// Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #include #include #include #include #ifdef __WIN32 #define __USE_W32_SOCKETS #include #include #include typedef int socklen_t; #else #include #include #include #include #include #include #include #include #include #ifndef SIOCGIFCONF #include // SIOCGIFCONF on Solaris, maybe others? [Shinomori] #endif #endif #include #include #include "../common/socket.h" #include "../common/mmo.h" // [Valaris] thanks to fov #include "../common/timer.h" #include "../common/malloc.h" #include "../common/showmsg.h" fd_set readfds; int fd_max; time_t last_tick; time_t stall_time = 60; int ip_rules = 1; // reuse port #ifndef SO_REUSEPORT #define SO_REUSEPORT 15 #endif // values derived from freya // a player that send more than 2k is probably a hacker without be parsed // biggest known packet: S 0153 .w .?B -> 24x24 256 color .bmp (0153 + len.w + 1618/1654/1756 bytes) size_t rfifo_size = (16*1024); size_t wfifo_size = (16*1024); #ifndef TCP_FRAME_LEN #define TCP_FRAME_LEN 1053 #endif #define CONVIP(ip) ip&0xFF,(ip>>8)&0xFF,(ip>>16)&0xFF,ip>>24 struct socket_data *session[FD_SETSIZE]; static int null_parse(int fd); static int (*default_func_parse)(int) = null_parse; static int null_console_parse(char *buf); static int (*default_console_parse)(char*) = null_console_parse; #ifndef MINICORE static int connect_check(unsigned int ip); #else #define connect_check(n) 1 #endif /*====================================== * CORE : Set function *-------------------------------------- */ void set_defaultparse(int (*defaultparse)(int)) { default_func_parse = defaultparse; } void set_nonblocking(int fd, int yes) { // I don't think we need this // TCP_NODELAY BOOL Disables the Nagle algorithm for send coalescing. setsockopt(fd,IPPROTO_TCP,TCP_NODELAY,(char *)&yes,sizeof yes); // FIONBIO Use with a nonzero argp parameter to enable the nonblocking mode of socket s. // The argp parameter is zero if nonblocking is to be disabled. #ifdef __WIN32 ioctlsocket(fd, FIONBIO, &yes); #else ioctl(fd,FIONBIO,&yes); #endif } static void setsocketopts(int fd) { #ifndef WIN32 int yes = 1; // reuse fix // set SO_REAUSEADDR to true, unix only. on windows this option causes // the previous owner of the socket to give up, which is not desirable // in most cases, neither compatible with unix. setsockopt(fd,SOL_SOCKET,SO_REUSEADDR,(char *)&yes,sizeof(yes)); #ifdef SO_REUSEPORT setsockopt(fd,SOL_SOCKET,SO_REUSEPORT,(char *)&yes,sizeof(yes)); #endif #endif setsockopt(fd,IPPROTO_TCP,TCP_NODELAY,(char *)&yes,sizeof(yes)); // setsockopt(fd, SOL_SOCKET, SO_SNDBUF, (char *) &wfifo_size , sizeof(rfifo_size )); // setsockopt(fd, SOL_SOCKET, SO_RCVBUF, (char *) &rfifo_size , sizeof(rfifo_size )); #ifdef __WIN32 { //set SO_LINGER option (from Freya) //(http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winsock/winsock/closesocket_2.asp) struct linger opt; opt.l_onoff = 1; opt.l_linger = 0; if (setsockopt(fd, SOL_SOCKET, SO_LINGER, (char*)&opt, sizeof(opt))) ShowWarning("setsocketopts: Unable to set SO_LINGER mode for connection %d!\n",fd); } #endif } /*====================================== * CORE : Socket Sub Function *-------------------------------------- */ static void set_eof(int fd) { //Marks a connection eof and invokes the parse_function to disconnect it right away. [Skotlex] if (session_isActive(fd)) session[fd]->eof=1; } static int recv_to_fifo(int fd) { int len; if( (fd<0) || (fd>=FD_SETSIZE) || (NULL==session[fd]) ) return -1; if(session[fd]->eof) return -1; #ifdef __WIN32 len=recv(fd,(char *)session[fd]->rdata+session[fd]->rdata_size, RFIFOSPACE(fd), 0); if (len == SOCKET_ERROR) { if (WSAGetLastError() == WSAECONNABORTED) { ShowWarning("recv_to_fifo: Software caused connection abort on session #%d\n", fd); FD_CLR(fd, &readfds); //Remove the socket so the select() won't hang on it. // exit(1); //Windows can't really recover from this one. [Skotlex] } if (WSAGetLastError() != WSAEWOULDBLOCK) { // ShowDebug("recv_to_fifo: error %d, ending connection #%d\n", WSAGetLastError(), fd); set_eof(fd); } return 0; } #else len=read(fd,session[fd]->rdata+session[fd]->rdata_size, RFIFOSPACE(fd)); if (len == -1) { if (errno == ECONNABORTED) { ShowFatalError("recv_to_fifo: Network broken (Software caused connection abort on