m_index = 0; nullpo_retr(-1, sd); if (!message || !*message || sscanf(message, "%255s %23[^\n]",atcmd_output,atcmd_player_name) < 2) { clif->message(fd, msg_txt(400)); //Usage: @jailfor <time> <character name> return -1; } atcmd_output[sizeof(atcmd_output)-1] = '\0'; modif_p = atcmd_output; year = month = day = hour = minute = 0; while (modif_p[0] != '\0') { value = atoi(modif_p); if (value == 0) modif_p++; else { if (modif_p[0] == '-' || modif_p[0] == '+') modif_p++; while (modif_p[0] >= '0' && modif_p[0] <= '9') modif_p++; if (modif_p[0] == 'n') { minute = value; modif_p++; } else if (modif_p[0] == 'm' && modif_p[1] == 'n') { minute = value; modif_p = modif_p + 2; } else if (modif_p[0] == 'h') { hour = value; modif_p++; } else if (modif_p[0] == 'd' || modif_p[0] == 'j') { day = value; modif_p++; } else if (modif_p[0] == 'm') { month = value; modif_p++; } else if (modif_p[0] == 'y' || modif_p[0] == 'a') { year = value; modif_p++; } else if (modif_p[0] != '\0') { modif_p++; } } } if (year == 0 && month == 0 && day == 0 && hour == 0 && minute == 0) { clif->message(fd, msg_txt(1136)); // Invalid time for jail command. return -1; } if ((pl_sd = map_nick2sd(atcmd_player_name)) == NULL) { clif->message(fd, msg_txt(3)); // Character not found. return -1; } if (pc_get_group_level(pl_sd) > pc_get_group_level(sd)) { clif->message(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. return -1; } jailtime = year*12*30*24*60 + month*30*24*60 + day*24*60 + hour*60 + minute; //In minutes if(jailtime==0) { clif->message(fd, msg_txt(1136)); // Invalid time for jail command. return -1; } //Added by Coltaro if(pl_sd->sc.data[SC_JAILED] && pl_sd->sc.data[SC_JAILED]->val1 != INT_MAX) { //Update the player's jail time jailtime += pl_sd->sc.data[SC_JAILED]->val1; if (jailtime <= 0) { jailtime = 0; clif->message(pl_sd->fd, msg_txt(120)); // GM has discharge you. clif->message(fd, msg_txt(121)); // Player unjailed } else { get_jail_time(jailtime,&year,&month,&day,&hour,&minute); sprintf(atcmd_output,msg_txt(402),msg_txt(1137),year,month,day,hour,minute); //%s in jail for %d years, %d months, %d days, %d hours and %d minutes clif->message(pl_sd->fd, atcmd_output); sprintf(atcmd_output,msg_txt(402),msg_txt(1138),year,month,day,hour,minute); //This player is now in jail for %d years, %d months, %d days, %d hours and %d minutes clif->message(fd, atcmd_output); } } else if (jailtime < 0) { clif->message(fd, msg_txt(1136)); return -1; } //Jail locations, add more as you wish. switch(rnd()%2) { case 1: //Jail #1 m_index = mapindex_name2id(MAP_JAIL); x = 49; y = 75; break; default: //Default Jail m_index = mapindex_name2id(MAP_JAIL); x = 24; y = 75; break; } sc_start4(&pl_sd->bl,SC_JAILED,100,jailtime,m_index,x,y,jailtime?60000:1000); //jailtime = 0: Time was reset to 0. Wait 1 second to warp player out (since it's done in status_change_timer). return 0; } //By Coltaro ACMD_FUNC(jailtime) { int year, month, day, hour, minute; nullpo_retr(-1, sd); if (!sd->sc.data[SC_JAILED]) { clif->message(fd, msg_txt(1139)); // You are not in jail. return -1; } if (sd->sc.data[SC_JAILED]->val1 == INT_MAX) { clif->message(fd, msg_txt(1140)); // You have been jailed indefinitely. return 0; } if (sd->sc.data[SC_JAILED]->val1 <= 0) { // Was not jailed with @jailfor (maybe @jail? or warped there? or got recalled?) clif->message(fd, msg_txt(1141)); // You have been jailed for an unknown amount of time. return -1; } //Get remaining jail time get_jail_time(sd->sc.data[SC_JAILED]->val1,&year,&month,&day,&hour,&minute); sprintf(atcmd_output,msg_txt(402),msg_txt(1142),year,month,day,hour,minute); // You will remain in jail for %d years, %d months, %d days, %d hours and %d minutes clif->message(fd, atcmd_output); return 0; } /*========================================== * @disguise <mob_id> by [Valaris] (simplified by [Yor]) *------------------------------------------*/ ACMD_FUNC(disguise) { int id = 0; nullpo_retr(-1, sd); if (!message || !*message) { clif->message(fd, msg_txt(1143)); // Please enter a Monster/NPC name/ID (usage: @disguise <name/ID>). return -1; } if ((id = atoi(message)) > 0) { //Acquired an ID if (!mobdb_checkid(id) && !npcdb_checkid(id)) id = 0; //Invalid id for either mobs or npcs. } else { //Acquired a Name if ((id = mobdb_searchname(message)) == 0) { struct npc_data* nd = npc_name2id(message); if (nd != NULL) id = nd->class_; } } if (id == 0) { clif->message(fd, msg_txt(123)); // Invalid Monster/NPC name/ID specified. return -1; } if(pc_isriding(sd)) { clif->message(fd, msg_txt(1144)); // Character cannot be disguised while mounted. return -1; } pc_disguise(sd, id); clif->message(fd, msg_txt(122)); // Disguise applied. return 0; } /*========================================== * DisguiseAll *------------------------------------------*/ ACMD_FUNC(disguiseall) { int mob_id=0; struct map_session_data *pl_sd; struct s_mapiterator* iter; nullpo_retr(-1, sd); if (!message || !*message) { clif->message(fd, msg_txt(1145)); // Please enter a Monster/NPC name/ID (usage: @disguiseall <name/ID>). return -1; } if ((mob_id = mobdb_searchname(message)) == 0) // check name first (to avoid possible name begining by a number) mob_id = atoi(message); if (!mobdb_checkid(mob_id) && !npcdb_checkid(mob_id)) { //if mob or npc... clif->message(fd, msg_txt(123)); // Monster/NPC name/id not found. return -1; } iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) pc_disguise(pl_sd, mob_id); mapit_free(iter); clif->message(fd, msg_txt(122)); // Disguise applied. return 0; } /*========================================== * DisguiseGuild *------------------------------------------*/ ACMD_FUNC(disguiseguild) { int id = 0, i; char monster[NAME_LENGTH], guild[NAME_LENGTH]; struct map_session_data *pl_sd; struct guild *g; memset(monster, '\0', sizeof(monster)); memset(guild, '\0', sizeof(guild)); if( !message || !*message || sscanf(message, "%23[^,], %23[^\r\n]", monster, guild) < 2 ) { clif->message(fd, msg_txt(1146)); // Please enter a mob name/ID and guild name/ID (usage: @disguiseguild <mob name/ID>, <guild name/ID>). return -1; } if( (id = atoi(monster)) > 0 ) { if( !mobdb_checkid(id) && !npcdb_checkid(id) ) id = 0; } else { if( (id = mobdb_searchname(monster)) == 0 ) { struct npc_data* nd = npc_name2id(monster); if( nd != NULL ) id = nd->class_; } } if( id == 0 ) { clif->message(fd, msg_txt(123)); // Monster/NPC name/id hasn't been found. return -1; } if( (g = guild_searchname(guild)) == NULL && (g = guild_search(atoi(guild))) == NULL ) { clif->message(fd, msg_txt(94)); // Incorrect name/ID, or no one from the guild is online. return -1; } for( i = 0; i < g->max_member; i++ ) if( (pl_sd = g->member[i].sd) && !pc_isriding(pl_sd) ) pc_disguise(pl_sd, id); clif->message(fd, msg_txt(122)); // Disguise applied. return 0; } /*========================================== * @undisguise by [Yor] *------------------------------------------*/ ACMD_FUNC(undisguise) { nullpo_retr(-1, sd); if (sd->disguise) { pc_disguise(sd, 0); clif->message(fd, msg_txt(124)); // Undisguise applied. } else { clif->message(fd, msg_txt(125)); // You're not disguised. return -1; } return 0; } /*========================================== * UndisguiseAll *------------------------------------------*/ ACMD_FUNC(undisguiseall) { struct map_session_data *pl_sd; struct s_mapiterator* iter; nullpo_retr(-1, sd); iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) if( pl_sd->disguise ) pc_disguise(pl_sd, 0); mapit_free(iter); clif->message(fd, msg_txt(124)); // Undisguise applied. return 0; } /*========================================== * UndisguiseGuild *------------------------------------------*/ ACMD_FUNC(undisguiseguild) { char guild_name[NAME_LENGTH]; struct map_session_data *pl_sd; struct guild *g; int i; nullpo_retr(-1, sd); memset(guild_name, '\0', sizeof(guild_name)); if(!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) { clif->message(fd, msg_txt(1147)); // Please enter guild name/ID (usage: @undisguiseguild <guild name/ID>). return -1; } if( (g = guild_searchname(guild_name)) == NULL && (g = guild_search(atoi(message))) == NULL ) { clif->message(fd, msg_txt(94)); // Incorrect name/ID, or no one from the guild is online. return -1; } for(i = 0; i < g->max_member; i++) if( (pl_sd = g->member[i].sd) && pl_sd->disguise ) pc_disguise(pl_sd, 0); clif->message(fd, msg_txt(124)); // Undisguise applied. return 0; } /*========================================== * @exp by [Skotlex] *------------------------------------------*/ ACMD_FUNC(exp) { char output[CHAT_SIZE_MAX]; double nextb, nextj; nullpo_retr(-1, sd); memset(output, '\0', sizeof(output)); nextb = pc_nextbaseexp(sd); if (nextb) nextb = sd->status.base_exp*100.0/nextb; nextj = pc_nextjobexp(sd); if (nextj) nextj = sd->status.job_exp*100.0/nextj; sprintf(output, msg_txt(1148), sd->status.base_level, nextb, sd->status.job_level, nextj); // Base Level: %d (%.3f%%) | Job Level: %d (%.3f%%) clif->message(fd, output); return 0; } /*========================================== * @broadcast by [Valaris] *------------------------------------------*/ ACMD_FUNC(broadcast) { nullpo_retr(-1, sd); memset(atcmd_output, '\0', sizeof(atcmd_output)); if (!message || !*message) { clif->message(fd, msg_txt(1149)); // Please enter a message (usage: @broadcast <message>). return -1; } sprintf(atcmd_output, "%s: %s", sd->status.name, message); intif_broadcast(atcmd_output, strlen(atcmd_output) + 1, 0); return 0; } /*========================================== * @localbroadcast by [Valaris] *------------------------------------------*/ ACMD_FUNC(localbroadcast) { nullpo_retr(-1, sd); memset(atcmd_output, '\0', sizeof(atcmd_output)); if (!message || !*message) { clif->message(fd, msg_txt(1150)); // Please enter a message (usage: @localbroadcast <message>). return -1; } sprintf(atcmd_output, "%s: %s", sd->status.name, message); clif->broadcast(&sd->bl, atcmd_output, strlen(atcmd_output) + 1, 0, ALL_SAMEMAP); return 0; } /*========================================== * @email <actual@email> <new@email> by [Yor] *------------------------------------------*/ ACMD_FUNC(email) { char actual_email[100]; char new_email[100]; nullpo_retr(-1, sd); memset(actual_email, '\0', sizeof(actual_email)); memset(new_email, '\0', sizeof(new_email)); if (!message || !*message || sscanf(message, "%99s %99s", actual_email, new_email) < 2) { clif->message(fd, msg_txt(1151)); // Please enter 2 emails (usage: @email <actual@email> <new@email>). return -1; } if (e_mail_check(actual_email) == 0) { clif->message(fd, msg_txt(144)); // Invalid actual email. If you have default e-mail, give a@a.com. return -1; } else if (e_mail_check(new_email) == 0) { clif->message(fd, msg_txt(145)); // Invalid new email. Please enter a real e-mail. return -1; } else if (strcmpi(new_email, "a@a.com") == 0) { clif->message(fd, msg_txt(146)); // New email must be a real e-mail. return -1; } else if (strcmpi(actual_email, new_email) == 0) { clif->message(fd, msg_txt(147)); // New email must be different of the actual e-mail. return -1; } chrif_changeemail(sd->status.account_id, actual_email, new_email); clif->message(fd, msg_txt(148)); // Information sended to login-server via char-server. return 0; } /*========================================== *@effect *------------------------------------------*/ ACMD_FUNC(effect) { int type = 0, flag = 0; nullpo_retr(-1, sd); if (!message || !*message || sscanf(message, "%d", &type) < 1) { clif->message(fd, msg_txt(1152)); // Please enter an effect number (usage: @effect <effect number>). return -1; } clif->specialeffect(&sd->bl, type, (send_target)flag); clif->message(fd, msg_txt(229)); // Your effect has changed. return 0; } /*========================================== * @killer by MouseJstr * enable killing players even when not in pvp *------------------------------------------*/ ACMD_FUNC(killer) { nullpo_retr(-1, sd); sd->state.killer = !sd->state.killer; if(sd->state.killer) clif->message(fd, msg_txt(241)); else { clif->message(fd, msg_txt(292)); pc_stop_attack(sd); } return 0; } /*========================================== * @killable by MouseJstr * enable other people killing you *------------------------------------------*/ ACMD_FUNC(killable) { nullpo_retr(-1, sd); sd->state.killable = !sd->state.killable; if(sd->state.killable) clif->message(fd, msg_txt(242)); else { clif->message(fd, msg_txt(288)); map_foreachinrange(atcommand_stopattack,&sd->bl, AREA_SIZE, BL_CHAR, sd->bl.id); } return 0; } /*========================================== * @skillon by MouseJstr * turn skills on for the map *------------------------------------------*/ ACMD_FUNC(skillon) { nullpo_retr(-1, sd); map[sd->bl.m].flag.noskill = 0; clif->message(fd, msg_txt(244)); return 0; } /*========================================== * @skilloff by MouseJstr * Turn skills off on the map *------------------------------------------*/ ACMD_FUNC(skilloff) { nullpo_retr(-1, sd); map[sd->bl.m].flag.noskill = 1; clif->message(fd, msg_txt(243)); return 0; } /*========================================== * @npcmove by MouseJstr * move a npc *------------------------------------------*/ ACMD_FUNC(npcmove) { int x = 0, y = 0, m; struct npc_data *nd = 0; nullpo_retr(-1, sd); memset(atcmd_player_name, '\0', sizeof atcmd_player_name); if (!message || !*message || sscanf(message, "%d %d %23[^\n]", &x, &y, atcmd_player_name) < 3) { clif->message(fd, msg_txt(1153)); // Usage: @npcmove <X> <Y> <npc_name> return -1; } if ((nd = npc_name2id(atcmd_player_name)) == NULL) { clif->message(fd, msg_txt(111)); // This NPC doesn't exist. return -1; } if ((m=nd->bl.m) < 0 || nd->bl.prev == NULL) { clif->message(fd, msg_txt(1154)); // NPC is not on this map. return -1; //Not on a map. } x = cap_value(x, 0, map[m].xs-1); y = cap_value(y, 0, map[m].ys-1); map_foreachinrange(clif->outsight, &nd->bl, AREA_SIZE, BL_PC, &nd->bl); map_moveblock(&nd->bl, x, y, gettick()); map_foreachinrange(clif->insight, &nd->bl, AREA_SIZE, BL_PC, &nd->bl); clif->message(fd, msg_txt(1155)); // NPC moved. return 0; } /*========================================== * @addwarp by MouseJstr * Create a new static warp point. *------------------------------------------*/ ACMD_FUNC(addwarp) { char mapname[32], warpname[NAME_LENGTH+1]; int x,y; unsigned short m; struct npc_data* nd; nullpo_retr(-1, sd); memset(warpname, '\0', sizeof(warpname)); if (!message || !*message || sscanf(message, "%31s %d %d %23[^\n]", mapname, &x, &y, warpname) < 4) { clif->message(fd, msg_txt(1156)); // Usage: @addwarp <mapname> <X> <Y> <npc name> return -1; } m = mapindex_name2id(mapname); if( m == 0 ) { sprintf(atcmd_output, msg_txt(1157), mapname); // Unknown map '%s'. clif->message(fd, atcmd_output); return -1; } nd = npc_add_warp(warpname, sd->bl.m, sd->bl.x, sd->bl.y, 2, 2, m, x, y); if( nd == NULL ) return -1; sprintf(atcmd_output, msg_txt(1158), nd->exname); // New warp NPC '%s' created. clif->message(fd, atcmd_output); return 0; } /*========================================== * @follow by [MouseJstr] * Follow a player .. staying no more then 5 spaces away *------------------------------------------*/ ACMD_FUNC(follow) { struct map_session_data *pl_sd = NULL; nullpo_retr(-1, sd); if (!message || !*message) { if (sd->followtarget == -1) return -1; pc_stop_following (sd); clif->message(fd, msg_txt(1159)); // Follow mode OFF. return 0; } if ( (pl_sd = map_nick2sd((char *)message)) == NULL ) { clif->message(fd, msg_txt(3)); // Character not found. return -1; } if (sd->followtarget == pl_sd->bl.id) { pc_stop_following (sd); clif->message(fd, msg_txt(1159)); // Follow mode OFF. } else { pc_follow(sd, pl_sd->bl.id); clif->message(fd, msg_txt(1160)); // Follow mode ON. } return 0; } /*========================================== * @dropall by [MouseJstr] * Drop all your possession on the ground *------------------------------------------*/ ACMD_FUNC(dropall) { int i; nullpo_retr(-1, sd); for (i = 0; i < MAX_INVENTORY; i++) { if (sd->status.inventory[i].amount) { if(sd->status.inventory[i].equip != 0) pc_unequipitem(sd, i, 3); pc_dropitem(sd, i, sd->status.inventory[i].amount); } } return 0; } /*========================================== * @storeall by [MouseJstr] * Put everything into storage *------------------------------------------*/ ACMD_FUNC(storeall) { int i; nullpo_retr(-1, sd); if (sd->state.storage_flag != 1) { //Open storage. if( storage_storageopen(sd) == 1 ) { clif->message(fd, msg_txt(1161)); // You currently cannot open your storage. return -1; } } for (i = 0; i < MAX_INVENTORY; i++) { if (sd->status.inventory[i].amount) { if(sd->status.inventory[i].equip != 0) pc_unequipitem(sd, i, 3); storage_storageadd(sd, i, sd->status.inventory[i].amount); } } storage_storageclose(sd); clif->message(fd, msg_txt(1162)); // All items stored. return 0; } ACMD_FUNC(clearstorage) { int i, j; nullpo_retr(-1, sd); if (sd->state.storage_flag == 1) { clif->message(fd, msg_txt(250)); return -1; } j = sd->status.storage.storage_amount; for (i = 0; i < j; ++i) { storage_delitem(sd, i, sd->status.storage.items[i].amount); } storage_storageclose(sd); clif->message(fd, msg_txt(1394)); // Your storage was cleaned. return 0; } ACMD_FUNC(cleargstorage) { int i, j; struct guild *g; struct guild_storage *gstorage; nullpo_retr(-1, sd); g = sd->guild; if (g == NULL) { clif->message(fd, msg_txt(43)); return -1; } if (sd->state.storage_flag == 1) { clif->message(fd, msg_txt(250)); return -1; } if (sd->state.storage_flag == 2) { clif->message(fd, msg_txt(251)); return -1; } gstorage = guild2storage2(sd->status.guild_id); if (gstorage == NULL) {// Doesn't have opened @gstorage yet, so we skip the deletion since *shouldn't* have any item there. return -1; } j = gstorage->storage_amount; gstorage->lock = 1; // Lock @gstorage: do not allow any item to be retrieved or stored from any guild member for (i = 0; i < j; ++i) { guild_storage_delitem(sd, gstorage, i, gstorage->items[i].amount); } storage_guild_storageclose(sd); gstorage->lock = 0; // Cleaning done, release lock clif->message(fd, msg_txt(1395)); // Your guild storage was cleaned. return 0; } ACMD_FUNC(clearcart) { int i; nullpo_retr(-1, sd); if (pc_iscarton(sd) == 0) { clif->message(fd, msg_txt(1396)); // You do not have a cart to be cleaned. return -1; } if (sd->state.vending == 1) { //Somehow... return -1; } for( i = 0; i < MAX_CART; i++ ) if(sd->status.cart[i].nameid > 0) pc_cart_delitem(sd, i, sd->status.cart[i].amount, 1, LOG_TYPE_OTHER); clif->clearcart(fd); clif->updatestatus(sd,SP_CARTINFO); clif->message(fd, msg_txt(1397)); // Your cart was cleaned. return 0; } /*========================================== * @skillid by [MouseJstr] * lookup a skill by name *------------------------------------------*/ #define MAX_SKILLID_PARTIAL_RESULTS 5 #define MAX_SKILLID_PARTIAL_RESULTS_LEN 74 /* "skill " (6) + "%d:" (up to 5) + "%s" (up to 30) + " (%s)" (up to 33) */ ACMD_FUNC(skillid) { int skillen, idx, i, found = 0; DBIterator* iter; DBKey key; DBData *data; char partials[MAX_SKILLID_PARTIAL_RESULTS][MAX_SKILLID_PARTIAL_RESULTS_LEN]; nullpo_retr(-1, sd); if (!message || !