/** * This file is part of Hercules. * http://herc.ws - http://github.com/HerculesWS/Hercules * * Copyright (C) 2012-2016 Hercules Dev Team * Copyright (C) Athena Dev Teams * * Hercules is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #define HERCULES_CORE #include "config/core.h" // AUTOLOOTITEM_SIZE, AUTOTRADE_PERSISTENCY, MAX_SUGGESTIONS, MOB_FLEE(), MOB_HIT(), RENEWAL, RENEWAL_DROP, RENEWAL_EXP #include "atcommand.h" #include "map/HPMmap.h" #include "map/battle.h" #include "map/channel.h" #include "map/chat.h" #include "map/chrif.h" #include "map/clif.h" #include "map/duel.h" #include "map/elemental.h" #include "map/guild.h" #include "map/homunculus.h" #include "map/intif.h" #include "map/itemdb.h" #include "map/log.h" #include "map/mail.h" #include "map/map.h" #include "map/mapreg.h" #include "map/mercenary.h" #include "map/mob.h" #include "map/npc.h" #include "map/party.h" #include "map/pc.h" #include "map/pc_groups.h" // groupid2name #include "map/pet.h" #include "map/quest.h" #include "map/script.h" #include "map/searchstore.h" #include "map/skill.h" #include "map/status.h" #include "map/storage.h" #include "map/trade.h" #include "map/unit.h" #include "common/cbasetypes.h" #include "common/conf.h" #include "common/core.h" #include "common/memmgr.h" #include "common/mmo.h" // MAX_CARTS #include "common/nullpo.h" #include "common/random.h" #include "common/showmsg.h" #include "common/socket.h" #include "common/strlib.h" #include "common/sysinfo.h" #include "common/timer.h" #include "common/utils.h" #include <math.h> #include <stdio.h> #include <stdlib.h> #include <string.h> struct atcommand_interface atcommand_s; struct atcommand_interface *atcommand; static char atcmd_output[CHAT_SIZE_MAX]; static char atcmd_player_name[NAME_LENGTH]; // @commands (script-based) struct atcmd_binding_data* get_atcommandbind_byname(const char* name) { int i = 0; nullpo_retr(NULL, name); if( *name == atcommand->at_symbol || *name == atcommand->char_symbol ) name++; // for backwards compatibility ARR_FIND( 0, atcommand->binding_count, i, strcmpi(atcommand->binding[i]->command, name) == 0 ); return ( i < atcommand->binding_count ) ? atcommand->binding[i] : NULL; } const char* atcommand_msgsd(struct map_session_data *sd, int msg_number) { Assert_retr("??", msg_number >= 0 && msg_number < MAX_MSG && atcommand->msg_table[0][msg_number] != NULL); if (!sd || sd->lang_id >= atcommand->max_message_table || !atcommand->msg_table[sd->lang_id][msg_number]) return atcommand->msg_table[0][msg_number]; return atcommand->msg_table[sd->lang_id][msg_number]; } const char* atcommand_msgfd(int fd, int msg_number) { struct map_session_data *sd = sockt->session_is_valid(fd) ? sockt->session[fd]->session_data : NULL; Assert_retr("??", msg_number >= 0 && msg_number < MAX_MSG && atcommand->msg_table[0][msg_number] != NULL); if (!sd || sd->lang_id >= atcommand->max_message_table || !atcommand->msg_table[sd->lang_id][msg_number]) return atcommand->msg_table[0][msg_number]; return atcommand->msg_table[sd->lang_id][msg_number]; } //----------------------------------------------------------- // Return the message string of the specified number by [Yor] //----------------------------------------------------------- const char* atcommand_msg(int msg_number) { Assert_retr("??", msg_number >= 0 && msg_number < MAX_MSG); if (atcommand->msg_table[map->default_lang_id][msg_number] != NULL && atcommand->msg_table[map->default_lang_id][msg_number][0] != '\0') return atcommand->msg_table[map->default_lang_id][msg_number]; if(atcommand->msg_table[0][msg_number] != NULL && atcommand->msg_table[0][msg_number][0] != '\0') return atcommand->msg_table[0][msg_number]; return "??"; } /** * Reads Message Data * * @param[in] cfg_name configuration filename to read. * @param[in] allow_override whether to allow duplicate message IDs to override the original value. * @return success state. */ bool msg_config_read(const char *cfg_name, bool allow_override) { int msg_number; char line[1024], w1[1024], w2[1024]; FILE *fp; static int called = 1; nullpo_retr(false, cfg_name); if ((fp = fopen(cfg_name, "r")) == NULL) { ShowError("Messages file not found: %s\n", cfg_name); return false; } if( !atcommand->max_message_table ) atcommand->expand_message_table(); while(fgets(line, sizeof(line), fp)) { if (line[0] == '/' && line[1] == '/') continue; if (sscanf(line, "%1023[^:]: %1023[^\r\n]", w1, w2) != 2) continue; if (strcmpi(w1, "import") == 0) { atcommand->msg_read(w2, true); } else { msg_number = atoi(w1); if (msg_number >= 0 && msg_number < MAX_MSG) { if (atcommand->msg_table[0][msg_number] != NULL) { if (!allow_override) { ShowError("Duplicate message: ID '%d' was already used for '%s'. Message '%s' will be ignored.\n", msg_number, w2, atcommand->msg_table[0][msg_number]); continue; } aFree(atcommand->msg_table[0][msg_number]); } /* this could easily become consecutive memory like get_str() and save the malloc overhead for over 1k calls [Ind] */ atcommand->msg_table[0][msg_number] = (char *)aMalloc((strlen(w2) + 1)*sizeof (char)); strcpy(atcommand->msg_table[0][msg_number],w2); } } } fclose(fp); if( ++called == 1 ) { //Original if( script->lang_export_fp ) { int i; for(i = 0; i < MAX_MSG;i++) { if( atcommand->msg_table[0][i] != NULL ) { fprintf(script->lang_export_fp, "msgctxt \"messages.conf\"\n" "msgid \"%s\"\n" "msgstr \"\"\n", atcommand->msg_table[0][i] ); } } } } return true; } /*========================================== * Cleanup Message Data *------------------------------------------*/ void do_final_msg(void) { int i, j; for(i = 0; i < atcommand->max_message_table; i++) { for (j = 0; j < MAX_MSG; j++) { if( atcommand->msg_table[i][j] ) aFree(atcommand->msg_table[i][j]); } aFree(atcommand->msg_table[i]); } if( atcommand->msg_table ) aFree(atcommand->msg_table); } /** * retrieves the help string associated with a given command. */ static inline const char* atcommand_help_string(AtCommandInfo *info) { return info->help; } /*========================================== * @send (used for testing packet sends from the client) *------------------------------------------*/ ACMD(send) { int len=0,type; long num; // read message type as hex number (without the 0x) if (!*message || !((sscanf(message, "len %x", (unsigned int*)&type)==1 && (len=1, true)) || sscanf(message, "%x", (unsigned int*)&type)==1) ) { clif->message(fd, msg_fd(fd,900)); // Usage: clif->message(fd, msg_fd(fd,901)); // @send len <packet hex number> clif->message(fd, msg_fd(fd,902)); // @send <packet hex number> {<value>}* clif->message(fd, msg_fd(fd,903)); // Value: <type=B(default),W,L><number> or S<length>"<string>" return false; } #define PARSE_ERROR(error,p) do {\ clif->message(fd, (error));\ safesnprintf(atcmd_output, sizeof(atcmd_output), ">%s", (p));\ clif->message(fd, atcmd_output);\ } while(0) //define PARSE_ERROR #define CHECK_EOS(p) do { \ if(*(p) == 0){ \ clif->message(fd, "Unexpected end of string");\ return false;\ } \ } while(0) //define CHECK_EOS #define SKIP_VALUE(p) do { \ while(*(p) && !ISSPACE(*(p))) ++(p); /* non-space */\ while(*(p) && ISSPACE(*(p))) ++(p); /* space */\ } while(0) //define SKIP_VALUE #define GET_VALUE(p,num) do { \ if(sscanf((p), "x%lx", (long unsigned int*)&(num)) < 1 && sscanf((p), "%ld ", &(num)) < 1){\ PARSE_ERROR("Invalid number in:",(p));\ return false;\ }\ } while(0) //define GET_VALUE if (type >= MIN_PACKET_DB && type <= MAX_PACKET_DB) { int off = 2; if (clif->packet(type) == NULL) { // unknown packet - ERROR safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,905), type); // Unknown packet: 0x%x clif->message(fd, atcmd_output); return false; } if (len) { // show packet length safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,904), type, clif->packet(type)->len); // Packet 0x%x length: %d clif->message(fd, atcmd_output); return true; } len = clif->packet(type)->len; if (len == -1) { // dynamic packet len = SHRT_MAX-4; // maximum length off = 4; } WFIFOHEAD(sd->fd, len); WFIFOW(sd->fd,0)=TOW(type); // parse packet contents SKIP_VALUE(message); while(*message != 0 && off < len){ if(ISDIGIT(*message) || *message == '-' || *message == '+') {// default (byte) GET_VALUE(message,num); WFIFOB(sd->fd,off)=TOB(num); ++off; } else if(TOUPPER(*message) == 'B') {// byte ++message; GET_VALUE(message,num); WFIFOB(sd->fd,off)=TOB(num); ++off; } else if(TOUPPER(*message) == 'W') {// word (2 bytes) ++message; GET_VALUE(message,num); WFIFOW(sd->fd,off)=TOW(num); off+=2; } else if(TOUPPER(*message) == 'L') {// long word (4 bytes) ++message; GET_VALUE(message,num); WFIFOL(sd->fd,off)=TOL(num); off+=4; } else if(TOUPPER(*message) == 'S') {// string - escapes are valid // get string length - num <= 0 means not fixed length (default) int end; ++message; if(*message == '"'){ num=0; } else { GET_VALUE(message,num); while(*message != '"') {// find start of string if(*message == 0 || ISSPACE(*message)){ PARSE_ERROR(msg_fd(fd,906),message); // Not a string: return false; } ++message; } } // parse string ++message; CHECK_EOS(message); end=(num<=0? 0: min(off+((int)num),len)); for(; *message != '"' && (off < end || end == 0); ++off){ if(*message == '\\'){ ++message; CHECK_EOS(message); switch(*message){ case 'a': num=0x07; break; // Bell case 'b': num=0x08; break; // Backspace case 't': num=0x09; break; // Horizontal tab case 'n': num=0x0A; break; // Line feed case 'v': num=0x0B; break; // Vertical tab case 'f': num=0x0C; break; // Form feed case 'r': num=0x0D; break; // Carriage return case 'e': num=0x1B; break; // Escape default: num=*message; break; case 'x': // Hexadecimal { ++message; CHECK_EOS(message); if(!ISXDIGIT(*message)){ PARSE_ERROR(msg_fd(fd,907),message); // Not a hexadecimal digit: return false; } num=(ISDIGIT(*message)?*message-'0':TOLOWER(*message)-'a'+10); if(ISXDIGIT(*message)){ ++message; CHECK_EOS(message); num<<=8; num+=(ISDIGIT(*message)?*message-'0':TOLOWER(*message)-'a'+10); } WFIFOB(sd->fd,off)=TOB(num); ++message; CHECK_EOS(message); continue; } case '0': case '1': case '2': case '3': case '4': case '5': case '6': case '7': // Octal { num=*message-'0'; // 1st octal digit ++message; CHECK_EOS(message); if(ISDIGIT(*message) && *message < '8'){ num<<=3; num+=*message-'0'; // 2nd octal digit ++message; CHECK_EOS(message); if(ISDIGIT(*message) && *message < '8'){ num<<=3; num+=*message-'0'; // 3rd octal digit ++message; CHECK_EOS(message); } } WFIFOB(sd->fd,off)=TOB(num); continue; } } } else num=*message; WFIFOB(sd->fd,off)=TOB(num); ++message; CHECK_EOS(message); }//for while(*message != '"') {// ignore extra characters ++message; CHECK_EOS(message); } // terminate the string if(off < end) {// fill the rest with 0's memset(WFIFOP(sd->fd,off),0,end-off); off=end; } } else {// unknown PARSE_ERROR(msg_fd(fd,908),message); // Unknown type of value in: return false; } SKIP_VALUE(message); } if (clif->packet(type)->len == -1) { // send dynamic packet WFIFOW(sd->fd,2)=TOW(off); WFIFOSET(sd->fd,off); } else {// send static packet if(off < len) memset(WFIFOP(sd->fd,off),0,len-off); WFIFOSET(sd->fd,len); } } else { clif->message(fd, msg_fd(fd,259)); // Invalid packet return false; } sprintf (atcmd_output, msg_fd(fd,258), type, type); // Sent packet 0x%x (%d) clif->message(fd, atcmd_output); return true; #undef PARSE_ERROR #undef CHECK_EOS #undef SKIP_VALUE #undef GET_VALUE } /*========================================== * @rura, @warp, @mapmove *------------------------------------------*/ ACMD(mapmove) { char map_name[MAP_NAME_LENGTH_EXT]; unsigned short map_index; short x = 0, y = 0; int16 m = -1; memset(map_name, '\0', sizeof(map_name)); if (!*message || (sscanf(message, "%15s %5hd %5hd", map_name, &x, &y) < 3 && sscanf(message, "%15[^,],%5hd,%5hd", map_name, &x, &y) < 1)) { clif->message(fd, msg_fd(fd,909)); // Please enter a map (usage: @warp/@rura/@mapmove <mapname> <x> <y>). return false; } map_index = mapindex->name2id(map_name); if (map_index) m = map->mapindex2mapid(map_index); if (!map_index || m < 0) { // m < 0 means on different server or that map is disabled! [Kevin] clif->message(fd, msg_fd(fd,1)); // Map not found. return false; } if( sd->bl.m == m && sd->bl.x == x && sd->bl.y == y ) { clif->message(fd, msg_fd(fd,253)); // You already are at your destination! return false; } if ((x || y) && map->getcell(m, &sd->bl, x, y, CELL_CHKNOPASS) && pc_get_group_level(sd) < battle_config.gm_ignore_warpable_area) { //This is to prevent the pc->setpos call from printing an error. clif->message(fd, msg_fd(fd,2)); if (!map->search_freecell(NULL, m, &x, &y, 10, 10, 1)) x = y = 0; //Invalid cell, use random spot. } if (map->list[m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_fd(fd,247)); return false; } if (sd->bl.m >= 0 && map->list[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_fd(fd,248)); return false; } if (pc->setpos(sd, map_index, x, y, CLR_TELEPORT) != 0) { clif->message(fd, msg_fd(fd,1)); // Map not found. return false; } clif->message(fd, msg_fd(fd,0)); // Warped. return true; } /*========================================== * Displays where a character is. Corrected version by Silent. [Skotlex] *------------------------------------------*/ ACMD(where) { struct map_session_data* pl_sd; memset(atcmd_player_name, '\0', sizeof atcmd_player_name); if (!*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { clif->message(fd, msg_fd(fd,910)); // Please enter a player name (usage: @where <char name>). return false; } pl_sd = map->nick2sd(atcmd_player_name); if (pl_sd == NULL || strncmp(pl_sd->status.name, atcmd_player_name, NAME_LENGTH) != 0 || (pc_has_permission(pl_sd, PC_PERM_HIDE_SESSION) && pc_get_group_level(pl_sd) > pc_get_group_level(sd) && !pc_has_permission(sd, PC_PERM_WHO_DISPLAY_AID)) ) { clif->message(fd, msg_fd(fd,3)); // Character not found. return false; } snprintf(atcmd_output, sizeof atcmd_output, "%s %s %d %d", pl_sd->status.name, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y); clif->message(fd, atcmd_output); return true; } /*========================================== * *------------------------------------------*/ ACMD(jumpto) { struct map_session_data *pl_sd = NULL; if (!*message) { clif->message(fd, msg_fd(fd,911)); // Please enter a player name (usage: @jumpto/@warpto/@goto <char name/ID>). return false; } if (sd->bl.m >= 0 && map->list[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_fd(fd,248)); // You are not authorized to warp from your current map. return false; } if( pc_isdead(sd) ) { clif->message(fd, msg_fd(fd,864)); // "You cannot use this command when dead." return false; } if ((pl_sd=map->nick2sd(message)) == NULL && (pl_sd=map->charid2sd(atoi(message))) == NULL) { clif->message(fd, msg_fd(fd,3)); // Character not found. return false; } if (pl_sd->bl.m >= 0 && map->list[pl_sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_fd(fd,247)); // You are not authorized to warp to this map. return false; } if( pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y ) { clif->message(fd, msg_fd(fd,253)); // You already are at your destination! return false; } pc->setpos(sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT); safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,4), pl_sd->status.name); // Jumped to %s clif->message(fd, atcmd_output); return true; } /*========================================== * *------------------------------------------*/ ACMD(jump) { short x = 0, y = 0; memset(atcmd_output, '\0', sizeof(atcmd_output)); sscanf(message, "%5hd %5hd", &x, &y); if (map->list[sd->bl.m].flag.noteleport && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_fd(fd,248)); // You are not authorized to warp from your current map. return false; } if( pc_isdead(sd) ) { clif->message(fd, msg_fd(fd,864)); // "You cannot use this command when dead." return false; } if ((x || y) && map->getcell(sd->bl.m, &sd->bl, x, y, CELL_CHKNOPASS)) { //This is to prevent the pc->setpos call from printing an error. clif->message(fd, msg_fd(fd,2)); if (!map->search_freecell(NULL, sd->bl.m, &x, &y, 10, 10, 1)) x = y = 0; //Invalid cell, use random spot. } if (x && y && sd->bl.x == x && sd->bl.y == y) { clif->message(fd, msg_fd(fd,253)); // You already are at your destination! return false; } pc->setpos(sd, sd->mapindex, x, y, CLR_TELEPORT); safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,5), sd->bl.x, sd->bl.y); // Jumped to %d %d clif->message(fd, atcmd_output); return true; } /*========================================== * Display list of online characters with * various info. *------------------------------------------*/ ACMD(who) { const struct map_session_data *pl_sd = NULL; struct s_mapiterator *iter = NULL; char player_name[NAME_LENGTH] = ""; int count = 0; int level = 0; StringBuf buf; /** * 1 = @who : Player name, [Title], [Party name], [Guild name] * 2 = @who2 : Player name, [Title], BLvl, JLvl, Job * 3 = @who3 : [CID/AID] Player name [Title], Map, X, Y */ int display_type = 1; int map_id = -1; if (stristr(info->command, "map") != NULL) { char map_name[MAP_NAME_LENGTH_EXT] = ""; if (sscanf(message, "%15s %23s", map_name, player_name) < 1 || (map_id = map->mapname2mapid(map_name)) < 0) map_id = sd->bl.m; } else { sscanf(message, "%23s", player_name); } if (stristr(info->command, "2") != NULL) display_type = 2; else if (stristr(info->command, "3") != NULL) display_type = 3; level = pc_get_group_level(sd); StrBuf->Init(&buf); iter = mapit_getallusers(); for (pl_sd = BL_UCCAST(BL_PC, mapit->first(iter)); mapit->exists(iter); pl_sd = BL_UCCAST(BL_PC, mapit->next(iter))) { if (!((pc_has_permission(pl_sd, PC_PERM_HIDE_SESSION) || pc_isinvisible(pl_sd)) && pc_get_group_level(pl_sd) > level)) { // you can look only lower or same level if (stristr(pl_sd->status.name, player_name) == NULL // search with no case sensitive || (map_id >= 0 && pl_sd->bl.m != map_id)) continue; switch (display_type) { case 2: { StrBuf->Printf(&buf, msg_fd(fd,343), pl_sd->status.name); // "Name: %s " if (pc_get_group_id(pl_sd) > 0) // Player title, if exists StrBuf->Printf(&buf, msg_fd(fd,344), pcg->get_name(pl_sd->group)); // "(%s) " StrBuf->Printf(&buf, msg_fd(fd,347), pl_sd->status.base_level, pl_sd->status.job_level, pc->job_name(pl_sd->status.class_)); // "| Lv:%d/%d | Job: %s" break; } case 3: { if (pc_has_permission(sd, PC_PERM_WHO_DISPLAY_AID)) StrBuf->Printf(&buf, msg_fd(fd,912), pl_sd->status.char_id, pl_sd->status.account_id); // "(CID:%d/AID:%d) " StrBuf->Printf(&buf, msg_fd(fd,343), pl_sd->status.name); // "Name: %s " if (pc_get_group_id(pl_sd) > 0) // Player title, if exists StrBuf->Printf(&buf, msg_fd(fd,344), pcg->get_name(pl_sd->group)); // "(%s) " StrBuf->Printf(&buf, msg_fd(fd,348), mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y); // "| Location: %s %d %d" break; } default: { struct party_data *p = party->search(pl_sd->status.party_id); struct guild *g = pl_sd->guild; StrBuf->Printf(&buf, msg_fd(fd,343), pl_sd->status.name); // "Name: %s " if (pc_get_group_id(pl_sd) > 0) // Player title, if exists StrBuf->Printf(&buf, msg_fd(fd,344), pcg->get_name(pl_sd->group)); // "(%s) " if (p != NULL) StrBuf->Printf(&buf, msg_fd(fd,345), p->party.name); // " | Party: '%s'" if (g != NULL) StrBuf->Printf(&buf, msg_fd(fd,346), g->name); // " | Guild: '%s'" break; } } clif->messagecolor_self(fd, COLOR_DEFAULT, StrBuf->Value(&buf));/** for whatever reason clif->message crashes with some patterns, see bugreport:8186 **/ StrBuf->Clear(&buf); count++; } } mapit->free(iter); if (map_id < 0) { if (count == 0) StrBuf->AppendStr(&buf, msg_fd(fd,28)); // No player found. else if (count == 1) StrBuf->AppendStr(&buf, msg_fd(fd,29)); // 1 player found. else StrBuf->Printf(&buf, msg_fd(fd,30), count); // %d players found. } else { if (count == 0) StrBuf->Printf(&buf, msg_fd(fd,54), map->list[map_id].name); // No player found in map '%s'. else if (count == 1) StrBuf->Printf(&buf, msg_fd(fd,55), map->list[map_id].name); // 1 player found in map '%s'. else StrBuf->Printf(&buf, msg_fd(fd,56), count, map->list[map_id].name); // %d players found in map '%s'. } clif->message(fd, StrBuf->Value(&buf)); StrBuf->Destroy(&buf); return true; } /*========================================== * *------------------------------------------*/ ACMD(whogm) { const struct map_session_data *pl_sd; struct s_mapiterator* iter; int j, count; int level; char match_text[CHAT_SIZE_MAX]; char player_name[NAME_LENGTH]; struct guild *g; struct party_data *p; memset(atcmd_output, '\0', sizeof(atcmd_output)); memset(match_text, '\0', sizeof(match_text)); memset(player_name, '\0', sizeof(player_name)); if (sscanf(message, "%199[^\n]", match_text) < 1) strcpy(match_text, ""); for (j = 0; match_text[j]; j++) match_text[j] = TOLOWER(match_text[j]); count = 0; level = pc_get_group_level(sd); iter = mapit_getallusers(); for (pl_sd = BL_UCCAST(BL_PC, mapit->first(iter)); mapit->exists(iter); pl_sd = BL_UCCAST(BL_PC, mapit->next(iter))) { int pl_level = pc_get_group_level(pl_sd); if (!pl_level) continue; if (match_text[0]) { memcpy(player_name, pl_sd->status.name, NAME_LENGTH); for (j = 0; player_name[j]; j++) player_name[j] = TOLOWER(player_name[j]); // search with no case sensitive if (strstr(player_name, match_text) == NULL) continue; } if (pl_level > level) { if (pc_isinvisible(pl_sd)) continue; safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,913), pl_sd->status.name); // Name: %s (GM) clif->message(fd, atcmd_output); count++; continue; } safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,914), // Name: %s (GM:%d) | Location: %s %d %d pl_sd->status.name, pl_level, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y); clif->message(fd, atcmd_output); safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,915), // BLvl: %d | Job: %s (Lvl: %d) pl_sd->status.base_level, pc->job_name(pl_sd->status.class_), pl_sd->status.job_level); clif->message(fd, atcmd_output); p = party->search(pl_sd->status.party_id); g = pl_sd->guild; safesnprintf(atcmd_output, sizeof(atcmd_output),msg_fd(fd,916), // Party: '%s' | Guild: '%s' p?p->party.name:msg_fd(fd,917), g?g->name:msg_fd(fd,917)); // None. clif->message(fd, atcmd_output); count++; } mapit->free(iter); if (count == 0) clif->message(fd, msg_fd(fd,150)); // No GM found. else if (count == 1) clif->message(fd, msg_fd(fd,151)); // 1 GM found. else { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,152), count); // %d GMs found. clif->message(fd, atcmd_output); } return true; } /*========================================== * *------------------------------------------*/ ACMD(save) { pc->setsavepoint(sd, sd->mapindex, sd->bl.x, sd->bl.y); if (sd->status.pet_id > 0 && sd->pd) intif->save_petdata(sd->status.account_id, &sd->pd->pet); chrif->save(sd,0); clif->message(fd, msg_fd(fd,6)); // Your save point has been changed. return true; } /*========================================== * *------------------------------------------*/ ACMD(load) { int16 m; m = map->mapindex2mapid(sd->status.save_point.map); if (m >= 0 && map->list[m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_fd(fd,249)); // You are not authorized to warp to your save map. return false; } if (sd->bl.m >= 0 && map->list[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_fd(fd,248)); // You are not authorized to warp from your current map. return false; } pc->setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_OUTSIGHT); clif->message(fd, msg_fd(fd,7)); // Warping to save point.. return true; } /*========================================== * *------------------------------------------*/ ACMD(speed) { int speed; memset(atcmd_output, '\0', sizeof(atcmd_output)); if (!*message || sscanf(message, "%12d", &speed) < 1) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,918), MIN_WALK_SPEED, MAX_WALK_SPEED); // Please enter a speed value (usage: @speed <%d-%d>). clif->message(fd, atcmd_output); return false; } sd->state.permanent_speed = 0; if (speed < 0) sd->base_status.speed = DEFAULT_WALK_SPEED; else sd->base_status.speed = cap_value(speed, MIN_WALK_SPEED, MAX_WALK_SPEED); if( sd->base_status.speed != DEFAULT_WALK_SPEED ) { sd->state.permanent_speed = 1; // Set lock when set to non-default speed. clif->message(fd, msg_fd(fd,8)); // Speed changed. } else clif->message(fd, msg_fd(fd,172)); //Speed returned to normal. status_calc_bl(&sd->bl, SCB_SPEED); return true; } /*========================================== * *------------------------------------------*/ ACMD(storage) { if (sd->npc_id || sd->state.vending || sd->state.buyingstore || sd->state.trading || sd->state.storage_flag) return false; if (storage->open(sd) == 1) { //Already open. clif->message(fd, msg_fd(fd,250)); return false; } clif->message(fd, msg_fd(fd,919)); // Storage opened. return true; } /*========================================== * *------------------------------------------*/ ACMD(guildstorage) { if (!sd->status.guild_id) { clif->message(fd, msg_fd(fd,252)); return false; } if (sd->npc_id || sd->state.vending || sd->state.buyingstore || sd->state.trading) return false; if (sd->state.storage_flag == STORAGE_FLAG_NORMAL) { clif->message(fd, msg_fd(fd,250)); return false; } if (sd->state.storage_flag == STORAGE_FLAG_GUILD) { clif->message(fd, msg_fd(fd,251)); return false; } if( gstorage->open(sd) ) { clif->message(fd, msg_fd(fd,1201)); // Your guild's storage has already been opened by another member, try again later. return false; } clif->message(fd, msg_fd(fd,920)); // Guild storage opened. return true; } /*========================================== * *------------------------------------------*/ ACMD(option) { int param1 = 0, param2 = 0, param3 = 0; if (!*message || sscanf(message, "%12d %12d %12d", ¶m1, ¶m2, ¶m3) < 1 || param1 < 0 || param2 < 0 || param3 < 0) {// failed to match the parameters so inform the user of the options const char* text; // attempt to find the setting information for this command text = atcommand_help_string( info ); // notify the user of the requirement to enter an option clif->message(fd, msg_fd(fd,921)); // Please enter at least one option. if( text ) {// send the help text associated with this command clif->messageln( fd, text ); } return false; } sd->sc.opt1 = param1; sd->sc.opt2 = param2; pc->setoption(sd, param3); clif->message(fd, msg_fd(fd,9)); // Options changed. return true; } /*========================================== * *------------------------------------------*/ ACMD(hide) { if (pc_isinvisible(sd)) { sd->sc.option &= ~OPTION_INVISIBLE; if (sd->disguise != -1 ) status->set_viewdata(&sd->bl, sd->disguise); else status->set_viewdata(&sd->bl, sd->status.class_); clif->message(fd, msg_fd(fd,10)); // Invisible: Off // increment the number of pvp players on the map map->list[sd->bl.m].users_pvp++; if( map->list[sd->bl.m].flag.pvp && !map->list[sd->bl.m].flag.pvp_nocalcrank ) { // register the player for ranking calculations sd->pvp_timer = timer->add( timer->gettick() + 200, pc->calc_pvprank_timer, sd->bl.id, 0 ); } //bugreport:2266 map->foreachinmovearea(clif->insight, &sd->bl, AREA_SIZE, sd->bl.x, sd->bl.y, BL_ALL, &sd->bl); } else { sd->sc.option |= OPTION_INVISIBLE; sd->vd.class_ = INVISIBLE_CLASS; clif->message(fd, msg_fd(fd,11)); // Invisible: On // decrement the number of pvp players on the map map->list[sd->bl.m].users_pvp--; if( map->list[sd->bl.m].flag.pvp && !map->list[sd->bl.m].flag.pvp_nocalcrank && sd->pvp_timer != INVALID_TIMER ) { // unregister the player for ranking timer->delete( sd->pvp_timer, pc->calc_pvprank_timer ); sd->pvp_timer = INVALID_TIMER; } } clif->changeoption(&sd->bl); return true; } /*========================================== * Changes a character's class *------------------------------------------*/ ACMD(jobchange) { int job = 0, upper = 0; bool found = false; if (*message == '\0') { // No message, just show the list found = false; } else if (sscanf(message, "%12d %12d", &job, &upper) >= 1) { // Numeric job ID found = true; } else { // Job name int i; // Normal Jobs for (i = JOB_NOVICE; !found && i < JOB_MAX_BASIC; i++) { if (strncmpi(message, pc->job_name(i), 16) == 0) { job = i; found = true; break; } } // High Jobs, Babies and Third for (i = JOB_NOVICE_HIGH; !found && i < JOB_MAX; i++) { if (strncmpi(message, pc->job_name(i), 16) == 0) { job = i; found = true; break; } } } if (!found || !pc->db_checkid(job)) { const char *text = atcommand_help_string(info); if (text) clif->messageln(fd, text); return false; } // Deny direct transformation into dummy jobs if (job == JOB_KNIGHT2 || job == JOB_CRUSADER2 || job == JOB_WEDDING || job == JOB_XMAS || job == JOB_SUMMER || job == JOB_LORD_KNIGHT2 || job == JOB_PALADIN2 || job == JOB_BABY_KNIGHT2 || job == JOB_BABY_CRUSADER2 || job == JOB_STAR_GLADIATOR2 || (job >= JOB_RUNE_KNIGHT2 && job <= JOB_MECHANIC_T2) || (job >= JOB_BABY_RUNE2 && job <= JOB_BABY_MECHANIC2) ) { /* WHY DO WE LIST THEM THEN? */ clif->message(fd, msg_fd(fd,923)); //"You can not change to this job by command." return true; } if (pc->jobchange(sd, job, upper) != 0) { clif->message(fd, msg_fd(fd,155)); // You are unable to change your job. return false; } clif->message(fd, msg_fd(fd,12)); // Your job has been changed. return true; } /*========================================== * *------------------------------------------*/ ACMD(kill) { status_kill(&sd->bl); clif->message(sd->fd, msg_fd(fd,13)); // A pity! You've died. if (fd != sd->fd) clif->message(fd, msg_fd(fd,14)); // Character killed. return true; } /*========================================== * *------------------------------------------*/ ACMD(alive) { if (!status->revive(&sd->bl, 100, 100)) { clif->message(fd, msg_fd(fd,867)); // "You're not dead." return false; } clif->skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1); clif->message(fd, msg_fd(fd,16)); // You've been revived! It's a miracle! return true; } /*========================================== * +kamic [LuzZza] *------------------------------------------*/ ACMD(kami) { unsigned int color=0; memset(atcmd_output, '\0', sizeof(atcmd_output)); if(*(info->command + 4) != 'c' && *(info->command + 4) != 'C') { if (!*message) { clif->message(fd, msg_fd(fd,980)); // Please enter a message (usage: @kami <message>). return false; } sscanf(message, "%199[^\n]", atcmd_output); if (stristr(info->command, "l") != NULL) clif->broadcast(&sd->bl, atcmd_output, strlen(atcmd_output) + 1, BC_DEFAULT, ALL_SAMEMAP); else intif->broadcast(atcmd_output, strlen(atcmd_output) + 1, (*(info->command + 4) == 'b' || *(info->command + 4) == 'B') ? BC_BLUE : BC_YELLOW); } else { if(!*message || (sscanf(message, "%10u %199[^\n]", &color, atcmd_output) < 2)) { clif->message(fd, msg_fd(fd,981)); // Please enter color and message (usage: @kamic <color> <message>). return false; } if(color > 0xFFFFFF) { clif->message(fd, msg_fd(fd,982)); // Invalid color. return false; } intif->broadcast2(atcmd_output, strlen(atcmd_output) + 1, color, 0x190, 12, 0, 0); } return true; } /*========================================== * *------------------------------------------*/ ACMD(heal) { int hp = 0, sp = 0; // [Valaris] thanks to fov sscanf(message, "%12d %12d", &hp, &sp); // some overflow checks if( hp == INT_MIN ) hp++; if( sp == INT_MIN ) sp++; if ( hp == 0 && sp == 0 ) { if (!status_percent_heal(&sd->bl, 100, 100)) clif->message(fd, msg_fd(fd,157)); // HP and SP have already been recovered. else clif->message(fd, msg_fd(fd,17)); // HP, SP recovered. return true; } if ( hp > 0 && sp >= 0 ) { if(!status->heal(&sd->bl, hp, sp, 0)) clif->message(fd, msg_fd(fd,157)); // HP and SP are already with the good value. else clif->message(fd, msg_fd(fd,17)); // HP, SP recovered. return true; } if ( hp < 0 && sp <= 0 ) { status->damage(NULL, &sd->bl, -hp, -sp, 0, 0); clif->damage(&sd->bl,&sd->bl, 0, 0, -hp, 0, BDT_ENDURE, 0); clif->message(fd, msg_fd(fd,156)); // HP or/and SP modified. return true; } //Opposing signs. if ( hp ) { if (hp > 0) status->heal(&sd->bl, hp, 0, 0); else { status->damage(NULL, &sd->bl, -hp, 0, 0, 0); clif->damage(&sd->bl,&sd->bl, 0, 0, -hp, 0, BDT_ENDURE, 0); } } if ( sp ) { if (sp > 0) status->heal(&sd->bl, 0, sp, 0); else status->damage(NULL, &sd->bl, 0, -sp, 0, 0); } clif->message(fd, msg_fd(fd,156)); // HP or/and SP modified. return true; } /*========================================== * @item command (usage: @item <name/id_of_item> <quantity>) (modified by [Yor] for pet_egg) * @itembound command (usage: @itembound <name/id_of_item> <quantity> <bound type>) (revised by [Mhalicot]) *------------------------------------------*/ ACMD(item) { char item_name[100]; int number = 0, item_id, flag = 0, bound = 0; struct item item_tmp; struct item_data *item_data; int get_count, i; memset(item_name, '\0', sizeof(item_name)); if (!strcmpi(info->command,"itembound") && (!*message || ( sscanf(message, "\"%99[^\"]\" %12d %12d", item_name, &number, &bound) < 2 && sscanf(message, "%99s %12d %12d", item_name, &number, &bound) < 2 ))) { clif->message(fd, msg_fd(fd,295)); // Please enter an item name or ID (usage: @itembound <item name/ID> <quantity> <bound_type>). return false; } else if (!*message || ( sscanf(message, "\"%99[^\"]\" %12d", item_name, &number) < 1 && sscanf(message, "%99s %12d", item_name, &number) < 1 )) { clif->message(fd, msg_fd(fd,983)); // Please enter an item name or ID (usage: @item <item name/ID> <quantity>). return false; } if (number <= 0) number = 1; if ((item_data = itemdb->search_name(item_name)) == NULL && (item_data = itemdb->exists(atoi(item_name))) == NULL) { clif->message(fd, msg_fd(fd,19)); // Invalid item ID or name. return false; } if(!strcmpi(info->command,"itembound") ) { if( !(bound >= IBT_MIN && bound <= IBT_MAX) ) { clif->message(fd, msg_fd(fd,298)); // Invalid bound type return false; } switch( (enum e_item_bound_type)bound ) { case IBT_CHARACTER: case IBT_ACCOUNT: break; /* no restrictions */ case IBT_PARTY: if( !sd->status.party_id ) { clif->message(fd, msg_fd(fd,1498)); //You can't add a party bound item to a character without party! return false; } break; case IBT_GUILD: if( !sd->status.guild_id ) { clif->message(fd, msg_fd(fd,1499)); //You can't add a guild bound item to a character without guild! return false; } break; } } item_id = item_data->nameid; get_count = number; //Check if it's stackable. if (!itemdb->isstackable2(item_data)) { if( bound && (item_data->type == IT_PETEGG || item_data->type == IT_PETARMOR) ) { clif->message(fd, msg_fd(fd,498)); // Cannot create bounded pet eggs or pet armors. return false; } get_count = 1; } for (i = 0; i < number; i += get_count) { // if not pet egg if (!pet->create_egg(sd, item_id)) { memset(&item_tmp, 0, sizeof(item_tmp)); item_tmp.nameid = item_id; item_tmp.identify = 1; item_tmp.bound = (unsigned char)bound; if ((flag = pc->additem(sd, &item_tmp, get_count, LOG_TYPE_COMMAND))) clif->additem(sd, 0, 0, flag); } } if (flag == 0) clif->message(fd, msg_fd(fd,18)); // Item created. return true; } /*========================================== * @item2 and @itembound2 command (revised by [Mhalicot]) *------------------------------------------*/ ACMD(item2) { struct item item_tmp; struct item_data *item_data; char item_name[100]; int item_id, number = 0, bound = 0; int identify = 0, refine = 0, attr = 0; int c1 = 0, c2 = 0, c3 = 0, c4 = 0; memset(item_name, '\0', sizeof(item_name)); if (!strcmpi(info->command,"itembound2") && (!*message || ( sscanf(message, "\"%99[^\"]\" %12d %12d %12d %12d %12d %12d %12d %12d %12d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4, &bound) < 10 && sscanf(message, "%99s %12d %12d %12d %12d %12d %12d %12d %12d %12d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4, &bound) < 10 ))) { clif->message(fd, msg_fd(fd,296)); // Please enter all parameters (usage: @itembound2 <item name/ID> <quantity> clif->message(fd, msg_fd(fd,297)); // <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4> <bound_type>). return false; } else if (!*message || ( sscanf(message, "\"%99[^\"]\" %12d %12d %12d %12d %12d %12d %12d %12d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9 && sscanf(message, "%99s %12d %12d %12d %12d %12d %12d %12d %12d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9 )) { clif->message(fd, msg_fd(fd,984)); // Please enter all parameters (usage: @item2 <item name/ID> <quantity> clif->message(fd, msg_fd(fd,985)); // <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4>). return false; } if (number <= 0) number = 1; if( !strcmpi(info->command,"itembound2") && !(bound >= IBT_MIN && bound <= IBT_MAX) ) { clif->message(fd, msg_fd(fd,298)); // Invalid bound type return false; } item_id = 0; if ((item_data = itemdb->search_name(item_name)) != NULL || (item_data = itemdb->exists(atoi(item_name))) != NULL) item_id = item_data->nameid; if (item_id > 500) { int flag = 0; int loop, get_count, i; loop = 1; get_count = number; if( !strcmpi(info->command,"itembound2") ) bound = 1; if( !itemdb->isstackable2(item_data) ) { if( bound && (item_data->type == IT_PETEGG || item_data->type == IT_PETARMOR) ) { clif->message(fd, msg_fd(fd,498)); // Cannot create bounded pet eggs or pet armors. return false; } loop = number; get_count = 1; if (item_data->type == IT_PETEGG) { identify = 1; refine = 0; } if (item_data->type == IT_PETARMOR) refine = 0; } else { identify = 1; refine = attr = 0; } refine = cap_value(refine, 0, MAX_REFINE); for (i = 0; i < loop; i++) { memset(&item_tmp, 0, sizeof(item_tmp)); item_tmp.nameid = item_id; item_tmp.identify = identify; item_tmp.refine = refine; item_tmp.attribute = attr; item_tmp.bound = (unsigned char)bound; item_tmp.card[0] = c1; item_tmp.card[1] = c2; item_tmp.card[2] = c3; item_tmp.card[3] = c4; if ((flag = pc->additem(sd, &item_tmp, get_count, LOG_TYPE_COMMAND))) clif->additem(sd, 0, 0, flag); } if (flag == 0) clif->message(fd, msg_fd(fd,18)); // Item created. } else { clif->message(fd, msg_fd(fd,19)); // Invalid item ID or name. return false; } return true; } /*========================================== * *------------------------------------------*/ ACMD(itemreset) { int i; for (i = 0; i < MAX_INVENTORY; i++) { if (sd->status.inventory[i].amount && sd->status.inventory[i].equip == 0) { pc->delitem(sd, i, sd->status.inventory[i].amount, 0, DELITEM_NORMAL, LOG_TYPE_COMMAND); } } clif->message(fd, msg_fd(fd,20)); // All of your items have been removed. return true; } /*========================================== * Atcommand @lvlup *------------------------------------------*/ ACMD(baselevelup) { int level=0, i=0, status_point=0; if (!