session #%d)\n", fd); // exit(1); //Temporal debug, maybe this can be fixed. } if (errno != EAGAIN) { //Connection error. // perror("closing session: recv_to_fifo"); set_eof(fd); } return 0; } #endif if (len <= 0) { //Normal connection end. set_eof(fd); return 0; } session[fd]->rdata_size+=len; session[fd]->rdata_tick = last_tick; return 0; } static int send_from_fifo(int fd) { int len; if( !session_isValid(fd) ) return -1; // if (s->eof) // if we close connection, we can not send last information (you're been disconnected, etc...) [Yor] // return -1; /* // clear write buffer if not connected <- I really like more the idea of sending the last information. [Skotlex] if( session[fd]->eof ) { session[fd]->wdata_size = 0; return -1; } */ if (session[fd]->wdata_size == 0) return 0; #ifdef __WIN32 len=send(fd, (const char *)session[fd]->wdata,session[fd]->wdata_size, 0); if (len == SOCKET_ERROR) { if (WSAGetLastError() == WSAECONNABORTED) { ShowWarning("send_from_fifo: Software caused connection abort on session #%d\n", fd); session[fd]->wdata_size = 0; //Clear the send queue as we can't send anymore. [Skotlex] set_eof(fd); FD_CLR(fd, &readfds); //Remove the socket so the select() won't hang on it. } if (WSAGetLastError() != WSAEWOULDBLOCK) { // ShowDebug("send_from_fifo: error %d, ending connection #%d\n", WSAGetLastError(), fd); session[fd]->wdata_size = 0; //Clear the send queue as we can't send anymore. [Skotlex] set_eof(fd); } return 0; } #else len=write(fd,session[fd]->wdata,session[fd]->wdata_size); if (len == -1) { if (errno == ECONNABORTED) { ShowWarning("send_from_fifo: Network broken (Software caused connection abort on session #%d)\n", fd); session[fd]->wdata_size = 0; //Clear the send queue as we can't send anymore. [Skotlex] set_eof(fd); } if (errno != EAGAIN) { // perror("closing session: send_from_fifo"); session[fd]->wdata_size = 0; //Clear the send queue as we can't send anymore. [Skotlex] set_eof(fd); } return 0; } #endif //{ int i; ShowMessage("send %d : ",fd); for(i=0;iwdata[i]); } ShowMessage("\n");} if(len>0){ if((unsigned int)lenwdata_size){ memmove(session[fd]->wdata,session[fd]->wdata+len,session[fd]->wdata_size-len); session[fd]->wdata_size-=len; } else { session[fd]->wdata_size=0; } } return 0; } void flush_fifo(int fd) { if(session[fd] != NULL && session[fd]->func_send == send_from_fifo) { set_nonblocking(fd, 1); send_from_fifo(fd); set_nonblocking(fd, 0); } } void flush_fifos(void) { int i; for(i=1;ifunc_send == send_from_fifo) send_from_fifo(i); } static int null_parse(int fd) { ShowMessage("null_parse : %d\n",fd); session[fd]->rdata_pos = session[fd]->rdata_size; //RFIFOSKIP(fd, RFIFOREST(fd)); simplify calculation return 0; } /*====================================== * CORE : Socket Function *-------------------------------------- */ static int connect_client(int listen_fd) { int fd; struct sockaddr_in client_address; #ifdef __WIN32 int len; #else socklen_t len; #endif //ShowMessage("connect_client : %d\n",listen_fd); len=sizeof(client_address); fd = accept(listen_fd,(struct sockaddr*)&client_address,&len); #ifdef __WIN32 if (fd == SOCKET_ERROR || fd == INVALID_SOCKET || fd < 0) { ShowError("accept failed (code %d)!\n", fd, WSAGetLastError()); return -1; } #else if(fd==-1) { perror("accept"); return -1; } #endif if(fd_max<=fd) fd_max=fd+1; setsocketopts(fd); #ifdef __WIN32 { unsigned long val = 1; if (ioctlsocket(fd, FIONBIO, &val) != 0) ShowError("Couldn't set the socket to non-blocking mode (code %d)!\n", WSAGetLastError()); } #else if (fcntl(fd, F_SETFL, O_NONBLOCK) == -1) perror("connect_client (set nonblock)"); #endif if (ip_rules && !connect_check(*(unsigned int*)(&client_address.sin_addr))) { do_close(fd); return -1; } else FD_SET(fd,&readfds); CREATE(session[fd], struct socket_data, 1); CREATE_A(session[fd]->rdata, unsigned char, rfifo_size); CREATE_A(session[fd]->wdata, unsigned char, wfifo_size); session[fd]->max_rdata = (int)rfifo_size; session[fd]->max_wdata = (int)wfifo_size; session[fd]->func_recv = recv_to_fifo; session[fd]->func_send = send_from_fifo; if(!session[listen_fd]->func_parse) session[fd]->func_parse = default_func_parse; else session[fd]->func_parse = session[listen_fd]->func_parse; session[fd]->client_addr = client_address; session[fd]->rdata_tick = last_tick; session[fd]->type = SESSION_UNKNOWN; // undefined type //ShowMessage("new_session : %d %d\n",fd,session[fd]->eof); return fd; } int make_listen_port(int port) { struct sockaddr_in server_address; int fd; int result; fd = socket( AF_INET, SOCK_STREAM, 0 ); #ifdef __WIN32 if (fd == INVALID_SOCKET) { ShowError("socket() creation failed (code %d)!