*message) { clif->message(fd, msg_txt(1163)); // Please enter a skill name to look up (usage: @skillid <skill name>). return -1; } skillen = strlen(message); iter = db_iterator(skilldb_name2id); for( data = iter->first(iter,&key); iter->exists(iter); data = iter->next(iter,&key) ) { idx = skill->get_index(db_data2i(data)); if (strnicmp(key.str, message, skillen) == 0 || strnicmp(skill_db[idx].desc, message, skillen) == 0) { sprintf(atcmd_output, msg_txt(1164), db_data2i(data), skill_db[idx].desc, key.str); // skill %d: %s (%s) clif->message(fd, atcmd_output); } else if ( found < MAX_SKILLID_PARTIAL_RESULTS && ( stristr(key.str,message) || stristr(skill_db[idx].desc,message) ) ) { snprintf(partials[found++], MAX_SKILLID_PARTIAL_RESULTS_LEN, msg_txt(1164), db_data2i(data), skill_db[idx].desc, key.str); } } dbi_destroy(iter); if( found ) { sprintf(atcmd_output, msg_txt(1398), found); // -- Displaying first %d partial matches clif->message(fd, atcmd_output); } for(i = 0; i < found; i++) { /* partials */ clif->message(fd, partials[i]); } return 0; } /*========================================== * @useskill by [MouseJstr] * A way of using skills without having to find them in the skills menu *------------------------------------------*/ ACMD_FUNC(useskill) { struct map_session_data *pl_sd = NULL; struct block_list *bl; uint16 skill_id; uint16 skill_lv; char target[100]; nullpo_retr(-1, sd); if(!message || !*message || sscanf(message, "%hu %hu %23[^\n]", &skill_id, &skill_lv, target) != 3) { clif->message(fd, msg_txt(1165)); // Usage: @useskill <skill ID> <skill level> <target> return -1; } if(!strcmp(target,"self")) pl_sd = sd; //quick keyword else if ( (pl_sd = map_nick2sd(target)) == NULL ){ clif->message(fd, msg_txt(3)); // Character not found. return -1; } if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) ) { clif->message(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. return -1; } if (skill_id >= HM_SKILLBASE && skill_id < HM_SKILLBASE+MAX_HOMUNSKILL && sd->hd && merc_is_hom_active(sd->hd)) // (If used with @useskill, put the homunc as dest) bl = &sd->hd->bl; else bl = &sd->bl; if (skill->get_inf(skill_id)&INF_GROUND_SKILL) unit_skilluse_pos(bl, pl_sd->bl.x, pl_sd->bl.y, skill_id, skill_lv); else unit_skilluse_id(bl, pl_sd->bl.id, skill_id, skill_lv); return 0; } /*========================================== * @displayskill by [Skotlex] * Debug command to locate new skill IDs. It sends the * three possible skill-effect packets to the area. *------------------------------------------*/ ACMD_FUNC(displayskill) { struct status_data * status; unsigned int tick; uint16 skill_id; uint16 skill_lv = 1; nullpo_retr(-1, sd); if (!message || !*message || sscanf(message, "%hu %hu", &skill_id, &skill_lv) < 1) { clif->message(fd, msg_txt(1166)); // Usage: @displayskill <skill ID> {<skill level>} return -1; } status = status_get_status_data(&sd->bl); tick = gettick(); clif->skill_damage(&sd->bl,&sd->bl, tick, status->amotion, status->dmotion, 1, 1, skill_id, skill_lv, 5); clif->skill_nodamage(&sd->bl, &sd->bl, skill_id, skill_lv, 1); clif->skill_poseffect(&sd->bl, skill_id, skill_lv, sd->bl.x, sd->bl.y, tick); return 0; } /*========================================== * @skilltree by [MouseJstr] * prints the skill tree for a player required to get to a skill *------------------------------------------*/ ACMD_FUNC(skilltree) { struct map_session_data *pl_sd = NULL; uint16 skill_id; int meets, j, c=0; char target[NAME_LENGTH]; struct skill_tree_entry *ent; nullpo_retr(-1, sd); if(!message || !*message || sscanf(message, "%hu %23[^\r\n]", &skill_id, target) != 2) { clif->message(fd, msg_txt(1167)); // Usage: @skilltree <skill ID> <target> return -1; } if ( (pl_sd = map_nick2sd(target)) == NULL ) { clif->message(fd, msg_txt(3)); // Character not found. return -1; } c = pc_calc_skilltree_normalize_job(pl_sd); c = pc_mapid2jobid(c, pl_sd->status.sex); sprintf(atcmd_output, msg_txt(1168), job_name(c), pc_checkskill(pl_sd, NV_BASIC)); // Player is using %s skill tree (%d basic points). clif->message(fd, atcmd_output); ARR_FIND( 0, MAX_SKILL_TREE, j, skill_tree[c][j].id == 0 || skill_tree[c][j].id == skill_id ); if( j == MAX_SKILL_TREE || skill_tree[c][j].id == 0 ) { clif->message(fd, msg_txt(1169)); // The player cannot use that skill. return 0; } ent = &skill_tree[c][j]; meets = 1; for(j=0;j<MAX_PC_SKILL_REQUIRE;j++) { if( ent->need[j].id && pc_checkskill(sd,ent->need[j].id) < ent->need[j].lv) { sprintf(atcmd_output, msg_txt(1170), ent->need[j].lv, skill_db[ent->need[j].id].desc); // Player requires level %d of skill %s. clif->message(fd, atcmd_output); meets = 0; } } if (meets == 1) { clif->message(fd, msg_txt(1171)); // The player meets all the requirements for that skill. } return 0; } // Hand a ring with partners name on it to this char void getring (struct map_session_data* sd) { int flag, item_id; struct item item_tmp; item_id = (sd->status.sex) ? WEDDING_RING_M : WEDDING_RING_F; memset(&item_tmp, 0, sizeof(item_tmp)); item_tmp.nameid = item_id; item_tmp.identify = 1; item_tmp.card[0] = 255; item_tmp.card[2] = sd->status.partner_id; item_tmp.card[3] = sd->status.partner_id >> 16; if((flag = pc_additem(sd,&item_tmp,1,LOG_TYPE_COMMAND))) { clif->additem(sd,0,0,flag); map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); } } /*========================================== * @marry by [MouseJstr], fixed by Lupus * Marry two players *------------------------------------------*/ ACMD_FUNC(marry) { struct map_session_data *pl_sd = NULL; char player_name[NAME_LENGTH] = ""; nullpo_retr(-1, sd); if (!message || !*message || sscanf(message, "%23s", player_name) != 1) { clif->message(fd, msg_txt(1172)); // Usage: @marry <char name> return -1; } if ((pl_sd = map_nick2sd(player_name)) == NULL) { clif->message(fd, msg_txt(3)); return -1; } if (pc_marriage(sd, pl_sd) == 0) { clif->message(fd, msg_txt(1173)); // They are married... wish them well. clif->wedding_effect(&pl_sd->bl); //wedding effect and music [Lupus] getring(sd); // Auto-give named rings (Aru) getring(pl_sd); return 0; } clif->message(fd, msg_txt(1174)); // The two cannot wed because one is either a baby or already married. return -1; } /*========================================== * @divorce by [MouseJstr], fixed by [Lupus] * divorce two players *------------------------------------------*/ ACMD_FUNC(divorce) { nullpo_retr(-1, sd); if (pc_divorce(sd) != 0) { sprintf(atcmd_output, msg_txt(1175), sd->status.name); // '%s' is not married. clif->message(fd, atcmd_output); return -1; } sprintf(atcmd_output, msg_txt(1176), sd->status.name); // '%s' and his/her partner are now divorced. clif->message(fd, atcmd_output); return 0; } /*========================================== * @changelook by [Celest] *------------------------------------------*/ ACMD_FUNC(changelook) { int i, j = 0, k = 0; int pos[7] = { LOOK_HEAD_TOP,LOOK_HEAD_MID,LOOK_HEAD_BOTTOM,LOOK_WEAPON,LOOK_SHIELD,LOOK_SHOES,LOOK_ROBE }; if((i = sscanf(message, "%d %d", &j, &k)) < 1) { clif->message(fd, msg_txt(1177)); // Usage: @changelook {<position>} <view id> clif->message(fd, msg_txt(1178)); // Position: 1-Top 2-Middle 3-Bottom 4-Weapon 5-Shield 6-Shoes 7-Robe return -1; } else if ( i == 2 ) { if (j < 1 || j > 7) j = 1; j = pos[j - 1]; } else if( i == 1 ) { // position not defined, use HEAD_TOP as default k = j; // swap j = LOOK_HEAD_TOP; } clif->changelook(&sd->bl,j,k); return 0; } /*========================================== * @autotrade by durf [Lupus] [Paradox924X] * Turns on/off Autotrade for a specific player *------------------------------------------*/ ACMD_FUNC(autotrade) { int i; nullpo_retr(-1, sd); if( map[sd->bl.m].flag.autotrade != battle_config.autotrade_mapflag ) { clif->message(fd, msg_txt(1179)); // Autotrade is not allowed on this map. return -1; } if( pc_isdead(sd) ) { clif->message(fd, msg_txt(1180)); // You cannot autotrade when dead. return -1; } if( !sd->state.vending && !sd->state.buyingstore ) { //check if player is vending or buying clif->message(fd, msg_txt(549)); // "You should have a shop open to use @autotrade." return -1; } sd->state.autotrade = 1; if( battle_config.at_timeout ) { int timeout = atoi(message); status_change_start(&sd->bl, SC_AUTOTRADE, 10000, 0, 0, 0, 0, ((timeout > 0) ? min(timeout,battle_config.at_timeout) : battle_config.at_timeout) * 60000, 0); } if( hChSys.ally && sd->status.guild_id ) { struct guild *g = sd->guild, *sg; if( g ) { if( idb_exists(((struct hChSysCh *)g->channel)->users, sd->status.char_id) ) clif->chsys_left((struct hChSysCh *)g->channel,sd); for (i = 0; i < MAX_GUILDALLIANCE; i++) { if( g->alliance[i].guild_id && (sg = guild_search(g->alliance[i].guild_id) ) ) { if( idb_exists(((struct hChSysCh *)sg->channel)->users, sd->status.char_id) ) clif->chsys_left((struct hChSysCh *)sg->channel,sd); break; } } } } clif->chsys_quit(sd); clif->authfail_fd(sd->fd, 15); return 0; } /*========================================== * @changegm by durf (changed by Lupus) * Changes Master of your Guild to a specified guild member *------------------------------------------*/ ACMD_FUNC(changegm) { struct guild *g; struct map_session_data *pl_sd; nullpo_retr(-1, sd); if (sd->status.guild_id == 0 || (g = sd->guild) == NULL || strcmp(g->master,sd->status.name)) { clif->message(fd, msg_txt(1181)); // You need to be a Guild Master to use this command. return -1; } if( map[sd->bl.m].flag.guildlock || map[sd->bl.m].flag.gvg_castle ) { clif->message(fd, msg_txt(1182)); // You cannot change guild leaders on this map. return -1; } if( !message[0] ) { clif->message(fd, msg_txt(1183)); // Usage: @changegm <guild_member_name> return -1; } if((pl_sd=map_nick2sd((char *) message)) == NULL || pl_sd->status.guild_id != sd->status.guild_id) { clif->message(fd, msg_txt(1184)); // Target character must be online and be a guild member. return -1; } guild_gm_change(sd->status.guild_id, pl_sd); return 0; } /*========================================== * @changeleader by Skotlex * Changes the leader of a party. *------------------------------------------*/ ACMD_FUNC(changeleader) { nullpo_retr(-1, sd); if( !message[0] ) { clif->message(fd, msg_txt(1185)); // Usage: @changeleader <party_member_name> return -1; } if (party_changeleader(sd, map_nick2sd((char *) message))) return 0; return -1; } /*========================================== * @partyoption by Skotlex * Used to change the item share setting of a party. *------------------------------------------*/ ACMD_FUNC(partyoption) { struct party_data *p; int mi, option; char w1[16], w2[16]; nullpo_retr(-1, sd); if (sd->status.party_id == 0 || (p = party_search(sd->status.party_id)) == NULL) { clif->message(fd, msg_txt(282)); return -1; } ARR_FIND( 0, MAX_PARTY, mi, p->data[mi].sd == sd ); if (mi == MAX_PARTY) return -1; //Shouldn't happen if (!p->party.member[mi].leader) { clif->message(fd, msg_txt(282)); return -1; } if(!message || !*message || sscanf(message, "%15s %15s", w1, w2) < 2) { clif->message(fd, msg_txt(1186)); // Usage: @partyoption <pickup share: yes/no> <item distribution: yes/no> return -1; } option = (config_switch(w1)?1:0)|(config_switch(w2)?2:0); //Change item share type. if (option != p->party.item) party_changeoption(sd, p->party.exp, option); else clif->message(fd, msg_txt(286)); return 0; } /*========================================== * @autoloot by Upa-Kun * Turns on/off AutoLoot for a specific player *------------------------------------------*/ ACMD_FUNC(autoloot) { int rate; nullpo_retr(-1, sd); // autoloot command without value if(!message || !*message) { if (sd->state.autoloot) rate = 0; else rate = 10000; } else { double drate; drate = atof(message); rate = (int)(drate*100); } if (rate < 0) rate = 0; if (rate > 10000) rate = 10000; sd->state.autoloot = rate; if (sd->state.autoloot) { snprintf(atcmd_output, sizeof atcmd_output, msg_txt(1187),((double)sd->state.autoloot)/100.); // Autolooting items with drop rates of %0.02f%% and below. clif->message(fd, atcmd_output); }else clif->message(fd, msg_txt(1188)); // Autoloot is now off. return 0; } /*========================================== * @alootid *------------------------------------------*/ ACMD_FUNC(autolootitem) { struct item_data *item_data = NULL; int i; int action = 3; // 1=add, 2=remove, 3=help+list (default), 4=reset if (message && *message) { if (message[0] == '+') { message++; action = 1; } else if (message[0] == '-') { message++; action = 2; } else if (!strcmp(message,"reset")) action = 4; } if (action < 3) // add or remove { if ((item_data = itemdb_exists(atoi(message))) == NULL) item_data = itemdb_searchname(message); if (!item_data) { // No items founds in the DB with Id or Name clif->message(fd, msg_txt(1189)); // Item not found. return -1; } } switch(action) { case 1: ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == item_data->nameid); if (i != AUTOLOOTITEM_SIZE) { clif->message(fd, msg_txt(1190)); // You're already autolooting this item. return -1; } ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == 0); if (i == AUTOLOOTITEM_SIZE) { clif->message(fd, msg_txt(1191)); // Your autolootitem list is full. Remove some items first with @autolootid -<item name or ID>. return -1; } sd->state.autolootid[i] = item_data->nameid; // Autoloot Activated sprintf(atcmd_output, msg_txt(1192), item_data->name, item_data->jname, item_data->nameid); // Autolooting item: '%s'/'%s' {%d} clif->message(fd, atcmd_output); sd->state.autolooting = 1; break; case 2: ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == item_data->nameid); if (i == AUTOLOOTITEM_SIZE) { clif->message(fd, msg_txt(1193)); // You're currently not autolooting this item. return -1; } sd->state.autolootid[i] = 0; sprintf(atcmd_output, msg_txt(1194), item_data->name, item_data->jname, item_data->nameid); // Removed item: '%s'/'%s' {%d} from your autolootitem list. clif->message(fd, atcmd_output); ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] != 0); if (i == AUTOLOOTITEM_SIZE) { sd->state.autolooting = 0; } break; case 3: sprintf(atcmd_output, msg_txt(1195), AUTOLOOTITEM_SIZE); // You can have %d items on your autolootitem list. clif->message(fd, atcmd_output); clif->message(fd, msg_txt(1196)); // To add an item to the list, use "@alootid +<item name or ID>". To remove an item, use "@alootid -<item name or ID>". clif->message(fd, msg_txt(1197)); // "@alootid reset" will clear your autolootitem list. ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] != 0); if (i == AUTOLOOTITEM_SIZE) { clif->message(fd, msg_txt(1198)); // Your autolootitem list is empty. } else { clif->message(fd, msg_txt(1199)); // Items on your autolootitem list: for(i = 0; i < AUTOLOOTITEM_SIZE; i++) { if (sd->state.autolootid[i] == 0) continue; if (!