*message || !(level = atoi(message))) { clif->message(fd, msg_fd(fd,986)); // Please enter a level adjustment (usage: @lvup/@blevel/@baselvlup <number of levels>). return false; } if (level > 0) { if (sd->status.base_level >= pc->maxbaselv(sd)) { // check for max level by Valaris clif->message(fd, msg_fd(fd,47)); // Base level can't go any higher. return false; } // End Addition if ((unsigned int)level > pc->maxbaselv(sd) || (unsigned int)level > pc->maxbaselv(sd) - sd->status.base_level) // fix positive overflow level = pc->maxbaselv(sd) - sd->status.base_level; for (i = 0; i < level; i++) status_point += pc->gets_status_point(sd->status.base_level + i); sd->status.status_point += status_point; sd->status.base_level += (unsigned int)level; status_calc_pc(sd, SCO_FORCE); status_percent_heal(&sd->bl, 100, 100); clif->misceffect(&sd->bl, 0); clif->message(fd, msg_fd(fd,21)); // Base level raised. } else { if (sd->status.base_level == 1) { clif->message(fd, msg_fd(fd,158)); // Base level can't go any lower. return false; } level*=-1; if ((unsigned int)level >= sd->status.base_level) level = sd->status.base_level-1; for (i = 0; i > -level; i--) status_point += pc->gets_status_point(sd->status.base_level + i - 1); if (sd->status.status_point < status_point) pc->resetstate(sd); if (sd->status.status_point < status_point) sd->status.status_point = 0; else sd->status.status_point -= status_point; sd->status.base_level -= (unsigned int)level; clif->message(fd, msg_fd(fd,22)); // Base level lowered. status_calc_pc(sd, SCO_FORCE); } sd->status.base_exp = 0; clif->updatestatus(sd, SP_STATUSPOINT); clif->updatestatus(sd, SP_BASELEVEL); clif->updatestatus(sd, SP_BASEEXP); clif->updatestatus(sd, SP_NEXTBASEEXP); pc->baselevelchanged(sd); if(sd->status.party_id) party->send_levelup(sd); return true; } /*========================================== * *------------------------------------------*/ ACMD(joblevelup) { int level=0; if (!*message || !(level = atoi(message))) { clif->message(fd, msg_fd(fd,987)); // Please enter a level adjustment (usage: @joblvup/@jlevel/@joblvlup <number of levels>). return false; } if (level > 0) { if (sd->status.job_level >= pc->maxjoblv(sd)) { clif->message(fd, msg_fd(fd,23)); // Job level can't go any higher. return false; } if ((unsigned int)level > pc->maxjoblv(sd) || (unsigned int)level > pc->maxjoblv(sd) - sd->status.job_level) // fix positive overflow level = pc->maxjoblv(sd) - sd->status.job_level; sd->status.job_level += (unsigned int)level; sd->status.skill_point += level; clif->misceffect(&sd->bl, 1); clif->message(fd, msg_fd(fd,24)); // Job level raised. } else { if (sd->status.job_level == 1) { clif->message(fd, msg_fd(fd,159)); // Job level can't go any lower. return false; } level *=-1; if ((unsigned int)level >= sd->status.job_level) // fix negative overflow level = sd->status.job_level-1; sd->status.job_level -= (unsigned int)level; if (sd->status.skill_point < level) pc->resetskill(sd, PCRESETSKILL_NONE); //Reset skills since we need to subtract more points. if (sd->status.skill_point < level) sd->status.skill_point = 0; else sd->status.skill_point -= level; clif->message(fd, msg_fd(fd,25)); // Job level lowered. } sd->status.job_exp = 0; clif->updatestatus(sd, SP_JOBLEVEL); clif->updatestatus(sd, SP_JOBEXP); clif->updatestatus(sd, SP_NEXTJOBEXP); clif->updatestatus(sd, SP_SKILLPOINT); status_calc_pc(sd, SCO_FORCE); return true; } /*========================================== * @help *------------------------------------------*/ ACMD(help) { const char *command_name = NULL; char *default_command = "help"; AtCommandInfo *tinfo = NULL; if (!*message) { command_name = default_command; // If no command_name specified, display help for @help. } else { if (*message == atcommand->at_symbol || *message == atcommand->char_symbol) ++message; command_name = atcommand->check_alias(message); } if (!atcommand->can_use2(sd, command_name, COMMAND_ATCOMMAND)) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,153), message); // "%s is Unknown Command" clif->message(fd, atcmd_output); atcommand->get_suggestions(sd, command_name, true); return false; } tinfo = atcommand->get_info_byname(atcommand->check_alias(command_name)); if ( !tinfo || tinfo->help == NULL ) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,988), atcommand->at_symbol, command_name); // There is no help for %c%s. clif->message(fd, atcmd_output); atcommand->get_suggestions(sd, command_name, true); return false; } safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,989), atcommand->at_symbol, command_name); // Help for command %c%s: clif->message(fd, atcmd_output); { // Display aliases struct DBIterator *iter; AtCommandInfo *command_info; AliasInfo *alias_info = NULL; StringBuf buf; bool has_aliases = false; StrBuf->Init(&buf); StrBuf->AppendStr(&buf, msg_fd(fd,990)); // Available aliases: command_info = atcommand->get_info_byname(command_name); iter = db_iterator(atcommand->alias_db); for (alias_info = dbi_first(iter); dbi_exists(iter); alias_info = dbi_next(iter)) { if (alias_info->command == command_info) { StrBuf->Printf(&buf, " %s", alias_info->alias); has_aliases = true; } } dbi_destroy(iter); if (has_aliases) clif->message(fd, StrBuf->Value(&buf)); StrBuf->Destroy(&buf); } // Display help contents clif->messageln(fd, tinfo->help); return true; } /** * Helper function, used in foreach calls to stop auto-attack timers. * * @see map_foreachinmap * * Arglist parameters: * - (int) id: If 0, stop any attacks. Otherwise, the target block list id to stop attacking. */ int atcommand_stopattack(struct block_list *bl,va_list ap) { struct unit_data *ud = NULL; int id = 0; nullpo_ret(bl); ud = unit->bl2ud(bl); id = va_arg(ap, int); if (ud && ud->attacktimer != INVALID_TIMER && (!id || id == ud->target)) { unit->stop_attack(bl); return 1; } return 0; } /*========================================== * *------------------------------------------*/ int atcommand_pvpoff_sub(struct block_list *bl,va_list ap) { struct map_session_data *sd = NULL; nullpo_ret(bl); Assert_ret(bl->type == BL_PC); sd = BL_UCAST(BL_PC, bl); clif->pvpset(sd, 0, 0, 2); if (sd->pvp_timer != INVALID_TIMER) { timer->delete(sd->pvp_timer, pc->calc_pvprank_timer); sd->pvp_timer = INVALID_TIMER; } return 0; } ACMD(pvpoff) { if (!map->list[sd->bl.m].flag.pvp) { clif->message(fd, msg_fd(fd,160)); // PvP is already Off. return false; } map->zone_change2(sd->bl.m,map->list[sd->bl.m].prev_zone); map->list[sd->bl.m].flag.pvp = 0; if (!battle_config.pk_mode) { clif->map_property_mapall(sd->bl.m, MAPPROPERTY_NOTHING); clif->maptypeproperty2(&sd->bl,ALL_SAMEMAP); } map->foreachinmap(atcommand->pvpoff_sub,sd->bl.m, BL_PC); map->foreachinmap(atcommand->stopattack,sd->bl.m, BL_CHAR, 0); clif->message(fd, msg_fd(fd,31)); // PvP: Off. return true; } /*========================================== * *------------------------------------------*/ int atcommand_pvpon_sub(struct block_list *bl,va_list ap) { struct map_session_data *sd = NULL; nullpo_ret(bl); Assert_ret(bl->type == BL_PC); sd = BL_UCAST(BL_PC, bl); if (sd->pvp_timer == INVALID_TIMER) { sd->pvp_timer = timer->add(timer->gettick() + 200, pc->calc_pvprank_timer, sd->bl.id, 0); sd->pvp_rank = 0; sd->pvp_lastusers = 0; sd->pvp_point = 5; sd->pvp_won = 0; sd->pvp_lost = 0; } return 0; } ACMD(pvpon) { if (map->list[sd->bl.m].flag.pvp) { clif->message(fd, msg_fd(fd,161)); // PvP is already On. return false; } map->zone_change2(sd->bl.m,strdb_get(map->zone_db, MAP_ZONE_PVP_NAME)); map->list[sd->bl.m].flag.pvp = 1; if (!battle_config.pk_mode) {// display pvp circle and rank clif->map_property_mapall(sd->bl.m, MAPPROPERTY_FREEPVPZONE); clif->maptypeproperty2(&sd->bl,ALL_SAMEMAP); map->foreachinmap(atcommand->pvpon_sub,sd->bl.m, BL_PC); } clif->message(fd, msg_fd(fd,32)); // PvP: On. return true; } /*========================================== * *------------------------------------------*/ ACMD(gvgoff) { if (!map->list[sd->bl.m].flag.gvg) { clif->message(fd, msg_fd(fd,162)); // GvG is already Off. return false; } map->zone_change2(sd->bl.m,map->list[sd->bl.m].prev_zone); map->list[sd->bl.m].flag.gvg = 0; clif->map_property_mapall(sd->bl.m, MAPPROPERTY_NOTHING); clif->maptypeproperty2(&sd->bl,ALL_SAMEMAP); map->foreachinmap(atcommand->stopattack,sd->bl.m, BL_CHAR, 0); clif->message(fd, msg_fd(fd,33)); // GvG: Off. return true; } /*========================================== * *------------------------------------------*/ ACMD(gvgon) { if (map->list[sd->bl.m].flag.gvg) { clif->message(fd, msg_fd(fd,163)); // GvG is already On. return false; } map->zone_change2(sd->bl.m,strdb_get(map->zone_db, MAP_ZONE_GVG_NAME)); map->list[sd->bl.m].flag.gvg = 1; clif->map_property_mapall(sd->bl.m, MAPPROPERTY_AGITZONE); clif->maptypeproperty2(&sd->bl,ALL_SAMEMAP); clif->message(fd, msg_fd(fd,34)); // GvG: On. return true; } /*========================================== * *------------------------------------------*/ ACMD(model) { int hair_style = 0, hair_color = 0, cloth_color = 0; memset(atcmd_output, '\0', sizeof(atcmd_output)); if (!*message || sscanf(message, "%12d %12d %12d", &hair_style, &hair_color, &cloth_color) < 1) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,991), // Please enter at least one value (usage: @model <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d>). MIN_HAIR_STYLE, MAX_HAIR_STYLE, MIN_HAIR_COLOR, MAX_HAIR_COLOR, MIN_CLOTH_COLOR, MAX_CLOTH_COLOR); clif->message(fd, atcmd_output); return false; } if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE && hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR && cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) { pc->changelook(sd, LOOK_HAIR, hair_style); pc->changelook(sd, LOOK_HAIR_COLOR, hair_color); pc->changelook(sd, LOOK_CLOTHES_COLOR, cloth_color); clif->message(fd, msg_fd(fd,36)); // Appearance changed. } else { clif->message(fd, msg_fd(fd,37)); // An invalid number was specified. return false; } return true; } /*========================================== * @bodystyle [Rytech] *------------------------------------------*/ ACMD(bodystyle) { int body_style = 0; memset(atcmd_output, '\0', sizeof(atcmd_output)); if (!*message || sscanf(message, "%d", &body_style) < 1) { sprintf(atcmd_output, "Please, enter a body style (usage: @bodystyle <body ID: %d-%d>).", MIN_BODY_STYLE, MAX_BODY_STYLE); clif->message(fd, atcmd_output); return false; } if (body_style >= MIN_BODY_STYLE && body_style <= MAX_BODY_STYLE) { pc->changelook(sd, LOOK_BODY2, body_style); clif->message(fd, msg_txt(36)); // Appearence changed. } else { clif->message(fd, msg_txt(37)); // An invalid number was specified. return false; } return true; } /*========================================== * @dye && @ccolor *------------------------------------------*/ ACMD(dye) { int cloth_color = 0; memset(atcmd_output, '\0', sizeof(atcmd_output)); if (!*message || sscanf(message, "%12d", &cloth_color) < 1) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,992), MIN_CLOTH_COLOR, MAX_CLOTH_COLOR); // Please enter a clothes color (usage: @dye/@ccolor <clothes color: %d-%d>). clif->message(fd, atcmd_output); return false; } if (cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) { pc->changelook(sd, LOOK_CLOTHES_COLOR, cloth_color); clif->message(fd, msg_fd(fd,36)); // Appearance changed. } else { clif->message(fd, msg_fd(fd,37)); // An invalid number was specified. return false; } return true; } /*========================================== * @hairstyle && @hstyle *------------------------------------------*/ ACMD(hair_style) { int hair_style = 0; memset(atcmd_output, '\0', sizeof(atcmd_output)); if (!*message || sscanf(message, "%12d", &hair_style) < 1) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,993), MIN_HAIR_STYLE, MAX_HAIR_STYLE); // Please enter a hair style (usage: @hairstyle/@hstyle <hair ID: %d-%d>). clif->message(fd, atcmd_output); return false; } if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE) { pc->changelook(sd, LOOK_HAIR, hair_style); clif->message(fd, msg_fd(fd,36)); // Appearance changed. } else { clif->message(fd, msg_fd(fd,37)); // An invalid number was specified. return false; } return true; } /*========================================== * @haircolor && @hcolor *------------------------------------------*/ ACMD(hair_color) { int hair_color = 0; memset(atcmd_output, '\0', sizeof(atcmd_output)); if (!*message || sscanf(message, "%12d", &hair_color) < 1) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,994), MIN_HAIR_COLOR, MAX_HAIR_COLOR); // Please enter a hair color (usage: @haircolor/@hcolor <hair color: %d-%d>). clif->message(fd, atcmd_output); return false; } if (hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR) { pc->changelook(sd, LOOK_HAIR_COLOR, hair_color); clif->message(fd, msg_fd(fd,36)); // Appearance changed. } else { clif->message(fd, msg_fd(fd,37)); // An invalid number was specified. return false; } return true; } /*========================================== * @go [city_number or city_name] - Updated by Harbin *------------------------------------------*/ ACMD(go) { int town = INT_MAX; // Initialized to INT_MAX instead of -1 to avoid conflicts with those who map [-3:-1] to @memo locations. char map_name[MAP_NAME_LENGTH]; const struct { char map[MAP_NAME_LENGTH]; int x, y; int min_match; ///< Minimum string length to match } data[] = { { MAP_PRONTERA, 156, 191, 3 }, // 0 = Prontera { MAP_MORROC, 156, 93, 4 }, // 1 = Morroc { MAP_GEFFEN, 119, 59, 3 }, // 2 = Geffen { MAP_PAYON, 162, 233, 3 }, // 3 = Payon { MAP_ALBERTA, 192, 147, 3 }, // 4 = Alberta #ifdef RENEWAL { MAP_IZLUDE, 128, 146, 3 }, // 5 = Izlude (Renewal) #else { MAP_IZLUDE, 128, 114, 3 }, // 5 = Izlude #endif { MAP_ALDEBARAN, 140, 131, 3 }, // 6 = Aldebaran { MAP_LUTIE, 147, 134, 3 }, // 7 = Lutie { MAP_COMODO, 209, 143, 3 }, // 8 = Comodo { MAP_YUNO, 157, 51, 3 }, // 9 = Juno { MAP_AMATSU, 198, 84, 3 }, // 10 = Amatsu { MAP_GONRYUN, 160, 120, 3 }, // 11 = Kunlun { MAP_UMBALA, 89, 157, 3 }, // 12 = Umbala { MAP_NIFLHEIM, 21, 153, 3 }, // 13 = Niflheim { MAP_LOUYANG, 217, 40, 3 }, // 14 = Luoyang { MAP_NOVICE, 53, 111, 3 }, // 15 = Training Grounds { MAP_JAIL, 23, 61, 3 }, // 16 = Prison { MAP_JAWAII, 249, 127, 3 }, // 17 = Jawaii { MAP_AYOTHAYA, 151, 117, 3 }, // 18 = Ayothaya { MAP_EINBROCH, 64, 200, 5 }, // 19 = Einbroch { MAP_LIGHTHALZEN, 158, 92, 3 }, // 20 = Lighthalzen { MAP_EINBECH, 70, 95, 5 }, // 21 = Einbech { MAP_HUGEL, 96, 145, 3 }, // 22 = Hugel { MAP_RACHEL, 130, 110, 3 }, // 23 = Rachel { MAP_VEINS, 216, 123, 3 }, // 24 = Veins { MAP_MOSCOVIA, 223, 184, 3 }, // 25 = Moscovia { MAP_MIDCAMP, 180, 240, 3 }, // 26 = Midgard Camp { MAP_MANUK, 282, 138, 3 }, // 27 = Manuk { MAP_SPLENDIDE, 197, 176, 3 }, // 28 = Splendide { MAP_BRASILIS, 182, 239, 3 }, // 29 = Brasilis { MAP_DICASTES, 198, 187, 3 }, // 30 = El Dicastes { MAP_MORA, 44, 151, 4 }, // 31 = Mora { MAP_DEWATA, 200, 180, 3 }, // 32 = Dewata { MAP_MALANGDO, 140, 114, 5 }, // 33 = Malangdo Island { MAP_MALAYA, 242, 211, 5 }, // 34 = Malaya Port { MAP_ECLAGE, 110, 39, 3 }, // 35 = Eclage }; memset(map_name, '\0', sizeof(map_name)); memset(atcmd_output, '\0', sizeof(atcmd_output)); if (!*message || sscanf(message, "%11s", map_name) < 1) { // no value matched so send the list of locations const char* text; // attempt to find the text help string text = atcommand_help_string( info ); clif->message(fd, msg_fd(fd,38)); // Invalid location number, or name. if (text) { // send the text to the client clif->messageln( fd, text ); } return false; } // Numeric entry if (ISDIGIT(*message) || (message[0] == '-' && ISDIGIT(message[1]))) { town = atoi(message); } if (town < 0 || town >= ARRAYLENGTH(data)) { int i; map_name[MAP_NAME_LENGTH-1] = '\0'; // Match maps on the list for (i = 0; i < ARRAYLENGTH(data); i++) { if (strncmpi(map_name, data[i].map, data[i].min_match) == 0) { town = i; break; } } } if (town < 0 || town >= ARRAYLENGTH(data)) { // Alternate spellings if (strncmpi(map_name, "morroc", 4) == 0) { // Correct town name for 'morocc' town = 1; } else if (strncmpi(map_name, "lutie", 3) == 0) { // Correct town name for 'xmas' town = 7; } else if (strncmpi(map_name, "juno", 3) == 0) { // Correct town name for 'yuno' town = 9; } else if (strncmpi(map_name, "kunlun", 3) == 0) { // Original town name for 'gonryun' town = 11; } else if (strncmpi(map_name, "luoyang", 3) == 0) { // Original town name for 'louyang' town = 14; } else if (strncmpi(map_name, "startpoint", 3) == 0 // Easy to remember alternatives to 'new_1-1' || strncmpi(map_name, "beginning", 3) == 0) { town = 15; } else if (strncmpi(map_name, "prison", 3) == 0 // Easy to remember alternatives to 'sec_pri' || strncmpi(map_name, "jail", 3) == 0) { town = 16; } else if (strncmpi(map_name, "rael", 3) == 0) { // Original town name for 'rachel' town = 23; } } if (town >= 0 && town < ARRAYLENGTH(data)) { int16 m = map->mapname2mapid(data[town].map); if (m >= 0 && map->list[m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_fd(fd,247)); return false; } if (sd->bl.m >= 0 && map->list[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_fd(fd,248)); return false; } if (pc->setpos(sd, mapindex->name2id(data[town].map), data[town].x, data[town].y, CLR_TELEPORT) == 0) { clif->message(fd, msg_fd(fd,0)); // Warped. } else { clif->message(fd, msg_fd(fd,1)); // Map not found. return false; } } else { clif->message(fd, msg_fd(fd,38)); // Invalid location number or name. return false; } return true; } /*========================================== * *------------------------------------------*/ ACMD(monster) { char name[NAME_LENGTH]; char monster[NAME_LENGTH]; char eventname[EVENT_NAME_LENGTH] = ""; int mob_id; int number = 0; int count; int i, range; short mx, my; unsigned int size; memset(name, '\0', sizeof(name)); memset(monster, '\0', sizeof(monster)); memset(atcmd_output, '\0', sizeof(atcmd_output)); if (!*message) { clif->message(fd, msg_fd(fd,80)); // Please specify a display name or monster name/id. return false; } if (sscanf(message, "\"%23[^\"]\" %23s %12d", name, monster, &number) > 1 || sscanf(message, "%23s \"%23[^\"]\" %12d", monster, name, &number) > 1) { //All data can be left as it is. } else if ((count=sscanf(message, "%23s %12d %23s", monster, &number, name)) > 1) { //Here, it is possible name was not given and we are using monster for it. if (count < 3) //Blank mob's name. name[0] = '\0'; } else if (sscanf(message, "%23s %23s %12d", name, monster, &number) > 1) { //All data can be left as it is. } else if (sscanf(message, "%23s", monster) > 0) { //As before, name may be already filled. name[0] = '\0'; } else { clif->message(fd, msg_fd(fd,80)); // Give a display name and monster name/id please. return false; } if ((mob_id = mob->db_searchname(monster)) == 0) // check name first (to avoid possible name beginning by a number) mob_id = mob->db_checkid(atoi(monster)); if (mob_id == 0) { clif->message(fd, msg_fd(fd,40)); // Invalid monster ID or name. return false; } if (number <= 0) number = 1; if (!name[0]) strcpy(name, "--ja--"); // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive if (battle_config.atc_spawn_quantity_limit && number > battle_config.atc_spawn_quantity_limit) number = battle_config.atc_spawn_quantity_limit; if (strcmpi(info->command, "monstersmall") == 0) size = SZ_MEDIUM; else if (strcmpi(info->command, "monsterbig") == 0) size = SZ_BIG; else size = SZ_SMALL; if (battle_config.etc_log) ShowInfo("%s monster='%s' name='%s' id=%d count=%d (%d,%d)\n", command, monster, name, mob_id, number, sd->bl.x, sd->bl.y); count = 0; range = (int)sqrt((float)number) +2; // calculation of an odd number (+ 4 area around) for (i = 0; i < number; i++) { int k; map->search_freecell(&sd->bl, 0, &mx, &my, range, range, 0); k = mob->once_spawn(sd, sd->bl.m, mx, my, name, mob_id, 1, eventname, size, AI_NONE|(mob_id == MOBID_EMPELIUM?0x200:0x0)); count += (k != 0) ? 1 : 0; } if (count != 0) if (number == count) clif->message(fd, msg_fd(fd,39)); // All monster summoned! else { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,240), count); // %d monster(s) summoned! clif->message(fd, atcmd_output); } else { clif->message(fd, msg_fd(fd,40)); // Invalid monster ID or name. return false; } return true; } /*========================================== * *------------------------------------------*/ int atkillmonster_sub(struct block_list *bl, va_list ap) { struct mob_data *md = NULL; int flag = va_arg(ap, int); nullpo_ret(bl); Assert_ret(bl->type == BL_MOB); md = BL_UCAST(BL_MOB, bl); if (md->guardian_data) return 0; //Do not touch WoE mobs! if (flag) status_zap(bl,md->status.hp, 0); else status_kill(bl); return 1; } ACMD(killmonster) { int map_id, drop_flag; char map_name[MAP_NAME_LENGTH_EXT]; memset(map_name, '\0', sizeof(map_name)); if (!*message || sscanf(message, "%15s", map_name) < 1) { map_id = sd->bl.m; } else { if ((map_id = map->mapname2mapid(map_name)) < 0) map_id = sd->bl.m; } drop_flag = strcmpi(info->command, "killmonster2"); map->foreachinmap(atcommand->atkillmonster_sub, map_id, BL_MOB, -drop_flag); clif->message(fd, msg_fd(fd,165)); // All monsters killed! return true; } /*========================================== * *------------------------------------------*/ ACMD(refine) { int j, position = 0, refine = 0, current_position, final_refine; int count; memset(atcmd_output, '\0', sizeof(atcmd_output)); if (!*message || sscanf(message, "%12d %12d", &position, &refine) < 2) { clif->message(fd, msg_fd(fd,996)); // Please enter a position and an amount (usage: @refine <equip position> <+/- amount>). safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,997), EQP_HEAD_LOW); // %d: Lower Headgear clif->message(fd, atcmd_output); safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,998), EQP_HAND_R); // %d: Right Hand clif->message(fd, atcmd_output); safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,999), EQP_GARMENT); // %d: Garment clif->message(fd, atcmd_output); safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1000), EQP_ACC_L); // %d: Left Accessory clif->message(fd, atcmd_output); safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1001), EQP_ARMOR); // %d: Body Armor clif->message(fd, atcmd_output); safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1002), EQP_HAND_L); // %d: Left Hand clif->message(fd, atcmd_output); safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1003), EQP_SHOES); // %d: Shoes clif->message(fd, atcmd_output); safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1004), EQP_ACC_R); // %d: Right Accessory clif->message(fd, atcmd_output); safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1005), EQP_HEAD_TOP); // %d: Top Headgear clif->message(fd, atcmd_output); safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1006), EQP_HEAD_MID); // %d: Mid Headgear clif->message(fd, atcmd_output); return false; } refine = cap_value(refine, -MAX_REFINE, MAX_REFINE); count = 0; for (j = 0; j < EQI_MAX; j++) { int idx = sd->equip_index[j]; if (idx < 0) continue; if(j == EQI_AMMO) continue; /* can't equip ammo */ if(j == EQI_HAND_R && sd->equip_index[EQI_HAND_L] == idx) continue; if(j == EQI_HEAD_MID && sd->equip_index[EQI_HEAD_LOW] == idx) continue; if(j == EQI_HEAD_TOP && (sd->equip_index[EQI_HEAD_MID] == idx || sd->equip_index[EQI_HEAD_LOW] == idx)) continue; if(position && !(sd->status.inventory[idx].equip & position)) continue; final_refine = cap_value(sd->status.inventory[idx].refine + refine, 0, MAX_REFINE); if (sd->status.inventory[idx].refine != final_refine) { sd->status.inventory[idx].refine = final_refine; current_position = sd->status.inventory[idx].equip; pc->unequipitem(sd, idx, PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE); clif->refine(fd, 0, idx, sd->status.inventory[idx].refine); clif->delitem(sd, idx, 1, DELITEM_MATERIALCHANGE); clif->additem(sd, idx, 1, 0); pc->equipitem(sd, idx, current_position); clif->misceffect(&sd->bl, 3); count++; } } if (count == 0) clif->message(fd, msg_fd(fd,166)); // No item has been refined. else if (count == 1) clif->message(fd, msg_fd(fd,167)); // 1 item has been refined. else { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,168), count); // %d items have been refined. clif->message(fd, atcmd_output); } return true; } /*========================================== * *------------------------------------------*/ ACMD(produce) { char item_name[100]; int item_id, attribute = 0, star = 0; struct item_data *item_data; struct item tmp_item; memset(atcmd_output, '\0', sizeof(atcmd_output)); memset(item_name, '\0', sizeof(item_name)); if (!*message || ( sscanf(message, "\"%99[^\"]\" %12d %12d", item_name, &attribute, &star) < 1 && sscanf(message, "%99s %12d %12d", item_name, &attribute, &star) < 1 )) { clif->message(fd, msg_fd(fd,1007)); // Please enter at least one item name/ID (usage: @produce <equip name/ID> <element> <# of very's>). return false; } if ( (item_data = itemdb->search_name(item_name)) == NULL && (item_data = itemdb->exists(atoi(item_name))) == NULL ) { clif->message(fd, msg_fd(fd,170)); //This item is not an equipment. return false; } item_id = item_data->nameid; if (itemdb->isequip2(item_data)) { int flag = 0; if (attribute < MIN_ATTRIBUTE || attribute > MAX_ATTRIBUTE) attribute = ATTRIBUTE_NORMAL; if (star < MIN_STAR || star > MAX_STAR) star = 0; memset(&tmp_item, 0, sizeof tmp_item); tmp_item.nameid = item_id; tmp_item.amount = 1; tmp_item.identify = 1; tmp_item.card[0] = CARD0_FORGE; tmp_item.card[1] = item_data->type==IT_WEAPON? ((star*5) << 8) + attribute:0; tmp_item.card[2] = GetWord(sd->status.char_id, 0); tmp_item.card[3] = GetWord(sd->status.char_id, 1); clif->produce_effect(sd, 0, item_id); clif->misceffect(&sd->bl, 3); if ((flag = pc->additem(sd, &tmp_item, 1, LOG_TYPE_COMMAND))) clif->additem(sd, 0, 0, flag); } else { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,169), item_id, item_data->name); // The item (%d: '%s') is not equipable. clif->message(fd, atcmd_output); return false; } return true; } /*========================================== * *------------------------------------------*/ ACMD(memo) { int position = 0; memset(atcmd_output, '\0', sizeof(atcmd_output)); if (!*message || sscanf(message, "%d", &position) < 1) { int i; clif->message(sd->fd, msg_fd(fd,868)); // "Your current memo positions are:" for( i = 0; i < MAX_MEMOPOINTS; i++ ) { if( sd->status.memo_point[i].map ) safesnprintf(atcmd_output, sizeof(atcmd_output), "%d - %s (%d,%d)", i, mapindex_id2name(sd->status.memo_point[i].map), sd->status.memo_point[i].x, sd->status.memo_point[i].y); else safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,171), i); // %d - void clif->message(sd->fd, atcmd_output); } return true; } if( position < 0 || position >= MAX_MEMOPOINTS ) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1008), 0, MAX_MEMOPOINTS-1); // Please enter a valid position (usage: @memo <memo_position:%d-%d>). clif->message(fd, atcmd_output); return false; } pc->memo(sd, position); return true; } /*========================================== * *------------------------------------------*/ ACMD(gat) { int y; memset(atcmd_output, '\0', sizeof(atcmd_output)); for (y = 2; y >= -2; y--) { safesnprintf(atcmd_output, sizeof(atcmd_output), "%s (x= %d, y= %d) %02X %02X %02X %02X %02X", map->list[sd->bl.m].name, sd->bl.x - 2, sd->bl.y + y, (unsigned int)map->getcell(sd->bl.m, &sd->bl, sd->bl.x - 2, sd->bl.y + y, CELL_GETTYPE), (unsigned int)map->getcell(sd->bl.m, &sd->bl, sd->bl.x - 1, sd->bl.y + y, CELL_GETTYPE), (unsigned int)map->getcell(sd->bl.m, &sd->bl, sd->bl.x, sd->bl.y + y, CELL_GETTYPE), (unsigned int)map->getcell(sd->bl.m, &sd->bl, sd->bl.x + 1, sd->bl.y + y, CELL_GETTYPE), (unsigned int)map->getcell(sd->bl.m, &sd->bl, sd->bl.x + 2, sd->bl.y + y, CELL_GETTYPE)); clif->message(fd, atcmd_output); } return true; } /*========================================== * *------------------------------------------*/ ACMD(displaystatus) { int i, type, flag, tick, val1 = 0, val2 = 0, val3 = 0; if (!*message || (i = sscanf(message, "%d %d %d %d %d %d", &type, &flag, &tick, &val1, &val2, &val3)) < 1) { clif->message(fd, msg_fd(fd,1009)); // Please enter a status type/flag (usage: @displaystatus <status type> <flag> <tick> {<val1> {<val2> {<val3>}}}). return false; } if (i < 2) flag = 1; if (i < 3) tick = 0; if( flag == 0 ) clif->sc_end(&sd->bl,sd->bl.id,AREA,type); else clif->status_change(&sd->bl, type, flag, tick, val1, val2, val3); return true; } /*========================================== * @stpoint (Rewritten by [Yor]) *------------------------------------------*/ ACMD(statuspoint) { int point; unsigned int new_status_point; if (!*message || (point = atoi(message)) == 0) { clif->message(fd, msg_fd(fd,1010)); // Please enter a number (usage: @stpoint <number of points>). return false; } if(point < 0) { if(sd->status.status_point < (unsigned int)(-point)) { new_status_point = 0; } else { new_status_point = sd->status.status_point + point; } } else if(UINT_MAX - sd->status.status_point < (unsigned int)point) { new_status_point = UINT_MAX; } else { new_status_point = sd->status.status_point + point; } if (new_status_point != sd->status.status_point) { sd->status.status_point = new_status_point; clif->updatestatus(sd, SP_STATUSPOINT); clif->message(fd, msg_fd(fd,174)); // Number of status points changed. } else { if (point < 0) clif->message(fd, msg_fd(fd,41)); // Unable to decrease the number/value. else clif->message(fd, msg_fd(fd,149)); // Unable to increase the number/value. return false; } return true; } /*========================================== * @skpoint (Rewritten by [Yor]) *------------------------------------------*/ ACMD(skillpoint) { int point; unsigned int new_skill_point; if (!*message || (point = atoi(message)) == 0) { clif->message(fd, msg_fd(fd,1011)); // Please enter a number (usage: @skpoint <number of points>). return false; } if(point < 0) { if(sd->status.skill_point < (unsigned int)(-point)) { new_skill_point = 0; } else { new_skill_point = sd->status.skill_point + point; } } else if(UINT_MAX - sd->status.skill_point < (unsigned int)point) { new_skill_point = UINT_MAX; } else { new_skill_point = sd->status.skill_point + point; } if (new_skill_point != sd->status.skill_point) { sd->status.skill_point = new_skill_point; clif->updatestatus(sd, SP_SKILLPOINT); clif->message(fd, msg_fd(fd,175)); // Number of skill points changed. } else { if (point < 0) clif->message(fd, msg_fd(fd,41)); // Unable to decrease the number/value. else clif->message(fd, msg_fd(fd,149)); // Unable to increase the number/value. return false; } return true; } /*========================================== * @zeny *------------------------------------------*/ ACMD(zeny) { int zeny=0, ret=-1; if (!*message || (zeny = atoi(message)) == 0) { clif->message(fd, msg_fd(fd,1012)); // Please enter an amount (usage: @zeny <amount>). return false; } if(zeny > 0) { if((ret=pc->getzeny(sd,zeny,LOG_TYPE_COMMAND,NULL)) == 1) clif->message(fd, msg_fd(fd,149)); // Unable to increase the number/value. } else { if( sd->status.zeny < -zeny ) zeny = -sd->status.zeny; if((ret=pc->payzeny(sd,-zeny,LOG_TYPE_COMMAND,NULL)) == 1) clif->message(fd, msg_fd(fd,41)); // Unable to decrease the number/value. } if( ret ) //ret != 0 means cmd failure return false; clif->message(fd, msg_fd(fd,176)); return true; } /*========================================== * *------------------------------------------*/ ACMD(param) { int i, value = 0, new_value, max; const char* param[] = { "str", "agi", "vit", "int", "dex", "luk" }; short* stats[6]; //we don't use direct initialization because it isn't part of the c standard. memset(atcmd_output, '\0', sizeof(atcmd_output)); if (!*message || sscanf(message, "%d", &value) < 1 || value == 0) { clif->message(fd, msg_fd(fd,1013)); // Please enter a valid value (usage: @str/@agi/@vit/@int/@dex/@luk <+/-adjustment>). return false; } ARR_FIND( 0, ARRAYLENGTH(param), i, strcmpi(info->command, param[i]) == 0 ); if( i == ARRAYLENGTH(param) || i > MAX_STATUS_TYPE) { // normally impossible... clif->message(fd, msg_fd(fd,1013)); // Please enter a valid value (usage: @str/@agi/@vit/@int/@dex/@luk <+/-adjustment>). return false; } stats[0] = &sd->status.str; stats[1] = &sd->status.agi; stats[2] = &sd->status.vit; stats[3] = &sd->status.int_; stats[4] = &sd->status.dex; stats[5] = &sd->status.luk; if( battle_config.atcommand_max_stat_bypass ) max = SHRT_MAX; else max = pc_maxparameter(sd); if(value < 0 && *stats[i] <= -value) { new_value = 1; } else if(max - *stats[i] < value) { new_value = max; } else { new_value = *stats[i] + value; } if (new_value != *stats[i]) { *stats[i] = new_value; clif->updatestatus(sd, SP_STR + i); clif->updatestatus(sd, SP_USTR + i); status_calc_pc(sd, SCO_FORCE); clif->message(fd, msg_fd(fd,42)); // Stat changed. } else { if (value < 0) clif->message(fd, msg_fd(fd,41)); // Unable to decrease the number/value. else clif->message(fd, msg_fd(fd,149)); // Unable to increase the number/value. return false; } return true; } /*========================================== * Stat all by fritz (rewritten by [Yor]) *------------------------------------------*/ ACMD(stat_all) { int index, count, value, max, new_value; short* stats[6]; //we don't use direct initialization because it isn't part of the c standard. stats[0] = &sd->status.str; stats[1] = &sd->status.agi; stats[2] = &sd->status.vit; stats[3] = &sd->status.int_; stats[4] = &sd->status.dex; stats[5] = &sd->status.luk; if (!*message || sscanf(message, "%d", &value) < 1 || value == 0) { value = pc_maxparameter(sd); max = pc_maxparameter(sd); } else { if( battle_config.atcommand_max_stat_bypass ) max = SHRT_MAX; else max = pc_maxparameter(sd); } count = 0; for (index = 0; index < ARRAYLENGTH(stats); index++) { if (value > 0 && *stats[index] > max - value) new_value = max; else if (value < 0 && *stats[index] <= -value) new_value = 1; else new_value = *stats[index] +value; if (new_value != (int)*stats[index]) { *stats[index] = new_value; clif->updatestatus(sd, SP_STR + index); clif->updatestatus(sd, SP_USTR + index); count++; } } if (count > 0) { // if at least 1 stat modified status_calc_pc(sd, SCO_FORCE); clif->message(fd, msg_fd(fd,84)); // All stats changed! } else { if (value < 0) clif->message(fd, msg_fd(fd,177)); // You cannot decrease that stat anymore. else clif->message(fd, msg_fd(fd,178)); // You cannot increase that stat anymore. return false; } return true; } /*========================================== * *------------------------------------------*/ ACMD(guildlevelup) { int level = 0; int16 added_level; struct guild *guild_info; if (!*message || sscanf(message, "%d", &level) < 1 || level == 0) { clif->message(fd, msg_fd(fd,1014)); // Please enter a valid level (usage: @guildlvup/@guildlvlup <# of levels>). return false; } if (sd->status.guild_id <= 0 || (guild_info = sd->guild) == NULL) { clif->message(fd, msg_fd(fd,43)); // You're not in a guild. return false; } #if 0 // By enabling this, only the guild leader can use this command if (strcmp(sd->status.name, guild_info->master) != 0) { clif->message(fd, msg_fd(fd,44)); // You're not the master of your guild. return false; } #endif // 0 if (level > INT16_MAX || (level > 0 && level > MAX_GUILDLEVEL - guild_info->guild_lv)) // fix positive overflow level = MAX_GUILDLEVEL - guild_info->guild_lv; else if (level < INT16_MIN || (level < 0 && level < 1 - guild_info->guild_lv)) // fix negative overflow level = 1 - guild_info->guild_lv; added_level = (int16)level; if (added_level != 0) { intif->guild_change_basicinfo(guild_info->guild_id, GBI_GUILDLV, &added_level, sizeof(added_level)); clif->message(fd, msg_fd(fd,179)); // Guild level changed. } else { clif->message(fd, msg_fd(fd,45)); // Guild level change failed. return false; } return true; } /*========================================== * *------------------------------------------*/ ACMD(makeegg) { struct item_data *item_data; int id, pet_id; if (!*message) { clif->message(fd, msg_fd(fd,1015)); // Please enter a monster/egg name/ID (usage: @makeegg <pet>). return false; } if ((item_data = itemdb->search_name(message)) != NULL) // for egg name id = item_data->nameid; else if ((id = mob->db_searchname(message)) != 0) // for monster name ; else id = atoi(message); pet_id = pet->search_petDB_index(id, PET_CLASS); if (pet_id < 0) pet_id = pet->search_petDB_index(id, PET_EGG); if (pet_id >= 0) { sd->catch_target_class = pet->db[pet_id].class_; intif->create_pet( sd->status.account_id, sd->status.char_id, (short)pet->db[pet_id].class_, (short)mob->db(pet->db[pet_id].class_)->lv, (short)pet->db[pet_id].EggID, 0, (short)pet->db[pet_id].intimate, 100, 0, 1, pet->db[pet_id].jname); } else { clif->message(fd, msg_fd(fd,180)); // The monster/egg name/id doesn't exist. return false; } return true; } /*========================================== * *------------------------------------------*/ ACMD(hatch) { if (sd->status.pet_id <= 0) clif->sendegg(sd); else { clif->message(fd, msg_fd(fd,181)); // You already have a pet. return false; } return true; } /*========================================== * *------------------------------------------*/ ACMD(petfriendly) { int friendly; struct pet_data *pd; if (!*message || (friendly = atoi(message)) < 0) { clif->message(fd, msg_fd(fd,1016)); // Please enter a valid value (usage: @petfriendly <0-1000>). return false; } pd = sd->pd; if (!pd) { clif->message(fd, msg_fd(fd,184)); // Sorry, but you have no pet. return false; } if (friendly < 0 || friendly > 1000) { clif->message(fd, msg_fd(fd,37)); // An invalid number was specified. return false; } if (friendly == pd->pet.intimate) { clif->message(fd, msg_fd(fd,183)); // Pet intimacy is already at maximum. return false; } pet->set_intimate(pd, friendly); clif->send_petstatus(sd); clif->message(fd, msg_fd(fd,182)); // Pet intimacy changed. return true; } /*========================================== * *------------------------------------------*/ ACMD(pethungry) { int hungry; struct pet_data *pd; if (!