// Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #ifndef _LOGIN_H_ #define _LOGIN_H_ #include "../common/mmo.h" // NAME_LENGTH #define LOGIN_CONF_NAME "conf/login_athena.conf" #define LAN_CONF_NAME "conf/subnet_athena.conf" // supported encryption types: 1- passwordencrypt, 2- passwordencrypt2, 3- both #define PASSWORDENC 3 struct login_session_data { int account_id; long login_id1; long login_id2; char sex; char userid[NAME_LENGTH]; char passwd[32+1]; // 23+1 for plaintext, 32+1 for md5-ed passwords int passwdenc; char md5key[20]; uint16 md5keylen; char lastlogin[24]; uint8 level; int version; int fd; }; struct mmo_char_server { char name[20]; int fd; uint32 ip; uint16 port; uint16 users; // user count on this server uint16 maintenance; // in maintenance mode? uint16 new_; // should display as 'new'? }; struct Login_Config { uint32 login_ip; // the address to bind to uint16 login_port; // the port to bind to unsigned int ip_sync_interval; // interval (in minutes) to execute a DNS/IP update (for dynamic IPs) bool log_login; // whether to log login server actions or not char date_format[32]; // date format used in messages bool console; // console input system enabled? bool new_account_flag; // autoregistration via _M/_F ? int start_limited_time; // new account expiration time (-1: unlimited) bool use_md5_passwds; // work with password hashes instead of plaintext passwords? int min_level_to_connect; // minimum level of player/GM (0: player, 1-99: GM) to connect bool online_check; // reject incoming players that are already registered as online ? bool check_client_version; // check the clientversion set in the clientinfo ? int client_version_to_connect; // the client version needed to connect (if checking is enabled) bool admin_state; // is ladmin support enabled? char admin_pass[24]; // security password for ladmin char admin_allowed_host[32]; // host/ip that is allowed to connect as ladmin bool ipban; // perform IP blocking (via contents of `ipbanlist`) ? bool dynamic_pass_failure_ban; // automatic IP blocking due to failed login attemps ? unsigned int dynamic_pass_failure_ban_interval; // how far to scan the loginlog for password failures unsigned int dynamic_pass_failure_ban_limit; // number of failures needed to trigger the ipban unsigned int dynamic_pass_failure_ban_duration; // duration of the ipban bool use_dnsbl; // dns blacklist blocking ? char dnsbl_servs[1024]; // comma-separated list of dnsbl servers char account_engine[256]; // name of the engine to use (defaults to auto, for the first available engine) }; extern struct Login_Config login_config; #endif /* _LOGIN_H_ */