\n", fd, WSAGetLastError()); exit(1); } #else if (fd == -1) { perror("make_listen_port:socket()"); exit(1); } #endif #ifdef __WIN32 { unsigned long val = 1; if (ioctlsocket(fd, FIONBIO, &val) != 0) ShowError("Couldn't set the socket to non-blocking mode (code %d)!\n", WSAGetLastError()); } #else if (fcntl(fd, F_SETFL, O_NONBLOCK) == -1) perror("make_listen_port (set nonblock)"); #endif setsocketopts(fd); server_address.sin_family = AF_INET; server_address.sin_addr.s_addr = htonl( INADDR_ANY ); server_address.sin_port = htons((unsigned short)port); result = bind(fd, (struct sockaddr*)&server_address, sizeof(server_address)); #ifdef __WIN32 if( result == SOCKET_ERROR ) { ShowError("bind failed (socket %d, code %d)!\n", fd, WSAGetLastError()); exit(1); } #else if( result == -1 ) { perror("bind"); exit(1); } #endif result = listen( fd, 5 ); #ifdef __WIN32 if( result == SOCKET_ERROR ) { ShowError("listen failed (socket %d, code %d)!\n", fd, WSAGetLastError()); exit(1); } #else if( result != 0 ) { /* error */ perror("listen"); exit(1); } #endif if ( fd < 0 || fd > FD_SETSIZE ) { //Crazy error that can happen in Windows? (info from Freya) ShowFatalError("listen() returned invalid fd %d!\n",fd); exit(1); } if(fd_max<=fd) fd_max=fd+1; FD_SET(fd, &readfds ); CREATE(session[fd], struct socket_data, 1); malloc_set(session[fd],0,sizeof(*session[fd])); session[fd]->func_recv = connect_client; return fd; } int make_listen_bind(long ip,int port) { struct sockaddr_in server_address; int fd; int result; fd = (int)socket( AF_INET, SOCK_STREAM, 0 ); #ifdef __WIN32 if (fd == INVALID_SOCKET) { ShowError("socket() creation failed (code %d)!\n", fd, WSAGetLastError()); exit(1); } #else if (fd == -1) { perror("make_listen_port:socket()"); exit(1); } #endif #ifdef __WIN32 { unsigned long val = 1; if (ioctlsocket(fd, FIONBIO, &val) != 0) ShowError("Couldn't set the socket to non-blocking mode (code %d)!\n", WSAGetLastError()); } #else if (fcntl(fd, F_SETFL, O_NONBLOCK) == -1) perror("make_listen_bind (set nonblock)"); #endif setsocketopts(fd); server_address.sin_family = AF_INET; server_address.sin_addr.s_addr = ip; server_address.sin_port = htons((unsigned short)port); result = bind(fd, (struct sockaddr*)&server_address, sizeof(server_address)); #ifdef __WIN32 if( result == SOCKET_ERROR ) { ShowError("bind failed (socket %d, code %d)!\n", fd, WSAGetLastError()); exit(1); } #else if( result == -1 ) { perror("bind"); exit(1); } #endif result = listen( fd, 5 ); #ifdef __WIN32 if( result == SOCKET_ERROR ) { ShowError("listen failed (socket %d, code %d)!\n", fd, WSAGetLastError()); exit(1); } #else if( result != 0) { /* error */ perror("listen"); exit(1); } #endif if ( fd < 0 || fd > FD_SETSIZE ) { //Crazy error that can happen in Windows? (info from Freya) ShowFatalError("listen() returned invalid fd %d!\n",fd); exit(1); } if(fd_max<=fd) fd_max=fd+1; FD_SET(fd, &readfds ); CREATE(session[fd], struct socket_data, 1); malloc_set(session[fd],0,sizeof(*session[fd])); session[fd]->func_recv = connect_client; ShowStatus("Open listen port on %d.%d.%d.%d:%i\n", (ip)&0xFF,(ip>>8)&0xFF,(ip>>16)&0xFF,(ip>>24)&0xFF,port); return fd; } // Console Reciever [Wizputer] int console_recieve(int i) { int n; char *buf; CREATE_A(buf, char, 64); malloc_tsetdword(buf,0,sizeof(64)); n = read(0, buf , 64); if ( n < 0 ) ShowError("Console input read error\n"); else { ShowNotice ("Sorry, the console is currently non-functional.