*message || (hungry = atoi(message)) < 0) { clif->message(fd, msg_fd(fd,1017)); // Please enter a valid number (usage: @pethungry <0-100>). return false; } pd = sd->pd; if (!sd->status.pet_id || !pd) { clif->message(fd, msg_fd(fd,184)); // Sorry, but you have no pet. return false; } if (hungry < 0 || hungry > 100) { clif->message(fd, msg_fd(fd,37)); // An invalid number was specified. return false; } if (hungry == pd->pet.hungry) { clif->message(fd, msg_fd(fd,186)); // Pet hunger is already at maximum. return false; } pd->pet.hungry = hungry; clif->send_petstatus(sd); clif->message(fd, msg_fd(fd,185)); // Pet hunger changed. return true; } /*========================================== * *------------------------------------------*/ ACMD(petrename) { struct pet_data *pd; if (!sd->status.pet_id || !sd->pd) { clif->message(fd, msg_fd(fd,184)); // Sorry, but you have no pet. return false; } pd = sd->pd; if (!pd->pet.rename_flag) { clif->message(fd, msg_fd(fd,188)); // You can already rename your pet. return false; } pd->pet.rename_flag = 0; intif->save_petdata(sd->status.account_id, &pd->pet); clif->send_petstatus(sd); clif->message(fd, msg_fd(fd,187)); // You can now rename your pet. return true; } /*========================================== * *------------------------------------------*/ ACMD(recall) { struct map_session_data *pl_sd = NULL; if (!*message) { clif->message(fd, msg_fd(fd,1018)); // Please enter a player name (usage: @recall <char name/ID>). return false; } if ((pl_sd=map->nick2sd(message)) == NULL && (pl_sd=map->charid2sd(atoi(message))) == NULL) { clif->message(fd, msg_fd(fd,3)); // Character not found. return false; } if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) ) { clif->message(fd, msg_fd(fd,81)); // Your GM level doesn't authorize you to preform this action on the specified player. return false; } if (sd->bl.m >= 0 && map->list[sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_fd(fd,1019)); // You are not authorized to warp someone to this map. return false; } if (pl_sd->bl.m >= 0 && map->list[pl_sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_fd(fd,1020)); // You are not authorized to warp this player from their map. return false; } if (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y) { return false; } pc->setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN); safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,46), pl_sd->status.name); // %s recalled! clif->message(fd, atcmd_output); return true; } /*========================================== * charblock command (usage: charblock <player_name>) * This command do a definitiv ban on a player *------------------------------------------*/ ACMD(char_block) { memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); if (!*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { clif->message(fd, msg_fd(fd,1021)); // Please enter a player name (usage: @block <char name>). return false; } chrif->char_ask_name(sd->status.account_id, atcmd_player_name, CHAR_ASK_NAME_BLOCK, 0, 0, 0, 0, 0, 0); clif->message(fd, msg_fd(fd,88)); // Character name sent to char-server to ask it. return true; } /*========================================== * charban command (usage: charban <time> <player_name>) * This command do a limited ban on a player * Time is done as follows: * Adjustment value (-1, 1, +1, etc...) * Modified element: * a or y: year * m: month * j or d: day * h: hour * mn: minute * s: second * <example> @ban +1m-2mn1s-6y test_player * this example adds 1 month and 1 second, and subtracts 2 minutes and 6 years at the same time. *------------------------------------------*/ ACMD(char_ban) { char *modif_p; int year, month, day, hour, minute, second; time_t timestamp; struct tm *tmtime; memset(atcmd_output, '\0', sizeof(atcmd_output)); memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); if (!*message || sscanf(message, "%255s %23[^\n]", atcmd_output, atcmd_player_name) < 2) { clif->message(fd, msg_fd(fd,1022)); // Please enter ban time and a player name (usage: @ban <time> <char name>). return false; } atcmd_output[sizeof(atcmd_output)-1] = '\0'; modif_p = atcmd_output; year = month = day = hour = minute = second = 0; while (modif_p[0] != '\0') { int value = atoi(modif_p); if (value == 0) modif_p++; else { if (modif_p[0] == '-' || modif_p[0] == '+') modif_p++; while (modif_p[0] >= '0' && modif_p[0] <= '9') modif_p++; if (modif_p[0] == 's') { second = value; modif_p++; } else if (modif_p[0] == 'n') { minute = value; modif_p++; } else if (modif_p[0] == 'm' && modif_p[1] == 'n') { minute = value; modif_p = modif_p + 2; } else if (modif_p[0] == 'h') { hour = value; modif_p++; } else if (modif_p[0] == 'd' || modif_p[0] == 'j') { day = value; modif_p++; } else if (modif_p[0] == 'm') { month = value; modif_p++; } else if (modif_p[0] == 'y' || modif_p[0] == 'a') { year = value; modif_p++; } else if (modif_p[0] != '\0') { modif_p++; } } } if (year == 0 && month == 0 && day == 0 && hour == 0 && minute == 0 && second == 0) { clif->message(fd, msg_fd(fd,85)); // Invalid time for ban command. return false; } /** * We now check if you can adjust the ban to negative (and if this is the case) **/ timestamp = time(NULL); tmtime = localtime(×tamp); tmtime->tm_year = tmtime->tm_year + year; tmtime->tm_mon = tmtime->tm_mon + month; tmtime->tm_mday = tmtime->tm_mday + day; tmtime->tm_hour = tmtime->tm_hour + hour; tmtime->tm_min = tmtime->tm_min + minute; tmtime->tm_sec = tmtime->tm_sec + second; timestamp = mktime(tmtime); if( timestamp <= time(NULL) && !pc->can_use_command(sd, "@unban") ) { clif->message(fd,msg_fd(fd,1023)); // You are not allowed to reduce the length of a ban. return false; } chrif->char_ask_name(sd->status.account_id, atcmd_player_name, !strcmpi(info->command,"charban") ? CHAR_ASK_NAME_CHARBAN : CHAR_ASK_NAME_BAN, year, month, day, hour, minute, second); clif->message(fd, msg_fd(fd,88)); // Character name sent to char-server to ask it. return true; } /*========================================== * charunblock command (usage: charunblock <player_name>) *------------------------------------------*/ ACMD(char_unblock) { memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); if (!*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { clif->message(fd, msg_fd(fd,1024)); // Please enter a player name (usage: @unblock <char name>). return false; } // send answer to login server via char-server chrif->char_ask_name(sd->status.account_id, atcmd_player_name, CHAR_ASK_NAME_UNBLOCK, 0, 0, 0, 0, 0, 0); clif->message(fd, msg_fd(fd,88)); // Character name sent to char-server to ask it. return true; } /*========================================== * charunban command (usage: charunban <player_name>) *------------------------------------------*/ ACMD(char_unban) { memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); if (!*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { clif->message(fd, msg_fd(fd,1025)); // Please enter a player name (usage: @unban <char name>). return false; } // send answer to login server via char-server chrif->char_ask_name(sd->status.account_id, atcmd_player_name, !strcmpi(info->command,"charunban") ? CHAR_ASK_NAME_CHARUNBAN : CHAR_ASK_NAME_UNBAN, 0, 0, 0, 0, 0, 0); clif->message(fd, msg_fd(fd,88)); // Character name sent to char-server to ask it. return true; } /*========================================== * *------------------------------------------*/ ACMD(night) { if (map->night_flag != 1) { pc->map_night_timer(pc->night_timer_tid, 0, 0, 1); } else { clif->message(fd, msg_fd(fd,89)); // Night mode is already enabled. return false; } return true; } /*========================================== * *------------------------------------------*/ ACMD(day) { if (map->night_flag != 0) { pc->map_day_timer(pc->day_timer_tid, 0, 0, 1); } else { clif->message(fd, msg_fd(fd,90)); // Day mode is already enabled. return false; } return true; } /*========================================== * *------------------------------------------*/ ACMD(doom) { struct map_session_data* pl_sd; struct s_mapiterator* iter; iter = mapit_getallusers(); for (pl_sd = BL_UCAST(BL_PC, mapit->first(iter)); mapit->exists(iter); pl_sd = BL_UCAST(BL_PC, mapit->next(iter))) { if (pl_sd->fd != fd && pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) { status_kill(&pl_sd->bl); clif->specialeffect(&pl_sd->bl,450,AREA); clif->message(pl_sd->fd, msg_fd(fd,61)); // The holy messenger has given judgment. } } mapit->free(iter); clif->message(fd, msg_fd(fd,62)); // Judgment was made. return true; } /*========================================== * *------------------------------------------*/ ACMD(doommap) { struct map_session_data* pl_sd; struct s_mapiterator* iter; iter = mapit_getallusers(); for (pl_sd = BL_UCAST(BL_PC, mapit->first(iter)); mapit->exists(iter); pl_sd = BL_UCAST(BL_PC, mapit->next(iter))) { if (pl_sd->fd != fd && sd->bl.m == pl_sd->bl.m && pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) { status_kill(&pl_sd->bl); clif->specialeffect(&pl_sd->bl,450,AREA); clif->message(pl_sd->fd, msg_fd(fd,61)); // The holy messenger has given judgment. } } mapit->free(iter); clif->message(fd, msg_fd(fd,62)); // Judgment was made. return true; } /*========================================== * *------------------------------------------*/ void atcommand_raise_sub(struct map_session_data* sd) { nullpo_retv(sd); status->revive(&sd->bl, 100, 100); clif->skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1); clif->message(sd->fd, msg_sd(sd,63)); // Mercy has been shown. } /*========================================== * *------------------------------------------*/ ACMD(raise) { struct map_session_data* pl_sd; struct s_mapiterator* iter; iter = mapit_getallusers(); for (pl_sd = BL_UCAST(BL_PC, mapit->first(iter)); mapit->exists(iter); pl_sd = BL_UCAST(BL_PC, mapit->next(iter))) if( pc_isdead(pl_sd) ) atcommand->raise_sub(pl_sd); mapit->free(iter); clif->message(fd, msg_fd(fd,64)); // Mercy has been granted. return true; } /*========================================== * *------------------------------------------*/ ACMD(raisemap) { struct map_session_data* pl_sd; struct s_mapiterator* iter; iter = mapit_getallusers(); for (pl_sd = BL_UCAST(BL_PC, mapit->first(iter)); mapit->exists(iter); pl_sd = BL_UCAST(BL_PC, mapit->next(iter))) if (sd->bl.m == pl_sd->bl.m && pc_isdead(pl_sd) ) atcommand->raise_sub(pl_sd); mapit->free(iter); clif->message(fd, msg_fd(fd,64)); // Mercy has been granted. return true; } /*========================================== * *------------------------------------------*/ ACMD(kick) { struct map_session_data *pl_sd; memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); if (!*message) { clif->message(fd, msg_fd(fd,1026)); // Please enter a player name (usage: @kick <char name/ID>). return false; } if ((pl_sd=map->nick2sd(message)) == NULL && (pl_sd=map->charid2sd(atoi(message))) == NULL) { clif->message(fd, msg_fd(fd,3)); // Character not found. return false; } if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) { clif->message(fd, msg_fd(fd,81)); // Your GM level don't authorize you to do this action on this player. return false; } clif->GM_kick(sd, pl_sd); return true; } /*========================================== * *------------------------------------------*/ ACMD(kickall) { struct map_session_data* pl_sd; struct s_mapiterator* iter; iter = mapit_getallusers(); for (pl_sd = BL_UCAST(BL_PC, mapit->first(iter)); mapit->exists(iter); pl_sd = BL_UCAST(BL_PC, mapit->next(iter))) { if (pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) { // you can kick only lower or same gm level if (sd->status.account_id != pl_sd->status.account_id) clif->GM_kick(NULL, pl_sd); } } mapit->free(iter); clif->message(fd, msg_fd(fd,195)); // All players have been kicked! return true; } /*========================================== * *------------------------------------------*/ ACMD(allskill) { pc->allskillup(sd); // all skills sd->status.skill_point = 0; // 0 skill points clif->updatestatus(sd, SP_SKILLPOINT); // update clif->message(fd, msg_fd(fd,76)); // All skills have been added to your skill tree. return true; } /*========================================== * *------------------------------------------*/ ACMD(questskill) { uint16 skill_id, index; if (!*message || (skill_id = atoi(message)) <= 0) { // also send a list of skills applicable to this command const char* text; // attempt to find the text corresponding to this command text = atcommand_help_string( info ); // send the error message as always clif->message(fd, msg_fd(fd,1027)); // Please enter a quest skill number. if( text ) {// send the skill ID list associated with this command clif->messageln( fd, text ); } return false; } if( !(index = skill->get_index(skill_id)) ) { clif->message(fd, msg_fd(fd,198)); // This skill number doesn't exist. return false; } if (!(skill->get_inf2(skill_id) & INF2_QUEST_SKILL)) { clif->message(fd, msg_fd(fd,197)); // This skill number doesn't exist or isn't a quest skill. return false; } if (pc->checkskill2(sd, index) > 0) { clif->message(fd, msg_fd(fd,196)); // You already have this quest skill. return false; } pc->skill(sd, skill_id, 1, SKILL_GRANT_PERMANENT); clif->message(fd, msg_fd(fd,70)); // You have learned the skill. return true; } /*========================================== * *------------------------------------------*/ ACMD(lostskill) { uint16 skill_id, index; if (!*message || (skill_id = atoi(message)) <= 0) { // also send a list of skills applicable to this command const char* text; // attempt to find the text corresponding to this command text = atcommand_help_string( info ); // send the error message as always clif->message(fd, msg_fd(fd,1027)); // Please enter a quest skill number. if( text ) {// send the skill ID list associated with this command clif->messageln( fd, text ); } return false; } if (!( index = skill->get_index(skill_id))) { clif->message(fd, msg_fd(fd,198)); // This skill number doesn't exist. return false; } if (!(skill->get_inf2(skill_id) & INF2_QUEST_SKILL)) { clif->message(fd, msg_fd(fd,197)); // This skill number doesn't exist or isn't a quest skill. return false; } if (pc->checkskill2(sd, index) == 0) { clif->message(fd, msg_fd(fd,201)); // You don't have this quest skill. return false; } sd->status.skill[index].lv = 0; sd->status.skill[index].flag = 0; clif->deleteskill(sd,skill_id); clif->message(fd, msg_fd(fd,71)); // You have forgotten the skill. return true; } /*========================================== * *------------------------------------------*/ ACMD(spiritball) { int max_spiritballs; int number; max_spiritballs = min(ARRAYLENGTH(sd->spirit_timer), 0x7FFF); if (!*message || (number = atoi(message)) < 0 || number > max_spiritballs) { char msg[CHAT_SIZE_MAX]; safesnprintf(msg, sizeof(msg), msg_fd(fd,1028), max_spiritballs); // Please enter an amount (usage: @spiritball <number: 0-%d>). clif->message(fd, msg); return false; } if( sd->spiritball > 0 ) pc->delspiritball(sd, sd->spiritball, 1); sd->spiritball = number; clif->spiritball(&sd->bl); // no message, player can look the difference return true; } /*========================================== * *------------------------------------------*/ ACMD(party) { char party_name[NAME_LENGTH]; memset(party_name, '\0', sizeof(party_name)); if (!*message || sscanf(message, "%23[^\n]", party_name) < 1) { clif->message(fd, msg_fd(fd,1029)); // Please enter a party name (usage: @party <party_name>). return false; } party->create(sd, party_name, 0, 0); return true; } /*========================================== * *------------------------------------------*/ ACMD(guild) { char guild_name[NAME_LENGTH]; int prev; memset(guild_name, '\0', sizeof(guild_name)); if (!*message || sscanf(message, "%23[^\n]", guild_name) < 1) { clif->message(fd, msg_fd(fd,1030)); // Please enter a guild name (usage: @guild <guild_name>). return false; } prev = battle_config.guild_emperium_check; battle_config.guild_emperium_check = 0; guild->create(sd, guild_name); battle_config.guild_emperium_check = prev; return true; } ACMD(breakguild) { if (sd->status.guild_id) { // Check if the player has a guild struct guild *g = sd->guild; // Search the guild if (g) { // Check if guild was found if (sd->state.gmaster_flag) { // Check if player is guild master int ret = 0; ret = guild->dobreak(sd, g->name); // Break guild if (ret) { // Check if anything went wrong return true; // Guild was broken } else { return false; // Something went wrong } } else { // Not guild master clif->message(fd, msg_fd(fd,1181)); // You need to be a Guild Master to use this command. return false; } } else { // Guild was not found. HOW? clif->message(fd, msg_fd(fd,252)); // You are not in a guild. return false; } } else { // Player does not have a guild clif->message(fd, msg_fd(fd,252)); // You are not in a guild. return false; } return true; } /*========================================== * *------------------------------------------*/ ACMD(agitstart) { if (map->agit_flag == 1) { clif->message(fd, msg_fd(fd,73)); // War of Emperium is currently in progress. return false; } map->agit_flag = 1; guild->agit_start(); clif->message(fd, msg_fd(fd,72)); // War of Emperium has been initiated. return true; } /*========================================== * *------------------------------------------*/ ACMD(agitstart2) { if (map->agit2_flag == 1) { clif->message(fd, msg_fd(fd,404)); // "War of Emperium SE is currently in progress." return false; } map->agit2_flag = 1; guild->agit2_start(); clif->message(fd, msg_fd(fd,403)); // "War of Emperium SE has been initiated." return true; } /*========================================== * *------------------------------------------*/ ACMD(agitend) { if (map->agit_flag == 0) { clif->message(fd, msg_fd(fd,75)); // War of Emperium is currently not in progress. return false; } map->agit_flag = 0; guild->agit_end(); clif->message(fd, msg_fd(fd,74)); // War of Emperium has been ended. return true; } /*========================================== * *------------------------------------------*/ ACMD(agitend2) { if (map->agit2_flag == 0) { clif->message(fd, msg_fd(fd,406)); // "War of Emperium SE is currently not in progress." return false; } map->agit2_flag = 0; guild->agit2_end(); clif->message(fd, msg_fd(fd,405)); // "War of Emperium SE has been ended." return true; } /*========================================== * @mapexit - shuts down the map server *------------------------------------------*/ ACMD(mapexit) { map->do_shutdown(); return true; } /*========================================== * idsearch <part_of_name>: rewrite by [Yor] *------------------------------------------*/ ACMD(idsearch) { char item_name[100]; unsigned int i, match; struct item_data *item_array[MAX_SEARCH]; memset(item_name, '\0', sizeof(item_name)); memset(atcmd_output, '\0', sizeof(atcmd_output)); if (!*message || sscanf(message, "%99s", item_name) < 0) { clif->message(fd, msg_fd(fd,1031)); // Please enter part of an item name (usage: @idsearch <part_of_item_name>). return false; } safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,77), item_name); // Search results for '%s' (name: id): clif->message(fd, atcmd_output); match = itemdb->search_name_array(item_array, MAX_SEARCH, item_name, 0); if (match > MAX_SEARCH) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,269), MAX_SEARCH, match); clif->message(fd, atcmd_output); match = MAX_SEARCH; } for(i = 0; i < match; i++) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,78), item_array[i]->jname, item_array[i]->nameid); // %s: %d clif->message(fd, atcmd_output); } safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,79), match); // %d results found. clif->message(fd, atcmd_output); return true; } /*========================================== * Recall All Characters Online To Your Location *------------------------------------------*/ ACMD(recallall) { struct map_session_data* pl_sd; struct s_mapiterator* iter; int count; memset(atcmd_output, '\0', sizeof(atcmd_output)); if (sd->bl.m >= 0 && map->list[sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_fd(fd,1032)); // You are not authorized to warp someone to your current map. return false; } count = 0; iter = mapit_getallusers(); for (pl_sd = BL_UCAST(BL_PC, mapit->first(iter)); mapit->exists(iter); pl_sd = BL_UCAST(BL_PC, mapit->next(iter))) { if (sd->status.account_id != pl_sd->status.account_id && pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) { if (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y) continue; // Don't waste time warping the character to the same place. if (pl_sd->bl.m >= 0 && map->list[pl_sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) count++; else { if (pc_isdead(pl_sd)) { //Wake them up pc->setstand(pl_sd); pc->setrestartvalue(pl_sd,1); } pc->setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN); } } } mapit->free(iter); clif->message(fd, msg_fd(fd,92)); // All characters recalled! if (count) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1033), count); // Because you are not authorized to warp from some maps, %d player(s) have not been recalled. clif->message(fd, atcmd_output); } return true; } /*========================================== * Recall online characters of a guild to your location *------------------------------------------*/ ACMD(guildrecall) { struct map_session_data* pl_sd; struct s_mapiterator* iter; int count; char guild_name[NAME_LENGTH]; struct guild *g; memset(guild_name, '\0', sizeof(guild_name)); memset(atcmd_output, '\0', sizeof(atcmd_output)); if (!*message || sscanf(message, "%23[^\n]", guild_name) < 1) { clif->message(fd, msg_fd(fd,1034)); // Please enter a guild name/ID (usage: @guildrecall <guild_name/ID>). return false; } if (sd->bl.m >= 0 && map->list[sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_fd(fd,1032)); // You are not authorized to warp someone to your current map. return false; } if ((g = guild->searchname(guild_name)) == NULL && // name first to avoid error when name begin with a number (g = guild->search(atoi(message))) == NULL) { clif->message(fd, msg_fd(fd,94)); // Incorrect name/ID, or no one from the guild is online. return false; } count = 0; iter = mapit_getallusers(); for (pl_sd = BL_UCAST(BL_PC, mapit->first(iter)); mapit->exists(iter); pl_sd = BL_UCAST(BL_PC, mapit->next(iter))) { if (sd->status.account_id != pl_sd->status.account_id && pl_sd->status.guild_id == g->guild_id) { if (pc_get_group_level(pl_sd) > pc_get_group_level(sd) || (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y)) continue; // Skip GMs greater than you... or chars already on the cell if (pl_sd->bl.m >= 0 && map->list[pl_sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) count++; else pc->setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN); } } mapit->free(iter); safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,93), g->name); // All online characters of the %s guild have been recalled to your position. clif->message(fd, atcmd_output); if (count) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1033), count); // Because you are not authorized to warp from some maps, %d player(s) have not been recalled. clif->message(fd, atcmd_output); } return true; } /*========================================== * Recall online characters of a party to your location *------------------------------------------*/ ACMD(partyrecall) { struct map_session_data* pl_sd; struct s_mapiterator* iter; char party_name[NAME_LENGTH]; struct party_data *p; int count; memset(party_name, '\0', sizeof(party_name)); memset(atcmd_output, '\0', sizeof(atcmd_output)); if (!*message || sscanf(message, "%23[^\n]", party_name) < 1) { clif->message(fd, msg_fd(fd,1035)); // Please enter a party name/ID (usage: @partyrecall <party_name/ID>). return false; } if (sd->bl.m >= 0 && map->list[sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_fd(fd,1032)); // You are not authorized to warp someone to your current map. return false; } if ((p = party->searchname(party_name)) == NULL && // name first to avoid error when name begin with a number (p = party->search(atoi(message))) == NULL) { clif->message(fd, msg_fd(fd,96)); // Incorrect name or ID, or no one from the party is online. return false; } count = 0; iter = mapit_getallusers(); for (pl_sd = BL_UCAST(BL_PC, mapit->first(iter)); mapit->exists(iter); pl_sd = BL_UCAST(BL_PC, mapit->next(iter))) { if (sd->status.account_id != pl_sd->status.account_id && pl_sd->status.party_id == p->party.party_id) { if (pc_get_group_level(pl_sd) > pc_get_group_level(sd) || (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y)) continue; // Skip GMs greater than you... or chars already on the cell if (pl_sd->bl.m >= 0 && map->list[pl_sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) count++; else pc->setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN); } } mapit->free(iter); safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,95), p->party.name); // All online characters of the %s party have been recalled to your position. clif->message(fd, atcmd_output); if (count) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1033), count); // Because you are not authorized to warp from some maps, %d player(s) have not been recalled. clif->message(fd, atcmd_output); } return true; } /*========================================== * *------------------------------------------*/ ACMD(reloaditemdb) { itemdb->reload(); clif->message(fd, msg_fd(fd,97)); // Item database has been reloaded. return true; } /*========================================== * *------------------------------------------*/ ACMD(reloadmobdb) { mob->reload(); pet->read_db(); homun->reload(); mercenary->read_db(); mercenary->read_skilldb(); elemental->reload_db(); clif->message(fd, msg_fd(fd,98)); // Monster database has been reloaded. return true; } /*========================================== * *------------------------------------------*/ ACMD(reloadskilldb) { skill->reload(); homun->reload_skill(); elemental->reload_skilldb(); mercenary->read_skilldb(); clif->message(fd, msg_fd(fd,99)); // Skill database has been reloaded. return true; } /*========================================== * @reloadatcommand - reloads conf/atcommand.conf conf/groups.conf *------------------------------------------*/ ACMD(reloadatcommand) { struct config_t run_test; if (!libconfig->load_file(&run_test, "conf/groups.conf")) { clif->message(fd, msg_fd(fd,1036)); // Error reading groups.conf, reload failed. return false; } libconfig->destroy(&run_test); if (!libconfig->load_file(&run_test, map->ATCOMMAND_CONF_FILENAME)) { clif->message(fd, msg_fd(fd,1037)); // Error reading atcommand.conf, reload failed. return false; } libconfig->destroy(&run_test); atcommand->doload(); pcg->reload(); clif->message(fd, msg_fd(fd,254)); return true; } /*========================================== * @reloadbattleconf - reloads /conf/battle.conf *------------------------------------------*/ ACMD(reloadbattleconf) { struct Battle_Config prev_config; memcpy(&prev_config, &battle_config, sizeof(prev_config)); battle->config_read(map->BATTLE_CONF_FILENAME); if (prev_config.feature_roulette == 0 && battle_config.feature_roulette == 1 && !clif->parse_roulette_db()) battle_config.feature_roulette = 0; if( prev_config.item_rate_mvp != battle_config.item_rate_mvp || prev_config.item_rate_common != battle_config.item_rate_common || prev_config.item_rate_common_boss != battle_config.item_rate_common_boss || prev_config.item_rate_card != battle_config.item_rate_card || prev_config.item_rate_card_boss != battle_config.item_rate_card_boss || prev_config.item_rate_equip != battle_config.item_rate_equip || prev_config.item_rate_equip_boss != battle_config.item_rate_equip_boss || prev_config.item_rate_heal != battle_config.item_rate_heal || prev_config.item_rate_heal_boss != battle_config.item_rate_heal_boss || prev_config.item_rate_use != battle_config.item_rate_use || prev_config.item_rate_use_boss != battle_config.item_rate_use_boss || prev_config.item_rate_treasure != battle_config.item_rate_treasure || prev_config.item_rate_adddrop != battle_config.item_rate_adddrop || prev_config.logarithmic_drops != battle_config.logarithmic_drops || prev_config.item_drop_common_min != battle_config.item_drop_common_min || prev_config.item_drop_common_max != battle_config.item_drop_common_max || prev_config.item_drop_card_min != battle_config.item_drop_card_min || prev_config.item_drop_card_max != battle_config.item_drop_card_max || prev_config.item_drop_equip_min != battle_config.item_drop_equip_min || prev_config.item_drop_equip_max != battle_config.item_drop_equip_max || prev_config.item_drop_mvp_min != battle_config.item_drop_mvp_min || prev_config.item_drop_mvp_max != battle_config.item_drop_mvp_max || prev_config.item_drop_heal_min != battle_config.item_drop_heal_min || prev_config.item_drop_heal_max != battle_config.item_drop_heal_max || prev_config.item_drop_use_min != battle_config.item_drop_use_min || prev_config.item_drop_use_max != battle_config.item_drop_use_max || prev_config.item_drop_treasure_min != battle_config.item_drop_treasure_min || prev_config.item_drop_treasure_max != battle_config.item_drop_treasure_max || prev_config.base_exp_rate != battle_config.base_exp_rate || prev_config.job_exp_rate != battle_config.job_exp_rate ) { // Exp or Drop rates changed. mob->reload(); //Needed as well so rate changes take effect. chrif->ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common); } clif->message(fd, msg_fd(fd,255)); return true; } /*========================================== * @reloadstatusdb - reloads job_db1.txt job_db2.txt job_db2-2.txt refine_db.txt size_fix.txt *------------------------------------------*/ ACMD(reloadstatusdb) { status->readdb(); clif->message(fd, msg_fd(fd,256)); return true; } /*========================================== * @reloadpcdb - reloads exp.txt skill_tree.txt attr_fix.txt statpoint.txt *------------------------------------------*/ ACMD(reloadpcdb) { pc->readdb(); clif->message(fd, msg_fd(fd,257)); return true; } /*========================================== * @reloadscript - reloads all scripts (npcs, warps, mob spawns, ...) *------------------------------------------*/ ACMD(reloadscript) { struct s_mapiterator* iter; struct map_session_data* pl_sd; //atcommand_broadcast( fd, sd, "@broadcast", "Server is reloading scripts..." ); //atcommand_broadcast( fd, sd, "@broadcast", "You will feel a bit of lag at this point !" ); iter = mapit_getallusers(); for (pl_sd = BL_UCAST(BL_PC, mapit->first(iter)); mapit->exists(iter); pl_sd = BL_UCAST(BL_PC, mapit->next(iter))) { if (pl_sd->npc_id || pl_sd->npc_shopid) { if (pl_sd->state.using_fake_npc) { clif->clearunit_single(pl_sd->npc_id, CLR_OUTSIGHT, pl_sd->fd); pl_sd->state.using_fake_npc = 0; } if (pl_sd->state.menu_or_input) pl_sd->state.menu_or_input = 0; if (pl_sd->npc_menu) pl_sd->npc_menu = 0; pl_sd->npc_id = 0; pl_sd->npc_shopid = 0; if (pl_sd->st && pl_sd->st->state != END) pl_sd->st->state = END; } } mapit->free(iter); sockt->flush_fifos(); map->reloadnpc(true); // reload config files seeking for npcs script->reload(); npc->reload(); clif->message(fd, msg_fd(fd,100)); // Scripts have been reloaded. return true; } /*========================================== * @mapinfo [0-3] <map name> by MC_Cameri * => Shows information about the map [map name] * 0 = no additional information * 1 = Show users in that map and their location * 2 = Shows NPCs in that map * 3 = Shows the chats in that map TODO# add the missing mapflags e.g. adjust_skill_damage to display *------------------------------------------*/ ACMD(mapinfo) { const struct map_session_data *pl_sd; struct s_mapiterator* iter; const struct chat_data *cd = NULL; char direction[12]; int i, m_id, chat_num = 0, list = 0, vend_num = 0; unsigned short m_index; char mapname[24]; memset(atcmd_output, '\0', sizeof(atcmd_output)); memset(mapname, '\0', sizeof(mapname)); memset(direction, '\0', sizeof(direction)); sscanf(message, "%12d %23[^\n]", &list, mapname); if (list < 0 || list > 3) { clif->message(fd, msg_fd(fd,1038)); // Please enter at least one valid list number (usage: @mapinfo <0-3> <map>). return false; } if (mapname[0] == '\0') { safestrncpy(mapname, mapindex_id2name(sd->mapindex), MAP_NAME_LENGTH); m_id = map->mapindex2mapid(sd->mapindex); } else { m_id = map->mapname2mapid(mapname); } if (m_id < 0) { clif->message(fd, msg_fd(fd,1)); // Map not found. return false; } m_index = mapindex->name2id(mapname); //This one shouldn't fail since the previous seek did not. clif->message(fd, msg_fd(fd,1039)); // ------ Map Info ------ // count chats (for initial message) chat_num = 0; iter = mapit_getallusers(); for (pl_sd = BL_UCCAST(BL_PC, mapit->first(iter)); mapit->exists(iter); pl_sd = BL_UCCAST(BL_PC, mapit->next(iter))) { if( pl_sd->mapindex == m_index ) { if( pl_sd->state.vending ) vend_num++; else if ((cd = map->id2cd(pl_sd->chatID)) != NULL && cd->usersd[0] == pl_sd) chat_num++; } } mapit->free(iter); safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1040), mapname, map->list[m_id].zone->name, map->list[m_id].users, map->list[m_id].npc_num, chat_num, vend_num); // Map: %s (Zone:%s) | Players: %d | NPCs: %d | Chats: %d | Vendings: %d clif->message(fd, atcmd_output); clif->message(fd, msg_fd(fd,1041)); // ------ Map Flags ------ if (map->list[m_id].flag.town) clif->message(fd, msg_fd(fd,1042)); // Town Map if (battle_config.autotrade_mapflag == map->list[m_id].flag.autotrade) clif->message(fd, msg_fd(fd,1043)); // Autotrade Enabled else clif->message(fd, msg_fd(fd,1044)); // Autotrade Disabled if (map->list[m_id].flag.battleground) clif->message(fd, msg_fd(fd,1045)); // Battlegrounds ON strcpy(atcmd_output,msg_fd(fd,1046)); // PvP Flags: if (map->list[m_id].flag.pvp) strcat(atcmd_output, msg_fd(fd,1047)); // Pvp ON | if (map->list[m_id].flag.pvp_noguild) strcat(atcmd_output, msg_fd(fd,1048)); // NoGuild | if (map->list[m_id].flag.pvp_noparty) strcat(atcmd_output, msg_fd(fd,1049)); // NoParty | if (map->list[m_id].flag.pvp_nightmaredrop) strcat(atcmd_output, msg_fd(fd,1050)); // NightmareDrop | if (map->list[m_id].flag.pvp_nocalcrank) strcat(atcmd_output, msg_fd(fd,1051)); // NoCalcRank | clif->message(fd, atcmd_output); strcpy(atcmd_output,msg_fd(fd,1052)); // GvG Flags: if (map->list[m_id].flag.gvg) strcat(atcmd_output, msg_fd(fd,1053)); // GvG ON | if (map->list[m_id].flag.gvg_dungeon) strcat(atcmd_output, msg_fd(fd,1054)); // GvG Dungeon | if (map->list[m_id].flag.gvg_castle) strcat(atcmd_output, msg_fd(fd,1055)); // GvG Castle | if (map->list[m_id].flag.gvg_noparty) strcat(atcmd_output, msg_fd(fd,1056)); // NoParty | clif->message(fd, atcmd_output); strcpy(atcmd_output,msg_fd(fd,1057)); // Teleport Flags: if (map->list[m_id].flag.noteleport) strcat(atcmd_output, msg_fd(fd,1058)); // NoTeleport | if (map->list[m_id].flag.monster_noteleport) strcat(atcmd_output, msg_fd(fd,1059)); // Monster NoTeleport | if (map->list[m_id].flag.nowarp) strcat(atcmd_output, msg_fd(fd,1060)); // NoWarp | if (map->list[m_id].flag.nowarpto) strcat(atcmd_output, msg_fd(fd,1061)); // NoWarpTo | if (map->list[m_id].flag.noreturn) strcat(atcmd_output, msg_fd(fd,1062)); // NoReturn | if (map->list[m_id].flag.nomemo) strcat(atcmd_output, msg_fd(fd,1064)); // NoMemo | clif->message(fd, atcmd_output); safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1065), // No Exp Penalty: %s | No Zeny Penalty: %s (map->list[m_id].flag.noexppenalty) ? msg_fd(fd,1066) : msg_fd(fd,1067), (map->list[m_id].flag.nozenypenalty) ? msg_fd(fd,1066) : msg_fd(fd,1067)); // On / Off clif->message(fd, atcmd_output); if (map->list[m_id].flag.nosave) { if (!map->list[m_id].save.map) clif->message(fd, msg_fd(fd,1068)); // No Save (Return to last Save Point) else if (map->list[m_id].save.x == -1 || map->list[m_id].save.y == -1 ) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1069), mapindex_id2name(map->list[m_id].save.map)); // No Save, Save Point: %s,Random clif->message(fd, atcmd_output); } else { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1070), // No Save, Save Point: %s,%d,%d mapindex_id2name(map->list[m_id].save.map),map->list[m_id].save.x,map->list[m_id].save.y); clif->message(fd, atcmd_output); } } strcpy(atcmd_output,msg_fd(fd,1071)); // Weather Flags: if (map->list[m_id].flag.snow) strcat(atcmd_output, msg_fd(fd,1072)); // Snow | if (map->list[m_id].flag.fog) strcat(atcmd_output, msg_fd(fd,1073)); // Fog | if (map->list[m_id].flag.sakura) strcat(atcmd_output, msg_fd(fd,1074)); // Sakura | if (map->list[m_id].flag.clouds) strcat(atcmd_output, msg_fd(fd,1075)); // Clouds | if (map->list[m_id].flag.clouds2) strcat(atcmd_output, msg_fd(fd,1076)); // Clouds2 | if (map->list[m_id].flag.fireworks) strcat(atcmd_output, msg_fd(fd,1077)); // Fireworks | if (map->list[m_id].flag.leaves) strcat(atcmd_output, msg_fd(fd,1078)); // Leaves | if (map->list[m_id].flag.nightenabled) strcat(atcmd_output, msg_fd(fd,1080)); // Displays Night | clif->message(fd, atcmd_output); strcpy(atcmd_output,msg_fd(fd,1081)); // Other Flags: if (map->list[m_id].flag.nobranch) strcat(atcmd_output, msg_fd(fd,1082)); // NoBranch | if (map->list[m_id].flag.notrade) strcat(atcmd_output, msg_fd(fd,1083)); // NoTrade | if (map->list[m_id].flag.novending) strcat(atcmd_output, msg_fd(fd,1084)); // NoVending | if (map->list[m_id].flag.nodrop) strcat(atcmd_output, msg_fd(fd,1085)); // NoDrop | if (map->list[m_id].flag.noskill) strcat(atcmd_output, msg_fd(fd,1086)); // NoSkill | if (map->list[m_id].flag.noicewall) strcat(atcmd_output, msg_fd(fd,1087)); // NoIcewall | if (map->list[m_id].flag.allowks) strcat(atcmd_output, msg_fd(fd,1088)); // AllowKS | if (map->list[m_id].flag.reset) strcat(atcmd_output, msg_fd(fd,1089)); // Reset | clif->message(fd, atcmd_output); strcpy(atcmd_output,msg_fd(fd,1090)); // Other Flags: if (map->list[m_id].nocommand) strcat(atcmd_output, msg_fd(fd,1091)); // NoCommand | if (map->list[m_id].flag.nobaseexp) strcat(atcmd_output, msg_fd(fd,1092)); // NoBaseEXP | if (map->list[m_id].flag.nojobexp) strcat(atcmd_output, msg_fd(fd,1093)); // NoJobEXP | if (map->list[m_id].flag.nomobloot) strcat(atcmd_output, msg_fd(fd,1094)); // NoMobLoot | if (map->list[m_id].flag.nomvploot) strcat(atcmd_output, msg_fd(fd,1095)); // NoMVPLoot | if (map->list[m_id].flag.partylock) strcat(atcmd_output, msg_fd(fd,1096)); // PartyLock | if (map->list[m_id].flag.guildlock) strcat(atcmd_output, msg_fd(fd,1097)); // GuildLock | if (map->list[m_id].flag.noviewid != EQP_NONE) strcat(atcmd_output, msg_fd(fd,1079)); // NoViewID | clif->message(fd, atcmd_output); switch (list) { case 0: // Do nothing. It's list 0, no additional display. break; case 1: clif->message(fd, msg_fd(fd,1098)); // ----- Players in Map ----- iter = mapit_getallusers(); for (pl_sd = BL_UCCAST(BL_PC, mapit->first(iter)); mapit->exists(iter); pl_sd = BL_UCCAST(BL_PC, mapit->next(iter))) { if (pl_sd->mapindex == m_index) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1099), // Player '%s' (session #%d) | Location: %d,%d pl_sd->status.name, pl_sd->fd, pl_sd->bl.x, pl_sd->bl.y); clif->message(fd, atcmd_output); } } mapit->free(iter); break; case 2: clif->message(fd, msg_fd(fd,1100)); // ----- NPCs in Map ----- for (i = 0; i < map->list[m_id].npc_num;) { struct npc_data *nd = map->list[m_id].npc[i]; switch(nd->dir) { case 0: strcpy(direction, msg_fd(fd,1101)); break; // North case 1: strcpy(direction, msg_fd(fd,1102)); break; // North West case 2: strcpy(direction, msg_fd(fd,1103)); break; // West case 3: strcpy(direction, msg_fd(fd,1104)); break; // South West case 4: strcpy(direction, msg_fd(fd,1105)); break; // South case 5: strcpy(direction, msg_fd(fd,1106)); break; // South East case 6: strcpy(direction, msg_fd(fd,1107)); break; // East case 7: strcpy(direction, msg_fd(fd,1108)); break; // North East case 9: strcpy(direction, msg_fd(fd,1109)); break; // North default: strcpy(direction, msg_fd(fd,1110)); break; // Unknown } if(strcmp(nd->name,nd->exname) == 0) safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1111), // NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d ++i, nd->name, direction, nd->class_, nd->bl.x, nd->bl.y); else safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1112), // NPC %d: %s::%s | Direction: %s | Sprite: %d | Location: %d %d ++i, nd->name, nd->exname, direction, nd->class_, nd->bl.x, nd->bl.y); clif->message(fd, atcmd_output); } break; case 3: clif->message(fd, msg_fd(fd,1113)); // ----- Chats in Map ----- iter = mapit_getallusers(); for (pl_sd = BL_UCCAST(BL_PC, mapit->first(iter)); mapit->exists(iter); pl_sd = BL_UCCAST(BL_PC, mapit->next(iter))) { if ((cd = map->id2cd(pl_sd->chatID)) != NULL && pl_sd->mapindex == m_index && cd->usersd[0] == pl_sd) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1114), // Chat: %s | Player: %s | Location: %d %d cd->title, pl_sd->status.name, cd->bl.x, cd->bl.y); clif->message(fd, atcmd_output); safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1115), // Users: %d/%d | Password: %s | Public: %s cd->users, cd->limit, cd->pass, (cd->pub) ? msg_fd(fd,1116) : msg_fd(fd,1117)); // Yes / No clif->message(fd, atcmd_output); } } mapit->free(iter); break; default: // normally impossible to arrive here clif->message(fd, msg_fd(fd,1118)); // Please enter at least one valid list number (usage: @mapinfo <0-3> <map>). return false; } return true; } /*========================================== * *------------------------------------------*/ ACMD(mount_peco) { if (sd->disguise != -1) { clif->message(fd, msg_fd(fd,212)); // Cannot mount while in disguise. return false; } if (sd->sc.data[SC_ALL_RIDING]) { clif->message(fd, msg_fd(fd,1476)); // You are already mounting something else return false; } if ((sd->class_&MAPID_THIRDMASK) == MAPID_RUNE_KNIGHT) { if (!pc->checkskill(sd,RK_DRAGONTRAINING)) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,213), skill->get_desc(RK_DRAGONTRAINING)); // You need %s to mount! clif->message(fd, atcmd_output); return false; } if (!pc_isridingdragon(sd)) { clif->message(sd->fd,msg_fd(fd,1119)); // You have mounted your Dragon. pc->setridingdragon(sd, OPTION_DRAGON1); } else { clif->message(sd->fd,msg_fd(fd,1120)); // You have released your Dragon. pc->setridingdragon(sd, 0); } return true; } if ((sd->class_&MAPID_THIRDMASK) == MAPID_RANGER) { if (!pc->checkskill(sd,RA_WUGRIDER)) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,213), skill->get_desc(RA_WUGRIDER)); // You need %s to mount! clif->message(fd, atcmd_output); return false; } if (!pc_isridingwug(sd)) { clif->message(sd->fd,msg_fd(fd,1121)); // You have mounted your Warg. pc->setridingwug(sd, true); } else { clif->message(sd->fd,msg_fd(fd,1122)); // You have released your Warg. pc->setridingwug(sd, false); } return true; } if ((sd->class_&MAPID_THIRDMASK) == MAPID_MECHANIC) { if (!pc_ismadogear(sd)) { clif->message(sd->fd,msg_fd(fd,1123)); // You have mounted your Mado Gear. pc->setmadogear(sd, true); } else { clif->message(sd->fd,msg_fd(fd,1124)); // You have released your Mado Gear. pc->setmadogear(sd, false); } return true; } if (sd->class_&MAPID_SWORDMAN && sd->class_&JOBL_2) { if (!pc_isridingpeco(sd)) { // if actually no peco if (!pc->checkskill(sd, KN_RIDING)) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,213), skill->get_desc(KN_RIDING)); // You need %s to mount! clif->message(fd, atcmd_output); return false; } pc->setridingpeco(sd, true); clif->message(fd, msg_fd(fd,102)); // You have mounted a Peco Peco. } else {//Dismount pc->setridingpeco(sd, false); clif->message(fd, msg_fd(fd,214)); // You have released your Peco Peco. } return true; } clif->message(fd, msg_fd(fd,215)); // Your class can't mount! return false; } /*========================================== *Spy Commands by Syrus22 *------------------------------------------*/ ACMD(guildspy) { char guild_name[NAME_LENGTH]; struct guild *g; memset(guild_name, '\0', sizeof(guild_name)); memset(atcmd_output, '\0', sizeof(atcmd_output)); if (!map->enable_spy) { clif->message(fd, msg_fd(fd,1125)); // The mapserver has spy command support disabled. return false; } if (!*message || sscanf(message, "%23[^\n]", guild_name) < 1) { clif->message(fd, msg_fd(fd,1126)); // Please enter a guild name/ID (usage: @guildspy <guild_name/ID>). return false; } if ((g = guild->searchname(guild_name)) != NULL || // name first to avoid error when name begin with a number (g = guild->search(atoi(message))) != NULL) { if (sd->guildspy == g->guild_id) { sd->guildspy = 0; safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,103), g->name); // No longer spying on the %s guild. clif->message(fd, atcmd_output); } else { sd->guildspy = g->guild_id; safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,104), g->name); // Spying on the %s guild. clif->message(fd, atcmd_output); } } else { clif->message(fd, msg_fd(fd,94)); // Incorrect name/ID, or no one from the specified guild is online. return false; } return true; } /*========================================== * *------------------------------------------*/ ACMD(partyspy) { char party_name[NAME_LENGTH]; struct party_data *p; memset(party_name, '\0', sizeof(party_name)); memset(atcmd_output, '\0', sizeof(atcmd_output)); if (!map->enable_spy) { clif->message(fd, msg_fd(fd,1125)); // The mapserver has spy command support disabled. return false; } if (!*message || sscanf(message, "%23[^\n]", party_name) < 1) { clif->message(fd, msg_fd(fd,1127)); // Please enter a party name/ID (usage: @partyspy <party_name/ID>). return false; } if ((p = party->searchname(party_name)) != NULL || // name first to avoid error when name begin with a number (p = party->search(atoi(message))) != NULL) { if (sd->partyspy == p->party.party_id) { sd->partyspy = 0; safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,105), p->party.name); // No longer spying on the %s party. clif->message(fd, atcmd_output); } else { sd->partyspy = p->party.party_id; safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,106), p->party.name); // Spying on the %s party. clif->message(fd, atcmd_output); } } else { clif->message(fd, msg_fd(fd,96)); // Incorrect name/ID, or no one from the specified party is online. return false; } return true; } /*========================================== * @repairall [Valaris] *------------------------------------------*/ ACMD(repairall) { int count, i; count = 0; for (i = 0; i < MAX_INVENTORY; i++) { if (sd->status.inventory[i].nameid && sd->status.inventory[i].attribute == 1) { sd->status.inventory[i].attribute = 0; clif->produce_effect(sd, 0, sd->status.inventory[i].nameid); count++; } } if (count > 0) { clif->misceffect(&sd->bl, 3); clif->equiplist(sd); clif->message(fd, msg_fd(fd,107)); // All items have been repaired. } else { clif->message(fd, msg_fd(fd,108)); // No item need to be repaired. return false; } return true; } /*========================================== * @nuke [Valaris] *------------------------------------------*/ ACMD(nuke) { struct map_session_data *pl_sd; memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); if (!*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { clif->message(fd, msg_fd(fd,1128)); // Please enter a player name (usage: @nuke <char name>). return false; } if ((pl_sd = map->nick2sd(atcmd_player_name)) != NULL) { if (pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) { // you can kill only lower or same GM level skill->castend_nodamage_id(&pl_sd->bl, &pl_sd->bl, NPC_SELFDESTRUCTION, 99, timer->gettick(), 0); clif->message(fd, msg_fd(fd,109)); // Player has been nuked! } else { clif->message(fd, msg_fd(fd,81)); // Your GM level don't authorize you to do this action on this player. return false; } } else { clif->message(fd, msg_fd(fd,3)); // Character not found. return false; } return true; } /*========================================== * @tonpc *------------------------------------------*/ ACMD(tonpc) { char npcname[NAME_LENGTH+1]; struct npc_data *nd; memset(npcname, 0, sizeof(npcname)); if (!*message || sscanf(message, "%23[^\n]", npcname) < 1) { clif->message(fd, msg_fd(fd,1129)); // Please enter a NPC name (usage: @tonpc <NPC_name>). return false; } if ((nd = npc->name2id(npcname)) != NULL) { if (nd->bl.m != -1 && pc->setpos(sd, map_id2index(nd->bl.m), nd->bl.x, nd->bl.y, CLR_TELEPORT) == 0) clif->message(fd, msg_fd(fd,0)); // Warped. else return false; } else { clif->message(fd, msg_fd(fd,111)); // This NPC doesn't exist. return false; } return true; } /*========================================== * *------------------------------------------*/ ACMD(shownpc) { char NPCname[NAME_LENGTH+1]; memset(NPCname, '\0', sizeof(NPCname)); if (!*message || sscanf(message, "%23[^\n]", NPCname) < 1) { clif->message(fd, msg_fd(fd,1130)); // Please enter a NPC name (usage: @enablenpc <NPC_name>). return false; } if (npc->name2id(NPCname) != NULL) { npc->enable(NPCname, 1); clif->message(fd, msg_fd(fd,110)); // Npc Enabled. } else { clif->message(fd, msg_fd(fd,111)); // This NPC doesn't exist. return false; } return true; } /*========================================== * *------------------------------------------*/ ACMD(hidenpc) { char NPCname[NAME_LENGTH+1]; memset(NPCname, '\0', sizeof(NPCname)); if (!*message || sscanf(message, "%23[^\n]", NPCname) < 1) { clif->message(fd, msg_fd(fd,1131)); // Please enter a NPC name (usage: @hidenpc <NPC_name>). return false; } if (npc->name2id(NPCname) == NULL) { clif->message(fd, msg_fd(fd,111)); // This NPC doesn't exist. return false; } npc->enable(NPCname, 0); clif->message(fd, msg_fd(fd,112)); // Npc Disabled. return true; } ACMD(loadnpc) { FILE *fp; if (!*message) { clif->message(fd, msg_fd(fd,1132)); // Please enter a script file name (usage: @loadnpc <file name>). return false; } // check if script file exists if ((fp = fopen(message, "r")) == NULL) { clif->message(fd, msg_fd(fd,261)); return false; } fclose(fp); // add to list of script sources and run it npc->addsrcfile(message); npc->parsesrcfile(message,true); npc->read_event_script(); clif->message(fd, msg_fd(fd,262)); return true; } ACMD(unloadnpc) { struct npc_data *nd; char NPCname[NAME_LENGTH+1]; memset(NPCname, '\0', sizeof(NPCname)); if (!*message || sscanf(message, "%24[^\n]", NPCname) < 1) { clif->message(fd, msg_fd(fd,1133)); // Please enter a NPC name (usage: @npcoff <NPC_name>). return false; } if ((nd = npc->name2id(NPCname)) == NULL) { clif->message(fd, msg_fd(fd,111)); // This NPC doesn't exist. return false; } npc->unload_duplicates(nd); npc->unload(nd,true); npc->read_event_script(); clif->message(fd, msg_fd(fd,112)); // Npc Disabled. return true; } /*========================================== * time in txt for time command (by [Yor]) *------------------------------------------*/ char* txt_time(int fd, unsigned int duration) { int days, hours, minutes, seconds; static char temp1[CHAT_SIZE_MAX]; int tlen = 0; memset(temp1, '\0', sizeof(temp1)); days = duration / (60 * 60 * 24); duration = duration - (60 * 60 * 24 * days); hours = duration / (60 * 60); duration = duration - (60 * 60 * hours); minutes = duration / 60; seconds = duration - (60 * minutes); if (days == 1) tlen += sprintf(tlen + temp1, msg_fd(fd,219), days); // %d day else if (days > 1) tlen += sprintf(tlen + temp1, msg_fd(fd,220), days); // %d days if (hours == 1) tlen += sprintf(tlen + temp1, msg_fd(fd,221), hours); // %d hour else if (hours > 1) tlen += sprintf(tlen + temp1, msg_fd(fd,222), hours); // %d hours if (minutes < 2) tlen += sprintf(tlen + temp1, msg_fd(fd,223), minutes); // %d minute else tlen += sprintf(tlen + temp1, msg_fd(fd,224), minutes); // %d minutes if (seconds == 1) sprintf(tlen + temp1, msg_fd(fd,225), seconds); // and %d second else if (seconds > 1) sprintf(tlen + temp1, msg_fd(fd,226), seconds); // and %d seconds return temp1; } /*========================================== * @time/@date/@serverdate/@servertime: Display the date/time of the server (by [Yor] * Calculation management of GM modification (@day/@night GM commands) is done *------------------------------------------*/ ACMD(servertime) { time_t time_server; // variable for number of seconds (used with time() function) struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ... char temp[CHAT_SIZE_MAX]; memset(temp, '\0', sizeof(temp)); time(&time_server); // get time in seconds since 1/1/1970 datetime = localtime(&time_server); // convert seconds in structure // like sprintf, but only for date/time (Sunday, November 02 2003 15:12:52) strftime(temp, sizeof(temp)-1, msg_fd(fd,230), datetime); // Server time (normal time): %A, %B %d %Y %X. clif->message(fd, temp); if (pc->day_timer_tid != INVALID_TIMER && pc->night_timer_tid != INVALID_TIMER) { const struct TimerData * timer_data = timer->get(pc->night_timer_tid); const struct TimerData * timer_data2 = timer->get(pc->day_timer_tid); if (map->night_flag == 0) { sprintf(temp, msg_fd(fd,235), // Game time: The game is actually in daylight for %s. txt_time(fd,(unsigned int)(DIFF_TICK(timer_data->tick,timer->gettick())/1000))); clif->message(fd, temp); if (DIFF_TICK(timer_data->tick, timer_data2->tick) > 0) sprintf(temp, msg_fd(fd,237), // Game time: After, the game will be in night for %s. txt_time(fd,(unsigned int)(DIFF_TICK(timer_data->interval,DIFF_TICK(timer_data->tick,timer_data2->tick)) / 1000))); else sprintf(temp, msg_fd(fd,237), // Game time: After, the game will be in night for %s. txt_time(fd,(unsigned int)(DIFF_TICK(timer_data2->tick,timer_data->tick)/1000))); clif->message(fd, temp); } else { sprintf(temp, msg_fd(fd,233), // Game time: The game is actually in night for %s. txt_time(fd,(unsigned int)(DIFF_TICK(timer_data2->tick,timer->gettick()) / 1000))); clif->message(fd, temp); if (DIFF_TICK(timer_data2->tick,timer_data->tick) > 0) sprintf(temp, msg_fd(fd,239), // Game time: After, the game will be in daylight for %s. txt_time(fd,(unsigned int)((timer_data2->interval - DIFF_TICK(timer_data2->tick, timer_data->tick)) / 1000))); else sprintf(temp, msg_fd(fd,239), // Game time: After, the game will be in daylight for %s. txt_time(fd,(unsigned int)(DIFF_TICK(timer_data->tick, timer_data2->tick) / 1000))); clif->message(fd, temp); } sprintf(temp, msg_fd(fd,238), txt_time(fd,timer_data2->interval / 1000)); // Game time: A day cycle has a normal duration of %s. clif->message(fd, temp); } else { if (map->night_flag == 0) clif->message(fd, msg_fd(fd,231)); // Game time: The game is in permanent daylight. else clif->message(fd, msg_fd(fd,232)); // Game time: The game is in permanent night. } return true; } //Added by Coltaro //We're using this function here instead of using time_t so that it only counts player's jail time when he/she's online (and since the idea is to reduce the amount of minutes one by one in status->change_timer...). //Well, using time_t could still work but for some reason that looks like more coding x_x void get_jail_time(int jailtime, int* year, int* month, int* day, int* hour, int* minute) { const int factor_year = 518400; //12*30*24*60 = 518400 const int factor_month = 43200; //30*24*60 = 43200 const int factor_day = 1440; //24*60 = 1440 const int factor_hour = 60; nullpo_retv(year); nullpo_retv(month); nullpo_retv(day); nullpo_retv(hour); nullpo_retv(minute); *year = jailtime/factor_year; jailtime -= *year*factor_year; *month = jailtime/factor_month; jailtime -= *month*factor_month; *day = jailtime/factor_day; jailtime -= *day*factor_day; *hour = jailtime/factor_hour; jailtime -= *hour*factor_hour; *minute = jailtime; *year = *year > 0? *year : 0; *month = *month > 0? *month : 0; *day = *day > 0? *day : 0; *hour = *hour > 0? *hour : 0; *minute = *minute > 0? *minute : 0; return; } /*========================================== * @jail <char_name> by [Yor] * Special warp! No check with nowarp and nowarpto flag *------------------------------------------*/ ACMD(jail) { struct map_session_data *pl_sd; int x, y; unsigned short m_index; memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); if (!*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { clif->message(fd, msg_fd(fd,1134)); // Please enter a player name (usage: @jail <char_name>). return false; } if ((pl_sd = map->nick2sd(atcmd_player_name)) == NULL) { clif->message(fd, msg_fd(fd,3)); // Character not found. return false; } if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) { // you can jail only lower or same GM clif->message(fd, msg_fd(fd,81)); // Your GM level don't authorize you to do this action on this player. return false; } if (pl_sd->sc.data[SC_JAILED]) { clif->message(fd, msg_fd(fd,118)); // Player warped in jails. return false; } switch(rnd() % 2) { //Jail Locations case 0: m_index = mapindex->name2id(MAP_JAIL); x = 24; y = 75; break; default: m_index = mapindex->name2id(MAP_JAIL); x = 49; y = 75; break; } //Duration of INT_MAX to specify infinity. sc_start4(NULL,&pl_sd->bl,SC_JAILED,100,INT_MAX,m_index,x,y,1000); clif->message(pl_sd->fd, msg_fd(fd,117)); // You have been jailed by a GM. clif->message(fd, msg_fd(fd,118)); // Player warped in jails. return true; } /*========================================== * @unjail/@discharge <char_name> by [Yor] * Special warp! No check with nowarp and nowarpto flag *------------------------------------------*/ ACMD(unjail) { struct map_session_data *pl_sd; memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); if (!*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { clif->message(fd, msg_fd(fd,1135)); // Please enter a player name (usage: @unjail/@discharge <char_name>). return false; } if ((pl_sd = map->nick2sd(atcmd_player_name)) == NULL) { clif->message(fd, msg_fd(fd,3)); // Character not found. return false; } if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) { // you can jail only lower or same GM clif->message(fd, msg_fd(fd,81)); // Your GM level don't authorize you to do this action on this player. return false; } if (!pl_sd->sc.data[SC_JAILED]) { clif->message(fd, msg_fd(fd,119)); // This player is not in jails. return false; } //Reset jail time to 1 sec. sc_start(NULL,&pl_sd->bl,SC_JAILED,100,1,1000); clif->message(pl_sd->fd, msg_fd(fd,120)); // A GM has discharged you from jail. clif->message(fd, msg_fd(fd,121)); // Player unjailed. return true; } ACMD(jailfor) { struct map_session_data *pl_sd = NULL; int year, month, day, hour, minute; char * modif_p; int jailtime = 0,x,y; short m_index = 0; if (!*message || sscanf(message, "%255s %23[^\n]",atcmd_output,atcmd_player_name) < 2) { clif->message(fd, msg_fd(fd,400)); //Usage: @jailfor <time> <character name> return false; } atcmd_output[sizeof(atcmd_output)-1] = '\0'; modif_p = atcmd_output; year = month = day = hour = minute = 0; while (modif_p[0] != '\0') { int value = atoi(modif_p); if (value == 0) modif_p++; else { if (modif_p[0] == '-' || modif_p[0] == '+') modif_p++; while (modif_p[0] >= '0' && modif_p[0] <= '9') modif_p++; if (modif_p[0] == 'n') { minute = value; modif_p++; } else if (modif_p[0] == 'm' && modif_p[1] == 'n') { minute = value; modif_p = modif_p + 2; } else if (modif_p[0] == 'h') { hour = value; modif_p++; } else if (modif_p[0] == 'd' || modif_p[0] == 'j') { day = value; modif_p++; } else if (modif_p[0] == 'm') { month = value; modif_p++; } else if (modif_p[0] == 'y' || modif_p[0] == 'a') { year = value; modif_p++; } else if (modif_p[0] != '\0') { modif_p++; } } } if (year == 0 && month == 0 && day == 0 && hour == 0 && minute == 0) { clif->message(fd, msg_fd(fd,1136)); // Invalid time for jail command. return false; } if ((pl_sd = map->nick2sd(atcmd_player_name)) == NULL) { clif->message(fd, msg_fd(fd,3)); // Character not found. return false; } if (pc_get_group_level(pl_sd) > pc_get_group_level(sd)) { clif->message(fd, msg_fd(fd,81)); // Your GM level don't authorize you to do this action on this player. return false; } jailtime = year*12*30*24*60 + month*30*24*60 + day*24*60 + hour*60 + minute; //In minutes if(jailtime==0) { clif->message(fd, msg_fd(fd,1136)); // Invalid time for jail command. return false; } //Added by Coltaro if (pl_sd->sc.data[SC_JAILED] && pl_sd->sc.data[SC_JAILED]->val1 != INT_MAX) { //Update the player's jail time jailtime += pl_sd->sc.data[SC_JAILED]->val1; if (jailtime <= 0) { jailtime = 0; clif->message(pl_sd->fd, msg_fd(fd,120)); // GM has discharge you. clif->message(fd, msg_fd(fd,121)); // Player unjailed } else { atcommand->get_jail_time(jailtime,&year,&month,&day,&hour,&minute); safesnprintf(atcmd_output, sizeof(atcmd_output),msg_fd(fd,402),msg_fd(fd,1137),year,month,day,hour,minute); //%s in jail for %d years, %d months, %d days, %d hours and %d minutes clif->message(pl_sd->fd, atcmd_output); safesnprintf(atcmd_output, sizeof(atcmd_output),msg_fd(fd,402),msg_fd(fd,1138),year,month,day,hour,minute); //This player is now in jail for %d years, %d months, %d days, %d hours and %d minutes clif->message(fd, atcmd_output); } } else if (jailtime < 0) { clif->message(fd, msg_fd(fd,1136)); return false; } //Jail locations, add more as you wish. switch(rnd()%2) { case 1: //Jail #1 m_index = mapindex->name2id(MAP_JAIL); x = 49; y = 75; break; default: //Default Jail m_index = mapindex->name2id(MAP_JAIL); x = 24; y = 75; break; } sc_start4(NULL,&pl_sd->bl,SC_JAILED,100,jailtime,m_index,x,y,jailtime?60000:1000); //jailtime = 0: Time was reset to 0. Wait 1 second to warp player out (since it's done in status->change_timer). return true; } //By Coltaro ACMD(jailtime) { int year, month, day, hour, minute; if (!sd->sc.data[SC_JAILED]) { clif->message(fd, msg_fd(fd,1139)); // You are not in jail. return false; } if (sd->sc.data[SC_JAILED]->val1 == INT_MAX) { clif->message(fd, msg_fd(fd,1140)); // You have been jailed indefinitely. return true; } if (sd->sc.data[SC_JAILED]->val1 <= 0) { // Was not jailed with @jailfor (maybe @jail? or warped there? or got recalled?) clif->message(fd, msg_fd(fd,1141)); // You have been jailed for an unknown amount of time. return false; } //Get remaining jail time atcommand->get_jail_time(sd->sc.data[SC_JAILED]->val1,&year,&month,&day,&hour,&minute); safesnprintf(atcmd_output, sizeof(atcmd_output),msg_fd(fd,402),msg_fd(fd,1142),year,month,day,hour,minute); // You will remain in jail for %d years, %d months, %d days, %d hours and %d minutes clif->message(fd, atcmd_output); return true; } /*========================================== * @disguise <mob_id> by [Valaris] (simplified by [Yor]) *------------------------------------------*/ ACMD(disguise) { int id = 0; if (!*message) { clif->message(fd, msg_fd(fd,1143)); // Please enter a Monster/NPC name/ID (usage: @disguise <name/ID>). return false; } if ((id = atoi(message)) > 0) { //Acquired an ID if (!mob->db_checkid(id) && !npc->db_checkid(id)) id = 0; //Invalid id for either mobs or npcs. } else { //Acquired a Name if ((id = mob->db_searchname(message)) == 0) { struct npc_data* nd = npc->name2id(message); if (nd != NULL) id = nd->class_; } } if (id == 0) { clif->message(fd, msg_fd(fd,123)); // Invalid Monster/NPC name/ID specified. return false; } if (pc_hasmount(sd)) { clif->message(fd, msg_fd(fd,1144)); // Character cannot be disguised while mounted. return false; } if(sd->sc.data[SC_MONSTER_TRANSFORM]) { clif->message(fd, msg_fd(fd,1487)); // Character cannot be disguised while in monster form. return false; } pc->disguise(sd, id); clif->message(fd, msg_fd(fd,122)); // Disguise applied. return true; } /*========================================== * DisguiseAll *------------------------------------------*/ ACMD(disguiseall) { int mob_id=0; struct map_session_data *pl_sd; struct s_mapiterator* iter; if (!*message) { clif->message(fd, msg_fd(fd,1145)); // Please enter a Monster/NPC name/ID (usage: @disguiseall <name/ID>). return false; } if ((mob_id = mob->db_searchname(message)) == 0) // check name first (to avoid possible name begining by a number) mob_id = atoi(message); if (!mob->db_checkid(mob_id) && !npc->db_checkid(mob_id)) { //if mob or npc... clif->message(fd, msg_fd(fd,123)); // Monster/NPC name/id not found. return false; } iter = mapit_getallusers(); for (pl_sd = BL_UCAST(BL_PC, mapit->first(iter)); mapit->exists(iter); pl_sd = BL_UCAST(BL_PC, mapit->next(iter))) pc->disguise(pl_sd, mob_id); mapit->free(iter); clif->message(fd, msg_fd(fd,122)); // Disguise applied. return true; } /*========================================== * DisguiseGuild *------------------------------------------*/ ACMD(disguiseguild) { int id = 0, i; char monster[NAME_LENGTH], guild_name[NAME_LENGTH]; struct guild *g; memset(monster, '\0', sizeof(monster)); memset(guild_name, '\0', sizeof(guild_name)); if (!*message || sscanf(message, "%23[^,], %23[^\r\n]", monster, guild_name) < 2) { clif->message(fd, msg_fd(fd,1146)); // Please enter a mob name/ID and guild name/ID (usage: @disguiseguild <mob name/ID>, <guild name/ID>). return false; } if( (id = atoi(monster)) > 0 ) { if( !mob->db_checkid(id) && !npc->db_checkid(id) ) id = 0; } else { if( (id = mob->db_searchname(monster)) == 0 ) { struct npc_data* nd = npc->name2id(monster); if( nd != NULL ) id = nd->class_; } } if( id == 0 ) { clif->message(fd, msg_fd(fd,123)); // Monster/NPC name/id hasn't been found. return false; } if( (g = guild->searchname(guild_name)) == NULL && (g = guild->search(atoi(guild_name))) == NULL ) { clif->message(fd, msg_fd(fd,94)); // Incorrect name/ID, or no one from the guild is online. return false; } for (i = 0; i < g->max_member; i++) { struct map_session_data *pl_sd = g->member[i].sd; if (pl_sd && !pc_hasmount(pl_sd)) pc->disguise(pl_sd, id); } clif->message(fd, msg_fd(fd,122)); // Disguise applied. return true; } /*========================================== * @undisguise by [Yor] *------------------------------------------*/ ACMD(undisguise) { if (sd->disguise != -1) { pc->disguise(sd, -1); clif->message(fd, msg_fd(fd,124)); // Disguise removed. } else { clif->message(fd, msg_fd(fd,125)); // You're not disguised. return false; } return true; } /*========================================== * UndisguiseAll *------------------------------------------*/ ACMD(undisguiseall) { struct map_session_data *pl_sd; struct s_mapiterator* iter; iter = mapit_getallusers(); for (pl_sd = BL_UCAST(BL_PC, mapit->first(iter)); mapit->exists(iter); pl_sd = BL_UCAST(BL_PC, mapit->next(iter))) if( pl_sd->disguise != -1 ) pc->disguise(pl_sd, -1); mapit->free(iter); clif->message(fd, msg_fd(fd,124)); // Disguise removed. return true; } /*========================================== * UndisguiseGuild *------------------------------------------*/ ACMD(undisguiseguild) { char guild_name[NAME_LENGTH]; struct guild *g; int i; memset(guild_name, '\0', sizeof(guild_name)); if (!*message || sscanf(message, "%23[^\n]", guild_name) < 1) { clif->message(fd, msg_fd(fd,1147)); // Please enter guild name/ID (usage: @undisguiseguild <guild name/ID>). return false; } if ((g = guild->searchname(guild_name)) == NULL && (g = guild->search(atoi(message))) == NULL) { clif->message(fd, msg_fd(fd,94)); // Incorrect name/ID, or no one from the guild is online. return false; } for (i = 0; i < g->max_member; i++) { struct map_session_data *pl_sd = g->member[i].sd; if (pl_sd && pl_sd->disguise != -1) pc->disguise(pl_sd, -1); } clif->message(fd, msg_fd(fd,124)); // Disguise removed. return true; } /*========================================== * @exp by [Skotlex] *------------------------------------------*/ ACMD(exp) { char output[CHAT_SIZE_MAX]; double nextb, nextj; memset(output, '\0', sizeof(output)); nextb = pc->nextbaseexp(sd); if (nextb) nextb = sd->status.base_exp*100.0/nextb; nextj = pc->nextjobexp(sd); if (nextj) nextj = sd->status.job_exp*100.0/nextj; sprintf(output, msg_fd(fd,1148), sd->status.base_level, nextb, sd->status.job_level, nextj); // Base Level: %d (%.3f%%) | Job Level: %d (%.3f%%) clif->message(fd, output); return true; } /*========================================== * @broadcast by [Valaris] *------------------------------------------*/ ACMD(broadcast) { memset(atcmd_output, '\0', sizeof(atcmd_output)); if (!*message) { clif->message(fd, msg_fd(fd,1149)); // Please enter a message (usage: @broadcast <message>). return false; } safesnprintf(atcmd_output, sizeof(atcmd_output), "%s: %s", sd->status.name, message); intif->broadcast(atcmd_output, strlen(atcmd_output) + 1, BC_DEFAULT); return true; } /*========================================== * @localbroadcast by [Valaris] *------------------------------------------*/ ACMD(localbroadcast) { memset(atcmd_output, '\0', sizeof(atcmd_output)); if (!*message) { clif->message(fd, msg_fd(fd,1150)); // Please enter a message (usage: @localbroadcast <message>). return false; } safesnprintf(atcmd_output, sizeof(atcmd_output), "%s: %s", sd->status.name, message); clif->broadcast(&sd->bl, atcmd_output, strlen(atcmd_output) + 1, BC_DEFAULT, ALL_SAMEMAP); return true; } /*========================================== * @email <actual@email> <new@email> by [Yor] *------------------------------------------*/ ACMD(email) { char actual_email[100]; char new_email[100]; memset(actual_email, '\0', sizeof(actual_email)); memset(new_email, '\0', sizeof(new_email)); if (!*message || sscanf(message, "%99s %99s", actual_email, new_email) < 2) { clif->message(fd, msg_fd(fd,1151)); // Please enter two e-mail addresses (usage: @email <current@email> <new@email>). return false; } if (e_mail_check(actual_email) == 0) { clif->message(fd, msg_fd(fd,144)); // Invalid e-mail. If your email hasn't been set, use a@a.com. return false; } else if (e_mail_check(new_email) == 0) { clif->message(fd, msg_fd(fd,145)); // Invalid new email. Please enter a real e-mail address. return false; } else if (strcmpi(new_email, "a@a.com") == 0) { clif->message(fd, msg_fd(fd,146)); // New email must be a real e-mail address. return false; } else if (strcmpi(actual_email, new_email) == 0) { clif->message(fd, msg_fd(fd,147)); // New e-mail must be different from the current e-mail address. return false; } chrif->changeemail(sd->status.account_id, actual_email, new_email); clif->message(fd, msg_fd(fd,148)); // Information sended to login-server via char-server. return true; } /*========================================== *@effect *------------------------------------------*/ ACMD(effect) { int type = 0, flag = 0; if (!*message || sscanf(message, "%d", &type) < 1) { clif->message(fd, msg_fd(fd,1152)); // Please enter an effect number (usage: @effect <effect number>). return false; } clif->specialeffect(&sd->bl, type, (send_target)flag); clif->message(fd, msg_fd(fd,229)); // Your effect has changed. return true; } /*========================================== * @killer by MouseJstr * enable killing players even when not in pvp *------------------------------------------*/ ACMD(killer) { sd->state.killer = !sd->state.killer; if (sd->state.killer) clif->message(fd, msg_fd(fd,241)); else { clif->message(fd, msg_fd(fd,292)); pc_stop_attack(sd); } return true; } /*========================================== * @killable by MouseJstr * enable other people killing you *------------------------------------------*/ ACMD(killable) { sd->state.killable = !sd->state.killable; if (sd->state.killable) { clif->message(fd, msg_fd(fd,242)); } else { clif->message(fd, msg_fd(fd,288)); map->foreachinrange(atcommand->stopattack,&sd->bl, AREA_SIZE, BL_CHAR, sd->bl.id); } return true; } /*========================================== * @skillon by MouseJstr * turn skills on for the map *------------------------------------------*/ ACMD(skillon) { map->list[sd->bl.m].flag.noskill = 0; clif->message(fd, msg_fd(fd,244)); return true; } /*========================================== * @skilloff by MouseJstr * Turn skills off on the map *------------------------------------------*/ ACMD(skilloff) { map->list[sd->bl.m].flag.noskill = 1; clif->message(fd, msg_fd(fd,243)); return true; } /*========================================== * @npcmove by MouseJstr * move a npc *------------------------------------------*/ ACMD(npcmove) { int x = 0, y = 0, m; struct npc_data *nd = 0; memset(atcmd_player_name, '\0', sizeof atcmd_player_name); if (!*message || sscanf(message, "%12d %12d %23[^\n]", &x, &y, atcmd_player_name) < 3) { clif->message(fd, msg_fd(fd,1153)); // Usage: @npcmove <X> <Y> <npc_name> return false; } if ((nd = npc->name2id(atcmd_player_name)) == NULL) { clif->message(fd, msg_fd(fd,111)); // This NPC doesn't exist. return false; } if ((m=nd->bl.m) < 0 || nd->bl.prev == NULL) { clif->message(fd, msg_fd(fd,1154)); // NPC is not in this map. return false; //Not on a map. } x = cap_value(x, 0, map->list[m].xs-1); y = cap_value(y, 0, map->list[m].ys-1); map->foreachinrange(clif->outsight, &nd->bl, AREA_SIZE, BL_PC, &nd->bl); map->moveblock(&nd->bl, x, y, timer->gettick()); map->foreachinrange(clif->insight, &nd->bl, AREA_SIZE, BL_PC, &nd->bl); clif->message(fd, msg_fd(fd,1155)); // NPC moved. return true; } /*========================================== * @addwarp by MouseJstr * Create a new static warp point. *------------------------------------------*/ ACMD(addwarp) { char mapname[32], warpname[NAME_LENGTH+1]; int x,y; unsigned short m; struct npc_data* nd; memset(warpname, '\0', sizeof(warpname)); if (!*message || sscanf(message, "%31s %12d %12d %23[^\n]", mapname, &x, &y, warpname) < 4) { clif->message(fd, msg_fd(fd,1156)); // Usage: @addwarp <mapname> <X> <Y> <npc name> return false; } m = mapindex->name2id(mapname); if( m == 0 ) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1157), mapname); // Unknown map '%s'. clif->message(fd, atcmd_output); return false; } nd = npc->add_warp(warpname, sd->bl.m, sd->bl.x, sd->bl.y, 2, 2, m, x, y); if( nd == NULL ) return false; safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1158), nd->exname); // New warp NPC '%s' created. clif->message(fd, atcmd_output); return true; } /*========================================== * @follow by [MouseJstr] * Follow a player .. staying no more then 5 spaces away *------------------------------------------*/ ACMD(follow) { struct map_session_data *pl_sd = NULL; if (!*message) { if (sd->followtarget == -1) return false; pc->stop_following (sd); clif->message(fd, msg_fd(fd,1159)); // Follow mode OFF. return true; } if ((pl_sd = map->nick2sd(message)) == NULL) { clif->message(fd, msg_fd(fd,3)); // Character not found. return false; } if (sd->followtarget == pl_sd->bl.id) { pc->stop_following (sd); clif->message(fd, msg_fd(fd,1159)); // Follow mode OFF. } else { pc->follow(sd, pl_sd->bl.id); clif->message(fd, msg_fd(fd,1160)); // Follow mode ON. } return true; } /*========================================== * @dropall by [MouseJstr] * Drop all your possession on the ground *------------------------------------------*/ ACMD(dropall) { int i; for (i = 0; i < MAX_INVENTORY; i++) { if (sd->status.inventory[i].amount) { if(sd->status.inventory[i].equip != 0) pc->unequipitem(sd, i, PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE); pc->dropitem(sd, i, sd->status.inventory[i].amount); } } return true; } /*========================================== * @storeall by [MouseJstr] * Put everything into storage *------------------------------------------*/ ACMD(storeall) { int i; if (sd->state.storage_flag != STORAGE_FLAG_NORMAL) { //Open storage. if (storage->open(sd) == 1) { clif->message(fd, msg_fd(fd,1161)); // You currently cannot open your storage. return false; } } for (i = 0; i < MAX_INVENTORY; i++) { if (sd->status.inventory[i].amount) { if(sd->status.inventory[i].equip != 0) pc->unequipitem(sd, i, PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE); storage->add(sd, i, sd->status.inventory[i].amount); } } storage->close(sd); clif->message(fd, msg_fd(fd,1162)); // All items stored. return true; } ACMD(clearstorage) { int i, j; if (sd->state.storage_flag == STORAGE_FLAG_NORMAL) { clif->message(fd, msg_fd(fd,250)); return false; } j = sd->status.storage.storage_amount; for (i = 0; i < j; ++i) { storage->delitem(sd, i, sd->status.storage.items[i].amount); } storage->close(sd); clif->message(fd, msg_fd(fd,1394)); // Your storage was cleaned. return true; } ACMD(cleargstorage) { int i, j; struct guild *g; struct guild_storage *guild_storage; g = sd->guild; if (g == NULL) { clif->message(fd, msg_fd(fd,43)); return false; } if (sd->state.storage_flag == STORAGE_FLAG_NORMAL) { clif->message(fd, msg_fd(fd,250)); return false; } if (sd->state.storage_flag == STORAGE_FLAG_GUILD) { clif->message(fd, msg_fd(fd,251)); return false; } guild_storage = idb_get(gstorage->db,sd->status.guild_id); if (guild_storage == NULL) {// Doesn't have opened @gstorage yet, so we skip the deletion since *shouldn't* have any item there. return false; } j = guild_storage->storage_amount; guild_storage->lock = 1; // Lock @gstorage: do not allow any item to be retrieved or stored from any guild member for (i = 0; i < j; ++i) { gstorage->delitem(sd, guild_storage, i, guild_storage->items[i].amount); } gstorage->close(sd); guild_storage->lock = 0; // Cleaning done, release lock clif->message(fd, msg_fd(fd,1395)); // Your guild storage was cleaned. return true; } ACMD(clearcart) { int i; if (pc_iscarton(sd) == 0) { clif->message(fd, msg_fd(fd,1396)); // You do not have a cart to be cleaned. return false; } if (sd->state.vending) { clif->message(fd, msg_fd(fd,548)); // You can't clean a cart while vending! return false; } for( i = 0; i < MAX_CART; i++ ) if(sd->status.cart[i].nameid > 0) pc->cart_delitem(sd, i, sd->status.cart[i].amount, 1, LOG_TYPE_COMMAND); clif->clearcart(fd); clif->updatestatus(sd,SP_CARTINFO); clif->message(fd, msg_fd(fd,1397)); // Your cart was cleaned. return true; } /*========================================== * @skillid by [MouseJstr] * lookup a skill by name *------------------------------------------*/ #define MAX_SKILLID_PARTIAL_RESULTS 5 #define MAX_SKILLID_PARTIAL_RESULTS_LEN 74 /* "skill " (6) + "%d:" (up to 5) + "%s" (up to 30) + " (%s)" (up to 33) */ ACMD(skillid) { int i, found = 0; size_t skillen; struct DBIterator *iter; union DBKey key; struct DBData *data; char partials[MAX_SKILLID_PARTIAL_RESULTS][MAX_SKILLID_PARTIAL_RESULTS_LEN]; if (!