(item_data = itemdb_exists(sd->state.autolootid[i]))) { ShowDebug("Non-existant item %d on autolootitem list (account_id: %d, char_id: %d)", sd->state.autolootid[i], sd->status.account_id, sd->status.char_id); continue; } sprintf(atcmd_output, "'%s'/'%s' {%d}", item_data->name, item_data->jname, item_data->nameid); clif->message(fd, atcmd_output); } } break; case 4: memset(sd->state.autolootid, 0, sizeof(sd->state.autolootid)); clif->message(fd, msg_txt(1200)); // Your autolootitem list has been reset. sd->state.autolooting = 0; break; } return 0; } /** * No longer available, keeping here just in case it's back someday. [Ind] **/ /*========================================== * It is made to rain. *------------------------------------------*/ //ACMD_FUNC(rain) //{ // nullpo_retr(-1, sd); // if (map[sd->bl.m].flag.rain) { // map[sd->bl.m].flag.rain=0; // clif->weather(sd->bl.m); // clif->message(fd, msg_txt(1201)); // The rain has stopped. // } else { // map[sd->bl.m].flag.rain=1; // clif->weather(sd->bl.m); // clif->message(fd, msg_txt(1202)); // It has started to rain. // } // return 0; //} /*========================================== * It is made to snow. *------------------------------------------*/ ACMD_FUNC(snow) { nullpo_retr(-1, sd); if (map[sd->bl.m].flag.snow) { map[sd->bl.m].flag.snow=0; clif->weather(sd->bl.m); clif->message(fd, msg_txt(1203)); // Snow has stopped falling. } else { map[sd->bl.m].flag.snow=1; clif->weather(sd->bl.m); clif->message(fd, msg_txt(1204)); // It has started to snow. } return 0; } /*========================================== * Cherry tree snowstorm is made to fall. (Sakura) *------------------------------------------*/ ACMD_FUNC(sakura) { nullpo_retr(-1, sd); if (map[sd->bl.m].flag.sakura) { map[sd->bl.m].flag.sakura=0; clif->weather(sd->bl.m); clif->message(fd, msg_txt(1205)); // Cherry tree leaves no longer fall. } else { map[sd->bl.m].flag.sakura=1; clif->weather(sd->bl.m); clif->message(fd, msg_txt(1206)); // Cherry tree leaves have begun to fall. } return 0; } /*========================================== * Clouds appear. *------------------------------------------*/ ACMD_FUNC(clouds) { nullpo_retr(-1, sd); if (map[sd->bl.m].flag.clouds) { map[sd->bl.m].flag.clouds=0; clif->weather(sd->bl.m); clif->message(fd, msg_txt(1207)); // The clouds has disappear. } else { map[sd->bl.m].flag.clouds=1; clif->weather(sd->bl.m); clif->message(fd, msg_txt(1208)); // Clouds appear. } return 0; } /*========================================== * Different type of clouds using effect 516 *------------------------------------------*/ ACMD_FUNC(clouds2) { nullpo_retr(-1, sd); if (map[sd->bl.m].flag.clouds2) { map[sd->bl.m].flag.clouds2=0; clif->weather(sd->bl.m); clif->message(fd, msg_txt(1209)); // The alternative clouds disappear. } else { map[sd->bl.m].flag.clouds2=1; clif->weather(sd->bl.m); clif->message(fd, msg_txt(1210)); // Alternative clouds appear. } return 0; } /*========================================== * Fog hangs over. *------------------------------------------*/ ACMD_FUNC(fog) { nullpo_retr(-1, sd); if (map[sd->bl.m].flag.fog) { map[sd->bl.m].flag.fog=0; clif->weather(sd->bl.m); clif->message(fd, msg_txt(1211)); // The fog has gone. } else { map[sd->bl.m].flag.fog=1; clif->weather(sd->bl.m); clif->message(fd, msg_txt(1212)); // Fog hangs over. } return 0; } /*========================================== * Fallen leaves fall. *------------------------------------------*/ ACMD_FUNC(leaves) { nullpo_retr(-1, sd); if (map[sd->bl.m].flag.leaves) { map[sd->bl.m].flag.leaves=0; clif->weather(sd->bl.m); clif->message(fd, msg_txt(1213)); // Leaves no longer fall. } else { map[sd->bl.m].flag.leaves=1; clif->weather(sd->bl.m); clif->message(fd, msg_txt(1214)); // Fallen leaves fall. } return 0; } /*========================================== * Fireworks appear. *------------------------------------------*/ ACMD_FUNC(fireworks) { nullpo_retr(-1, sd); if (map[sd->bl.m].flag.fireworks) { map[sd->bl.m].flag.fireworks=0; clif->weather(sd->bl.m); clif->message(fd, msg_txt(1215)); // Fireworks have ended. } else { map[sd->bl.m].flag.fireworks=1; clif->weather(sd->bl.m); clif->message(fd, msg_txt(1216)); // Fireworks have launched. } return 0; } /*========================================== * Clearing Weather Effects by Dexity *------------------------------------------*/ ACMD_FUNC(clearweather) { nullpo_retr(-1, sd); /** * No longer available, keeping here just in case it's back someday. [Ind] **/ //map[sd->bl.m].flag.rain=0; map[sd->bl.m].flag.snow=0; map[sd->bl.m].flag.sakura=0; map[sd->bl.m].flag.clouds=0; map[sd->bl.m].flag.clouds2=0; map[sd->bl.m].flag.fog=0; map[sd->bl.m].flag.fireworks=0; map[sd->bl.m].flag.leaves=0; clif->weather(sd->bl.m); clif->message(fd, msg_txt(291)); return 0; } /*=============================================================== * Sound Command - plays a sound for everyone around! [Codemaster] *---------------------------------------------------------------*/ ACMD_FUNC(sound) { char sound_file[100]; memset(sound_file, '\0', sizeof(sound_file)); if(!message || !*message || sscanf(message, "%99[^\n]", sound_file) < 1) { clif->message(fd, msg_txt(1217)); // Please enter a sound filename (usage: @sound <filename>). return -1; } if(strstr(sound_file, ".wav") == NULL) strcat(sound_file, ".wav"); clif->soundeffectall(&sd->bl, sound_file, 0, AREA); return 0; } /*========================================== * MOB Search *------------------------------------------*/ ACMD_FUNC(mobsearch) { char mob_name[100]; int mob_id; int number = 0; struct s_mapiterator* it; nullpo_retr(-1, sd); if (!message || !*message || sscanf(message, "%99[^\n]", mob_name) < 1) { clif->message(fd, msg_txt(1218)); // Please enter a monster name (usage: @mobsearch <monster name>). return -1; } if ((mob_id = atoi(mob_name)) == 0) mob_id = mobdb_searchname(mob_name); if(mob_id > 0 && mobdb_checkid(mob_id) == 0){ snprintf(atcmd_output, sizeof atcmd_output, msg_txt(1219),mob_name); // Invalid mob ID %s! clif->message(fd, atcmd_output); return -1; } if(mob_id == atoi(mob_name) && mob_db(mob_id)->jname) strcpy(mob_name,mob_db(mob_id)->jname); // --ja-- // strcpy(mob_name,mob_db(mob_id)->name); // --en-- snprintf(atcmd_output, sizeof atcmd_output, msg_txt(1220), mob_name, mapindex_id2name(sd->mapindex)); // Mob Search... %s %s clif->message(fd, atcmd_output); it = mapit_geteachmob(); for(;;) { TBL_MOB* md = (TBL_MOB*)mapit_next(it); if( md == NULL ) break;// no more mobs if( md->bl.m != sd->bl.m ) continue; if( mob_id != -1 && md->class_ != mob_id ) continue; ++number; if( md->spawn_timer == INVALID_TIMER ) snprintf(atcmd_output, sizeof(atcmd_output), "%2d[%3d:%3d] %s", number, md->bl.x, md->bl.y, md->name); else snprintf(atcmd_output, sizeof(atcmd_output), "%2d[%s] %s", number, "dead", md->name); clif->message(fd, atcmd_output); } mapit_free(it); return 0; } /*========================================== * @cleanmap - cleans items on the ground * @cleanarea - cleans items on the ground within an specified area *------------------------------------------*/ static int atcommand_cleanfloor_sub(struct block_list *bl, va_list ap) { nullpo_ret(bl); map_clearflooritem(bl); return 0; } ACMD_FUNC(cleanmap) { map_foreachinmap(atcommand_cleanfloor_sub, sd->bl.m, BL_ITEM); clif->message(fd, msg_txt(1221)); // All dropped items have been cleaned up. return 0; } ACMD_FUNC(cleanarea) { int x0 = 0, y0 = 0, x1 = 0, y1 = 0; if (!message || !*message || sscanf(message, "%d %d %d %d", &x0, &y0, &x1, &y1) < 1) { map_foreachinarea(atcommand_cleanfloor_sub, sd->bl.m, sd->bl.x - (AREA_SIZE * 2), sd->bl.y - (AREA_SIZE * 2), sd->bl.x + (AREA_SIZE * 2), sd->bl.y + (AREA_SIZE * 2), BL_ITEM); } else if (sscanf(message, "%d %d %d %d", &x0, &y0, &x1, &y1) == 1) { map_foreachinarea(atcommand_cleanfloor_sub, sd->bl.m, sd->bl.x - x0, sd->bl.y - x0, sd->bl.x + x0, sd->bl.y + x0, BL_ITEM); } else if (sscanf(message, "%d %d %d %d", &x0, &y0, &x1, &y1) == 4) { map_foreachinarea(atcommand_cleanfloor_sub, sd->bl.m, x0, y0, x1, y1, BL_ITEM); } clif->message(fd, msg_txt(1221)); // All dropped items have been cleaned up. return 0; } /*========================================== * make a NPC/PET talk * @npctalkc [SnakeDrak] *------------------------------------------*/ ACMD_FUNC(npctalk) { char name[NAME_LENGTH],mes[100],temp[100]; struct npc_data *nd; bool ifcolor=(*(command + 8) != 'c' && *(command + 8) != 'C')?0:1; unsigned long color=0; if (sd->sc.count && //no "chatting" while muted. (sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT))) return -1; if(!ifcolor) { if (!message || !*message || sscanf(message, "%23[^,], %99[^\n]", name, mes) < 2) { clif->message(fd, msg_txt(1222)); // Please enter the correct parameters (usage: @npctalk <npc name>, <message>). return -1; } } else { if (!message || !*message || sscanf(message, "%lx %23[^,], %99[^\n]", &color, name, mes) < 3) { clif->message(fd, msg_txt(1223)); // Please enter the correct parameters (usage: @npctalkc <color> <npc name>, <message>). return -1; } } if (!(nd = npc_name2id(name))) { clif->message(fd, msg_txt(111)); // This NPC doesn't exist return -1; } strtok(name, "#"); // discard extra name identifier if present snprintf(temp, sizeof(temp), "%s : %s", name, mes); if(ifcolor) clif->messagecolor(&nd->bl,color,temp); else clif->disp_overhead(&nd->bl, temp); return 0; } ACMD_FUNC(pettalk) { char mes[100],temp[100]; struct pet_data *pd; nullpo_retr(-1, sd); if ( battle_config.min_chat_delay ) { if( DIFF_TICK(sd->cantalk_tick, gettick()) > 0 ) return 0; sd->cantalk_tick = gettick() + battle_config.min_chat_delay; } if(!sd->status.pet_id || !(pd=sd->pd)) { clif->message(fd, msg_txt(184)); return -1; } if (sd->sc.count && //no "chatting" while muted. (sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT))) return -1; if (!message || !*message || sscanf(message, "%99[^\n]", mes) < 1) { clif->message(fd, msg_txt(1224)); // Please enter a message (usage: @pettalk <message>). return -1; } if (message[0] == '/') {// pet emotion processing const char* emo[] = { "/!", "/?", "/ho", "/lv", "/swt", "/ic", "/an", "/ag", "/$", "/...", "/scissors", "/rock", "/paper", "/korea", "/lv2", "/thx", "/wah", "/sry", "/heh", "/swt2", "/hmm", "/no1", "/??", "/omg", "/O", "/X", "/hlp", "/go", "/sob", "/gg", "/kis", "/kis2", "/pif", "/ok", "-?-", "/indonesia", "/bzz", "/rice", "/awsm", "/meh", "/shy", "/pat", "/mp", "/slur", "/com", "/yawn", "/grat", "/hp", "/philippines", "/malaysia", "/singapore", "/brazil", "/fsh", "/spin", "/sigh", "/dum", "/crwd", "/desp", "/dice", "-dice2", "-dice3", "-dice4", "-dice5", "-dice6", "/india", "/love", "/russia", "-?-", "/mobile", "/mail", "/chinese", "/antenna1", "/antenna2", "/antenna3", "/hum", "/abs", "/oops", "/spit", "/ene", "/panic", "/whisp" }; int i; ARR_FIND( 0, ARRAYLENGTH(emo), i, stricmp(message, emo[i]) == 0 ); if( i == E_DICE1 ) i = rnd()%6 + E_DICE1; // randomize /dice if( i < ARRAYLENGTH(emo) ) { if (sd->emotionlasttime + 1 >= time(NULL)) { // not more than 1 per second sd->emotionlasttime = time(NULL); return 0; } sd->emotionlasttime = time(NULL); clif->emotion(&pd->bl, i); return 0; } } snprintf(temp, sizeof temp ,"%s : %s", pd->pet.name, mes); clif->disp_overhead(&pd->bl, temp); return 0; } /// @users - displays the number of players present on each map (and percentage) /// #users displays on the target user instead of self ACMD_FUNC(users) { char buf[CHAT_SIZE_MAX]; int i; int users[MAX_MAPINDEX]; int users_all; struct s_mapiterator* iter; memset(users, 0, sizeof(users)); users_all = 0; // count users on each map iter = mapit_getallusers(); for(;;) { struct map_session_data* sd2 = (struct map_session_data*)mapit_next(iter); if( sd2 == NULL ) break;// no more users if( sd2->mapindex >= MAX_MAPINDEX ) continue;// invalid mapindex if( users[sd2->mapindex] < INT_MAX ) ++users[sd2->mapindex]; if( users_all < INT_MAX ) ++users_all; } mapit_free(iter); // display results for each map for( i = 0; i < MAX_MAPINDEX; ++i ) { if( users[i] == 0 ) continue;// empty safesnprintf(buf, sizeof(buf), "%s: %d (%.2f%%)", mapindex_id2name(i), users[i], (float)(100.0f*users[i]/users_all)); clif->message(sd->fd, buf); } // display overall count safesnprintf(buf, sizeof(buf), "all: %d", users_all); clif->message(sd->fd, buf); return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(reset) { pc_resetstate(sd); pc_resetskill(sd,1); sprintf(atcmd_output, msg_txt(208), sd->status.name); // '%s' skill and stats points reseted! clif->message(fd, atcmd_output); return 0; } /*========================================== * *------------------------------------------*/ ACMD_FUNC(summon) { char name[NAME_LENGTH]; int mob_id = 0; int duration = 0; struct mob_data *md; unsigned int tick=gettick(); nullpo_retr(-1, sd); if (!message || !*message || sscanf(message, "%23s %d", name, &duration) < 1) { clif->message(fd, msg_txt(1225)); // Please enter a monster name (usage: @summon <monster name> {duration}). return -1; } if (duration < 1) duration =1; else if (duration > 60) duration =60; if ((mob_id = atoi(name)) == 0) mob_id = mobdb_searchname(name); if(mob_id == 0 || mobdb_checkid(mob_id) == 0) { clif->message(fd, msg_txt(40)); // Invalid monster ID or name. return -1; } md = mob_once_spawn_sub(&sd->bl, sd->bl.m, -1, -1, "--ja--", mob_id, "", SZ_SMALL, AI_NONE); if(!md) return -1; md->master_id=sd->bl.id; md->special_state.ai=1; md->deletetimer=add_timer(tick+(duration*60000),mob_timer_delete,md->bl.id,0); clif->specialeffect(&md->bl,344,AREA); mob_spawn(md); sc_start4(&md->bl, SC_MODECHANGE, 100, 1, 0, MD_AGGRESSIVE, 0, 60000); clif->skill_poseffect(&sd->bl,AM_CALLHOMUN,1,md->bl.x,md->bl.y,tick); clif->message(fd, msg_txt(39)); // All monster summoned! return 0; } /*========================================== * @adjgroup * Temporarily move player to another group * Useful during beta testing to allow players to use GM commands for short periods of time *------------------------------------------*/ ACMD_FUNC(adjgroup) { int new_group = 0; nullpo_retr(-1, sd); if (!message || !*message || sscanf(message, "%d", &new_group) != 1) { clif->message(fd, msg_txt(1226)); // Usage: @adjgroup <group_id> return -1; } if (!pc_group_exists(new_group)) { clif->message(fd, msg_txt(1227)); // Specified group does not exist. return -1; } sd->group_id = new_group; pc_group_pc_load(sd);/* update cache */ clif->message(fd, msg_txt(1228)); // Group changed successfully. clif->message(sd->fd, msg_txt(1229)); // Your group has changed. return 0; } /*========================================== * @trade by [MouseJstr] * Open a trade window with a remote player *------------------------------------------*/ ACMD_FUNC(trade) { struct map_session_data *pl_sd = NULL; nullpo_retr(-1, sd); if (!message || !*message) { clif->message(fd, msg_txt(1230)); // Please enter a player name (usage: @trade <char name>). return -1; } if ( (pl_sd = map_nick2sd((char *)message)) == NULL ) { clif->message(fd, msg_txt(3)); // Character not found. return -1; } trade_traderequest(sd, pl_sd); return 0; } /*========================================== * @setbattleflag by [MouseJstr] * set a battle_config flag without having to reboot *------------------------------------------*/ ACMD_FUNC(setbattleflag) { char flag[128], value[128]; nullpo_retr(-1, sd); if (!message || !*message || sscanf(message, "%127s %127s", flag, value) != 2) { clif->message(fd, msg_txt(1231)); // Usage: @setbattleflag <flag> <value> return -1; } if (battle->config_set_value(flag, value) == 0) { clif->message(fd, msg_txt(1232)); // Unknown battle_config flag. return -1; } clif->message(fd, msg_txt(1233)); // Set battle_config as requested. return 0; } /*========================================== * @unmute [Valaris] *------------------------------------------*/ ACMD_FUNC(unmute) { struct map_session_data *pl_sd = NULL; nullpo_retr(-1, sd); if (!message || !*message) { clif->message(fd, msg_txt(1234)); // Please enter a player name (usage: @unmute <char name>). return -1; } if ( (pl_sd = map_nick2sd((char *)message)) == NULL ) { clif->message(fd, msg_txt(3)); // Character not found. return -1; } if(!pl_sd->sc.data[SC_NOCHAT]) { clif->message(sd->fd,msg_txt(1235)); // Player is not muted. return -1; } pl_sd->status.manner = 0; status_change_end(&pl_sd->bl, SC_NOCHAT, INVALID_TIMER); clif->message(sd->fd,msg_txt(1236)); // Player unmuted. return 0; } /*========================================== * @uptime by MC Cameri *------------------------------------------*/ ACMD_FUNC(uptime) { unsigned long seconds = 0, day = 24*60*60, hour = 60*60, minute = 60, days = 0, hours = 0, minutes = 0; nullpo_retr(-1, sd); seconds = get_uptime(); days = seconds/day; seconds -= (seconds/day>0)?(seconds/day)*day:0; hours = seconds/hour; seconds -= (seconds/hour>0)?(seconds/hour)*hour:0; minutes = seconds/minute; seconds -= (seconds/minute>0)?(seconds/minute)*minute:0; snprintf(atcmd_output, sizeof(atcmd_output), msg_txt(245), days, hours, minutes, seconds); clif->message(fd, atcmd_output); return 0; } /*========================================== * @changesex <sex> * => Changes one's sex. Argument sex can be 0 or 1, m or f, male or female. *------------------------------------------*/ ACMD_FUNC(changesex) { int i; nullpo_retr(-1, sd); pc_resetskill(sd,4); // to avoid any problem with equipment and invalid sex, equipment is unequiped. for( i=0; i<EQI_MAX; i++ ) if( sd->equip_index[i] >= 0 ) pc_unequipitem(sd, sd->equip_index[i], 3); chrif_changesex(sd); return 0; } /*================================================ * @mute - Mutes a player for a set amount of time *------------------------------------------------*/ ACMD_FUNC(mute) { struct map_session_data *pl_sd = NULL; int manner; nullpo_retr(-1, sd); if (!message || !*message || sscanf(message, "%d %23[^\n]", &manner, atcmd_player_name) < 1) { clif->message(fd, msg_txt(1237)); // Usage: @mute <time> <char name> return -1; } if ( (pl_sd = map_nick2sd(atcmd_player_name)) == NULL ) { clif->message(fd, msg_txt(3)); // Character not found. return -1; } if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) ) { clif->message(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. return -1; } clif->manner_message(sd, 0); clif->manner_message(pl_sd, 5); if( pl_sd->status.manner < manner ) { pl_sd->status.manner -= manner; sc_start(&pl_sd->bl,SC_NOCHAT,100,0,0); } else { pl_sd->status.manner = 0; status_change_end(&pl_sd->bl, SC_NOCHAT, INVALID_TIMER); } clif->GM_silence(sd, pl_sd, (manner > 0 ? 1 : 0)); return 0; } /*========================================== * @refresh (like @jumpto <<yourself>>) *------------------------------------------*/ ACMD_FUNC(refresh) { nullpo_retr(-1, sd); clif->refresh(sd); return 0; } ACMD_FUNC(refreshall) { struct map_session_data* iter_sd; struct s_mapiterator* iter; nullpo_retr(-1, sd); iter = mapit_getallusers(); for (iter_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); iter_sd = (TBL_PC*)mapit_next(iter)) clif->refresh(iter_sd); mapit_free(iter); return 0; } /*========================================== * @identify * => GM's magnifier. *------------------------------------------*/ ACMD_FUNC(identify) { int i,num; nullpo_retr(-1, sd); for(i=num=0;i<MAX_INVENTORY;i++){ if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].identify!