\n"); // session[0]->func_console(buf); } aFree(buf); return 0; } void set_defaultconsoleparse(int (*defaultparse)(char*)) { default_console_parse = defaultparse; } static int null_console_parse(char *buf) { ShowMessage("null_console_parse : %s\n",buf); return 0; } // function parse table // To-do: -- use dynamic arrays // -- add a register_parse_func(); struct func_parse_table func_parse_table[SESSION_MAX]; int default_func_check (struct socket_data *sd) { return 1; } void func_parse_check (struct socket_data *sd) { int i; for (i = SESSION_HTTP; i < SESSION_MAX; i++) { if (func_parse_table[i].func && func_parse_table[i].check && func_parse_table[i].check(sd) != 0) { sd->type = i; sd->func_parse = func_parse_table[i].func; return; } } // undefined -- treat as raw socket (using default parse) sd->type = SESSION_RAW; } // Console Input [Wizputer] int start_console(void) { //Until a better plan is came up with... can't be using session[0] anymore! [Skotlex] ShowNotice("The console is currently nonfunctional.\n"); return 0; FD_SET(0,&readfds); if (!session[0]) { // dummy socket already uses fd 0 CREATE(session[0], struct socket_data, 1); } malloc_set(session[0],0,sizeof(*session[0])); session[0]->func_recv = console_recieve; session[0]->func_console = default_console_parse; return 0; } int make_connection(long ip,int port) { struct sockaddr_in server_address; int fd; int result; fd = (int)socket( AF_INET, SOCK_STREAM, 0 ); #ifdef __WIN32 if (fd == INVALID_SOCKET) { ShowError("socket() creation failed (code %d)!\n", fd, WSAGetLastError()); return -1; } #else if (fd == -1) { perror("make_connection:socket()"); return -1; } #endif setsocketopts(fd); server_address.sin_family = AF_INET; server_address.sin_addr.s_addr = ip; server_address.sin_port = htons((unsigned short)port); ShowStatus("Connecting to %d.%d.%d.%d:%i\n", (ip)&0xFF,(ip>>8)&0xFF,(ip>>16)&0xFF,(ip>>24)&0xFF,port); result = connect(fd, (struct sockaddr *)(&server_address), sizeof(struct sockaddr_in)); #ifdef __WIN32 if( result == SOCKET_ERROR ) { ShowError("connect failed (socket %d, code %d)!\n", fd, WSAGetLastError()); do_close(fd); return -1; } #else if (result < 0) { //This is only used when the map/char server try to connect to each other, so it can be handled. [Skotlex] perror("make_connection"); do_close(fd); return -1; } #endif //Now the socket can be made non-blocking. [Skotlex] #ifdef __WIN32 { unsigned long val = 1; if (ioctlsocket(fd, FIONBIO, &val) != 0) ShowError("Couldn't set the socket to non-blocking mode (code %d)!\n", WSAGetLastError()); } #else if (fcntl(fd, F_SETFL, O_NONBLOCK) == -1) perror("make_connection (set nonblock)"); #endif if (fd_max <= fd) fd_max = fd + 1; FD_SET(fd,&readfds); CREATE(session[fd], struct socket_data, 1); CREATE_A(session[fd]->rdata, unsigned char, rfifo_size); CREATE_A(session[fd]->wdata, unsigned char, wfifo_size); session[fd]->max_rdata = (int)rfifo_size; session[fd]->max_wdata = (int)wfifo_size; session[fd]->func_recv = recv_to_fifo; session[fd]->func_send = send_from_fifo; session[fd]->func_parse = default_func_parse; session[fd]->rdata_tick = last_tick; return fd; } int delete_session(int fd) { if (fd <= 0 || fd >= FD_SETSIZE) return -1; FD_CLR(fd, &readfds); if (session[fd]){ if (session[fd]->rdata) aFree(session[fd]->rdata); if (session[fd]->wdata) aFree(session[fd]->wdata); if (session[fd]->session_data) aFree(session[fd]->session_data); aFree(session[fd]); session[fd] = NULL; } //ShowMessage("delete_session:%d\n",fd); return 0; } int realloc_fifo(int fd,unsigned int rfifo_size,unsigned int wfifo_size) { if( !session_isValid(fd) ) return 0; if( session[fd]->max_rdata != rfifo_size && session[fd]->rdata_size < rfifo_size){ RECREATE(session[fd]->rdata, unsigned char, rfifo_size); session[fd]->max_rdata = rfifo_size; } if( session[fd]->max_wdata != wfifo_size && session[fd]->wdata_size < wfifo_size){ RECREATE(session[fd]->wdata, unsigned char, wfifo_size); session[fd]->max_wdata = wfifo_size; } return 0; } int realloc_writefifo(int fd, size_t addition) { size_t newsize; if( !session_isValid(fd) ) // might not happen return 0; if( session[fd]->wdata_size + (int)addition > session[fd]->max_wdata ) { // grow rule; grow in multiples of wfifo_size newsize = wfifo_size; while( session[fd]->wdata_size + addition > newsize ) newsize += newsize; } else if( session[fd]->max_wdata>=FIFOSIZE_SERVERLINK) { //Inter-server adjust. [Skotlex] if ((session[fd]->wdata_size+(int)addition)*4 < session[fd]->max_wdata) newsize = session[fd]->max_wdata/2; else return 0; //No change } else if( session[fd]->max_wdata>(int)wfifo_size && (session[fd]->wdata_size+(int)addition)*4 < session[fd]->max_wdata ) { // shrink rule, shrink by 2 when only a quater of the fifo is used, don't shrink below 4*addition newsize = session[fd]->max_wdata/2; } else // no change return 0; RECREATE(session[fd]->wdata, unsigned char, newsize); session[fd]->max_wdata = (int)newsize; return 0; } int WFIFOSET(int fd,int len) { size_t newreserve; struct socket_data *s = session[fd]; if( !session_isValid(fd) || s->wdata == NULL ) return 0; // we have written len bytes to the buffer already before calling WFIFOSET if(s->wdata_size+len > s->max_wdata) { // actually there was a buffer overflow already unsigned char *sin_addr = (unsigned char *)&s->client_addr.sin_addr; ShowFatalError("socket: Buffer Overflow. Connection %d (%d.