// $Id: timer.c,v 1.1.1.1 2004/09/10 17:44:49 MagicalTux Exp $ // original : core.c 2003/02/26 18:03:12 Rev 1.7 #include #include #include #include #ifdef _WIN32 #include #else #include #include #endif #include "timer.h" #include "utils.h" #include "../common/malloc.h" #ifdef MEMWATCH #include "memwatch.h" #endif // タイマー間隔の最小値。モンスターの大量召還時、多数のクライアント接続時に // サーバーが反応しなくなる場合は、TIMER_MIN_INTERVEL を増やしてください。 // If the server shows no reaction when processing thousands of monsters // or connected by many clients, please increase TIMER_MIN_INTERVEL. #define TIMER_MIN_INTERVEL 50 static struct TimerData* timer_data; static int timer_data_max,timer_data_num; static int* free_timer_list; static int free_timer_list_max, free_timer_list_pos; static int timer_heap_max=0; //fixed Shinomori from eA forums static int* timer_heap = NULL; // for debug struct timer_func_list { int (*func)(int,unsigned int,int,int); struct timer_func_list* next; char name[40]; }; static struct timer_func_list* tfl_root=NULL; #if defined(_WIN32) void gettimeofday(struct timeval *t, struct timezone *dummy) { DWORD millisec = GetTickCount(); t->tv_sec = (int) (millisec / 1000); t->tv_usec = (millisec % 1000) * 1000; } #endif // int add_timer_func_list(int (*func)(int,unsigned int,int,int),char* name) { struct timer_func_list* tfl; CREATE(tfl, struct timer_func_list, 1); //CREATE(tfl->name, char, strlen(name) + 1); tfl->next = tfl_root; tfl->func = func; strncpy(tfl->name, name, sizeof(tfl->name) - 1); tfl_root = tfl; return 0; } char* search_timer_func_list(int (*func)(int,unsigned int,int,int)) { struct timer_func_list* tfl; for(tfl = tfl_root;tfl;tfl = tfl->next) { if (func == tfl->func) return tfl->name; } return "???"; } /*---------------------------- * Get tick time *----------------------------*/ static unsigned int gettick_cache; static int gettick_count; unsigned int gettick_nocache(void) { #ifdef _WIN32 gettick_count = 256; // [Shinomori] return gettick_cache = GetTickCount(); #else struct timeval tval; gettimeofday(&tval,NULL); gettick_count = 256; return gettick_cache = tval.tv_sec * 1000 + tval.tv_usec/1000; #endif } unsigned int gettick(void) { gettick_count--; if (gettick_count<0) return gettick_nocache(); return gettick_cache; } /*====================================== * CORE : Timer Heap *-------------------------------------- */ // デバッグ用関数群 /* static void dump_timer_heap(void) { int j; for(j = 1 ; j <= timer_heap[0] ; j++) { if(j != timer_heap[0] && DIFF_TICK( timer_data[timer_heap[j]].tick, timer_data[timer_heap[j + 1]].tick ) < 0) { printf("*"); } else { printf(" "); } printf("%d : %d %d\n",j,timer_heap[j],timer_data[timer_heap[j]].tick); } } */ static void push_timer_heap(int index) { if (timer_heap == NULL || timer_heap[0] + 1 >= timer_heap_max) { int first = timer_heap == NULL; timer_heap_max += 256; timer_heap = (int*)aRealloc(timer_heap, sizeof(int) * timer_heap_max); memset(timer_heap + (timer_heap_max - 256), 0, sizeof(int) * 256); if (first) timer_heap[0] = 0; } // timer_heap[0] : タイマーヒープの数 // timer_heap[1..] : タイマーヒープ(大 → 小) if(timer_heap[0] == 0) { // データが無い : 先頭に追加 timer_heap[0]++; timer_heap[1] = index; } else if(DIFF_TICK(timer_data[timer_heap[timer_heap[0]]].tick,timer_data[index].tick) > 0) { // 最後尾に追加 timer_heap[++timer_heap[0]] = index; } else if(DIFF_TICK(timer_data[timer_heap[1]].tick,timer_data[index].tick) < 0) { // 先頭に追加 memmove(&timer_heap[2],&timer_heap[1],timer_heap[0] * sizeof(int)); timer_heap[0]++; timer_heap[1] = index; } else { int min = 1; int max = timer_heap[0] + 1; while(max != min + 1) { int mid = (min + max)/2; if(DIFF_TICK(timer_data[index].tick,timer_data[timer_heap[mid]].tick) > 0) { max = mid; } else { min = mid; } } memmove(&timer_heap[min+2],&timer_heap[min+1],(timer_heap[0] - min) * sizeof(int)); timer_heap[min+1] = index; timer_heap[0]++; } // check_timer_heap(); } // 指定したindex を持つタイマーヒープを返す static int search_timer_heap(int index) { if (timer_heap == NULL || timer_heap[0] <= 0) { return -1; } else { int min = 1; int max = timer_heap[0] + 1; while(max != min + 1) { int mid = (min + max)/2; if(DIFF_TICK(timer_data[index].tick,timer_data[timer_heap[mid]].tick) > 0) { max = mid; } else { min = mid; } } if(timer_heap[min] == index) { return min; } else { int pos = min - 1; while(pos > 0 && timer_data[index].tick == timer_data[timer_heap[pos]].tick) { if(timer_heap[pos] == index) { return pos; } pos--; } pos = min + 1; while(pos <= timer_heap[0] && timer_data[index].tick == timer_data[timer_heap[pos]].tick) { if(timer_heap[pos] == index) { return