=1){ num++; } } if (num > 0) { clif->item_identify_list(sd); } else { clif->message(fd,msg_txt(1238)); // There are no items to appraise. } return 0; } /*========================================== * @gmotd (Global MOTD) * by davidsiaw :P *------------------------------------------*/ ACMD_FUNC(gmotd) { FILE* fp; if( ( fp = fopen(motd_txt, "r") ) != NULL ) { char buf[CHAT_SIZE_MAX]; size_t len; while( fgets(buf, sizeof(buf), fp) ) { if( buf[0] == '/' && buf[1] == '/' ) { continue; } len = strlen(buf); while( len && ( buf[len-1] == '\r' || buf[len-1] == '\n' ) ) {// strip trailing EOL characters len--; } if( len ) { buf[len] = 0; intif_broadcast(buf, len+1, 0); } } fclose(fp); } return 0; } ACMD_FUNC(misceffect) { int effect = 0; nullpo_retr(-1, sd); if (!message || !*message) return -1; if (sscanf(message, "%d", &effect) < 1) return -1; clif->misceffect(&sd->bl,effect); return 0; } /*========================================== * MAIL SYSTEM *------------------------------------------*/ ACMD_FUNC(mail) { nullpo_ret(sd); mail_openmail(sd); return 0; } /*========================================== * Show Monster DB Info v 1.0 * originally by [Lupus] *------------------------------------------*/ ACMD_FUNC(mobinfo) { unsigned char msize[3][7] = {"Small", "Medium", "Large"}; unsigned char mrace[12][11] = {"Formless", "Undead", "Beast", "Plant", "Insect", "Fish", "Demon", "Demi-Human", "Angel", "Dragon", "Boss", "Non-Boss"}; unsigned char melement[10][8] = {"Neutral", "Water", "Earth", "Fire", "Wind", "Poison", "Holy", "Dark", "Ghost", "Undead"}; char atcmd_output2[CHAT_SIZE_MAX]; struct item_data *item_data; struct mob_db *mob, *mob_array[MAX_SEARCH]; int count; int i, j, k; memset(atcmd_output, '\0', sizeof(atcmd_output)); memset(atcmd_output2, '\0', sizeof(atcmd_output2)); if (!message || !*message) { clif->message(fd, msg_txt(1239)); // Please enter a monster name/ID (usage: @mobinfo <monster_name_or_monster_ID>). return -1; } // If monster identifier/name argument is a name if ((i = mobdb_checkid(atoi(message)))) { mob_array[0] = mob_db(i); count = 1; } else count = mobdb_searchname_array(mob_array, MAX_SEARCH, message); if (!count) { clif->message(fd, msg_txt(40)); // Invalid monster ID or name. return -1; } if (count > MAX_SEARCH) { sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, count); clif->message(fd, atcmd_output); count = MAX_SEARCH; } for (k = 0; k < count; k++) { mob = mob_array[k]; // stats if (mob->mexp) sprintf(atcmd_output, msg_txt(1240), mob->name, mob->jname, mob->sprite, mob->vd.class_); // MVP Monster: '%s'/'%s'/'%s' (%d) else sprintf(atcmd_output, msg_txt(1241), mob->name, mob->jname, mob->sprite, mob->vd.class_); // Monster: '%s'/'%s'/'%s' (%d) clif->message(fd, atcmd_output); sprintf(atcmd_output, msg_txt(1242), mob->lv, mob->status.max_hp, mob->base_exp, mob->job_exp,MOB_HIT(mob), MOB_FLEE(mob)); // Lv:%d HP:%d Base EXP:%u Job EXP:%u HIT:%d FLEE:%d clif->message(fd, atcmd_output); sprintf(atcmd_output, msg_txt(1243), // DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d mob->status.def, mob->status.mdef,mob->status.str, mob->status.agi, mob->status.vit, mob->status.int_, mob->status.dex, mob->status.luk); clif->message(fd, atcmd_output); sprintf(atcmd_output, msg_txt(1244), // ATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d) mob->status.rhw.atk, mob->status.rhw.atk2, mob->status.rhw.range, mob->range2 , mob->range3, msize[mob->status.size], mrace[mob->status.race], melement[mob->status.def_ele], mob->status.ele_lv); clif->message(fd, atcmd_output); // drops clif->message(fd, msg_txt(1245)); // Drops: strcpy(atcmd_output, " "); j = 0; for (i = 0; i < MAX_MOB_DROP; i++) { int droprate; if (mob->dropitem[i].nameid <= 0 || mob->dropitem[i].p < 1 || (item_data = itemdb_exists(mob->dropitem[i].nameid)) == NULL) continue; droprate = mob->dropitem[i].p; if (item_data->slot) sprintf(atcmd_output2, " - %s[%d] %02.02f%%", item_data->jname, item_data->slot, (float)droprate / 100); else sprintf(atcmd_output2, " - %s %02.02f%%", item_data->jname, (float)droprate / 100); strcat(atcmd_output, atcmd_output2); if (++j % 3 == 0) { clif->message(fd, atcmd_output); strcpy(atcmd_output, " "); } } if (j == 0) clif->message(fd, msg_txt(1246)); // This monster has no drops. else if (j % 3 != 0) clif->message(fd, atcmd_output); // mvp if (mob->mexp) { sprintf(atcmd_output, msg_txt(1247), mob->mexp); // MVP Bonus EXP:%u clif->message(fd, atcmd_output); strcpy(atcmd_output, msg_txt(1248)); // MVP Items: j = 0; for (i = 0; i < MAX_MVP_DROP; i++) { if (mob->mvpitem[i].nameid <= 0 || (item_data = itemdb_exists(mob->mvpitem[i].nameid)) == NULL) continue; if (mob->mvpitem[i].p > 0) { j++; if (j == 1) sprintf(atcmd_output2, " %s %02.02f%%", item_data->jname, (float)mob->mvpitem[i].p / 100); else sprintf(atcmd_output2, " - %s %02.02f%%", item_data->jname, (float)mob->mvpitem[i].p / 100); strcat(atcmd_output, atcmd_output2); } } if (j == 0) clif->message(fd, msg_txt(1249)); // This monster has no MVP prizes. else clif->message(fd, atcmd_output); } } return 0; } /*========================================= * @showmobs by KarLaeda * => For 15 sec displays the mobs on minimap *------------------------------------------*/ ACMD_FUNC(showmobs) { char mob_name[100]; int mob_id; int number = 0; struct s_mapiterator* it; nullpo_retr(-1, sd); if(sscanf(message, "%99[^\n]", mob_name) < 0) return -1; if((mob_id = atoi(mob_name)) == 0) mob_id = mobdb_searchname(mob_name); if(mob_id > 0 && mobdb_checkid(mob_id) == 0){ snprintf(atcmd_output, sizeof atcmd_output, msg_txt(1250),mob_name); // Invalid mob id %s! clif->message(fd, atcmd_output); return 0; } if(mob_db(mob_id)->status.mode&MD_BOSS && !pc_has_permission(sd, PC_PERM_SHOW_BOSS)){ // If player group does not have access to boss mobs. clif->message(fd, msg_txt(1251)); // Can't show boss mobs! return 0; } if(mob_id == atoi(mob_name) && mob_db(mob_id)->jname) strcpy(mob_name,mob_db(mob_id)->jname); // --ja-- //strcpy(mob_name,mob_db(mob_id)->name); // --en-- snprintf(atcmd_output, sizeof atcmd_output, msg_txt(1252), // Mob Search... %s %s mob_name, mapindex_id2name(sd->mapindex)); clif->message(fd, atcmd_output); it = mapit_geteachmob(); for(;;) { TBL_MOB* md = (TBL_MOB*)mapit_next(it); if( md == NULL ) break;// no more mobs if( md->bl.m != sd->bl.m ) continue; if( mob_id != -1 && md->class_ != mob_id ) continue; if( md->special_state.ai || md->master_id ) continue; // hide slaves and player summoned mobs if( md->spawn_timer != INVALID_TIMER ) continue; // hide mobs waiting for respawn ++number; clif->viewpoint(sd, 1, 0, md->bl.x, md->bl.y, number, 0xFFFFFF); } mapit_free(it); return 0; } /*========================================== * homunculus level up [orn] *------------------------------------------*/ ACMD_FUNC(homlevel) { TBL_HOM * hd; int level = 0; nullpo_retr(-1, sd); if ( !message || !*message || ( level = atoi(message) ) < 1 ) { clif->message(fd, msg_txt(1253)); // Please enter a level adjustment (usage: @homlevel <number of levels>). return -1; } if ( !merc_is_hom_active(sd->hd) ) { clif->message(fd, msg_txt(1254)); // You do not have a homunculus. return -1; } hd = sd->hd; if ( battle_config.hom_max_level == hd->homunculus.level ) // Already reach maximum level return 0; do{ hd->homunculus.exp += hd->exp_next; }while( hd->homunculus.level < level && merc_hom_levelup(hd) ); status_calc_homunculus(hd,0); status_percent_heal(&hd->bl, 100, 100); clif->specialeffect(&hd->bl,568,AREA); return 0; } /*========================================== * homunculus evolution H [orn] *------------------------------------------*/ ACMD_FUNC(homevolution) { nullpo_retr(-1, sd); if ( !merc_is_hom_active(sd->hd) ) { clif->message(fd, msg_txt(1254)); // You do not have a homunculus. return -1; } if ( !merc_hom_evolution(sd->hd) ) { clif->message(fd, msg_txt(1255)); // Your homunculus doesn't evolve. return -1; } clif->homskillinfoblock(sd); return 0; } ACMD_FUNC(hommutate) { int homun_id, m_class = 0, m_id; nullpo_retr(-1, sd); if (!merc_is_hom_active(sd->hd)) { clif->message(fd, msg_txt(1254)); // You do not have a homunculus. return -1; } if (!message || !*message) { homun_id = 6048 + (rnd() % 4); } else { homun_id = atoi(message); } m_class = hom_class2mapid(sd->hd->homunculus.class_); m_id = hom_class2mapid(homun_id); if (m_class != -1 && m_id != -1 && m_class&HOM_EVO && m_id&HOM_S && sd->hd->homunculus.level >= 99) { hom_mutate(sd->hd, homun_id); } else { clif->emotion(&sd->hd->bl, E_SWT); } return 0; } /*========================================== * call choosen homunculus [orn] *------------------------------------------*/ ACMD_FUNC(makehomun) { int homunid; nullpo_retr(-1, sd); if ( sd->status.hom_id ) { clif->message(fd, msg_txt(450)); return -1; } if (!message || !*message) { clif->message(fd, msg_txt(1256)); // Please enter a homunculus ID (usage: @makehomun <homunculus id>). return -1; } homunid = atoi(message); if( homunid < HM_CLASS_BASE || homunid > HM_CLASS_BASE + MAX_HOMUNCULUS_CLASS - 1 ) { clif->message(fd, msg_txt(1257)); // Invalid Homunculus ID. return -1; } merc_create_homunculus_request(sd,homunid); return 0; } /*========================================== * modify homunculus intimacy [orn] *------------------------------------------*/ ACMD_FUNC(homfriendly) { int friendly = 0; nullpo_retr(-1, sd); if ( !merc_is_hom_active(sd->hd) ) { clif->message(fd, msg_txt(1254)); // You do not have a homunculus. return -1; } if (!message || !*message) { clif->message(fd, msg_txt(1258)); // Please enter a friendly value (usage: @homfriendly <friendly value [0-1000]>). return -1; } friendly = atoi(message); friendly = cap_value(friendly, 0, 1000); sd->hd->homunculus.intimacy = friendly * 100 ; clif->send_homdata(sd,SP_INTIMATE,friendly); return 0; } /*========================================== * modify homunculus hunger [orn] *------------------------------------------*/ ACMD_FUNC(homhungry) { int hungry = 0; nullpo_retr(-1, sd); if ( !merc_is_hom_active(sd->hd) ) { clif->message(fd, msg_txt(1254)); // You do not have a homunculus. return -1; } if (!message || !*message) { clif->message(fd, msg_txt(1259)); // Please enter a hunger value (usage: @homhungry <hunger value [0-100]>). return -1; } hungry = atoi(message); hungry = cap_value(hungry, 0, 100); sd->hd->homunculus.hunger = hungry; clif->send_homdata(sd,SP_HUNGRY,hungry); return 0; } /*========================================== * make the homunculus speak [orn] *------------------------------------------*/ ACMD_FUNC(homtalk) { char mes[100],temp[100]; nullpo_retr(-1, sd); if ( battle_config.min_chat_delay ) { if( DIFF_TICK(sd->cantalk_tick, gettick()) > 0 ) return 0; sd->cantalk_tick = gettick() + battle_config.min_chat_delay; } if (sd->sc.count && //no "chatting" while muted. (sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT))) return -1; if ( !merc_is_hom_active(sd->hd) ) { clif->message(fd, msg_txt(1254)); // You do not have a homunculus. return -1; } if (!message || !*message || sscanf(message, "%99[^\n]", mes) < 1) { clif->message(fd, msg_txt(1260)); // Please enter a message (usage: @homtalk <message>). return -1; } snprintf(temp, sizeof temp ,"%s : %s", sd->hd->homunculus.name, mes); clif->disp_overhead(&sd->hd->bl, temp); return 0; } /*========================================== * Show homunculus stats *------------------------------------------*/ ACMD_FUNC(hominfo) { struct homun_data *hd; struct status_data *status; nullpo_retr(-1, sd); if ( !merc_is_hom_active(sd->hd) ) { clif->message(fd, msg_txt(1254)); // You do not have a homunculus. return -1; } hd = sd->hd; status = status_get_status_data(&hd->bl); clif->message(fd, msg_txt(1261)); // Homunculus stats: snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1262), // HP: %d/%d - SP: %d/%d status->hp, status->max_hp, status->sp, status->max_sp); clif->message(fd, atcmd_output); snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1263), // ATK: %d - MATK: %d~%d status->rhw.atk2 +status->batk, status->matk_min, status->matk_max); clif->message(fd, atcmd_output); snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1264), // Hungry: %d - Intimacy: %u hd->homunculus.hunger, hd->homunculus.intimacy/100); clif->message(fd, atcmd_output); snprintf(atcmd_output, sizeof(atcmd_output) , msg_txt(1265), // Stats: Str %d / Agi %d / Vit %d / Int %d / Dex %d / Luk %d status->str, status->agi, status->vit, status->int_, status->dex, status->luk); clif->message(fd, atcmd_output); return 0; } ACMD_FUNC(homstats) { struct homun_data *hd; struct s_homunculus_db *db; struct s_homunculus *hom; int lv, min, max, evo; nullpo_retr(-1, sd); if ( !merc_is_hom_active(sd->hd) ) { clif->message(fd, msg_txt(1254)); // You do not have a homunculus. return -1; } hd = sd->hd; hom = &hd->homunculus; db = hd->homunculusDB; lv = hom->level; snprintf(atcmd_output, sizeof(atcmd_output) , msg_txt(1266), lv, db->name); // Homunculus growth stats (Lv %d %s): clif->message(fd, atcmd_output); lv--; //Since the first increase is at level 2. evo = (hom->class_ == db->evo_class); min = db->base.HP +lv*db->gmin.HP +(evo?db->emin.HP:0); max = db->base.HP +lv*db->gmax.HP +(evo?db->emax.HP:0);; snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1267), hom->max_hp, min, max); // Max HP: %d (%d~%d) clif->message(fd, atcmd_output); min = db->base.SP +lv*db->gmin.SP +(evo?db->emin.SP:0); max = db->base.SP +lv*db->gmax.SP +(evo?db->emax.SP:0);; snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1268), hom->max_sp, min, max); // Max SP: %d (%d~%d) clif->message(fd, atcmd_output); min = db->base.str +lv*(db->gmin.str/10) +(evo?db->emin.str:0); max = db->base.str +lv*(db->gmax.str/10) +(evo?db->emax.str:0);; snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1269), hom->str/10, min, max); // Str: %d (%d~%d) clif->message(fd, atcmd_output); min = db->base.agi +lv*(db->gmin.agi/10) +(evo?db->emin.agi:0); max = db->base.agi +lv*(db->gmax.agi/10) +(evo?db->emax.agi:0);; snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1270), hom->agi/10, min, max); // Agi: %d (%d~%d) clif->message(fd, atcmd_output); min = db->base.vit +lv*(db->gmin.vit/10) +(evo?db->emin.vit:0); max = db->base.vit +lv*(db->gmax.vit/10) +(evo?db->emax.vit:0);; snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1271), hom->vit/10, min, max); // Vit: %d (%d~%d) clif->message(fd, atcmd_output); min = db->base.int_ +lv*(db->gmin.int_/10) +(evo?db->emin.int_:0); max = db->base.int_ +lv*(db->gmax.int_/10) +(evo?db->emax.int_:0);; snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1272), hom->int_/10, min, max); // Int: %d (%d~%d) clif->message(fd, atcmd_output); min = db->base.dex +lv*(db->gmin.dex/10) +(evo?db->emin.dex:0); max = db->base.dex +lv*(db->gmax.dex/10) +(evo?db->emax.dex:0);; snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1273), hom->dex/10, min, max); // Dex: %d (%d~%d) clif->message(fd, atcmd_output); min = db->base.luk +lv*(db->gmin.luk/10) +(evo?db->emin.luk:0); max = db->base.luk +lv*(db->gmax.luk/10) +(evo?db->emax.luk:0);; snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1274), hom->luk/10, min, max); // Luk: %d (%d~%d) clif->message(fd, atcmd_output); return 0; } ACMD_FUNC(homshuffle) { nullpo_retr(-1, sd); if(!sd->hd) return -1; // nothing to do if(!merc_hom_shuffle(sd->hd)) return -1; clif->message(sd->fd, msg_txt(1275)); // Homunculus stats altered. atcommand_homstats(fd, sd, command, message); //Print out the new stats return 0; } /*========================================== * Show Items DB Info v 1.0 * originally by [Lupus] *------------------------------------------*/ ACMD_FUNC(iteminfo) { struct item_data *item_data, *item_array[MAX_SEARCH]; int i, count = 1; if (!message || !*message) { clif->message(fd, msg_txt(1276)); // Please enter an item name/ID (usage: @ii/@iteminfo <item name/ID>). return -1; } if ((item_array[0] = itemdb_exists(atoi(message))) == NULL) count = itemdb_searchname_array(item_array, MAX_SEARCH, message); if (!count) { clif->message(fd, msg_txt(19)); // Invalid item ID or name. return -1; } if (count > MAX_SEARCH) { sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, count); // Displaying first %d out of %d matches clif->message(fd, atcmd_output); count = MAX_SEARCH; } for (i = 0; i < count; i++) { item_data = item_array[i]; sprintf(atcmd_output, msg_txt(1277), // Item: '%s'/'%s'[%d] (%d) Type: %s | Extra Effect: %s item_data->name,item_data->jname,item_data->slot,item_data->nameid, itemdb_typename(item_data->type), (item_data->script==NULL)? msg_txt(1278) : msg_txt(1279) // None / With script ); clif->message(fd, atcmd_output); sprintf(atcmd_output, msg_txt(1280), item_data->value_buy, item_data->value_sell, item_data->weight/10. ); // NPC Buy:%dz, Sell:%dz | Weight: %.1f clif->message(fd, atcmd_output); if (item_data->maxchance == -1) strcpy(atcmd_output, msg_txt(1281)); // - Available in the shops only. else if (!battle_config.atcommand_mobinfo_type && item_data->maxchance) sprintf(atcmd_output, msg_txt(1282), (float)item_data->maxchance / 100 ); // - Maximal monsters drop chance: %02.02f%% else strcpy(atcmd_output, msg_txt(1283)); // - Monsters don't drop this item. clif->message(fd, atcmd_output); } return 0; } /*========================================== * Show who drops the item. *------------------------------------------*/ ACMD_FUNC(whodrops) { struct item_data *item_data, *item_array[MAX_SEARCH]; int i,j, count = 1; if (!message || !