%d.%d.%d) has written %d byteson a %d/%d bytes buffer.\n", fd, sin_addr[0], sin_addr[1], sin_addr[2], sin_addr[3], len, s->wdata_size, s->max_wdata); ShowDebug("Likely command that caused it: 0x%x\n", WFIFOW(fd,0)); // no other chance, make a better fifo model exit(1); } s->wdata_size += len; // always keep a wfifo_size reserve in the buffer // For inter-server connections, let the reserve be 1/8th of the link size. newreserve = s->wdata_size + (s->max_wdata>=FIFOSIZE_SERVERLINK?FIFOSIZE_SERVERLINK<<3:wfifo_size); if (s->wdata_size > (TCP_FRAME_LEN)) send_from_fifo(fd); // realloc after sending // readfifo does not need to be realloced at all // Even the inter-server buffer may need reallocating! [Skotlex] realloc_writefifo(fd, newreserve); return 0; } int do_sendrecv(int next) { fd_set rfd,wfd,efd; //Added the Error Set so that such sockets can be made eof. They are the same as the rfd for now. [Skotlex] struct timeval timeout; int ret,i; last_tick = time(0); //memcpy(&rfd, &readfds, sizeof(rfd)); //memcpy(&efd, &readfds, sizeof(efd)); FD_ZERO(&wfd); for (i = 1; i < fd_max; i++){ //Session 0 is never a valid session, so it's best to skip it. [Skotlex] if(!session[i]) { if (FD_ISSET(i, &readfds)){ ShowDebug("force clear fds %d\n", i); FD_CLR(i, &readfds); //FD_CLR(i, &rfd); //FD_CLR(i, &efd); } continue; } if(session[i]->wdata_size) FD_SET(i, &wfd); } timeout.tv_sec = next/1000; timeout.tv_usec = next%1000*1000; memcpy(&rfd, &readfds, sizeof(rfd)); memcpy(&efd, &readfds, sizeof(efd)); ret = select(fd_max, &rfd, &wfd, &efd, &timeout); #ifdef __WIN32 if (ret == SOCKET_ERROR) { if (WSAGetLastError() == WSAEWOULDBLOCK) return 0; //Eh... try again later? ShowError("do_sendrecv: select error (code %d)\n", WSAGetLastError()); #else if (ret < 0) { perror("do_sendrecv"); if (errno == 11) //Isn't there a constantI can use instead of this hardcoded value? This should be "resource temporarily unavailable": ie: try again. return 0; #endif //if error, remove invalid connections //Individual socket handling code shamelessly assimilated from Freya :3 // an error give invalid values in fd_set structures -> init them again FD_ZERO(&rfd); FD_ZERO(&wfd); FD_ZERO(&efd); for(i = 1; i < fd_max; i++) { //Session 0 is not parsed, it's a 'vacuum' for disconnected sessions. [Skotlex] if (!session[i]) { #ifdef __WIN32 //Debug to locate runaway sockets in Windows [Skotlex] if (FD_ISSET(i, &readfds)) { FD_CLR(i, &readfds); ShowDebug("Socket %d was set (read fifos) without a session, removed.\n", i); } #endif continue; } if (FD_ISSET(i, &readfds)){ FD_SET(i, &rfd); FD_SET(i, &efd); } if (session[i]->wdata_size) FD_SET(i, &wfd); timeout.tv_sec = 0; timeout.tv_usec = 0; if (select(i + 1, &rfd, &wfd, &efd, &timeout) >= 0 && !FD_ISSET(i, &efd)) { if (FD_ISSET(i, &wfd)) { if (session[i]->func_send) session[i]->func_send(i); FD_CLR(i, &wfd); } if (FD_ISSET(i, &rfd)) { if (session[i]->func_recv) session[i]->func_recv(i); FD_CLR(i, &rfd); } FD_CLR(i, &efd); } else { ShowDebug("do_sendrecv: Session #%d caused error in select(), disconnecting.\n", i); set_eof(i); // set eof // an error gives invalid values in fd_set structures -> init them again FD_ZERO(&rfd); FD_ZERO(&wfd); FD_ZERO(&efd); } } return 0; }else if(ret > 0) { for (i = 1; i < fd_max; i++){ if(!session[i]) continue; if(FD_ISSET(i,&efd)){ //ShowMessage("error:%d\n",i); ShowDebug("do_sendrecv: Connection error on Session %d.