*message) { clif->message(fd, msg_fd(fd,1163)); // Please enter a skill name to look up (usage: @skillid <skill name>). return false; } skillen = strlen(message); iter = db_iterator(skill->name2id_db); for (data = iter->first(iter,&key); iter->exists(iter); data = iter->next(iter,&key)) { int idx = skill->get_index(DB->data2i(data)); if (strnicmp(key.str, message, skillen) == 0 || strnicmp(skill->dbs->db[idx].desc, message, skillen) == 0) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1164), DB->data2i(data), skill->dbs->db[idx].desc, key.str); // skill %d: %s (%s) clif->message(fd, atcmd_output); } else if ( found < MAX_SKILLID_PARTIAL_RESULTS && ( stristr(key.str,message) || stristr(skill->dbs->db[idx].desc,message) ) ) { snprintf(partials[found], MAX_SKILLID_PARTIAL_RESULTS_LEN, msg_fd(fd,1164), DB->data2i(data), skill->dbs->db[idx].desc, key.str); found++; } } dbi_destroy(iter); if( found ) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1398), found); // -- Displaying first %d partial matches clif->message(fd, atcmd_output); } for(i = 0; i < found; i++) { /* partials */ clif->message(fd, partials[i]); } return true; } /*========================================== * @useskill by [MouseJstr] * A way of using skills without having to find them in the skills menu *------------------------------------------*/ ACMD(useskill) { struct map_session_data *pl_sd = NULL; struct block_list *bl; uint16 skill_id; uint16 skill_lv; char target[100]; if (!*message || sscanf(message, "%5hu %5hu %23[^\n]", &skill_id, &skill_lv, target) != 3) { clif->message(fd, msg_fd(fd,1165)); // Usage: @useskill <skill ID> <skill level> <target> return false; } if (!strcmp(target,"self")) pl_sd = sd; //quick keyword else if ((pl_sd = map->nick2sd(target)) == NULL) { clif->message(fd, msg_fd(fd,3)); // Character not found. return false; } if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) { clif->message(fd, msg_fd(fd,81)); // Your GM level don't authorized you to do this action on this player. return false; } if (skill_id >= HM_SKILLBASE && skill_id < HM_SKILLBASE+MAX_HOMUNSKILL && sd->hd && homun_alive(sd->hd)) // (If used with @useskill, put the homunc as dest) bl = &sd->hd->bl; else bl = &sd->bl; pc->delinvincibletimer(sd); if (skill->get_inf(skill_id)&INF_GROUND_SKILL) unit->skilluse_pos(bl, pl_sd->bl.x, pl_sd->bl.y, skill_id, skill_lv); else unit->skilluse_id(bl, pl_sd->bl.id, skill_id, skill_lv); return true; } /*========================================== * @displayskill by [Skotlex] * Debug command to locate new skill IDs. It sends the * three possible skill-effect packets to the area. *------------------------------------------*/ ACMD(displayskill) { struct status_data *st; int64 tick; uint16 skill_id; uint16 skill_lv = 1; if (!*message || sscanf(message, "%5hu %5hu", &skill_id, &skill_lv) < 1) { clif->message(fd, msg_fd(fd,1166)); // Usage: @displayskill <skill ID> {<skill level>} return false; } st = status->get_status_data(&sd->bl); tick = timer->gettick(); clif->skill_damage(&sd->bl,&sd->bl, tick, st->amotion, st->dmotion, 1, 1, skill_id, skill_lv, BDT_SPLASH); clif->skill_nodamage(&sd->bl, &sd->bl, skill_id, skill_lv, 1); clif->skill_poseffect(&sd->bl, skill_id, skill_lv, sd->bl.x, sd->bl.y, tick); return true; } /*========================================== * @skilltree by [MouseJstr] * prints the skill tree for a player required to get to a skill *------------------------------------------*/ ACMD(skilltree) { struct map_session_data *pl_sd = NULL; uint16 skill_id; int meets, j, c=0; char target[NAME_LENGTH]; struct skill_tree_entry *entry; if(!*message || sscanf(message, "%5hu %23[^\r\n]", &skill_id, target) != 2) { clif->message(fd, msg_fd(fd,1167)); // Usage: @skilltree <skill ID> <target> return false; } if ( (pl_sd = map->nick2sd(target)) == NULL ) { clif->message(fd, msg_fd(fd,3)); // Character not found. return false; } c = pc->calc_skilltree_normalize_job(pl_sd); c = pc->mapid2jobid(c, pl_sd->status.sex); safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1168), pc->job_name(c), pc->checkskill(pl_sd, NV_BASIC)); // Player is using %s skill tree (%d basic points). clif->message(fd, atcmd_output); ARR_FIND(0, MAX_SKILL_TREE, j, pc->skill_tree[c][j].id == 0 || pc->skill_tree[c][j].id == skill_id); if (j == MAX_SKILL_TREE || pc->skill_tree[c][j].id == 0) { clif->message(fd, msg_fd(fd,1169)); // The player cannot use that skill. return false; } entry = &pc->skill_tree[c][j]; meets = 1; for (j = 0; j < VECTOR_LENGTH(entry->need); j++) { struct skill_tree_requirement *req = &VECTOR_INDEX(entry->need, j); if (pc->checkskill(sd, req->id) < req->lv) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1170), req->lv, skill->dbs->db[req->id].desc); // Player requires level %d of skill %s. clif->message(fd, atcmd_output); meets = 0; } } if (meets == 1) { clif->message(fd, msg_fd(fd,1171)); // The player meets all the requirements for that skill. } return true; } // Hand a ring with partners name on it to this char void atcommand_getring(struct map_session_data* sd) { int flag, item_id; struct item item_tmp; nullpo_retv(sd); item_id = (sd->status.sex) ? WEDDING_RING_M : WEDDING_RING_F; memset(&item_tmp, 0, sizeof(item_tmp)); item_tmp.nameid = item_id; item_tmp.identify = 1; item_tmp.card[0] = 255; item_tmp.card[2] = sd->status.partner_id; item_tmp.card[3] = sd->status.partner_id >> 16; if((flag = pc->additem(sd,&item_tmp,1,LOG_TYPE_COMMAND))) { clif->additem(sd,0,0,flag); map->addflooritem(&sd->bl, &item_tmp, 1, sd->bl.m, sd->bl.x, sd->bl.y, 0, 0, 0, 0); } } /*========================================== * @marry by [MouseJstr], fixed by Lupus * Marry two players *------------------------------------------*/ ACMD(marry) { struct map_session_data *pl_sd = NULL; char player_name[NAME_LENGTH] = ""; if (!*message || sscanf(message, "%23s", player_name) != 1) { clif->message(fd, msg_fd(fd,1172)); // Usage: @marry <char name> return false; } if ((pl_sd = map->nick2sd(player_name)) == NULL) { clif->message(fd, msg_fd(fd,3)); return false; } if (pc->marriage(sd, pl_sd) == 0) { clif->message(fd, msg_fd(fd,1173)); // They are married... wish them well. clif->wedding_effect(&pl_sd->bl); //wedding effect and music [Lupus] atcommand->getring(sd); // Auto-give named rings (Aru) atcommand->getring(pl_sd); return true; } clif->message(fd, msg_fd(fd,1174)); // The two cannot wed because one is either a baby or already married. return false; } /*========================================== * @divorce by [MouseJstr], fixed by [Lupus] * divorce two players *------------------------------------------*/ ACMD(divorce) { if (pc->divorce(sd) != 0) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1175), sd->status.name); // '%s' is not married. clif->message(fd, atcmd_output); return false; } safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1176), sd->status.name); // '%s' and his/her partner are now divorced. clif->message(fd, atcmd_output); return true; } /*========================================== * @changelook by [Celest] *------------------------------------------*/ ACMD(changelook) { int i, j = 0, k = 0; int pos[8] = { LOOK_HEAD_TOP,LOOK_HEAD_MID,LOOK_HEAD_BOTTOM,LOOK_WEAPON,LOOK_SHIELD,LOOK_SHOES,LOOK_ROBE,LOOK_BODY2 }; if((i = sscanf(message, "%12d %12d", &j, &k)) < 1) { clif->message(fd, msg_fd(fd,1177)); // Usage: @changelook {<position>} <view id> clif->message(fd, msg_fd(fd,1178)); // Position: 1-Top 2-Middle 3-Bottom 4-Weapon 5-Shield 6-Shoes 7-Robe return false; } else if ( i == 2 ) { if (j < 1 || j > 7) j = 1; j = pos[j - 1]; } else if( i == 1 ) { // position not defined, use HEAD_TOP as default k = j; // swap j = LOOK_HEAD_TOP; } clif->changelook(&sd->bl,j,k); return true; } /*========================================== * @autotrade by durf [Lupus] [Paradox924X] * Turns on/off Autotrade for a specific player *------------------------------------------*/ ACMD(autotrade) { if( map->list[sd->bl.m].flag.autotrade != battle_config.autotrade_mapflag ) { clif->message(fd, msg_fd(fd,1179)); // Autotrade is not allowed in this map. return false; } if( pc_isdead(sd) ) { clif->message(fd, msg_fd(fd,1180)); // You cannot autotrade when dead. return false; } if( !sd->state.vending && !sd->state.buyingstore ) { //check if player is vending or buying clif->message(fd, msg_fd(fd,549)); // "You should have a shop open in order to use @autotrade." return false; } sd->state.autotrade = 1; if( battle_config.at_timeout ) { int timeout = atoi(message); status->change_start(NULL,&sd->bl, SC_AUTOTRADE, 10000, 0, 0, 0, 0, ((timeout > 0) ? min(timeout,battle_config.at_timeout) : battle_config.at_timeout) * 60000, SCFLAG_NONE); } channel->quit(sd); clif->authfail_fd(sd->fd, 15); /* currently standalone is not supporting buyingstores, so we rely on the previous method */ if( sd->state.buyingstore ) return true; #ifdef AUTOTRADE_PERSISTENCY sd->state.autotrade = 2;/** state will enter pre-save, we use it to rule out some criterias **/ pc->autotrade_prepare(sd); return false;/* we fail to not cause it to proceed on is_atcommand */ #else return true; #endif } /*========================================== * @changegm by durf (changed by Lupus) * Changes Master of your Guild to a specified guild member *------------------------------------------*/ ACMD(changegm) { struct guild *g; struct map_session_data *pl_sd; if (sd->status.guild_id == 0 || (g = sd->guild) == NULL || strcmp(g->master,sd->status.name)) { clif->message(fd, msg_fd(fd,1181)); // You need to be a Guild Master to use this command. return false; } if (map->list[sd->bl.m].flag.guildlock || map->list[sd->bl.m].flag.gvg_castle) { clif->message(fd, msg_fd(fd,1182)); // You cannot change guild leaders in this map. return false; } if (!message[0]) { clif->message(fd, msg_fd(fd,1183)); // Usage: @changegm <guild_member_name> return false; } if ((pl_sd=map->nick2sd(message)) == NULL || pl_sd->status.guild_id != sd->status.guild_id) { clif->message(fd, msg_fd(fd,1184)); // Target character must be online and be a guild member. return false; } guild->gm_change(sd->status.guild_id, pl_sd); return true; } /*========================================== * @changeleader by Skotlex * Changes the leader of a party. *------------------------------------------*/ ACMD(changeleader) { if (!message[0]) { clif->message(fd, msg_fd(fd,1185)); // Usage: @changeleader <party_member_name> return false; } if (party->changeleader(sd, map->nick2sd(message))) return true; return false; } /*========================================== * @partyoption by Skotlex * Used to change the item share setting of a party. *------------------------------------------*/ ACMD(partyoption) { struct party_data *p; int mi, option; char w1[16], w2[16]; if (sd->status.party_id == 0 || (p = party->search(sd->status.party_id)) == NULL) { clif->message(fd, msg_fd(fd,282)); return false; } ARR_FIND(0, MAX_PARTY, mi, p->data[mi].sd == sd); if (mi == MAX_PARTY) return false; //Shouldn't happen if (!p->party.member[mi].leader) { clif->message(fd, msg_fd(fd,282)); return false; } if (!*message || sscanf(message, "%15s %15s", w1, w2) < 2) { clif->message(fd, msg_fd(fd,1186)); // Usage: @partyoption <pickup share: yes/no> <item distribution: yes/no> return false; } option = (config_switch(w1)?1:0)|(config_switch(w2)?2:0); // TODO: Add documentation for these values //Change item share type. if (option != p->party.item) party->changeoption(sd, p->party.exp, option); else clif->message(fd, msg_fd(fd,286)); return true; } /*========================================== * @autoloot by Upa-Kun * Turns on/off AutoLoot for a specific player *------------------------------------------*/ ACMD(autoloot) { int rate; // autoloot command without value if (!*message) { if (sd->state.autoloot) rate = 0; else rate = 10000; } else { double drate; drate = atof(message); rate = (int)(drate*100); } if (rate < 0) rate = 0; if (rate > 10000) rate = 10000; sd->state.autoloot = rate; if (sd->state.autoloot) { snprintf(atcmd_output, sizeof atcmd_output, msg_fd(fd,1187),((double)sd->state.autoloot)/100.); // Autolooting items with drop rates of %0.02f%% and below. clif->message(fd, atcmd_output); }else clif->message(fd, msg_fd(fd,1188)); // Autoloot is now off. return true; } /*========================================== * @alootid *------------------------------------------*/ ACMD(autolootitem) { struct item_data *item_data = NULL; int i; int action = 3; // 1=add, 2=remove, 3=help+list (default), 4=reset if (*message) { if (message[0] == '+') { message++; action = 1; } else if (message[0] == '-') { message++; action = 2; } else if (!strcmp(message,"reset")) action = 4; if (action < 3) // add or remove { if ((item_data = itemdb->exists(atoi(message))) == NULL) item_data = itemdb->search_name(message); if (!item_data) { // No items founds in the DB with Id or Name clif->message(fd, msg_fd(fd,1189)); // Item not found. return false; } } } switch (action) { case 1: ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == item_data->nameid); if (i != AUTOLOOTITEM_SIZE) { clif->message(fd, msg_fd(fd,1190)); // You're already autolooting this item. return false; } ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == 0); if (i == AUTOLOOTITEM_SIZE) { clif->message(fd, msg_fd(fd,1191)); // Your autolootitem list is full. Remove some items first with @autolootid -<item name or ID>. return false; } sd->state.autolootid[i] = item_data->nameid; // Autoloot Activated safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1192), item_data->name, item_data->jname, item_data->nameid); // Autolooting item: '%s'/'%s' {%d} clif->message(fd, atcmd_output); sd->state.autolooting = 1; break; case 2: ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == item_data->nameid); if (i == AUTOLOOTITEM_SIZE) { clif->message(fd, msg_fd(fd,1193)); // You're currently not autolooting this item. return false; } sd->state.autolootid[i] = 0; safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1194), item_data->name, item_data->jname, item_data->nameid); // Removed item: '%s'/'%s' {%d} from your autolootitem list. clif->message(fd, atcmd_output); ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] != 0); if (i == AUTOLOOTITEM_SIZE) { sd->state.autolooting = 0; } break; case 3: safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1195), AUTOLOOTITEM_SIZE); // You can have %d items on your autolootitem list. clif->message(fd, atcmd_output); clif->message(fd, msg_fd(fd,1196)); // To add an item to the list, use "@alootid +<item name or ID>". To remove an item, use "@alootid -<item name or ID>". clif->message(fd, msg_fd(fd,1197)); // "@alootid reset" will clear your autolootitem list. ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] != 0); if (i == AUTOLOOTITEM_SIZE) { clif->message(fd, msg_fd(fd,1198)); // Your autolootitem list is empty. } else { clif->message(fd, msg_fd(fd,1199)); // Items on your autolootitem list: for(i = 0; i < AUTOLOOTITEM_SIZE; i++) { if (sd->state.autolootid[i] == 0) continue; if (!(item_data = itemdb->exists(sd->state.autolootid[i]))) { ShowDebug("Non-existant item %d on autolootitem list (account_id: %d, char_id: %d)", sd->state.autolootid[i], sd->status.account_id, sd->status.char_id); continue; } safesnprintf(atcmd_output, sizeof(atcmd_output), "'%s'/'%s' {%d}", item_data->name, item_data->jname, item_data->nameid); clif->message(fd, atcmd_output); } } break; case 4: memset(sd->state.autolootid, 0, sizeof(sd->state.autolootid)); clif->message(fd, msg_fd(fd,1200)); // Your autolootitem list has been reset. sd->state.autolooting = 0; break; } return true; } /*========================================== * @autoloottype * Credits: * chriser,Aleos *------------------------------------------*/ ACMD(autoloottype) { uint8 action = 3; // 1=add, 2=remove, 3=help+list (default), 4=reset enum item_types type = -1; int ITEM_NONE = 0; if (*message) { if (message[0] == '+') { message++; action = 1; } else if (message[0] == '-') { message++; action = 2; } else if (strcmp(message,"reset") == 0) { action = 4; } if (action < 3) { // add or remove if (strncmp(message, "healing", 3) == 0) type = IT_HEALING; else if (strncmp(message, "usable", 3) == 0) type = IT_USABLE; else if (strncmp(message, "etc", 3) == 0) type = IT_ETC; else if (strncmp(message, "weapon", 3) == 0) type = IT_WEAPON; else if (strncmp(message, "armor", 3) == 0) type = IT_ARMOR; else if (strncmp(message, "card", 3) == 0) type = IT_CARD; else if (strncmp(message, "petegg", 4) == 0) type = IT_PETEGG; else if (strncmp(message, "petarmor", 4) == 0) type = IT_PETARMOR; else if (strncmp(message, "ammo", 3) == 0) type = IT_AMMO; else { clif->message(fd, msg_fd(fd,1491)); // Item type not found. return false; } } } switch (action) { case 1: if (sd->state.autoloottype&(1<<type)) { clif->message(fd, msg_fd(fd,1490)); // You're already autolooting this item type. return false; } sd->state.autoloottype |= (1<<type); // Stores the type safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1492), itemdb->typename(type)); // Autolooting item type: '%s' clif->message(fd, atcmd_output); break; case 2: if (!(sd->state.autoloottype&(1<<type))) { clif->message(fd, msg_fd(fd,1493)); // You're currently not autolooting this item type. return false; } sd->state.autoloottype &= ~(1<<type); safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1494), itemdb->typename(type)); // Removed item type: '%s' from your autoloottype list. clif->message(fd, atcmd_output); break; case 3: clif->message(fd, msg_fd(fd,38)); // Invalid location number, or name. { // attempt to find the text help string const char *text = atcommand_help_string(info); if (text) clif->messageln(fd, text); // send the text to the client } if (sd->state.autoloottype == ITEM_NONE) { clif->message(fd, msg_fd(fd,1495)); // Your autoloottype list is empty. } else { int i; clif->message(fd, msg_fd(fd,1496)); // Item types on your autoloottype list: for(i=0; i < IT_MAX; i++) { if (sd->state.autoloottype&(1<<i)) { safesnprintf(atcmd_output, sizeof(atcmd_output), " '%s'", itemdb->typename(i)); clif->message(fd, atcmd_output); } } } break; case 4: sd->state.autoloottype = ITEM_NONE; clif->message(fd, msg_fd(fd,1497)); // Your autoloottype list has been reset. break; } return true; } /*========================================== * It is made to snow. *------------------------------------------*/ ACMD(snow) { if (map->list[sd->bl.m].flag.snow) { map->list[sd->bl.m].flag.snow=0; clif->weather(sd->bl.m); clif->message(fd, msg_fd(fd,1203)); // Snow has stopped falling. } else { map->list[sd->bl.m].flag.snow=1; clif->weather(sd->bl.m); clif->message(fd, msg_fd(fd,1204)); // It has started to snow. } return true; } /*========================================== * Cherry tree snowstorm is made to fall. (Sakura) *------------------------------------------*/ ACMD(sakura) { if (map->list[sd->bl.m].flag.sakura) { map->list[sd->bl.m].flag.sakura=0; clif->weather(sd->bl.m); clif->message(fd, msg_fd(fd,1205)); // Cherry tree leaves no longer fall. } else { map->list[sd->bl.m].flag.sakura=1; clif->weather(sd->bl.m); clif->message(fd, msg_fd(fd,1206)); // Cherry tree leaves have begun to fall. } return true; } /*========================================== * Clouds appear. *------------------------------------------*/ ACMD(clouds) { if (map->list[sd->bl.m].flag.clouds) { map->list[sd->bl.m].flag.clouds=0; clif->weather(sd->bl.m); clif->message(fd, msg_fd(fd,1207)); // The clouds has disappear. } else { map->list[sd->bl.m].flag.clouds=1; clif->weather(sd->bl.m); clif->message(fd, msg_fd(fd,1208)); // Clouds appear. } return true; } /*========================================== * Different type of clouds using effect 516 *------------------------------------------*/ ACMD(clouds2) { if (map->list[sd->bl.m].flag.clouds2) { map->list[sd->bl.m].flag.clouds2=0; clif->weather(sd->bl.m); clif->message(fd, msg_fd(fd,1209)); // The alternative clouds disappear. } else { map->list[sd->bl.m].flag.clouds2=1; clif->weather(sd->bl.m); clif->message(fd, msg_fd(fd,1210)); // Alternative clouds appear. } return true; } /*========================================== * Fog hangs over. *------------------------------------------*/ ACMD(fog) { if (map->list[sd->bl.m].flag.fog) { map->list[sd->bl.m].flag.fog=0; clif->weather(sd->bl.m); clif->message(fd, msg_fd(fd,1211)); // The fog has gone. } else { map->list[sd->bl.m].flag.fog=1; clif->weather(sd->bl.m); clif->message(fd, msg_fd(fd,1212)); // Fog hangs over. } return true; } /*========================================== * Fallen leaves fall. *------------------------------------------*/ ACMD(leaves) { if (map->list[sd->bl.m].flag.leaves) { map->list[sd->bl.m].flag.leaves=0; clif->weather(sd->bl.m); clif->message(fd, msg_fd(fd,1213)); // Leaves no longer fall. } else { map->list[sd->bl.m].flag.leaves=1; clif->weather(sd->bl.m); clif->message(fd, msg_fd(fd,1214)); // Fallen leaves fall. } return true; } /*========================================== * Fireworks appear. *------------------------------------------*/ ACMD(fireworks) { if (map->list[sd->bl.m].flag.fireworks) { map->list[sd->bl.m].flag.fireworks=0; clif->weather(sd->bl.m); clif->message(fd, msg_fd(fd,1215)); // Fireworks have ended. } else { map->list[sd->bl.m].flag.fireworks=1; clif->weather(sd->bl.m); clif->message(fd, msg_fd(fd,1216)); // Fireworks have launched. } return true; } /*========================================== * Clearing Weather Effects by Dexity *------------------------------------------*/ ACMD(clearweather) { map->list[sd->bl.m].flag.snow=0; map->list[sd->bl.m].flag.sakura=0; map->list[sd->bl.m].flag.clouds=0; map->list[sd->bl.m].flag.clouds2=0; map->list[sd->bl.m].flag.fog=0; map->list[sd->bl.m].flag.fireworks=0; map->list[sd->bl.m].flag.leaves=0; clif->weather(sd->bl.m); clif->message(fd, msg_fd(fd,291)); // "Weather effects will disappear after teleporting or refreshing." return true; } /*=============================================================== * Sound Command - plays a sound for everyone around! [Codemaster] *---------------------------------------------------------------*/ ACMD(sound) { char sound_file[100]; memset(sound_file, '\0', sizeof(sound_file)); if(!*message || sscanf(message, "%99[^\n]", sound_file) < 1) { clif->message(fd, msg_fd(fd,1217)); // Please enter a sound filename (usage: @sound <filename>). return false; } if(strstr(sound_file, ".wav") == NULL) strcat(sound_file, ".wav"); clif->soundeffectall(&sd->bl, sound_file, 0, AREA); return true; } /*========================================== * MOB Search *------------------------------------------*/ ACMD(mobsearch) { char mob_name[100]; int mob_id; int number = 0; struct s_mapiterator *it; const struct mob_data *md = NULL; if (!*message || sscanf(message, "%99[^\n]", mob_name) < 1) { clif->message(fd, msg_fd(fd,1218)); // Please enter a monster name (usage: @mobsearch <monster name>). return false; } if ((mob_id = atoi(mob_name)) == 0) mob_id = mob->db_searchname(mob_name); if(mob_id > 0 && mob->db_checkid(mob_id) == 0){ snprintf(atcmd_output, sizeof atcmd_output, msg_fd(fd,1219),mob_name); // Invalid mob ID %s! clif->message(fd, atcmd_output); return false; } if (mob_id == atoi(mob_name)) strcpy(mob_name,mob->db(mob_id)->jname); // --ja-- //strcpy(mob_name,mob_db(mob_id)->name); // --en-- snprintf(atcmd_output, sizeof atcmd_output, msg_fd(fd,1220), mob_name, mapindex_id2name(sd->mapindex)); // Mob Search... %s %s clif->message(fd, atcmd_output); it = mapit_geteachmob(); for (md = BL_UCCAST(BL_MOB, mapit->first(it)); mapit->exists(it); md = BL_UCCAST(BL_MOB, mapit->next(it))) { if( md->bl.m != sd->bl.m ) continue; if( mob_id != -1 && md->class_ != mob_id ) continue; ++number; if( md->spawn_timer == INVALID_TIMER ) snprintf(atcmd_output, sizeof(atcmd_output), "%2d[%3d:%3d] %s", number, md->bl.x, md->bl.y, md->name); else snprintf(atcmd_output, sizeof(atcmd_output), "%2d[%s] %s", number, "dead", md->name); clif->message(fd, atcmd_output); } mapit->free(it); return true; } /*========================================== * @cleanmap - cleans items on the ground * @cleanarea - cleans items on the ground within an specified area *------------------------------------------*/ int atcommand_cleanfloor_sub(struct block_list *bl, va_list ap) { nullpo_ret(bl); map->clearflooritem(bl); return 0; } ACMD(cleanmap) { map->foreachinmap(atcommand->cleanfloor_sub, sd->bl.m, BL_ITEM); clif->message(fd, msg_fd(fd,1221)); // All dropped items have been cleaned up. return true; } ACMD(cleanarea) { int x0 = 0, y0 = 0, x1 = 0, y1 = 0, n = 0; if (!*message || (n=sscanf(message, "%d %d %d %d", &x0, &y0, &x1, &y1)) < 1) { map->foreachinrange(atcommand->cleanfloor_sub, &sd->bl, AREA_SIZE * 2, BL_ITEM); } else if (n == 4) { map->foreachinarea(atcommand->cleanfloor_sub, sd->bl.m, x0, y0, x1, y1, BL_ITEM); } else { map->foreachinrange(atcommand->cleanfloor_sub, &sd->bl, x0, BL_ITEM); } clif->message(fd, msg_fd(fd,1221)); // All dropped items have been cleaned up. return true; } /*========================================== * make a NPC/PET talk * @npctalkc [SnakeDrak] *------------------------------------------*/ ACMD(npctalk) { char name[NAME_LENGTH],mes[100],temp[100]; struct npc_data *nd; bool ifcolor=(*(info->command + 7) != 'c' && *(info->command + 7) != 'C')?0:1; unsigned int color = 0; if (!pc->can_talk(sd)) return false; if(!ifcolor) { if (!*message || sscanf(message, "%23[^,], %99[^\n]", name, mes) < 2) { clif->message(fd, msg_fd(fd,1222)); // Please enter the correct parameters (usage: @npctalk <npc name>, <message>). return false; } } else { if (!*message || sscanf(message, "%12u %23[^,], %99[^\n]", &color, name, mes) < 3) { clif->message(fd, msg_fd(fd,1223)); // Please enter the correct parameters (usage: @npctalkc <color> <npc name>, <message>). return false; } } if (!(nd = npc->name2id(name))) { clif->message(fd, msg_fd(fd,111)); // This NPC doesn't exist return false; } strtok(name, "#"); // discard extra name identifier if present snprintf(temp, sizeof(temp), "%s : %s", name, mes); if(ifcolor) clif->messagecolor(&nd->bl,color,temp); else clif->disp_overhead(&nd->bl, temp); return true; } ACMD(pettalk) { char mes[100],temp[100]; struct pet_data *pd; if (battle_config.min_chat_delay) { if( DIFF_TICK(sd->cantalk_tick, timer->gettick()) > 0 ) return true; sd->cantalk_tick = timer->gettick() + battle_config.min_chat_delay; } if (!sd->status.pet_id || !(pd=sd->pd)) { clif->message(fd, msg_fd(fd,184)); return false; } if (!pc->can_talk(sd)) return false; if (!*message || sscanf(message, "%99[^\n]", mes) < 1) { clif->message(fd, msg_fd(fd,1224)); // Please enter a message (usage: @pettalk <message>). return false; } if (message[0] == '/') { // pet emotion processing const char* emo[] = { "/!", "/?", "/ho", "/lv", "/swt", "/ic", "/an", "/ag", "/$", "/...", "/scissors", "/rock", "/paper", "/korea", "/lv2", "/thx", "/wah", "/sry", "/heh", "/swt2", "/hmm", "/no1", "/??", "/omg", "/O", "/X", "/hlp", "/go", "/sob", "/gg", "/kis", "/kis2", "/pif", "/ok", "-?-", "/indonesia", "/bzz", "/rice", "/awsm", "/meh", "/shy", "/pat", "/mp", "/slur", "/com", "/yawn", "/grat", "/hp", "/philippines", "/malaysia", "/singapore", "/brazil", "/fsh", "/spin", "/sigh", "/dum", "/crwd", "/desp", "/dice", "-dice2", "-dice3", "-dice4", "-dice5", "-dice6", "/india", "/love", "/russia", "-?-", "/mobile", "/mail", "/chinese", "/antenna1", "/antenna2", "/antenna3", "/hum", "/abs", "/oops", "/spit", "/ene", "/panic", "/whisp" }; int i; ARR_FIND( 0, ARRAYLENGTH(emo), i, stricmp(message, emo[i]) == 0 ); if( i == E_DICE1 ) i = rnd()%6 + E_DICE1; // randomize /dice if( i < ARRAYLENGTH(emo) ) { if (sd->emotionlasttime + 1 >= time(NULL)) { // not more than 1 per second sd->emotionlasttime = time(NULL); return true; } sd->emotionlasttime = time(NULL); clif->emotion(&pd->bl, i); return true; } } snprintf(temp, sizeof temp ,"%s : %s", pd->pet.name, mes); clif->disp_overhead(&pd->bl, temp); return true; } /// @users - displays the number of players present on each map (and percentage) /// #users displays on the target user instead of self ACMD(users) { char buf[CHAT_SIZE_MAX]; int users[MAX_MAPINDEX]; int users_all; struct s_mapiterator *iter; const struct map_session_data *pl_sd = NULL; memset(users, 0, sizeof(users)); users_all = 0; // count users on each map iter = mapit_getallusers(); for (pl_sd = BL_UCCAST(BL_PC, mapit->first(iter)); mapit->exists(iter); pl_sd = BL_UCCAST(BL_PC, mapit->next(iter))) { if (pl_sd->mapindex >= MAX_MAPINDEX) continue;// invalid mapindex if (users[pl_sd->mapindex] < INT_MAX) ++users[pl_sd->mapindex]; if (users_all < INT_MAX) ++users_all; } mapit->free(iter); if (users_all) { int i; // display results for each map for (i = 0; i < MAX_MAPINDEX; ++i) { if (users[i] == 0) continue; // empty safesnprintf(buf, sizeof(buf), "%s: %d (%.2f%%)", mapindex_id2name(i), users[i], (float)(100.0f*users[i]/users_all)); clif->message(sd->fd, buf); } } // display overall count safesnprintf(buf, sizeof(buf), "all: %d", users_all); clif->message(sd->fd, buf); return true; } /*========================================== * *------------------------------------------*/ ACMD(reset) { pc->resetstate(sd); pc->resetskill(sd, PCRESETSKILL_RESYNC); safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,208), sd->status.name); // '%s' skill and stats points reseted! clif->message(fd, atcmd_output); return true; } /*========================================== * *------------------------------------------*/ ACMD(summon) { char name[NAME_LENGTH]; int mob_id = 0; int duration = 0; struct mob_data *md; int64 tick=timer->gettick(); if (!*message || sscanf(message, "%23s %12d", name, &duration) < 1) { clif->message(fd, msg_fd(fd,1225)); // Please enter a monster name (usage: @summon <monster name> {duration}). return false; } if (duration < 1) duration =1; else if (duration > 60) duration =60; if ((mob_id = atoi(name)) == 0) mob_id = mob->db_searchname(name); if(mob_id == 0 || mob->db_checkid(mob_id) == 0) { clif->message(fd, msg_fd(fd,40)); // Invalid monster ID or name. return false; } md = mob->once_spawn_sub(&sd->bl, sd->bl.m, -1, -1, "--ja--", mob_id, "", SZ_SMALL, AI_NONE); if(!md) return false; md->master_id = sd->bl.id; md->special_state.ai = AI_ATTACK; md->deletetimer = timer->add(tick+(duration*60000),mob->timer_delete,md->bl.id,0); clif->specialeffect(&md->bl,344,AREA); mob->spawn(md); sc_start4(NULL,&md->bl, SC_MODECHANGE, 100, 1, 0, MD_AGGRESSIVE, 0, 60000); clif->skill_poseffect(&sd->bl,AM_CALLHOMUN,1,md->bl.x,md->bl.y,tick); clif->message(fd, msg_fd(fd,39)); // All monster summoned! return true; } /*========================================== * @adjgroup * Temporarily move player to another group * Useful during beta testing to allow players to use GM commands for short periods of time *------------------------------------------*/ ACMD(adjgroup) { int new_group = 0; if (!*message || sscanf(message, "%12d", &new_group) != 1) { clif->message(fd, msg_fd(fd,1226)); // Usage: @adjgroup <group_id> return false; } if (pc->set_group(sd, new_group) != 0) { clif->message(fd, msg_fd(fd,1227)); // Specified group does not exist. return false; } clif->message(fd, msg_fd(fd,1228)); // Group changed successfully. clif->message(sd->fd, msg_fd(fd,1229)); // Your group has changed. return true; } /*========================================== * @trade by [MouseJstr] * Open a trade window with a remote player *------------------------------------------*/ ACMD(trade) { struct map_session_data *pl_sd = NULL; if (!*message) { clif->message(fd, msg_fd(fd,1230)); // Please enter a player name (usage: @trade <char name>). return false; } if ((pl_sd = map->nick2sd(message)) == NULL) { clif->message(fd, msg_fd(fd,3)); // Character not found. return false; } trade->request(sd, pl_sd); return true; } /*========================================== * @setbattleflag by [MouseJstr] * set a battle_config flag without having to reboot *------------------------------------------*/ ACMD(setbattleflag) { char flag[128], value[128]; if (!*message || sscanf(message, "%127s %127s", flag, value) != 2) { clif->message(fd, msg_fd(fd,1231)); // Usage: @setbattleflag <flag> <value> return false; } if (battle->config_set_value(flag, value) == 0) { clif->message(fd, msg_fd(fd,1232)); // Unknown battle_config flag. return false; } clif->message(fd, msg_fd(fd,1233)); // Set battle_config as requested. return true; } /*========================================== * @unmute [Valaris] *------------------------------------------*/ ACMD(unmute) { struct map_session_data *pl_sd = NULL; if (!*message) { clif->message(fd, msg_fd(fd,1234)); // Please enter a player name (usage: @unmute <char name>). return false; } if ((pl_sd = map->nick2sd(message)) == NULL) { clif->message(fd, msg_fd(fd,3)); // Character not found. return false; } if (!pl_sd->sc.data[SC_NOCHAT]) { clif->message(sd->fd,msg_fd(fd,1235)); // Player is not muted. return false; } pl_sd->status.manner = 0; status_change_end(&pl_sd->bl, SC_NOCHAT, INVALID_TIMER); clif->message(sd->fd,msg_fd(fd,1236)); // Player unmuted. return true; } /*========================================== * @uptime by MC Cameri *------------------------------------------*/ ACMD(uptime) { unsigned long seconds = 0, day = 24*60*60, hour = 60*60, minute = 60, days = 0, hours = 0, minutes = 0; seconds = timer->get_uptime(); days = seconds/day; seconds -= (seconds/day>0)?(seconds/day)*day:0; hours = seconds/hour; seconds -= (seconds/hour>0)?(seconds/hour)*hour:0; minutes = seconds/minute; seconds -= (seconds/minute>0)?(seconds/minute)*minute:0; snprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,245), days, hours, minutes, seconds); clif->message(fd, atcmd_output); return true; } /*========================================== * @changesex <sex> * => Changes one's sex. Argument sex can be 0 or 1, m or f, male or female. *------------------------------------------*/ ACMD(changesex) { int i; pc->resetskill(sd, PCRESETSKILL_CHSEX); // to avoid any problem with equipment and invalid sex, equipment is unequipped. for (i=0; i<EQI_MAX; i++) if (sd->equip_index[i] >= 0) pc->unequipitem(sd, sd->equip_index[i], PCUNEQUIPITEM_RECALC|PCUNEQUIPITEM_FORCE); chrif->changesex(sd, true); return true; } /*================================================ * @mute - Mutes a player for a set amount of time *------------------------------------------------*/ ACMD(mute) { struct map_session_data *pl_sd = NULL; int manner; if (!*message || sscanf(message, "%12d %23[^\n]", &manner, atcmd_player_name) < 1) { clif->message(fd, msg_fd(fd,1237)); // Usage: @mute <time> <char name> return false; } if ((pl_sd = map->nick2sd(atcmd_player_name)) == NULL) { clif->message(fd, msg_fd(fd,3)); // Character not found. return false; } if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) { clif->message(fd, msg_fd(fd,81)); // Your GM level don't authorize you to do this action on this player. return false; } clif->manner_message(sd, 0); clif->manner_message(pl_sd, 5); if (pl_sd->status.manner < manner) { pl_sd->status.manner -= manner; sc_start(NULL,&pl_sd->bl,SC_NOCHAT,100,0,0); } else { pl_sd->status.manner = 0; status_change_end(&pl_sd->bl, SC_NOCHAT, INVALID_TIMER); } clif->GM_silence(sd, pl_sd, (manner > 0 ? 1 : 0)); return true; } /*========================================== * @refresh (like @jumpto <<yourself>>) *------------------------------------------*/ ACMD(refresh) { clif->refresh(sd); return true; } ACMD(refreshall) { struct map_session_data* iter_sd; struct s_mapiterator* iter; iter = mapit_getallusers(); for (iter_sd = BL_UCAST(BL_PC, mapit->first(iter)); mapit->exists(iter); iter_sd = BL_UCAST(BL_PC, mapit->next(iter))) clif->refresh(iter_sd); mapit->free(iter); return true; } /*========================================== * @identify * => GM's magnifier. *------------------------------------------*/ ACMD(identify) { int i,num; for (i=num=0;i<MAX_INVENTORY;i++) { if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].identify!=1){ num++; } } if (num > 0) { clif->item_identify_list(sd); } else { clif->message(fd,msg_fd(fd,1238)); // There are no items to appraise. } return true; } ACMD(misceffect) { int effect = 0; if (!