*message) { clif->message(fd, msg_txt(1284)); // Please enter item name/ID (usage: @whodrops <item name/ID>). return -1; } if ((item_array[0] = itemdb_exists(atoi(message))) == NULL) count = itemdb_searchname_array(item_array, MAX_SEARCH, message); if (!count) { clif->message(fd, msg_txt(19)); // Invalid item ID or name. return -1; } if (count > MAX_SEARCH) { sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, count); // Displaying first %d out of %d matches clif->message(fd, atcmd_output); count = MAX_SEARCH; } for (i = 0; i < count; i++) { item_data = item_array[i]; sprintf(atcmd_output, msg_txt(1285), item_data->jname,item_data->slot); // Item: '%s'[%d] clif->message(fd, atcmd_output); if (item_data->mob[0].chance == 0) { strcpy(atcmd_output, msg_txt(1286)); // - Item is not dropped by mobs. clif->message(fd, atcmd_output); } else { sprintf(atcmd_output, msg_txt(1287), MAX_SEARCH); // - Common mobs with highest drop chance (only max %d are listed): clif->message(fd, atcmd_output); for (j=0; j < MAX_SEARCH && item_data->mob[j].chance > 0; j++) { sprintf(atcmd_output, "- %s (%02.02f%%)", mob_db(item_data->mob[j].id)->jname, item_data->mob[j].chance/100.); clif->message(fd, atcmd_output); } } } return 0; } ACMD_FUNC(whereis) { struct mob_db *mob, *mob_array[MAX_SEARCH]; int count; int i, j, k; if (!message || !*message) { clif->message(fd, msg_txt(1288)); // Please enter a monster name/ID (usage: @whereis <monster_name_or_monster_ID>). return -1; } // If monster identifier/name argument is a name if ((i = mobdb_checkid(atoi(message)))) { mob_array[0] = mob_db(i); count = 1; } else count = mobdb_searchname_array(mob_array, MAX_SEARCH, message); if (!count) { clif->message(fd, msg_txt(40)); // Invalid monster ID or name. return -1; } if (count > MAX_SEARCH) { sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, count); clif->message(fd, atcmd_output); count = MAX_SEARCH; } for (k = 0; k < count; k++) { mob = mob_array[k]; snprintf(atcmd_output, sizeof atcmd_output, msg_txt(1289), mob->jname); // %s spawns in: clif->message(fd, atcmd_output); for (i = 0; i < ARRAYLENGTH(mob->spawn) && mob->spawn[i].qty; i++) { j = map_mapindex2mapid(mob->spawn[i].mapindex); if (j < 0) continue; snprintf(atcmd_output, sizeof atcmd_output, "%s (%d)", map[j].name, mob->spawn[i].qty); clif->message(fd, atcmd_output); } if (i == 0) clif->message(fd, msg_txt(1290)); // This monster does not spawn normally. } return 0; } ACMD_FUNC(version) { const char *git = get_git_hash(); const char *svn = get_svn_revision(); if ( git[0] != HERC_UNKNOWN_VER ) { sprintf(atcmd_output,msg_txt(1295),git); // Git Hash '%s' clif->message(fd,atcmd_output); } else if ( svn[0] != HERC_UNKNOWN_VER ) { sprintf(atcmd_output,msg_txt(1436),git); // SVN r%s clif->message(fd,atcmd_output); } else clif->message(fd,msg_txt(1296)); // Cannot determine version return 0; } /*========================================== * @mutearea by MouseJstr *------------------------------------------*/ static int atcommand_mutearea_sub(struct block_list *bl,va_list ap) { int time, id; struct map_session_data *pl_sd = (struct map_session_data *)bl; if (pl_sd == NULL) return 0; id = va_arg(ap, int); time = va_arg(ap, int); if (id != bl->id && !pc_get_group_level(pl_sd)) { pl_sd->status.manner -= time; if (pl_sd->status.manner < 0) sc_start(&pl_sd->bl,SC_NOCHAT,100,0,0); else status_change_end(&pl_sd->bl, SC_NOCHAT, INVALID_TIMER); } return 0; } ACMD_FUNC(mutearea) { int time; nullpo_ret(sd); if (!message || !*message) { clif->message(fd, msg_txt(1297)); // Please enter a time in minutes (usage: @mutearea/@stfu <time in minutes>). return -1; } time = atoi(message); map_foreachinarea(atcommand_mutearea_sub,sd->bl.m, sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE, sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_PC, sd->bl.id, time); return 0; } ACMD_FUNC(rates) { char buf[CHAT_SIZE_MAX]; nullpo_ret(sd); memset(buf, '\0', sizeof(buf)); snprintf(buf, CHAT_SIZE_MAX, msg_txt(1298), // Experience rates: Base %.2fx / Job %.2fx battle_config.base_exp_rate/100., battle_config.job_exp_rate/100.); clif->message(fd, buf); snprintf(buf, CHAT_SIZE_MAX, msg_txt(1299), // Normal Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx battle_config.item_rate_common/100., battle_config.item_rate_heal/100., battle_config.item_rate_use/100., battle_config.item_rate_equip/100., battle_config.item_rate_card/100.); clif->message(fd, buf); snprintf(buf, CHAT_SIZE_MAX, msg_txt(1300), // Boss Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx battle_config.item_rate_common_boss/100., battle_config.item_rate_heal_boss/100., battle_config.item_rate_use_boss/100., battle_config.item_rate_equip_boss/100., battle_config.item_rate_card_boss/100.); clif->message(fd, buf); snprintf(buf, CHAT_SIZE_MAX, msg_txt(1301), // Other Drop Rates: MvP %.2fx / Card-Based %.2fx / Treasure %.2fx battle_config.item_rate_mvp/100., battle_config.item_rate_adddrop/100., battle_config.item_rate_treasure/100.); clif->message(fd, buf); return 0; } /*========================================== * @me by lordalfa * => Displays the OUTPUT string on top of the Visible players Heads. *------------------------------------------*/ ACMD_FUNC(me) { char tempmes[CHAT_SIZE_MAX]; nullpo_retr(-1, sd); memset(tempmes, '\0', sizeof(tempmes)); memset(atcmd_output, '\0', sizeof(atcmd_output)); if (sd->sc.count && //no "chatting" while muted. (sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT))) return -1; if (!message || !*message || sscanf(message, "%199[^\n]", tempmes) < 0) { clif->message(fd, msg_txt(1302)); // Please enter a message (usage: @me <message>). return -1; } sprintf(atcmd_output, msg_txt(270), sd->status.name, tempmes); // *%s %s* clif->disp_overhead(&sd->bl, atcmd_output); return 0; } /*========================================== * @size * => Resize your character sprite. [Valaris] *------------------------------------------*/ ACMD_FUNC(size) { int size = 0; nullpo_retr(-1, sd); size = cap_value(atoi(message),SZ_SMALL,SZ_BIG); if(sd->state.size) { sd->state.size = SZ_SMALL; pc_setpos(sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_TELEPORT); } sd->state.size = size; if( size == SZ_MEDIUM ) clif->specialeffect(&sd->bl,420,AREA); else if( size == SZ_BIG ) clif->specialeffect(&sd->bl,422,AREA); clif->message(fd, msg_txt(1303)); // Size change applied. return 0; } ACMD_FUNC(sizeall) { int size; struct map_session_data *pl_sd; struct s_mapiterator* iter; size = atoi(message); size = cap_value(size,0,2); iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) { if( pl_sd->state.size != size ) { if( pl_sd->state.size ) { pl_sd->state.size = SZ_SMALL; pc_setpos(pl_sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT); } pl_sd->state.size = size; if( size == SZ_MEDIUM ) clif->specialeffect(&pl_sd->bl,420,AREA); else if( size == SZ_BIG ) clif->specialeffect(&pl_sd->bl,422,AREA); } } mapit_free(iter); clif->message(fd, msg_txt(1303)); // Size change applied. return 0; } ACMD_FUNC(sizeguild) { int size = 0, i; char guild[NAME_LENGTH]; struct map_session_data *pl_sd; struct guild *g; nullpo_retr(-1, sd); memset(guild, '\0', sizeof(guild)); if( !message || !*message || sscanf(message, "%d %23[^\n]", &size, guild) < 2 ) { clif->message(fd, msg_txt(1304)); // Please enter guild name/ID (usage: @sizeguild <size> <guild name/ID>). return -1; } if( (g = guild_searchname(guild)) == NULL && (g = guild_search(atoi(guild))) == NULL ) { clif->message(fd, msg_txt(94)); // Incorrect name/ID, or no one from the guild is online. return -1; } size = cap_value(size,SZ_SMALL,SZ_BIG); for( i = 0; i < g->max_member; i++ ) { if( (pl_sd = g->member[i].sd) && pl_sd->state.size != size ) { if( pl_sd->state.size ) { pl_sd->state.size = SZ_SMALL; pc_setpos(pl_sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT); } pl_sd->state.size = size; if( size == SZ_MEDIUM ) clif->specialeffect(&pl_sd->bl,420,AREA); else if( size == SZ_BIG ) clif->specialeffect(&pl_sd->bl,422,AREA); } } clif->message(fd, msg_txt(1303)); // Size change applied. return 0; } /*========================================== * @monsterignore * => Makes monsters ignore you. [Valaris] *------------------------------------------*/ ACMD_FUNC(monsterignore) { nullpo_retr(-1, sd); if (!sd->state.monster_ignore) { sd->state.monster_ignore = 1; clif->message(sd->fd, msg_txt(1305)); // You are now immune to attacks. } else { sd->state.monster_ignore = 0; clif->message(sd->fd, msg_txt(1306)); // Returned to normal state. } return 0; } /*========================================== * @fakename * => Gives your character a fake name. [Valaris] *------------------------------------------*/ ACMD_FUNC(fakename) { nullpo_retr(-1, sd); if( !message || !*message ) { if( sd->fakename[0] ) { sd->fakename[0] = '\0'; clif->charnameack(0, &sd->bl); clif->message(sd->fd, msg_txt(1307)); // Returned to real name. return 0; } clif->message(sd->fd, msg_txt(1308)); // You must enter a name. return -1; } if( strlen(message) < 2 ) { clif->message(sd->fd, msg_txt(1309)); // Fake name must be at least two characters. return -1; } safestrncpy(sd->fakename, message, sizeof(sd->fakename)); clif->charnameack(0, &sd->bl); clif->message(sd->fd, msg_txt(1310)); // Fake name enabled. return 0; } /*========================================== * Ragnarok Resources *------------------------------------------*/ ACMD_FUNC(mapflag) { #define checkflag( cmd ) if ( map[ sd->bl.m ].flag.cmd ) clif->message(sd->fd,#cmd) #define setflag( cmd ) \ if ( strcmp( flag_name , #cmd ) == 0 ){\ map[ sd->bl.m ].flag.cmd = flag;\ sprintf(atcmd_output,"[ @mapflag ] %s flag has been set to %s value = %hd",#cmd,flag?"On":"Off",flag);\ clif->message(sd->fd,atcmd_output);\ return 0;\ } char flag_name[100]; short flag=0,i; nullpo_retr(-1, sd); memset(flag_name, '\0', sizeof(flag_name)); if (!message || !*message || (sscanf(message, "%99s %hd", flag_name, &flag) < 1)) { clif->message(sd->fd,msg_txt(1311)); // Enabled Mapflags in this map: clif->message(sd->fd,"----------------------------------"); checkflag(autotrade); checkflag(allowks); checkflag(nomemo); checkflag(noteleport); checkflag(noreturn); checkflag(monster_noteleport); checkflag(nosave); checkflag(nobranch); checkflag(noexppenalty); checkflag(pvp); checkflag(pvp_noparty); checkflag(pvp_noguild); checkflag(pvp_nightmaredrop); checkflag(pvp_nocalcrank); checkflag(gvg_castle); checkflag(gvg); checkflag(gvg_dungeon); checkflag(gvg_noparty); checkflag(battleground);checkflag(nozenypenalty); checkflag(notrade); checkflag(noskill); checkflag(nowarp); checkflag(nowarpto); checkflag(noicewall); checkflag(snow); checkflag(clouds); checkflag(clouds2); checkflag(fog); checkflag(fireworks); checkflag(sakura); checkflag(leaves); checkflag(nogo); checkflag(nobaseexp); checkflag(nojobexp); checkflag(nomobloot); checkflag(nomvploot); checkflag(nightenabled); checkflag(nodrop); checkflag(novending); checkflag(loadevent); checkflag(nochat); checkflag(partylock); checkflag(guildlock); checkflag(src4instance); clif->message(sd->fd," "); clif->message(sd->fd,msg_txt(1312)); // Usage: "@mapflag monster_noteleport 1" (0=Off | 1=On) clif->message(sd->fd,msg_txt(1313)); // Type "@mapflag available" to list the available mapflags. return 1; } for (i = 0; flag_name[i]; i++) flag_name[i] = (char)tolower(flag_name[i]); //lowercase if ( strcmp( flag_name , "gvg" ) == 0 ) { if( flag && !map[sd->bl.m].flag.gvg ) map_zone_change2(sd->bl.m,strdb_get(zone_db, MAP_ZONE_GVG_NAME)); else if ( !flag && map[sd->bl.m].flag.gvg ) map_zone_change2(sd->bl.m,map[sd->bl.m].prev_zone); } else if ( strcmp( flag_name , "pvp" ) == 0 ) { if( flag && !map[sd->bl.m].flag.pvp ) map_zone_change2(sd->bl.m,strdb_get(zone_db, MAP_ZONE_PVP_NAME)); else if ( !flag && map[sd->bl.m].flag.pvp ) map_zone_change2(sd->bl.m,map[sd->bl.m].prev_zone); } else if ( strcmp( flag_name , "battleground" ) == 0 ) { if( flag && !map[sd->bl.m].flag.battleground ) map_zone_change2(sd->bl.m,strdb_get(zone_db, MAP_ZONE_BG_NAME)); else if ( !flag && map[sd->bl.m].flag.battleground ) map_zone_change2(sd->bl.m,map[sd->bl.m].prev_zone); } setflag(autotrade); setflag(allowks); setflag(nomemo); setflag(noteleport); setflag(noreturn); setflag(monster_noteleport);setflag(nosave); setflag(nobranch); setflag(noexppenalty); setflag(pvp); setflag(pvp_noparty); setflag(pvp_noguild); setflag(pvp_nightmaredrop); setflag(pvp_nocalcrank); setflag(gvg_castle); setflag(gvg); setflag(gvg_dungeon); setflag(gvg_noparty); setflag(battleground); setflag(nozenypenalty); setflag(notrade); setflag(noskill); setflag(nowarp); setflag(nowarpto); setflag(noicewall); setflag(snow); setflag(clouds); setflag(clouds2); setflag(fog); setflag(fireworks); setflag(sakura); setflag(leaves); setflag(nogo); setflag(nobaseexp); setflag(nojobexp); setflag(nomobloot); setflag(nomvploot); setflag(nightenabled); setflag(nodrop); setflag(novending); setflag(loadevent); setflag(nochat); setflag(partylock); setflag(guildlock); setflag(src4instance); clif->message(sd->fd,msg_txt(1314)); // Invalid flag name or flag. clif->message(sd->fd,msg_txt(1312)); // Usage: "@mapflag monster_noteleport 1" (0=Off | 1=On) clif->message(sd->fd,msg_txt(1315)); // Available Flags: clif->message(sd->fd,"----------------------------------"); clif->message(sd->fd,"town, autotrade, allowks, nomemo, noteleport, noreturn, monster_noteleport, nosave,"); clif->message(sd->fd,"nobranch, noexppenalty, pvp, pvp_noparty, pvp_noguild, pvp_nightmaredrop,"); clif->message(sd->fd,"pvp_nocalcrank, gvg_castle, gvg, gvg_dungeon, gvg_noparty, battleground,"); clif->message(sd->fd,"nozenypenalty, notrade, noskill, nowarp, nowarpto, noicewall, snow, clouds, clouds2,"); clif->message(sd->fd,"fog, fireworks, sakura, leaves, nogo, nobaseexp, nojobexp, nomobloot,"); clif->message(sd->fd,"nomvploot, nightenabled, nodrop, novending, loadevent, nochat, partylock,"); clif->message(sd->fd,"guildlock, src4instance"); #undef checkflag #undef setflag return 0; } /*=================================== * Remove some messages *-----------------------------------*/ ACMD_FUNC(showexp) { if (sd->state.showexp) { sd->state.showexp = 0; clif->message(fd, msg_txt(1316)); // Gained exp will not be shown. return 0; } sd->state.showexp = 1; clif->message(fd, msg_txt(1317)); // Gained exp is now shown. return 0; } ACMD_FUNC(showzeny) { if (sd->state.showzeny) { sd->state.showzeny = 0; clif->message(fd, msg_txt(1318)); // Gained zeny will not be shown. return 0; } sd->state.showzeny = 1; clif->message(fd, msg_txt(1319)); // Gained zeny is now shown. return 0; } ACMD_FUNC(showdelay) { if (sd->state.showdelay) { sd->state.showdelay = 0; clif->message(fd, msg_txt(1320)); // Skill delay failures will not be shown. return 0; } sd->state.showdelay = 1; clif->message(fd, msg_txt(1321)); // Skill delay failures are now shown. return 0; } /*========================================== * Duel organizing functions [LuzZza] * * @duel [limit|nick] - create a duel * @invite <nick> - invite player * @accept - accept invitation * @reject - reject invitation * @leave - leave duel *------------------------------------------*/ ACMD_FUNC(invite) { unsigned int did = sd->duel_group; struct map_session_data *target_sd = map_nick2sd((char *)message); if(did == 0) { // "Duel: @invite without @duel." clif->message(fd, msg_txt(350)); return 0; } if(duel_list[did].max_players_limit > 0 && duel_list[did].members_count >= duel_list[did].max_players_limit) { // "Duel: Limit of players is reached." clif->message(fd, msg_txt(351)); return 0; } if(target_sd == NULL) { // "Duel: Player not found." clif->message(fd, msg_txt(352)); return 0; } if(target_sd->duel_group > 0 || target_sd->duel_invite > 0) { // "Duel: Player already in duel." clif->message(fd, msg_txt(353)); return 0; } if(battle_config.duel_only_on_same_map && target_sd->bl.m != sd->bl.m) { sprintf(atcmd_output, msg_txt(364), message); clif->message(fd, atcmd_output); return 0; } duel_invite(did, sd, target_sd); // "Duel: Invitation has been sent." clif->message(fd, msg_txt(354)); return 0; } ACMD_FUNC(duel) { unsigned int maxpl = 0; if(sd->duel_group > 0) { duel_showinfo(sd->duel_group, sd); return 0; } if(sd->duel_invite > 0) { // "Duel: @duel without @reject." clif->message(fd, msg_txt(355)); return 0; } if(!duel_checktime(sd)) { char output[CHAT_SIZE_MAX]; // "Duel: You can take part in duel only one time per %d minutes." sprintf(output, msg_txt(356), battle_config.duel_time_interval); clif->message(fd, output); return 0; } if( message[0] ) { if(sscanf(message, "%d", &maxpl) >= 1) { if(maxpl < 2 || maxpl > 65535) { clif->message(fd, msg_txt(357)); // "Duel: Invalid value." return 0; } duel_create(sd, maxpl); } else { struct map_session_data *target_sd; target_sd = map_nick2sd((char *)message); if(target_sd != NULL) { unsigned int newduel; if((newduel = duel_create(sd, 2)) != -1) { if(target_sd->duel_group > 0 || target_sd->duel_invite > 0) { clif->message(fd, msg_txt(353)); // "Duel: Player already in duel." return 0; } duel_invite(newduel, sd, target_sd); clif->message(fd, msg_txt(354)); // "Duel: Invitation has been sent." } } else { // "Duel: Player not found." clif->message(fd, msg_txt(352)); return 0; } } } else duel_create(sd, 0); return 0; } ACMD_FUNC(leave) { if(sd->duel_group <= 0) { // "Duel: @leave without @duel." clif->message(fd, msg_txt(358)); return 0; } duel_leave(sd->duel_group, sd); clif->message(fd, msg_txt(359)); // "Duel: You left the duel." return 0; } ACMD_FUNC(accept) { if(!duel_checktime(sd)) { char output[CHAT_SIZE_MAX]; // "Duel: You can take part in duel only one time per %d minutes." sprintf(output, msg_txt(356), battle_config.duel_time_interval); clif->message(fd, output); return 0; } if(sd->duel_invite <= 0) { // "Duel: @accept without invititation." clif->message(fd, msg_txt(360)); return 0; } if( duel_list[sd->duel_invite].max_players_limit > 0 && duel_list[sd->duel_invite].members_count >= duel_list[sd->duel_invite].max_players_limit ) { // "Duel: Limit of players is reached." clif->message(fd, msg_txt(351)); return 0; } duel_accept(sd->duel_invite, sd); // "Duel: Invitation has been accepted." clif->message(fd, msg_txt(361)); return 0; } ACMD_FUNC(reject) { if(sd->duel_invite <= 0) { // "Duel: @reject without invititation." clif->message(fd, msg_txt(362)); return 0; } duel_reject(sd->duel_invite, sd); // "Duel: Invitation has been rejected." clif->message(fd, msg_txt(363)); return 0; } /*=================================== * Cash Points *-----------------------------------*/ ACMD_FUNC(cash) { char output[128]; int value; int ret=0; nullpo_retr(-1, sd); if( !message || !