\n", i); set_eof(i); continue; } if (FD_ISSET(i, &wfd)) { //ShowMessage("write:%d\n",i); if(session[i]->func_send) session[i]->func_send(i); } if(FD_ISSET(i,&rfd)){ //ShowMessage("read:%d\n",i); if(session[i]->func_recv) session[i]->func_recv(i); } if(session[i] && session[i]->eof) //The session check is for when the connection ended in func_parse { //Finally, even if there is no data to parse, connections signalled eof should be closed, so we call parse_func [Skotlex] if (session[i]->func_parse) session[i]->func_parse(i); //This should close the session inmediately. } } // for (i = 0 } return 0; } int do_parsepacket(void) { int i; struct socket_data *sd; for(i = 1; i < fd_max; i++){ sd = session[i]; if(!sd) continue; if ((sd->rdata_tick != 0) && DIFF_TICK(last_tick,sd->rdata_tick) > stall_time) { ShowInfo ("Session #%d timed out\n", i); sd->eof = 1; } if(sd->rdata_size == 0 && sd->eof == 0) continue; if(sd->func_parse){ if(sd->type == SESSION_UNKNOWN) func_parse_check(sd); if(sd->type != SESSION_UNKNOWN) sd->func_parse(i); if(!session[i]) continue; /* after parse, check client's RFIFO size to know if there is an invalid packet (too big and not parsed) */ if (session[i]->rdata_size == rfifo_size && session[i]->max_rdata == rfifo_size) { session[i]->eof = 1; continue; } } RFIFOHEAD(i); RFIFOFLUSH(i); } return 0; } /* DDoS 攻撃対策 */ #ifndef MINICORE enum { ACO_DENY_ALLOW=0, ACO_ALLOW_DENY, ACO_MUTUAL_FAILTURE, }; struct _access_control { unsigned int ip; unsigned int mask; }; static struct _access_control *access_allow; static struct _access_control *access_deny; static int access_order=ACO_DENY_ALLOW; static int access_allownum=0; static int access_denynum=0; static int access_debug=0; static int ddos_count = 10; static int ddos_interval = 3000; static int ddos_autoreset = 600*1000; struct _connect_history { struct _connect_history *next; struct _connect_history *prev; int status; int count; unsigned int ip; unsigned int tick; }; static struct _connect_history *connect_history[0x10000]; static int connect_check_(unsigned int ip); // 接続できるかどうかの確認 // false : 接続OK // true : 接続NG static int connect_check(unsigned int ip) { int result = connect_check_(ip); if(access_debug) { ShowMessage("connect_check: Connection from %d.%d.%d.%d %s\n", CONVIP(ip),result ? "allowed." : "denied!"); } return result; } static int connect_check_(unsigned int ip) { struct _connect_history *hist = connect_history[ip & 0xFFFF]; struct _connect_history *hist_new; int i,is_allowip = 0,is_denyip = 0,connect_ok = 0; // allow , deny リストに入っているか確認 for(i = 0;i < access_allownum; i++) { if((ip & access_allow[i].mask) == (access_allow[i].ip & access_allow[i].mask)) { if(access_debug) { ShowMessage("connect_check: Found match from allow list:%d.%d.%d.%d IP:%d.%d.%d.%d Mask:%d.%d.%d.%d\n", CONVIP(ip), CONVIP(access_allow[i].ip), CONVIP(access_allow[i].mask)); } is_allowip = 1; break; } } for(i = 0;i < access_denynum; i++) { if((ip & access_deny[i].mask) == (access_deny[i].ip & access_deny[i].mask)) { if(access_debug) { ShowMessage("connect_check: Found match from deny list:%d.%d.%d.%d IP:%d.%d.%d.%d Mask:%d.%d.%d.%d\n", CONVIP(ip), CONVIP(access_deny[i].ip), CONVIP(access_deny[i].mask)); } is_denyip = 1; break; } } // コネクト出来るかどうか確認 // connect_ok // 0 : 無条件に拒否 // 1 : 田代砲チェックの結果次第 // 2 : 無条件に許可 switch(access_order) { case ACO_DENY_ALLOW: default: if(is_allowip) { connect_ok = 2; } else if(is_denyip) { connect_ok = 0; } else { connect_ok = 1; } break; case ACO_ALLOW_DENY: if(is_denyip) { connect_ok = 0; } else if(is_allowip) { connect_ok = 2; } else { connect_ok = 1; } break; case ACO_MUTUAL_FAILTURE: if(is_allowip) { connect_ok = 2; } else { connect_ok = 0; } break; } // 接続履歴を調べる while(hist) { if(ip == hist->ip) { // 同じIP発見 if(hist->status) { // ban フラグが立ってる return (connect_ok == 2 ? 1 : 0); } else if(DIFF_TICK(gettick(),hist->tick) < ddos_interval) { // ddos_interval秒以内にリクエスト有り hist->tick = gettick(); if(hist->count++ >= ddos_count) { // ddos 攻撃を検出 hist->status = 1; ShowWarning("connect_check: DDOS Attack detected from %d.%d.%d.%d!\n", CONVIP(ip)); return (connect_ok == 2 ? 