*message) return false; if (sscanf(message, "%12d", &effect) < 1) return false; clif->misceffect(&sd->bl,effect); return true; } /*========================================== * MAIL SYSTEM *------------------------------------------*/ ACMD(mail) { mail->openmail(sd); return true; } /*========================================== * Show Monster DB Info v 1.0 * originally by [Lupus] *------------------------------------------*/ ACMD(mobinfo) { unsigned char msize[3][7] = {"Small", "Medium", "Large"}; unsigned char mrace[12][11] = {"Formless", "Undead", "Beast", "Plant", "Insect", "Fish", "Demon", "Demi-Human", "Angel", "Dragon", "Boss", "Non-Boss"}; unsigned char melement[10][8] = {"Neutral", "Water", "Earth", "Fire", "Wind", "Poison", "Holy", "Dark", "Ghost", "Undead"}; char atcmd_output2[CHAT_SIZE_MAX]; struct item_data *item_data; struct mob_db *monster, *mob_array[MAX_SEARCH]; int count; int i, k; memset(atcmd_output, '\0', sizeof(atcmd_output)); memset(atcmd_output2, '\0', sizeof(atcmd_output2)); if (!*message) { clif->message(fd, msg_fd(fd,1239)); // Please enter a monster name/ID (usage: @mobinfo <monster_name_or_monster_ID>). return false; } // If monster identifier/name argument is a name if ((i = mob->db_checkid(atoi(message)))) { mob_array[0] = mob->db(i); count = 1; } else count = mob->db_searchname_array(mob_array, MAX_SEARCH, message, 0); if (!count) { clif->message(fd, msg_fd(fd,40)); // Invalid monster ID or name. return false; } if (count > MAX_SEARCH) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,269), MAX_SEARCH, count); clif->message(fd, atcmd_output); count = MAX_SEARCH; } for (k = 0; k < count; k++) { unsigned int job_exp, base_exp; int j; monster = mob_array[k]; job_exp = monster->job_exp; base_exp = monster->base_exp; #ifdef RENEWAL_EXP if( battle_config.atcommand_mobinfo_type ) { base_exp = base_exp * pc->level_penalty_mod(monster->lv - sd->status.base_level, monster->status.race, monster->status.mode, 1) / 100; job_exp = job_exp * pc->level_penalty_mod(monster->lv - sd->status.base_level, monster->status.race, monster->status.mode, 1) / 100; } #endif // stats if (monster->mexp) safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1240), monster->name, monster->jname, monster->sprite, monster->vd.class_); // MVP Monster: '%s'/'%s'/'%s' (%d) else safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1241), monster->name, monster->jname, monster->sprite, monster->vd.class_); // Monster: '%s'/'%s'/'%s' (%d) clif->message(fd, atcmd_output); safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1242), monster->lv, monster->status.max_hp, base_exp, job_exp, MOB_HIT(monster), MOB_FLEE(monster)); // Lv:%d HP:%d Base EXP:%u Job EXP:%u HIT:%d FLEE:%d clif->message(fd, atcmd_output); safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1243), // DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d monster->status.def, monster->status.mdef, monster->status.str, monster->status.agi, monster->status.vit, monster->status.int_, monster->status.dex, monster->status.luk); clif->message(fd, atcmd_output); #ifdef RENEWAL safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1291), // ATK : %d~%d MATK : %d~%d Range : %d~%d~%d Size : %s Race : %s Element : %s(Lv : %d) MOB_ATK1(monster), MOB_ATK2(monster), MOB_MATK1(monster), MOB_MATK2(monster), monster->status.rhw.range, monster->range2 , monster->range3, msize[monster->status.size], mrace[monster->status.race], melement[monster->status.def_ele], monster->status.ele_lv); #else safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1244), // ATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d) monster->status.rhw.atk, monster->status.rhw.atk2, monster->status.rhw.range, monster->range2 , monster->range3, msize[monster->status.size], mrace[monster->status.race], melement[monster->status.def_ele], monster->status.ele_lv); #endif clif->message(fd, atcmd_output); // drops clif->message(fd, msg_fd(fd,1245)); // Drops: strcpy(atcmd_output, " "); j = 0; for (i = 0; i < MAX_MOB_DROP; i++) { int droprate; if (monster->dropitem[i].nameid <= 0 || monster->dropitem[i].p < 1 || (item_data = itemdb->exists(monster->dropitem[i].nameid)) == NULL) continue; droprate = monster->dropitem[i].p; #ifdef RENEWAL_DROP if( battle_config.atcommand_mobinfo_type ) { droprate = droprate * pc->level_penalty_mod(monster->lv - sd->status.base_level, monster->status.race, monster->status.mode, 2) / 100; if (droprate <= 0 && !battle_config.drop_rate0item) droprate = 1; } #endif if (item_data->slot) sprintf(atcmd_output2, " - %s[%d] %02.02f%%", item_data->jname, item_data->slot, (float)droprate / 100); else sprintf(atcmd_output2, " - %s %02.02f%%", item_data->jname, (float)droprate / 100); strcat(atcmd_output, atcmd_output2); if (++j % 3 == 0) { clif->message(fd, atcmd_output); strcpy(atcmd_output, " "); } } if (j == 0) clif->message(fd, msg_fd(fd,1246)); // This monster has no drops. else if (j % 3 != 0) clif->message(fd, atcmd_output); // mvp if (monster->mexp) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1247), monster->mexp); // MVP Bonus EXP:%u clif->message(fd, atcmd_output); safestrncpy(atcmd_output, msg_fd(fd,1248), sizeof(atcmd_output)); // MVP Items: j = 0; for (i = 0; i < MAX_MVP_DROP; i++) { if (monster->mvpitem[i].nameid <= 0 || (item_data = itemdb->exists(monster->mvpitem[i].nameid)) == NULL) continue; if (monster->mvpitem[i].p > 0) { j++; if(item_data->slot) sprintf(atcmd_output2, " %s%s[%d] %02.02f%%",j != 1 ? "- " : "", item_data->jname, item_data->slot, (float)monster->mvpitem[i].p / 100); else sprintf(atcmd_output2, " %s%s %02.02f%%",j != 1 ? "- " : "", item_data->jname, (float)monster->mvpitem[i].p / 100); strcat(atcmd_output, atcmd_output2); } } if (j == 0) clif->message(fd, msg_fd(fd,1249)); // This monster has no MVP prizes. else clif->message(fd, atcmd_output); } } return true; } /*========================================= * @showmobs by KarLaeda * => For 15 sec displays the mobs on minimap *------------------------------------------*/ ACMD(showmobs) { char mob_name[100]; int mob_id; int number = 0; struct s_mapiterator *it; const struct mob_data *md = NULL; if (sscanf(message, "%99[^\n]", mob_name) < 0) { clif->message(fd, msg_fd(fd,546)); // Please enter a mob name/id (usage: @showmobs <mob name/id>) return false; } if( (mob_id = atoi(mob_name)) == 0 ) mob_id = mob->db_searchname(mob_name); if( mob_id == 0 ) { snprintf(atcmd_output, sizeof atcmd_output, msg_fd(fd,547), mob_name); // Invalid mob name %s! clif->message(fd, atcmd_output); return false; } if(mob_id > 0 && mob->db_checkid(mob_id) == 0){ snprintf(atcmd_output, sizeof atcmd_output, msg_fd(fd,1250),mob_name); // Invalid mob id %s! clif->message(fd, atcmd_output); return false; } if (mob->db(mob_id)->status.mode&MD_BOSS && !pc_has_permission(sd, PC_PERM_SHOW_BOSS)) { // If player group does not have access to boss mobs. clif->message(fd, msg_fd(fd,1251)); // Can't show boss mobs! return false; } if(mob_id == atoi(mob_name)) strcpy(mob_name,mob->db(mob_id)->jname); // --ja-- //strcpy(mob_name,mob_db(mob_id)->name); // --en-- snprintf(atcmd_output, sizeof atcmd_output, msg_fd(fd,1252), // Mob Search... %s %s mob_name, mapindex_id2name(sd->mapindex)); clif->message(fd, atcmd_output); it = mapit_geteachmob(); for (md = BL_UCCAST(BL_MOB, mapit->first(it)); mapit->next(it); md = BL_UCCAST(BL_MOB, mapit->next(it))) { if( md->bl.m != sd->bl.m ) continue; if( mob_id != -1 && md->class_ != mob_id ) continue; if (md->special_state.ai != AI_NONE || md->master_id) continue; // hide slaves and player summoned mobs if( md->spawn_timer != INVALID_TIMER ) continue; // hide mobs waiting for respawn ++number; clif->viewpoint(sd, 1, 0, md->bl.x, md->bl.y, number, 0xFFFFFF); } mapit->free(it); return true; } /*========================================== * homunculus level up [orn] *------------------------------------------*/ ACMD(homlevel) { struct homun_data *hd; int level = 0; enum homun_type htype; if (!*message || ( level = atoi(message) ) < 1) { clif->message(fd, msg_fd(fd,1253)); // Please enter a level adjustment (usage: @homlevel <number of levels>). return false; } if (!homun_alive(sd->hd)) { clif->message(fd, msg_fd(fd,1254)); // You do not have a homunculus. return false; } hd = sd->hd; if ((htype = homun->class2type(hd->homunculus.class_)) == HT_INVALID) { ShowError("atcommand_homlevel: invalid homun class %d (player %s)\n", hd->homunculus.class_,sd->status.name); return false; } switch( htype ) { case HT_REG: case HT_EVO: if( hd->homunculus.level >= battle_config.hom_max_level ) { snprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1478), hd->homunculus.level); // Homun reached its maximum level of '%d' clif->message(fd, atcmd_output); return true; } break; case HT_S: if( hd->homunculus.level >= battle_config.hom_S_max_level ) { snprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1478), hd->homunculus.level); // Homun reached its maximum level of '%d' clif->message(fd, atcmd_output); return true; } break; default: ShowError("atcommand_homlevel: unknown htype '%d'\n",htype); return false; } do { hd->homunculus.exp += hd->exp_next; } while( hd->homunculus.level < level && homun->levelup(hd) ); status_calc_homunculus(hd,SCO_NONE); status_percent_heal(&hd->bl, 100, 100); clif->specialeffect(&hd->bl,568,AREA); return true; } /*========================================== * homunculus evolution H [orn] *------------------------------------------*/ ACMD(homevolution) { if ( !homun_alive(sd->hd) ) { clif->message(fd, msg_fd(fd,1254)); // You do not have a homunculus. return false; } if ( !homun->evolve(sd->hd) ) { clif->message(fd, msg_fd(fd,1255)); // Your homunculus doesn't evolve. return false; } clif->homskillinfoblock(sd); return true; } ACMD(hommutate) { int homun_id; enum homun_type m_class, m_id; if (!homun_alive(sd->hd)) { clif->message(fd, msg_fd(fd,1254)); // You do not have a homunculus. return false; } if (*message == '\0') { homun_id = HOMID_EIRA + (rnd() % 4); } else { homun_id = atoi(message); } m_class = homun->class2type(sd->hd->homunculus.class_); m_id = homun->class2type(homun_id); if (m_class == HT_EVO && m_id == HT_S && sd->hd->homunculus.level >= 99) { homun->mutate(sd->hd, homun_id); } else { clif->emotion(&sd->hd->bl, E_SWT); } return true; } /*========================================== * call choosen homunculus [orn] *------------------------------------------*/ ACMD(makehomun) { int homunid; if (!*message) { clif->message(fd, msg_fd(fd,1256)); // Please enter a homunculus ID (usage: @makehomun <homunculus id>). return false; } homunid = atoi(message); if (homunid == -1 && sd->status.hom_id && !(sd->hd && homun_alive(sd->hd))) { if (!sd->hd) homun->call(sd); else if( sd->hd->homunculus.vaporize ) homun->ressurect(sd, 100, sd->bl.x, sd->bl.y); else homun->call(sd); return true; } if (sd->status.hom_id) { clif->message(fd, msg_fd(fd,450)); return false; } if (homunid < HM_CLASS_BASE || homunid > HM_CLASS_BASE + MAX_HOMUNCULUS_CLASS - 1) { clif->message(fd, msg_fd(fd,1257)); // Invalid Homunculus ID. return false; } homun->creation_request(sd,homunid); return true; } /*========================================== * modify homunculus intimacy [orn] *------------------------------------------*/ ACMD(homfriendly) { int friendly = 0; if (!homun_alive(sd->hd)) { clif->message(fd, msg_fd(fd,1254)); // You do not have a homunculus. return false; } if (!*message) { clif->message(fd, msg_fd(fd,1258)); // Please enter a friendly value (usage: @homfriendly <friendly value [0-1000]>). return false; } friendly = atoi(message); friendly = cap_value(friendly, 0, 1000); sd->hd->homunculus.intimacy = friendly * 100 ; clif->send_homdata(sd,SP_INTIMATE,friendly); return true; } /*========================================== * modify homunculus hunger [orn] *------------------------------------------*/ ACMD(homhungry) { int hungry = 0; if (!homun_alive(sd->hd)) { clif->message(fd, msg_fd(fd,1254)); // You do not have a homunculus. return false; } if (!*message) { clif->message(fd, msg_fd(fd,1259)); // Please enter a hunger value (usage: @homhungry <hunger value [0-100]>). return false; } hungry = atoi(message); hungry = cap_value(hungry, 0, 100); sd->hd->homunculus.hunger = hungry; clif->send_homdata(sd,SP_HUNGRY,hungry); return true; } /*========================================== * make the homunculus speak [orn] *------------------------------------------*/ ACMD(homtalk) { char mes[100],temp[100]; if (battle_config.min_chat_delay) { if (DIFF_TICK(sd->cantalk_tick, timer->gettick()) > 0) return true; sd->cantalk_tick = timer->gettick() + battle_config.min_chat_delay; } if (!pc->can_talk(sd)) return false; if (!homun_alive(sd->hd)) { clif->message(fd, msg_fd(fd,1254)); // You do not have a homunculus. return false; } if (!*message || sscanf(message, "%99[^\n]", mes) < 1) { clif->message(fd, msg_fd(fd,1260)); // Please enter a message (usage: @homtalk <message>). return false; } snprintf(temp, sizeof temp ,"%s : %s", sd->hd->homunculus.name, mes); clif->disp_overhead(&sd->hd->bl, temp); return true; } /*========================================== * Show homunculus stats *------------------------------------------*/ ACMD(hominfo) { struct homun_data *hd; struct status_data *st; if (!homun_alive(sd->hd)) { clif->message(fd, msg_fd(fd,1254)); // You do not have a homunculus. return false; } hd = sd->hd; st = status->get_status_data(&hd->bl); clif->message(fd, msg_fd(fd,1261)); // Homunculus stats: snprintf(atcmd_output, sizeof(atcmd_output) ,msg_fd(fd,1262), // HP: %d/%d - SP: %d/%d st->hp, st->max_hp, st->sp, st->max_sp); clif->message(fd, atcmd_output); snprintf(atcmd_output, sizeof(atcmd_output) ,msg_fd(fd,1263), // ATK: %d - MATK: %d~%d st->rhw.atk2 +st->batk, st->matk_min, st->matk_max); clif->message(fd, atcmd_output); snprintf(atcmd_output, sizeof(atcmd_output) ,msg_fd(fd,1264), // Hungry: %d - Intimacy: %u hd->homunculus.hunger, hd->homunculus.intimacy/100); clif->message(fd, atcmd_output); snprintf(atcmd_output, sizeof(atcmd_output) , msg_fd(fd,1265), // Stats: Str %d / Agi %d / Vit %d / Int %d / Dex %d / Luk %d st->str, st->agi, st->vit, st->int_, st->dex, st->luk); clif->message(fd, atcmd_output); return true; } ACMD(homstats) { struct homun_data *hd; struct s_homunculus_db *db; struct s_homunculus *hom; int lv, min, max, evo; if (!homun_alive(sd->hd)) { clif->message(fd, msg_fd(fd,1254)); // You do not have a homunculus. return false; } hd = sd->hd; hom = &hd->homunculus; db = hd->homunculusDB; lv = hom->level; snprintf(atcmd_output, sizeof(atcmd_output) , msg_fd(fd,1266), lv, db->name); // Homunculus growth stats (Lv %d %s): clif->message(fd, atcmd_output); lv--; //Since the first increase is at level 2. evo = (hom->class_ == db->evo_class); min = db->base.HP +lv*db->gmin.HP +(evo?db->emin.HP:0); max = db->base.HP +lv*db->gmax.HP +(evo?db->emax.HP:0);; snprintf(atcmd_output, sizeof(atcmd_output) ,msg_fd(fd,1267), hom->max_hp, min, max); // Max HP: %d (%d~%d) clif->message(fd, atcmd_output); min = db->base.SP +lv*db->gmin.SP +(evo?db->emin.SP:0); max = db->base.SP +lv*db->gmax.SP +(evo?db->emax.SP:0);; snprintf(atcmd_output, sizeof(atcmd_output) ,msg_fd(fd,1268), hom->max_sp, min, max); // Max SP: %d (%d~%d) clif->message(fd, atcmd_output); min = db->base.str +lv*(db->gmin.str/10) +(evo?db->emin.str:0); max = db->base.str +lv*(db->gmax.str/10) +(evo?db->emax.str:0);; snprintf(atcmd_output, sizeof(atcmd_output) ,msg_fd(fd,1269), hom->str/10, min, max); // Str: %d (%d~%d) clif->message(fd, atcmd_output); min = db->base.agi +lv*(db->gmin.agi/10) +(evo?db->emin.agi:0); max = db->base.agi +lv*(db->gmax.agi/10) +(evo?db->emax.agi:0);; snprintf(atcmd_output, sizeof(atcmd_output) ,msg_fd(fd,1270), hom->agi/10, min, max); // Agi: %d (%d~%d) clif->message(fd, atcmd_output); min = db->base.vit +lv*(db->gmin.vit/10) +(evo?db->emin.vit:0); max = db->base.vit +lv*(db->gmax.vit/10) +(evo?db->emax.vit:0);; snprintf(atcmd_output, sizeof(atcmd_output) ,msg_fd(fd,1271), hom->vit/10, min, max); // Vit: %d (%d~%d) clif->message(fd, atcmd_output); min = db->base.int_ +lv*(db->gmin.int_/10) +(evo?db->emin.int_:0); max = db->base.int_ +lv*(db->gmax.int_/10) +(evo?db->emax.int_:0);; snprintf(atcmd_output, sizeof(atcmd_output) ,msg_fd(fd,1272), hom->int_/10, min, max); // Int: %d (%d~%d) clif->message(fd, atcmd_output); min = db->base.dex +lv*(db->gmin.dex/10) +(evo?db->emin.dex:0); max = db->base.dex +lv*(db->gmax.dex/10) +(evo?db->emax.dex:0);; snprintf(atcmd_output, sizeof(atcmd_output) ,msg_fd(fd,1273), hom->dex/10, min, max); // Dex: %d (%d~%d) clif->message(fd, atcmd_output); min = db->base.luk +lv*(db->gmin.luk/10) +(evo?db->emin.luk:0); max = db->base.luk +lv*(db->gmax.luk/10) +(evo?db->emax.luk:0);; snprintf(atcmd_output, sizeof(atcmd_output) ,msg_fd(fd,1274), hom->luk/10, min, max); // Luk: %d (%d~%d) clif->message(fd, atcmd_output); return true; } ACMD(homshuffle) { if (!sd->hd) return false; // nothing to do if (!homun->shuffle(sd->hd)) return false; clif->message(sd->fd, msg_fd(fd,1275)); // Homunculus stats altered. atcommand_homstats(fd, sd, command, message, info); //Print out the new stats return true; } /*========================================== * Show Items DB Info v 1.0 * originally by [Lupus] *------------------------------------------*/ ACMD(iteminfo) { struct item_data *item_array[MAX_SEARCH]; int i, count = 1; if (!*message) { clif->message(fd, msg_fd(fd,1276)); // Please enter an item name/ID (usage: @ii/@iteminfo <item name/ID>). return false; } if ((item_array[0] = itemdb->exists(atoi(message))) == NULL) count = itemdb->search_name_array(item_array, MAX_SEARCH, message, 0); if (!count) { clif->message(fd, msg_fd(fd,19)); // Invalid item ID or name. return false; } if (count > MAX_SEARCH) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,269), MAX_SEARCH, count); // Displaying first %d out of %d matches clif->message(fd, atcmd_output); count = MAX_SEARCH; } for (i = 0; i < count; i++) { struct item_data *item_data = item_array[i]; safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1277), // Item: '%s'/'%s'[%d] (%d) Type: %s | Extra Effect: %s item_data->name,item_data->jname,item_data->slot,item_data->nameid, itemdb->typename(item_data->type), (item_data->script==NULL)? msg_fd(fd,1278) : msg_fd(fd,1279) // None / With script ); clif->message(fd, atcmd_output); safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1280), item_data->value_buy, item_data->value_sell, item_data->weight/10. ); // NPC Buy:%dz, Sell:%dz | Weight: %.1f clif->message(fd, atcmd_output); if (item_data->maxchance == -1) safestrncpy(atcmd_output, msg_fd(fd,1281), sizeof(atcmd_output)); // - Available in the shops only. else if ( !battle_config.atcommand_mobinfo_type ) { if( item_data->maxchance ) safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1282), (float)item_data->maxchance / 100 ); // - Maximal monsters drop chance: %02.02f%% else safestrncpy(atcmd_output, msg_fd(fd,1283), sizeof(atcmd_output)); // - Monsters don't drop this item. } clif->message(fd, atcmd_output); } return true; } /*========================================== * Show who drops the item. *------------------------------------------*/ ACMD(whodrops) { struct item_data *item_array[MAX_SEARCH]; int i,j, count = 1; if (!*message) { clif->message(fd, msg_fd(fd,1284)); // Please enter item name/ID (usage: @whodrops <item name/ID>). return false; } if ((item_array[0] = itemdb->exists(atoi(message))) == NULL) count = itemdb->search_name_array(item_array, MAX_SEARCH, message, 0); if (!count) { clif->message(fd, msg_fd(fd,19)); // Invalid item ID or name. return false; } if (count > MAX_SEARCH) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,269), MAX_SEARCH, count); // Displaying first %d out of %d matches clif->message(fd, atcmd_output); count = MAX_SEARCH; } for (i = 0; i < count; i++) { struct item_data *item_data = item_array[i]; safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1285), item_data->jname,item_data->slot); // Item: '%s'[%d] clif->message(fd, atcmd_output); if (item_data->mob[0].chance == 0) { safestrncpy(atcmd_output, msg_fd(fd,1286), sizeof(atcmd_output)); // - Item is not dropped by mobs. clif->message(fd, atcmd_output); } else { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1287), MAX_SEARCH); // - Common mobs with highest drop chance (only max %d are listed): clif->message(fd, atcmd_output); for (j=0; j < MAX_SEARCH && item_data->mob[j].chance > 0; j++) { safesnprintf(atcmd_output, sizeof(atcmd_output), "- %s (%02.02f%%)", mob->db(item_data->mob[j].id)->jname, item_data->mob[j].chance/100.); clif->message(fd, atcmd_output); } } } return true; } ACMD(whereis) { struct mob_db *mob_array[MAX_SEARCH]; int count; int i, j, k; if (!*message) { clif->message(fd, msg_fd(fd,1288)); // Please enter a monster name/ID (usage: @whereis <monster_name_or_monster_ID>). return false; } // If monster identifier/name argument is a name if ((i = mob->db_checkid(atoi(message)))) { mob_array[0] = mob->db(i); count = 1; } else count = mob->db_searchname_array(mob_array, MAX_SEARCH, message, 0); if (!count) { clif->message(fd, msg_fd(fd,40)); // Invalid monster ID or name. return false; } if (count > MAX_SEARCH) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,269), MAX_SEARCH, count); clif->message(fd, atcmd_output); count = MAX_SEARCH; } for (k = 0; k < count; k++) { struct mob_db *monster = mob_array[k]; snprintf(atcmd_output, sizeof atcmd_output, msg_fd(fd,1289), monster->jname); // %s spawns in: clif->message(fd, atcmd_output); for (i = 0; i < ARRAYLENGTH(monster->spawn) && monster->spawn[i].qty; i++) { j = map->mapindex2mapid(monster->spawn[i].mapindex); if (j < 0) continue; snprintf(atcmd_output, sizeof atcmd_output, "%s (%d)", map->list[j].name, monster->spawn[i].qty); clif->message(fd, atcmd_output); } if (i == 0) clif->message(fd, msg_fd(fd,1290)); // This monster does not spawn normally. } return true; } ACMD(version) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1296), sysinfo->is64bit() ? 64 : 32, sysinfo->platform()); // Hercules %d-bit for %s clif->message(fd, atcmd_output); safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1295), sysinfo->vcstype(), sysinfo->vcsrevision_src(), sysinfo->vcsrevision_scripts()); // %s revision '%s' (src) / '%s' (scripts) clif->message(fd, atcmd_output); return true; } /*========================================== * @mutearea by MouseJstr *------------------------------------------*/ int atcommand_mutearea_sub(struct block_list *bl, va_list ap) { // As it is being used [ACMD(mutearea)] there's no need to be a bool, but if there's need to reuse it, it's better to be this way int time, id; struct map_session_data *pl_sd = BL_CAST(BL_PC, bl); if (pl_sd == NULL) return 0; id = va_arg(ap, int); time = va_arg(ap, int); if (id != bl->id && !pc_get_group_level(pl_sd)) { pl_sd->status.manner -= time; if (pl_sd->status.manner < 0) sc_start(NULL,&pl_sd->bl,SC_NOCHAT,100,0,0); else status_change_end(&pl_sd->bl, SC_NOCHAT, INVALID_TIMER); } return 1; } ACMD(mutearea) { int time; if (!*message) { clif->message(fd, msg_fd(fd,1297)); // Please enter a time in minutes (usage: @mutearea/@stfu <time in minutes>). return false; } time = atoi(message); map->foreachinarea(atcommand->mutearea_sub,sd->bl.m, sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE, sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_PC, sd->bl.id, time); return true; } ACMD(rates) { char buf[CHAT_SIZE_MAX]; memset(buf, '\0', sizeof(buf)); safesnprintf(buf, CHAT_SIZE_MAX, msg_fd(fd,1298), // Experience rates: Base %.2fx / Job %.2fx battle_config.base_exp_rate/100., battle_config.job_exp_rate/100.); clif->message(fd, buf); safesnprintf(buf, CHAT_SIZE_MAX, msg_fd(fd,1299), // Normal Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx battle_config.item_rate_common/100., battle_config.item_rate_heal/100., battle_config.item_rate_use/100., battle_config.item_rate_equip/100., battle_config.item_rate_card/100.); clif->message(fd, buf); safesnprintf(buf, CHAT_SIZE_MAX, msg_fd(fd,1300), // Boss Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx battle_config.item_rate_common_boss/100., battle_config.item_rate_heal_boss/100., battle_config.item_rate_use_boss/100., battle_config.item_rate_equip_boss/100., battle_config.item_rate_card_boss/100.); clif->message(fd, buf); safesnprintf(buf, CHAT_SIZE_MAX, msg_fd(fd,1301), // Other Drop Rates: MvP %.2fx / Card-Based %.2fx / Treasure %.2fx battle_config.item_rate_mvp/100., battle_config.item_rate_adddrop/100., battle_config.item_rate_treasure/100.); clif->message(fd, buf); return true; } /*========================================== * @me by lordalfa * => Displays the OUTPUT string on top of the Visible players Heads. *------------------------------------------*/ ACMD(me) { char tempmes[CHAT_SIZE_MAX]; memset(tempmes, '\0', sizeof(tempmes)); memset(atcmd_output, '\0', sizeof(atcmd_output)); if (!pc->can_talk(sd)) return false; if (!*message || sscanf(message, "%199[^\n]", tempmes) < 0) { clif->message(fd, msg_fd(fd,1302)); // Please enter a message (usage: @me <message>). return false; } safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,270), sd->status.name, tempmes); // *%s %s* clif->disp_overhead(&sd->bl, atcmd_output); return true; } /*========================================== * @size * => Resize your character sprite. [Valaris] *------------------------------------------*/ ACMD(size) { int size = 0; size = cap_value(atoi(message),SZ_SMALL,SZ_BIG); if(sd->state.size) { sd->state.size = SZ_SMALL; pc->setpos(sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_TELEPORT); } sd->state.size = size; if( size == SZ_MEDIUM ) clif->specialeffect(&sd->bl,420,AREA); else if( size == SZ_BIG ) clif->specialeffect(&sd->bl,422,AREA); clif->message(fd, msg_fd(fd,1303)); // Size change applied. return true; } ACMD(sizeall) { int size; struct map_session_data *pl_sd; struct s_mapiterator* iter; size = atoi(message); size = cap_value(size,0,2); iter = mapit_getallusers(); for (pl_sd = BL_UCAST(BL_PC, mapit->first(iter)); mapit->exists(iter); pl_sd = BL_UCAST(BL_PC, mapit->next(iter))) { if (pl_sd->state.size != size) { if (pl_sd->state.size) { pl_sd->state.size = SZ_SMALL; pc->setpos(pl_sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT); } pl_sd->state.size = size; if (size == SZ_MEDIUM) clif->specialeffect(&pl_sd->bl,420,AREA); else if (size == SZ_BIG) clif->specialeffect(&pl_sd->bl,422,AREA); } } mapit->free(iter); clif->message(fd, msg_fd(fd,1303)); // Size change applied. return true; } ACMD(sizeguild) { int size = 0, i; char guild_name[NAME_LENGTH]; struct map_session_data *pl_sd; struct guild *g; memset(guild_name, '\0', sizeof(guild_name)); if (!*message || sscanf(message, "%d %23[^\n]", &size, guild_name) < 2) { clif->message(fd, msg_fd(fd,1304)); // Please enter guild name/ID (usage: @sizeguild <size> <guild name/ID>). return false; } if ((g = guild->searchname(guild_name)) == NULL && (g = guild->search(atoi(guild_name))) == NULL) { clif->message(fd, msg_fd(fd,94)); // Incorrect name/ID, or no one from the guild is online. return false; } size = cap_value(size,SZ_SMALL,SZ_BIG); for (i = 0; i < g->max_member; i++) { if ((pl_sd = g->member[i].sd) && pl_sd->state.size != size) { if( pl_sd->state.size ) { pl_sd->state.size = SZ_SMALL; pc->setpos(pl_sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT); } pl_sd->state.size = size; if( size == SZ_MEDIUM ) clif->specialeffect(&pl_sd->bl,420,AREA); else if( size == SZ_BIG ) clif->specialeffect(&pl_sd->bl,422,AREA); } } clif->message(fd, msg_fd(fd,1303)); // Size change applied. return true; } /*========================================== * @monsterignore * => Makes monsters ignore you. [Valaris] *------------------------------------------*/ ACMD(monsterignore) { if (!sd->state.monster_ignore) { sd->state.monster_ignore = 1; clif->message(sd->fd, msg_fd(fd,1305)); // You are now immune to attacks. } else { sd->state.monster_ignore = 0; clif->message(sd->fd, msg_fd(fd,1306)); // Returned to normal state. } return true; } /*========================================== * @fakename * => Gives your character a fake name. [Valaris] *------------------------------------------*/ ACMD(fakename) { if (!*message) { if (sd->fakename[0]) { sd->fakename[0] = '\0'; clif->charnameack(0, &sd->bl); if( sd->disguise ) clif->charnameack(sd->fd, &sd->bl); clif->message(sd->fd, msg_fd(fd,1307)); // Returned to real name. return true; } clif->message(sd->fd, msg_fd(fd,1308)); // You must enter a name. return false; } if (strlen(message) < 2) { clif->message(sd->fd, msg_fd(fd,1309)); // Fake name must be at least two characters. return false; } safestrncpy(sd->fakename, message, sizeof(sd->fakename)); clif->charnameack(0, &sd->bl); if (sd->disguise) // Another packet should be sent so the client updates the name for sd clif->charnameack(sd->fd, &sd->bl); clif->message(sd->fd, msg_fd(fd,1310)); // Fake name enabled. return true; } /*========================================== * Ragnarok Resources *------------------------------------------*/ ACMD(mapflag) { #define CHECKFLAG( cmd ) do { if (map->list[ sd->bl.m ].flag.cmd ) clif->message(sd->fd,#cmd);} while(0) #define SETFLAG( cmd ) do { \ if (strcmp( flag_name , #cmd ) == 0) { \ map->list[ sd->bl.m ].flag.cmd = flag; \ safesnprintf(atcmd_output, sizeof(atcmd_output),"[ @mapflag ] %s flag has been set to %s value = %hd",#cmd,flag?"On":"Off",flag); \ clif->message(sd->fd,atcmd_output); \ return true; \ } \ } while(0) char flag_name[100]; short flag=0,i; memset(flag_name, '\0', sizeof(flag_name)); if (!*message || (sscanf(message, "%99s %5hd", flag_name, &flag) < 1)) { clif->message(sd->fd,msg_fd(fd,1311)); // Enabled Mapflags in this map: clif->message(sd->fd,"----------------------------------"); CHECKFLAG(autotrade); CHECKFLAG(allowks); CHECKFLAG(nomemo); CHECKFLAG(noteleport); CHECKFLAG(noreturn); CHECKFLAG(monster_noteleport); CHECKFLAG(nosave); CHECKFLAG(nobranch); CHECKFLAG(noexppenalty); CHECKFLAG(pvp); CHECKFLAG(pvp_noparty); CHECKFLAG(pvp_noguild); CHECKFLAG(pvp_nightmaredrop); CHECKFLAG(pvp_nocalcrank); CHECKFLAG(gvg_castle); CHECKFLAG(gvg); CHECKFLAG(gvg_dungeon); CHECKFLAG(gvg_noparty); CHECKFLAG(battleground); CHECKFLAG(nozenypenalty); CHECKFLAG(notrade); CHECKFLAG(noskill); CHECKFLAG(nowarp); CHECKFLAG(nowarpto); CHECKFLAG(noicewall); CHECKFLAG(snow); CHECKFLAG(clouds); CHECKFLAG(clouds2); CHECKFLAG(fog); CHECKFLAG(fireworks); CHECKFLAG(sakura); CHECKFLAG(leaves); CHECKFLAG(nobaseexp); CHECKFLAG(nojobexp); CHECKFLAG(nomobloot); CHECKFLAG(nomvploot); CHECKFLAG(nightenabled); CHECKFLAG(nodrop); CHECKFLAG(novending); CHECKFLAG(loadevent); CHECKFLAG(nochat); CHECKFLAG(partylock); CHECKFLAG(guildlock); CHECKFLAG(src4instance); CHECKFLAG(notomb); CHECKFLAG(nocashshop); CHECKFLAG(noviewid); clif->message(sd->fd," "); clif->message(sd->fd,msg_fd(fd,1312)); // Usage: "@mapflag monster_noteleport 1" (0=Off | 1=On) clif->message(sd->fd,msg_fd(fd,1313)); // Type "@mapflag available" to list the available mapflags. return true; } for (i = 0; flag_name[i]; i++) flag_name[i] = TOLOWER(flag_name[i]); //lowercase if (strcmp( flag_name , "gvg" ) == 0) { if( flag && !map->list[sd->bl.m].flag.gvg ) map->zone_change2(sd->bl.m,strdb_get(map->zone_db, MAP_ZONE_GVG_NAME)); else if ( !flag && map->list[sd->bl.m].flag.gvg ) map->zone_change2(sd->bl.m,map->list[sd->bl.m].prev_zone); } else if ( strcmp( flag_name , "pvp" ) == 0 ) { if ( flag && !map->list[sd->bl.m].flag.pvp ) map->zone_change2(sd->bl.m,strdb_get(map->zone_db, MAP_ZONE_PVP_NAME)); else if ( !flag && map->list[sd->bl.m].flag.pvp ) map->zone_change2(sd->bl.m,map->list[sd->bl.m].prev_zone); } else if ( strcmp( flag_name , "battleground" ) == 0 ) { if ( flag && !map->list[sd->bl.m].flag.battleground ) map->zone_change2(sd->bl.m,strdb_get(map->zone_db, MAP_ZONE_BG_NAME)); else if ( !flag && map->list[sd->bl.m].flag.battleground ) map->zone_change2(sd->bl.m,map->list[sd->bl.m].prev_zone); } SETFLAG(autotrade); SETFLAG(allowks); SETFLAG(nomemo); SETFLAG(noteleport); SETFLAG(noreturn); SETFLAG(monster_noteleport); SETFLAG(nosave); SETFLAG(nobranch); SETFLAG(noexppenalty); SETFLAG(pvp); SETFLAG(pvp_noparty); SETFLAG(pvp_noguild); SETFLAG(pvp_nightmaredrop); SETFLAG(pvp_nocalcrank); SETFLAG(gvg_castle); SETFLAG(gvg); SETFLAG(gvg_dungeon); SETFLAG(gvg_noparty); SETFLAG(battleground); SETFLAG(nozenypenalty); SETFLAG(notrade); SETFLAG(noskill); SETFLAG(nowarp); SETFLAG(nowarpto); SETFLAG(noicewall); SETFLAG(snow); SETFLAG(clouds); SETFLAG(clouds2); SETFLAG(fog); SETFLAG(fireworks); SETFLAG(sakura); SETFLAG(leaves); SETFLAG(nobaseexp); SETFLAG(nojobexp); SETFLAG(nomobloot); SETFLAG(nomvploot); SETFLAG(nightenabled); SETFLAG(nodrop); SETFLAG(novending); SETFLAG(loadevent); SETFLAG(nochat); SETFLAG(partylock); SETFLAG(guildlock); SETFLAG(src4instance); SETFLAG(notomb); SETFLAG(nocashshop); SETFLAG(noviewid); clif->message(sd->fd,msg_fd(fd,1314)); // Invalid flag name or flag. clif->message(sd->fd,msg_fd(fd,1312)); // Usage: "@mapflag monster_noteleport 1" (0=Off | 1=On) clif->message(sd->fd,msg_fd(fd,1315)); // Available Flags: clif->message(sd->fd,"----------------------------------"); clif->message(sd->fd,"town, autotrade, allowks, nomemo, noteleport, noreturn, monster_noteleport, nosave,"); clif->message(sd->fd,"nobranch, noexppenalty, pvp, pvp_noparty, pvp_noguild, pvp_nightmaredrop,"); clif->message(sd->fd,"pvp_nocalcrank, gvg_castle, gvg, gvg_dungeon, gvg_noparty, battleground,"); clif->message(sd->fd,"nozenypenalty, notrade, noskill, nowarp, nowarpto, noicewall, snow, clouds, clouds2,"); clif->message(sd->fd,"fog, fireworks, sakura, leaves, nobaseexp, nojobexp, nomobloot,"); clif->message(sd->fd,"nomvploot, nightenabled, nodrop, novending, loadevent, nochat, partylock,"); clif->message(sd->fd,"guildlock, src4instance, notomb, nocashshop, noviewid"); #undef CHECKFLAG #undef SETFLAG return true; } /*=================================== * Remove some messages *-----------------------------------*/ ACMD(showexp) { if (sd->state.showexp) { sd->state.showexp = 0; clif->message(fd, msg_fd(fd,1316)); // Gained exp will not be shown. return true; } sd->state.showexp = 1; clif->message(fd, msg_fd(fd,1317)); // Gained exp is now shown. return true; } ACMD(showzeny) { if (sd->state.showzeny) { sd->state.showzeny = 0; clif->message(fd, msg_fd(fd,1318)); // Gained zeny will not be shown. return true; } sd->state.showzeny = 1; clif->message(fd, msg_fd(fd,1319)); // Gained zeny is now shown. return true; } ACMD(showdelay) { if (sd->state.showdelay) { sd->state.showdelay = 0; clif->message(fd, msg_fd(fd,1320)); // Skill delay failures will not be shown. return true; } sd->state.showdelay = 1; clif->message(fd, msg_fd(fd,1321)); // Skill delay failures are now shown. return true; } /*========================================== * Duel organizing functions [LuzZza] * * @duel [limit|nick] - create a duel * @invite <nick> - invite player * @accept - accept invitation * @reject - reject invitation * @leave - leave duel *------------------------------------------*/ ACMD(invite) { unsigned int did = sd->duel_group; struct map_session_data *target_sd = map->nick2sd(message); if (did == 0) { // "Duel: @invite without @duel." clif->message(fd, msg_fd(fd,350)); return false; } if (duel->list[did].max_players_limit > 0 && duel->list[did].members_count >= duel->list[did].max_players_limit) { // "Duel: Limit of players is reached." clif->message(fd, msg_fd(fd,351)); return false; } if (target_sd == NULL) { // "Duel: Player not found." clif->message(fd, msg_fd(fd,352)); return false; } if (target_sd->duel_group > 0 || target_sd->duel_invite > 0) { // "Duel: Player already in duel." clif->message(fd, msg_fd(fd,353)); return false; } if (battle_config.duel_only_on_same_map && target_sd->bl.m != sd->bl.m) { // "Duel: You can't invite %s because he/she isn't in the same map." safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,364), message); clif->message(fd, atcmd_output); return false; } duel->invite(did, sd, target_sd); // "Duel: Invitation has been sent." clif->message(fd, msg_fd(fd,354)); return true; } ACMD(duel) { unsigned int maxpl = 0; if (sd->duel_group > 0) { duel->showinfo(sd->duel_group, sd); return true; } if (sd->duel_invite > 0) { // "Duel: @duel without @reject." clif->message(fd, msg_fd(fd,355)); return false; } if (!duel->checktime(sd)) { char output[CHAT_SIZE_MAX]; // "Duel: You can take part in duel only one time per %d minutes." sprintf(output, msg_fd(fd,356), battle_config.duel_time_interval); clif->message(fd, output); return false; } if (message[0]) { if (sscanf(message, "%12u", &maxpl) >= 1) { if (maxpl < 2 || maxpl > 65535) { clif->message(fd, msg_fd(fd,357)); // "Duel: Invalid value." return false; } duel->create(sd, maxpl); } else { struct map_session_data *target_sd = map->nick2sd(message); if (target_sd != NULL) { unsigned int newduel; if ((newduel = duel->create(sd, 2)) != -1) { if (target_sd->duel_group > 0 || target_sd->duel_invite > 0) { clif->message(fd, msg_fd(fd,353)); // "Duel: Player already in duel." return false; } duel->invite(newduel, sd, target_sd); clif->message(fd, msg_fd(fd,354)); // "Duel: Invitation has been sent." } } else { // "Duel: Player not found." clif->message(fd, msg_fd(fd,352)); return false; } } } else duel->create(sd, 0); return true; } ACMD(leave) { if (sd->duel_group <= 0) { // "Duel: @leave without @duel." clif->message(fd, msg_fd(fd,358)); return false; } duel->leave(sd->duel_group, sd); clif->message(fd, msg_fd(fd,359)); // "Duel: You left the duel." return true; } ACMD(accept) { if (!duel->checktime(sd)) { char output[CHAT_SIZE_MAX]; // "Duel: You can take part in duel only one time per %d minutes." sprintf(output, msg_fd(fd,356), battle_config.duel_time_interval); clif->message(fd, output); return false; } if (sd->duel_invite <= 0) { // "Duel: @accept without invitation." clif->message(fd, msg_fd(fd,360)); return false; } if (duel->list[sd->duel_invite].max_players_limit > 0 && duel->list[sd->duel_invite].members_count >= duel->list[sd->duel_invite].max_players_limit) { // "Duel: Limit of players is reached." clif->message(fd, msg_fd(fd,351)); return false; } duel->accept(sd->duel_invite, sd); // "Duel: Invitation has been accepted." clif->message(fd, msg_fd(fd,361)); return true; } ACMD(reject) { if (sd->duel_invite <= 0) { // "Duel: @reject without invitation." clif->message(fd, msg_fd(fd,362)); return false; } duel->reject(sd->duel_invite, sd); // "Duel: Invitation has been rejected." clif->message(fd, msg_fd(fd,363)); return true; } /*=================================== * Cash Points *-----------------------------------*/ ACMD(cash) { char output[128]; int value; int ret=0; if (!