*message || (value = atoi(message)) == 0 ) { clif->message(fd, msg_txt(1322)); // Please enter an amount. return -1; } if( !strcmpi(command+1,"cash") ) { if( value > 0 ) { if( (ret=pc_getcash(sd, value, 0)) >= 0){ sprintf(output, msg_txt(505), ret, sd->cashPoints); clif->disp_onlyself(sd, output, strlen(output)); } else clif->message(fd, msg_txt(149)); // Unable to decrease the number/value. } else { if( (ret=pc_paycash(sd, -value, 0)) >= 0){ sprintf(output, msg_txt(410), ret, sd->cashPoints); clif->disp_onlyself(sd, output, strlen(output)); } else clif->message(fd, msg_txt(41)); // Unable to decrease the number/value. } } else { // @points if( value > 0 ) { if( (ret=pc_getcash(sd, 0, value)) >= 0){ sprintf(output, msg_txt(506), ret, sd->kafraPoints); clif->disp_onlyself(sd, output, strlen(output)); } else clif->message(fd, msg_txt(149)); // Unable to decrease the number/value. } else { if( (ret=pc_paycash(sd, -value, -value)) >= 0){ sprintf(output, msg_txt(411), ret, sd->kafraPoints); clif->disp_onlyself(sd, output, strlen(output)); } else clif->message(fd, msg_txt(41)); // Unable to decrease the number/value. } } return 0; } // @clone/@slaveclone/@evilclone <playername> [Valaris] ACMD_FUNC(clone) { int x=0,y=0,flag=0,master=0,i=0; struct map_session_data *pl_sd=NULL; if (!message || !*message) { clif->message(sd->fd,msg_txt(1323)); // You must enter a player name or ID. return 0; } if((pl_sd=map_nick2sd((char *)message)) == NULL && (pl_sd=map_charid2sd(atoi(message))) == NULL) { clif->message(fd, msg_txt(3)); // Character not found. return 0; } if(pc_get_group_level(pl_sd) > pc_get_group_level(sd)) { clif->message(fd, msg_txt(126)); // Cannot clone a player of higher GM level than yourself. return 0; } if (strcmpi(command+1, "clone") == 0) flag = 1; else if (strcmpi(command+1, "slaveclone") == 0) { flag = 2; if(pc_isdead(sd)){ clif->message(fd, msg_txt(129+flag*2)); return 0; } master = sd->bl.id; if (battle_config.atc_slave_clone_limit && mob_countslave(&sd->bl) >= battle_config.atc_slave_clone_limit) { clif->message(fd, msg_txt(127)); // You've reached your slave clones limit. return 0; } } do { x = sd->bl.x + (rnd() % 10 - 5); y = sd->bl.y + (rnd() % 10 - 5); } while (map_getcell(sd->bl.m,x,y,CELL_CHKNOPASS) && i++ < 10); if (i >= 10) { x = sd->bl.x; y = sd->bl.y; } if((x = mob_clone_spawn(pl_sd, sd->bl.m, x, y, "", master, 0, flag?1:0, 0)) > 0) { clif->message(fd, msg_txt(128+flag*2)); // Evil Clone spawned. Clone spawned. Slave clone spawned. return 0; } clif->message(fd, msg_txt(129+flag*2)); // Unable to spawn evil clone. Unable to spawn clone. Unable to spawn slave clone. return 0; } /*===================================== * Autorejecting Invites/Deals [LuzZza] * Usage: @noask *-------------------------------------*/ ACMD_FUNC(noask) { if(sd->state.noask) { clif->message(fd, msg_txt(391)); // Autorejecting is deactivated. sd->state.noask = 0; } else { clif->message(fd, msg_txt(390)); // Autorejecting is activated. sd->state.noask = 1; } return 0; } /*===================================== * Send a @request message to all GMs of lowest_gm_level. * Usage: @request <petition> *-------------------------------------*/ ACMD_FUNC(request) { if (!message || !*message) { clif->message(sd->fd,msg_txt(277)); // Usage: @request <petition/message to online GMs>. return -1; } sprintf(atcmd_output, msg_txt(278), message); // (@request): %s intif_wis_message_to_gm(sd->status.name, PC_PERM_RECEIVE_REQUESTS, atcmd_output); clif->disp_onlyself(sd, atcmd_output, strlen(atcmd_output)); clif->message(sd->fd,msg_txt(279)); // @request sent. return 0; } /*========================================== * Feel (SG save map) Reset [HiddenDragon] *------------------------------------------*/ ACMD_FUNC(feelreset) { pc_resetfeel(sd); clif->message(fd, msg_txt(1324)); // Reset 'Feeling' maps. return 0; } /*========================================== * AUCTION SYSTEM *------------------------------------------*/ ACMD_FUNC(auction) { nullpo_ret(sd); clif->auction_openwindow(sd); return 0; } /*========================================== * Kill Steal Protection *------------------------------------------*/ ACMD_FUNC(ksprotection) { nullpo_retr(-1,sd); if( sd->state.noks ) { sd->state.noks = 0; clif->message(fd, msg_txt(1325)); // [ K.S Protection Inactive ] } else { if( !message || !*message || !strcmpi(message, "party") ) { // Default is Party sd->state.noks = 2; clif->message(fd, msg_txt(1326)); // [ K.S Protection Active - Option: Party ] } else if( !strcmpi(message, "self") ) { sd->state.noks = 1; clif->message(fd, msg_txt(1327)); // [ K.S Protection Active - Option: Self ] } else if( !strcmpi(message, "guild") ) { sd->state.noks = 3; clif->message(fd, msg_txt(1328)); // [ K.S Protection Active - Option: Guild ] } else clif->message(fd, msg_txt(1329)); // Usage: @noks <self|party|guild> } return 0; } /*========================================== * Map Kill Steal Protection Setting *------------------------------------------*/ ACMD_FUNC(allowks) { nullpo_retr(-1,sd); if( map[sd->bl.m].flag.allowks ) { map[sd->bl.m].flag.allowks = 0; clif->message(fd, msg_txt(1330)); // [ Map K.S Protection Active ] } else { map[sd->bl.m].flag.allowks = 1; clif->message(fd, msg_txt(1331)); // [ Map K.S Protection Inactive ] } return 0; } ACMD_FUNC(resetstat) { nullpo_retr(-1, sd); pc_resetstate(sd); sprintf(atcmd_output, msg_txt(207), sd->status.name); clif->message(fd, atcmd_output); return 0; } ACMD_FUNC(resetskill) { nullpo_retr(-1,sd); pc_resetskill(sd,1); sprintf(atcmd_output, msg_txt(206), sd->status.name); clif->message(fd, atcmd_output); return 0; } /*========================================== * #storagelist: Displays the items list of a player's storage. * #cartlist: Displays contents of target's cart. * #itemlist: Displays contents of target's inventory. *------------------------------------------*/ ACMD_FUNC(itemlist) { int i, j, count, counter; const char* location; const struct item* items; int size; StringBuf buf; nullpo_retr(-1, sd); if( strcmp(command+1, "storagelist") == 0 ) { location = "storage"; items = sd->status.storage.items; size = MAX_STORAGE; } else if( strcmp(command+1, "cartlist") == 0 ) { location = "cart"; items = sd->status.cart; size = MAX_CART; } else if( strcmp(command+1, "itemlist") == 0 ) { location = "inventory"; items = sd->status.inventory; size = MAX_INVENTORY; } else return 1; StringBuf_Init(&buf); count = 0; // total slots occupied counter = 0; // total items found for( i = 0; i < size; ++i ) { const struct item* it = &items[i]; struct item_data* itd; if( it->nameid == 0 || (itd = itemdb_exists(it->nameid)) == NULL ) continue; counter += it->amount; count++; if( count == 1 ) { StringBuf_Printf(&buf, msg_txt(1332), location, sd->status.name); // ------ %s items list of '%s' ------ clif->message(fd, StringBuf_Value(&buf)); StringBuf_Clear(&buf); } if( it->refine ) StringBuf_Printf(&buf, "%d %s %+d (%s, id: %d)", it->amount, itd->jname, it->refine, itd->name, it->nameid); else StringBuf_Printf(&buf, "%d %s (%s, id: %d)", it->amount, itd->jname, itd->name, it->nameid); if( it->equip ) { char equipstr[CHAT_SIZE_MAX]; strcpy(equipstr, msg_txt(1333)); // | equipped: if( it->equip & EQP_GARMENT ) strcat(equipstr, msg_txt(1334)); // garment, if( it->equip & EQP_ACC_L ) strcat(equipstr, msg_txt(1335)); // left accessory, if( it->equip & EQP_ARMOR ) strcat(equipstr, msg_txt(1336)); // body/armor, if( (it->equip & EQP_ARMS) == EQP_HAND_R ) strcat(equipstr, msg_txt(1337)); // right hand, if( (it->equip & EQP_ARMS) == EQP_HAND_L ) strcat(equipstr, msg_txt(1338)); // left hand, if( (it->equip & EQP_ARMS) == EQP_ARMS ) strcat(equipstr, msg_txt(1339)); // both hands, if( it->equip & EQP_SHOES ) strcat(equipstr, msg_txt(1340)); // feet, if( it->equip & EQP_ACC_R ) strcat(equipstr, msg_txt(1341)); // right accessory, if( (it->equip & EQP_HELM) == EQP_HEAD_LOW ) strcat(equipstr, msg_txt(1342)); // lower head, if( (it->equip & EQP_HELM) == EQP_HEAD_TOP ) strcat(equipstr, msg_txt(1343)); // top head, if( (it->equip & EQP_HELM) == (EQP_HEAD_LOW|EQP_HEAD_TOP) ) strcat(equipstr, msg_txt(1344)); // lower/top head, if( (it->equip & EQP_HELM) == EQP_HEAD_MID ) strcat(equipstr, msg_txt(1345)); // mid head, if( (it->equip & EQP_HELM) == (EQP_HEAD_LOW|EQP_HEAD_MID) ) strcat(equipstr, msg_txt(1346)); // lower/mid head, if( (it->equip & EQP_HELM) == EQP_HELM ) strcat(equipstr, msg_txt(1347)); // lower/mid/top head, // remove final ', ' equipstr[strlen(equipstr) - 2] = '\0'; StringBuf_AppendStr(&buf, equipstr); } clif->message(fd, StringBuf_Value(&buf)); StringBuf_Clear(&buf); if( it->card[0] == CARD0_PET ) {// pet egg if (it->card[3]) StringBuf_Printf(&buf, msg_txt(1348), (unsigned int)MakeDWord(it->card[1], it->card[2])); // -> (pet egg, pet id: %u, named) else StringBuf_Printf(&buf, msg_txt(1349), (unsigned int)MakeDWord(it->card[1], it->card[2])); // -> (pet egg, pet id: %u, unnamed) } else if(it->card[0] == CARD0_FORGE) {// forged item StringBuf_Printf(&buf, msg_txt(1350), (unsigned int)MakeDWord(it->card[2], it->card[3]), it->card[1]>>8, it->card[1]&0x0f); // -> (crafted item, creator id: %u, star crumbs %d, element %d) } else if(it->card[0] == CARD0_CREATE) {// created item StringBuf_Printf(&buf, msg_txt(1351), (unsigned int)MakeDWord(it->card[2], it->card[3])); // -> (produced item, creator id: %u) } else {// normal item int counter2 = 0; for( j = 0; j < itd->slot; ++j ) { struct item_data* card; if( it->card[j] == 0 || (card = itemdb_exists(it->card[j])) == NULL ) continue; counter2++; if( counter2 == 1 ) StringBuf_AppendStr(&buf, msg_txt(1352)); // -> (card(s): if( counter2 != 1 ) StringBuf_AppendStr(&buf, ", "); StringBuf_Printf(&buf, "#%d %s (id: %d)", counter2, card->jname, card->nameid); } if( counter2 > 0 ) StringBuf_AppendStr(&buf, ")"); } if( StringBuf_Length(&buf) > 0 ) clif->message(fd, StringBuf_Value(&buf)); StringBuf_Clear(&buf); } if( count == 0 ) StringBuf_Printf(&buf, msg_txt(1353), location); // No item found in this player's %s. else StringBuf_Printf(&buf, msg_txt(1354), counter, count, location); // %d item(s) found in %d %s slots. clif->message(fd, StringBuf_Value(&buf)); StringBuf_Destroy(&buf); return 0; } ACMD_FUNC(stats) { char job_jobname[100]; char output[CHAT_SIZE_MAX]; int i; struct { const char* format; int value; } output_table[] = { { "Base Level - %d", 0 }, { NULL, 0 }, { "Hp - %d", 0 }, { "MaxHp - %d", 0 }, { "Sp - %d", 0 }, { "MaxSp - %d", 0 }, { "Str - %3d", 0 }, { "Agi - %3d", 0 }, { "Vit - %3d", 0 }, { "Int - %3d", 0 }, { "Dex - %3d", 0 }, { "Luk - %3d", 0 }, { "Zeny - %d", 0 }, { "Free SK Points - %d", 0 }, { "JobChangeLvl (2nd) - %d", 0 }, { "JobChangeLvl (3rd) - %d", 0 }, { NULL, 0 } }; memset(job_jobname, '\0', sizeof(job_jobname)); memset(output, '\0', sizeof(output)); //direct array initialization with variables is not standard C compliant. output_table[0].value = sd->status.base_level; output_table[1].format = job_jobname; output_table[1].value = sd->status.job_level; output_table[2].value = sd->status.hp; output_table[3].value = sd->status.max_hp; output_table[4].value = sd->status.sp; output_table[5].value = sd->status.max_sp; output_table[6].value = sd->status.str; output_table[7].value = sd->status.agi; output_table[8].value = sd->status.vit; output_table[9].value = sd->status.int_; output_table[10].value = sd->status.dex; output_table[11].value = sd->status.luk; output_table[12].value = sd->status.zeny; output_table[13].value = sd->status.skill_point; output_table[14].value = sd->change_level_2nd; output_table[15].value = sd->change_level_3rd; sprintf(job_jobname, "Job - %s %s", job_name(sd->status.class_), "(level %d)"); sprintf(output, msg_txt(53), sd->status.name); // '%s' stats: clif->message(fd, output); for (i = 0; output_table[i].format != NULL; i++) { sprintf(output, output_table[i].format, output_table[i].value); clif->message(fd, output); } return 0; } ACMD_FUNC(delitem) { char item_name[100]; int nameid, amount = 0, total, idx; struct item_data* id; nullpo_retr(-1, sd); if( !message || !*message || ( sscanf(message, "\"%99[^\"]\" %d", item_name, &amount) < 2 && sscanf(message, "%99s %d", item_name, &amount) < 2 ) || amount < 1 ) { clif->message(fd, msg_txt(1355)); // Please enter an item name/ID, a quantity, and a player name (usage: #delitem <player> <item_name_or_ID> <quantity>). return -1; } if( ( id = itemdb_searchname(item_name) ) != NULL || ( id = itemdb_exists(atoi(item_name)) ) != NULL ) { nameid = id->nameid; } else { clif->message(fd, msg_txt(19)); // Invalid item ID or name. return -1; } total = amount; // delete items while( amount && ( idx = pc_search_inventory(sd, nameid) ) != -1 ) { int delamount = ( amount < sd->status.inventory[idx].amount ) ? amount : sd->status.inventory[idx].amount; if( sd->inventory_data[idx]->type == IT_PETEGG && sd->status.inventory[idx].card[0] == CARD0_PET ) {// delete pet intif_delete_petdata(MakeDWord(sd->status.inventory[idx].card[1], sd->status.inventory[idx].card[2])); } pc_delitem(sd, idx, delamount, 0, 0, LOG_TYPE_COMMAND); amount-= delamount; } // notify target sprintf(atcmd_output, msg_txt(113), total-amount); // %d item(s) removed by a GM. clif->message(sd->fd, atcmd_output); // notify source if( amount == total ) { clif->message(fd, msg_txt(116)); // Character does not have the item. } else if( amount ) { sprintf(atcmd_output, msg_txt(115), total-amount, total-amount, total); // %d item(s) removed. Player had only %d on %d items. clif->message(fd, atcmd_output); } else { sprintf(atcmd_output, msg_txt(114), total); // %d item(s) removed from the player. clif->message(fd, atcmd_output); } return 0; } /*========================================== * Custom Fonts *------------------------------------------*/ ACMD_FUNC(font) { int font_id; nullpo_retr(-1,sd); font_id = atoi(message); if( font_id == 0 ) { if( sd->user_font ) { sd->user_font = 0; clif->message(fd, msg_txt(1356)); // Returning to normal font. clif->font(sd); } else { clif->message(fd, msg_txt(1357)); // Use @font <1-9> to change your message font. clif->message(fd, msg_txt(1358)); // Use 0 or no parameter to return to normal font. } } else if( font_id < 0 || font_id > 9 ) clif->message(fd, msg_txt(1359)); // Invalid font. Use a value from 0 to 9. else if( font_id != sd->user_font ) { sd->user_font = font_id; clif->font(sd); clif->message(fd, msg_txt(1360)); // Font changed. } else clif->message(fd, msg_txt(1361)); // Already using this font. return 0; } /*========================================== * type: 1 = commands (@), 2 = charcommands (#) *------------------------------------------*/ static void atcommand_commands_sub(struct map_session_data* sd, const int fd, AtCommandType type) { char line_buff[CHATBOX_SIZE]; char* cur = line_buff; AtCommandInfo* cmd; DBIterator *iter = db_iterator(atcommand_db); int count = 0; memset(line_buff,' ',CHATBOX_SIZE); line_buff[CHATBOX_SIZE-1] = 0; clif->message(fd, msg_txt(273)); // "Commands available:" for (cmd = dbi_first(iter); dbi_exists(iter); cmd = dbi_next(iter)) { unsigned int slen = 0; switch( type ) { case COMMAND_CHARCOMMAND: if( cmd->char_groups[sd->group_pos] == 0 ) continue; break; case COMMAND_ATCOMMAND: if( cmd->at_groups[sd->group_pos] == 0 ) continue; break; default: continue; } slen = strlen(cmd->command); // flush the text buffer if this command won't fit into it if ( slen + cur - line_buff >= CHATBOX_SIZE ) { clif->message(fd,line_buff); cur = line_buff; memset(line_buff,' ',CHATBOX_SIZE); line_buff[CHATBOX_SIZE-1] = 0; } memcpy(cur,cmd->command,slen); cur += slen+(10-slen%10); count++; } dbi_destroy(iter); clif->message(fd,line_buff); sprintf(atcmd_output, msg_txt(274), count); // "%d commands found." clif->message(fd, atcmd_output); return; } /*========================================== * @commands Lists available @ commands to you *------------------------------------------*/ ACMD_FUNC(commands) { atcommand_commands_sub(sd, fd, COMMAND_ATCOMMAND); return 0; } /*========================================== * @charcommands Lists available # commands to you *------------------------------------------*/ ACMD_FUNC(charcommands) { atcommand_commands_sub(sd, fd, COMMAND_CHARCOMMAND); return 0; } /* for new mounts */ ACMD_FUNC(mount2) { clif->message(sd->fd,msg_txt(1362)); // NOTICE: If you crash with mount your LUA is outdated. if( !(sd->sc.option&OPTION_MOUNTING) ) { clif->message(sd->fd,msg_txt(1363)); // You have mounted. pc_setoption(sd, sd->sc.option|OPTION_MOUNTING); } else { clif->message(sd->fd,msg_txt(1364)); // You have released your mount. pc_setoption(sd, sd->sc.option&~OPTION_MOUNTING); } return 0; } ACMD_FUNC(accinfo) { char query[NAME_LENGTH]; if (!message || !*message || strlen(message) > NAME_LENGTH ) { clif->message(fd, msg_txt(1365)); // Usage: @accinfo/@accountinfo <account_id/char name> clif->message(fd, msg_txt(1366)); // You may search partial name by making use of '%' in the search, ex. "@accinfo %Mario%" lists all characters whose name contains "Mario". return -1; } //remove const type safestrncpy(query, message, NAME_LENGTH); intif_request_accinfo( sd->fd, sd->bl.id, pc_get_group_level(sd), query ); return 0; } /* [Ind] */ ACMD_FUNC(set) { char reg[32], val[128]; struct script_data* data; int toset = 0, len; bool is_str = false; if( !message || !