1 : 0); } else { return connect_ok; } } else { // ddos_interval秒以内にリクエスト無いのでタイマークリア hist->tick = gettick(); hist->count = 0; return connect_ok; } } hist = hist->next; } // IPリストに無いので新規作成 hist_new = (struct _connect_history *) aCalloc(1,sizeof(struct _connect_history)); hist_new->ip = ip; hist_new->tick = gettick(); if(connect_history[ip & 0xFFFF] != NULL) { hist = connect_history[ip & 0xFFFF]; hist->prev = hist_new; hist_new->next = hist; } connect_history[ip & 0xFFFF] = hist_new; return connect_ok; } static int connect_check_clear(int tid,unsigned int tick,int id,int data) { int i; int clear = 0; int list = 0; struct _connect_history *hist , *hist2; for(i = 0;i < 0x10000 ; i++) { hist = connect_history[i]; while(hist) { if ((DIFF_TICK(tick,hist->tick) > ddos_interval * 3 && !hist->status) || (DIFF_TICK(tick,hist->tick) > ddos_autoreset && hist->status)) { // clear data hist2 = hist->next; if(hist->prev) { hist->prev->next = hist->next; } else { connect_history[i] = hist->next; } if(hist->next) { hist->next->prev = hist->prev; } aFree(hist); hist = hist2; clear++; } else { hist = hist->next; } list++; } } if(access_debug) { ShowMessage("connect_check_clear: Cleared %d of %d from IP list.\n", clear, list); } return list; } // IPマスクチェック int access_ipmask(const char *str,struct _access_control* acc) { unsigned int mask=0,i=0,m,ip, a0,a1,a2,a3; if( !strcmp(str,"all") ) { ip = 0; mask = 0; } else { if( sscanf(str,"%d.%d.%d.%d%n",&a0,&a1,&a2,&a3,&i)!=4 || i==0) { ShowError("access_ipmask: Unknown format %s!\n",str); return 0; } ip = (a3 << 24) | (a2 << 16) | (a1 << 8) | a0; if(sscanf(str+i,"/%d.%d.%d.%d",&a0,&a1,&a2,&a3)==4 ){ mask = (a3 << 24) | (a2 << 16) | (a1 << 8) | a0; } else if(sscanf(str+i,"/%d",&m) == 1) { for(i=0;i> 1) | 0x80000000; } mask = ntohl(mask); } else { mask = 0xFFFFFFFF; } } if(access_debug) { ShowMessage("access_ipmask: Loaded IP:%d.%d.%d.%d mask:%d.%d.%d.%d\n", CONVIP(ip), CONVIP(mask)); } acc->ip = ip; acc->mask = mask; return 1; } #endif int socket_config_read(const char *cfgName) { int i; char line[1024],w1[1024],w2[1024]; FILE *fp; fp=fopen(cfgName, "r"); if(fp==NULL){ ShowError("File not found: %s\n", cfgName); return 1; } while(fgets(line,1020,fp)){ if(line[0] == '/' && line[1] == '/') continue; i=sscanf(line,"%[^:]: %[^\r\n]",w1,w2); if(i!=2) continue; if(strcmpi(w1,"stall_time")==0){ stall_time = atoi(w2); #ifndef MINICORE } else if(strcmpi(w1,"enable_ip_rules")==0){ if(strcmpi(w2,"yes")==0) ip_rules = 1; else if(strcmpi(w2,"no")==0) ip_rules = 0; else ip_rules = atoi(w2); } else if(strcmpi(w1,"order")==0){ access_order=atoi(w2); if(strcmpi(w2,"deny,allow")==0) access_order=ACO_DENY_ALLOW; if(strcmpi(w2,"allow,deny")==0) access_order=ACO_ALLOW_DENY; if(strcmpi(w2,"mutual-failure")==0) access_order=ACO_MUTUAL_FAILTURE; } else if(strcmpi(w1,"allow")==0){ access_allow = (struct _access_control *) aRealloc(access_allow,(access_allownum+1)*sizeof(struct _access_control)); if(access_ipmask(w2,&access_allow[access_allownum])) { access_allownum++; } } else if(strcmpi(w1,"deny")==0){ access_deny = (struct _access_control *) aRealloc(access_deny,(access_denynum+1)*sizeof(struct _access_control)); if(access_ipmask(w2,&access_deny[access_denynum])) { access_denynum++; } } else if(!strcmpi(w1,"ddos_interval")){ ddos_interval = atoi(w2); } else if(!strcmpi(w1,"ddos_count")){ ddos_count = atoi(w2); } else if(!strcmpi(w1,"ddos_autoreset")){ ddos_autoreset = atoi(w2); } else if(!strcmpi(w1,"debug")){ if(strcmpi(w2,"yes")==0) access_debug = 1; else if(strcmpi(w2,"no")==0) access_debug = 0; else access_debug = atoi(w2); #endif } else if (strcmpi(w1, "import") == 0) socket_config_read(w2); } fclose(fp); return 0; } int RFIFOSKIP(int fd,int len) { struct socket_data *s; if ( !session_isActive(fd) ) //Nullpo error here[Kevin] return 0; s = session[fd]; if ((signed int)(s->rdata_size-s->rdata_pos-len)<0) { //fprintf(stderr,"too many skip\n"); //exit(1); //better than a COMPLETE program abort // TEST! :) ShowError("too many skip (%d) now skipped: %d (FD: %d)\n", len, RFIFOREST(fd), fd); len = RFIFOREST(fd); } s->rdata_pos = s->rdata_pos+len; return 0; } unsigned int addr_[16]; // ip addresses of local host (host byte order) unsigned int naddr_ = 0; // # of ip addresses void socket_final (void) { int i; #ifndef MINICORE struct _connect_history *hist , *hist2; for(i = 0; i < 0x10000; i++) { hist = connect_history[i]; while(hist) { hist2 = hist->next; aFree(hist); hist = hist2; } } if (access_allow) aFree(access_allow); if (access_deny) aFree(access_deny); #endif for (i = 1; i < fd_max; i++) { if(session[i]) delete_session(i); } // session[0] のダミーデータを削除 aFree(session[0]->rdata); aFree(session[0]->wdata); aFree(session[0]); } //Closes a socket. //Needed to simplify shutdown code