*message || (value = atoi(message)) == 0) { clif->message(fd, msg_fd(fd,1322)); // Please enter an amount. return false; } if (!strcmpi(info->command,"cash")) { if( value > 0 ) { if( (ret=pc->getcash(sd, value, 0)) >= 0){ // If this option is set, the message is already sent by pc function if( !battle_config.cashshop_show_points ){ sprintf(output, msg_fd(fd,505), ret, sd->cashPoints); clif_disp_onlyself(sd, output, strlen(output)); clif->message(fd, output); } } else clif->message(fd, msg_fd(fd,149)); // Unable to decrease the number/value. } else { if( (ret=pc->paycash(sd, -value, 0)) >= 0){ sprintf(output, msg_fd(fd,410), ret, sd->cashPoints); clif_disp_onlyself(sd, output, strlen(output)); clif->message(fd, output); } else clif->message(fd, msg_fd(fd,41)); // Unable to decrease the number/value. } } else { // @points if( value > 0 ) { if( (ret=pc->getcash(sd, 0, value)) >= 0) { // If this option is set, the message is already sent by pc function if( !battle_config.cashshop_show_points ){ sprintf(output, msg_fd(fd,506), ret, sd->kafraPoints); clif_disp_onlyself(sd, output, strlen(output)); clif->message(fd, output); } } else clif->message(fd, msg_fd(fd,149)); // Unable to decrease the number/value. } else { if( (ret=pc->paycash(sd, -value, -value)) >= 0){ sprintf(output, msg_fd(fd,411), ret, sd->kafraPoints); clif_disp_onlyself(sd, output, strlen(output)); clif->message(fd, output); } else clif->message(fd, msg_fd(fd,41)); // Unable to decrease the number/value. } } return true; } // @clone/@slaveclone/@evilclone <playername> [Valaris] ACMD(clone) { int x=0,y=0,flag=0,master=0,i=0; struct map_session_data *pl_sd=NULL; if (!*message) { clif->message(sd->fd,msg_fd(fd,1323)); // You must enter a player name or ID. return false; } if ((pl_sd=map->nick2sd(message)) == NULL && (pl_sd=map->charid2sd(atoi(message))) == NULL) { clif->message(fd, msg_fd(fd,3)); // Character not found. return false; } if (pc_get_group_level(pl_sd) > pc_get_group_level(sd)) { clif->message(fd, msg_fd(fd,126)); // Cannot clone a player of higher GM level than yourself. return false; } if (strcmpi(info->command, "clone") == 0) flag = 1; else if (strcmpi(info->command, "slaveclone") == 0) { flag = 2; if (pc_isdead(sd)){ //"Unable to spawn slave clone." clif->message(fd, msg_fd(fd,129+flag*2)); return false; } master = sd->bl.id; if (battle_config.atc_slave_clone_limit && mob->countslave(&sd->bl) >= battle_config.atc_slave_clone_limit) { clif->message(fd, msg_fd(fd,127)); // You've reached your slave clones limit. return false; } } do { x = sd->bl.x + (rnd() % 10 - 5); y = sd->bl.y + (rnd() % 10 - 5); } while (map->getcell(sd->bl.m, &sd->bl, x, y, CELL_CHKNOPASS) && i++ < 10); if (i >= 10) { x = sd->bl.x; y = sd->bl.y; } if ((x = mob->clone_spawn(pl_sd, sd->bl.m, x, y, "", master, MD_NONE, flag?1:0, 0)) > 0) { clif->message(fd, msg_fd(fd,128+flag*2)); // Evil Clone spawned. Clone spawned. Slave clone spawned. return true; } clif->message(fd, msg_fd(fd,129+flag*2)); // Unable to spawn evil clone. Unable to spawn clone. Unable to spawn slave clone. return false; } /*===================================== * Autorejecting Invites/Deals [LuzZza] * Usage: @noask *-------------------------------------*/ ACMD(noask) { if (sd->state.noask) { clif->message(fd, msg_fd(fd,391)); // Autorejecting is deactivated. sd->state.noask = 0; } else { clif->message(fd, msg_fd(fd,390)); // Autorejecting is activated. sd->state.noask = 1; } return true; } /*===================================== * Send a @request message to all GMs of lowest_gm_level. * Usage: @request <petition> *-------------------------------------*/ ACMD(request) { if (!*message) { clif->message(sd->fd,msg_fd(fd,277)); // Usage: @request <petition/message to online GMs>. return false; } safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,278), message); // (@request): %s intif->wis_message_to_gm(sd->status.name, PC_PERM_RECEIVE_REQUESTS, atcmd_output); clif_disp_onlyself(sd, atcmd_output, strlen(atcmd_output)); clif->message(sd->fd,msg_fd(fd,279)); // @request sent. return true; } /*========================================== * Feel (SG save map) Reset [HiddenDragon] *------------------------------------------*/ ACMD(feelreset) { pc->resetfeel(sd); clif->message(fd, msg_fd(fd,1324)); // Reset 'Feeling' maps. return true; } /*========================================== * AUCTION SYSTEM *------------------------------------------*/ ACMD(auction) { if (!battle_config.feature_auction) { clif->messagecolor_self(sd->fd, COLOR_RED, msg_fd(fd,1484)); return false; } clif->auction_openwindow(sd); return true; } /*========================================== * Kill Steal Protection *------------------------------------------*/ ACMD(ksprotection) { if( sd->state.noks ) { sd->state.noks = KSPROTECT_NONE; clif->message(fd, msg_fd(fd,1325)); // [ K.S Protection Inactive ] } else if (!*message || strcmpi(message, "party") == 0) { // Default is Party sd->state.noks = KSPROTECT_PARTY; clif->message(fd, msg_fd(fd,1326)); // [ K.S Protection Active - Option: Party ] } else if( strcmpi(message, "self") == 0 ) { sd->state.noks = KSPROTECT_SELF; clif->message(fd, msg_fd(fd,1327)); // [ K.S Protection Active - Option: Self ] } else if( strcmpi(message, "guild") == 0 ) { sd->state.noks = KSPROTECT_GUILD; clif->message(fd, msg_fd(fd,1328)); // [ K.S Protection Active - Option: Guild ] } else { clif->message(fd, msg_fd(fd,1329)); // Usage: @noks <self|party|guild> } return true; } /*========================================== * Map Kill Steal Protection Setting *------------------------------------------*/ ACMD(allowks) { if( map->list[sd->bl.m].flag.allowks ) { map->list[sd->bl.m].flag.allowks = 0; clif->message(fd, msg_fd(fd,1330)); // [ Map K.S Protection Active ] } else { map->list[sd->bl.m].flag.allowks = 1; clif->message(fd, msg_fd(fd,1331)); // [ Map K.S Protection Inactive ] } return true; } ACMD(resetstat) { pc->resetstate(sd); safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,207), sd->status.name); clif->message(fd, atcmd_output); return true; } ACMD(resetskill) { pc->resetskill(sd, PCRESETSKILL_RESYNC); safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,206), sd->status.name); clif->message(fd, atcmd_output); return true; } /*========================================== * #storagelist: Displays the items list of a player's storage. * #cartlist: Displays contents of target's cart. * #itemlist: Displays contents of target's inventory. *------------------------------------------*/ ACMD(itemlist) { int i, j, count, counter; const char* location; const struct item* items; int size; StringBuf buf; if( strcmpi(info->command, "storagelist") == 0 ) { location = "storage"; items = sd->status.storage.items; size = MAX_STORAGE; } else if( strcmpi(info->command, "cartlist") == 0 ) { location = "cart"; items = sd->status.cart; size = MAX_CART; } else if( strcmpi(info->command, "itemlist") == 0 ) { location = "inventory"; items = sd->status.inventory; size = MAX_INVENTORY; } else return false; StrBuf->Init(&buf); count = 0; // total slots occupied counter = 0; // total items found for( i = 0; i < size; ++i ) { const struct item* it = &items[i]; struct item_data* itd; if( it->nameid == 0 || (itd = itemdb->exists(it->nameid)) == NULL ) continue; counter += it->amount; count++; if( count == 1 ) { StrBuf->Printf(&buf, msg_fd(fd,1332), location, sd->status.name); // ------ %s items list of '%s' ------ clif->message(fd, StrBuf->Value(&buf)); StrBuf->Clear(&buf); } if( it->refine ) StrBuf->Printf(&buf, "%d %s %+d (%s, id: %d)", it->amount, itd->jname, it->refine, itd->name, it->nameid); else StrBuf->Printf(&buf, "%d %s (%s, id: %d)", it->amount, itd->jname, itd->name, it->nameid); if( it->equip ) { char equipstr[CHAT_SIZE_MAX]; strcpy(equipstr, msg_fd(fd,1333)); // | equipped: if( it->equip & EQP_GARMENT ) strcat(equipstr, msg_fd(fd,1334)); // garment, if( it->equip & EQP_ACC_L ) strcat(equipstr, msg_fd(fd,1335)); // left accessory, if( it->equip & EQP_ARMOR ) strcat(equipstr, msg_fd(fd,1336)); // body/armor, if( (it->equip & EQP_ARMS) == EQP_HAND_R ) strcat(equipstr, msg_fd(fd,1337)); // right hand, if( (it->equip & EQP_ARMS) == EQP_HAND_L ) strcat(equipstr, msg_fd(fd,1338)); // left hand, if( (it->equip & EQP_ARMS) == EQP_ARMS ) strcat(equipstr, msg_fd(fd,1339)); // both hands, if( it->equip & EQP_SHOES ) strcat(equipstr, msg_fd(fd,1340)); // feet, if( it->equip & EQP_ACC_R ) strcat(equipstr, msg_fd(fd,1341)); // right accessory, if( (it->equip & EQP_HELM) == EQP_HEAD_LOW ) strcat(equipstr, msg_fd(fd,1342)); // lower head, if( (it->equip & EQP_HELM) == EQP_HEAD_TOP ) strcat(equipstr, msg_fd(fd,1343)); // top head, if( (it->equip & EQP_HELM) == (EQP_HEAD_LOW|EQP_HEAD_TOP) ) strcat(equipstr, msg_fd(fd,1344)); // lower/top head, if( (it->equip & EQP_HELM) == EQP_HEAD_MID ) strcat(equipstr, msg_fd(fd,1345)); // mid head, if( (it->equip & EQP_HELM) == (EQP_HEAD_LOW|EQP_HEAD_MID) ) strcat(equipstr, msg_fd(fd,1346)); // lower/mid head, if( (it->equip & EQP_HELM) == EQP_HELM ) strcat(equipstr, msg_fd(fd,1347)); // lower/mid/top head, // remove final ', ' equipstr[strlen(equipstr) - 2] = '\0'; StrBuf->AppendStr(&buf, equipstr); } clif->message(fd, StrBuf->Value(&buf)); StrBuf->Clear(&buf); if( it->card[0] == CARD0_PET ) { // pet egg if (it->card[3]) StrBuf->Printf(&buf, msg_fd(fd,1348), (unsigned int)MakeDWord(it->card[1], it->card[2])); // -> (pet egg, pet id: %u, named) else StrBuf->Printf(&buf, msg_fd(fd,1349), (unsigned int)MakeDWord(it->card[1], it->card[2])); // -> (pet egg, pet id: %u, unnamed) } else if(it->card[0] == CARD0_FORGE) { // forged item StrBuf->Printf(&buf, msg_fd(fd,1350), (unsigned int)MakeDWord(it->card[2], it->card[3]), it->card[1]>>8, it->card[1]&0x0f); // -> (crafted item, creator id: %u, star crumbs %d, element %d) } else if(it->card[0] == CARD0_CREATE) { // created item StrBuf->Printf(&buf, msg_fd(fd,1351), (unsigned int)MakeDWord(it->card[2], it->card[3])); // -> (produced item, creator id: %u) } else { // normal item int counter2 = 0; for( j = 0; j < itd->slot; ++j ) { struct item_data* card; if( it->card[j] == 0 || (card = itemdb->exists(it->card[j])) == NULL ) continue; counter2++; if( counter2 == 1 ) StrBuf->AppendStr(&buf, msg_fd(fd,1352)); // -> (card(s): if( counter2 != 1 ) StrBuf->AppendStr(&buf, ", "); StrBuf->Printf(&buf, "#%d %s (id: %d)", counter2, card->jname, card->nameid); } if( counter2 > 0 ) StrBuf->AppendStr(&buf, ")"); } if( StrBuf->Length(&buf) > 0 ) clif->message(fd, StrBuf->Value(&buf)); StrBuf->Clear(&buf); } if( count == 0 ) StrBuf->Printf(&buf, msg_fd(fd,1353), location); // No item found in this player's %s. else StrBuf->Printf(&buf, msg_fd(fd,1354), counter, count, location); // %d item(s) found in %d %s slots. clif->message(fd, StrBuf->Value(&buf)); StrBuf->Destroy(&buf); return true; } ACMD(stats) { char job_jobname[100]; char output[CHAT_SIZE_MAX]; int i; struct { const char* format; int value; } output_table[] = { { "Base Level - %d", 0 }, { NULL, 0 }, { "Hp - %d", 0 }, { "MaxHp - %d", 0 }, { "Sp - %d", 0 }, { "MaxSp - %d", 0 }, { "Str - %3d", 0 }, { "Agi - %3d", 0 }, { "Vit - %3d", 0 }, { "Int - %3d", 0 }, { "Dex - %3d", 0 }, { "Luk - %3d", 0 }, { "Zeny - %d", 0 }, { "Free SK Points - %d", 0 }, { "JobChangeLvl (2nd) - %d", 0 }, { "JobChangeLvl (3rd) - %d", 0 }, { NULL, 0 } }; memset(job_jobname, '\0', sizeof(job_jobname)); memset(output, '\0', sizeof(output)); //direct array initialization with variables is not standard C compliant. output_table[0].value = sd->status.base_level; output_table[1].format = job_jobname; output_table[1].value = sd->status.job_level; output_table[2].value = sd->status.hp; output_table[3].value = sd->status.max_hp; output_table[4].value = sd->status.sp; output_table[5].value = sd->status.max_sp; output_table[6].value = sd->status.str; output_table[7].value = sd->status.agi; output_table[8].value = sd->status.vit; output_table[9].value = sd->status.int_; output_table[10].value = sd->status.dex; output_table[11].value = sd->status.luk; output_table[12].value = sd->status.zeny; output_table[13].value = sd->status.skill_point; output_table[14].value = sd->change_level_2nd; output_table[15].value = sd->change_level_3rd; sprintf(job_jobname, "Job - %s %s", pc->job_name(sd->status.class_), "(level %d)"); sprintf(output, msg_fd(fd,53), sd->status.name); // '%s' stats: clif->message(fd, output); for (i = 0; output_table[i].format != NULL; i++) { sprintf(output, output_table[i].format, output_table[i].value); clif->message(fd, output); } return true; } ACMD(delitem) { char item_name[100]; int nameid, amount = 0, total, idx; struct item_data* id; if (!*message || (sscanf(message, "\"%99[^\"]\" %12d", item_name, &amount) < 2 && sscanf(message, "%99s %12d", item_name, &amount) < 2) || amount < 1) { clif->message(fd, msg_fd(fd,1355)); // Please enter an item name/ID, a quantity, and a player name (usage: #delitem <player> <item_name_or_ID> <quantity>). return false; } if ((id = itemdb->search_name(item_name)) != NULL || (id = itemdb->exists(atoi(item_name))) != NULL) { nameid = id->nameid; } else { clif->message(fd, msg_fd(fd,19)); // Invalid item ID or name. return false; } total = amount; // delete items while (amount && (idx = pc->search_inventory(sd, nameid)) != INDEX_NOT_FOUND) { int delamount = ( amount < sd->status.inventory[idx].amount ) ? amount : sd->status.inventory[idx].amount; if( sd->inventory_data[idx]->type == IT_PETEGG && sd->status.inventory[idx].card[0] == CARD0_PET ) {// delete pet intif->delete_petdata(MakeDWord(sd->status.inventory[idx].card[1], sd->status.inventory[idx].card[2])); } pc->delitem(sd, idx, delamount, 0, DELITEM_NORMAL, LOG_TYPE_COMMAND); amount-= delamount; } // notify target safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,113), total-amount); // %d item(s) removed by a GM. clif->message(sd->fd, atcmd_output); // notify source if( amount == total ) { clif->message(fd, msg_fd(fd,116)); // Character does not have the item. } else if( amount ) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,115), total-amount, total-amount, total); // %d item(s) removed. Player had only %d on %d items. clif->message(fd, atcmd_output); } else { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,114), total); // %d item(s) removed from the player. clif->message(fd, atcmd_output); } return true; } /*========================================== * Custom Fonts *------------------------------------------*/ ACMD(font) { int font_id; font_id = atoi(message); if( font_id == 0 ) { if( sd->status.font ) { sd->status.font = 0; clif->message(fd, msg_fd(fd,1356)); // Returning to normal font. clif->font(sd); } else { clif->message(fd, msg_fd(fd,1357)); // Use @font <1-9> to change your message font. clif->message(fd, msg_fd(fd,1358)); // Use 0 or no parameter to return to normal font. } } else if( font_id < 0 || font_id > 9 ) clif->message(fd, msg_fd(fd,1359)); // Invalid font. Use a value from 0 to 9. else if( font_id != sd->status.font ) { sd->status.font = font_id; clif->font(sd); clif->message(fd, msg_fd(fd,1360)); // Font changed. } else clif->message(fd, msg_fd(fd,1361)); // Already using this font. return true; } /*========================================== * type: 1 = commands (@), 2 = charcommands (#) *------------------------------------------*/ void atcommand_commands_sub(struct map_session_data* sd, const int fd, AtCommandType type) { char line_buff[CHATBOX_SIZE]; char* cur = line_buff; AtCommandInfo* cmd; struct DBIterator *iter = db_iterator(atcommand->db); int count = 0; memset(line_buff,' ',CHATBOX_SIZE); line_buff[CHATBOX_SIZE-1] = 0; clif->message(fd, msg_fd(fd,273)); // "Available commands:" for (cmd = dbi_first(iter); dbi_exists(iter); cmd = dbi_next(iter)) { size_t slen; switch( type ) { case COMMAND_CHARCOMMAND: if( cmd->char_groups[pcg->get_idx(sd->group)] == 0 ) continue; break; case COMMAND_ATCOMMAND: if( cmd->at_groups[pcg->get_idx(sd->group)] == 0 ) continue; break; default: continue; } slen = strlen(cmd->command); // flush the text buffer if this command won't fit into it if ( slen + cur - line_buff >= CHATBOX_SIZE ) { clif->message(fd,line_buff); cur = line_buff; memset(line_buff,' ',CHATBOX_SIZE); line_buff[CHATBOX_SIZE-1] = 0; } memcpy(cur,cmd->command,slen); cur += slen+(10-slen%10); count++; } dbi_destroy(iter); clif->message(fd,line_buff); safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,274), count); // "%d commands found." clif->message(fd, atcmd_output); return; } /*========================================== * @commands Lists available @ commands to you *------------------------------------------*/ ACMD(commands) { atcommand->commands_sub(sd, fd, COMMAND_ATCOMMAND); return true; } /*========================================== * @charcommands Lists available # commands to you *------------------------------------------*/ ACMD(charcommands) { atcommand->commands_sub(sd, fd, COMMAND_CHARCOMMAND); return true; } /* for new mounts */ ACMD(cashmount) { if (pc_hasmount(sd)) { clif->message(fd, msg_fd(fd,1476)); // You are already mounting something else return false; } clif->message(sd->fd,msg_fd(fd,1362)); // NOTICE: If you crash with mount your LUA is outdated. if (!sd->sc.data[SC_ALL_RIDING]) { clif->message(sd->fd,msg_fd(fd,1363)); // You have mounted. sc_start(NULL, &sd->bl, SC_ALL_RIDING, 100, 25, INFINITE_DURATION); } else { clif->message(sd->fd,msg_fd(fd,1364)); // You have released your mount. status_change_end(&sd->bl, SC_ALL_RIDING, INVALID_TIMER); } return true; } ACMD(accinfo) { char query[NAME_LENGTH]; if (!*message || strlen(message) > NAME_LENGTH ) { clif->message(fd, msg_fd(fd,1365)); // Usage: @accinfo/@accountinfo <account_id/char name> clif->message(fd, msg_fd(fd,1366)); // You may search partial name by making use of '%' in the search, ex. "@accinfo %Mario%" lists all characters whose name contains "Mario". return false; } //remove const type safestrncpy(query, message, NAME_LENGTH); intif->request_accinfo( sd->fd, sd->bl.id, pc_get_group_level(sd), query ); return true; } /* [Ind] */ ACMD(set) { char reg[SCRIPT_VARNAME_LENGTH+1], val[254]; struct script_data* data; int toset = 0; bool is_str = false; size_t len; if (!*message || (toset = sscanf(message, "%32s %253[^\n]", reg, val)) < 1) { clif->message(fd, msg_fd(fd,1367)); // Usage: @set <variable name> <value> clif->message(fd, msg_fd(fd,1368)); // Usage: ex. "@set PoringCharVar 50" clif->message(fd, msg_fd(fd,1369)); // Usage: ex. "@set PoringCharVarSTR$ Super Duper String" clif->message(fd, msg_fd(fd,1370)); // Usage: ex. "@set PoringCharVarSTR$" outputs its value, Super Duper String. return false; } /* disabled variable types (they require a proper script state to function, so allowing them would crash the server) */ if( reg[0] == '.' ) { clif->message(fd, msg_fd(fd,1371)); // NPC variables may not be used with @set. return false; } else if( reg[0] == '\'' ) { clif->message(fd, msg_fd(fd,1372)); // Instance variables may not be used with @set. return false; } is_str = ( reg[strlen(reg) - 1] == '$' ) ? true : false; if( ( len = strlen(val) ) > 1 ) { if( val[0] == '"' && val[len-1] == '"') { val[len-1] = '\0'; //Strip quotes. memmove(val, val+1, len-1); } } if( toset >= 2 ) {/* we only set the var if there is an val, otherwise we only output the value */ if( is_str ) script->set_var(sd, reg, (void*) val); else script->set_var(sd, reg, (void*)h64BPTRSIZE((atoi(val)))); } CREATE(data, struct script_data,1); if (is_str) { // string variable const char *str = NULL; switch (reg[0]) { case '@': str = pc->readregstr(sd, script->add_str(reg)); break; case '$': str = mapreg->readregstr(script->add_str(reg)); break; case '#': if (reg[1] == '#') str = pc_readaccountreg2str(sd, script->add_str(reg));// global else str = pc_readaccountregstr(sd, script->add_str(reg));// local break; default: str = pc_readglobalreg_str(sd, script->add_str(reg)); break; } if (str == NULL || str[0] == '\0') { // empty string data->type = C_CONSTSTR; data->u.str = ""; } else { // duplicate string data->type = C_STR; data->u.mutstr = aStrdup(str); } } else {// integer variable data->type = C_INT; switch( reg[0] ) { case '@': data->u.num = pc->readreg(sd, script->add_str(reg)); break; case '$': data->u.num = mapreg->readreg(script->add_str(reg)); break; case '#': if( reg[1] == '#' ) data->u.num = pc_readaccountreg2(sd, script->add_str(reg));// global else data->u.num = pc_readaccountreg(sd, script->add_str(reg));// local break; default: data->u.num = pc_readglobalreg(sd, script->add_str(reg)); break; } } switch( data->type ) { case C_INT: safesnprintf(atcmd_output, sizeof(atcmd_output),msg_fd(fd,1373),reg,data->u.num); // %s value is now :%d break; case C_STR: safesnprintf(atcmd_output, sizeof(atcmd_output),msg_fd(fd,1374),reg,data->u.mutstr); // %s value is now :%s break; case C_CONSTSTR: safesnprintf(atcmd_output, sizeof(atcmd_output),msg_fd(fd,1375),reg); // %s is empty break; default: safesnprintf(atcmd_output, sizeof(atcmd_output),msg_fd(fd,1376),reg,data->type); // %s data type is not supported :%u break; } clif->message(fd, atcmd_output); aFree(data); return true; } ACMD(reloadquestdb) { quest->reload(); clif->message(fd, msg_fd(fd,1377)); // Quest database has been reloaded. return true; } ACMD(addperm) { int perm_size = pcg->permission_count; bool add = (strcmpi(info->command, "addperm") == 0) ? true : false; int i; if (!*message) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1378),command); // Usage: %s <permission_name> clif->message(fd, atcmd_output); clif->message(fd, msg_fd(fd,1379)); // -- Permission List for( i = 0; i < perm_size; i++ ) { safesnprintf(atcmd_output, sizeof(atcmd_output),"- %s",pcg->permissions[i].name); clif->message(fd, atcmd_output); } return false; } ARR_FIND(0, perm_size, i, strcmpi(pcg->permissions[i].name, message) == 0); if( i == perm_size ) { safesnprintf(atcmd_output, sizeof(atcmd_output),msg_fd(fd,1380),message); // '%s' is not a known permission. clif->message(fd, atcmd_output); clif->message(fd, msg_fd(fd,1379)); // -- Permission List for( i = 0; i < perm_size; i++ ) { safesnprintf(atcmd_output, sizeof(atcmd_output),"- %s",pcg->permissions[i].name); clif->message(fd, atcmd_output); } return false; } if( add && (sd->extra_temp_permissions&pcg->permissions[i].permission) ) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1381),sd->status.name,pcg->permissions[i].name); // User '%s' already possesses the '%s' permission. clif->message(fd, atcmd_output); return false; } else if ( !add && !(sd->extra_temp_permissions&pcg->permissions[i].permission) ) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1382),sd->status.name,pcg->permissions[i].name); // User '%s' doesn't possess the '%s' permission. clif->message(fd, atcmd_output); safesnprintf(atcmd_output, sizeof(atcmd_output),msg_fd(fd,1383),sd->status.name); // -- User '%s' Permissions clif->message(fd, atcmd_output); for( i = 0; i < perm_size; i++ ) { if( sd->extra_temp_permissions&pcg->permissions[i].permission ) { safesnprintf(atcmd_output, sizeof(atcmd_output),"- %s",pcg->permissions[i].name); clif->message(fd, atcmd_output); } } return false; } if( add ) sd->extra_temp_permissions |= pcg->permissions[i].permission; else sd->extra_temp_permissions &=~ pcg->permissions[i].permission; safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1384),sd->status.name); // User '%s' permissions updated successfully. The changes are temporary. clif->message(fd, atcmd_output); return true; } ACMD(unloadnpcfile) { if (!*message) { clif->message(fd, msg_fd(fd,1385)); // Usage: @unloadnpcfile <file name> return false; } if (npc->unloadfile(message)) { clif->message(fd, msg_fd(fd,1386)); // File unloaded. Be aware that mapflags and monsters spawned directly are not removed. } else { clif->message(fd, msg_fd(fd,1387)); // File not found. return false; } return true; } ACMD(cart) { #define MC_CART_MDFY(x,idx) do { \ sd->status.skill[idx].id = (x)?MC_PUSHCART:0; \ sd->status.skill[idx].lv = (x)?1:0; \ sd->status.skill[idx].flag = (x)?1:0; \ } while(0) int val = atoi(message); bool need_skill = pc->checkskill(sd, MC_PUSHCART) ? false : true; unsigned int index = skill->get_index(MC_PUSHCART); if (!*message || val < 0 || val > MAX_CARTS) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1390),command,MAX_CARTS); // Unknown Cart (usage: %s <0-%d>). clif->message(fd, atcmd_output); return false; } if( val == 0 && !pc_iscarton(sd) ) { clif->message(fd, msg_fd(fd,1391)); // You do not possess a cart to be removed return false; } if( need_skill ) { MC_CART_MDFY(1,index); } if( pc->setcart(sd, val) ) { if( need_skill ) { MC_CART_MDFY(0,index); } return false;/* @cart failed */ } if( need_skill ) { MC_CART_MDFY(0,index); } clif->message(fd, msg_fd(fd,1392)); // Cart Added return true; #undef MC_CART_MDFY } /* [Ind/Hercules] */ ACMD(join) { struct channel_data *chan = NULL; char name[HCS_NAME_LENGTH], pass[HCS_NAME_LENGTH]; enum channel_operation_status ret = HCS_STATUS_OK; if (!*message || sscanf(message, "%19s %19s", name, pass) < 1) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1399),command); // Unknown Channel (usage: %s <#channel_name>) clif->message(fd, atcmd_output); return false; } chan = channel->search(name, sd); if (!chan) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1400),name,command); // Unknown Channel '%s' (usage: %s <#channel_name>) clif->message(fd, atcmd_output); return false; } ret = channel->join(chan, sd, pass, false); if (ret == HCS_STATUS_ALREADY) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1436),name); // You're already in the '%s' channel clif->message(fd, atcmd_output); return false; } if (ret == HCS_STATUS_NOPERM) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1401),name,command); // '%s' Channel is password protected (usage: %s <#channel_name> <password>) clif->message(fd, atcmd_output); return false; } if (ret == HCS_STATUS_BANNED) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1438),name); // You cannot join the '%s' channel because you've been banned from it clif->message(fd, atcmd_output); return false; } return true; } /* [Ind/Hercules] */ void atcommand_channel_help(int fd, const char *command, bool can_create) { nullpo_retv(command); safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1404),command); // %s failed. clif->message(fd, atcmd_output); clif->message(fd, msg_fd(fd,1414));// --- Available options: if( can_create ) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1415),command);// -- %s create <channel name> <channel password> clif->message(fd, atcmd_output); clif->message(fd, msg_fd(fd,1416));// - creates a new channel } safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1417),command);// -- %s list clif->message(fd, atcmd_output); clif->message(fd, msg_fd(fd,1418));// - lists public channels if( can_create ) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1419),command);// -- %s list colors clif->message(fd, atcmd_output); clif->message(fd, msg_fd(fd,1420));// - lists colors available to select for custom channels safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1421),command);// -- %s setcolor <channel name> <color name> clif->message(fd, atcmd_output); clif->message(fd, msg_fd(fd,1422));// - changes <channel name> color to <color name> } safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1423),command);// -- %s leave <channel name> clif->message(fd, atcmd_output); clif->message(fd, msg_fd(fd,1424));// - leaves <channel name> safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1427),command);// -- %s bindto <channel name> clif->message(fd, atcmd_output); clif->message(fd, msg_fd(fd,1428));// - binds global chat to <channel name>, making anything you type in global be sent to the channel safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1429),command);// -- %s unbind clif->message(fd, atcmd_output); clif->message(fd, msg_fd(fd,1430));// - unbinds your global chat from its attached channel (if binded) safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1429),command);// -- %s unbind clif->message(fd, atcmd_output); if( can_create ) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1456),command);// -- %s ban <channel name> <character name> clif->message(fd, atcmd_output); clif->message(fd, msg_fd(fd,1457));// - bans <character name> from <channel name> channel safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1458),command);// -- %s banlist <channel name> clif->message(fd, atcmd_output); clif->message(fd, msg_fd(fd,1459));// - lists all banned characters from <channel name> channel safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1460),command);// -- %s unban <channel name> <character name> clif->message(fd, atcmd_output); clif->message(fd, msg_fd(fd,1461));// - unbans <character name> from <channel name> channel safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1467),command);// -- %s unbanall <channel name> clif->message(fd, atcmd_output); clif->message(fd, msg_fd(fd,1468));// - unbans everyone from <channel name> safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1462),command);// -- %s setopt <channel name> <option name> <option value> clif->message(fd, atcmd_output); clif->message(fd, msg_fd(fd,1463));// - adds or removes <option name> with <option value> to <channel name> channel } } /* [Ind/Hercules] */ ACMD(channel) { struct channel_data *chan; char subcmd[HCS_NAME_LENGTH], sub1[HCS_NAME_LENGTH], sub2[HCS_NAME_LENGTH], sub3[HCS_NAME_LENGTH]; unsigned char k = 0; sub1[0] = sub2[0] = sub3[0] = '\0'; if (!*message || sscanf(message, "%19s %19s %19s %19s", subcmd, sub1, sub2, sub3) < 1) { atcommand->channel_help(fd,command, (channel->config->allow_user_channel_creation || pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN))); return true; } if (strcmpi(subcmd,"create") == 0 && (channel->config->allow_user_channel_creation || pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN))) { // sub1 = channel name; sub2 = password; sub3 = unused size_t len = strlen(sub1); const char *pass = *sub2 ? sub2 : ""; if (sub1[0] != '#') { clif->message(fd, msg_fd(fd,1405));// Channel name must start with a '#' return false; } else if (len < 3 || len > HCS_NAME_LENGTH) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1406), HCS_NAME_LENGTH);// Channel length must be between 3 and %d clif->message(fd, atcmd_output); return false; } else if (sub3[0] != '\0') { clif->message(fd, msg_fd(fd,1408)); // Channel password may not contain spaces return false; } if (strcmpi(sub1 + 1, channel->config->local_name) == 0 || strcmpi(sub1 + 1, channel->config->ally_name) == 0 || strdb_exists(channel->db, sub1 + 1)) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1407), sub1);// Channel '%s' is not available clif->message(fd, atcmd_output); return false; } chan = channel->create(HCS_TYPE_PRIVATE, sub1 + 1, 0); channel->set_password(chan, pass); chan->owner = sd->status.char_id; channel->join(chan, sd, pass, false); } else if (strcmpi(subcmd,"list") == 0) { // sub1 = list type; sub2 = unused; sub3 = unused if (sub1[0] != '\0' && strcmpi(sub1,"colors") == 0) { for (k = 0; k < channel->config->colors_count; k++) { safesnprintf(atcmd_output, sizeof(atcmd_output), "[ %s list colors ] : %s", command, channel->config->colors_name[k]); clif->messagecolor_self(fd, channel->config->colors[k], atcmd_output); } } else { struct DBIterator *iter = db_iterator(channel->db); bool show_all = pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN) ? true : false; clif->message(fd, msg_fd(fd,1410)); // -- Public Channels if (channel->config->local) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1409), channel->config->local_name, map->list[sd->bl.m].channel ? db_size(map->list[sd->bl.m].channel->users) : 0);// - #%s ( %d users ) clif->message(fd, atcmd_output); } if (channel->config->ally && sd->status.guild_id) { struct guild *g = sd->guild; if( !g ) { dbi_destroy(iter); return false; } safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1409), channel->config->ally_name, db_size(g->channel->users));// - #%s ( %d users ) clif->message(fd, atcmd_output); } for (chan = dbi_first(iter); dbi_exists(iter); chan = dbi_next(iter)) { if (show_all || chan->type == HCS_TYPE_PUBLIC || chan->type == HCS_TYPE_IRC) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1409), chan->name, db_size(chan->users));// - #%s ( %d users ) clif->message(fd, atcmd_output); } } dbi_destroy(iter); } } else if (strcmpi(subcmd,"setcolor") == 0) { // sub1 = channel name; sub2 = color; sub3 = unused if (sub1[0] != '#') { clif->message(fd, msg_fd(fd,1405));// Channel name must start with a '#' return false; } if (!(chan = channel->search(sub1, sd))) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1407), sub1);// Channel '%s' is not available clif->message(fd, atcmd_output); return false; } if (chan->owner != sd->status.char_id && !pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN)) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1412), sub1);// You're not the owner of channel '%s' clif->message(fd, atcmd_output); return false; } for (k = 0; k < channel->config->colors_count; k++) { if (strcmpi(sub2, channel->config->colors_name[k]) == 0) break; } if (k == channel->config->colors_count) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1411), sub2);// Unknown color '%s' clif->message(fd, atcmd_output); return false; } chan->color = k; safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1413), sub1, channel->config->colors_name[k]);// '%s' channel color updated to '%s' clif->message(fd, atcmd_output); } else if (strcmpi(subcmd,"leave") == 0) { // sub1 = channel name; sub2 = unused; sub3 = unused if (sub1[0] != '#') { clif->message(fd, msg_fd(fd,1405));// Channel name must start with a '#' return false; } for (k = 0; k < sd->channel_count; k++) { if (strcmpi(sub1+1,sd->channels[k]->name) == 0) break; } if (k == sd->channel_count) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1425),sub1);// You're not part of the '%s' channel clif->message(fd, atcmd_output); return false; } if (sd->channels[k]->type == HCS_TYPE_ALLY) { do { for (k = 0; k < sd->channel_count; k++) { if (sd->channels[k]->type == HCS_TYPE_ALLY) { channel->leave(sd->channels[k],sd); break; } } } while (k != sd->channel_count); } else { channel->leave(sd->channels[k],sd); } safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1426),sub1); // You've left the '%s' channel clif->message(fd, atcmd_output); } else if (strcmpi(subcmd,"bindto") == 0) { // sub1 = channel name; sub2 = unused; sub3 = unused if (sub1[0] != '#') { clif->message(fd, msg_fd(fd,1405));// Channel name must start with a '#' return false; } for (k = 0; k < sd->channel_count; k++) { if (strcmpi(sub1+1,sd->channels[k]->name) == 0) break; } if (k == sd->channel_count) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1425),sub1);// You're not part of the '%s' channel clif->message(fd, atcmd_output); return false; } sd->gcbind = sd->channels[k]; safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1431),sub1); // Your global chat is now bound to the '%s' channel clif->message(fd, atcmd_output); } else if (strcmpi(subcmd,"unbind") == 0) { // sub1 = unused; sub2 = unused; sub3 = unused if (sd->gcbind == NULL) { clif->message(fd, msg_fd(fd,1432));// Your global chat is not bound to any channel return false; } safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1433),sd->gcbind->name); // Your global chat is no longer bound to the '#%s' channel clif->message(fd, atcmd_output); sd->gcbind = NULL; } else if (strcmpi(subcmd,"ban") == 0) { // sub1 = channel name; sub2 = unused; sub3 = unused struct map_session_data *pl_sd = NULL; char sub4[NAME_LENGTH]; ///< player name enum channel_operation_status ret = HCS_STATUS_OK; if (sub1[0] != '#') { clif->message(fd, msg_fd(fd,1405));// Channel name must start with a '#' return false; } if (!(chan = channel->search(sub1, sd))) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1407), sub1);// Channel '%s' is not available clif->message(fd, atcmd_output); return false; } if (!*message || sscanf(message, "%19s %19s %23[^\n]", subcmd, sub1, sub4) < 3) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1434), sub4);// Player '%s' was not found clif->message(fd, atcmd_output); return false; } if (sub4[0] == '\0' || (pl_sd = map->nick2sd(sub4)) == NULL) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1434), sub4);// Player '%s' was not found clif->message(fd, atcmd_output); return false; } ret = channel->ban(chan, sd, pl_sd); if (ret == HCS_STATUS_NOPERM) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1412), sub1);// You're not the owner of channel '%s' clif->message(fd, atcmd_output); return false; } if (ret == HCS_STATUS_ALREADY) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1465), pl_sd->status.name);// Player '%s' is already banned from this channel clif->message(fd, atcmd_output); return false; } if (ret != HCS_STATUS_OK/*ret == HCS_STATUS_FAIL*/) { clif->message(fd, msg_fd(fd,1464)); // Ban failed, not possible to ban this user. return false; } safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1437),pl_sd->status.name,sub1); // Player '%s' has now been banned from '%s' channel clif->message(fd, atcmd_output); } else if (strcmpi(subcmd,"unban") == 0) { // sub1 = channel name; sub2 = unused; sub3 = unused struct map_session_data *pl_sd = NULL; char sub4[NAME_LENGTH]; ///< player name enum channel_operation_status ret = HCS_STATUS_OK; if (sub1[0] != '#') { clif->message(fd, msg_fd(fd,1405));// Channel name must start with a '#' return false; } if (!(chan = channel->search(sub1, sd))) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1407), sub1);// Channel '%s' is not available clif->message(fd, atcmd_output); return false; } if (!