*message || (toset = sscanf(message, "%31s %128[^\n]s", reg, val)) < 1 ) { clif->message(fd, msg_txt(1367)); // Usage: @set <variable name> <value> clif->message(fd, msg_txt(1368)); // Usage: ex. "@set PoringCharVar 50" clif->message(fd, msg_txt(1369)); // Usage: ex. "@set PoringCharVarSTR$ Super Duper String" clif->message(fd, msg_txt(1370)); // Usage: ex. "@set PoringCharVarSTR$" outputs its value, Super Duper String. return -1; } /* disabled variable types (they require a proper script state to function, so allowing them would crash the server) */ if( reg[0] == '.' ) { clif->message(fd, msg_txt(1371)); // NPC variables may not be used with @set. return -1; } else if( reg[0] == '\'' ) { clif->message(fd, msg_txt(1372)); // Instance variables may not be used with @set. return -1; } is_str = ( reg[strlen(reg) - 1] == '$' ) ? true : false; if( ( len = strlen(val) ) > 1 ) { if( val[0] == '"' && val[len-1] == '"') { val[len-1] = '\0'; //Strip quotes. memmove(val, val+1, len-1); } } if( toset >= 2 ) {/* we only set the var if there is an val, otherwise we only output the value */ if( is_str ) set_var(sd, reg, (void*) val); else set_var(sd, reg, (void*)__64BPRTSIZE((atoi(val)))); } CREATE(data, struct script_data,1); if( is_str ) {// string variable switch( reg[0] ) { case '@': data->u.str = pc_readregstr(sd, add_str(reg)); break; case '$': data->u.str = mapreg_readregstr(add_str(reg)); break; case '#': if( reg[1] == '#' ) data->u.str = pc_readaccountreg2str(sd, reg);// global else data->u.str = pc_readaccountregstr(sd, reg);// local break; default: data->u.str = pc_readglobalreg_str(sd, reg); break; } if( data->u.str == NULL || data->u.str[0] == '\0' ) {// empty string data->type = C_CONSTSTR; data->u.str = ""; } else {// duplicate string data->type = C_STR; data->u.str = aStrdup(data->u.str); } } else {// integer variable data->type = C_INT; switch( reg[0] ) { case '@': data->u.num = pc_readreg(sd, add_str(reg)); break; case '$': data->u.num = mapreg_readreg(add_str(reg)); break; case '#': if( reg[1] == '#' ) data->u.num = pc_readaccountreg2(sd, reg);// global else data->u.num = pc_readaccountreg(sd, reg);// local break; default: data->u.num = pc_readglobalreg(sd, reg); break; } } switch( data->type ) { case C_INT: sprintf(atcmd_output,msg_txt(1373),reg,data->u.num); // %s value is now :%d break; case C_STR: sprintf(atcmd_output,msg_txt(1374),reg,data->u.str); // %s value is now :%s break; case C_CONSTSTR: sprintf(atcmd_output,msg_txt(1375),reg); // %s is empty break; default: sprintf(atcmd_output,msg_txt(1376),reg,data->type); // %s data type is not supported :%u break; } clif->message(fd, atcmd_output); aFree(data); return 0; } ACMD_FUNC(reloadquestdb) { do_reload_quest(); clif->message(fd, msg_txt(1377)); // Quest database has been reloaded. return 0; } ACMD_FUNC(addperm) { int perm_size = ARRAYLENGTH(pc_g_permission_name); bool add = (strcmpi(command+1, "addperm") == 0) ? true : false; int i; if( !message || !*message ) { sprintf(atcmd_output, msg_txt(1378),command); // Usage: %s <permission_name> clif->message(fd, atcmd_output); clif->message(fd, msg_txt(1379)); // -- Permission List for( i = 0; i < perm_size; i++ ) { sprintf(atcmd_output,"- %s",pc_g_permission_name[i].name); clif->message(fd, atcmd_output); } return -1; } ARR_FIND(0, perm_size, i, strcmpi(pc_g_permission_name[i].name, message) == 0); if( i == perm_size ) { sprintf(atcmd_output,msg_txt(1380),message); // '%s' is not a known permission. clif->message(fd, atcmd_output); clif->message(fd, msg_txt(1379)); // -- Permission List for( i = 0; i < perm_size; i++ ) { sprintf(atcmd_output,"- %s",pc_g_permission_name[i].name); clif->message(fd, atcmd_output); } return -1; } if( add && (sd->permissions&pc_g_permission_name[i].permission) ) { sprintf(atcmd_output, msg_txt(1381),sd->status.name,pc_g_permission_name[i].name); // User '%s' already possesses the '%s' permission. clif->message(fd, atcmd_output); return -1; } else if ( !add && !(sd->permissions&pc_g_permission_name[i].permission) ) { sprintf(atcmd_output, msg_txt(1382),sd->status.name,pc_g_permission_name[i].name); // User '%s' doesn't possess the '%s' permission. clif->message(fd, atcmd_output); sprintf(atcmd_output,msg_txt(1383),sd->status.name); // -- User '%s' Permissions clif->message(fd, atcmd_output); for( i = 0; i < perm_size; i++ ) { if( sd->permissions&pc_g_permission_name[i].permission ) { sprintf(atcmd_output,"- %s",pc_g_permission_name[i].name); clif->message(fd, atcmd_output); } } return -1; } if( add ) sd->permissions |= pc_g_permission_name[i].permission; else sd->permissions &=~ pc_g_permission_name[i].permission; sprintf(atcmd_output, msg_txt(1384),sd->status.name); // User '%s' permissions updated successfully. The changes are temporary. clif->message(fd, atcmd_output); return 0; } ACMD_FUNC(unloadnpcfile) { if( !message || !*message ) { clif->message(fd, msg_txt(1385)); // Usage: @unloadnpcfile <file name> return -1; } if( npc_unloadfile(message) ) clif->message(fd, msg_txt(1386)); // File unloaded. Be aware that mapflags and monsters spawned directly are not removed. else { clif->message(fd, msg_txt(1387)); // File not found. return -1; } return 0; } ACMD_FUNC(cart) { #define MC_CART_MDFY(x) \ sd->status.skill[MC_PUSHCART].id = x?MC_PUSHCART:0; \ sd->status.skill[MC_PUSHCART].lv = x?1:0; \ sd->status.skill[MC_PUSHCART].flag = x?1:0; int val = atoi(message); bool need_skill = pc_checkskill(sd, MC_PUSHCART) ? false : true; if( !message || !*message || val < 0 || val > MAX_CARTS ) { sprintf(atcmd_output, msg_txt(1390),command,MAX_CARTS); // Unknown Cart (usage: %s <0-%d>). clif->message(fd, atcmd_output); return -1; } if( val == 0 && !pc_iscarton(sd) ) { clif->message(fd, msg_txt(1391)); // You do not possess a cart to be removed return -1; } if( need_skill ) { MC_CART_MDFY(1); } if( pc_setcart(sd, val) ) { if( need_skill ) { MC_CART_MDFY(0); } return -1;/* @cart failed */ } if( need_skill ) { MC_CART_MDFY(0); } clif->message(fd, msg_txt(1392)); // Cart Added return 0; #undef MC_CART_MDFY } /* [Ind/Hercules] */ ACMD_FUNC(join) { struct hChSysCh *channel; char name[HCHSYS_NAME_LENGTH], pass[HCHSYS_NAME_LENGTH]; if( !message || !*message || sscanf(message, "%s %s", name, pass) < 1 ) { sprintf(atcmd_output, msg_txt(1399),command); // Unknown Channel (usage: %s <#channel_name>) clif->message(fd, atcmd_output); return -1; } if( hChSys.local && strcmpi(name + 1, hChSys.local_name) == 0 ) { if( !map[sd->bl.m].channel ) { clif->chsys_mjoin(sd); return 0; } else channel = map[sd->bl.m].channel; } else if( hChSys.ally && sd->status.guild_id && strcmpi(name + 1, hChSys.ally_name) == 0 ) { struct guild *g = sd->guild; if( !g ) return -1;/* unlikely, but we wont let it crash anyway. */ channel = (struct hChSysCh *)g->channel; } else if( !( channel = strdb_get(clif->channel_db, name + 1) ) ) { sprintf(atcmd_output, msg_txt(1400),name,command); // Unknown Channel '%s' (usage: %s <#channel_name>) clif->message(fd, atcmd_output); return -1; } if( idb_exists(channel->users, sd->status.char_id) ) { sprintf(atcmd_output, msg_txt(1434),name); // You're already in the '%s' channel clif->message(fd, atcmd_output); return -1; } if( channel->pass[0] != '\0' && strcmp(channel->pass,pass) != 0 ) { if( pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN) ) { sd->stealth = true; } else { sprintf(atcmd_output, msg_txt(1401),name,command); // '%s' Channel is password protected (usage: %s <#channel_name> <password>) clif->message(fd, atcmd_output); return -1; } } if( !( channel->opt & hChSys_OPT_ANNOUNCE_JOIN ) ) { sprintf(atcmd_output, msg_txt(1403),name); // You're now in the '%s' channel clif->message(fd, atcmd_output); } clif->chsys_join(channel,sd); return 0; } /* [Ind/Hercules] */ static inline void atcmd_channel_help(int fd, const char *command, bool can_create) { sprintf(atcmd_output, msg_txt(1404),command); // %s failed. clif->message(fd, atcmd_output); clif->message(fd, msg_txt(1414));// --- Available options: if( can_create ) { sprintf(atcmd_output, msg_txt(1415),command);// -- %s create <channel name> <channel password> clif->message(fd, atcmd_output); clif->message(fd, msg_txt(1416));// - creates a new channel } sprintf(atcmd_output, msg_txt(1417),command);// -- %s list clif->message(fd, atcmd_output); clif->message(fd, msg_txt(1418));// - lists public channels if( can_create ) { sprintf(atcmd_output, msg_txt(1419),command);// -- %s list colors clif->message(fd, atcmd_output); clif->message(fd, msg_txt(1420));// - lists colors available to select for custom channels sprintf(atcmd_output, msg_txt(1421),command);// -- %s setcolor <channel name> <color name> clif->message(fd, atcmd_output); clif->message(fd, msg_txt(1422));// - changes <channel name> color to <color name> } sprintf(atcmd_output, msg_txt(1423),command);// -- %s leave <channel name> clif->message(fd, atcmd_output); clif->message(fd, msg_txt(1424));// - leaves <channel name> sprintf(atcmd_output, msg_txt(1427),command);// -- %s bindto <channel name> clif->message(fd, atcmd_output); clif->message(fd, msg_txt(1428));// - binds global chat to <channel name>, making anything you type in global be sent to the channel sprintf(atcmd_output, msg_txt(1429),command);// -- %s unbind clif->message(fd, atcmd_output); clif->message(fd, msg_txt(1430));// - unbinds your global chat from its attached channel (if binded) } /* [Ind/Hercules] */ ACMD_FUNC(channel) { struct hChSysCh *channel; char key[HCHSYS_NAME_LENGTH], sub1[HCHSYS_NAME_LENGTH], sub2[HCHSYS_NAME_LENGTH], sub3[HCHSYS_NAME_LENGTH]; unsigned char k = 0; sub1[0] = sub2[0] = sub3[0] = '\0'; if( !message || !*message || sscanf(message, "%s %s %s %s", key, sub1, sub2, sub3) < 1 ) { atcmd_channel_help(fd,command,( hChSys.allow_user_channel_creation || pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN) )); return 0; } if( strcmpi(key,"create") == 0 && ( hChSys.allow_user_channel_creation || pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN) ) ) { if( sub1[0] != '#' ) { clif->message(fd, msg_txt(1405));// Channel name must start with a '#' return -1; } else if ( strlen(sub1) < 3 || strlen(sub1) > HCHSYS_NAME_LENGTH ) { sprintf(atcmd_output, msg_txt(1406), HCHSYS_NAME_LENGTH);// Channel length must be between 3 and %d clif->message(fd, atcmd_output); return -1; } else if ( sub3[0] != '\0' ) { clif->message(fd, msg_txt(1408)); // Channel password may not contain spaces return -1; } if( strcmpi(sub1 + 1,hChSys.local_name) == 0 || strcmpi(sub1 + 1,hChSys.ally_name) == 0 || strdb_exists(clif->channel_db, sub1 + 1) ) { sprintf(atcmd_output, msg_txt(1407), sub1);// Channel '%s' is not available clif->message(fd, atcmd_output); return -1; } CREATE( channel, struct hChSysCh, 1 ); clif->chsys_create(channel,sub1 + 1,sub2,0); channel->owner = sd->status.char_id; channel->type = hChSys_PRIVATE; if( !( channel->opt & hChSys_OPT_ANNOUNCE_JOIN ) ) { sprintf(atcmd_output, msg_txt(1403),sub1); // You're now in the '%s' channel clif->message(fd, atcmd_output); } clif->chsys_join(channel,sd); } else if ( strcmpi(key,"list") == 0 ) { if( sub1[0] != '\0' && strcmpi(sub1,"colors") == 0 ) { char mout[40]; for( k = 0; k < hChSys.colors_count; k++ ) { unsigned short msg_len = 1; msg_len += sprintf(mout, "[ %s list colors ] : %s",command,hChSys.colors_name[k]); WFIFOHEAD(fd,msg_len + 12); WFIFOW(fd,0) = 0x2C1; WFIFOW(fd,2) = msg_len + 12; WFIFOL(fd,4) = 0; WFIFOL(fd,8) = hChSys.colors[k]; safestrncpy((char*)WFIFOP(fd,12), mout, msg_len); WFIFOSET(fd, msg_len + 12); } } else { DBIterator *iter = db_iterator(clif->channel_db); bool show_all = pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN) ? true : false; clif->message(fd, msg_txt(1410)); // -- Public Channels if( hChSys.local ) { sprintf(atcmd_output, msg_txt(1409), hChSys.local_name, map[sd->bl.m].channel ? db_size(map[sd->bl.m].channel->users) : 0);// - #%s ( %d users ) clif->message(fd, atcmd_output); } if( hChSys.ally && sd->status.guild_id ) { struct guild *g = sd->guild; if( !g ) return -1; sprintf(atcmd_output, msg_txt(1409), hChSys.ally_name, db_size(((struct hChSysCh *)g->channel)->users));// - #%s ( %d users ) clif->message(fd, atcmd_output); } for(channel = dbi_first(iter); dbi_exists(iter); channel = dbi_next(iter)) { if( show_all || channel->type == hChSys_PUBLIC ) { sprintf(atcmd_output, msg_txt(1409), channel->name, db_size(channel->users));// - #%s ( %d users ) clif->message(fd, atcmd_output); } } dbi_destroy(iter); } } else if ( strcmpi(key,"setcolor") == 0 ) { if( sub1[0] != '#' ) { clif->message(fd, msg_txt(1405));// Channel name must start with a '#' return -1; } if( !(channel = strdb_get(clif->channel_db, sub1 + 1)) ) { sprintf(atcmd_output, msg_txt(1407), sub1);// Channel '%s' is not available clif->message(fd, atcmd_output); return -1; } if( channel->owner != sd->status.char_id && !pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN) ) { sprintf(atcmd_output, msg_txt(1412), sub1);// You're not the owner of channel '%s' clif->message(fd, atcmd_output); return -1; } for( k = 0; k < hChSys.colors_count; k++ ) { if( strcmpi(sub2,hChSys.colors_name[k]) == 0 ) break; } if( k == hChSys.colors_count ) { sprintf(atcmd_output, msg_txt(1411), sub2);// Unknown color '%s' clif->message(fd, atcmd_output); return -1; } channel->color = k; sprintf(atcmd_output, msg_txt(1413),sub1,hChSys.colors_name[k]);// '%s' channel color updated to '%s' clif->message(fd, atcmd_output); } else if ( strcmpi(key,"leave") == 0 ) { if( sub1[0] != '#' ) { clif->message(fd, msg_txt(1405));// Channel name must start with a '#' return -1; } for(k = 0; k < sd->channel_count; k++) { if( strcmpi(sub1+1,sd->channels[k]->name) == 0 ) break; } if( k == sd->channel_count ) { sprintf(atcmd_output, msg_txt(1425),sub1);// You're not part of the '%s' channel clif->message(fd, atcmd_output); return -1; } clif->chsys_left(sd->channels[k],sd); sprintf(atcmd_output, msg_txt(1425),sub1); // You've left the '%s' channel clif->message(fd, atcmd_output); } else if ( strcmpi(key,"bindto") == 0 ) { if( sub1[0] != '#' ) { clif->message(fd, msg_txt(1405));// Channel name must start with a '#' return -1; } for(k = 0; k < sd->channel_count; k++) { if( strcmpi(sub1+1,sd->channels[k]->name) == 0 ) break; } if( k == sd->channel_count ) { sprintf(atcmd_output, msg_txt(1425),sub1);// You're not part of the '%s' channel clif->message(fd, atcmd_output); return -1; } sd->gcbind = sd->channels[k]; sprintf(atcmd_output, msg_txt(1431),sub1); // Your global chat is now binded to the '%s' channel clif->message(fd, atcmd_output); } else if ( strcmpi(key,"unbind") == 0 ) { if( sd->gcbind == NULL ) { clif->message(fd, msg_txt(1432));// Your global chat is not binded to any channel return -1; } sprintf(atcmd_output, msg_txt(1433),sd->gcbind->name); // Your global chat is now unbinded from the '#%s' channel clif->message(fd, atcmd_output); sd->gcbind = NULL; } else { atcmd_channel_help(fd,command,( hChSys.allow_user_channel_creation || pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN) )); } return 0; } /* debug only, delete after */ ACMD_FUNC(fontcolor) { unsigned char k; if( !message || !