pos; } pos++; } printf("search_timer_heap : can't find tid:%d\n",index); return -1; } } } static void delete_timer_heap(int index) { int pos = search_timer_heap(index); if(pos != -1) { memmove(&timer_heap[pos],&timer_heap[pos+1],(timer_heap[0] - pos) * sizeof(int)); timer_heap[0]--; } } #ifdef _WIN32 int top_timer_heap(void) #else static inline int top_timer_heap(void) #endif { if (timer_heap == NULL || timer_heap[0] <= 0) return -1; return timer_heap[timer_heap[0]]; } #ifdef _WIN32 int pop_timer_heap(void) #else static inline int pop_timer_heap(void) #endif { if (timer_heap == NULL || timer_heap[0] <= 0) return -1; return timer_heap[timer_heap[0]--]; } int add_timer(unsigned int tick,int (*func)(int,unsigned int,int,int),int id,int data) { struct TimerData* td; int i; if (free_timer_list_pos) { do { i = free_timer_list[--free_timer_list_pos]; } while(i >= timer_data_num && free_timer_list_pos > 0); } else i = timer_data_num; if (i >= timer_data_num) for (i = timer_data_num;i= timer_data_num && i >= timer_data_max) { int j; if (timer_data_max == 0) { timer_data_max = 256; CREATE_A(timer_data, struct TimerData, timer_data_max); //timer_data[0] = NULL; } else { timer_data_max += 256; RECREATE(timer_data, struct TimerData, timer_data_max); if (timer_data == NULL) { printf("out of memory : add_timer timer_data\n"); exit(1); } memset(timer_data + (timer_data_max - 256), 0, sizeof(struct TimerData) * 256); } for(j = timer_data_max-256;jtick = tick; td->func = func; td->id = id; td->data = data; td->type = TIMER_ONCE_AUTODEL; td->interval = 1000; push_timer_heap(i); if (i >= timer_data_num) timer_data_num = i + 1; return i; } int add_timer_interval(unsigned int tick,int (*func)(int,unsigned int,int,int),int id,int data,int interval) { int tid; tid = add_timer(tick,func,id,data); timer_data[tid].type = TIMER_INTERVAL; timer_data[tid].interval = interval; return tid; } int delete_timer(int id,int (*func)(int,unsigned int,int,int)) { if (id <= 0 || id >= timer_data_num) { printf("delete_timer error : no such timer %d\n", id); return -1; } if (timer_data[id].func != func) { printf("delete_timer error : function dismatch %08x(%s) != %08x(%s)\n", (int)timer_data[id].func, search_timer_func_list(timer_data[id].func), (int)func, search_timer_func_list(func)); return -2; } // そのうち消えるにまかせる timer_data[id].func = NULL; timer_data[id].type = TIMER_ONCE_AUTODEL; // timer_data[id].tick -= 60 * 60 * 1000; return 0; } int addtick_timer(int tid,unsigned int tick) { delete_timer_heap(tid); timer_data[tid].tick += tick; push_timer_heap(tid); return timer_data[tid].tick; } struct TimerData* get_timer(int tid) { return &timer_data[tid]; } int do_timer(unsigned int tick) { int i,nextmin = 1000; #if 0 static int disp_tick = 0; if (DIFF_TICK(disp_tick,tick)<-5000 || DIFF_TICK(disp_tick,tick)>5000) { printf("timer %d(%d + %d)\n",timer_data_num,timer_heap[0],free_timer_list_pos); disp_tick = tick; } #endif while((i = top_timer_heap()) >= 0) { if(i == 2) { i = 2; } if (DIFF_TICK(timer_data[i].tick , tick)>0) { nextmin = DIFF_TICK(timer_data[i].tick , tick); break; } pop_timer_heap(); timer_data[i].type |= TIMER_REMOVE_HEAP; if (timer_data[i].func) { if (DIFF_TICK(timer_data[i].tick , tick) < -1000) { // 1秒以上の大幅な遅延が発生しているので、 // timer処理タイミングを現在値とする事で // 呼び出し時タイミング(引数のtick)相対で処理してる // timer関数の次回処理タイミングを遅らせる timer_data[i].func(i,tick,timer_data[i].id,timer_data[i].data); } else { timer_data[i].func(i,timer_data[i].tick,timer_data[i].id,timer_data[i].data); } } if (timer_data[i].type&TIMER_REMOVE_HEAP) { switch(timer_data[i].type & ~TIMER_REMOVE_HEAP) { case TIMER_ONCE_AUTODEL: timer_data[i].type = 0; if (free_timer_list_pos >= free_timer_list_max) { free_timer_list_max += 256; RECREATE(free_timer_list, int, free_timer_list_max); memset(free_timer_list + (free_timer_list_max - 256), 0, 256 * sizeof(free_timer_list[0])); } free_timer_list[free_timer_list_pos++] = i; break; case TIMER_INTERVAL: if (DIFF_TICK(timer_data[i].tick , tick) < -1000) { timer_data[i].tick = tick + timer_data[i].interval; } else { timer_data[i].tick += timer_data[i].interval; } timer_data[i].type &= ~TIMER_REMOVE_HEAP; push_timer_heap(i); break; } } } if(nextmin < TIMER_MIN_INTERVEL) nextmin = TIMER_MIN_INTERVEL; return nextmin; } void timer_final(void) { struct timer_func_list *tfl, *tfl_next; for(tfl = tfl_root; tfl; tfl = tfl_next) { tfl_next = tfl->next; aFree(tfl); tfl = NULL; } if(timer_heap) aFree(timer_heap); if(free_timer_list) aFree(free_timer_list); if(timer_data) aFree(timer_data); }