*message || sscanf(message, "%19s %19s %23[^\n]", subcmd, sub1, sub4) < 3) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1434), sub4);// Player '%s' was not found clif->message(fd, atcmd_output); return false; } if (sub4[0] == '\0' || (pl_sd = map->nick2sd(sub4)) == NULL) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1434), sub4);// Player '%s' was not found clif->message(fd, atcmd_output); return false; } ret = channel->unban(chan, sd, pl_sd); if (ret == HCS_STATUS_NOPERM) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1412), sub1);// You're not the owner of channel '%s' clif->message(fd, atcmd_output); return false; } if (ret == HCS_STATUS_ALREADY) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1440), pl_sd->status.name);// Player '%s' is not banned from this channel clif->message(fd, atcmd_output); return false; } safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1441),pl_sd->status.name,sub1); // Player '%s' has now been unbanned from the '%s' channel clif->message(fd, atcmd_output); } else if (strcmpi(subcmd,"unbanall") == 0) { enum channel_operation_status ret = HCS_STATUS_OK; // sub1 = channel name; sub2 = unused; sub3 = unused if (sub1[0] != '#') { clif->message(fd, msg_fd(fd,1405));// Channel name must start with a '#' return false; } if (!(chan = channel->search(sub1, sd))) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1407), sub1);// Channel '%s' is not available clif->message(fd, atcmd_output); return false; } ret = channel->unban(chan, sd, NULL); if (ret == HCS_STATUS_NOPERM) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1412), sub1);// You're not the owner of channel '%s' clif->message(fd, atcmd_output); return false; } if (ret == HCS_STATUS_ALREADY) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1439), sub1);// Channel '%s' has no banned players clif->message(fd, atcmd_output); return false; } safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1442),sub1); // Removed all bans from '%s' channel clif->message(fd, atcmd_output); } else if (strcmpi(subcmd,"banlist") == 0) { // sub1 = channel name; sub2 = unused; sub3 = unused struct DBIterator *iter = NULL; union DBKey key; struct DBData *data; bool isA = pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN)?true:false; if (sub1[0] != '#') { clif->message(fd, msg_fd(fd,1405));// Channel name must start with a '#' return false; } if (!(chan = channel->search(sub1, sd))) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1407), sub1);// Channel '%s' is not available clif->message(fd, atcmd_output); return false; } if (chan->owner != sd->status.char_id && !isA) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1412), sub1);// You're not the owner of channel '%s' clif->message(fd, atcmd_output); return false; } if (!chan->banned) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1439), sub1);// Channel '%s' has no banned players clif->message(fd, atcmd_output); return false; } safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1443), chan->name);// -- '%s' ban list clif->message(fd, atcmd_output); iter = db_iterator(chan->banned); for (data = iter->first(iter,&key); iter->exists(iter); data = iter->next(iter,&key)) { struct channel_ban_entry *entry = DB->data2ptr(data); if (!isA) safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1444), entry->name);// - %s %s else safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1445), entry->name, key.i);// - %s (%d) clif->message(fd, atcmd_output); } dbi_destroy(iter); } else if (strcmpi(subcmd,"setopt") == 0) { // sub1 = channel name; sub2 = option name; sub3 = value const char* opt_str[3] = { "None", "JoinAnnounce", "MessageDelay", }; if (sub1[0] != '#') { clif->message(fd, msg_fd(fd,1405));// Channel name must start with a '#' return false; } if (!(chan = channel->search(sub1, sd))) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1407), sub1);// Channel '%s' is not available clif->message(fd, atcmd_output); return false; } if (chan->owner != sd->status.char_id && !pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN)) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1412), sub1);// You're not the owner of channel '%s' clif->message(fd, atcmd_output); return false; } if (sub2[0] == '\0') { clif->message(fd, msg_fd(fd,1446));// You need to input a option return false; } for (k = 1; k < 3; k++) { if (strcmpi(sub2,opt_str[k]) == 0) break; } if (k == 3) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1447), sub2);// '%s' is not a known channel option clif->message(fd, atcmd_output); clif->message(fd, msg_fd(fd,1448)); // -- Available options for (k = 1; k < 3; k++) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1444), opt_str[k]);// - '%s' clif->message(fd, atcmd_output); } return false; } if (sub3[0] == '\0') { if (k == HCS_OPT_MSG_DELAY) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1466), opt_str[k]);// For '%s' you need the amount of seconds (from 0 to 10) clif->message(fd, atcmd_output); return false; } else if (chan->options & k) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1449), opt_str[k],opt_str[k]); // option '%s' is already enabled, if you'd like to disable it type '@channel setopt %s 0' clif->message(fd, atcmd_output); return false; } else { channel->set_options(chan, chan->options | k); safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1450), opt_str[k],chan->name);//option '%s' is now enabled for channel '%s' clif->message(fd, atcmd_output); return true; } } else { int v = atoi(sub3); if (k == HCS_OPT_MSG_DELAY) { if (v < 0 || v > 10) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1451), v, opt_str[k]);// value '%d' for option '%s' is out of range (limit is 0-10) clif->message(fd, atcmd_output); return false; } if (v == 0) { channel->set_options(chan, chan->options&~k); chan->msg_delay = 0; safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1453), opt_str[k],chan->name,v);// option '%s' is now disabled for channel '%s' clif->message(fd, atcmd_output); return true; } else { channel->set_options(chan, chan->options | k); chan->msg_delay = v; safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1452), opt_str[k],chan->name,v);// option '%s' is now enabled for channel '%s' with %d seconds clif->message(fd, atcmd_output); return true; } } else { if (v) { if (chan->options & k) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1449), opt_str[k],opt_str[k]); // option '%s' is already enabled, if you'd like to disable it type '@channel opt %s 0' clif->message(fd, atcmd_output); return false; } else { channel->set_options(chan, chan->options | k); safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1450), opt_str[k],chan->name);//option '%s' is now enabled for channel '%s' clif->message(fd, atcmd_output); } } else { if (!(chan->options & k)) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1454), opt_str[k],chan->name); // option '%s' is not enabled on channel '%s' clif->message(fd, atcmd_output); return false; } else { channel->set_options(chan, chan->options&~k); safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1453), opt_str[k],chan->name);// option '%s' is now disabled for channel '%s' clif->message(fd, atcmd_output); return true; } } } } } else { atcommand->channel_help(fd, command, (channel->config->allow_user_channel_creation || pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN))); } return true; } /* debug only, delete after */ ACMD(fontcolor) { unsigned char k; if (!*message) { for (k = 0; k < channel->config->colors_count; k++) { safesnprintf(atcmd_output, sizeof(atcmd_output), "[ %s ] : %s", command, channel->config->colors_name[k]); clif->messagecolor_self(fd, channel->config->colors[k], atcmd_output); } return false; } if( message[0] == '0' ) { sd->fontcolor = 0; return true; } for( k = 0; k < channel->config->colors_count; k++ ) { if (strcmpi(message, channel->config->colors_name[k]) == 0) break; } if( k == channel->config->colors_count ) { safesnprintf(atcmd_output, sizeof(atcmd_output), msg_fd(fd,1411), message);// Unknown color '%s' clif->message(fd, atcmd_output); return false; } sd->fontcolor = k + 1; safesnprintf(atcmd_output, sizeof(atcmd_output), "Color changed to '%s'", channel->config->colors_name[k]); clif->messagecolor_self(fd, channel->config->colors[k], atcmd_output); return true; } ACMD(searchstore){ int val = atoi(message); switch (val) { case 0://EFFECTTYPE_NORMAL case 1://EFFECTTYPE_CASH break; default: val = 0; break; } searchstore->open(sd, 99, val); return true; } ACMD(costume){ const char* names[] = { "Wedding", "Xmas", "Summer", "Hanbok", #if PACKETVER >= 20131218 "Oktoberfest", #endif }; const int name2id[] = { SC_WEDDING, SC_XMAS, SC_SUMMER, SC_HANBOK, #if PACKETVER >= 20131218 SC_OKTOBERFEST, #endif }; unsigned short k = 0, len = ARRAYLENGTH(names); if (!*message) { for( k = 0; k < len; k++ ) { if( sd->sc.data[name2id[k]] ) { safesnprintf(atcmd_output, sizeof(atcmd_output),msg_fd(fd,1473),names[k]);//Costume '%s' removed. clif->message(sd->fd,atcmd_output); status_change_end(&sd->bl,name2id[k],INVALID_TIMER); return true; } } clif->message(sd->fd,msg_fd(fd,1472)); for( k = 0; k < len; k++ ) { safesnprintf(atcmd_output, sizeof(atcmd_output),msg_fd(fd,1471),names[k]);//-- %s clif->message(sd->fd,atcmd_output); } return false; } for( k = 0; k < len; k++ ) { if( sd->sc.data[name2id[k]] ) { safesnprintf(atcmd_output, sizeof(atcmd_output),msg_fd(fd,1470),names[k]);// You're already with a '%s' costume, type '@costume' to remove it. clif->message(sd->fd,atcmd_output); return false; } } for( k = 0; k < len; k++ ) { if( strcmpi(message,names[k]) == 0 ) break; } if( k == len ) { safesnprintf(atcmd_output, sizeof(atcmd_output),msg_fd(fd,1469),message);// '%s' is not a known costume clif->message(sd->fd,atcmd_output); return false; } sc_start(NULL, &sd->bl, name2id[k], 100, 0, INFINITE_DURATION); return true; } /* for debugging purposes (so users can easily provide us with debug info) */ /* should be trashed as soon as its no longer necessary */ ACMD(skdebug) { safesnprintf(atcmd_output, sizeof(atcmd_output),"second: %u; third: %u", sd->sktree.second, sd->sktree.third); clif->message(fd,atcmd_output); safesnprintf(atcmd_output, sizeof(atcmd_output),"pc_calc_skilltree_normalize_job: %d",pc->calc_skilltree_normalize_job(sd)); clif->message(fd,atcmd_output); safesnprintf(atcmd_output, sizeof(atcmd_output),"change_lv_2nd/3rd: %d/%d",sd->change_level_2nd,sd->change_level_3rd); clif->message(fd,atcmd_output); safesnprintf(atcmd_output, sizeof(atcmd_output),"pc_calc_skillpoint:%d",pc->calc_skillpoint(sd)); clif->message(fd,atcmd_output); return true; } /** * cooldown-debug **/ ACMD(cddebug) { int i; struct skill_cd* cd = NULL; if (!(cd = idb_get(skill->cd_db,sd->status.char_id))) { clif->message(fd,"No cool down list found"); } else { clif->messages(fd,"Found %d registered cooldowns",cd->cursor); for(i = 0; i < cd->cursor; i++) { if( cd->entry[i] ) { const struct TimerData *td = timer->get(cd->entry[i]->timer); if( !td || td->func != skill->blockpc_end ) { clif->messages(fd,"Found invalid entry in slot %d for skill %s",i,skill->dbs->db[cd->entry[i]->skidx].name); sd->blockskill[cd->entry[i]->skidx] = false; } } } } if (!cd || (*message && !strcmpi(message,"reset"))) { for(i = 0; i < MAX_SKILL; i++) { if( sd->blockskill[i] ) { clif->messages(fd,"Found skill '%s', unblocking...",skill->dbs->db[i].name); sd->blockskill[i] = false; } } if( cd ) {//reset for(i = 0; i < cd->cursor; i++) { if( !cd->entry[i] ) continue; timer->delete(cd->entry[i]->timer,skill->blockpc_end); ers_free(skill->cd_entry_ers, cd->entry[i]); } idb_remove(skill->cd_db,sd->status.char_id); ers_free(skill->cd_ers, cd); } } return true; } /** * **/ ACMD(lang) { uint8 i; if (!*message) { clif->messages(fd,"Usage: @%s <Language>",info->command); clif->messages(fd,"There are %d languages available:",script->max_lang_id); for(i = 0; i < script->max_lang_id; i++) clif->messages(fd,"- %s",script->languages[i]); return false; } for(i = 0; i < script->max_lang_id; i++) { if( strcmpi(message,script->languages[i]) == 0 ) { if( i == sd->lang_id ) { clif->messages(fd,"%s is already set as your language",script->languages[i]); } else { clif->messages(fd,"Your language has been changed from '%s' to '%s'",script->languages[sd->lang_id],script->languages[i]); sd->lang_id = i; } break; } } if( i == script->max_lang_id ) { clif->messages(fd,"'%s' did not match any language available",message); clif->messages(fd,"There are %d languages available:",script->max_lang_id); for(i = 0; i < script->max_lang_id; i++) clif->messages(fd,"- %s",script->languages[i]); } return true; } /** * Fills the reference of available commands in atcommand DBMap **/ #define ACMD_DEF(x) { #x, atcommand_ ## x, NULL, NULL, NULL, true } #define ACMD_DEF2(x2, x) { x2, atcommand_ ## x, NULL, NULL, NULL, true } void atcommand_basecommands(void) { /** * Command reference list, place the base of your commands here **/ AtCommandInfo atcommand_base[] = { ACMD_DEF2("warp", mapmove), ACMD_DEF(where), ACMD_DEF(jumpto), ACMD_DEF(jump), ACMD_DEF(who), ACMD_DEF2("who2", who), ACMD_DEF2("who3", who), ACMD_DEF2("whomap", who), ACMD_DEF2("whomap2", who), ACMD_DEF2("whomap3", who), ACMD_DEF(whogm), ACMD_DEF(save), ACMD_DEF(load), ACMD_DEF(speed), ACMD_DEF(storage), ACMD_DEF(guildstorage), ACMD_DEF(option), ACMD_DEF(hide), // + /hide ACMD_DEF(jobchange), ACMD_DEF(kill), ACMD_DEF(alive), ACMD_DEF(kami), ACMD_DEF2("kamib", kami), ACMD_DEF2("kamic", kami), ACMD_DEF2("lkami", kami), ACMD_DEF(heal), ACMD_DEF(item), ACMD_DEF(item2), ACMD_DEF2("itembound", item), ACMD_DEF2("itembound2", item2), ACMD_DEF(itemreset), ACMD_DEF(clearstorage), ACMD_DEF(cleargstorage), ACMD_DEF(clearcart), ACMD_DEF2("blvl", baselevelup), ACMD_DEF2("jlvl", joblevelup), ACMD_DEF(help), ACMD_DEF(pvpoff), ACMD_DEF(pvpon), ACMD_DEF(gvgoff), ACMD_DEF(gvgon), ACMD_DEF(model), ACMD_DEF(go), ACMD_DEF(monster), ACMD_DEF2("monstersmall", monster), ACMD_DEF2("monsterbig", monster), ACMD_DEF(killmonster), ACMD_DEF2("killmonster2", killmonster), ACMD_DEF(refine), ACMD_DEF(produce), ACMD_DEF(memo), ACMD_DEF(gat), ACMD_DEF(displaystatus), ACMD_DEF2("stpoint", statuspoint), ACMD_DEF2("skpoint", skillpoint), ACMD_DEF(zeny), ACMD_DEF2("str", param), ACMD_DEF2("agi", param), ACMD_DEF2("vit", param), ACMD_DEF2("int", param), ACMD_DEF2("dex", param), ACMD_DEF2("luk", param), ACMD_DEF2("glvl", guildlevelup), ACMD_DEF(makeegg), ACMD_DEF(hatch), ACMD_DEF(petfriendly), ACMD_DEF(pethungry), ACMD_DEF(petrename), ACMD_DEF(recall), // + /recall ACMD_DEF(night), ACMD_DEF(day), ACMD_DEF(doom), ACMD_DEF(doommap), ACMD_DEF(raise), ACMD_DEF(raisemap), ACMD_DEF(kick), // + right click menu for GM "(name) force to quit" ACMD_DEF(kickall), ACMD_DEF(allskill), ACMD_DEF(questskill), ACMD_DEF(lostskill), ACMD_DEF(spiritball), ACMD_DEF(party), ACMD_DEF(guild), ACMD_DEF(breakguild), ACMD_DEF(agitstart), ACMD_DEF(agitend), ACMD_DEF(mapexit), ACMD_DEF(idsearch), ACMD_DEF(broadcast), // + /b and /nb ACMD_DEF(localbroadcast), // + /lb and /nlb ACMD_DEF(recallall), ACMD_DEF(reloaditemdb), ACMD_DEF(reloadmobdb), ACMD_DEF(reloadskilldb), ACMD_DEF(reloadscript), ACMD_DEF(reloadatcommand), ACMD_DEF(reloadbattleconf), ACMD_DEF(reloadstatusdb), ACMD_DEF(reloadpcdb), ACMD_DEF(mapinfo), ACMD_DEF(dye), ACMD_DEF2("hairstyle", hair_style), ACMD_DEF2("haircolor", hair_color), ACMD_DEF2("allstats", stat_all), ACMD_DEF2("block", char_block), ACMD_DEF2("ban", char_ban), ACMD_DEF2("charban", char_ban),/* char-specific ban time */ ACMD_DEF2("unblock", char_unblock), ACMD_DEF2("charunban", char_unban),/* char-specific ban time */ ACMD_DEF2("unban", char_unban), ACMD_DEF2("mount", mount_peco), ACMD_DEF(guildspy), ACMD_DEF(partyspy), ACMD_DEF(repairall), ACMD_DEF(guildrecall), ACMD_DEF(partyrecall), ACMD_DEF(nuke), ACMD_DEF(shownpc), ACMD_DEF(hidenpc), ACMD_DEF(loadnpc), ACMD_DEF(unloadnpc), ACMD_DEF2("time", servertime), ACMD_DEF(jail), ACMD_DEF(unjail), ACMD_DEF(jailfor), ACMD_DEF(jailtime), ACMD_DEF(disguise), ACMD_DEF(undisguise), ACMD_DEF(email), ACMD_DEF(effect), ACMD_DEF(follow), ACMD_DEF(addwarp), ACMD_DEF(skillon), ACMD_DEF(skilloff), ACMD_DEF(killer), ACMD_DEF(npcmove), ACMD_DEF(killable), ACMD_DEF(dropall), ACMD_DEF(storeall), ACMD_DEF(skillid), ACMD_DEF(useskill), ACMD_DEF(displayskill), ACMD_DEF(snow), ACMD_DEF(sakura), ACMD_DEF(clouds), ACMD_DEF(clouds2), ACMD_DEF(fog), ACMD_DEF(fireworks), ACMD_DEF(leaves), ACMD_DEF(summon), ACMD_DEF(adjgroup), ACMD_DEF(trade), ACMD_DEF(send), ACMD_DEF(setbattleflag), ACMD_DEF(unmute), ACMD_DEF(clearweather), ACMD_DEF(uptime), ACMD_DEF(changesex), ACMD_DEF(mute), ACMD_DEF(refresh), ACMD_DEF(refreshall), ACMD_DEF(identify), ACMD_DEF(misceffect), ACMD_DEF(mobsearch), ACMD_DEF(cleanmap), ACMD_DEF(cleanarea), ACMD_DEF(npctalk), ACMD_DEF(pettalk), ACMD_DEF(users), ACMD_DEF(reset), ACMD_DEF(skilltree), ACMD_DEF(marry), ACMD_DEF(divorce), ACMD_DEF(sound), ACMD_DEF(undisguiseall), ACMD_DEF(disguiseall), ACMD_DEF(changelook), ACMD_DEF(autoloot), ACMD_DEF2("alootid", autolootitem), ACMD_DEF(autoloottype), ACMD_DEF(mobinfo), ACMD_DEF(exp), ACMD_DEF(version), ACMD_DEF(mutearea), ACMD_DEF(rates), ACMD_DEF(iteminfo), ACMD_DEF(whodrops), ACMD_DEF(whereis), ACMD_DEF(mapflag), ACMD_DEF(me), ACMD_DEF(monsterignore), ACMD_DEF(fakename), ACMD_DEF(size), ACMD_DEF(showexp), ACMD_DEF(showzeny), ACMD_DEF(showdelay), ACMD_DEF(autotrade), ACMD_DEF(changegm), ACMD_DEF(changeleader), ACMD_DEF(partyoption), ACMD_DEF(invite), ACMD_DEF(duel), ACMD_DEF(leave), ACMD_DEF(accept), ACMD_DEF(reject), ACMD_DEF(clone), ACMD_DEF2("slaveclone", clone), ACMD_DEF2("evilclone", clone), ACMD_DEF(tonpc), ACMD_DEF(commands), ACMD_DEF(noask), ACMD_DEF(request), ACMD_DEF(homlevel), ACMD_DEF(homevolution), ACMD_DEF(hommutate), ACMD_DEF(makehomun), ACMD_DEF(homfriendly), ACMD_DEF(homhungry), ACMD_DEF(homtalk), ACMD_DEF(hominfo), ACMD_DEF(homstats), ACMD_DEF(homshuffle), ACMD_DEF(showmobs), ACMD_DEF(feelreset), ACMD_DEF(auction), ACMD_DEF(mail), ACMD_DEF2("noks", ksprotection), ACMD_DEF(allowks), ACMD_DEF(cash), ACMD_DEF2("points", cash), ACMD_DEF(agitstart2), ACMD_DEF(agitend2), ACMD_DEF2("skreset", resetskill), ACMD_DEF2("streset", resetstat), ACMD_DEF2("storagelist", itemlist), ACMD_DEF2("cartlist", itemlist), ACMD_DEF2("itemlist", itemlist), ACMD_DEF(stats), ACMD_DEF(delitem), ACMD_DEF(charcommands), ACMD_DEF(font), ACMD_DEF(accinfo), ACMD_DEF(set), ACMD_DEF(reloadquestdb), ACMD_DEF(undisguiseguild), ACMD_DEF(disguiseguild), ACMD_DEF(sizeall), ACMD_DEF(sizeguild), ACMD_DEF(addperm), ACMD_DEF2("rmvperm", addperm), ACMD_DEF(unloadnpcfile), ACMD_DEF(cart), ACMD_DEF(cashmount), ACMD_DEF(join), ACMD_DEF(channel), ACMD_DEF(fontcolor), ACMD_DEF(searchstore), ACMD_DEF(costume), ACMD_DEF(skdebug), ACMD_DEF(cddebug), ACMD_DEF(lang), ACMD_DEF(bodystyle), }; int i; for( i = 0; i < ARRAYLENGTH(atcommand_base); i++ ) { if(!atcommand->add(atcommand_base[i].command,atcommand_base[i].func,false)) { // Should not happen if atcommand_base[] array is OK ShowDebug("atcommand_basecommands: duplicate ACMD_DEF for '%s'.\n", atcommand_base[i].command); continue; } } /* @commands from plugins */ HPM_map_atcommands(); return; } #undef ACMD_DEF #undef ACMD_DEF2 bool atcommand_add(char *name, AtCommandFunc func, bool replace) { AtCommandInfo* cmd; nullpo_retr(false, name); if( (cmd = atcommand->exists(name)) ) { //caller will handle/display on false if( !replace ) return false; } else { CREATE(cmd, AtCommandInfo, 1); strdb_put(atcommand->db, name, cmd); } safestrncpy(cmd->command, name, sizeof(cmd->command)); cmd->func = func; cmd->help = NULL; cmd->log = true; return true; } /*========================================== * Command lookup functions *------------------------------------------*/ AtCommandInfo* atcommand_exists(const char* name) { return strdb_get(atcommand->db, name); } AtCommandInfo* get_atcommandinfo_byname(const char *name) { AtCommandInfo *cmd; if ((cmd = strdb_get(atcommand->db, name))) return cmd; return NULL; } const char* atcommand_checkalias(const char *aliasname) { AliasInfo *alias_info = NULL; if ((alias_info = (AliasInfo*)strdb_get(atcommand->alias_db, aliasname)) != NULL) return alias_info->command->command; return aliasname; } /// AtCommand suggestion void atcommand_get_suggestions(struct map_session_data* sd, const char *name, bool is_atcmd_cmd) { struct DBIterator *atcommand_iter, *alias_iter; AtCommandInfo* command_info = NULL; AliasInfo* alias_info = NULL; AtCommandType type = is_atcmd_cmd ? COMMAND_ATCOMMAND : COMMAND_CHARCOMMAND; char* full_match[MAX_SUGGESTIONS]; char* suggestions[MAX_SUGGESTIONS]; char* match; int prefix_count = 0, full_count = 0; bool can_use; if (!battle_config.atcommand_suggestions_enabled) return; atcommand_iter = db_iterator(atcommand->db); alias_iter = db_iterator(atcommand->alias_db); // Build the matches for (command_info = dbi_first(atcommand_iter); dbi_exists(atcommand_iter); command_info = dbi_next(atcommand_iter)) { match = strstr(command_info->command, name); can_use = atcommand->can_use2(sd, command_info->command, type); if ( prefix_count < MAX_SUGGESTIONS && match == command_info->command && can_use ) { suggestions[prefix_count] = command_info->command; ++prefix_count; } if ( full_count < MAX_SUGGESTIONS && match != NULL && match != command_info->command && can_use ) { full_match[full_count] = command_info->command; ++full_count; } } for (alias_info = dbi_first(alias_iter); dbi_exists(alias_iter); alias_info = dbi_next(alias_iter)) { match = strstr(alias_info->alias, name); can_use = atcommand->can_use2(sd, alias_info->command->command,type); if ( prefix_count < MAX_SUGGESTIONS && match == alias_info->alias && can_use) { suggestions[prefix_count] = alias_info->alias; ++prefix_count; } if ( full_count < MAX_SUGGESTIONS && match != NULL && match != alias_info->alias && can_use ) { full_match[full_count] = alias_info->alias; ++full_count; } } if ((full_count+prefix_count) > 0) { char buffer[512]; int i; // Merge full match and prefix match results if (prefix_count < MAX_SUGGESTIONS) { memmove(&suggestions[prefix_count], full_match, sizeof(char*) * (MAX_SUGGESTIONS-prefix_count)); prefix_count = min(prefix_count+full_count, MAX_SUGGESTIONS); } // Build the suggestion string strcpy(buffer, msg_sd(sd,205)); strcat(buffer,"\n"); for(i=0; i < prefix_count; ++i) { strcat(buffer,suggestions[i]); strcat(buffer," "); } clif->message(sd->fd, buffer); } dbi_destroy(atcommand_iter); dbi_destroy(alias_iter); } /** * Executes an at-command. * * @param fd fd associated to the invoking character * @param sd sd associated to the invoking character * @param message atcommand arguments * @param player_invoked true if the command was invoked by a player, false if invoked by the server (bypassing any restrictions) * * @retval true if the message was recognized as atcommand. * @retval false if the message should be considered a non-command message. */ bool atcommand_exec(const int fd, struct map_session_data *sd, const char *message, bool player_invoked) { char params[100], command[100]; char output[CHAT_SIZE_MAX]; // Reconstructed message char atcmd_msg[CHAT_SIZE_MAX]; struct map_session_data *ssd = NULL; //sd for target AtCommandInfo *info; bool is_atcommand = true; // false if it's a charcommand nullpo_retr(false, sd); // Shouldn't happen if (message == NULL || *message == '\0') return false; // Block NOCHAT but do not display it as a normal message if (pc_ismuted(&sd->sc, MANNER_NOCOMMAND)) return true; // skip 10/11-langtype's codepage indicator, if detected if (message[0] == '|' && strlen(message) >= 4 && (message[3] == atcommand->at_symbol || message[3] == atcommand->char_symbol)) message += 3; // Should display as a normal message if (*message != atcommand->at_symbol && *message != atcommand->char_symbol) return false; if (player_invoked) { // Commands are disabled on maps flagged as 'nocommand' if (map->list[sd->bl.m].nocommand && pc_get_group_level(sd) < map->list[sd->bl.m].nocommand) { clif->message(fd, msg_fd(fd,143)); return false; } } if (*message == atcommand->char_symbol) is_atcommand = false; if (is_atcommand) { // #command sprintf(atcmd_msg, "%s", message); ssd = sd; } else { // @command char charname[NAME_LENGTH]; int n; // Checks to see if #command has a name or a name + parameters. if ((n = sscanf(message, "%99s \"%23[^\"]\" %99[^\n]", command, charname, params)) < 2 && (n = sscanf(message, "%99s %23s %99[^\n]", command, charname, params)) < 2 ) { if (pc_get_group_level(sd) == 0) { if (n < 1) return false; // no command found. Display as normal message info = atcommand->get_info_byname(atcommand->check_alias(command + 1)); if (info == NULL || info->char_groups[pcg->get_idx(sd->group)] == 0) { /* if we can't use or doesn't exist: don't even display the command failed message */ return false; } } sprintf(output, msg_fd(fd,1388), atcommand->char_symbol); // Charcommand failed (usage: %c<command> <char name> <parameters>). clif->message(fd, output); return true; } ssd = map->nick2sd(charname); if (ssd == NULL) { sprintf(output, msg_fd(fd,1389), command); // %s failed. Player not found. clif->message(fd, output); return true; } if (n > 2) sprintf(atcmd_msg, "%s %s", command, params); else sprintf(atcmd_msg, "%s", command); } pc->update_idle_time(sd, BCIDLE_ATCOMMAND); //Clearing these to be used once more. memset(command, '\0', sizeof command); memset(params, '\0', sizeof params); //check to see if any params exist within this command if (sscanf(atcmd_msg, "%99s %99[^\n]", command, params) < 2) params[0] = '\0'; // @commands (script based) if (player_invoked && atcommand->binding_count > 0) { // Get atcommand binding struct atcmd_binding_data *binding = atcommand->get_bind_byname(command); // Check if the binding isn't NULL and there is a NPC event, level of usage met, et cetera if (binding != NULL && binding->npc_event[0] != '\0' && ( (is_atcommand && pc_get_group_level(sd) >= binding->group_lv) || (!is_atcommand && pc_get_group_level(sd) >= binding->group_lv_char) ) ) { if (binding->log) /* log only if this command should be logged [Ind/Hercules] */ logs->atcommand(sd, atcmd_msg); npc->do_atcmd_event(ssd, command, params, binding->npc_event); return true; } } //Grab the command information and check for the proper GM level required to use it or if the command exists info = atcommand->get_info_byname(atcommand->check_alias(command + 1)); if (info == NULL) { if (pc_get_group_level(sd) == 0) // TODO: remove or replace with proper permission return false; sprintf(output, msg_fd(fd,153), command); // "%s is Unknown Command." clif->message(fd, output); atcommand->get_suggestions(sd, command + 1, is_atcommand); return true; } if (player_invoked) { int i; if ((is_atcommand && info->at_groups[pcg->get_idx(sd->group)] == 0) || (!is_atcommand && info->char_groups[pcg->get_idx(sd->group)] == 0)) return false; if (pc_isdead(sd) && pc_has_permission(sd,PC_PERM_DISABLE_CMD_DEAD)) { clif->message(fd, msg_fd(fd,1393)); // You can't use commands while dead return true; } for (i = 0; i < map->list[sd->bl.m].zone->disabled_commands_count; i++) { if (info->func == map->list[sd->bl.m].zone->disabled_commands[i]->cmd) { if (pc_get_group_level(sd) < map->list[sd->bl.m].zone->disabled_commands[i]->group_lv) { clif->messagecolor_self(sd->fd, COLOR_RED, "This command is disabled in this area"); return true; } break; /* already found the matching command, no need to keep checking -- just go on */ } } } //Attempt to use the command if ((info->func(fd, ssd, command, params,info) != true)) { #ifdef AUTOTRADE_PERSISTENCY if (info->func == atcommand_autotrade) /* autotrade deletes caster, so we got nothing more to do here */ return true; #endif sprintf(output,msg_fd(fd,154), command); // %s failed. clif->message(fd, output); return true; } if (info->log) /* log only if this command should be logged [Ind/Hercules] */ logs->atcommand(sd, is_atcommand ? atcmd_msg : message); return true; } /*========================================== * *------------------------------------------*/ void atcommand_config_read(const char* config_filename) { struct config_t atcommand_config; struct config_setting_t *aliases = NULL, *help = NULL, *nolog = NULL; const char *symbol = NULL; int num_aliases = 0; nullpo_retv(config_filename); if (!libconfig->load_file(&atcommand_config, config_filename)) return; // Command symbols if (libconfig->lookup_string(&atcommand_config, "atcommand_symbol", &symbol)) { if (ISPRINT(*symbol) && // no control characters *symbol != '/' && // symbol of client commands *symbol != '%' && // symbol of party chat *symbol != '$' && // symbol of guild chat *symbol != atcommand->char_symbol) atcommand->at_symbol = *symbol; } if (libconfig->lookup_string(&atcommand_config, "charcommand_symbol", &symbol)) { if (ISPRINT(*symbol) && // no control characters *symbol != '/' && // symbol of client commands *symbol != '%' && // symbol of party chat *symbol != '$' && // symbol of guild chat *symbol != atcommand->at_symbol) atcommand->char_symbol = *symbol; } // Command aliases aliases = libconfig->lookup(&atcommand_config, "aliases"); if (aliases != NULL) { int i = 0; int count = libconfig->setting_length(aliases); for (i = 0; i < count; ++i) { struct config_setting_t *command; const char *commandname = NULL; int j = 0, alias_count = 0; AtCommandInfo *commandinfo = NULL; command = libconfig->setting_get_elem(aliases, i); if (config_setting_type(command) != CONFIG_TYPE_ARRAY) continue; commandname = config_setting_name(command); if ( !( commandinfo = atcommand->exists(commandname) ) ) { ShowConfigWarning(command, "atcommand_config_read: can not set alias for non-existent command %s", commandname); continue; } alias_count = libconfig->setting_length(command); for (j = 0; j < alias_count; ++j) { const char *alias = libconfig->setting_get_string_elem(command, j); if (alias != NULL) { AliasInfo *alias_info; if (strdb_exists(atcommand->alias_db, alias)) { ShowConfigWarning(command, "atcommand_config_read: alias %s already exists", alias); continue; } CREATE(alias_info, AliasInfo, 1); alias_info->command = commandinfo; safestrncpy(alias_info->alias, alias, sizeof(alias_info->alias)); strdb_put(atcommand->alias_db, alias, alias_info); ++num_aliases; } } } } nolog = libconfig->lookup(&atcommand_config, "nolog"); if (nolog != NULL) { int i = 0; int count = libconfig->setting_length(nolog); for (i = 0; i < count; ++i) { struct config_setting_t *command; const char *commandname = NULL; AtCommandInfo *commandinfo = NULL; command = libconfig->setting_get_elem(nolog, i); commandname = config_setting_name(command); if ( !( commandinfo = atcommand->exists(commandname) ) ) { ShowConfigWarning(command, "atcommand_config_read: can not disable logging for non-existent command %s", commandname); continue; } commandinfo->log = false; } } // Commands help // We only check if all commands exist help = libconfig->lookup(&atcommand_config, "help"); if (help != NULL) { int count = libconfig->setting_length(help); int i; for (i = 0; i < count; ++i) { struct config_setting_t *command; const char *commandname; AtCommandInfo *commandinfo = NULL; command = libconfig->setting_get_elem(help, i); commandname = config_setting_name(command); if ( !( commandinfo = atcommand->exists(commandname) ) ) ShowConfigWarning(command, "atcommand_config_read: command %s does not exist", commandname); else { if( commandinfo->help == NULL ) { const char *str = libconfig->setting_get_string(command); size_t len = strlen(str); commandinfo->help = aMalloc(len + 1); safestrncpy(commandinfo->help, str, len + 1); } } } } ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' command aliases in '"CL_WHITE"%s"CL_RESET"'.\n", num_aliases, config_filename); libconfig->destroy(&atcommand_config); return; } /** * In group configuration file, setting for each command is either * <commandname> : <bool> (only atcommand), or * <commandname> : [ <bool>, <bool> ] ([ atcommand, charcommand ]) * Maps AtCommandType enums to indexes of <commandname> value array, * COMMAND_ATCOMMAND (1) being index 0, COMMAND_CHARCOMMAND (2) being index 1. * @private */ static inline int atcommand_command_type2idx(AtCommandType type) { Assert_retr(0, type > 0); return (type-1); } /** * Loads permissions for groups to use commands. * */ void atcommand_db_load_groups(GroupSettings **groups, struct config_setting_t **commands_, size_t sz) { struct DBIterator *iter = db_iterator(atcommand->db); AtCommandInfo *atcmd; nullpo_retv(groups); nullpo_retv(commands_); for (atcmd = dbi_first(iter); dbi_exists(iter); atcmd = dbi_next(iter)) { int i; CREATE(atcmd->at_groups, char, sz); CREATE(atcmd->char_groups, char, sz); for (i = 0; i < sz; i++) { GroupSettings *group = groups[i]; struct config_setting_t *commands = commands_[i]; int result = 0; int idx = -1; if (group == NULL) { ShowError("atcommand_db_load_groups: group is NULL\n"); continue; } idx = pcg->get_idx(group); if (idx < 0 || idx >= sz) { ShowError("atcommand_db_load_groups: index (%d) out of bounds [0,%"PRIuS"]\n", idx, sz - 1); continue; } if (pcg->has_permission(group, PC_PERM_USE_ALL_COMMANDS)) { atcmd->at_groups[idx] = atcmd->char_groups[idx] = 1; continue; } if (commands != NULL) { struct config_setting_t *cmd = NULL; // <commandname> : <bool> (only atcommand) if (config_setting_lookup_bool(commands, atcmd->command, &result) && result) { atcmd->at_groups[idx] = 1; } else // <commandname> : [ <bool>, <bool> ] ([ atcommand, charcommand ]) if ((cmd = config_setting_get_member(commands, atcmd->command)) != NULL && config_setting_is_aggregate(cmd) && config_setting_length(cmd) == 2 ) { if (config_setting_get_bool_elem(cmd, atcommand_command_type2idx(COMMAND_ATCOMMAND))) { atcmd->at_groups[idx] = 1; } if (config_setting_get_bool_elem(cmd, atcommand_command_type2idx(COMMAND_CHARCOMMAND))) { atcmd->char_groups[idx] = 1; } } } } } dbi_destroy(iter); return; } bool atcommand_can_use(struct map_session_data *sd, const char *command) { AtCommandInfo *info = atcommand->get_info_byname(atcommand->check_alias(command + 1)); nullpo_retr(false, sd); nullpo_retr(false, command); if (info == NULL) return false; if ((*command == atcommand->at_symbol && info->at_groups[pcg->get_idx(sd->group)] != 0) || (*command == atcommand->char_symbol && info->char_groups[pcg->get_idx(sd->group)] != 0) ) { return true; } return false; } bool atcommand_can_use2(struct map_session_data *sd, const char *command, AtCommandType type) { AtCommandInfo *info = atcommand->get_info_byname(atcommand->check_alias(command)); nullpo_retr(false, sd); nullpo_retr(false, command); if (info == NULL) return false; if ((type == COMMAND_ATCOMMAND && info->at_groups[pcg->get_idx(sd->group)] != 0) || (type == COMMAND_CHARCOMMAND && info->char_groups[pcg->get_idx(sd->group)] != 0) ) { return true; } return false; } bool atcommand_hp_add(char *name, AtCommandFunc func) { /* if commands are added after group permissions are thrown in, they end up with no permissions */ /* so we restrict commands to be linked in during boot */ if( core->runflag == MAPSERVER_ST_RUNNING ) { ShowDebug("atcommand_hp_add: Commands can't be added after server is ready, skipping '%s'...\n",name); return false; } return HPM_map_add_atcommand(name,func); } /** * @see DBApply */ int atcommand_db_clear_sub(union DBKey key, struct DBData *data, va_list args) { AtCommandInfo *cmd = DB->data2ptr(data); aFree(cmd->at_groups); aFree(cmd->char_groups); if (cmd->help != NULL) aFree(cmd->help); return 0; } void atcommand_db_clear(void) { if( atcommand->db != NULL ) { atcommand->db->destroy(atcommand->db, atcommand->cmd_db_clear_sub); atcommand->db = NULL; } if( atcommand->alias_db != NULL ) { db_destroy(atcommand->alias_db); atcommand->alias_db = NULL; } } void atcommand_doload(void) { if( core->runflag >= MAPSERVER_ST_RUNNING ) atcommand->cmd_db_clear(); if( atcommand->db == NULL ) atcommand->db = stridb_alloc(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA, ATCOMMAND_LENGTH); if( atcommand->alias_db == NULL ) atcommand->alias_db = stridb_alloc(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA, ATCOMMAND_LENGTH); atcommand->base_commands(); //fills initial atcommand_db with known commands atcommand->config_read(map->ATCOMMAND_CONF_FILENAME); } void atcommand_expand_message_table(void) { RECREATE(atcommand->msg_table, char **, ++atcommand->max_message_table); CREATE(atcommand->msg_table[atcommand->max_message_table - 1], char *, MAX_MSG); } void do_init_atcommand(bool minimal) { if (minimal) return; atcommand->at_symbol = '@'; atcommand->char_symbol = '#'; atcommand->binding_count = 0; atcommand->doload(); } void do_final_atcommand(void) { atcommand->cmd_db_clear(); } void atcommand_defaults(void) { atcommand = &atcommand_s; atcommand->db = NULL; atcommand->alias_db = NULL; atcommand->init = do_init_atcommand; atcommand->final = do_final_atcommand; atcommand->exec = atcommand_exec; atcommand->create = atcommand_hp_add; atcommand->can_use = atcommand_can_use; atcommand->can_use2 = atcommand_can_use2; atcommand->load_groups = atcommand_db_load_groups; atcommand->exists = atcommand_exists; atcommand->msg_read = msg_config_read; atcommand->final_msg = do_final_msg; atcommand->get_bind_byname = get_atcommandbind_byname; atcommand->get_info_byname = get_atcommandinfo_byname; atcommand->check_alias = atcommand_checkalias; atcommand->get_suggestions = atcommand_get_suggestions; atcommand->config_read = atcommand_config_read; atcommand->stopattack = atcommand_stopattack; atcommand->pvpoff_sub = atcommand_pvpoff_sub; atcommand->pvpon_sub = atcommand_pvpon_sub; atcommand->atkillmonster_sub = atkillmonster_sub; atcommand->raise_sub = atcommand_raise_sub; atcommand->get_jail_time = get_jail_time; atcommand->cleanfloor_sub = atcommand_cleanfloor_sub; atcommand->mutearea_sub = atcommand_mutearea_sub; atcommand->commands_sub = atcommand_commands_sub; atcommand->getring = atcommand_getring; atcommand->channel_help = atcommand_channel_help; atcommand->cmd_db_clear = atcommand_db_clear; atcommand->cmd_db_clear_sub = atcommand_db_clear_sub; atcommand->doload = atcommand_doload; atcommand->base_commands = atcommand_basecommands; atcommand->add = atcommand_add; atcommand->msg = atcommand_msg; atcommand->expand_message_table = atcommand_expand_message_table; atcommand->msgfd = atcommand_msgfd; atcommand->msgsd = atcommand_msgsd; }