*message ) { char mout[40]; for( k = 0; k < hChSys.colors_count; k++ ) { unsigned short msg_len = 1; msg_len += sprintf(mout, "[ %s ] : %s",command,hChSys.colors_name[k]); WFIFOHEAD(fd,msg_len + 12); WFIFOW(fd,0) = 0x2C1; WFIFOW(fd,2) = msg_len + 12; WFIFOL(fd,4) = 0; WFIFOL(fd,8) = hChSys.colors[k]; safestrncpy((char*)WFIFOP(fd,12), mout, msg_len); WFIFOSET(fd, msg_len + 12); } return -1; } if( message[0] == '0' ) { sd->fontcolor = 0; pc_disguise(sd,0); return 0; } for( k = 0; k < hChSys.colors_count; k++ ) { if( strcmpi(message,hChSys.colors_name[k]) == 0 ) break; } if( k == hChSys.colors_count ) { sprintf(atcmd_output, msg_txt(1411), message);// Unknown color '%s' clif->message(fd, atcmd_output); return -1; } sd->fontcolor = k + 1; pc_disguise(sd,sd->status.class_); return 0; } /** * Fills the reference of available commands in atcommand DBMap **/ #define ACMD_DEF(x) { #x, atcommand_ ## x, NULL, NULL } #define ACMD_DEF2(x2, x) { x2, atcommand_ ## x, NULL, NULL } void atcommand_basecommands(void) { /** * Command reference list, place the base of your commands here **/ AtCommandInfo atcommand_base[] = { ACMD_DEF2("warp", mapmove), ACMD_DEF(where), ACMD_DEF(jumpto), ACMD_DEF(jump), ACMD_DEF(who), ACMD_DEF2("who2", who), ACMD_DEF2("who3", who), ACMD_DEF2("whomap", who), ACMD_DEF2("whomap2", who), ACMD_DEF2("whomap3", who), ACMD_DEF(whogm), ACMD_DEF(save), ACMD_DEF(load), ACMD_DEF(speed), ACMD_DEF(storage), ACMD_DEF(guildstorage), ACMD_DEF(option), ACMD_DEF(hide), // + /hide ACMD_DEF(jobchange), ACMD_DEF(kill), ACMD_DEF(alive), ACMD_DEF(kami), ACMD_DEF2("kamib", kami), ACMD_DEF2("kamic", kami), ACMD_DEF2("lkami", kami), ACMD_DEF(heal), ACMD_DEF(item), ACMD_DEF(item2), ACMD_DEF(itemreset), ACMD_DEF(clearstorage), ACMD_DEF(cleargstorage), ACMD_DEF(clearcart), ACMD_DEF2("blvl", baselevelup), ACMD_DEF2("jlvl", joblevelup), ACMD_DEF(help), ACMD_DEF(pvpoff), ACMD_DEF(pvpon), ACMD_DEF(gvgoff), ACMD_DEF(gvgon), ACMD_DEF(model), ACMD_DEF(go), ACMD_DEF(monster), ACMD_DEF2("monstersmall", monster), ACMD_DEF2("monsterbig", monster), ACMD_DEF(killmonster), ACMD_DEF2("killmonster2", killmonster), ACMD_DEF(refine), ACMD_DEF(produce), ACMD_DEF(memo), ACMD_DEF(gat), ACMD_DEF(displaystatus), ACMD_DEF2("stpoint", statuspoint), ACMD_DEF2("skpoint", skillpoint), ACMD_DEF(zeny), ACMD_DEF2("str", param), ACMD_DEF2("agi", param), ACMD_DEF2("vit", param), ACMD_DEF2("int", param), ACMD_DEF2("dex", param), ACMD_DEF2("luk", param), ACMD_DEF2("glvl", guildlevelup), ACMD_DEF(makeegg), ACMD_DEF(hatch), ACMD_DEF(petfriendly), ACMD_DEF(pethungry), ACMD_DEF(petrename), ACMD_DEF(recall), // + /recall ACMD_DEF(night), ACMD_DEF(day), ACMD_DEF(doom), ACMD_DEF(doommap), ACMD_DEF(raise), ACMD_DEF(raisemap), ACMD_DEF(kick), // + right click menu for GM "(name) force to quit" ACMD_DEF(kickall), ACMD_DEF(allskill), ACMD_DEF(questskill), ACMD_DEF(lostskill), ACMD_DEF(spiritball), ACMD_DEF(party), ACMD_DEF(guild), ACMD_DEF(breakguild), ACMD_DEF(agitstart), ACMD_DEF(agitend), ACMD_DEF(mapexit), ACMD_DEF(idsearch), ACMD_DEF(broadcast), // + /b and /nb ACMD_DEF(localbroadcast), // + /lb and /nlb ACMD_DEF(recallall), ACMD_DEF(reloaditemdb), ACMD_DEF(reloadmobdb), ACMD_DEF(reloadskilldb), ACMD_DEF(reloadscript), ACMD_DEF(reloadatcommand), ACMD_DEF(reloadbattleconf), ACMD_DEF(reloadstatusdb), ACMD_DEF(reloadpcdb), ACMD_DEF(reloadmotd), ACMD_DEF(mapinfo), ACMD_DEF(dye), ACMD_DEF2("hairstyle", hair_style), ACMD_DEF2("haircolor", hair_color), ACMD_DEF2("allstats", stat_all), ACMD_DEF2("block", char_block), ACMD_DEF2("ban", char_ban), ACMD_DEF2("unblock", char_unblock), ACMD_DEF2("unban", char_unban), ACMD_DEF2("mount", mount_peco), ACMD_DEF(guildspy), ACMD_DEF(partyspy), ACMD_DEF(repairall), ACMD_DEF(guildrecall), ACMD_DEF(partyrecall), ACMD_DEF(nuke), ACMD_DEF(shownpc), ACMD_DEF(hidenpc), ACMD_DEF(loadnpc), ACMD_DEF(unloadnpc), ACMD_DEF2("time", servertime), ACMD_DEF(jail), ACMD_DEF(unjail), ACMD_DEF(jailfor), ACMD_DEF(jailtime), ACMD_DEF(disguise), ACMD_DEF(undisguise), ACMD_DEF(email), ACMD_DEF(effect), ACMD_DEF(follow), ACMD_DEF(addwarp), ACMD_DEF(skillon), ACMD_DEF(skilloff), ACMD_DEF(killer), ACMD_DEF(npcmove), ACMD_DEF(killable), ACMD_DEF(dropall), ACMD_DEF(storeall), ACMD_DEF(skillid), ACMD_DEF(useskill), ACMD_DEF(displayskill), ACMD_DEF(snow), ACMD_DEF(sakura), ACMD_DEF(clouds), ACMD_DEF(clouds2), ACMD_DEF(fog), ACMD_DEF(fireworks), ACMD_DEF(leaves), ACMD_DEF(summon), ACMD_DEF(adjgroup), ACMD_DEF(trade), ACMD_DEF(send), ACMD_DEF(setbattleflag), ACMD_DEF(unmute), ACMD_DEF(clearweather), ACMD_DEF(uptime), ACMD_DEF(changesex), ACMD_DEF(mute), ACMD_DEF(refresh), ACMD_DEF(refreshall), ACMD_DEF(identify), ACMD_DEF(gmotd), ACMD_DEF(misceffect), ACMD_DEF(mobsearch), ACMD_DEF(cleanmap), ACMD_DEF(cleanarea), ACMD_DEF(npctalk), ACMD_DEF(pettalk), ACMD_DEF(users), ACMD_DEF(reset), ACMD_DEF(skilltree), ACMD_DEF(marry), ACMD_DEF(divorce), ACMD_DEF(sound), ACMD_DEF(undisguiseall), ACMD_DEF(disguiseall), ACMD_DEF(changelook), ACMD_DEF(autoloot), ACMD_DEF2("alootid", autolootitem), ACMD_DEF(mobinfo), ACMD_DEF(exp), ACMD_DEF(version), ACMD_DEF(mutearea), ACMD_DEF(rates), ACMD_DEF(iteminfo), ACMD_DEF(whodrops), ACMD_DEF(whereis), ACMD_DEF(mapflag), ACMD_DEF(me), ACMD_DEF(monsterignore), ACMD_DEF(fakename), ACMD_DEF(size), ACMD_DEF(showexp), ACMD_DEF(showzeny), ACMD_DEF(showdelay), ACMD_DEF(autotrade), ACMD_DEF(changegm), ACMD_DEF(changeleader), ACMD_DEF(partyoption), ACMD_DEF(invite), ACMD_DEF(duel), ACMD_DEF(leave), ACMD_DEF(accept), ACMD_DEF(reject), ACMD_DEF(clone), ACMD_DEF2("slaveclone", clone), ACMD_DEF2("evilclone", clone), ACMD_DEF(tonpc), ACMD_DEF(commands), ACMD_DEF(noask), ACMD_DEF(request), ACMD_DEF(homlevel), ACMD_DEF(homevolution), ACMD_DEF(hommutate), ACMD_DEF(makehomun), ACMD_DEF(homfriendly), ACMD_DEF(homhungry), ACMD_DEF(homtalk), ACMD_DEF(hominfo), ACMD_DEF(homstats), ACMD_DEF(homshuffle), ACMD_DEF(showmobs), ACMD_DEF(feelreset), ACMD_DEF(auction), ACMD_DEF(mail), ACMD_DEF2("noks", ksprotection), ACMD_DEF(allowks), ACMD_DEF(cash), ACMD_DEF2("points", cash), ACMD_DEF(agitstart2), ACMD_DEF(agitend2), ACMD_DEF2("skreset", resetskill), ACMD_DEF2("streset", resetstat), ACMD_DEF2("storagelist", itemlist), ACMD_DEF2("cartlist", itemlist), ACMD_DEF2("itemlist", itemlist), ACMD_DEF(stats), ACMD_DEF(delitem), ACMD_DEF(charcommands), ACMD_DEF(font), ACMD_DEF(accinfo), ACMD_DEF(set), ACMD_DEF(reloadquestdb), ACMD_DEF(undisguiseguild), ACMD_DEF(disguiseguild), ACMD_DEF(sizeall), ACMD_DEF(sizeguild), ACMD_DEF(addperm), ACMD_DEF2("rmvperm", addperm), ACMD_DEF(unloadnpcfile), ACMD_DEF(cart), ACMD_DEF(mount2), ACMD_DEF(join), ACMD_DEF(channel), ACMD_DEF(fontcolor) }; AtCommandInfo* atcommand; int i; for( i = 0; i < ARRAYLENGTH(atcommand_base); i++ ) { if(atcommand_exists(atcommand_base[i].command)) { // Should not happen if atcommand_base[] array is OK ShowDebug("atcommand_basecommands: duplicate ACMD_DEF for '%s'.\n", atcommand_base[i].command); continue; } CREATE(atcommand, AtCommandInfo, 1); safestrncpy(atcommand->command, atcommand_base[i].command, sizeof(atcommand->command)); atcommand->func = atcommand_base[i].func; strdb_put(atcommand_db, atcommand->command, atcommand); } return; } /*========================================== * Command lookup functions *------------------------------------------*/ bool atcommand_exists(const char* name) { return strdb_exists(atcommand_db, name); } static AtCommandInfo* get_atcommandinfo_byname(const char *name) { if (strdb_exists(atcommand_db, name)) return (AtCommandInfo*)strdb_get(atcommand_db, name); return NULL; } static const char* atcommand_checkalias(const char *aliasname) { AliasInfo *alias_info = NULL; if ((alias_info = (AliasInfo*)strdb_get(atcommand_alias_db, aliasname)) != NULL) return alias_info->command->command; return aliasname; } /// AtCommand suggestion static void atcommand_get_suggestions(struct map_session_data* sd, const char *name, bool atcommand) { DBIterator* atcommand_iter; DBIterator* alias_iter; AtCommandInfo* command_info = NULL; AliasInfo* alias_info = NULL; AtCommandType type = atcommand ? COMMAND_ATCOMMAND : COMMAND_CHARCOMMAND; char* full_match[MAX_SUGGESTIONS]; char* suggestions[MAX_SUGGESTIONS]; char* match; int prefix_count = 0, full_count = 0; bool can_use; if (!battle_config.atcommand_suggestions_enabled) return; atcommand_iter = db_iterator(atcommand_db); alias_iter = db_iterator(atcommand_alias_db); // Build the matches for (command_info = dbi_first(atcommand_iter); dbi_exists(atcommand_iter); command_info = dbi_next(atcommand_iter)) { match = strstr(command_info->command, name); can_use = pc_can_use_command(sd, command_info->command, type); if ( prefix_count < MAX_SUGGESTIONS && match == command_info->command && can_use ) { suggestions[prefix_count] = command_info->command; ++prefix_count; } if ( full_count < MAX_SUGGESTIONS && match != NULL && match != command_info->command && can_use ) { full_match[full_count] = command_info->command; ++full_count; } } for (alias_info = dbi_first(alias_iter); dbi_exists(alias_iter); alias_info = dbi_next(alias_iter)) { match = strstr(alias_info->alias, name); can_use = pc_can_use_command(sd, alias_info->command->command, type); if ( prefix_count < MAX_SUGGESTIONS && match == alias_info->alias && can_use) { suggestions[prefix_count] = alias_info->alias; ++prefix_count; } if ( full_count < MAX_SUGGESTIONS && match != NULL && match != alias_info->alias && can_use ) { full_match[full_count] = alias_info->alias; ++full_count; } } if ((full_count+prefix_count) > 0) { char buffer[512]; int i; // Merge full match and prefix match results if (prefix_count < MAX_SUGGESTIONS) { memmove(&suggestions[prefix_count], full_match, sizeof(char*) * (MAX_SUGGESTIONS-prefix_count)); prefix_count = min(prefix_count+full_count, MAX_SUGGESTIONS); } // Build the suggestion string strcpy(buffer, msg_txt(205)); strcat(buffer,"\n"); for(i=0; i < prefix_count; ++i) { strcat(buffer,suggestions[i]); strcat(buffer," "); } clif->message(sd->fd, buffer); } dbi_destroy(atcommand_iter); dbi_destroy(alias_iter); } /// Executes an at-command. bool is_atcommand(const int fd, struct map_session_data* sd, const char* message, int type) { char charname[NAME_LENGTH], params[100]; char charname2[NAME_LENGTH], params2[100]; char command[100]; char output[CHAT_SIZE_MAX]; //Reconstructed message char atcmd_msg[CHAT_SIZE_MAX]; TBL_PC * ssd = NULL; //sd for target AtCommandInfo * info; nullpo_retr(false, sd); //Shouldn't happen if ( !message || !*message ) return false; //Block NOCHAT but do not display it as a normal message if ( sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCOMMAND ) return true; // skip 10/11-langtype's codepage indicator, if detected if ( message[0] == '|' && strlen(message) >= 4 && (message[3] == atcommand_symbol || message[3] == charcommand_symbol) ) message += 3; //Should display as a normal message if ( *message != atcommand_symbol && *message != charcommand_symbol ) return false; // type value 0 = server invoked: bypass restrictions // 1 = player invoked if ( type == 1) { //Commands are disabled on maps flagged as 'nocommand' if ( map[sd->bl.m].nocommand && pc_get_group_level(sd) < map[sd->bl.m].nocommand ) { clif->message(fd, msg_txt(143)); return false; } } if (*message == charcommand_symbol) { do { int x, y, z; //Checks to see if #command has a name or a name + parameters. x = sscanf(message, "%99s \"%23[^\"]\" %99[^\n]", command, charname, params); y = sscanf(message, "%99s %23s %99[^\n]", command, charname2, params2); //z always has the value of the scan that was successful z = ( x > 1 ) ? x : y; //#command + name means the sufficient target was used and anything else after //can be looked at by the actual command function since most scan to see if the //right parameters are used. if ( x > 2 ) { sprintf(atcmd_msg, "%s %s", command, params); break; } else if ( y > 2 ) { sprintf(atcmd_msg, "%s %s", command, params2); break; } //Regardless of what style the #command is used, if it's correct, it will always have //this value if there is no parameter. Send it as just the #command else if ( z == 2 ) { sprintf(atcmd_msg, "%s", command); break; } if( !pc_get_group_level(sd) ) { if( x >= 1 || y >= 1 ) { /* we have command */ info = get_atcommandinfo_byname(atcommand_checkalias(command + 1)); if( !info || info->char_groups[sd->group_pos] == 0 ) /* if we can't use or doesn't exist: don't even display the command failed message */ return false; } else return false;/* display as normal message */ } sprintf(output, msg_txt(1388), charcommand_symbol); // Charcommand failed (usage: %c<command> <char name> <parameters>). clif->message(fd, output); return true; } while(0); } else if (*message == atcommand_symbol) { //atcmd_msg is constructed above differently for charcommands //it's copied from message if not a charcommand so it can //pass through the rest of the code compatible with both symbols sprintf(atcmd_msg, "%s", message); } //Clearing these to be used once more. memset(command, '\0', sizeof(command)); memset(params, '\0', sizeof(params)); //check to see if any params exist within this command if( sscanf(atcmd_msg, "%99s %99[^\n]", command, params) < 2 ) params[0] = '\0'; // @commands (script based) if(type == 1 && atcmd_binding_count > 0) { struct atcmd_binding_data * binding; // Check if the command initiated is a character command if (*message == charcommand_symbol && (ssd = map_nick2sd(charname)) == NULL && (ssd = map_nick2sd(charname2)) == NULL ) { sprintf(output, msg_txt(1389), command); // %s failed. Player not found. clif->message(fd, output); return true; } // Get atcommand binding binding = get_atcommandbind_byname(command); // Check if the binding isn't NULL and there is a NPC event, level of usage met, et cetera if( binding != NULL && binding->npc_event[0] && ((*atcmd_msg == atcommand_symbol && pc_get_group_level(sd) >= binding->level) || (*atcmd_msg == charcommand_symbol && pc_get_group_level(sd) >= binding->level2))) { // Check if self or character invoking; if self == character invoked, then self invoke. bool invokeFlag = ((*atcmd_msg == atcommand_symbol) ? 1 : 0); npc_do_atcmd_event((invokeFlag ? sd : ssd), command, params, binding->npc_event); return true; } } //Grab the command information and check for the proper GM level required to use it or if the command exists info = get_atcommandinfo_byname(atcommand_checkalias(command + 1)); if (info == NULL) { if( pc_get_group_level(sd) ) { // TODO: remove or replace with proper permission sprintf(output, msg_txt(153), command); // "%s is Unknown Command." clif->message(fd, output); atcommand_get_suggestions(sd, command + 1, *message == atcommand_symbol); return true; } else return false; } // type == 1 : player invoked if (type == 1) { if ((*command == atcommand_symbol && info->at_groups[sd->group_pos] == 0) || (*command == charcommand_symbol && info->char_groups[sd->group_pos] == 0) ) { return false; } if( pc_isdead(sd) && pc_has_permission(sd,PC_PERM_DISABLE_CMD_DEAD) ) { clif->message(fd, msg_txt(1393)); // You can't use commands while dead return true; } } // Check if target is valid only if confirmed that player can use command. if (*message == charcommand_symbol && (ssd = map_nick2sd(charname)) == NULL && (ssd = map_nick2sd(charname2)) == NULL ) { sprintf(output, msg_txt(1389), command); // %s failed. Player not found. clif->message(fd, output); return true; } //Attempt to use the command if ( (info->func(fd, (*atcmd_msg == atcommand_symbol) ? sd : ssd, command, params) != 0) ) { sprintf(output,msg_txt(154), command); // %s failed. clif->message(fd, output); return true; } //Log only if successful. if ( *atcmd_msg == atcommand_symbol ) log_atcommand(sd, atcmd_msg); else if ( *atcmd_msg == charcommand_symbol ) log_atcommand(sd, message); return true; } /*========================================== * *------------------------------------------*/ static void atcommand_config_read(const char* config_filename) { config_setting_t *aliases = NULL, *help = NULL; const char *symbol = NULL; int num_aliases = 0; if (conf_read_file(&atcommand_config, config_filename)) return; // Command symbols if (config_lookup_string(&atcommand_config, "atcommand_symbol", &symbol)) { if (ISPRINT(*symbol) && // no control characters *symbol != '/' && // symbol of client commands *symbol != '%' && // symbol of party chat *symbol != '$' && // symbol of guild chat *symbol != charcommand_symbol) atcommand_symbol = *symbol; } if (config_lookup_string(&atcommand_config, "charcommand_symbol", &symbol)) { if (ISPRINT(*symbol) && // no control characters *symbol != '/' && // symbol of client commands *symbol != '%' && // symbol of party chat *symbol != '$' && // symbol of guild chat *symbol != atcommand_symbol) charcommand_symbol = *symbol; } // Command aliases aliases = config_lookup(&atcommand_config, "aliases"); if (aliases != NULL) { int i = 0; int count = config_setting_length(aliases); for (i = 0; i < count; ++i) { config_setting_t *command; const char *commandname = NULL; int j = 0, alias_count = 0; AtCommandInfo *commandinfo = NULL; command = config_setting_get_elem(aliases, i); if (config_setting_type(command) != CONFIG_TYPE_ARRAY) continue; commandname = config_setting_name(command); if (!atcommand_exists(commandname)) { ShowConfigWarning(command, "atcommand_config_read: can not set alias for non-existent command %s", commandname); continue; } commandinfo = get_atcommandinfo_byname(commandname); alias_count = config_setting_length(command); for (j = 0; j < alias_count; ++j) { const char *alias = config_setting_get_string_elem(command, j); if (alias != NULL) { AliasInfo *alias_info; if (strdb_exists(atcommand_alias_db, alias)) { ShowConfigWarning(command, "atcommand_config_read: alias %s already exists", alias); continue; } CREATE(alias_info, AliasInfo, 1); alias_info->command = commandinfo; safestrncpy(alias_info->alias, alias, sizeof(alias_info->alias)); strdb_put(atcommand_alias_db, alias, alias_info); ++num_aliases; } } } } // Commands help // We only check if all commands exist help = config_lookup(&atcommand_config, "help"); if (help != NULL) { int count = config_setting_length(help); int i; for (i = 0; i < count; ++i) { config_setting_t *command; const char *commandname; command = config_setting_get_elem(help, i); commandname = config_setting_name(command); if (!atcommand_exists(commandname)) ShowConfigWarning(command, "atcommand_config_read: command %s does not exist", commandname); } } ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' command aliases in '"CL_WHITE"%s"CL_RESET"'.\n", num_aliases, config_filename); return; } void atcommand_db_load_groups(int* group_ids) { DBIterator *iter = db_iterator(atcommand_db); AtCommandInfo* cmd; int i; for (cmd = dbi_first(iter); dbi_exists(iter); cmd = dbi_next(iter)) { cmd->at_groups = aMalloc( pc_group_max * sizeof(char) ); cmd->char_groups = aMalloc( pc_group_max * sizeof(char) ); for(i = 0; i < pc_group_max; i++) { if( pc_group_can_use_command(group_ids[i], cmd->command, COMMAND_ATCOMMAND ) ) cmd->at_groups[i] = 1; else cmd->at_groups[i] = 0; if( pc_group_can_use_command(group_ids[i], cmd->command, COMMAND_CHARCOMMAND ) ) cmd->char_groups[i] = 1; else cmd->char_groups[i] = 0; } } dbi_destroy(iter); return; } void atcommand_db_clear(void) { if (atcommand_db != NULL) { DBIterator *iter = db_iterator(atcommand_db); AtCommandInfo* cmd; for (cmd = dbi_first(iter); dbi_exists(iter); cmd = dbi_next(iter)) { aFree(cmd->at_groups); aFree(cmd->char_groups); } dbi_destroy(iter); db_destroy(atcommand_db); } if (atcommand_alias_db != NULL) db_destroy(atcommand_alias_db); config_destroy(&atcommand_config); } void atcommand_doload(void) { atcommand_db_clear(); atcommand_db = stridb_alloc(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA, ATCOMMAND_LENGTH); atcommand_alias_db = stridb_alloc(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA, ATCOMMAND_LENGTH); atcommand_basecommands(); //fills initial atcommand_db with known commands atcommand_config_read(ATCOMMAND_CONF_FILENAME); } void do_init_atcommand(void) { atcommand_doload(); } void do_final_atcommand(void) { atcommand_db_clear(); }