as well as manage the subtle differences in socket management from Windows and *nix. void do_close(int fd) { //We don't really care if these closing functions return an error, we are just shutting down and not reusing this socket. #ifdef __WIN32 // shutdown(fd, SD_BOTH); //FIXME: Shutdown requires winsock2.h! What would be the proper shutting down method for winsock1? if (session[fd] && session[fd]->func_send == send_from_fifo) session[fd]->func_send(fd); //Flush the data as it is gonna be closed down, but it may not succeed as it is a nonblocking socket! [Skotlex] closesocket(fd); #else if (close(fd)) perror("do_close: close"); #endif if (session[fd]) delete_session(fd); } void socket_init (void) { char *SOCKET_CONF_FILENAME = "conf/packet_athena.conf"; #ifdef __WIN32 char** a; unsigned int i; char fullhost[255]; struct hostent* hent; /* Start up the windows networking */ WORD version_wanted = MAKEWORD(1, 1); //Demand at least WinSocket version 1.1 (from Freya) WSADATA wsaData; if ( WSAStartup(version_wanted, &wsaData) != 0 ) { ShowFatalError("SYSERR: WinSock not available!\n"); exit(1); } if(gethostname(fullhost, sizeof(fullhost)) == SOCKET_ERROR) { ShowError("Ugg.. no hostname defined!\n"); return; } // XXX This should look up the local IP addresses in the registry // instead of calling gethostbyname. However, the way IP addresses // are stored in the registry is annoyingly complex, so I'll leave // this as T.B.D. hent = gethostbyname(fullhost); if (hent == NULL) { ShowError("Cannot resolve our own hostname to a IP address"); return; } a = hent->h_addr_list; for(i = 0; a[i] != 0 && i < 16; ++i) { unsigned long addr1 = ntohl(*(unsigned long*) a[i]); addr_[i] = addr1; } naddr_ = i; #else int pos; int fdes = socket(AF_INET, SOCK_STREAM, 0); char buf[16 * sizeof(struct ifreq)]; struct ifconf ic; // The ioctl call will fail with Invalid Argument if there are more // interfaces than will fit in the buffer ic.ifc_len = sizeof(buf); ic.ifc_buf = buf; if(ioctl(fdes, SIOCGIFCONF, &ic) == -1) { ShowError("SIOCGIFCONF failed!\n"); return; } for(pos = 0; pos < ic.ifc_len;) { struct ifreq * ir = (struct ifreq *) (ic.ifc_buf + pos); struct sockaddr_in * a = (struct sockaddr_in *) &(ir->ifr_addr); if(a->sin_family == AF_INET) { u_long ad = ntohl(a->sin_addr.s_addr); if(ad != INADDR_LOOPBACK) { addr_[naddr_ ++] = ad; if(naddr_ == 16) break; } } #if defined(_AIX) || defined(__APPLE__) pos += ir->ifr_addr.sa_len; // For when we port athena to run on Mac's :) pos += sizeof(ir->ifr_name); #else pos += sizeof(struct ifreq); #endif } #endif FD_ZERO(&readfds); socket_config_read(SOCKET_CONF_FILENAME); // initialise last send-receive tick last_tick = time(0); // session[0] Was for the console (whatever that was?), but is now currently used for disconnected sessions of the map // server, and as such, should hold enough buffer (it is a vacuum so to speak) as it is never flushed. [Skotlex] CREATE(session[0], struct socket_data, 1); CREATE_A(session[0]->rdata, unsigned char, 2*rfifo_size); CREATE_A(session[0]->wdata, unsigned char, 2*wfifo_size); session[0]->max_rdata = (int)2*rfifo_size; session[0]->max_wdata = (int)2*wfifo_size; malloc_set (func_parse_table, 0, sizeof(func_parse_table)); func_parse_table[SESSION_RAW].check = default_func_check; func_parse_table[SESSION_RAW].func = default_func_parse; #ifndef MINICORE // とりあえず5分ごとに不要なデータを削除する add_timer_func_list(connect_check_clear, "connect_check_clear"); add_timer_interval(gettick()+1000,connect_check_clear,0,0,300*1000); #endif } bool session_isValid(int fd) { //End of Exam has pointed out that fd==0 is actually an unconnected session! [Skotlex] //But this is not so true, it is used... for... something. The console uses it, would this not cause problems? [Skotlex] return ( (fd>0) && (fdeof ); } in_addr_t resolve_hostbyname(char* hostname, unsigned char *ip, char *ip_str) { struct hostent *h = gethostbyname(hostname); unsigned char ip_buf[16]; unsigned char ip2[4]; if (!h) return 0; if (ip == NULL) ip = ip2; ip[0] = (unsigned char) h->h_addr[0]; ip[1] = (unsigned char) h->h_addr[1]; ip[2] = (unsigned char) h->h_addr[2]; ip[3] = (unsigned char) h->h_addr[3]; if (ip_str == NULL) ip_str = ip_buf; sprintf(ip_str, "%d.%d.%d.%d", ip[0], ip[1], ip[2], ip[3]); return inet_addr(ip_str); }